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  • shared hacker houses in europe

    - by Mantas
    Hey, I'm a freelance web developer. I'm borred of my hometown, so I want to hit the road. Do you know any shared hacker houses in Europe? Do you have any ideas what is the best way to look for a shared flat? France, Spain, Holland, Italy... I'm interested in virtually any country :) P.S. I speak English and Lithuanian only, so it's hard to look up shared flat in local languages...

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  • Support Open Source Projects via T-Shirts

    - by The MYYN
    Can we get a list of free and open source projects, which can be supported through purchasing branded garment? Free Software Foundation http://shop.fsf.org/ OpenBSD https://https.openbsd.org/cgi-bin/order Mozilla http://store.mozilla.org/ ps. I know this is extremly off-topic. But I'd like to buy clothing and support open source at the same time. And I'd like to know, where this is possible.

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  • Summer Camp TextMate theme

    - by Frankie Laguna
    A while back on the User Submitted Themes wiki page on the TextMate site there was a link to the theme "Summer Camp", the entry is still there but the link no longer works. I'm wondering if anyone has this theme and is willing to share? Thanks in advance.

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  • [C#] How to consume web service adheres to the Event-based Asynchronous Pattern?

    - by codemonkie
    I am following the example from http://msdn.microsoft.com/en-us/library/8wy069k1.aspx to consume a web service implemented (by 3rd party) using the Event-based Asynchronous Pattern. However, my program needs to do multiple calls to the DoStuffAsync() hence will get back as many DoStuffCompleted. I chose the overload which takes an extra parameter - Object userState to distinguish them. My first question is: Is it valid to cast a GUID to Object as below, where GUID is used to generate unique taskID? Object userState = Guid.NewGuid(); Secondly, do I need to spawn off a new thread for each DoStuffAsync() call, since I am calling it multiple times? Also, would be nice to have some online examples or tutorials on this subject. (I've been googling for it the whole day and didn't get much back) Many thanks

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  • Creating a project, from Makefile to static/dynamic libraries in UNIX

    - by Sasha
    Guys, would you describe a few things about c++ building blocks, on unix. I want to create an application that links against static libs and dynamic libs (.so). Question 1: How do I create static library using gcc/g++ ?How do I make my app link against it. Question 2: How to specify it in the makefile, linking against static and dynamic libs, assuming that both libraries have header files Summary: I have been using makefiles and libraries for years, written by someone else. Thus every time I modified it, I simply cut-and-pasted things around, without really understanding it. Now I want to get down to the ground and understand the building/linking/Creating Makfile process in-depth. What is a good book describing these concepts in intimate details? Thanks

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  • awk can and perl cannot

    - by alvin
    somewhere i read about one specific feature present in awk which is absent in perl. failed in locating it again. would appreciate it, if anyone of you could remember. (yep, this might be a useless trivia.) but still curious.

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  • Haskell - Parsec Parsing <p> element

    - by Martin
    I'm using Text.ParserCombinators.Parsec and Text.XHtml to parse an input like this: This is the first paragraph example\n with two lines\n \n And this is the second paragraph\n And my output should be: <p>This is the first paragraph example\n with two lines\n</p> <p>And this is the second paragraph\n</p> I defined: line= do{ ;t<-manyTill (anyChar) newline ;return t } paragraph = do{ t<-many1 (line) ;return ( p << t ) } But it returns: <p>This is the first paragraph example\n with two lines\n\n And this is the second paragraph\n</p> What is wrong? Any ideas? Thanks!

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  • what do you do while code is compiling

    - by Jacob
    I'm looking for the best idea for what to do while code is compiling or tests are running. Typically around 5 minutes of thumb twiddling. Only so many cups of coffee can be made and drunk in a day, and I don't want to be seen always in the kitchen or bothering other people.

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  • C# functional quicksort is failing

    - by Rubys
    I'm trying to implement quicksort in a functional style using C# using linq, and this code randomly works/doesn't work, and I can't figure out why. Important to mention: When I call this on an array or list, it works fine. But on an unknown-what-it-really-is IEnumerable, it goes insane (loses values or crashes, usually. sometimes works.) The code: public static IEnumerable<T> Quicksort<T>(this IEnumerable<T> source) where T : IComparable<T> { if (!source.Any()) yield break; var pivot = source.First(); var sortedQuery = source.Skip(1).Where(a => a.CompareTo(source.First()) <= 0).Quicksort() .Concat(new[] { pivot }) .Concat(source.Skip(1).Where(a => a.CompareTo(source.First()) > 0).Quicksort()); foreach (T key in sortedQuery) yield return key; } Can you find any faults here that would cause this to fail?

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  • Where is the Open Source alternative to WPF?

    - by Evan Plaice
    If we've learned anything from HTML/CSS it's that, declarative languages (like XML) work best to describe User Interfaces because: It's easy to build code preprocessors that can template the code effectively. The code is in a well defined well structured (ideally) format so it's easy to parse. The technology to effectively parse or crawl an XML based source file already exists. The UIs scripted code becomes much simpler and easier to understand. It simple enough that designers are able to design the interface themselves. Programmers suck at creating UIs so it should be made easy enough for designers. I recently took a look at the meat of a WPF application (ie. the XAML) and it looks surprisingly familiar to the declarative language style used in HTML. It's blindingly apparent to me that the current state of desktop UI development is largely fractionalized, otherwise there wouldn't be so much duplicated effort in the domain of user interfaces (IE. GTK, XUL, Qt, Winforms, WPF, etc). There are 45 GUI platforms for Python alone It's painfully obvious to me that there should be a general purpose, open source, standardized, platform independent, markup language for designing desktop GUIs. Much like what the W3C made HTML/CSS into. WPF, or more specifically XAML seems like a pretty likely step in the right direction. Why hasn't anyone in the Open Source community (AFAIK) even scratched the surface of this issue. Now that the 'browser wars' are over should we look forward to a future of 'desktop gui wars?' Note: This topic is relatively subjective in the attempt to be 'future-thinking.' I think that desktop GUI development in its current state sucks ((really)hard) and, even though WPF is still in it's infancy, it presents a likely solution to the problem. Has no one in the OS community looked into developing something similar because they don't see the value, or because it's not worth the effort?

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  • Compiler Construction course

    - by donpal
    I'm looking for a course (preferably video, much preferably) like MIT's video courses on Compiler Construction. Can someone point me to some decent resources or help material (preferably video)?

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  • Recommended way to support backward/forward compatibility in iPhone app?

    - by MrAleGuy
    I'm in the early stages of an iPhone app and I have a question. I did some searching but did not find what I was looking for. There are features in iPhone OS4 that I would like to take advantage of, but I would like for my app to also run on 3.X. It looks like I want to develop against the 4.0 SDK and do the following: Create a "weak link" to any new (4.0) frameworks Call respondsToSelector: for any new method in an existing framework or any method in a new framework before making that call Am I close? What's recommended? Pointers to similar questions welcome.

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  • Sorting data by relevance, from multiple tables

    - by Oden
    Hey, How is it possible to sort data from multiple tables by relevance? My table structure is following: I have 3 tables in my database, one table contains the name of solar systems, the second for e.g. of planets. There is one more table, witch is a connection between solar systems and planets. If I want to get data of a planet, witch is in the Milky Way, i post this data to the server, and it gives me a multi-dimensional array witch contains: The Milky Way, with every planet in it Every planet, witch name contains the string Milky Way (maybe thats a bat example because i don't think that theres but one planet with this name, but the main concept is on file) But, i want to set the most relevant restaurants to the top of the array. (for the relevance i would check the description of the restaurants or something like that) So, how would you do that kind of data sorting?

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  • Longest Common Subsequence

    - by tsudot
    Consider 2 sequences X[1..m] and Y[1..n]. The memoization algorithm would compute the LCS in time O(m*n). Is there any better algorithm to find out LCS wrt time? I guess memoization done diagonally can give us O(min(m,n)) time complexity.

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  • Finding Local IP via Socket Creation / getsockname

    - by BSchlinker
    I need to get the IP address of a system within C++. I followed the logic and advice of another comment on here and created a socket and then utilized getsockname to determine the IP address which the socket is bound to. However, this doesn't appear to work (code below). I'm receiving an invalid IP address (58.etc) when I should be receiving a 128.etc Any ideas? string Routes::systemIP(){ // basic setup int sockfd; char str[INET_ADDRSTRLEN]; sockaddr* sa; socklen_t* sl; struct addrinfo hints, *servinfo, *p; int rv; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; if ((rv = getaddrinfo("4.2.2.1", "80", &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return "1"; } // loop through all the results and make a socket for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: socket"); continue; } break; } if (p == NULL) { fprintf(stderr, "talker: failed to bind socket\n"); return "2"; } // get information on the local IP from the socket we created getsockname(sockfd, sa, sl); // convert the sockaddr to a sockaddr_in via casting struct sockaddr_in *sa_ipv4 = (struct sockaddr_in *)sa; // get the IP from the sockaddr_in and print it inet_ntop(AF_INET, &(sa_ipv4->sin_addr.s_addr), str, INET_ADDRSTRLEN); printf("%s\n", str); // return the IP return str; }

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  • Is PHP still basically Procedural Overall?

    - by coffeeaddict
    I know PHP 5 has some object oriented similarities but it's not a true OOP environment still right? Also does it have a true compiler? I see compiling of scripts which still means procedural. I assume it's not a real compiler in that any PHP compilers out there do not create assemblies?

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  • The behavior of send() and recv() in socket communication

    - by gc
    The following is the setup: Server Client | | accept connect | | v | send msg1- | | | v v recv <- send | | v v send msg2- recv | | v v close Here is my question: 1. Client actually receives msg1 before it closes, why is it like this? 2. send msg2 returns normally. Since client closes after receiving msg1, why is send msg2 successful?

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  • What "exotic" language feature do you use every day?

    - by fmark
    For most programmers using procedural or object-oriented languages there is a language-feature lowest common denominator: variables, procedures, standard control structures, and classes. However, almost all languages add features on top of this. Recent C# versions have LINQ and delegates. C++ has template metaprogramming. Java has annotations. What features such as these do you use every day?

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  • Why is Visual Basic bad?

    - by Mike
    Why do programmers consider Visual Basic a bad language? Putting aside any gripes with Microsoft or with proprietary/non-free software in general, and looking the language itself. Syntax, style, etc. I have just started using it, and find the syntax rather terrible. But I'm wondering what are the most common specific problems.

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  • Why do some languages not use semicolons and braces?

    - by Incognito
    It is interesting that some languages do not use semicolons and braces, even though their predecessors had them. Personally, it makes me nervous to write code in Python because of this. Semicolons are also missing from Google's GO language, although the lexer uses a rule to insert semicolons automatically as it scans. Why do some languages not use semicolons and braces?

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  • Language to learn metaprogramming

    - by Erup
    What's the best language (in terms of simplicity, readability and code elegancy) in your opinion, to learn and work with metaprogramming? I think metaprogramming is the "future of coding". Not saying that code will extinct, but we can see this scenario coming on new technologies.

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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  • Making the sound for a Flash game.

    - by Artemix
    Hu guys, I'm developing a Flash game, and I'm interested in knowing what would be the process of making sound. I want to make my own sounds, if possible, and not to download some premade standard (and possibly lawsuitable if they are not "totally free") sounds from the web. So.. I've read that a synthesizer could be useful.. but, I really dont know. Thx!

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