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  • Get a list of documents from Mongo DB

    - by Andrei Neagu
    Hello, I want to do something like this: List<int> fff = new List<int>(); fff.Add(1); fff.Add(2); fff.Add(5); Mongo m = new Mongo(); m.Connect(); var dataBase = m.GetDatabase("database"); var collection = dataBase.GetCollection("coll"); IMongoQuery queryable = collection.AsQueryable(); MongoQueryProvider prov = new MongoQueryProvider(collection); var query = new MongoQuery(prov); var ffppp = from p221 in query where fff.Contains((int)p221["oid"]) select p221; This throws this error : The method 'Contains' could not be converted into a constant. I saw that mongo has an operator $in. Does any one know how can I use it from c#? (http://www.mongodb.org/display/DOCS/Advanced+Queries) Thanks

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  • Selecting an element based on class and id in jquery - similar to an SQL query

    - by Ankur
    I want to select an element based on it's class and id, I have seen many similar questions on SO. Most of the users ask why would you ever want to do this - which is not very helpful, trust me, this is the simplest way of solving my UI problem, and it's a very unique and intereting UI related to making generic triple stores easily browsable. At the moment the jQUery looks like this: $(document).ready( function() { $(".predicates").hide(); $(".objects").hide(); $("#subject").click( function() { $("#predId, .predicates").toggle(); // this line } ); $("#predId").click( function() { $("#objId, .objects").toggle(); } ); }); The line I am really interested in is this $("#predId, .predicates").toggle(); how do I get the select to ensure that both #predId and .predicates are true, at the moment it seems that only one or the other has to be true. Is there something like an && operator?

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  • retrieving deleted web pages

    - by vishnu
    I have recently published a web service to my site through visual studios ... I was so dumb to select delete existing files option ... Can anyone please help me out how do i get back my deleted files from the server...

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  • Java Netscape LDAP Remove One Attribute

    - by spex
    Hi, I have LDAP schema where are users. I need remove one attribute named "notify" which have values: phone number or mail or remove attribute from user. I found method LDAPConnection myCon = new LDAPConnection("localhost",389); myCon.delete("uid=test1, ou=People, o=domain.com, o=isp"); but this remove whole user and i need remove only one attribute "notifyTo" of this user. I need remove whole attribute not only its value. Thanks for reply

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  • How do I uninstall Django Evolution?

    - by Rhubarb
    I installed it in my dev project. I would like to remove it and any trace of it in my database and my django app, not to mention my python install. I found it didn't quite do what I needed, but that's another topic, and I'm moving to South. Can I just delete the evolution tables in my django db, and remove it from the app settings? Or is there more to it?

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  • Creating base class for Entities in Entity Framework

    - by Thomas
    I would like to create a base class that is somewhat generic for all of my entities. The class would have methods like Save(), Delete(), GetByID() and some other basic functionality and properties. I have more experience with Linq to SQL and was hoping to get some good examples for something similar in the EF. Thank you.

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  • Deriving streambuf or basic_ostringstream?

    - by Helltone
    Hi, I want to derive a stringstream so that I can use the operator<< to construct a message which will then be thrown. The API would look like: error("some text") << " more text " << 42 << std::endl; This should do a throw "some text more text 42" So what I did is make an errorbuf (inheriting from streambuf) which overloads the 'overflow' method and then create an ostream(&errorbuf). I wonder if I shouldn't instead inherit from basic_ostringstream or something...

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  • Placement new in gcc

    - by Roman Prikhodchenko
    I need to find a workaround for a bug with placement new in g++. I now it was fixed in gcc-4.3 but I have to support versions 4.2 and 4.1. For example, following code compiles with an error "error: no matching function for call to 'operator new(long unsigned int, void*&)" template<class T, template<typename> class Alloc> inline void* type_ctor() { Alloc<T> a; void* p = a.allocate(1); new(p) T; return p; } ..... type_ctor<A, NewAllocator >();

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  • Postgres column casting...

    - by Simon
    I have a query SELECT assetid, type_code, version, name, short_name, status, languages, charset, force_secure, created, created_userid, updated, updated_userid, published, published_userid, status_changed, status_changed_userid FROM sq_ast WHERE assetid = 7 which doesn't work and throws ERROR: operator does not exist: character varying = integer LINE 4: FROM sq_ast WHERE assetid = 7 I can get it to work by doing SELECT assetid, type_code, version, name, short_name, status, languages, charset, force_secure, created, created_userid, updated, updated_userid, published, published_userid, status_changed, status_changed_userid FROM sq_ast WHERE assetid = '7' Please note the quoting of the 7 in the WHERE clause... I am deploying an huge application and I cannot rewrite the core... similarly I don't want to risk changing the type of the column... I'm no Postgres expert... please help... Is there an option for strict casting of columns???

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  • Expression.OrElse, dynamically creating a condition.

    - by Jim
    Hi, I am attempting to create a dynamic where clause using the standard expression API. var query = ( from p in Parties orderby p.PartyId orderby p.FullName select p ).AsQueryable(); Expression<Func<Party, bool>> @fn = (p) => SqlMethods.Like(p.FullName, "%smith%") || SqlMethods.Like(p.Person.FirstName, "%smith%"); Expression<Func<Party, bool>> @sn = (p) => SqlMethods.Like(p.Person.FirstName, words[0]); ParameterExpression pe = Expression.Parameter(typeof(Party), "p"); Expression orelse = Expression.OrElse( Expression.Lambda(@fn, pe), Expression.Lambda(@sn, pe) ); The expressions above will ultimately be added to a where clause. I need to add a bunch of 'likes'. How do I do this? I get InvalidOperationException on the operator OrElse I have also tried Expression.Or Thanks Regards Craig.

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  • Good style for handling constructor failure of critical object

    - by mtlphil
    I'm trying to decide between two ways of instantiating an object & handling any constructor exceptions for an object that is critical to my program, i.e. if construction fails the program can't continue. I have a class SimpleMIDIOut that wraps basic Win32 MIDI functions. It will open a MIDI device in the constructor and close it in the destructor. It will throw an exception inherited from std::exception in the constructor if the MIDI device cannot be opened. Which of the following ways of catching constructor exceptions for this object would be more in line with C++ best practices Method 1 - Stack allocated object, only in scope inside try block #include <iostream> #include "simplemidiout.h" int main() { try { SimpleMIDIOut myOut; //constructor will throw if MIDI device cannot be opened myOut.PlayNote(60,100); //..... //myOut goes out of scope outside this block //so basically the whole program has to be inside //this block. //On the plus side, it's on the stack so //destructor that handles object cleanup //is called automatically, more inline with RAII idiom? } catch(const std::exception& e) { std::cout << e.what() << std::endl; std::cin.ignore(); return 1; } std::cin.ignore(); return 0; } Method 2 - Pointer to object, heap allocated, nicer structured code? #include <iostream> #include "simplemidiout.h" int main() { SimpleMIDIOut *myOut; try { myOut = new SimpleMIDIOut(); } catch(const std::exception& e) { std::cout << e.what() << std::endl; delete myOut; return 1; } myOut->PlayNote(60,100); std::cin.ignore(); delete myOut; return 0; } I like the look of the code in Method 2 better, don't have to jam my whole program into a try block, but Method 1 creates the object on the stack so C++ manages the object's life time, which is more in tune with RAII philosophy isn't it? I'm still a novice at this so any feedback on the above is much appreciated. If there's an even better way to check for/handle constructor failure in a siatuation like this please let me know.

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  • Question regarding built-in type variable is returned from a function

    - by Chan
    Hello, If a local object is returned in a function call, it has to do at least three steps: 1. Copy constructor is called to hold a copy. 2. Destroy local object. 3. A copy is return. For example: x = y + z If x is an integer object. A copy of y + z should be returned, then a new object is created, then assignment operator of x will take this object as parameter. So my question is: Is the same process used for built-in type such as int, double...? If they're not the same, how's it done? Thanks, Chan

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  • match at the beginning of any line, including the first

    - by JoelFan
    According the the Perl documentation on regexes: By default, the "^" character is guaranteed to match only the beginning of the string ... Embedded newlines will not be matched by "^" ... You may, however, wish to treat a string as a multi-line buffer, such that the "^" will match after any newline within the string ... you can do this by using the /m modifier on the pattern match operator. The "after any newline" part means that it will only match at the beginning of the 2nd and subsequent lines. What if I want to match at the beginning of any line (1st, 2nd, etc.)?

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  • Weird behaviour with vector::erase and std::remove_if with end range different from vector.end()

    - by Edison Gustavo Muenz
    Hi, I need to remove elements from the middle of a std::vector. So I tried: struct IsEven { bool operator()(int ele) { return ele % 2 == 0; } }; int elements[] = {1, 2, 3, 4, 5, 6}; std::vector<int> ints(elements, elements+6); std::vector<int>::iterator it = std::remove_if(ints.begin() + 2, ints.begin() + 4, IsEven()); ints.erase(it, ints.end()); After this I would expect that the ints vector have: [1, 2, 3, 5, 6]. In the debugger of Visual studio 2008, after the std::remove_if line, the elements of ints are modified, I'm guessing I'm into some sort of undefined behaviour here. So, how do I remove elements from a Range of a vector?

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  • Track/Display Array Index As Part Of Cout (C++)

    - by John Smith
    Hi, I have a command line C++ program that lets you enter basic information about a person (ID number, name, age, etc.) and I want to output to a console in the following manner: ------------------------------------------------------------------- Index ID # First Name Last Name Age ------------------------------------------------------------------- 0 1234 John Smith 25 The person objects are stored in an array of Persons and I've overload the ostream (<<) operator to print out all of the fields like you see. The dashed lines and header come from a displayHdg() function. Anyhow, I have not been able to figure out how to get the proper index value for the array. Ideally, I'd like to generate the indices for each line, but all my attempts have failed. The array is looped through and each object printed in the main() function, and the ostream is overloaded in a person class, so I tried to use global variables as well as static variables, and all of those produce incorrect numbering (i.e. show 0, 1 the first time (for 2 objects), then change to 1, 2 on the next display). Any ideas?

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • a simple smtp server

    - by fixxxer
    Could you please suggest a simple SMTP server with the very basic APIs(by very basic I mean, to read,write,delete email) that could be run on a linux box? I just need to convert the crux of the email into XML format and FTP it to another machine.

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  • how to install ipv4 via a cmd windows xp

    - by Kevin Babb
    I need to script a way to install IPV4 on windows xp the reason is i have many pc with a corrupt win sock registry so the fix Microsoft has is to delete the reg keys hklm/system/currentcontolset/services/winsock and winsock2 and then to run a netsch ip reset which creates the winsock2 part of the registry then the part i need to script is go to network adapter properties goto tcpip and install a new protocol and select tcp/ip and install it which uses the file c:\windows\inf\nettcpip.inf and then this creates the winsock part is there a way to script this part?? i have looked and cant find anything

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  • Problem understanding treesort in Haskell

    - by Jerry
    I am trying to figure out how exactly does treesort from here work (I understand flatten, insert and foldr). I suppose what's being done in treesort is applying insert for each element on the list thus generating a tree and then flattening it. The only problem I can't overcome here is where the list (that is the argument of the function) is hiding (because it is not written anywhere as an argument except for the function type declaration). One more thing: since dot operator is function composition, why is it an error when I change: treesort = flatten . foldr insert Leaf to treesort = flatten( foldr insert Leaf )?

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  • Cast MyEntity To LinqEntity throw a base controller class

    - by Mohammad Kani
    hi there i design a multilayer we appliction andusing LINQ a my data provider i need to user my own Entites instead o LINQ etities. so i created Entities Project and create my entities in it. when i get data from contex and cast them to my entities , everything is ok. but when i want to cast on of my entities to linq entity , an exception thrown. in my linq entity i add CTYPE operator from and to my entities Exp : Public Class BaseController(Of LinqEntity As {BaseEntity, New}, MyEntity As ModuleEntities.BaseEntityInfo) Implements Interfaces.Base(Of ServiceEntity) 'This methd work fine and cast LinqEntity to MyEntity Public Function GetAll() As List(Of MyEntity ) Dim q = (From x In Context.GetTable(Of LinqEntity)() _ Select x).Cast(Of MyEntityBase) End Function Public Sub Update(ByVal entity As MyEntity) 'here is problem 'cast , direct cast , or anything not work Dim x as LinqEntity = entity Me.Context.GetTable(Of LinqEntity).InsertOnSubmit(entity) Me.Context.SubmiChanges() End Sub

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  • What documents/requirements do you need from clients to develop web projects ?

    - by kacalapy
    I have an interview coming up where I would be a consultant to a small advertising agency. They crank out web sites for clients using DNN. tTe company owner/ operator asked me what I need in order to run with something and get it done, and eluded to wire frames and a site map. I am more used to having more detailed work and in a full time company environment but in these times it looks like we all need to be a bit more flexible. Typically I have functional and non-functional specifications defined for development work. This way I can control what is in scope, manage expectations, get sign offs, track deliverables and so on. Are there any contractors out there who develop web sites andcan advise me on the best approach to this so that I don't look foolish and get burned or taken advantage of? thanks

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  • I am currently serving my static files in Django. How do I use Apache2 to do this?

    - by alex
    (r'^media/(?P<path>.*)$', 'django.views.static.serve',{'document_root': settings.MEDIA_ROOT}), As you can see, I have a directory called "media" under my Django project. I would like to delete this line in my urls.py and instead us Apache to serve my static files. What do I do to my Apache configs (which files do I change) in order to do this? By the way, I installed Apache2 like normal: sudo aptitude install apache2

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  • Is there a better way than #if DebugMode for logging

    - by Daniel
    I'm making a c++ library thats going to be P/Invoked from c#, so i am unable to breakpoint/debug the c++ side of things. So i decided to add logging so i can see if anything goes wrong and where it happens. I add a #define DebugMode 1 in order to determine if i am to log or not. First of all i'm not very good at c++ but i know enough to get around. So my questions are: Is there a better way than wrapping #if DebugMode #endifs around every Log call? I could simply do that inside the method and just return if logging isn't disabled but won't that mean then all those logging strings will be in the assembly? How can i emulate what printf does with its "..." operator enabling me to pass something like Log("Variable x is {0}", x); Thanks!

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