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  • C -Segmentation fault after the 4th call of the function!

    - by FILIaS
    It seems at least weird to me... The program runs normally.But after I call the enter() function for the 4th time,there is a segmentation fault!I would appreciate any help. With the following function enter() I wanna add user commands' datas to a list. [Some part of the code is already posted on another question of me, but I think I should post it again...as it's a different problem I'm facing now.] /* struct for all the datas that user enters on file*/ typedef struct catalog { char short_name[50]; char surname[50]; signed int amount; char description[1000]; struct catalog *next; }catalog,*catalogPointer; catalogPointer current; catalogPointer head = NULL; void enter(void) //user command: i <name> <surname> <amount> <description> { int n,j=2,k=0; char temp[1500]; char *short_name,*surname,*description; signed int amount; char* params = strchr(command,' ') + 1; //strchr returns a pointer to the 1st space on the command.U want a pointer to the char right after that space. strcpy(temp, params); //params is saved as temp. char *curToken = strtok(temp," "); //strtok cuts 'temp' into strings between the spaces and saves them to 'curToken' printf("temp is:%s \n",temp); printf("\nWhat you entered for saving:\n"); for (n = 0; curToken; ++n) //until curToken ends: { if (curToken) { short_name = malloc(strlen(curToken) + 1); strncpy(short_name, curToken, sizeof (short_name)); } printf("Short Name: %s \n",short_name); curToken = strtok(NULL," "); if (curToken) { surname = malloc(strlen(curToken) + 1); strncpy(surname, curToken,sizeof (surname)); } printf("SurName: %s \n",surname); curToken = strtok(NULL," "); if (curToken) { //int * amount= malloc(sizeof (signed int *)); char *chk; amount = (int) strtol(curToken, &chk, 10); if (!isspace(*chk) && *chk != 0) fprintf(stderr,"Warning: expected integer value for amount, received %s instead\n",curToken); } printf("Amount: %d \n",amount); curToken = strtok(NULL,"\0"); if (curToken) { description = malloc(strlen(curToken) + 1); strncpy(description, curToken, sizeof (description)); } printf("Description: %s \n",description); break; } if (findEntryExists(head, surname,short_name) != NULL) //call function in order to see if entry exists already on the catalog printf("\nAn entry for <%s %s> is already in the catalog!\nNew entry not entered.\n",short_name,surname); else { printf("\nTry to entry <%s %s %d %s> in the catalog list!\n",short_name,surname,amount,description); newEntry(&head,short_name,surname,amount,description); printf("\n**Entry done!**\n"); } // Maintain the list in alphabetical order by surname. } catalogPointer findEntryExists (catalogPointer head, char num[],char first[]) { catalogPointer p = head; while (p != NULL && strcmp(p->surname, num) != 0 && strcmp(p->short_name,first) != 0) { p = p->next; } return p; } catalogPointer newEntry (catalog** headRef,char short_name[], char surname[], signed int amount, char description[]) { catalogPointer newNode = (catalogPointer)malloc(sizeof(catalog)); catalogPointer first; catalogPointer second; catalogPointer tmp; first=head; second=NULL; strcpy(newNode->short_name, short_name); strcpy(newNode->surname, surname); newNode->amount=amount; strcpy(newNode->description, description); //SEGMENTATION ON THE 4TH RUN OF PROGRAM STOPS HERE depending on the names each time it gets! while (first!=NULL) { if (strcmp(surname,first->surname)>0) second=first; else if (strcmp(surname,first->surname)==0) { if (strcmp(short_name,first->short_name)>0) second=first; } first=first->next; } if (second==NULL) { newNode->next=head; head=newNode; } else { tmp=second->next; newNode->next=tmp; first->next=newNode; } }

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  • Policy based design and defaults.

    - by Noah Roberts
    Hard to come up with a good title for this question. What I really need is to be able to provide template parameters with different number of arguments in place of a single parameter. Doesn't make a lot of sense so I'll go over the reason: template < typename T, template <typename,typename> class Policy = default_policy > struct policy_based : Policy<T, policy_based<T,Policy> > { // inherits R Policy::fun(arg0, arg1, arg2,...,argn) }; // normal use: policy_base<type_a> instance; // abnormal use: template < typename PolicyBased > // No T since T is always the same when you use this struct custom_policy {}; policy_base<type_b,custom_policy> instance; The deal is that for many abnormal uses the Policy will be based on one single type T, and can't really be parameterized on T so it makes no sense to take T as a parameter. For other uses, including the default, a Policy can make sense with any T. I have a couple ideas but none of them are really favorites. I thought that I had a better answer--using composition instead of policies--but then I realized I have this case where fun() actually needs extra information that the class itself won't have. This is like the third time I've refactored this silly construct and I've got quite a few custom versions of it around that I'm trying to consolidate. I'd like to get something nailed down this time rather than just fish around and hope it works this time. So I'm just fishing for ideas right now hoping that someone has something I'll be so impressed by that I'll switch deities. Anyone have a good idea? Edit: You might be asking yourself why I don't just retrieve T from the definition of policy based in the template for default_policy. The reason is that default_policy is actually specialized for some types T. Since asking the question I have come up with something that may be what I need, which will follow, but I could still use some other ideas. template < typename T > struct default_policy; template < typename T, template < typename > class Policy = default_policy > struct test : Policy<test<T,Policy>> {}; template < typename T > struct default_policy< test<T, default_policy> > { void f() {} }; template < > struct default_policy< test<int, default_policy> > { void f(int) {} }; Edit: Still messing with it. I wasn't too fond of the above since it makes default_policy permanently coupled with "test" and so couldn't be reused in some other method, such as with multiple templates as suggested below. It also doesn't scale at all and requires a list of parameters at least as long as "test" has. Tried a few different approaches that failed until I found another that seems to work so far: template < typename T > struct default_policy; template < typename T, template < typename > class Policy = default_policy > struct test : Policy<test<T,Policy>> {}; template < typename PolicyBased > struct fetch_t; template < typename PolicyBased, typename T > struct default_policy_base; template < typename PolicyBased > struct default_policy : default_policy_base<PolicyBased, typename fetch_t<PolicyBased>::type> {}; template < typename T, template < typename > class Policy > struct fetch_t< test<T,Policy> > { typedef T type; }; template < typename PolicyBased, typename T > struct default_policy_base { void f() {} }; template < typename PolicyBased > struct default_policy_base<PolicyBased,int> { void f(int) {} };

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  • Why am I getting a segmentation fault with this code?

    - by gooswa
    Trying to make a simple rectangle/bin packer in C. Takes a given area and finds placement for any given size rectangle. About after 4 recursions is when I get the segmentation fault. #include <stdio.h> #include <stdlib.h> typedef struct node_type PackNode; struct node_type { int x , y; int width , height; int used; struct node_type *left; struct node_type *right; }; typedef struct point_type PackPoint; struct point_type { int x,y; }; PackNode _clone(PackNode *node) { PackNode clone; clone.used = 0; clone.x = node->x; clone.y = node->y; clone.width = node->width; clone.height= node->height; clone.left = NULL; clone.right= NULL; return clone; } PackNode root; int rcount; PackPoint* recursiveFind(PackNode *node, int w, int h) { PackPoint rp; PackPoint *p = NULL; rcount++; printf ("rcount = %u\n", rcount); //left is not null go to left, if left didn't work try right. if (node->left!=NULL) { //move down to left branch p = recursiveFind(node->left, w, h); if (p!=NULL) { return p; } else { p = recursiveFind(node->right, w, h); return p; } } else { //If used just return null and possible go to the right branch; if (node->used==1 || w > node->width || h > node->height) { return p; } //if current node is exact size and hasn't been used it return the x,y of the mid-point of the rectangle if (w==node->width && h == node->height) { node->used=1; rp.x = node->x+(w/2); rp.y = node->y+(h/2); p = &rp; return p; } //If rectangle wasn't exact fit, create branches from cloning it's parent. PackNode l_clone = _clone(node); PackNode r_clone = _clone(node); node->left = &l_clone; node->right = &r_clone; //adjust branches accordingly, split up the current unused areas if ( (node->width - w) > (node->height - h) ) { node->left->width = w; node->right->x = node->x + w; node->right->width = node->width - w; } else { node->left->height = h; node->right->y = node->y + h; node->right->height = node->height - h; } p = recursiveFind(node->left, w, h); return p; } return p; } int main(void) { root = malloc( root.x=0; root.y=0; root.used=0; root.width=1000; root.height=1000; root.left=NULL; root.right=NULL; int i; PackPoint *pnt; int rw; int rh; for (i=0;i<10;i++) { rw = random()%20+1; rh = random()%20+1; pnt = recursiveFind(&root, rw, rh); printf("pnt.x,y: %d,%d\n",pnt->x,pnt->y); } return 0; }

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  • Preventing FIN_WAIT2 when closing socket

    - by patrickvacek
    I have a server program that connects to another program via a given socket, and in certain cases I need to close the connection and almost immediately re-open it on the same socket. This by and large works, except that I have to wait exactly one minute for the socket to reset. In the meantime, netstat indicates that the server sees the socket in FIN_WAIT2 and the client sees it as CLOSE_WAIT. I'm already using SO_REUSEADDR, which I thought would prevent the wait, but that isn't doing the trick. Setting SO_LINGER to zero also does not help. What else can I do to resolve this? Here are the relevant code snippets: SetUpSocket() { // Set up the socket and listen for a connection from the exelerate client. // Open a TCP/IP socket. m_baseSock = socket(PF_INET, SOCK_STREAM, IPPROTO_IP); if (m_baseSock < 0) { return XERROR; } // Set the socket options to reuse local addresses. int flag = 1; if (setsockopt(m_baseSock, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag)) == -1) { return XERROR; } // Set the socket options to prevent lingering after closing the socket. //~ linger li = {1,0}; //~ if (setsockopt(m_baseSock, SOL_SOCKET, SO_LINGER, &li, sizeof(li)) == -1) //~ { //~ return XERROR; //~ } // Bind the socket to the address of the current host and our given port. struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(m_port); if (bind(m_baseSock, (struct sockaddr*)&addr, sizeof(addr)) != 0) { return XERROR; } // Tell the socket to listen for a connection from client. if (listen(m_baseSock, 4) != 0) { return XERROR; } return XSUCCESS; } ConnectSocket() { // Add the socket to a file descriptor set. fd_set readfds; FD_ZERO(&readfds); FD_SET(m_baseSock, &readfds); // Set timeout to ten seconds. Plenty of time. struct timeval timeout; timeout.tv_sec = 10; timeout.tv_usec = 0; // Check to see if the socket is ready for reading. int numReady = select(m_baseSock + 1, &readfds, NULL, NULL, &timeout); if (numReady > 0) { int flags = fcntl(m_baseSock, F_GETFL, 0); fcntl(m_baseSock, flags | O_NONBLOCK, 1); // Wait for a connection attempt from the client. Do not block - we shouldn't // need to since we just selected. m_connectedSock = accept(m_baseSock, NULL, NULL); if (m_connectedSock > 0) { m_failedSend = false; m_logout = false; // Spawn a thread to accept commands from client. CreateThread(&m_controlThread, ControlThread, (void *)&m_connectedSock); return XSUCCESS; } } return XERROR; } ControlThread(void *arg) { // Get the socket from the argument. socket sock = *((socket*)arg); while (true) { // Add the socket to a file descriptor set. fd_set readfds; FD_ZERO(&readfds); FD_SET(sock, &readfds); // Set timeout to ten seconds. Plenty of time. struct timeval timeout; timeout.tv_sec = 10; timeout.tv_usec = 0; // Check if there is any readable data on the socket. int num_ready = select(sock + 1, &readfds, NULL, NULL, &timeout); if (num_ready < 0) { return NULL; } // If there is data, read it. else if (num_ready > 0) { // Check the read buffer. xuint8 buf[128]; ssize_t size_read = recv(sock, buf, sizeof(buf)); if (size_read > 0) { // Get the message out of the buffer. char msg = *buf; if (msg == CONNECTED) { // Do some things... } // If we get the log-out message, log out. else if (msg == LOGOUT) { return NULL; } } } } // while return NULL; } ~Server() { // Close the sockets. if (m_baseSock != SOCKET_ERROR) { close(m_baseSock); m_baseSock = SOCKET_ERROR; } if (m_connectedSock != SOCKET_ERROR) { close(m_connectedSock); m_connectedSock = SOCKET_ERROR; } } SOCKET_ERROR is equal to -1. The server object gets destroyed, at which point the connection should close, and then recreated, at which point the SetUpSocket() and ConnectSocket() routines are called. So why do I have to wait a minute for the socket to clear? Any ideas would be appreaciated.

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • ASP.NET Controls – CommunityServer Captcha ControlAdapter, a practical case

    - by nmgomes
    The ControlAdapter is available since .NET framework version 2.0 and his main goal is to adapt and customize a control render in order to achieve a specific behavior or layout. This customization is done without changing the base control. A ControlAdapter is commonly used to custom render for specific platforms like Mobile. In this particular case the ControlAdapter was used to add a specific behavior to a Control. In this  post I will use one adapter to add a Captcha to all WeblogPostCommentForm controls within pontonetpt.com CommunityServer instance. The Challenge The ControlAdapter complexity is usually associated with the complexity/structure of is base control. This case is precisely one of those since base control dynamically load his content (controls) thru several ITemplate. Those of you who already played with ITemplate knows that while it is an excellent option for control composition it also brings to the table a big issue: “Controls defined within a template are not available for manipulation until they are instantiated inside another control.” While analyzing the WeblogPostCommentForm control I found that he uses the ITemplate technique to compose it’s layout and unfortunately I also found that the template content vary from theme to theme. This could have been a problem but luckily WeblogPostCommentForm control template content always contains a submit button with a well known ID (at least I can assume that there are a well known set of IDs). Using this submit button as anchor it’s possible to add the Captcha controls in the correct place. Another important finding was that WeblogPostCommentForm control inherits from the WrappedFormBase control which is the base control for all CommunityServer input forms. Knowing this inheritance link the main goal has changed to became the creation of a base ControlAdapter that  could be extended and customized to allow adding Captcha to: post comments form contact form user creation form. And, with this mind set, I decided to used the following ControlAdapter base class signature :public abstract class WrappedFormBaseCaptchaAdapter<T> : ControlAdapter where T : WrappedFormBase { }Great, but there are still many to do … Captcha The Captcha will be assembled with: A dynamically generated image with a set of random numbers A TextBox control where the image number will be inserted A Validator control to validate whether TextBox numbers match the image numbers This is a common Captcha implementation, is not rocket science and don’t bring any additional problem. The main problem, as told before, is to find the correct anchor control to ensure a correct Captcha control injection. The anchor control can vary by: target control  theme Implementation To support this dynamic scenario I choose to use the following implementation:private List<string> _validAnchorIds = null; protected virtual List<string> ValidAnchorIds { get { if (this._validAnchorIds == null) { this._validAnchorIds = new List<string>(); this._validAnchorIds.Add("btnSubmit"); } return this._validAnchorIds; } } private Control GetAnchorControl(T wrapper) { if (this.ValidAnchorIds == null || this.ValidAnchorIds.Count == 0) { throw new ArgumentException("Cannot be null or empty", "validAnchorNames"); } var q = from anchorId in this.ValidAnchorIds let anchorControl = CSControlUtility.Instance().FindControl(wrapper, anchorId) where anchorControl != null select anchorControl; return q.FirstOrDefault(); } I can now, using the ValidAnchorIds property, configure a set of valid anchor control  Ids. The GetAnchorControl method searches for a valid anchor control within the set of valid control Ids. Here, some of you may question why to use a LINQ To Objects expression, but the important here is to notice the usage of CSControlUtility.Instance().FindControl CommunityServer method. I want to build on top of CommunityServer not to reinvent the wheel. Assuming that an anchor control was found, it’s now possible to inject the Captcha at the correct place. This not something new, we do this all the time when creating server controls or adding dynamic controls:protected sealed override void CreateChildControls() { base.CreateChildControls(); if (this.IsCaptchaRequired) { T wrapper = base.Control as T; if (wrapper != null) { Control anchorControl = GetAnchorControl(wrapper); if (anchorControl != null) { Panel phCaptcha = new Panel {CssClass = "CommonFormField", ID = "Captcha"}; int index = anchorControl.Parent.Controls.IndexOf(anchorControl); anchorControl.Parent.Controls.AddAt(index, phCaptcha); CaptchaConfiguration.DefaultProvider.AddCaptchaControls( phCaptcha, GetValidationGroup(wrapper, anchorControl)); } } } } Here you can see a new entity in action: a provider. This is a CaptchaProvider class instance and is only goal is to create the Captcha itself and do everything else is needed to ensure is correct operation.public abstract class CaptchaProvider : ProviderBase { public abstract void AddCaptchaControls(Panel captchaPanel, string validationGroup); } You can create your own specific CaptchaProvider class to use different Captcha strategies including the use of existing Captcha services  like ReCaptcha. Once the generic ControlAdapter was created became extremely easy to created a specific one. Here is the specific ControlAdapter for the WeblogPostCommentForm control:public class WeblogPostCommentFormCaptchaAdapter : WrappedFormBaseCaptchaAdapter<WrappedFormBase> { #region Overriden Methods protected override List<string> ValidAnchorIds { get { List<string> validAnchorNames = base.ValidAnchorIds; validAnchorNames.Add("CommentSubmit"); return validAnchorNames; } } protected override string DefaultValidationGroup { get { return "CreateCommentForm"; } } #endregion Overriden Methods } Configuration This is the magic step. Without changing the original pages and keeping the application original assemblies untouched we are going to add a new behavior to the CommunityServer application. To glue everything together you must follow this steps: Add the following configuration to default.browser file:<?xml version='1.0' encoding='utf-8'?> <browsers> <browser refID="Default"> <controlAdapters> <!-- Adapter for the WeblogPostCommentForm control in order to add the Captcha and prevent SPAM comments --> <adapter controlType="CommunityServer.Blogs.Controls.WeblogPostCommentForm" adapterType="NunoGomes.CommunityServer.Components.WeblogPostCommentFormCaptchaAdapter, NunoGomes.CommunityServer" /> </controlAdapters> </browser> </browsers> Add the following configuration to web.config file:<configuration> <configSections> <!-- New section for Captcha providers configuration --> <section name="communityServer.Captcha" type="NunoGomes.CommunityServer.Captcha.Configuration.CaptchaSection" /> </configSections> <!-- Configuring a simple Captcha provider --> <communityServer.Captcha defaultProvider="simpleCaptcha"> <providers> <add name="simpleCaptcha" type="NunoGomes.CommunityServer.Captcha.Providers.SimpleCaptchaProvider, NunoGomes.CommunityServer" imageUrl="~/captcha.ashx" enabled="true" passPhrase="_YourPassPhrase_" saltValue="_YourSaltValue_" hashAlgorithm="SHA1" passwordIterations="3" keySize="256" initVector="_YourInitVectorWithExactly_16_Bytes_" /> </providers> </communityServer.Captcha> <system.web> <httpHandlers> <!-- The Captcha Image handler used by the simple Captcha provider --> <add verb="GET" path="captcha.ashx" type="NunoGomes.CommunityServer.Captcha.Providers.SimpleCaptchaProviderImageHandler, NunoGomes.CommunityServer" /> </httpHandlers> </system.web> <system.webServer> <handlers accessPolicy="Read, Write, Script, Execute"> <!-- The Captcha Image handler used by the simple Captcha provider --> <add verb="GET" name="captcha" path="captcha.ashx" type="NunoGomes.CommunityServer.Captcha.Providers.SimpleCaptchaProviderImageHandler, NunoGomes.CommunityServer" /> </handlers> </system.webServer> </configuration> Conclusion Building a ControlAdapter can be complex but the reward is his ability to allows us, thru configuration changes, to modify an application render and/or behavior. You can see this ControlAdapter in action here and here (anonymous required). A complete solution is available in “CommunityServer Extensions” Codeplex project.

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  • Adding Volcanos and Options - Earthquake Locator, part 2

    - by Bobby Diaz
    Since volcanos are often associated with earthquakes, and vice versa, I decided to show recent volcanic activity on the Earthquake Locator map.  I am pulling the data from a website created for a joint project between the Smithsonian's Global Volcanism Program and the US Geological Survey's Volcano Hazards Program, found here.  They provide a Weekly Volcanic Activity Report as an RSS feed.   I started implementing this new functionality by creating a new Volcano entity in the domain model and adding the following to the EarthquakeService class (I also factored out the common reading/parsing helper methods to a separate FeedReader class that can be used by multiple domain service classes):           private static readonly string VolcanoFeedUrl =             ConfigurationManager.AppSettings["VolcanoFeedUrl"];           /// <summary>         /// Gets the volcano data for the previous week.         /// </summary>         /// <returns>A queryable collection of <see cref="Volcano"/> objects.</returns>         public IQueryable<Volcano> GetVolcanos()         {             var feed = FeedReader.Load(VolcanoFeedUrl);             var list = new List<Volcano>();               if ( feed != null )             {                 foreach ( var item in feed.Items )                 {                     var quake = CreateVolcano(item);                     if ( quake != null )                     {                         list.Add(quake);                     }                 }             }               return list.AsQueryable();         }           /// <summary>         /// Creates a <see cref="Volcano"/> object for each item in the RSS feed.         /// </summary>         /// <param name="item">The RSS item.</param>         /// <returns></returns>         private Volcano CreateVolcano(SyndicationItem item)         {             Volcano volcano = null;             string title = item.Title.Text;             string desc = item.Summary.Text;             double? latitude = null;             double? longitude = null;               FeedReader.GetGeoRssPoint(item, out latitude, out longitude);               if ( !String.IsNullOrEmpty(title) )             {                 title = title.Substring(0, title.IndexOf('-'));             }             if ( !String.IsNullOrEmpty(desc) )             {                 desc = String.Join("\n\n", desc                         .Replace("<p>", "")                         .Split(                             new string[] { "</p>" },                             StringSplitOptions.RemoveEmptyEntries)                         .Select(s => s.Trim())                         .ToArray())                         .Trim();             }               if ( latitude != null && longitude != null )             {                 volcano = new Volcano()                 {                     Id = item.Id,                     Title = title,                     Description = desc,                     Url = item.Links.Select(l => l.Uri.OriginalString).FirstOrDefault(),                     Latitude = latitude.GetValueOrDefault(),                     Longitude = longitude.GetValueOrDefault()                 };             }               return volcano;         } I then added the corresponding LoadVolcanos() method and Volcanos collection to the EarthquakeViewModel class in much the same way I did with the Earthquakes in my previous article in this series. Now that I am starting to add more information to the map, I wanted to give the user some options as to what is displayed and allowing them to choose what gets turned off.  I have updated the MainPage.xaml to look like this:   <UserControl x:Class="EarthquakeLocator.MainPage"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"     xmlns:basic="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls"     xmlns:bing="clr-namespace:Microsoft.Maps.MapControl;assembly=Microsoft.Maps.MapControl"     xmlns:vm="clr-namespace:EarthquakeLocator.ViewModel"     mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480" >     <UserControl.Resources>         <DataTemplate x:Key="EarthquakeTemplate">             <Ellipse Fill="Red" Stroke="Black" StrokeThickness="1"                      Width="{Binding Size}" Height="{Binding Size}"                      bing:MapLayer.Position="{Binding Location}"                      bing:MapLayer.PositionOrigin="Center">                 <ToolTipService.ToolTip>                     <StackPanel>                         <TextBlock Text="{Binding Title}" FontSize="14" FontWeight="Bold" />                         <TextBlock Text="{Binding UtcTime}" />                         <TextBlock Text="{Binding LocalTime}" />                         <TextBlock Text="{Binding DepthDesc}" />                     </StackPanel>                 </ToolTipService.ToolTip>             </Ellipse>         </DataTemplate>           <DataTemplate x:Key="VolcanoTemplate">             <Polygon Fill="Gold" Stroke="Black" StrokeThickness="1" Points="0,10 5,0 10,10"                      bing:MapLayer.Position="{Binding Location}"                      bing:MapLayer.PositionOrigin="Center"                      MouseLeftButtonUp="Volcano_MouseLeftButtonUp">                 <ToolTipService.ToolTip>                     <StackPanel>                         <TextBlock Text="{Binding Title}" FontSize="14" FontWeight="Bold" />                         <TextBlock Text="Click icon for more information..." />                     </StackPanel>                 </ToolTipService.ToolTip>             </Polygon>         </DataTemplate>     </UserControl.Resources>       <UserControl.DataContext>         <vm:EarthquakeViewModel AutoLoadData="True" />     </UserControl.DataContext>       <Grid x:Name="LayoutRoot">           <bing:Map x:Name="map" CredentialsProvider="--Your-Bing-Maps-Key--"                   Center="{Binding MapCenter, Mode=TwoWay}"                   ZoomLevel="{Binding ZoomLevel, Mode=TwoWay}">               <bing:MapItemsControl ItemsSource="{Binding Earthquakes}"                                   ItemTemplate="{StaticResource EarthquakeTemplate}" />               <bing:MapItemsControl ItemsSource="{Binding Volcanos}"                                   ItemTemplate="{StaticResource VolcanoTemplate}" />         </bing:Map>           <basic:TabControl x:Name="tabs" VerticalAlignment="Bottom" MaxHeight="25" Opacity="0.7">             <basic:TabItem Margin="90,0,-90,0" MouseLeftButtonUp="TabItem_MouseLeftButtonUp">                 <basic:TabItem.Header>                     <TextBlock x:Name="txtHeader" Text="Options"                                FontSize="13" FontWeight="Bold" />                 </basic:TabItem.Header>                   <StackPanel Orientation="Horizontal">                     <TextBlock Text="Earthquakes:" FontWeight="Bold" Margin="3" />                     <StackPanel Margin="3">                         <CheckBox Content=" &lt; 4.0"                                   IsChecked="{Binding ShowLt4, Mode=TwoWay}" />                         <CheckBox Content="4.0 - 4.9"                                   IsChecked="{Binding Show4s, Mode=TwoWay}" />                         <CheckBox Content="5.0 - 5.9"                                   IsChecked="{Binding Show5s, Mode=TwoWay}" />                     </StackPanel>                       <StackPanel Margin="10,3,3,3">                         <CheckBox Content="6.0 - 6.9"                                   IsChecked="{Binding Show6s, Mode=TwoWay}" />                         <CheckBox Content="7.0 - 7.9"                                   IsChecked="{Binding Show7s, Mode=TwoWay}" />                         <CheckBox Content="8.0 +"                                   IsChecked="{Binding ShowGe8, Mode=TwoWay}" />                     </StackPanel>                       <TextBlock Text="Other:" FontWeight="Bold" Margin="50,3,3,3" />                     <StackPanel Margin="3">                         <CheckBox Content="Volcanos"                                   IsChecked="{Binding ShowVolcanos, Mode=TwoWay}" />                     </StackPanel>                 </StackPanel>               </basic:TabItem>         </basic:TabControl>       </Grid> </UserControl> Notice that I added a VolcanoTemplate that uses a triangle-shaped Polygon to represent the Volcano locations, and I also added a second <bing:MapItemsControl /> tag to the map to bind to the Volcanos collection.  The TabControl found below the map houses the options panel that will present the user with several checkboxes so they can filter the different points based on type and other properties (i.e. Magnitude).  Initially, the TabItem is collapsed to reduce it's footprint, but the screen shot below shows the options panel expanded to reveal the available settings:     I have updated the Source Code and Live Demo to include these new features.   Happy Mapping!

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  • How to deal with a poor team leader and a tester manager from hell? [closed]

    - by Google
    Let me begin by explaining my situation and give a little context to the situation. My company has around 15 developers but we're split up on two different areas. We have a fresh product team and the old product team. The old product team does mostly bug fixes/maintenance and a feature here and there. The fresh product had never been released and was new from the ground up. I am on the fresh product team. The team consists of three developers (myself, another developer and a senior developer). The senior is also our team leader. Our roles are as follows: Myself: building the administration client as well as build/release stuff Other dev: building the primary client Team lead: building the server In addition to the dev team, we interact with the test manager often. By "we" I mean me since I do the build stuff and give him the builds to test. Trial 1: The other developer on my team and I have both tried to talk to our manager about our team leader. About two weeks before release we went in his office and had a closed door meeting before our team lead got to work. We expressed our concerns about the product, its release date and our team leader. We expressed our team leader had a "rosey" image of the product's state. Our manager seemed to listen to what we said and thanked us for taking the initiative to speak with him about it. He got us an extra two weeks before release. The situation with the leader didn't change. In fact, it got a little worse. While we were using the two weeks to fix issues he was slacking off quite a bit. Just to name a few things, he installed Windows 8 on his dev machine during this time (claimed him machine was broke), he wrote a plugin for our office messenger that turned turned messages into speech, and one time when I went in his office he was making a 3D model in Blender (for "fun"). He felt the product was "pretty good" and ready for release. During this time I dealt with the test manager on a daily basis. Every bug or issue that popped up he would pretty much attack me personally (regardless of which component the bug was in). The test manager would often push his "views" of what needed to be done with the product. He virtually ordered me to change text on our installer and to add features to the installer and administration client. I tried to express how his suggestions were "valid ideas" but it was too close to release to do those kinds of things and to make matters worse, our technical writer had already finished documentation and such a change would not only affect the dev team but would affect the technical writer and marketing as well. I expressed I wasn't going to make those changes without marketing's consent as well as the technical writer and my manager's. He pretty much said I don't care about the product and said I don't do my job. I would like to take a moment to say I take my job seriously and I do my best. I am the kind of person that goes to work 30-40 mins early and usually leaves 30 minutes later than everyone else. Saying I don't care or do my job is just insulting. His "attacks" on me grew from day to day. Every bug that popped up he would usually comment on in some manner that jabbed me and the other developer. "Oh that bug! Yeah that should have been fixed by now, figures! If someone would do their job!" and other similar kinds of comments. Keep in mind 8 out of 10 bugs were in the server and had nothing to do with me and the other developer. That didn't seem to matter.. On one occasion they got pretty bad and we almost got into a yelling match so I decided to stop talking to him all together. I carried all communication through office email (with my manager cc'd). He never attacked me via email. He still attempted to get aggressive with me in person but I completely ignore him and my only response to any question is, "Ask my team leader." or "Ask a product manager." The product launched after our two week extension. Trial 2: The day after the product launch our team leader went on vacation (thanks....). At this time we got a lot of questions from the tech support... major issues with the product. All of these issues were bugs marked "resolved" by our lovely team leader (a typical situation that often popped up). This is where we currently are. The other developer has been with the company for about three years (I've been there only five months) and told me he was going to speak with our manager alone and hoped it would help get our concerns across a little better in a one-on-one. He spoke with the manager and directly addressed all of our concerns regarding our team leader and the test manager giving us (mostly me) hell. Our manager basically said he understood how hard we work and said he noticed it and there's no doubt about it. He said he spoke with the test manager about his temper. Regarding the team leader, he didn't say a whole lot. He suggested we sit down with the team leader and address our concerns (isn't that the manager's job?). We're still waiting to see if anything has changed but we doubt it. What can we do next? 1) Talk to the team leader (may stress relationship and make work awkward) I admit the team leader is generally a nice guy. He is just a horrible leader and working closely with him is painful. I still don't believe bringing this directly to the team leader would help at all and may negatively impact the situation. 2) I could quit. Other than this situation the job is pretty fantastic. I really like my other coworkers and we have quite a bit of freedom. 3) I could take the situation with the team leader to one of the owners. I would then be throwing my manager under the bus. 4) I could take the situation with the test manager to HR. Any suggestions? Comments?

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  • Anatomy of a .NET Assembly - Custom attribute encoding

    - by Simon Cooper
    In my previous post, I covered how field, method, and other types of signatures are encoded in a .NET assembly. Custom attribute signatures differ quite a bit from these, which consequently affects attribute specifications in C#. Custom attribute specifications In C#, you can apply a custom attribute to a type or type member, specifying a constructor as well as the values of fields or properties on the attribute type: public class ExampleAttribute : Attribute { public ExampleAttribute(int ctorArg1, string ctorArg2) { ... } public Type ExampleType { get; set; } } [Example(5, "6", ExampleType = typeof(string))] public class C { ... } How does this specification actually get encoded and stored in an assembly? Specification blob values Custom attribute specification signatures use the same building blocks as other types of signatures; the ELEMENT_TYPE structure. However, they significantly differ from other types of signatures, in that the actual parameter values need to be stored along with type information. There are two types of specification arguments in a signature blob; fixed args and named args. Fixed args are the arguments to the attribute type constructor, named arguments are specified after the constructor arguments to provide a value to a field or property on the constructed attribute type (PropertyName = propValue) Values in an attribute blob are limited to one of the basic types (one of the number types, character, or boolean), a reference to a type, an enum (which, in .NET, has to use one of the integer types as a base representation), or arrays of any of those. Enums and the basic types are easy to store in a blob - you simply store the binary representation. Strings are stored starting with a compressed integer indicating the length of the string, followed by the UTF8 characters. Array values start with an integer indicating the number of elements in the array, then the item values concatentated together. Rather than using a coded token, Type values are stored using a string representing the type name and fully qualified assembly name (for example, MyNs.MyType, MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0123456789abcdef). If the type is in the current assembly or mscorlib then just the type name can be used. This is probably done to prevent direct references between assemblies solely because of attribute specification arguments; assemblies can be loaded in the reflection-only context and attribute arguments still processed, without loading the entire assembly. Fixed and named arguments Each entry in the CustomAttribute metadata table contains a reference to the object the attribute is applied to, the attribute constructor, and the specification blob. The number and type of arguments to the constructor (the fixed args) can be worked out by the method signature referenced by the attribute constructor, and so the fixed args can simply be concatenated together in the blob without any extra type information. Named args are different. These specify the value to assign to a field or property once the attribute type has been constructed. In the CLR, fields and properties can be overloaded just on their type; different fields and properties can have the same name. Therefore, to uniquely identify a field or property you need: Whether it's a field or property (indicated using byte values 0x53 and 0x54, respectively) The field or property type The field or property name After the fixed arg values is a 2-byte number specifying the number of named args in the blob. Each named argument has the above information concatenated together, mostly using the basic ELEMENT_TYPE values, in the same way as a method or field signature. A Type argument is represented using the byte 0x50, and an enum argument is represented using the byte 0x55 followed by a string specifying the name and assembly of the enum type. The named argument property information is followed by the argument value, using the same encoding as fixed args. Boxed objects This would be all very well, were it not for object and object[]. Arguments and properties of type object allow a value of any allowed argument type to be specified. As a result, more information needs to be specified in the blob to interpret the argument bytes as the correct type. So, the argument value is simple prepended with the type of the value by specifying the ELEMENT_TYPE or name of the enum the value represents. For named arguments, a field or property of type object is represented using the byte 0x51, with the actual type specified in the argument value. Some examples... All property signatures start with the 2-byte value 0x0001. Similar to my previous post in the series, names in capitals correspond to a particular byte value in the ELEMENT_TYPE structure. For strings, I'll simply give the string value, rather than the length and UTF8 encoding in the actual blob. I'll be using the following enum and attribute types to demonstrate specification encodings: class AttrAttribute : Attribute { public AttrAttribute() {} public AttrAttribute(Type[] tArray) {} public AttrAttribute(object o) {} public AttrAttribute(MyEnum e) {} public AttrAttribute(ushort x, int y) {} public AttrAttribute(string str, Type type1, Type type2) {} public int Prop1 { get; set; } public object Prop2 { get; set; } public object[] ObjectArray; } enum MyEnum : int { Val1 = 1, Val2 = 2 } Now, some examples: Here, the the specification binds to the (ushort, int) attribute constructor, with fixed args only. The specification blob starts off with a prolog, followed by the two constructor arguments, then the number of named arguments (zero): [Attr(42, 84)] 0x0001 0x002a 0x00000054 0x0000 An example of string and type encoding: [Attr("MyString", typeof(Array), typeof(System.Windows.Forms.Form))] 0x0001 "MyString" "System.Array" "System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" 0x0000 As you can see, the full assembly specification of a type is only needed if the type isn't in the current assembly or mscorlib. Note, however, that the C# compiler currently chooses to fully-qualify mscorlib types anyway. An object argument (this binds to the object attribute constructor), and two named arguments (a null string is represented by 0xff and the empty string by 0x00) [Attr((ushort)40, Prop1 = 12, Prop2 = "")] 0x0001 U2 0x0028 0x0002 0x54 I4 "Prop1" 0x0000000c 0x54 0x51 "Prop2" STRING 0x00 Right, more complicated now. A type array as a fixed argument: [Attr(new[] { typeof(string), typeof(object) })] 0x0001 0x00000002 // the number of elements "System.String" "System.Object" 0x0000 An enum value, which is simply represented using the underlying value. The CLR works out that it's an enum using information in the attribute constructor signature: [Attr(MyEnum.Val1)] 0x0001 0x00000001 0x0000 And finally, a null array, and an object array as a named argument: [Attr((Type[])null, ObjectArray = new object[] { (byte)2, typeof(decimal), null, MyEnum.Val2 })] 0x0001 0xffffffff 0x0001 0x53 SZARRAY 0x51 "ObjectArray" 0x00000004 U1 0x02 0x50 "System.Decimal" STRING 0xff 0x55 "MyEnum" 0x00000002 As you'll notice, a null object is encoded as a null string value, and a null array is represented using a length of -1 (0xffffffff). How does this affect C#? So, we can now explain why the limits on attribute arguments are so strict in C#. Attribute specification blobs are limited to basic numbers, enums, types, and arrays. As you can see, this is because the raw CLR encoding can only accommodate those types. Special byte patterns have to be used to indicate object, string, Type, or enum values in named arguments; you can't specify an arbitary object type, as there isn't a generalised way of encoding the resulting value in the specification blob. In particular, decimal values can't be encoded, as it isn't a 'built-in' CLR type that has a native representation (you'll notice that decimal constants in C# programs are compiled as several integer arguments to DecimalConstantAttribute). Jagged arrays also aren't natively supported, although you can get around it by using an array as a value to an object argument: [Attr(new object[] { new object[] { new Type[] { typeof(string) } }, 42 })] Finally... Phew! That was a bit longer than I thought it would be. Custom attribute encodings are complicated! Hopefully this series has been an informative look at what exactly goes on inside a .NET assembly. In the next blog posts, I'll be carrying on with the 'Inside Red Gate' series.

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  • Waterfall Model (SDLC) vs. Prototyping Model

    The characters in the fable of the Tortoise and the Hare can easily be used to demonstrate the similarities and differences between the Waterfall and Prototyping software development models. This children fable is about a race between a consistently slow moving but steadfast turtle and an extremely fast but unreliable rabbit. After closely comparing each character’s attributes in correlation with both software development models, a trend seems to appear in that the Waterfall closely resembles the Tortoise in that Waterfall Model is typically a slow moving process that is broken up in to multiple sequential steps that must be executed in a standard linear pattern. The Tortoise can be quoted several times in the story saying “Slow and steady wins the race.” This is the perfect mantra for the Waterfall Model in that this model is seen as a cumbersome and slow moving. Waterfall Model Phases Requirement Analysis & Definition This phase focuses on defining requirements for a project that is to be developed and determining if the project is even feasible. Requirements are collected by analyzing existing systems and functionality in correlation with the needs of the business and the desires of the end users. The desired output for this phase is a list of specific requirements from the business that are to be designed and implemented in the subsequent steps. In addition this phase is used to determine if any value will be gained by completing the project. System Design This phase focuses primarily on the actual architectural design of a system, and how it will interact within itself and with other existing applications. Projects at this level should be viewed at a high level so that actual implementation details are decided in the implementation phase. However major environmental decision like hardware and platform decision are typically decided in this phase. Furthermore the basic goal of this phase is to design an application at the system level in those classes, interfaces, and interactions are defined. Additionally decisions about scalability, distribution and reliability should also be considered for all decisions. The desired output for this phase is a functional  design document that states all of the architectural decisions that have been made in regards to the project as well as a diagrams like a sequence and class diagrams. Software Design This phase focuses primarily on the refining of the decisions found in the functional design document. Classes and interfaces are further broken down in to logical modules based on the interfaces and interactions previously indicated. The output of this phase is a formal design document. Implementation / Coding This phase focuses primarily on implementing the previously defined modules in to units of code. These units are developed independently are intergraded as the system is put together as part of a whole system. Software Integration & Verification This phase primarily focuses on testing each of the units of code developed as well as testing the system as a whole. There are basic types of testing at this phase and they include: Unit Test and Integration Test. Unit Test are built to test the functionality of a code unit to ensure that it preforms its desired task. Integration testing test the system as a whole because it focuses on results of combining specific units of code and validating it against expected results. The output of this phase is a test plan that includes test with expected results and actual results. System Verification This phase primarily focuses on testing the system as a whole in regards to the list of project requirements and desired operating environment. Operation & Maintenance his phase primarily focuses on handing off the competed project over to the customer so that they can verify that all of their requirements have been met based on their original requirements. This phase will also validate the correctness of their requirements and if any changed need to be made. In addition, any problems not resolved in the previous phase will be handled in this section. The Waterfall Model’s linear and sequential methodology does offer a project certain advantages and disadvantages. Advantages of the Waterfall Model Simplistic to implement and execute for projects and/or company wide Limited demand on resources Large emphasis on documentation Disadvantages of the Waterfall Model Completed phases cannot be revisited regardless if issues arise within a project Accurate requirement are never gather prior to the completion of the requirement phase due to the lack of clarification in regards to client’s desires. Small changes or errors that arise in applications may cause additional problems The client cannot change any requirements once the requirements phase has been completed leaving them no options for changes as they see their requirements changes as the customers desires change. Excess documentation Phases are cumbersome and slow moving Learn more about the Major Process in the Sofware Development Life Cycle and Waterfall Model. Conversely, the Hare shares similar traits with the prototyping software development model in that ideas are rapidly converted to basic working examples and subsequent changes are made to quickly align the project with customers desires as they are formulated and as software strays from the customers vision. The basic concept of prototyping is to eliminate the use of well-defined project requirements. Projects are allowed to grow as the customer needs and request grow. Projects are initially designed according to basic requirements and are refined as requirement become more refined. This process allows customer to feel their way around the application to ensure that they are developing exactly what they want in the application This model also works well for determining the feasibility of certain approaches in regards to an application. Prototypes allow for quickly developing examples of implementing specific functionality based on certain techniques. Advantages of Prototyping Active participation from users and customers Allows customers to change their mind in specifying requirements Customers get a better understanding of the system as it is developed Earlier bug/error detection Promotes communication with customers Prototype could be used as final production Reduced time needed to develop applications compared to the Waterfall method Disadvantages of Prototyping Promotes constantly redefining project requirements that cause major system rewrites Potential for increased complexity of a system as scope of the system expands Customer could believe the prototype as the working version. Implementation compromises could increase the complexity when applying updates and or application fixes When companies trying to decide between the Waterfall model and Prototype model they need to evaluate the benefits and disadvantages for both models. Typically smaller companies or projects that have major time constraints typically head for more of a Prototype model approach because it can reduce the time needed to complete the project because there is more of a focus on building a project and less on defining requirements and scope prior to the start of a project. On the other hand, Companies with well-defined requirements and time allowed to generate proper documentation should steer towards more of a waterfall model because they are in a position to obtain clarified requirements and have to design and optimal solution prior to the start of coding on a project.

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  • Oracle B2B - Synchronous Request Reply

    - by cdwright
    Introduction So first off, let me say I didn't create this demo (although I did modify it some). I got it from a member of the B2B development technical staff. Since it came with only a simple readme file, I thought I would take some time and write a more detailed explanation about how it works. Beginning with Oracle SOA Suite PS5 (11.1.1.6), B2B supports synchronous request reply over http using the b2b/syncreceiver servlet. I’m attaching the demo to this blog which includes a SOA composite archive that needs to be deployed using JDeveloper, a B2B repository with two agreements that need to be deployed using the B2B console, and a test xml file that gets sent to the b2b/syncreceiver servlet using your favorite SOAP test tool (I'm using Firefox Poster here). You can download the zip file containing the demo here. The demo works by sending the sample xml request file (req.xml) to http://<b2bhost>:8001/b2b/syncreceiver using the SOAP test tool.  The syncreceiver servlet keeps the socket connection open between itself and the test tool so that it can synchronously send the reply message back. When B2B receives the inbound request message, it is passed to the SOA composite through the default B2B Fabric binding. A simple reply is created in BPEL and returned to B2B which then sends the message back to the test tool using that same socket connection. I’ll show you the B2B configuration first, then we’ll look at the soa composite. Configuring B2B No additional configuration necessary in order to use the syncreceiver servlet. It is already running when you start SOA. After importing the GC_SyncReqRep.zip repository file into B2B, you’ll have the typical GlobalChips host trading partner and the Acme remote trading partner. Document Management The repository contains two very simple custom XML document definitions called Orders and OrdersResponse. In order to determine the trading partner agreement needed to process the inbound Orders document, you need to know two things about it; what is it and where it came from. So let’s look at how B2B identifies the appropriate document definition for the message. The XSD’s for these two document definitions themselves are not particularly interesting. Whenever you're dealing with custom XML documents, B2B identifies the appropriate document definition for each XML message using an XPath Identification Expression. The expression is entered for each of these document definitions under the document administration tab in the B2B console. The full XPATH expression for the Orders document is  //*[local-name()='shiporder']/*[local-name()='shipto']/*[local-name()='name']/text(). You can see this path in the XSD diagram below and how it uniquely identifies this message. The OrdersReponse document is identified in the same way. The XPath expression for it is //*[local-name()='Response']/*[local-name()='Status']/text(). You can see how it’s path differs uniquely identifying the reply from the request. Trading Partner Profile The trading partner profiles are very simple too. For GlobalChips, a generic identifier is being used to identify the sender of the response document using the host trading partner name. For Acme, a generic identifier is also being used to identify the sender of the inbound request using the remote trading partner name. The document types are added for the remote trading partner as usual. So the remote trading partner Acme is the sender of the Orders document, and it is the receiver of the OrdersResponse document. For the remote trading partner only, there needs to be a dummy channel which gets used in the outbound response agreement. The channel is not actually used. It is just a necessary place holder that needs to be there when creating the agreement. Trading Partner Agreement The agreements are equally simple. There is no validation and translation is not an option for a custom XML document type. For the InboundAgreement (request) the document definition is set to OrdersDef. In the Agreement Parameters section the generic identifiers have been added for the host and remote trading partners. That’s all that is needed for the inbound transaction. For the OutboundAgreement (response), the document definition is set to OrdersResponseDef and the generic identifiers for the two trading partners are added. The remote trading partner dummy delivery channel is also added to the agreement. SOA Composite Import the SOA composite archive into JDeveloper as an EJB JAR file. Open the composite and you should have a project that looks like this. In the composite, open the b2bInboundSyncSvc exposed service and advance through the setup wizard. Select your Application Server Connection and advance to the Operations window. Notice here that the B2B binding is set to Receive. It is not set for Synchronous Request Reply. Continue advancing through the wizard as you normally would and select finish at the end. Now open BPELProcess1 in the composite. The BPEL process is set as a Synchronous Request Reply as you can see below. The while loop is there just to give the process something to do. The actual reply message is prepared in the assignResponseValues assignment followed by an Invoke of the B2B binding. Open the replyResponse Invoke and go to the properties tab. You’ll see that the fromTradingPartnerId, toTradingPartner, documentTypeName, and documentProtocolRevision properties have been set. Testing the Configuration To test the configuration, I used Firefox Poster. Enter the URL for the b2b/syncreceiver servlet and browse for the req.xml file that contains the test request message. In the Headers tab, add the property ‘from’ and give it the value ‘Acme’. This is how B2B will know where the message is coming from and it will use that information along with the document type name to find the right trading partner agreement. Now post the message. You should get back a response with a status of ‘200 OK’. That’s all there is to it.

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  • Applying ServiceKnownTypeAttribute to WCF service with Spring

    - by avidgoffer
    I am trying to apply the ServiceKnownTypeAttribute to my WCF Service but keep getting the error below my config. Does anyone have any ideas? <object id="HHGEstimating" type="Spring.ServiceModel.ServiceExporter, Spring.Services"> <property name="TargetName" value="HHGEstimatingHelper"/> <property name="Name" value="HHGEstimating"/> <property name="Namespace" value="http://www.igcsoftware.com/HHGEstimating"/> <property name="TypeAttributes"> <list> <ref local="wcfErrorBehavior"/> <ref local="wcfSilverlightFaultBehavior"/> <object type="System.ServiceModel.ServiceKnownTypeAttribute, System.ServiceModel"> <constructor-arg name="type" value="IGCSoftware.HHG.Business.UserControl.AtlasUser, IGCSoftware.HHG.Business"/> </object> </list> </property> Error thrown by a dependency of object 'HHGEstimating' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' : '1' constructor arguments specified but no matching constructor found in object 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' (hint: specify argument indexes, names, or types to avoid ambiguities). while resolving 'TypeAttributes[2]' to 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: Spring.Objects.Factory.ObjectCreationException: Error thrown by a dependency of object 'HHGEstimating' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' : '1' constructor arguments specified but no matching constructor found in object 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' (hint: specify argument indexes, names, or types to avoid ambiguities). while resolving 'TypeAttributes[2]' to 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ObjectCreationException: Error thrown by a dependency of object 'HHGEstimating' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' : '1' constructor arguments specified but no matching constructor found in object 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' (hint: specify argument indexes, names, or types to avoid ambiguities). while resolving 'TypeAttributes[2]' to 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46'] Spring.Objects.Factory.Support.ObjectDefinitionValueResolver.ResolveInnerObjectDefinition(String name, String innerObjectName, String argumentName, IObjectDefinition definition, Boolean singletonOwner) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\ObjectDefinitionValueResolver.cs:300 Spring.Objects.Factory.Support.ObjectDefinitionValueResolver.ResolvePropertyValue(String name, IObjectDefinition definition, String argumentName, Object argumentValue) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\ObjectDefinitionValueResolver.cs:150 Spring.Objects.Factory.Support.ObjectDefinitionValueResolver.ResolveValueIfNecessary(String name, IObjectDefinition definition, String argumentName, Object argumentValue) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\ObjectDefinitionValueResolver.cs:112 Spring.Objects.Factory.Config.ManagedList.Resolve(String objectName, IObjectDefinition definition, String propertyName, ManagedCollectionElementResolver resolver) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Config\ManagedList.cs:126 Spring.Objects.Factory.Support.ObjectDefinitionValueResolver.ResolvePropertyValue(String name, IObjectDefinition definition, String argumentName, Object argumentValue) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\ObjectDefinitionValueResolver.cs:201 Spring.Objects.Factory.Support.ObjectDefinitionValueResolver.ResolveValueIfNecessary(String name, IObjectDefinition definition, String argumentName, Object argumentValue) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\ObjectDefinitionValueResolver.cs:112 Spring.Objects.Factory.Support.AbstractAutowireCapableObjectFactory.ApplyPropertyValues(String name, RootObjectDefinition definition, IObjectWrapper wrapper, IPropertyValues properties) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\AbstractAutowireCapableObjectFactory.cs:373 Spring.Objects.Factory.Support.AbstractAutowireCapableObjectFactory.PopulateObject(String name, RootObjectDefinition definition, IObjectWrapper wrapper) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\AbstractAutowireCapableObjectFactory.cs:563 Spring.Objects.Factory.Support.AbstractAutowireCapableObjectFactory.ConfigureObject(String name, RootObjectDefinition definition, IObjectWrapper wrapper) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\AbstractAutowireCapableObjectFactory.cs:1844 Spring.Objects.Factory.Support.AbstractAutowireCapableObjectFactory.InstantiateObject(String name, RootObjectDefinition definition, Object[] arguments, Boolean allowEagerCaching, Boolean suppressConfigure) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\AbstractAutowireCapableObjectFactory.cs:918 Spring.Objects.Factory.Support.AbstractObjectFactory.CreateAndCacheSingletonInstance(String objectName, RootObjectDefinition objectDefinition, Object[] arguments) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\AbstractObjectFactory.cs:2120 Spring.Objects.Factory.Support.AbstractObjectFactory.GetObjectInternal(String name, Type requiredType, Object[] arguments, Boolean suppressConfigure) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\AbstractObjectFactory.cs:2046 Spring.Objects.Factory.Support.DefaultListableObjectFactory.PreInstantiateSingletons() in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Objects\Factory\Support\DefaultListableObjectFactory.cs:505 Spring.Context.Support.AbstractApplicationContext.Refresh() in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\AbstractApplicationContext.cs:911 _dynamic_Spring.Context.Support.XmlApplicationContext..ctor(Object[] ) +197 Spring.Reflection.Dynamic.SafeConstructor.Invoke(Object[] arguments) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Reflection\Dynamic\DynamicConstructor.cs:116 Spring.Context.Support.RootContextInstantiator.InvokeContextConstructor(ConstructorInfo ctor) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\ContextHandler.cs:550 Spring.Context.Support.ContextInstantiator.InstantiateContext() in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\ContextHandler.cs:494 Spring.Context.Support.ContextHandler.InstantiateContext(IApplicationContext parentContext, Object configContext, String contextName, Type contextType, Boolean caseSensitive, String[] resources) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\ContextHandler.cs:330 Spring.Context.Support.ContextHandler.Create(Object parent, Object configContext, XmlNode section) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\ContextHandler.cs:280 [ConfigurationErrorsException: Error creating context 'spring.root': Error thrown by a dependency of object 'HHGEstimating' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' : '1' constructor arguments specified but no matching constructor found in object 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' (hint: specify argument indexes, names, or types to avoid ambiguities). while resolving 'TypeAttributes[2]' to 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46'] System.Configuration.BaseConfigurationRecord.EvaluateOne(String[] keys, SectionInput input, Boolean isTrusted, FactoryRecord factoryRecord, SectionRecord sectionRecord, Object parentResult) +202 System.Configuration.BaseConfigurationRecord.Evaluate(FactoryRecord factoryRecord, SectionRecord sectionRecord, Object parentResult, Boolean getLkg, Boolean getRuntimeObject, Object& result, Object& resultRuntimeObject) +1061 System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String configKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boolean requestIsHere, Object& result, Object& resultRuntimeObject) +1431 System.Configuration.BaseConfigurationRecord.GetSection(String configKey, Boolean getLkg, Boolean checkPermission) +56 System.Configuration.BaseConfigurationRecord.GetSection(String configKey) +8 System.Web.Configuration.HttpConfigurationSystem.GetApplicationSection(String sectionName) +45 System.Web.Configuration.HttpConfigurationSystem.GetSection(String sectionName) +49 System.Web.Configuration.HttpConfigurationSystem.System.Configuration.Internal.IInternalConfigSystem.GetSection(String configKey) +6 System.Configuration.ConfigurationManager.GetSection(String sectionName) +78 Spring.Util.ConfigurationUtils.GetSection(String sectionName) in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Util\ConfigurationUtils.cs:69 Spring.Context.Support.ContextRegistry.InitializeContextIfNeeded() in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\ContextRegistry.cs:340 Spring.Context.Support.ContextRegistry.GetContext() in l:\projects\spring-net\trunk\src\Spring\Spring.Core\Context\Support\ContextRegistry.cs:206 Spring.ServiceModel.Activation.ServiceHostFactory.CreateServiceHost(String reference, Uri[] baseAddresses) in l:\projects\spring-net\trunk\src\Spring\Spring.Services\ServiceModel\Activation\ServiceHostFactory.cs:66 System.ServiceModel.HostingManager.CreateService(String normalizedVirtualPath) +11687036 System.ServiceModel.HostingManager.ActivateService(String normalizedVirtualPath) +42 System.ServiceModel.HostingManager.EnsureServiceAvailable(String normalizedVirtualPath) +479 [ServiceActivationException: The service '/HHGEstimating.svc' cannot be activated due to an exception during compilation. The exception message is: Error creating context 'spring.root': Error thrown by a dependency of object 'HHGEstimating' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46' : '1' constructor arguments specified but no matching constructor found in object 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' (hint: specify argument indexes, names, or types to avoid ambiguities). while resolving 'TypeAttributes[2]' to 'System.ServiceModel.ServiceKnownTypeAttribute#25A5628' defined in 'assembly [IGCSoftware.HHG.WebService, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null], resource [IGCSoftware.HHG.WebService.Resources.Spring.objects.xml] line 46'.] System.ServiceModel.AsyncResult.End(IAsyncResult result) +11592858 System.ServiceModel.Activation.HostedHttpRequestAsyncResult.End(IAsyncResult result) +194 System.ServiceModel.Activation.HostedHttpRequestAsyncResult.ExecuteSynchronous(HttpApplication context, Boolean flowContext) +176 System.ServiceModel.Activation.HttpModule.ProcessRequest(Object sender, EventArgs e) +275 System.Web.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +68 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +75

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  • datagrid binding

    - by abcdd007
    using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; public partial class OrderMaster : System.Web.UI.Page { BLLOrderMaster objMaster = new BLLOrderMaster(); protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { SetInitialRow(); string OrderNumber = objMaster.SelectDetails().ToString(); if (OrderNumber != "") { txtOrderNo.Text = OrderNumber.ToString(); txtOrderDate.Focus(); } } } private void InsertEmptyRow() { DataTable dt = new DataTable(); DataRow dr = null; dt.Columns.Add(new DataColumn("ItemCode", typeof(string))); dt.Columns.Add(new DataColumn("Description", typeof(string))); dt.Columns.Add(new DataColumn("Unit", typeof(string))); dt.Columns.Add(new DataColumn("Qty", typeof(string))); dt.Columns.Add(new DataColumn("Rate", typeof(string))); dt.Columns.Add(new DataColumn("Disc", typeof(string))); dt.Columns.Add(new DataColumn("Amount", typeof(string))); for (int i = 0; i < 5; i++) { dr = dt.NewRow(); dr["ItemCode"] = string.Empty; dr["Description"] = string.Empty; dr["Unit"] = string.Empty; dr["Qty"] = string.Empty; dr["Rate"] = string.Empty; dr["Disc"] = string.Empty; dr["Amount"] = string.Empty; dt.Rows.Add(dr); } //GridView1.DataSource = dt; //GridView1.DataBind(); } private void SetInitialRow() { DataTable dt = new DataTable(); DataRow dr = null; dt.Columns.Add(new DataColumn("RowNumber", typeof(string))); dt.Columns.Add(new DataColumn("ItemCode", typeof(string))); dt.Columns.Add(new DataColumn("Description", typeof(string))); dt.Columns.Add(new DataColumn("Unit", typeof(string))); dt.Columns.Add(new DataColumn("Qty", typeof(string))); dt.Columns.Add(new DataColumn("Rate", typeof(string))); dt.Columns.Add(new DataColumn("Disc", typeof(string))); dt.Columns.Add(new DataColumn("Amount", typeof(string))); dr = dt.NewRow(); dr["RowNumber"] = 1; dr["ItemCode"] = string.Empty; dr["Description"] = string.Empty; dr["Unit"] = string.Empty; dr["Qty"] = string.Empty; dr["Rate"] = string.Empty; dr["Disc"] = string.Empty; dr["Amount"] = string.Empty; dt.Rows.Add(dr); //Store DataTable ViewState["OrderDetails"] = dt; Gridview1.DataSource = dt; Gridview1.DataBind(); } protected void AddNewRowToGrid() { int rowIndex = 0; if (ViewState["OrderDetails"] != null) { DataTable dtCurrentTable = (DataTable)ViewState["OrderDetails"]; DataRow drCurrentRow = null; if (dtCurrentTable.Rows.Count > 0) { for (int i = 1; i <= dtCurrentTable.Rows.Count; i++) { //extract the TextBox values TextBox box1 = (TextBox)Gridview1.Rows[rowIndex].Cells[1].FindControl("txtItemCode"); TextBox box2 = (TextBox)Gridview1.Rows[rowIndex].Cells[2].FindControl("txtdescription"); TextBox box3 = (TextBox)Gridview1.Rows[rowIndex].Cells[3].FindControl("txtunit"); TextBox box4 = (TextBox)Gridview1.Rows[rowIndex].Cells[4].FindControl("txtqty"); TextBox box5 = (TextBox)Gridview1.Rows[rowIndex].Cells[5].FindControl("txtRate"); TextBox box6 = (TextBox)Gridview1.Rows[rowIndex].Cells[6].FindControl("txtdisc"); TextBox box7 = (TextBox)Gridview1.Rows[rowIndex].Cells[7].FindControl("txtamount"); drCurrentRow = dtCurrentTable.NewRow(); drCurrentRow["RowNumber"] = i + 1; drCurrentRow["ItemCode"] = box1.Text; drCurrentRow["Description"] = box2.Text; drCurrentRow["Unit"] = box3.Text; drCurrentRow["Qty"] = box4.Text; drCurrentRow["Rate"] = box5.Text; drCurrentRow["Disc"] = box6.Text; drCurrentRow["Amount"] = box7.Text; rowIndex++; } //add new row to DataTable dtCurrentTable.Rows.Add(drCurrentRow); //Store the current data to ViewState ViewState["OrderDetails"] = dtCurrentTable; //Rebind the Grid with the current data Gridview1.DataSource = dtCurrentTable; Gridview1.DataBind(); } } else { // } //Set Previous Data on Postbacks SetPreviousData(); } private void SetPreviousData() { int rowIndex = 0; if (ViewState["OrderDetails"] != null) { DataTable dt = (DataTable)ViewState["OrderDetails"]; if (dt.Rows.Count > 0) { for (int i = 1; i < dt.Rows.Count; i++) { TextBox box1 = (TextBox)Gridview1.Rows[rowIndex].Cells[1].FindControl("txtItemCode"); TextBox box2 = (TextBox)Gridview1.Rows[rowIndex].Cells[2].FindControl("txtdescription"); TextBox box3 = (TextBox)Gridview1.Rows[rowIndex].Cells[3].FindControl("txtunit"); TextBox box4 = (TextBox)Gridview1.Rows[rowIndex].Cells[4].FindControl("txtqty"); TextBox box5 = (TextBox)Gridview1.Rows[rowIndex].Cells[5].FindControl("txtRate"); TextBox box6 = (TextBox)Gridview1.Rows[rowIndex].Cells[6].FindControl("txtdisc"); TextBox box7 = (TextBox)Gridview1.Rows[rowIndex].Cells[7].FindControl("txtamount"); box1.Text = dt.Rows[i]["ItemCode"].ToString(); box2.Text = dt.Rows[i]["Description"].ToString(); box3.Text = dt.Rows[i]["Unit"].ToString(); box4.Text = dt.Rows[i]["Qty"].ToString(); box5.Text = dt.Rows[i]["Rate"].ToString(); box6.Text = dt.Rows[i]["Disc"].ToString(); box7.Text = dt.Rows[i]["Amount"].ToString(); rowIndex++; } dt.AcceptChanges(); } ViewState["OrderDetails"] = dt; } } protected void BindOrderDetails() { DataTable dtOrderDetails = new DataTable(); if (ViewState["OrderDetails"] != null) { dtOrderDetails = (DataTable)ViewState["OrderDetails"]; } else { dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.AcceptChanges(); DataRow dr = dtOrderDetails.NewRow(); dtOrderDetails.Rows.Add(dr); ViewState["OrderDetails"] = dtOrderDetails; } if (dtOrderDetails != null) { Gridview1.DataSource = dtOrderDetails; Gridview1.DataBind(); if (Gridview1.Rows.Count > 0) { ((LinkButton)Gridview1.Rows[Gridview1.Rows.Count - 1].FindControl("btnDelete")).Visible = false; } } } protected void btnSave_Click(object sender, EventArgs e) { if (txtOrderDate.Text != "" && txtOrderNo.Text != "" && txtPartyName.Text != "" && txttotalAmount.Text !="") { BLLOrderMaster bllobj = new BLLOrderMaster(); DataTable dtdetails = new DataTable(); UpdateItemDetailRow(); dtdetails = (DataTable)ViewState["OrderDetails"]; SetValues(bllobj); int k = 0; k = bllobj.Insert_Update_Delete(1, bllobj, dtdetails); if (k > 0) { ScriptManager.RegisterStartupScript(this, this.GetType(), "Login Denied", "<Script>alert('Order Code Alraddy Exist');</Script>", false); } else { ScriptManager.RegisterStartupScript(this, this.GetType(), "Login Denied", "<Script>alert('Record Saved Successfully');</Script>", false); } dtdetails.Clear(); SetInitialRow(); txttotalAmount.Text = ""; txtOrderNo.Text = ""; txtPartyName.Text = ""; txtOrderDate.Text = ""; txttotalQty.Text = ""; string OrderNumber = objMaster.SelectDetails().ToString(); if (OrderNumber != "") { txtOrderNo.Text = OrderNumber.ToString(); txtOrderDate.Focus(); } } else { txtOrderNo.Text = ""; } } public void SetValues(BLLOrderMaster bllobj) { if (txtOrderNo.Text != null && txtOrderNo.Text.ToString() != "") { bllobj.OrNumber = Convert.ToInt16(txtOrderNo.Text); } if (txtOrderDate.Text != null && txtOrderDate.Text.ToString() != "") { bllobj.Date = DateTime.Parse(txtOrderDate.Text.ToString()).ToString("dd/MM/yyyy"); } if (txtPartyName.Text != null && txtPartyName.Text.ToString() != "") { bllobj.PartyName = txtPartyName.Text; } bllobj.TotalBillAmount = txttotalAmount.Text == "" ? 0 : int.Parse(txttotalAmount.Text); bllobj.TotalQty = txttotalQty.Text == "" ? 0 : int.Parse(txttotalQty.Text); } protected void txtdisc_TextChanged(object sender, EventArgs e) { double total = 0; double totalqty = 0; foreach (GridViewRow dgvr in Gridview1.Rows) { TextBox tb = (TextBox)dgvr.Cells[7].FindControl("txtamount"); double sum; if (double.TryParse(tb.Text.Trim(), out sum)) { total += sum; } TextBox tb1 = (TextBox)dgvr.Cells[4].FindControl("txtqty"); double qtysum; if (double.TryParse(tb1.Text.Trim(), out qtysum)) { totalqty += qtysum; } } txttotalAmount.Text = total.ToString(); txttotalQty.Text = totalqty.ToString(); AddNewRowToGrid(); Gridview1.TabIndex = 1; } public void UpdateItemDetailRow() { DataTable dt = new DataTable(); if (ViewState["OrderDetails"] != null) { dt = (DataTable)ViewState["OrderDetails"]; } if (dt.Rows.Count > 0) { for (int i = 0; i < Gridview1.Rows.Count; i++) { dt.Rows[i]["ItemCode"] = (Gridview1.Rows[i].FindControl("txtItemCode") as TextBox).Text.ToString(); if (dt.Rows[i]["ItemCode"].ToString() == "") { dt.Rows[i].Delete(); break; } else { dt.Rows[i]["Description"] = (Gridview1.Rows[i].FindControl("txtdescription") as TextBox).Text.ToString(); dt.Rows[i]["Unit"] = (Gridview1.Rows[i].FindControl("txtunit") as TextBox).Text.ToString(); dt.Rows[i]["Qty"] = (Gridview1.Rows[i].FindControl("txtqty") as TextBox).Text.ToString(); dt.Rows[i]["Rate"] = (Gridview1.Rows[i].FindControl("txtRate") as TextBox).Text.ToString(); dt.Rows[i]["Disc"] = (Gridview1.Rows[i].FindControl("txtdisc") as TextBox).Text.ToString(); dt.Rows[i]["Amount"] = (Gridview1.Rows[i].FindControl("txtamount") as TextBox).Text.ToString(); } } dt.AcceptChanges(); } ViewState["OrderDetails"] = dt; } }

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  • Problem with onRetainNonConfigurationInstance

    - by David
    I am writing a small app using the Android SDK, 1.6 target, and the Eclipse plug-in. I have layouts for both portrait and landscape mode, and most everything is working well. I say most because I am having issues with the orientation change. One part of the app has a ListView "on top of" another section. That section consists of 4 checkboxes, a button, and some TextViews. That is the portrait version. The landscape version replaces the ListView with a Spinner and rearranges some of the other components (but leaves the ALL resource ids the same). While in either orientation things work like they should. It's when the app switches orientation that things go off. Only 1 of the checkboxes maintains it's state throughout both layout changes. The other three CBs only maintain their state when going from landscape-portrait. I am also having problem getting the ListView/Spinner to correctly set themselves on changing. I am using onRetainNonConfigurationInstance() and creating a custom object that is returned. When I step through the code during a orientation change, the custom object is successfully pulled back out the the ether, and the widgets are being set to the correct values (inspecting them). But for some reason, once the onCreate is done, the checkboxes are not set to true. public class SkillSelectionActivity extends Activity { private Button rollDiceButton; private ListView skillListView; private CheckBox makeCommonCB; private CheckBox useEdgeCB; private CheckBox useSpecializationCB; private CheckBox isExtendedCB; private TextView skillNameView; private TextView skillRanksView; private TextView rollResultView; private TextView rollSuccessesView; private TextView rollFailuresView; private TextView extendedTestTotalView; private TextView extendedTestTimeView; private TextView skillSpecNameView; private int extendedTestTotal = 0; private int extendedTestTime = 0; private Skill currentSkill; private int currentPosition = 0; private SRCharacter character; private int skillSelectionType; private Spinner skillSpinnerView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.skill_selection2); Intent intent = getIntent(); Bundle extras = intent.getExtras(); skillSelectionType = extras.getInt("SKILL_SELECTION"); skillListView = (ListView) findViewById(R.id.skillList); skillSpinnerView = (Spinner) findViewById(R.id.skillSpinner); rollDiceButton = (Button) findViewById(R.id.rollDiceButton); makeCommonCB = (CheckBox) findViewById(R.id.makeCommonCB); useEdgeCB = (CheckBox) findViewById(R.id.useEdgeCB); useSpecializationCB = (CheckBox) findViewById(R.id.useSpecializationCB); isExtendedCB = (CheckBox) findViewById(R.id.extendedTestCB); skillNameView = (TextView) findViewById(R.id.skillName); skillRanksView = (TextView) findViewById(R.id.skillRanks); rollResultView = (TextView) findViewById(R.id.rollResult); rollSuccessesView = (TextView) findViewById(R.id.rollSuccesses); rollFailuresView = (TextView) findViewById(R.id.rollFailures); extendedTestTotalView = (TextView) findViewById(R.id.extendedTestTotal); extendedTestTimeView = (TextView) findViewById(R.id.extendedTestTime); skillSpecNameView = (TextView) findViewById(R.id.skillSpecName); character = ((SR4DR) getApplication()).getCharacter(); ConfigSaver data = (ConfigSaver) getLastNonConfigurationInstance(); if (data == null) { makeCommonCB.setChecked(false); useEdgeCB.setChecked(false); useSpecializationCB.setChecked(false); isExtendedCB.setChecked(false); currentSkill = null; } else { currentSkill = data.getSkill(); currentPosition = data.getPosition(); useEdgeCB.setChecked(data.isEdge()); useSpecializationCB.setChecked(data.isSpec()); isExtendedCB.setChecked(data.isExtended()); makeCommonCB.setChecked(data.isCommon()); if (skillSpinnerView != null) { skillSpinnerView.setSelection(currentPosition); } if (skillListView != null) { skillListView.setSelection(currentPosition); } } // Register handler for UI elements rollDiceButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // guts removed for clarity } }); makeCommonCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); isExtendedCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); useEdgeCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); useSpecializationCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); if (skillListView != null) { skillListView.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { // guts removed for clarity } }); } if (skillSpinnerView != null) { skillSpinnerView.setOnItemSelectedListener(new MyOnItemSelectedListener()); } populateSkillList(); } private void populateSkillList() { String[] list = character.getSkillNames(skillSelectionType); if (list == null) { list = new String[0]; } if (skillListView != null) { ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.list_item, list); skillListView.setAdapter(adapter); } if (skillSpinnerView != null) { ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_spinner_item, list); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); skillSpinnerView.setAdapter(adapter); } } public class MyOnItemSelectedListener implements OnItemSelectedListener { public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { // guts removed for clarity } public void onNothingSelected(AdapterView<?> parent) { // Do nothing. } } @Override public Object onRetainNonConfigurationInstance() { ConfigSaver cs = new ConfigSaver(currentSkill, currentPosition, useEdgeCB.isChecked(), useSpecializationCB.isChecked(), makeCommonCB.isChecked(), isExtendedCB.isChecked()); return cs; } class ConfigSaver { private Skill skill = null; private int position = 0; private boolean edge; private boolean spec; private boolean common; private boolean extended; public ConfigSaver(Skill skill, int position, boolean useEdge, boolean useSpec, boolean isCommon, boolean isExt) { this.setSkill(skill); this.position = position; this.edge = useEdge; this.spec = useSpec; this.common = isCommon; this.extended = isExt; } // public getters and setters removed for clarity } }

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  • The Clocks on USACO

    - by philip
    I submitted my code for a question on USACO titled "The Clocks". This is the link to the question: http://ace.delos.com/usacoprob2?a=wj7UqN4l7zk&S=clocks This is the output: Compiling... Compile: OK Executing... Test 1: TEST OK [0.173 secs, 13928 KB] Test 2: TEST OK [0.130 secs, 13928 KB] Test 3: TEST OK [0.583 secs, 13928 KB] Test 4: TEST OK [0.965 secs, 13928 KB] Run 5: Execution error: Your program (`clocks') used more than the allotted runtime of 1 seconds (it ended or was stopped at 1.584 seconds) when presented with test case 5. It used 13928 KB of memory. ------ Data for Run 5 ------ 6 12 12 12 12 12 12 12 12 ---------------------------- Your program printed data to stdout. Here is the data: ------------------- time:_0.40928452 ------------------- Test 5: RUNTIME 1.5841 (13928 KB) I wrote my program so that it will print out the time taken (in seconds) for the program to complete before it exits. As can be seen, it took 0.40928452 seconds before exiting. So how the heck did the runtime end up to be 1.584 seconds? What should I do about it? This is the code if it helps: import java.io.; import java.util.; class clocks { public static void main(String[] args) throws IOException { long start = System.nanoTime(); // Use BufferedReader rather than RandomAccessFile; it's much faster BufferedReader f = new BufferedReader(new FileReader("clocks.in")); // input file name goes above PrintWriter out = new PrintWriter(new BufferedWriter(new FileWriter("clocks.out"))); // Use StringTokenizer vs. readLine/split -- lots faster int[] clock = new int[9]; for (int i = 0; i < 3; i++) { StringTokenizer st = new StringTokenizer(f.readLine()); // Get line, break into tokens clock[i * 3] = Integer.parseInt(st.nextToken()); clock[i * 3 + 1] = Integer.parseInt(st.nextToken()); clock[i * 3 + 2] = Integer.parseInt(st.nextToken()); } ArrayList validCombination = new ArrayList();; for (int i = 1; true; i++) { ArrayList combination = getPossibleCombinations(i); for (int j = 0; j < combination.size(); j++) { if (tryCombination(clock, (int[]) combination.get(j))) { validCombination.add(combination.get(j)); } } if (validCombination.size() > 0) { break; } } int [] min = (int[])validCombination.get(0); if (validCombination.size() > 1){ String minS = ""; for (int i=0; i<min.length; i++) minS += min[i]; for (int i=1; i<validCombination.size(); i++){ String tempS = ""; int [] temp = (int[])validCombination.get(i); for (int j=0; j<temp.length; j++) tempS += temp[j]; if (tempS.compareTo(minS) < 0){ minS = tempS; min = temp; } } } for (int i=0; i<min.length-1; i++) out.print(min[i] + " "); out.println(min[min.length-1]); out.close(); // close the output file long end = System.nanoTime(); System.out.println("time: " + (end-start)/1000000000.0); System.exit(0); // don't omit this! } static boolean tryCombination(int[] clock, int[] steps) { int[] temp = Arrays.copyOf(clock, clock.length); for (int i = 0; i < steps.length; i++) transform(temp, steps[i]); for (int i=0; i<temp.length; i++) if (temp[i] != 12) return false; return true; } static void transform(int[] clock, int n) { if (n == 1) { int[] clocksToChange = {0, 1, 3, 4}; add3(clock, clocksToChange); } else if (n == 2) { int[] clocksToChange = {0, 1, 2}; add3(clock, clocksToChange); } else if (n == 3) { int[] clocksToChange = {1, 2, 4, 5}; add3(clock, clocksToChange); } else if (n == 4) { int[] clocksToChange = {0, 3, 6}; add3(clock, clocksToChange); } else if (n == 5) { int[] clocksToChange = {1, 3, 4, 5, 7}; add3(clock, clocksToChange); } else if (n == 6) { int[] clocksToChange = {2, 5, 8}; add3(clock, clocksToChange); } else if (n == 7) { int[] clocksToChange = {3, 4, 6, 7}; add3(clock, clocksToChange); } else if (n == 8) { int[] clocksToChange = {6, 7, 8}; add3(clock, clocksToChange); } else if (n == 9) { int[] clocksToChange = {4, 5, 7, 8}; add3(clock, clocksToChange); } } static void add3(int[] clock, int[] position) { for (int i = 0; i < position.length; i++) { if (clock[position[i]] != 12) { clock[position[i]] += 3; } else { clock[position[i]] = 3; } } } static ArrayList getPossibleCombinations(int size) { ArrayList l = new ArrayList(); int[] current = new int[size]; for (int i = 0; i < current.length; i++) { current[i] = 1; } int[] end = new int[size]; for (int i = 0; i < end.length; i++) { end[i] = 9; } l.add(Arrays.copyOf(current, size)); while (!Arrays.equals(current, end)) { incrementWithoutRepetition(current, current.length - 1); l.add(Arrays.copyOf(current, size)); } int [][] combination = new int[l.size()][size]; for (int i=0; i<l.size(); i++) combination[i] = (int[])l.get(i); return l; } static int incrementWithoutRepetition(int[] n, int index) { if (n[index] != 9) { n[index]++; return n[index]; } else { n[index] = incrementWithoutRepetition(n, index - 1); return n[index]; } } static void p(int[] n) { for (int i = 0; i < n.length; i++) { System.out.print(n[i] + " "); } System.out.println(""); } }

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  • Reflect.Emit Dynamic Type Memory Blowup

    - by Firestrand
    Using C# 3.5 I am trying to generate dynamic types at runtime using reflection emit. I used the Dynamic Query Library sample from Microsoft to create a class generator. Everything works, my problem is that 100 generated types inflate the memory usage by approximately 25MB. This is a completely unacceptable memory profile as eventually I want to support having several hundred thousand types generated in memory. Memory profiling shows that the memory is apparently being held by various System.Reflection.Emit types and methods though I can't figure out why. I haven't found others talking about this problem so I am hoping someone in this community either knows what I am doing wrong or if this is expected behavior. Contrived Example below: using System; using System.Collections.Generic; using System.Text; using System.Reflection; using System.Reflection.Emit; namespace SmallRelfectExample { class Program { static void Main(string[] args) { int typeCount = 100; int propCount = 100; Random rand = new Random(); Type dynType = null; for (int i = 0; i < typeCount; i++) { List<DynamicProperty> dpl = new List<DynamicProperty>(propCount); for (int j = 0; j < propCount; j++) { dpl.Add(new DynamicProperty("Key" + rand.Next().ToString(), typeof(String))); } SlimClassFactory scf = new SlimClassFactory(); dynType = scf.CreateDynamicClass(dpl.ToArray(), i); //Optionally do something with the type here } Console.WriteLine("SmallRelfectExample: {0} Types generated.", typeCount); Console.ReadLine(); } } public class SlimClassFactory { private readonly ModuleBuilder module; public SlimClassFactory() { AssemblyName name = new AssemblyName("DynamicClasses"); AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(name, AssemblyBuilderAccess.Run); module = assembly.DefineDynamicModule("Module"); } public Type CreateDynamicClass(DynamicProperty[] properties, int Id) { string typeName = "DynamicClass" + Id.ToString(); TypeBuilder tb = module.DefineType(typeName, TypeAttributes.Class | TypeAttributes.Public, typeof(DynamicClass)); FieldInfo[] fields = GenerateProperties(tb, properties); GenerateEquals(tb, fields); GenerateGetHashCode(tb, fields); Type result = tb.CreateType(); return result; } static FieldInfo[] GenerateProperties(TypeBuilder tb, DynamicProperty[] properties) { FieldInfo[] fields = new FieldBuilder[properties.Length]; for (int i = 0; i < properties.Length; i++) { DynamicProperty dp = properties[i]; FieldBuilder fb = tb.DefineField("_" + dp.Name, dp.Type, FieldAttributes.Private); PropertyBuilder pb = tb.DefineProperty(dp.Name, PropertyAttributes.HasDefault, dp.Type, null); MethodBuilder mbGet = tb.DefineMethod("get_" + dp.Name, MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig, dp.Type, Type.EmptyTypes); ILGenerator genGet = mbGet.GetILGenerator(); genGet.Emit(OpCodes.Ldarg_0); genGet.Emit(OpCodes.Ldfld, fb); genGet.Emit(OpCodes.Ret); MethodBuilder mbSet = tb.DefineMethod("set_" + dp.Name, MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig, null, new Type[] { dp.Type }); ILGenerator genSet = mbSet.GetILGenerator(); genSet.Emit(OpCodes.Ldarg_0); genSet.Emit(OpCodes.Ldarg_1); genSet.Emit(OpCodes.Stfld, fb); genSet.Emit(OpCodes.Ret); pb.SetGetMethod(mbGet); pb.SetSetMethod(mbSet); fields[i] = fb; } return fields; } static void GenerateEquals(TypeBuilder tb, FieldInfo[] fields) { MethodBuilder mb = tb.DefineMethod("Equals", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, typeof(bool), new Type[] { typeof(object) }); ILGenerator gen = mb.GetILGenerator(); LocalBuilder other = gen.DeclareLocal(tb); Label next = gen.DefineLabel(); gen.Emit(OpCodes.Ldarg_1); gen.Emit(OpCodes.Isinst, tb); gen.Emit(OpCodes.Stloc, other); gen.Emit(OpCodes.Ldloc, other); gen.Emit(OpCodes.Brtrue_S, next); gen.Emit(OpCodes.Ldc_I4_0); gen.Emit(OpCodes.Ret); gen.MarkLabel(next); foreach (FieldInfo field in fields) { Type ft = field.FieldType; Type ct = typeof(EqualityComparer<>).MakeGenericType(ft); next = gen.DefineLabel(); gen.EmitCall(OpCodes.Call, ct.GetMethod("get_Default"), null); gen.Emit(OpCodes.Ldarg_0); gen.Emit(OpCodes.Ldfld, field); gen.Emit(OpCodes.Ldloc, other); gen.Emit(OpCodes.Ldfld, field); gen.EmitCall(OpCodes.Callvirt, ct.GetMethod("Equals", new Type[] { ft, ft }), null); gen.Emit(OpCodes.Brtrue_S, next); gen.Emit(OpCodes.Ldc_I4_0); gen.Emit(OpCodes.Ret); gen.MarkLabel(next); } gen.Emit(OpCodes.Ldc_I4_1); gen.Emit(OpCodes.Ret); } static void GenerateGetHashCode(TypeBuilder tb, FieldInfo[] fields) { MethodBuilder mb = tb.DefineMethod("GetHashCode", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, typeof(int), Type.EmptyTypes); ILGenerator gen = mb.GetILGenerator(); gen.Emit(OpCodes.Ldc_I4_0); foreach (FieldInfo field in fields) { Type ft = field.FieldType; Type ct = typeof(EqualityComparer<>).MakeGenericType(ft); gen.EmitCall(OpCodes.Call, ct.GetMethod("get_Default"), null); gen.Emit(OpCodes.Ldarg_0); gen.Emit(OpCodes.Ldfld, field); gen.EmitCall(OpCodes.Callvirt, ct.GetMethod("GetHashCode", new Type[] { ft }), null); gen.Emit(OpCodes.Xor); } gen.Emit(OpCodes.Ret); } } public abstract class DynamicClass { public override string ToString() { PropertyInfo[] props = GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public); StringBuilder sb = new StringBuilder(); sb.Append("{"); for (int i = 0; i < props.Length; i++) { if (i > 0) sb.Append(", "); sb.Append(props[i].Name); sb.Append("="); sb.Append(props[i].GetValue(this, null)); } sb.Append("}"); return sb.ToString(); } } public class DynamicProperty { private readonly string name; private readonly Type type; public DynamicProperty(string name, Type type) { if (name == null) throw new ArgumentNullException("name"); if (type == null) throw new ArgumentNullException("type"); this.name = name; this.type = type; } public string Name { get { return name; } } public Type Type { get { return type; } } } }

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  • Android: NullPointerException error in getting data in database

    - by Gil Viernes Marcelo
    This what happens in the system. 1. Admin login this is in other activity but i will not post it coz it has nothing to do with this (no problem) 2. Register user in system (using database no problem) 3. Click add user button (where existing user who register must display its name in ListView) Problem: When I click adduser to see if the system registered the user, it force close. CurrentUser.java package com.example.istronggyminstructor; import java.util.ArrayList; import android.os.Bundle; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.database.Cursor; import android.view.Gravity; import android.view.LayoutInflater; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.view.ViewGroup; import android.view.ViewGroup.LayoutParams; import android.view.WindowManager; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.FrameLayout; import android.widget.ListView; import android.widget.PopupWindow; import android.widget.TextView; import android.widget.Toast; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.example.istronggyminstructor.registeredUserList.Users; import android.content.ContentValues; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; public class CurrentUsers extends Activity { private Button register; private Button adduser; EditText getusertext, getpass, getweight, textdisp; View popupview, popupview2; public static ArrayList<String> ArrayofName = new ArrayList<String>(); protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_current_users); register = (Button) findViewById(R.id.regbut); adduser = (Button) findViewById(R.id.addbut); register.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { LayoutInflater inflator = (LayoutInflater) getBaseContext() .getSystemService(LAYOUT_INFLATER_SERVICE); popupview = inflator.inflate(R.layout.popup, null); final PopupWindow popupWindow = new PopupWindow(popupview, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); popupWindow.showAtLocation(popupview, Gravity.CENTER, 0, 0); popupWindow.setFocusable(true); popupWindow.update(); Button dismissbtn = (Button) popupview.findViewById(R.id.close); dismissbtn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { popupWindow.dismiss(); } }); popupWindow.showAsDropDown(register, 50, -30); } }); //Thread.setDefaultUncaughtExceptionHandler(new forceclose(this)); } public void registerUser(View v) { EditText username = (EditText) popupview.findViewById(R.id.usertext); EditText password = (EditText) popupview .findViewById(R.id.passwordtext); EditText weight = (EditText) popupview.findViewById(R.id.weight); String getUsername = username.getText().toString(); String getPassword = password.getText().toString(); String getWeight = weight.getText().toString(); dataHandler dbHandler = new dataHandler(this, null, null, 1); Users user = new Users(getUsername, getPassword, Integer.parseInt(getWeight)); dbHandler.addUsers(user); Toast.makeText(getApplicationContext(), "Registering...", Toast.LENGTH_SHORT).show(); } public void onClick_addUser(View v) { LayoutInflater inflator = (LayoutInflater) getBaseContext() .getSystemService(LAYOUT_INFLATER_SERVICE); popupview2 = inflator.inflate(R.layout.popup2, null); final PopupWindow popupWindow = new PopupWindow(popupview2, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); popupWindow.showAtLocation(popupview2, Gravity.CENTER, 0, -10); popupWindow.setFocusable(true); popupWindow.update(); Button dismissbtn = (Button) popupview2.findViewById(R.id.close2); dismissbtn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { popupWindow.dismiss(); } }); popupWindow.showAsDropDown(register, 50, -30); dataHandler dbHandler = new dataHandler(this, null, null, 1); dbHandler.getAllUsers(); ListView list = (ListView)findViewById(R.layout.popup2); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, ArrayofName); list.setAdapter(adapter); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.current_users, menu); return true; } } registeredUserList.java package com.example.istronggyminstructor; public class registeredUserList { public static class Users { private static int _id; private static String _users; private static String _password; private static int _weight; private static String[] _workoutlists; private static int _score; public Users() { } public Users(String username, String password, int weight) { _users = username; _password = password; _weight = weight; } public int getId() { return _id; } public static void setId(int id) { _id = id; } public String getUsers() { return _users; } public static void setUsers(String users) { _users = users; } public String getPassword(){ return _password; } public void setPassword(String password){ _password = password; } public int getWeight(){ return _weight; } public static void setWeight(int weight){ _weight = weight; } public String[] getWorkoutLists(){ return _workoutlists; } public void setWorkoutLists(String[] workoutlists){ _workoutlists = workoutlists; } public int score(){ return _score; } public void score(int score){ _score = score; } } } dataHandler.java package com.example.istronggyminstructor; import java.util.ArrayList; import java.util.List; import com.example.istronggyminstructor.registeredUserList.Users; import android.content.ContentValues; import android.content.Context; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteDatabase.CursorFactory; import android.database.sqlite.SQLiteOpenHelper; public class dataHandler extends SQLiteOpenHelper { private static final int DATABASE_VERSION = 1; private static final String DATABASE_NAME = "userInfo.db"; public static final String TABLE_USERINFO = "user"; public static final String COLUMN_ID = "_id"; public static final String COLUMN_USERNAME = "username"; public static final String COLUMN_PASSWORD = "password"; public static final String COLUMN_WEIGHT = "weight"; public dataHandler(Context context, String name, CursorFactory factory, int version) { super(context, DATABASE_NAME, factory, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { String CREATE_USER_TABLE = "CREATE TABLE " + TABLE_USERINFO + " (" + COLUMN_ID + " INTEGER PRIMARY KEY, " + COLUMN_USERNAME + " TEXT," + COLUMN_PASSWORD + " TEXT, " + COLUMN_WEIGHT + " INTEGER " + ");"; db.execSQL(CREATE_USER_TABLE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS " + TABLE_USERINFO); onCreate(db); } public void addUsers(Users user) { ContentValues values = new ContentValues(); values.put(COLUMN_USERNAME, user.getUsers()); values.put(COLUMN_PASSWORD, user.getPassword()); values.put(COLUMN_WEIGHT, user.getWeight()); SQLiteDatabase db = this.getWritableDatabase(); db.insert(TABLE_USERINFO, null, values); db.close(); } public Users findUsers(String username) { String query = "Select * FROM " + TABLE_USERINFO + " WHERE " + COLUMN_USERNAME + " = \"" + username + "\""; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(query, null); Users user = new Users(); if (cursor.moveToFirst()) { cursor.moveToFirst(); Users.setUsers(cursor.getString(1)); //Users.setWeight(Integer.parseInt(cursor.getString(3))); not yet needed cursor.close(); } else { user = null; } db.close(); return user; } public List<Users> getAllUsers(){ List<Users> user = new ArrayList(); String selectQuery = "SELECT * FROM " + TABLE_USERINFO; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(selectQuery, null); if (cursor.moveToFirst()) { do { Users users = new Users(); users.setUsers(cursor.getString(1)); String name = cursor.getString(1); CurrentUsers.ArrayofName.add(name); // Adding contact to list user.add(users); } while (cursor.moveToNext()); } // return user list return user; } public boolean deleteUsers(String username) { boolean result = false; String query = "Select * FROM " + TABLE_USERINFO + " WHERE " + COLUMN_USERNAME + " = \"" + username + "\""; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(query, null); Users user = new Users(); if (cursor.moveToFirst()) { Users.setId(Integer.parseInt(cursor.getString(0))); db.delete(TABLE_USERINFO, COLUMN_ID + " = ?", new String[] { String.valueOf(user.getId()) }); cursor.close(); result = true; } db.close(); return result; } } Logcat 08-20 03:23:23.293: E/AndroidRuntime(16363): FATAL EXCEPTION: main 08-20 03:23:23.293: E/AndroidRuntime(16363): java.lang.IllegalStateException: Could not execute method of the activity 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$1.onClick(View.java:3599) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View.performClick(View.java:4204) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$PerformClick.run(View.java:17355) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Handler.handleCallback(Handler.java:725) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Handler.dispatchMessage(Handler.java:92) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Looper.loop(Looper.java:137) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.app.ActivityThread.main(ActivityThread.java:5041) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invokeNative(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invoke(Method.java:511) 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 08-20 03:23:23.293: E/AndroidRuntime(16363): at dalvik.system.NativeStart.main(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): Caused by: java.lang.reflect.InvocationTargetException 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invokeNative(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invoke(Method.java:511) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$1.onClick(View.java:3594) 08-20 03:23:23.293: E/AndroidRuntime(16363): ... 11 more 08-20 03:23:23.293: E/AndroidRuntime(16363): Caused by: java.lang.NullPointerException 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.example.istronggyminstructor.CurrentUsers.onClick_addUser(CurrentUsers.java:118) 08-20 03:23:23.293: E/AndroidRuntime(16363): ... 14 more

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • Need help using libpng to read an image

    - by jonathanasdf
    Here is my function... I don't know why it's not working. The resulting image looks nothing like what the .png looks like. But there's no errors either. bool Bullet::read_png(std::string file_name, int pos) { png_structp png_ptr; png_infop info_ptr; FILE *fp; if ((fp = fopen(file_name.c_str(), "rb")) == NULL) { return false; } png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png_ptr == NULL) { fclose(fp); return false; } info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { fclose(fp); png_destroy_read_struct(&png_ptr, NULL, NULL); return false; } if (setjmp(png_jmpbuf(png_ptr))) { png_destroy_read_struct(&png_ptr, &info_ptr, NULL); fclose(fp); return false; } png_init_io(png_ptr, fp); png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_STRIP_16 | PNG_TRANSFORM_SWAP_ALPHA | PNG_TRANSFORM_EXPAND, NULL); png_uint_32 width = png_get_image_width(png_ptr, info_ptr); png_uint_32 height = png_get_image_height(png_ptr, info_ptr); imageData[pos].width = width; imageData[pos].height = height; png_bytepp row_pointers; row_pointers = png_get_rows(png_ptr, info_ptr); imageData[pos].data = new unsigned int[width*height]; for (unsigned int i=0; i < height; ++i) { memcpy(&imageData[pos].data[i*width], &row_pointers[i], width*sizeof(unsigned int)); } png_destroy_read_struct(&png_ptr, &info_ptr, NULL); fclose(fp); for (unsigned int i=0; i < height; ++i) { for (unsigned int j=0; j < width; ++j) { unsigned int val = imageData[pos].data[i*width+j]; if (val != 0) { unsigned int a = ((val >> 24)); unsigned int r = (((val - (a << 24)) >> 16)); unsigned int g = (((val - (a << 24) - (r << 16)) >> 8)); unsigned int b = (((val - (a << 24) - (r << 16) - (g << 8)))); // for debugging std::string s(AS3_StringValue(AS3_Int(i*width+j))); s += " "; s += AS3_StringValue(AS3_Int(val)); s += " "; s += AS3_StringValue(AS3_Int(a)); s += " "; s += AS3_StringValue(AS3_Int(r)); s += " "; s += AS3_StringValue(AS3_Int(g)); s += " "; s += AS3_StringValue(AS3_Int(b)); AS3_Trace(AS3_String(s.c_str())); } } } return true; } ImageData is just a simple struct to keep x, y, width, and height, and imageData is an array of that struct. struct ImageData { int x; int y; int width; int height; unsigned int* data; }; Here is a side by side screenshot of the input and output graphics (something I made in a minute for testing), and this was after setting alpha to 255 in order to make it show up (because the alpha I was getting back was 1). Left side is original, right side is what happened after reading it through this function. Scaled up 400% for visibility. Here is a log of the traces: 0 16855328 1 1 49 32 1 16855424 1 1 49 128 2 16855456 1 1 49 160 3 16855488 1 1 49 192 4 16855520 1 1 49 224 5 16855552 1 1 50 0 6 16855584 1 1 50 32 7 16855616 1 1 50 64 8 16855424 1 1 49 128 9 16855456 1 1 49 160 10 16855488 1 1 49 192 11 16855520 1 1 49 224 12 16855552 1 1 50 0 13 16855584 1 1 50 32 14 16855616 1 1 50 64 15 16855648 1 1 50 96 16 16855456 1 1 49 160 17 16855488 1 1 49 192 18 16855520 1 1 49 224 19 16855552 1 1 50 0 20 16855584 1 1 50 32 21 16855616 1 1 50 64 22 16855648 1 1 50 96 23 16855680 1 1 50 128 24 16855488 1 1 49 192 25 16855520 1 1 49 224 26 16855552 1 1 50 0 27 16855584 1 1 50 32 28 16855616 1 1 50 64 29 16855648 1 1 50 96 30 16855680 1 1 50 128 31 16855712 1 1 50 160 32 16855520 1 1 49 224 33 16855552 1 1 50 0 34 16855584 1 1 50 32 35 16855616 1 1 50 64 36 16855648 1 1 50 96 37 16855680 1 1 50 128 38 16855712 1 1 50 160 39 16855744 1 1 50 192 40 16855552 1 1 50 0 41 16855584 1 1 50 32 42 16855616 1 1 50 64 43 16855648 1 1 50 96 44 16855680 1 1 50 128 45 16855712 1 1 50 160 46 16855744 1 1 50 192 47 16855776 1 1 50 224 48 16855584 1 1 50 32 49 16855616 1 1 50 64 50 16855648 1 1 50 96 51 16855680 1 1 50 128 52 16855712 1 1 50 160 53 16855744 1 1 50 192 54 16855776 1 1 50 224 55 16855808 1 1 51 0 56 16855616 1 1 50 64 57 16855648 1 1 50 96 58 16855680 1 1 50 128 59 16855712 1 1 50 160 60 16855744 1 1 50 192 61 16855776 1 1 50 224 62 16855808 1 1 51 0 63 16855840 1 1 51 32 64 16855648 1 1 50 96 65 16855680 1 1 50 128 66 16855712 1 1 50 160 67 16855744 1 1 50 192 68 16855776 1 1 50 224 69 16855808 1 1 51 0 70 16855840 1 1 51 32 71 16855872 1 1 51 64 72 16855680 1 1 50 128 73 16855712 1 1 50 160 74 16855744 1 1 50 192 75 16855776 1 1 50 224 76 16855808 1 1 51 0 77 16855840 1 1 51 32 78 16855872 1 1 51 64 79 16855904 1 1 51 96 80 16855712 1 1 50 160 81 16855744 1 1 50 192 82 16855776 1 1 50 224 83 16855808 1 1 51 0 84 16855840 1 1 51 32 85 16855872 1 1 51 64 86 16855904 1 1 51 96 87 16855936 1 1 51 128 88 16855744 1 1 50 192 89 16855776 1 1 50 224 90 16855808 1 1 51 0 91 16855840 1 1 51 32 92 16855872 1 1 51 64 93 16855904 1 1 51 96 94 16855936 1 1 51 128 95 16855968 1 1 51 160 96 16855776 1 1 50 224 97 16855808 1 1 51 0 98 16855840 1 1 51 32 99 16855872 1 1 51 64 100 16855904 1 1 51 96 101 16855936 1 1 51 128 102 16855968 1 1 51 160 103 16856000 1 1 51 192 104 16855808 1 1 51 0 105 16855840 1 1 51 32 106 16855872 1 1 51 64 107 16855904 1 1 51 96 108 16855936 1 1 51 128 109 16855968 1 1 51 160 110 16856000 1 1 51 192 111 16856032 1 1 51 224 112 16855840 1 1 51 32 113 16855872 1 1 51 64 114 16855904 1 1 51 96 115 16855936 1 1 51 128 116 16855968 1 1 51 160 117 16856000 1 1 51 192 118 16856032 1 1 51 224 119 16856064 1 1 52 0 120 16855872 1 1 51 64 121 16855904 1 1 51 96 122 16855936 1 1 51 128 123 16855968 1 1 51 160 124 16856000 1 1 51 192 125 16856032 1 1 51 224 126 16856064 1 1 52 0 127 16856096 1 1 52 32 128 16855904 1 1 51 96 129 16855936 1 1 51 128 130 16855968 1 1 51 160 131 16856000 1 1 51 192 132 16856032 1 1 51 224 133 16856064 1 1 52 0 134 16856096 1 1 52 32 135 16856128 1 1 52 64 136 16855936 1 1 51 128 137 16855968 1 1 51 160 138 16856000 1 1 51 192 139 16856032 1 1 51 224 140 16856064 1 1 52 0 141 16856096 1 1 52 32 142 16856128 1 1 52 64 143 16856160 1 1 52 96 144 16855968 1 1 51 160 145 16856000 1 1 51 192 146 16856032 1 1 51 224 147 16856064 1 1 52 0 148 16856096 1 1 52 32 149 16856128 1 1 52 64 150 16856160 1 1 52 96 151 16856192 1 1 52 128 152 16856000 1 1 51 192 153 16856032 1 1 51 224 154 16856064 1 1 52 0 155 16856096 1 1 52 32 156 16856128 1 1 52 64 157 16856160 1 1 52 96 158 16856192 1 1 52 128 159 16856224 1 1 52 160 160 16856032 1 1 51 224 161 16856064 1 1 52 0 162 16856096 1 1 52 32 163 16856128 1 1 52 64 164 16856160 1 1 52 96 165 16856192 1 1 52 128 166 16856224 1 1 52 160 167 16856256 1 1 52 192 168 16856064 1 1 52 0 169 16856096 1 1 52 32 170 16856128 1 1 52 64 171 16856160 1 1 52 96 172 16856192 1 1 52 128 173 16856224 1 1 52 160 174 16856256 1 1 52 192 175 16856288 1 1 52 224 176 16856096 1 1 52 32 177 16856128 1 1 52 64 178 16856160 1 1 52 96 179 16856192 1 1 52 128 180 16856224 1 1 52 160 181 16856256 1 1 52 192 182 16856288 1 1 52 224 183 16856320 1 1 53 0 184 16856128 1 1 52 64 185 16856160 1 1 52 96 186 16856192 1 1 52 128 187 16856224 1 1 52 160 188 16856256 1 1 52 192 189 16856288 1 1 52 224 190 16856320 1 1 53 0 192 16856160 1 1 52 96 193 16856192 1 1 52 128 194 16856224 1 1 52 160 195 16856256 1 1 52 192 196 16856288 1 1 52 224 197 16856320 1 1 53 0 200 16856192 1 1 52 128 201 16856224 1 1 52 160 202 16856256 1 1 52 192 203 16856288 1 1 52 224 204 16856320 1 1 53 0 208 16856224 1 1 52 160 209 16856256 1 1 52 192 210 16856288 1 1 52 224 211 16856320 1 1 53 0 216 16856256 1 1 52 192 217 16856288 1 1 52 224 218 16856320 1 1 53 0 224 16856288 1 1 52 224 225 16856320 1 1 53 0 232 16856320 1 1 53 0 Was stuck on this for a couple of days.

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  • Out of memory exception during scrolling of listview

    - by user1761316
    I am using facebook data like postedpicture,profile picture,name,message in my listview.I am getting an OOM error while doing fast scrolling of listview. I am also having scrollviewlistener in my application that loads more data when the scrollbar reaches the bottom of the screen.I just want to know whether I need to change anything in this class. imageLoader.DisplayImage(postimage.get(position).replace(" ", "%20"), postimg) ; I am using the above line to call the method in this imageloader class to set the bitmap to imageview. Here is my imageloader class import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.InputStream; import java.io.OutputStream; import java.net.HttpURLConnection; import java.net.URL; import java.util.Collections; import java.util.Map; import java.util.Stack; import java.util.WeakHashMap; import com.stellent.beerbro.Wall; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.drawable.BitmapDrawable; import android.util.Log; import android.widget.ImageView; public class ImageLoader { MemoryCache memoryCache=new MemoryCache(); FileCache fileCache; private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>()); public ImageLoader(Context context){ //Make the background thead low priority. This way it will not affect the UI performance photoLoaderThread.setPriority(Thread.NORM_PRIORITY-1); fileCache=new FileCache(context); } // final int stub_id=R.drawable.stub; public void DisplayImage(String url,ImageView imageView) { imageViews.put(imageView, url); System.gc(); // Bitmap bitmap=createScaledBitmap(memoryCache.get(url), 100,100,0); Bitmap bitmap=memoryCache.get(url); // Bitmap bitmaps=bitmap.createScaledBitmap(bitmap, 0, 100, 100); if(bitmap!=null) { imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); // imageView.setImageBitmap(getRoundedCornerBitmap( bitmap, 10,70,70)); // imageView.setImageBitmap(bitmap); // Log.v("first", "first"); } else { queuePhoto(url, imageView); // Log.v("second", "second"); } } private Bitmap createScaledBitmap(Bitmap bitmap, int i, int j, int k) { // TODO Auto-generated method stub return null; } private void queuePhoto(String url, ImageView imageView) { //This ImageView may be used for other images before. So there may be some old tasks in the queue. We need to discard them. photosQueue.Clean(imageView); PhotoToLoad p=new PhotoToLoad(url, imageView); synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.push(p); photosQueue.photosToLoad.notifyAll(); } //start thread if it's not started yet if(photoLoaderThread.getState()==Thread.State.NEW) photoLoaderThread.start(); } public Bitmap getBitmap(String url) { File f=fileCache.getFile(url); //from SD cache Bitmap b = decodeFile(f); if(b!=null) return b; //from web try { Bitmap bitmap=null; URL imageUrl = new URL(url); HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection(); conn.setConnectTimeout(30000); conn.setReadTimeout(30000); InputStream is=conn.getInputStream(); OutputStream os = new FileOutputStream(f); Utils.CopyStream(is, os); os.close(); bitmap = decodeFile(f); return bitmap; } catch (Exception ex){ ex.printStackTrace(); return null; } }//Lalit //decodes image and scales it to reduce memory consumption private Bitmap decodeFile(File f){ try { //decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(f),null,o); //Find the correct scale value. It should be the power of 2. final int REQUIRED_SIZE=Wall.width; final int REQUIRED_SIZE1=Wall.height; // final int REQUIRED_SIZE=250; // int width_tmp=o.outWidth, height_tmp=o.outHeight; int scale=1; // while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE) //// scale*=2; while(true){ if(width_tmp/2<REQUIRED_SIZE && height_tmp/2<REQUIRED_SIZE1) break; width_tmp/=2; height_tmp/=2; scale*=2; } //decode with inSampleSize BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize=scale; // o2.inSampleSize=2; return BitmapFactory.decodeStream(new FileInputStream(f), null, o2); } catch (FileNotFoundException e) {} return null; } //Task for the queue private class PhotoToLoad { public String url; public ImageView imageView; public PhotoToLoad(String u, ImageView i){ url=u; imageView=i; } } PhotosQueue photosQueue=new PhotosQueue(); public void stopThread() { photoLoaderThread.interrupt(); } //stores list of photos to download class PhotosQueue { private Stack<PhotoToLoad> photosToLoad=new Stack<PhotoToLoad>(); //removes all instances of this ImageView public void Clean(ImageView image) { for(int j=0 ;j<photosToLoad.size();){ if(photosToLoad.get(j).imageView==image) photosToLoad.remove(j); else ++j; } } } class PhotosLoader extends Thread { public void run() { try { while(true) { //thread waits until there are any images to load in the queue if(photosQueue.photosToLoad.size()==0) synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.wait(); } if(photosQueue.photosToLoad.size()!=0) { PhotoToLoad photoToLoad; synchronized(photosQueue.photosToLoad){ photoToLoad=photosQueue.photosToLoad.pop(); } Bitmap bmp=getBitmap(photoToLoad.url); memoryCache.put(photoToLoad.url, bmp); String tag=imageViews.get(photoToLoad.imageView); if(tag!=null && tag.equals(photoToLoad.url)){ BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad.imageView); Activity a=(Activity)photoToLoad.imageView.getContext(); a.runOnUiThread(bd); } } if(Thread.interrupted()) break; } } catch (InterruptedException e) { //allow thread to exit } } } PhotosLoader photoLoaderThread=new PhotosLoader(); //Used to display bitmap in the UI thread class BitmapDisplayer implements Runnable { Bitmap bitmap; ImageView imageView; public BitmapDisplayer(Bitmap b, ImageView i){bitmap=b;imageView=i;} public void run() { if(bitmap!=null) imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); } } public void clearCache() { memoryCache.clear(); fileCache.clear(); } public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels,int width,int height) { Bitmap output = Bitmap.createBitmap(width,height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; } }

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  • Java Simple Calculator

    - by Lahiru Kavinda
    I have made this calculator program in Java. This works well only when two numbers are calculated at one time. That means to get the sum of 1+2+3 you have to go this way : press 1 press + press 2 press = press + press 3 press = and it calculates it as 6. But I want to program this so that I can get the answer by: press 1 press + press 2 press + press 3 press = but this gives the answer 5!!! How to code this so that it works like an ordinary calculator? Here is my code: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class cal1 extends JFrame { double op1 = 0d, op2 = 0d; double result = 0d; char action; boolean b = false; boolean pressequal = false; public cal1() { makeUI(); } private void makeUI() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(400, 400); b0 = new JButton("0"); b1 = new JButton("1"); b2 = new JButton("2"); b3 = new JButton("3"); b4 = new JButton("4"); b5 = new JButton("5"); b6 = new JButton("6"); b7 = new JButton("7"); b8 = new JButton("8"); b9 = new JButton("9"); bDot = new JButton("."); bMul = new JButton("*"); bDiv = new JButton("/"); bPlus = new JButton("+"); bMinus = new JButton("-"); bEq = new JButton("="); t = new JTextField(12); t.setFont(new Font("Tahoma", Font.PLAIN, 24)); t.setHorizontalAlignment(JTextField.RIGHT); numpad = new JPanel(); display = new JPanel(); numpad.add(b7); numpad.add(b8); numpad.add(b9); numpad.add(bMul); numpad.add(b4); numpad.add(b5); numpad.add(b6); numpad.add(bDiv); numpad.add(b1); numpad.add(b2); numpad.add(b3); numpad.add(bMinus); numpad.add(bDot); numpad.add(b0); numpad.add(bEq); numpad.add(bPlus); numpad.setLayout(new GridLayout(4, 5, 5, 4)); display.add(t); add(display, BorderLayout.NORTH); add(numpad, BorderLayout.CENTER); t.addKeyListener(new KeyAdapter() { @Override public void keyTyped(KeyEvent e) { typeOnt(e); } }); b0.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b0pressed(e); } }); b1.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b1pressed(e); } }); b2.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b2pressed(e); } }); b3.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b3pressed(e); } }); b4.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b4pressed(e); } }); b5.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b5pressed(e); } }); b6.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b6pressed(e); } }); b7.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b7pressed(e); } }); b8.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b8pressed(e); } }); b9.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b9pressed(e); } }); bDot.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bDotpressed(e); } }); bPlus.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bPlusPressed(e); } }); bMinus.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bMinusPressed(e); } }); bMul.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bMulPressed(e); } }); bDiv.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bDivPressed(e); } }); bEq.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bEqpressed(e); } }); } void typeOnt(KeyEvent e) { e.consume(); } void b0pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "0"); } else { t.setText(t.getText() + "0"); } } void b1pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "1"); } else { t.setText(t.getText() + "1"); } } void b2pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "2"); } else { t.setText(t.getText() + "2"); } } void b3pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "3"); } else { t.setText(t.getText() + "3"); } } void b4pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "4"); } else { t.setText(t.getText() + "4"); } } void b5pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "5"); } else { t.setText(t.getText() + "5"); } } void b6pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "6"); } else { t.setText(t.getText() + "6"); } } void b7pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "7"); } else { t.setText(t.getText() + "7"); } } void b8pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "8"); } else { t.setText(t.getText() + "8"); } } void b9pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "9"); } else { t.setText(t.getText() + "9"); } } void bDotpressed(ActionEvent e) { if (!t.getText().contains(".")) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "0."); } else if (t.getText().isEmpty()) { t.setText("0."); } else { t.setText(t.getText() + "."); } } } void bPlusPressed(ActionEvent e) { b = true; action = '+'; op1 = Double.parseDouble(t.getText()); } void bMinusPressed(ActionEvent e) { b = true; action = '-'; op1 = Double.parseDouble(t.getText()); } void bMulPressed(ActionEvent e) { b = true; action = '*'; op1 = Double.parseDouble(t.getText()); } void bDivPressed(ActionEvent e) { b = true; action = '/'; op1 = Double.parseDouble(t.getText()); } void bEqpressed(ActionEvent e) { op2 = Double.parseDouble(t.getText()); doCal(); } void doCal() { switch (action) { case '+': result = op1 + op2; break; case '-': result = op1 - op2; break; case '*': result = op1 * op2; break; case '/': result = op1 / op2; break; } t.setText(String.valueOf(result)); } public static void main(String[] args) { new cal1().setVisible(true); } JButton b0; JButton b1; JButton b2; JButton b3; JButton b4; JButton b5; JButton b6; JButton b7; JButton b8; JButton b9; JButton bDot; JButton bPlus; JButton bMinus; JButton bMul; JButton bDiv; JButton bEq; JPanel display; JPanel numpad; JTextField t; }

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  • libpng cannot read an image properly

    - by jonathanasdf
    Here is my function... I don't know why it's not working. The resulting image looks nothing like what the .png looks like. But there's no errors either. bool Bullet::read_png(std::string file_name, int pos) { png_structp png_ptr; png_infop info_ptr; FILE *fp; if ((fp = fopen(file_name.c_str(), "rb")) == NULL) { return false; } png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png_ptr == NULL) { fclose(fp); return false; } info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { fclose(fp); png_destroy_read_struct(&png_ptr, NULL, NULL); return false; } if (setjmp(png_jmpbuf(png_ptr))) { png_destroy_read_struct(&png_ptr, &info_ptr, NULL); fclose(fp); return false; } png_init_io(png_ptr, fp); png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_STRIP_16 | PNG_TRANSFORM_SWAP_ALPHA | PNG_TRANSFORM_EXPAND, NULL); png_uint_32 width = png_get_image_width(png_ptr, info_ptr); png_uint_32 height = png_get_image_height(png_ptr, info_ptr); imageData[pos].width = width; imageData[pos].height = height; png_bytepp row_pointers; row_pointers = png_get_rows(png_ptr, info_ptr); imageData[pos].data = new unsigned int[width*height]; for (unsigned int i=0; i < height; ++i) { memcpy(&imageData[pos].data[i*width], &row_pointers[i], width*sizeof(unsigned int)); } png_destroy_read_struct(&png_ptr, &info_ptr, NULL); fclose(fp); for (unsigned int i=0; i < height; ++i) { for (unsigned int j=0; j < width; ++j) { unsigned int val = imageData[pos].data[i*width+j]; if (val != 0) { unsigned int a = ((val >> 24)); unsigned int r = (((val - (a << 24)) >> 16)); unsigned int g = (((val - (a << 24) - (r << 16)) >> 8)); unsigned int b = (((val - (a << 24) - (r << 16) - (g << 8)))); // for debugging std::string s(AS3_StringValue(AS3_Int(i*width+j))); s += " "; s += AS3_StringValue(AS3_Int(val)); s += " "; s += AS3_StringValue(AS3_Int(a)); s += " "; s += AS3_StringValue(AS3_Int(r)); s += " "; s += AS3_StringValue(AS3_Int(g)); s += " "; s += AS3_StringValue(AS3_Int(b)); AS3_Trace(AS3_String(s.c_str())); } } } return true; } ImageData is just a simple struct to keep x, y, width, and height, and imageData is an array of that struct. struct ImageData { int x; int y; int width; int height; unsigned int* data; }; Here is a side by side screenshot of the input and output graphics (something I made in a minute for testing), and this was after setting alpha to 255 in order to make it show up (because the alpha I was getting back was 1). Left side is original, right side is what happened after reading it through this function. Scaled up 400% for visibility. Here is a log of the traces: 0 16855328 1 1 49 32 1 16855424 1 1 49 128 2 16855456 1 1 49 160 3 16855488 1 1 49 192 4 16855520 1 1 49 224 5 16855552 1 1 50 0 6 16855584 1 1 50 32 7 16855616 1 1 50 64 8 16855424 1 1 49 128 9 16855456 1 1 49 160 10 16855488 1 1 49 192 11 16855520 1 1 49 224 12 16855552 1 1 50 0 13 16855584 1 1 50 32 14 16855616 1 1 50 64 15 16855648 1 1 50 96 16 16855456 1 1 49 160 17 16855488 1 1 49 192 18 16855520 1 1 49 224 19 16855552 1 1 50 0 20 16855584 1 1 50 32 21 16855616 1 1 50 64 22 16855648 1 1 50 96 23 16855680 1 1 50 128 24 16855488 1 1 49 192 25 16855520 1 1 49 224 26 16855552 1 1 50 0 27 16855584 1 1 50 32 28 16855616 1 1 50 64 29 16855648 1 1 50 96 30 16855680 1 1 50 128 31 16855712 1 1 50 160 32 16855520 1 1 49 224 33 16855552 1 1 50 0 34 16855584 1 1 50 32 35 16855616 1 1 50 64 36 16855648 1 1 50 96 37 16855680 1 1 50 128 38 16855712 1 1 50 160 39 16855744 1 1 50 192 40 16855552 1 1 50 0 41 16855584 1 1 50 32 42 16855616 1 1 50 64 43 16855648 1 1 50 96 44 16855680 1 1 50 128 45 16855712 1 1 50 160 46 16855744 1 1 50 192 47 16855776 1 1 50 224 48 16855584 1 1 50 32 49 16855616 1 1 50 64 50 16855648 1 1 50 96 51 16855680 1 1 50 128 52 16855712 1 1 50 160 53 16855744 1 1 50 192 54 16855776 1 1 50 224 55 16855808 1 1 51 0 56 16855616 1 1 50 64 57 16855648 1 1 50 96 58 16855680 1 1 50 128 59 16855712 1 1 50 160 60 16855744 1 1 50 192 61 16855776 1 1 50 224 62 16855808 1 1 51 0 63 16855840 1 1 51 32 64 16855648 1 1 50 96 65 16855680 1 1 50 128 66 16855712 1 1 50 160 67 16855744 1 1 50 192 68 16855776 1 1 50 224 69 16855808 1 1 51 0 70 16855840 1 1 51 32 71 16855872 1 1 51 64 72 16855680 1 1 50 128 73 16855712 1 1 50 160 74 16855744 1 1 50 192 75 16855776 1 1 50 224 76 16855808 1 1 51 0 77 16855840 1 1 51 32 78 16855872 1 1 51 64 79 16855904 1 1 51 96 80 16855712 1 1 50 160 81 16855744 1 1 50 192 82 16855776 1 1 50 224 83 16855808 1 1 51 0 84 16855840 1 1 51 32 85 16855872 1 1 51 64 86 16855904 1 1 51 96 87 16855936 1 1 51 128 88 16855744 1 1 50 192 89 16855776 1 1 50 224 90 16855808 1 1 51 0 91 16855840 1 1 51 32 92 16855872 1 1 51 64 93 16855904 1 1 51 96 94 16855936 1 1 51 128 95 16855968 1 1 51 160 96 16855776 1 1 50 224 97 16855808 1 1 51 0 98 16855840 1 1 51 32 99 16855872 1 1 51 64 100 16855904 1 1 51 96 101 16855936 1 1 51 128 102 16855968 1 1 51 160 103 16856000 1 1 51 192 104 16855808 1 1 51 0 105 16855840 1 1 51 32 106 16855872 1 1 51 64 107 16855904 1 1 51 96 108 16855936 1 1 51 128 109 16855968 1 1 51 160 110 16856000 1 1 51 192 111 16856032 1 1 51 224 112 16855840 1 1 51 32 113 16855872 1 1 51 64 114 16855904 1 1 51 96 115 16855936 1 1 51 128 116 16855968 1 1 51 160 117 16856000 1 1 51 192 118 16856032 1 1 51 224 119 16856064 1 1 52 0 120 16855872 1 1 51 64 121 16855904 1 1 51 96 122 16855936 1 1 51 128 123 16855968 1 1 51 160 124 16856000 1 1 51 192 125 16856032 1 1 51 224 126 16856064 1 1 52 0 127 16856096 1 1 52 32 128 16855904 1 1 51 96 129 16855936 1 1 51 128 130 16855968 1 1 51 160 131 16856000 1 1 51 192 132 16856032 1 1 51 224 133 16856064 1 1 52 0 134 16856096 1 1 52 32 135 16856128 1 1 52 64 136 16855936 1 1 51 128 137 16855968 1 1 51 160 138 16856000 1 1 51 192 139 16856032 1 1 51 224 140 16856064 1 1 52 0 141 16856096 1 1 52 32 142 16856128 1 1 52 64 143 16856160 1 1 52 96 144 16855968 1 1 51 160 145 16856000 1 1 51 192 146 16856032 1 1 51 224 147 16856064 1 1 52 0 148 16856096 1 1 52 32 149 16856128 1 1 52 64 150 16856160 1 1 52 96 151 16856192 1 1 52 128 152 16856000 1 1 51 192 153 16856032 1 1 51 224 154 16856064 1 1 52 0 155 16856096 1 1 52 32 156 16856128 1 1 52 64 157 16856160 1 1 52 96 158 16856192 1 1 52 128 159 16856224 1 1 52 160 160 16856032 1 1 51 224 161 16856064 1 1 52 0 162 16856096 1 1 52 32 163 16856128 1 1 52 64 164 16856160 1 1 52 96 165 16856192 1 1 52 128 166 16856224 1 1 52 160 167 16856256 1 1 52 192 168 16856064 1 1 52 0 169 16856096 1 1 52 32 170 16856128 1 1 52 64 171 16856160 1 1 52 96 172 16856192 1 1 52 128 173 16856224 1 1 52 160 174 16856256 1 1 52 192 175 16856288 1 1 52 224 176 16856096 1 1 52 32 177 16856128 1 1 52 64 178 16856160 1 1 52 96 179 16856192 1 1 52 128 180 16856224 1 1 52 160 181 16856256 1 1 52 192 182 16856288 1 1 52 224 183 16856320 1 1 53 0 184 16856128 1 1 52 64 185 16856160 1 1 52 96 186 16856192 1 1 52 128 187 16856224 1 1 52 160 188 16856256 1 1 52 192 189 16856288 1 1 52 224 190 16856320 1 1 53 0 192 16856160 1 1 52 96 193 16856192 1 1 52 128 194 16856224 1 1 52 160 195 16856256 1 1 52 192 196 16856288 1 1 52 224 197 16856320 1 1 53 0 200 16856192 1 1 52 128 201 16856224 1 1 52 160 202 16856256 1 1 52 192 203 16856288 1 1 52 224 204 16856320 1 1 53 0 208 16856224 1 1 52 160 209 16856256 1 1 52 192 210 16856288 1 1 52 224 211 16856320 1 1 53 0 216 16856256 1 1 52 192 217 16856288 1 1 52 224 218 16856320 1 1 53 0 224 16856288 1 1 52 224 225 16856320 1 1 53 0 232 16856320 1 1 53 0 Was stuck on this for a couple of days.

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  • Traditional IO vs memory-mapped

    - by Senne
    I'm trying to illustrate the difference in performance between traditional IO and memory mapped files in java to students. I found an example somewhere on internet but not everything is clear to me, I don't even think all steps are nececery. I read a lot about it here and there but I'm not convinced about a correct implementation of neither of them. The code I try to understand is: public class FileCopy{ public static void main(String args[]){ if (args.length < 1){ System.out.println(" Wrong usage!"); System.out.println(" Correct usage is : java FileCopy <large file with full path>"); System.exit(0); } String inFileName = args[0]; File inFile = new File(inFileName); if (inFile.exists() != true){ System.out.println(inFileName + " does not exist!"); System.exit(0); } try{ new FileCopy().memoryMappedCopy(inFileName, inFileName+".new" ); new FileCopy().customBufferedCopy(inFileName, inFileName+".new1"); }catch(FileNotFoundException fne){ fne.printStackTrace(); }catch(IOException ioe){ ioe.printStackTrace(); }catch (Exception e){ e.printStackTrace(); } } public void memoryMappedCopy(String fromFile, String toFile ) throws Exception{ long timeIn = new Date().getTime(); // read input file RandomAccessFile rafIn = new RandomAccessFile(fromFile, "rw"); FileChannel fcIn = rafIn.getChannel(); ByteBuffer byteBuffIn = fcIn.map(FileChannel.MapMode.READ_WRITE, 0,(int) fcIn.size()); fcIn.read(byteBuffIn); byteBuffIn.flip(); RandomAccessFile rafOut = new RandomAccessFile(toFile, "rw"); FileChannel fcOut = rafOut.getChannel(); ByteBuffer writeMap = fcOut.map(FileChannel.MapMode.READ_WRITE,0,(int) fcIn.size()); writeMap.put(byteBuffIn); long timeOut = new Date().getTime(); System.out.println("Memory mapped copy Time for a file of size :" + (int) fcIn.size() +" is "+(timeOut-timeIn)); fcOut.close(); fcIn.close(); } static final int CHUNK_SIZE = 100000; static final char[] inChars = new char[CHUNK_SIZE]; public static void customBufferedCopy(String fromFile, String toFile) throws IOException{ long timeIn = new Date().getTime(); Reader in = new FileReader(fromFile); Writer out = new FileWriter(toFile); while (true) { synchronized (inChars) { int amountRead = in.read(inChars); if (amountRead == -1) { break; } out.write(inChars, 0, amountRead); } } long timeOut = new Date().getTime(); System.out.println("Custom buffered copy Time for a file of size :" + (int) new File(fromFile).length() +" is "+(timeOut-timeIn)); in.close(); out.close(); } } When exactly is it nececary to use RandomAccessFile? Here it is used to read and write in the memoryMappedCopy, is it actually nececary just to copy a file at all? Or is it a part of memorry mapping? In customBufferedCopy, why is synchronized used here? I also found a different example that -should- test the performance between the 2: public class MappedIO { private static int numOfInts = 4000000; private static int numOfUbuffInts = 200000; private abstract static class Tester { private String name; public Tester(String name) { this.name = name; } public long runTest() { System.out.print(name + ": "); try { long startTime = System.currentTimeMillis(); test(); long endTime = System.currentTimeMillis(); return (endTime - startTime); } catch (IOException e) { throw new RuntimeException(e); } } public abstract void test() throws IOException; } private static Tester[] tests = { new Tester("Stream Write") { public void test() throws IOException { DataOutputStream dos = new DataOutputStream( new BufferedOutputStream( new FileOutputStream(new File("temp.tmp")))); for(int i = 0; i < numOfInts; i++) dos.writeInt(i); dos.close(); } }, new Tester("Mapped Write") { public void test() throws IOException { FileChannel fc = new RandomAccessFile("temp.tmp", "rw") .getChannel(); IntBuffer ib = fc.map( FileChannel.MapMode.READ_WRITE, 0, fc.size()) .asIntBuffer(); for(int i = 0; i < numOfInts; i++) ib.put(i); fc.close(); } }, new Tester("Stream Read") { public void test() throws IOException { DataInputStream dis = new DataInputStream( new BufferedInputStream( new FileInputStream("temp.tmp"))); for(int i = 0; i < numOfInts; i++) dis.readInt(); dis.close(); } }, new Tester("Mapped Read") { public void test() throws IOException { FileChannel fc = new FileInputStream( new File("temp.tmp")).getChannel(); IntBuffer ib = fc.map( FileChannel.MapMode.READ_ONLY, 0, fc.size()) .asIntBuffer(); while(ib.hasRemaining()) ib.get(); fc.close(); } }, new Tester("Stream Read/Write") { public void test() throws IOException { RandomAccessFile raf = new RandomAccessFile( new File("temp.tmp"), "rw"); raf.writeInt(1); for(int i = 0; i < numOfUbuffInts; i++) { raf.seek(raf.length() - 4); raf.writeInt(raf.readInt()); } raf.close(); } }, new Tester("Mapped Read/Write") { public void test() throws IOException { FileChannel fc = new RandomAccessFile( new File("temp.tmp"), "rw").getChannel(); IntBuffer ib = fc.map( FileChannel.MapMode.READ_WRITE, 0, fc.size()) .asIntBuffer(); ib.put(0); for(int i = 1; i < numOfUbuffInts; i++) ib.put(ib.get(i - 1)); fc.close(); } } }; public static void main(String[] args) { for(int i = 0; i < tests.length; i++) System.out.println(tests[i].runTest()); } } I more or less see whats going on, my output looks like this: Stream Write: 653 Mapped Write: 51 Stream Read: 651 Mapped Read: 40 Stream Read/Write: 14481 Mapped Read/Write: 6 What is makeing the Stream Read/Write so unbelievably long? And as a read/write test, to me it looks a bit pointless to read the same integer over and over (if I understand well what's going on in the Stream Read/Write) Wouldn't it be better to read int's from the previously written file and just read and write ints on the same place? Is there a better way to illustrate it? I've been breaking my head about a lot of these things for a while and I just can't get the whole picture..

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  • Using jQuery validation plugin with tabbed navigation

    - by user3438917
    I have a tabbed navigation wizard, for which the first section needs to be validated before proceeding to the next tab. The validation should trigger when the user hits the "next" button. I am unable to get the validation to trigger though: <form id="target-group" novalidate="novalidate"> <div class="box"> <div class='box-header-main'><h2><img src="assets/img/list.png" /> Target Group Information</h2></div> <br /> <div class='box'> <div class='box-header-property'><h2><span data-bind="text:Name">New Target Group</span> | <i class='fa fa-file'></i></h2></div> <br /> <div class='row'> <div id='flight-wizard'> <div id='content' class='col-lg-12'> <div class='col-lg-12'> <div id='tabs'> <ul> <li id="targetgroup-info-tab"><a href='#tabs-1'><i class="fa fa-info-circle"></i>Target Group Info</a></li> <li id="zone-tab"><a href='#tabs-2'><i class="fa fa-map-marker"></i>Zones</a></li> </ul> <div id='tabs-1'> <div class='row'> <div class='col-xs-6'> <div class='form-group'> Name<sup>*</sup> <input id="selectError0" name="name" class='form-control col-xs-12' data-bind="value: asdf" placeholder='Enter Name ...' /> </div> <form class='form-horizontal'> <div class='form-group'> Product(s)<sup>*</sup> <div class='controls' id='products'> <select id='selectError3' class='form-control' data-bind="options:test, optionsText: 'Name', optionsValue : 'test', value: test, optionsCaption: 'Choose Product...'"></select> </div> </div> </form> </div> <!--RIGHT PANE--> <div class='col-xs-6'> <div class='form-group'> Platform<sup>*</sup> <div class='controls'> <select id="selectError2" class='form-control' data-bind="options:test, optionsText: 'Name', optionsValue: 'test', value : test, optionsCaption: 'Choose Platform...'"></select> </div> </div> <form class='form-horizontal'> <div class='form-group'> AdTypes(s)<sup>*</sup> <div class='controls' id='adtypes'> <select multiple="" id='adtypesselect' class='form-control' data-rel="chosen" data-bind="options:test, optionsText: 'Name', optionsValue : 'test', selectedOptions: test, optionsCaption: 'test...'"></select> </div> </div> </form> <button id="btn_cancel_large" class='btn btn-large btn-primary btn-round'><i class='fa fa-ban' /></i> Cancel</button> <button id="btn-next-large" class='btn btn-large btn-primary btn-round'>Next <i class='fa fa-arrow-circle-right'></i></button> </div> <!--end of right pane--> </div> </div> <div id='tabs-2'> <div class='row'> <div class='col-lg-12'> <div class='row'> <div class='col-lg-12'> <div id='zones_list' class='box-content'> <div id='add-new-targetgroupzone' class='add-new'><i class='fa fa-plus-circle'></i><a href='/#/inventory/targeting/' onclick="return false;">Add Zone</a></div> <table id="results" width="100%"> <thead> <tr> <th>Publisher</th> <th>Property</th> <th>Zone</th> <th>AdTypes</th> <th width='10%'>Quick&nbsp;Actions</th> </tr> </thead> </table> </div> </div> </div> </div> </div> <br /> <div class="btn_row"> <button id="btn_cancel_large2" class='btn btn-large btn-primary btn-round'><i class='fa fa-ban' /></i> Cancel</button> <button id="btn-submit-large" class='btn btn-large btn-primary btn-round'>Submit <i class='fa fa-arrow-circle-down'></i></button> </div> </div> </div> </div> </div> </div> </div> </div> </div> </form> <form id="zones-form" style="display: none;" novalidate="novalidate" class="slideup-form"> <div class="box"> <div class="box-header-panel"> <h2>Add Target Group Zone</h2> <div class="box-icon" id="zones-form-close"> <i class="fa fa-arrow-circle-down"></i> </div> </div> <div class="box-content clearfix"> <div class="box-content"> <table id="zones-list" width="100%"> <thead> <tr> <th>Publisher</th> <th>Property</th> <th>Zone</th> <th>AdTypes</th> <th width='10%'>Quick&nbsp;Actions</th> </tr> </thead> </table> </div> </div> </div> </div> </form> jQuery: $("#target-group").validate({ rules: { name: { required: true } }, messages: { name: "Name required", } }); $('#btn-next-large').click(function () { if ($('#target-group').valid()) $tabs.tabs('select', $(this).attr("rel")); });

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  • Is it Possible to show a previously hidden JFrame using a keylistener

    - by JIM
    here is my code, i basically just did a tester for the most common listeners, which i might later use in future projects, the main problem is in the keylistener at the bottom, i am trying to re-show the frame but i think it just cant be done that way, please help ps: no idea why the imports dont show up right. package newpackage; import java.awt.Color; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JTextField; import javax.swing.JSeparator; import java.awt.event.ActionListener; import java.awt.event.ActionEvent; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JTextArea; import javax.swing.SwingUtilities; import javax.swing.UIManager; public class NewClass1 extends JFrame { private JLabel item1,infomouse,infoclicks,infoKeys,writehere; private JButton button1,button2,button3; private JTextArea text1,status,KeyStatus; private JTextField text2,text3,mouse,clicks,test; private JSeparator sep1; private int clicknumber; public NewClass1() { super("Listener Tests"); setLayout(null); sep1 = new JSeparator(); button1 = new JButton("Button1"); button2 = new JButton("Button2"); button3 = new JButton("Button3"); item1 = new JLabel("Button Status :"); infomouse = new JLabel("Mouse Status :"); infoclicks = new JLabel("Nº of clicks :"); infoKeys = new JLabel("Keyboard status:"); writehere = new JLabel("Write here: "); text1 = new JTextArea(); text2 = new JTextField(20); text3 = new JTextField(20); status = new JTextArea(); mouse = new JTextField(20); clicks = new JTextField(4); KeyStatus = new JTextArea(); test = new JTextField(3); clicks.setText(String.valueOf(clicknumber)); text1.setEditable(true); text2.setEditable(false); text3.setEditable(false); status.setEditable(false); mouse.setEditable(false); clicks.setEditable(false); KeyStatus.setEditable(false); text1.setBounds(135, 310, 150, 20); text2.setBounds(135, 330, 150, 20); text3.setBounds(135, 350, 150, 20); status.setBounds(15, 20, 240, 20); infomouse.setBounds(5,45,120,20); infoKeys.setBounds(5,90,120,20); KeyStatus.setBounds(15,115,240,85); test.setBounds(15,225,240,20); mouse.setBounds(15,70,100,20); infoclicks.setBounds(195, 45, 140, 20); clicks.setBounds(195, 70, 60, 20); item1.setBounds(5, 0, 120, 20); button1.setBounds(10, 310, 115, 20); button2.setBounds(10, 330, 115, 20); button3.setBounds(10, 350, 115, 20); sep1.setBounds(5, 305, 285, 10); sep1.setBackground(Color.BLACK); status.setBackground(Color.LIGHT_GRAY); button1.addActionListener(new button1list()); button2.addActionListener(new button1list()); button3.addActionListener(new button1list()); button1.addMouseListener(new MouseList()); button2.addMouseListener(new MouseList()); button3.addMouseListener(new MouseList()); getContentPane().addMouseListener(new MouseList()); test.addKeyListener(new KeyList()); this.addKeyListener(new KeyList()); test.requestFocus(); add(item1); add(button1); add(button2); add(button3); add(text1); add(text2); add(text3); add(status); add(infomouse); add(mouse); add(infoclicks); add(clicks); add(infoKeys); add(KeyStatus); add(test); add(sep1); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); try{ UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); }catch (Exception e){System.out.println("Error");} SwingUtilities.updateComponentTreeUI(this); setSize(300, 400); setResizable(false); setVisible(true); test.setFocusable(true); test.setFocusTraversalKeysEnabled(false); setLocationRelativeTo(null); } public class button1list implements ActionListener { public void actionPerformed(ActionEvent e) { String buttonpressed = e.getActionCommand(); if (buttonpressed.equals("Button1")) { text1.setText("just"); } else if (buttonpressed.equals("Button2")) { text2.setText(text2.getText()+"testing "); } else if (buttonpressed.equals("Button3")) { text3.setText("this"); } } } public class MouseList implements MouseListener{ public void mouseEntered(MouseEvent e){ if(e.getSource()==button1){ status.setText("button 1 hovered"); } else if(e.getSource()==button2){ status.setText("button 2 hovered"); } else if(e.getSource()==button3){ status.setText("button 3 hovered"); } } public void mouseExited(MouseEvent e){ status.setText(""); } public void mouseReleased(MouseEvent e){ if(!status.getText().equals("")){ status.replaceRange("", 0, 22); } } public void mousePressed(MouseEvent e){ if(e.getSource()==button1){ status.setText("button 1 being pressed"); } else if(e.getSource()==button2){ status.setText("button 2 being pressed"); } else if(e.getSource()==button3){ status.setText("button 3 being pressed"); } } public void mouseClicked(MouseEvent e){ clicknumber++; mouse.setText("mouse working"); clicks.setText(String.valueOf(clicknumber)); } } public class KeyList implements KeyListener{ public void keyReleased(KeyEvent e){} public void keyPressed(KeyEvent e){ KeyStatus.setText(""); test.setText(""); String full = e.paramString(); String [] temp = null; temp = full.split(","); for(int i=0; i<7 ;i++){ KeyStatus.append(temp[i] + "\n"); } if(e.getKeyChar()=='h'){setVisible(false); test.requestFocus(); } if(e.getKeyChar()=='s'){setVisible(true);} } public void keyTyped(KeyEvent e){} } }

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