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  • Reducing Time Complexity in Java

    - by Koeneuze
    Right, this is from an older exam which i'm using to prepare my own exam in january. We are given the following method: public static void Oorspronkelijk() { String bs = "Dit is een boodschap aan de wereld"; int max = -1; char let = '*'; for (int i=0;i<bs.length();i++) { int tel = 1; for (int j=i+1;j<bs.length();j++) { if (bs.charAt(j) == bs.charAt(i)) tel++; } if (tel > max) { max = tel; let = bs.charAt(i); } } System.out.println(max + " keer " + let); } The questions are: what is the output? - Since the code is just an algorithm to determine the most occuring character, the output is "6 keer " (6 times space) What is the time complexity of this code? Fairly sure it's O(n²), unless someone thinks otherwise? Can you reduce the time complexity, and if so, how? Well, you can. I've received some help already and managed to get the following code: public static void Nieuw() { String bs = "Dit is een boodschap aan de wereld"; HashMap<Character, Integer> letters = new HashMap<Character, Integer>(); char max = bs.charAt(0); for (int i=0;i<bs.length();i++) { char let = bs.charAt(i); if(!letters.containsKey(let)) { letters.put(let,0); } int tel = letters.get(let)+1; letters.put(let,tel); if(letters.get(max)<tel) { max = let; } } System.out.println(letters.get(max) + " keer " + max); } However, I'm uncertain of the time complexity of this new code: Is it O(n) because you only use one for-loop, or does the fact we require the use of the HashMap's get methods make it O(n log n) ? And if someone knows an even better way of reducing the time complexity, please do tell! :)

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  • Dumping an ADODB recordset to XML, then back to a recordset, then saving to the db

    - by Mark Biek
    I've created an XML file using the .Save() method of an ADODB recordset in the following manner. dim res dim objXML: Set objXML = Server.CreateObject("MSXML2.DOMDocument") 'This returns an ADODB recordset set res = ExecuteReader("SELECT * from some_table) With res Call .Save(objXML, 1) Call .Close() End With Set res = nothing Let's assume that the XML generated above then gets saved to a file. I'm able to read the XML back into a recordset like this: dim res : set res = Server.CreateObject("ADODB.recordset") res.open server.mappath("/admin/tbl_some_table.xml") And I can loop over the records without any problem. However what I really want to do is save all of the data in res to a table in a completely different database. We can assume that some_table already exists in this other database and has the exact same structure as the table I originally queried to make the XML. I started by creating a new recordset and using AddNew to add all of the rows from res to the new recordset dim outRes : set outRes = Server.CreateObject("ADODB.recordset") dim outConn : set outConn = Server.CreateObject("ADODB.Connection") dim testConnStr : testConnStr = "DRIVER={SQL Server};SERVER=dev-windows\sql2000;UID=myuser;PWD=mypass;DATABASE=Testing" outConn.open testConnStr outRes.activeconnection = outConn outRes.cursortype = adOpenDynamic outRes.locktype = adLockOptimistic outRes.source = "product_accessories" outRes.open while not res.eof outRes.addnew for i=0 to res.fields.count-1 outRes(res.fields(i).name) = res(res.fields(i).name) next outRes.movefirst res.movenext wend outRes.updatebatch But this bombs the first time I try to assign the value from res to outRes. Microsoft OLE DB Provider for ODBC Drivers error '80040e21' Multiple-step OLE DB operation generated errors. Check each OLE DB status value, if available. No work was done. Can someone tell me what I'm doing wrong or suggest a better way for me to copy the data loaded from XML to a different database?

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  • getaddrinfo appears to return different results between Windows and Ubuntu?

    - by MrDuk
    I have the following two sets of code: Windows #undef UNICODE #include <winsock2.h> #include <ws2tcpip.h> #include <stdio.h> // link with Ws2_32.lib #pragma comment (lib, "Ws2_32.lib") int __cdecl main(int argc, char **argv) { //----------------------------------------- // Declare and initialize variables WSADATA wsaData; int iResult; INT iRetval; DWORD dwRetval; argv[1] = "www.google.com"; argv[2] = "80"; int i = 1; struct addrinfo *result = NULL; struct addrinfo *ptr = NULL; struct addrinfo hints; struct sockaddr_in *sockaddr_ipv4; // struct sockaddr_in6 *sockaddr_ipv6; LPSOCKADDR sockaddr_ip; char ipstringbuffer[46]; DWORD ipbufferlength = 46; /* // Validate the parameters if (argc != 3) { printf("usage: %s <hostname> <servicename>\n", argv[0]); printf("getaddrinfo provides protocol-independent translation\n"); printf(" from an ANSI host name to an IP address\n"); printf("%s example usage\n", argv[0]); printf(" %s www.contoso.com 0\n", argv[0]); return 1; } */ // Initialize Winsock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { printf("WSAStartup failed: %d\n", iResult); return 1; } //-------------------------------- // Setup the hints address info structure // which is passed to the getaddrinfo() function ZeroMemory( &hints, sizeof(hints) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; // hints.ai_protocol = IPPROTO_TCP; printf("Calling getaddrinfo with following parameters:\n"); printf("\tnodename = %s\n", argv[1]); printf("\tservname (or port) = %s\n\n", argv[2]); //-------------------------------- // Call getaddrinfo(). If the call succeeds, // the result variable will hold a linked list // of addrinfo structures containing response // information dwRetval = getaddrinfo(argv[1], argv[2], &hints, &result); if ( dwRetval != 0 ) { printf("getaddrinfo failed with error: %d\n", dwRetval); WSACleanup(); return 1; } printf("getaddrinfo returned success\n"); // Retrieve each address and print out the hex bytes for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) { printf("getaddrinfo response %d\n", i++); printf("\tFlags: 0x%x\n", ptr->ai_flags); printf("\tFamily: "); switch (ptr->ai_family) { case AF_UNSPEC: printf("Unspecified\n"); break; case AF_INET: printf("AF_INET (IPv4)\n"); sockaddr_ipv4 = (struct sockaddr_in *) ptr->ai_addr; printf("\tIPv4 address %s\n", inet_ntoa(sockaddr_ipv4->sin_addr) ); break; case AF_INET6: printf("AF_INET6 (IPv6)\n"); // the InetNtop function is available on Windows Vista and later // sockaddr_ipv6 = (struct sockaddr_in6 *) ptr->ai_addr; // printf("\tIPv6 address %s\n", // InetNtop(AF_INET6, &sockaddr_ipv6->sin6_addr, ipstringbuffer, 46) ); // We use WSAAddressToString since it is supported on Windows XP and later sockaddr_ip = (LPSOCKADDR) ptr->ai_addr; // The buffer length is changed by each call to WSAAddresstoString // So we need to set it for each iteration through the loop for safety ipbufferlength = 46; iRetval = WSAAddressToString(sockaddr_ip, (DWORD) ptr->ai_addrlen, NULL, ipstringbuffer, &ipbufferlength ); if (iRetval) printf("WSAAddressToString failed with %u\n", WSAGetLastError() ); else printf("\tIPv6 address %s\n", ipstringbuffer); break; case AF_NETBIOS: printf("AF_NETBIOS (NetBIOS)\n"); break; default: printf("Other %ld\n", ptr->ai_family); break; } printf("\tSocket type: "); switch (ptr->ai_socktype) { case 0: printf("Unspecified\n"); break; case SOCK_STREAM: printf("SOCK_STREAM (stream)\n"); break; case SOCK_DGRAM: printf("SOCK_DGRAM (datagram) \n"); break; case SOCK_RAW: printf("SOCK_RAW (raw) \n"); break; case SOCK_RDM: printf("SOCK_RDM (reliable message datagram)\n"); break; case SOCK_SEQPACKET: printf("SOCK_SEQPACKET (pseudo-stream packet)\n"); break; default: printf("Other %ld\n", ptr->ai_socktype); break; } printf("\tProtocol: "); switch (ptr->ai_protocol) { case 0: printf("Unspecified\n"); break; case IPPROTO_TCP: printf("IPPROTO_TCP (TCP)\n"); break; case IPPROTO_UDP: printf("IPPROTO_UDP (UDP) \n"); break; default: printf("Other %ld\n", ptr->ai_protocol); break; } printf("\tLength of this sockaddr: %d\n", ptr->ai_addrlen); printf("\tCanonical name: %s\n", ptr->ai_canonname); } freeaddrinfo(result); WSACleanup(); return 0; } Ubuntu /* ** listener.c -- a datagram sockets "server" demo */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4950" // the port users will be connecting to #define MAXBUFLEN 100 // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; socklen_t addr_len; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_DGRAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recvfrom...\n"); addr_len = sizeof their_addr; if ((numbytes = recvfrom(sockfd, buf, MAXBUFLEN-1 , 0, (struct sockaddr *)&their_addr, &addr_len)) == -1) { perror("recvfrom"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); return 0; } When I attempt www.google.com, I don't get the ipv6 socket returned on Windows - why is this? Outputs: (ubuntu) caleb@ub1:~/Documents/dev/cs438/mp0/MP0$ ./a.out www.google.com IP addresses for www.google.com: IPv4: 74.125.228.115 IPv4: 74.125.228.116 IPv4: 74.125.228.112 IPv4: 74.125.228.113 IPv4: 74.125.228.114 IPv6: 2607:f8b0:4004:803::1010 Outputs: (win) Calling getaddrinfo with following parameters: nodename = www.google.com servname (or port) = 80 getaddrinfo returned success getaddrinfo response 1 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.114 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 2 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.115 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 3 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.116 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 4 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.112 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 5 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.113 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null)

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  • How do you protect a common resource using mutexes?

    - by Steve
    I have a common resource, which I want 1 and only 1 instance of my application (or it's COM API) to have access to at any time. I have tried to protect this resource using mutexes, but when multiple threads of a host dotnet application try to access the COM object, the mutex doesn't seem to be released. This is the code I have used to protect my resource. repeat Mutex := CreateMutex(nil, True, PChar('Connections')); until (Mutex <> 0) and (GetLastError <> ERROR_ALREADY_EXISTS); try //use resource here! finally CloseHandle(Mutex); end; If I run the threads simultaneously, the first thread get's through (obviously, being the first one to create the mutex), but subsequent threads are caught in the repeat loop. If I run each thread at 5 second intervals, then all is ok. I suspect I'm not using mutexes correctly here, but I have found very little documentation about how to do this. Any ideas?

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  • Why is this exception thrown in the visual studio C compiler?

    - by Shane Larson
    Hello. I am trying to get more adept and my C programming and I was attempting to test out displaying a character from the input stream while inside of the loop that is getting the character. I am using the getchar() method. I am getting an exception thrown at the time that the printf statement in my code is present. (If I comment out the printf line in this function, the exception is not thrown). Exception: Unhandled exception at 0x611c91ad (msvcr90d.dll) in firstOS.exe: 0xC0000005: Access violation reading location 0x00002573. Here is the code... Any thoughts? Thank you. PS. I am using the stdio.h library. /*getCommandPromptNew - obtains a string command prompt.*/ void getCommandPromptNew(char s[], int lim){ int i, c; for(i=0; i < lim-1 && (c=getchar())!=EOF && c!='\n'; ++i){ s[i] = c; printf('%s', c); } }

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  • PHP manipulating multidimensional array values

    - by Joker
    I have a result set as an array from a database that looks like: array ( 0 => array ( "a" => "something" "b" => "something" "c" => "something" ) 1 => array ( "a" => "something" "b" => "something" "c" => "something" ) 2 => array ( "a" => "something" "b" => "something" "c" => "something" ) ) How would I apply a function to replace the values of an array only on the array key with b? Normally I would just rebuild a new array with a foreach loop and apply the function if the array key is b, but I'm not sure if it's the best way. I've tried taking a look at many array functions and it seemed like array_walk_recursive is something I might use, but I didn't have luck in getting it to do what I want. If I'm not describing it well enough, basically I want to be able to do as the code below does: $arr = array(); foreach ($result as $key => $value) { foreach ($value as $key2 => $value2) { $arr[$key][$key2] = ($key2 == 'b' ? $this->_my_method($value2) : $value2); } } Should I stick with that, or is there a better way?

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  • XSLT inserting once off custom text

    - by BeraCim
    Hi all: The folloiwng is a pre-existing xml file. I was wondering how can I insert a element before the first element using xslt? <XmlFile> <!-- insert another <tag> element here --> <tag> <innerTag> </innerTag> </tag> <tag> <innerTag> </innerTag> </tag> <tag> <innerTag> </innerTag> </tag> </XmlFile> I was thinking of using a for-each loop and test the position = 0, but upon the first occurence of the for-each its already too late. This is a once-off text so I can't combine it with other xslt templates that are already inside the xsl file. Thanks.

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  • How to check if JavaScript object is JSON

    - by Wei Hao
    I have a nested JSON object that I need to loop through, and the value of each key could be a String, JSON array or another JSON object. Depending on the type of object, I need to carry out different operations. Is there any way I can check the type of the object to see if it is a String, JSON object or JSON array? I tried using typeof and instanceof but both didn't seem to work, as typeof will return an object for both JSON object and array, and instanceof gives an error when I do obj instanceof JSON. To be more specific, after parsing the JSON into a JS object, is there any way I can check if it is a normal string, or an object with keys and values (from a JSON object), or an array (from a JSON array)? For example: JSON var data = {"hi": {"hello": ["hi1","hi2"] }, "hey":"words" } JavaScript var jsonObj = JSON.parse(data); var level1 = jsonObj.hi; var text = jsonObj.hey; var arr = level1.hello; //how to check if level1 was formerly a JSON object? //how to check if arr was formerly a JSON array? //how to check if text is a string?

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  • Using GCC (MinGW) to compile OpenGL on Windows

    - by Casey
    I've searched on google and haven't been able to come up with a solution. I would like to compile some OpenGL programming using GCC. In the GL folder in GCC I have the following headers: gl.h glext.h glu.h Then in my system32 file I have the following .dll opengl32.dll glu32.dll glut32.dll If I wanted to write a simple OpenGL "Hello World" and link and compile with GCC, what is the correct process? I'm attempting to use this code: #include <GL/gl.h> #include <GL/glut.h> void display() { glClear(GL_COLOR_BUFFER_BIT); glFlush(); } int main(int argc, char **argv) { glutInit(&argc, argv); glutInitWindowSize(512,512); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutCreateWindow("The glut hello world program"); glutDisplayFunc(display); glClearColor(0.0, 0.0, 0.0, 1.0); glutMainLoop(); // Infinite event loop return 0; } Thank you in advance for the help.

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  • SWT TabFolder: Weird Drawing Behaviour

    - by JesperGJensen
    Hello StackOverflow Experts Description I have an SWT Page with a TabFolder with a number of dynamically created TabItems. On each TabItem i crate a Composite and set the TabItem.setControl() to the Composite. I then use this Composite as the page on which i draw my items. I draw a set of Controls, including Textbox's and Labels. For the First, Default Tab, this works fine. No problems. Problem On tabs that is not the first tab i have the following problems: I am unable to visually alter then Edited/Enabled state of my Controls. I am unable to visually set the Text content of my elements My Controls look disabled and have a Greyed out look. But i am able to Select the content with my mouse and use CTRL+C to copy it out. So the text contet is there and they are Editable. Visually it is just not updated. Any comments are appeciated, Any requests for code, examples will be supplied and help Welcommed. Updates I tried added the suggest debug loop to the code, where i attempt to enable my Controls. This was the result: [main] INFO [dk.viking.controller.LayerController] - f038.stklok is now Editable [true] and enabled [true] [main] INFO [dk.viking.controller.LayerController] - true Text {} [main] INFO [dk.viking.controller.LayerController] - true Composite {} [main] INFO [dk.viking.controller.LayerController] - true TabFolder {} [main] INFO [dk.viking.controller.LayerController] - true Shell {Viking GUI}

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  • What is a faster way of merging the values of this Python structure into a single dictionary?

    - by jcoon
    I've refactored how the merged-dictionary (all_classes) below is created, but I'm wondering if it can be more efficient. I have a dictionary of dictionaries, like this: groups_and_classes = {'group_1': {'class_A': [1, 2, 3], 'class_B': [1, 3, 5, 7], 'class_c': [1, 2], # ...many more items like this }, 'group_2': {'class_A': [11, 12, 13], 'class_C': [5, 6, 7, 8, 9] }, # ...and many more items like this } A function creates a new object from groups_and_classes like this (the function to create this is called often): all_classes = {'class_A': [1, 2, 3, 11, 12, 13], 'class_B': [1, 3, 5, 7, 9], 'class_C': [1, 2, 5, 6, 7, 8, 9] } Right now, there is a loop that does this: all_classes = {} for group in groups_and_classes.values(): for c, vals in group.iteritems(): for v in vals: if all_classes.has_key(c): if v not in all_classes[c]: all_classes[c].append(v) else: all_classes[c] = [v] So far, I changed the code to use a set instead of a list since the order of the list doesn't matter and the values need to be unique: all_classes = {} for group in groups_and_classes.values(): for c, vals in group.iteritems(): try: all_classes[c].update(set(vals)) except KeyError: all_classes[c] = set(vals) This is a little nicer, and I didn't have to convert the sets to lists because of how all_classes is used in the code. Question: Is there a more efficient way of creating all_classes (aside from building it at the same time groups_and_classes is built, and changing everywhere this function is called)?

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  • Looping through my table, how do I know if the checkbox is checked?

    - by radbyx
    How I build my table: for (var i = 0; i < result.length; i++) { var item = result[i]; // Firma, BygningselementNavn, BrugerNavn, EmailAdresse, Telefon tbody = tbody + '<tr class="modtagerRow"><td>' + item.FirmaNavn + '</td>' + '<td>' + item.BygningselementNavn + '</td>' + '<td>' + item.BrugerNavn + '</td>' + '<td>' + item.EmailAdresse + '</td>' + '<td>' + item.Telefon + '</td>' // Medtag tbody = tbody + '<td style="text-align:center"><input type="checkbox" value="' + item.BygningselementId + '_' + item.BrugerId + '" name="BygningsElementBrugerComboIds"></td>' + '</tr>'; } $('#ModtagereTable tbody').append(tbody) How I am trying to loop through the rows and adding a CSS class to rows that has it's checkbox checked. 1) I get the indexies to the console, but I can't make the if condition for all the checked checkboxes. 2) Also I am not sure if I can you $( this ) or I should use something else, when adding the class .hideForSendMailConfirm? // Looping rows in table $( ".modtagerRow" ).each(function(index, element) { console.log('index: ' + index); // if if (element.checked) { $( this ).addClass(".hideForSendMailConfirm"); } });

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  • movie silent until button press, flash as3

    - by pixelGreaser
    I thought I could change the Boolean true/false value, but it's not working. How do I get this to hush, until the button is pressed? import flash.media.Sound; import flash.media.SoundChannel; var soundOn:Boolean = true; //music is ON when we start var myToons:TitleMusic = new TitleMusic(); var myChannel:SoundChannel = myToons.play(0,1000); // endless loop, in effect var myTransform:SoundTransform; mySoundButton.addEventListener(MouseEvent.CLICK,toggleSound); mySoundButton.buttonMode = true; mySoundButton.mouseChildren = false; function toggleSound(e:MouseEvent) { if(soundOn) { // turn sound off myTransform = new SoundTransform(); myTransform.volume = 0; // silent myChannel.soundTransform = myTransform; soundOn = false; mySoundButton.myButtonText.text = "click to turn sound ON"; } else // sound is off { // turn sound on myTransform = new SoundTransform(); myTransform.volume = 1; // full volume myChannel.soundTransform = myTransform; soundOn = true; mySoundButton.myButtonText.text = "click to turn sound OFF"; } }

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  • MySQL Gurus: How to pull a complex grid of data from MySQL database with one query?

    - by iopener
    Hopefully this is less complex than I think. I have one table of companies, and another table of jobs, and a third table with that contains a single entry for each employee in each job from each company. NOTE: Some companies won't have employees in some jobs, and some companies will have more than one employee in some jobs. The company table has a companyid and companyname field, the job table has a jobid and jobtitle field, and the employee table has employeeid, companyid, jobid and employeename fields. I want to build a table like this: +-----------+-----------+-----------+ | Company A | Company B | Company C | ------+-----------+-----------+-----------+ Job A | Emp 1 | Emp 2 | | ------+-----------+-----------+-----------+ Job B | Emp 3 | | Emp 4 | | | | Emp 5 | ------+-----------+-----------+-----------+ Job C | | Emp 6 | | | | Emp 7 | | | | Emp 8 | | ------+-----------+-----------+-----------+ I had previously been looping through a result set of jobs, and for each job, looping through a result set of each company, and for each company, looping through each employee and printing it in a table (gross, but performance was not supposed to be a consideration). The app has grown in popularity, and now we have 100 companies and hundreds of jobs, and the server is crapping out (all the id fields are indexed). Any suggestions on how to write a single query to get this data? I don't need the company names or job titles (obviously), but I do need some way to identify where each row from the result should be printed. I'm imagining a result set that just contained a long list of joined employees, and I could write a loop to use the companyid and employeeid values to tell me when to create a new cell or table row. This works as long as there aren't ZERO employees; I would need a NULL employee name for that I think? Am I completely on the wrong track? Thanks in advance for any ideas!

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  • jquery-infinite-carousel - jump 3 items instead of one

    - by Rob B
    Successfully used jquery-infinite-carousel in the past but for my current project I need it to loop forever AND also jump 3 items at a time. Example of how it works jumping 1 at a time here. jQuery.fn.carousel = function(previous, next, options){ var sliderList = jQuery(this).children()[0]; if (sliderList) { var increment = jQuery(sliderList).children().outerWidth("true"), elmnts = jQuery(sliderList).children(), numElmts = elmnts.length, sizeFirstElmnt = increment, shownInViewport = Math.round(jQuery(this).width() / sizeFirstElmnt), firstElementOnViewPort = 1, isAnimating = false; //console.log("increment = " + increment); //console.log("numElmts = " + numElmts); //console.log("shownInViewport = " + shownInViewport); for (i = 0; i < shownInViewport; i++) { jQuery(sliderList).css('width',(numElmts+shownInViewport)*increment + increment + "px"); jQuery(sliderList).append(jQuery(elmnts[i]).clone()); } jQuery(previous).click(function(event){ if (!isAnimating) { if (firstElementOnViewPort == 1) { jQuery(sliderList).css('left', "-" + numElmts * sizeFirstElmnt + "px"); firstElementOnViewPort = numElmts; console.log("firstElementOnViewPort = " + firstElementOnViewPort); } else { firstElementOnViewPort--; } jQuery(sliderList).animate({ left: "+=" + increment, y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); jQuery(next).click(function(event){ if (!isAnimating) { if (firstElementOnViewPort > numElmts) { firstElementOnViewPort = 2; jQuery(sliderList).css('left', "0px"); } else { firstElementOnViewPort++; } jQuery(sliderList).animate({ left: "-=" + (increment), y: 0, queue: true }, "swing", function(){isAnimating = false;}); isAnimating = true; } }); } };

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  • Multi-dimensional array edge/border conditions

    - by kirbuchi
    Hi, I'm iterating over a 3 dimensional array (which is an image with 3 values for each pixel) to apply a 3x3 filter to each pixel as follows: //For each value on the image for (i=0;i<3*width*height;i++){ //For each filter value for (j=0;j<9;j++){ if (notOutsideEdgesCondition){ *(**(outArray)+i)+= *(**(pixelArray)+i-1+(j%3)) * (*(filter+j)); } } } I'm using pointer arithmetic because if I used array notation I'd have 4 loops and I'm trying to have the least possible number of loops. My problem is my notOutsideEdgesCondition is getting quite out of hands because I have to consider 8 border cases. I have the following handled conditions Left Column: ((i%width)==0) && (j%3==0) Right Column: ((i-1)%width ==0) && (i>1) && (j%3==2) Upper Row: (i<width) && (j<2) Lower Row: (i>(width*height-width)) && (j>5) and still have to consider the 4 corner cases which will have longer expressions. At this point I've stopped and asked myself if this is the best way to go because If I have a 5 line long conditional evaluation it'll not only be truly painful to debug but will slow the inner loop. That's why I come to you to ask if there's a known algorithm to handle this cases or if there's a better approach for my problem. Thanks a lot.

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  • Adding items to a combo box's internal list programatically.

    - by Andrew
    So, despite Matt's generous explanation in my last question, I still didn't understand and decided to start a new project and use an internal list. - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { codesList = [[NSString alloc] initWithContentsOfFile: @".../.../codelist.txt"]; namesList = [[NSString alloc] initWithContentsOfFile: @".../.../namelist.txt"]; codesListArray = [[NSMutableArray alloc]initWithArray:[codesList componentsSeparatedByString:@"\n"]]; namesListArray = [[NSMutableArray alloc]initWithArray:[namesList componentsSeparatedByString:@"\n"]]; addTheDash = [[NSString alloc]initWithString:@" - "]; flossNames = [[NSMutableArray alloc]init]; [flossNames removeAllObjects]; for (int n=0; n<=[codesListArray count]; n++){ NSMutableString *nameBuilder = [[NSMutableString alloc]initWithFormat:@"%@", [codesListArray objectAtIndex:n]]; [nameBuilder appendString:addTheDash]; [nameBuilder appendString:[namesListArray objectAtIndex:n]]; [comboBoz addItemWithObjectValue:[NSMutableString stringWithString:nameBuilder]]; [nameBuilder release]; } } So this is my latest attempt at this and the list still isn't showing in my combo box. I've tried using the addItemsWithObjectValues outside the for loop along with the suggestions at this question: Is this the right way to add items to NSCombobox in Cocoa ? But still no luck. If you can't tell, I'm trying to combine two strings from the files with a hyphen in between them and then put that new string into the combo box. There are over 400 codes and matching names in the two files, so manually putting them in would be a huge chore, not to mention, I don't see what would be causing this problem. The compiler shows no warnings or errors, and in the IB, I have it set to use the internal list, but when I run it, the list is not populated unless I do it manually. Some things I thought might be causing it: Being in the applicationDidFinishLaunching: method Having the string and array variables declared as instance variables in the header (along with @property and @synth done to them) Messing around with using appendString multiple times with NSMutableArrays Nothing seems to be causing this to me, but maybe someone else will know something I don't. Thanks for the help.

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  • How to get node without children in xQuery?

    - by mbrevoort
    So I have two nodes of elements that I'm essentially trying to join. I want the top level node to stay the same but the child nodes to be replaced by those cross referenced. Given: <stuff> <item foo="foo" boo="1"/> <item foo="bar" boo="2" /> <item foo="baz" boo="3"/> <item foo="blah boo="4""/> </stuff> <list a="1" b="2"> <foo>bar</foo> <foo>baz</foo> </list> I want to loop through "list" and cross reference elements in "stuff" for this result: <list a="1" b="2"> <item foo="bar" boo="2" /> <item foo="baz" boo="3"/> </list> I want to do this without having to know about what attributes might be on "list". In other words I don't want to have to explicitly call them out like attribute a { $list/@a }, attribute b { $list/@b }

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  • Ajax function partially fails when alert removed

    - by YsoL8
    Hello. I have a problem in the following code: //quesry the db for image information function queryDB (parameters) { var parameters = "p="+parameters; alert ("hello"); if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { // use the info alert (xmlhttp.responseText); } } xmlhttp.open("POST", "js/imagelist.php", true); //Send the proper header information along with the request xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", parameters.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.send(parameters); } When I remove the alert statement 4 lines down I hit problems. This function is being called by a loop, and without the alert, I only get results for the last value sent to the statement. With it, I get everything I was expecting and really I'm at a loss to know why. I've heard that this may be a timing issue as I'm sending new requests before the old one is finished. I also heard polling being mentioned, but I can't find any information detailed enough. I'm new to synchronous services and I'm not really aware of the issues.

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  • Switching from form_for to remote_form_for problems with submit changes in Rails

    - by Matthias Günther
    Hi there, another day with Rails and today I want to use Ajax. linkt_remote_link for changing a text was pretty easy so I thought it would also be easy to switch my form_for loop just to an ajax request form with remote_form_for, but the problem with the remote_form_for is that it doesn't save my changes? Here the code that worked: <% form_for bill, :url => {:action => 'update', :id => bill.id} do |f| %> # make the processing e.g. displaying texfields and so on <%= submit_tag 'speichern'%> It produces the following html code: <form action="/adminbill/update/58" class="edit_bill" id="edit_bill_58" method="post"><div style="margin:0;padding:0;display:inline"><input name="_method" type="hidden" value="put" /></div> <!-- here the html things for the forms --> <input class="button" name="commit" type="submit" value="speichern" /> Here the code which don't save me the changes and submit them: <% remote_form_for bill, :url => {:action => 'update', :id => bill.id} do |f| %> # make the processing e.g. displaying texfields and so on <%= submit_tag 'speichern'%> It produces the following html code: <form action="/adminbill/update/58" class="edit_bill" id="edit_bill_58" method="post" onsubmit="$.ajax({data:$.param($(this).serializeArray()), dataType:'script', type:'post', url:'/adminbill/update/58'}); return false;"><div style="margin:0;padding:0;display:inline"><input name="_method" type="hidden" value="put" /></div> <!-- here the html things for the forms --> <input class="button" name="commit" type="submit" value="speichern" /> I don't know if I have to consider something special when using remote_form_for (see remote_form_for)

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  • Save memory in Python. How to iterate over the lines and save them efficiently with a 2million line

    - by skyl
    I have a tab-separated data file with a little over 2 million lines and 19 columns. You can find it, in US.zip: http://download.geonames.org/export/dump/. I started to run the following but with for l in f.readlines(). I understand that just iterating over the file is supposed to be more efficient so I'm posting that below. Still, with this small optimization, I'm using 10% of my memory on the process and have only done about 3% of the records. It looks like, at this pace, it will run out of memory like it did before. Also, the function I have is very slow. Is there anything obvious I can do to speed it up? Would it help to del the objects with each pass of the for loop? def run(): from geonames.models import POI f = file('data/US.txt') for l in f: li = l.split('\t') try: p = POI() p.geonameid = li[0] p.name = li[1] p.asciiname = li[2] p.alternatenames = li[3] p.point = "POINT(%s %s)" % (li[5], li[4]) p.feature_class = li[6] p.feature_code = li[7] p.country_code = li[8] p.ccs2 = li[9] p.admin1_code = li[10] p.admin2_code = li[11] p.admin3_code = li[12] p.admin4_code = li[13] p.population = li[14] p.elevation = li[15] p.gtopo30 = li[16] p.timezone = li[17] p.modification_date = li[18] p.save() except IndexError: pass if __name__ == "__main__": run()

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  • Java: Combine 2 List <String[]>

    - by battousai622
    I have two List of array string. I want to be able to create a New List (newList) by combining the 2 lists. But it must meet these 3 conditions: 1) Copy the contents of store_inventory into newList. 2) Then if the item names in store_inventory & new_acquisitions match, just add the two quantities together and change it in newList. 3) If new_acquisitions has a new item that does not exist in store_inventory, then add it to the newList. The titles for the CSV list are: Item Name, Quantity, Cost, Price. The List contains an string[] of item name, quantity, cost and price for each row. CSVReader from = new CSVReader(new FileReader("/test/new_acquisitions.csv")); List <String[]> acquisitions = from.readAll(); CSVReader to = new CSVReader(new FileReader("/test/store_inventory.csv")); List <String[]> inventory = to.readAll(); List <String[]> newList; Any code to get me started would be great! =] this is what i have so far... for (int i = 0; i < acquisitions.size(); i++) { temp1 = acquisitions.get(i); for (int j = 1; j < inventory.size(); j++) { temp2 = inventory.get(j); if (temp1[0].equals(temp2[0])) { //if match found... do something? //break out of loop } } //if new item found... do something? }

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  • Lazy Sequences that "Look Ahead" for Project Euler Problem 14

    - by ivar
    I'm trying to solve Project Euler Problem 14 in a lazy way. Unfortunately, I may be trying to do the impossible: create a lazy sequence that is both lazy, yet also somehow 'looks ahead' for values it hasn't computed yet. The non-lazy version I wrote to test correctness was: (defn chain-length [num] (loop [len 1 n num] (cond (= n 1) len (odd? n) (recur (inc len) (+ 1 (* 3 n))) true (recur (inc len) (/ n 2))))) Which works, but is really slow. Of course I could memoize that: (def memoized-chain (memoize (fn [n] (cond (= n 1) 1 (odd? n) (+ 1 (memoized-chain (+ 1 (* 3 n)))) true (+ 1 (memoized-chain (/ n 2))))))) However, what I really wanted to do was scratch my itch for understanding the limits of lazy sequences, and write a function like this: (def lazy-chain (letfn [(chain [n] (lazy-seq (cons (if (odd? n) (+ 1 (nth lazy-chain (dec (+ 1 (* 3 n))))) (+ 1 (nth lazy-chain (dec (/ n 2))))) (chain (+ n 1)))))] (chain 1))) Pulling elements from this will cause a stack overflow for n2, which is understandable if you think about why it needs to look 'into the future' at n=3 to know the value of the tenth element in the lazy list because (+ 1 (* 3 n)) = 10. Since lazy lists have much less overhead than memoization, I would like to know if this kind of thing is possible somehow via even more delayed evaluation or queuing?

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  • I can't figure out why this fps counter is inaccurate.

    - by rmetzger
    I'm trying to track frames per second in my game. I don't want the fps to show as an average. I want to see how the frame rate is affected when I push keys and add models etc. So I am using a variable to store the current time and previous time, and when they differ by 1 second, then I update the fps. My problem is that it is showing around 33fps but when I move the mouse around really fast, the fps jumps up to 49fps. Other times, if I change a simple line of code elsewhere not related to the frame counter, or close the project and open it later, the fps will be around 60. Vsync is on so I can't tell if the mouse is still effecting the fps. Here is my code which is in an update function that happens every frame: FrameCount++; currentTime = timeGetTime (); static unsigned long prevTime = currentTime; TimeDelta = (currentTime - prevTime) / 1000; if (TimeDelta > 1.0f) { fps = FrameCount / TimeDelta; prevTime = currentTime; FrameCount = 0; TimeDelta = 0; } Here are the variable declarations: int FrameCount; double fps, currentTime, prevTime, TimeDelta, TimeElapsed; Please let me know what is wrong here and how to fix it, or if you have a better way to count fps. Thanks!!!!!! I am using DirectX 9 btw but I doubt that is relevant, and I am using PeekMessage. Should I be using an if else statement instead? Here is my message processing loop: MSG msg; ZeroMemory (&msg, sizeof (MSG)); while (msg.message != WM_QUIT) { if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage (&msg); DispatchMessage (&msg); } Update (); RenderFrame (); }

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  • Does complex JOINs causes high coupling and maintenance problems ?

    - by ashkan.kh.nazary
    Our project has ~40 tables with complex relations.A colleague believes in using long join queries which enforces me to learn about tables outside of my module but I think I should not concern about tables not directly related to my module and use data access functions (written by those responsible for other modules) when I need data from them. Let me clarify: I am responsible for the ContactVendor module which enables the customers to contact the vendor and start a conversation about some specific product. Products module has it's own complex tables and relations with functions that encapsulate details (for example i18n, activation, product availability etc ...). Now I need to show the product title of some product related to some conversation between the vendor and customers. I may either write a long query that retrieves the product info along with conversation stuff in one shot (which enforces me to learn about Product tables) OR I may pass the relevant product_id to the get_product_info(int) function. First approach is obviously demanding and introduces many bad practices and things I normally consider fault in programming. The problem with the second approach seems to be the countless mini queries these access functions cause and performance loss is a concern when a loop tries to fetch product titles for 100 products using functions that each perform a separate query. So I'm stuck between "don't code to the implementation, code to interface" and performance. What is the right way of doing things ? UPDATE: I'm specially concerned about possible future modifications to those tables outside of my module. What if the Products module decided to change the way they are doing things? or for some reason modify the schema? It means some other modules would break or malfunction until the change is integrated to them. The usual ripple effect problem.

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