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  • Limited IList<> implementation ?

    - by Wam
    Hello people, I'm doing some work with stats, and want to refactor the following method : public static blah(float[] array) { //Do something over array, sum it for example. } However, instead of using float[] I'd like to be using some kind of indexed enumerable (to use dynamic loading from disk for very large arrays for example). I had created a simple interface, and wanted to use it. public interface IArray<T> : IEnumerable<T> { T this[int j] { get; set; } int Length { get; } } My problem is : float[] only inherits IList, not IArray, and AFAIK there's no way to change that. I'd like to ditch IArray and only use IList, but my classes would need to implement many methods like Add, RemoveAt although they are fixed size And then my question : how can float[] implement IList whereas it doesn't have these methods ? Any help is welcome. Cheers

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  • [C++] Producer/Consumer Implementation -- Feedback Wanted

    - by bobber205
    I'm preparing for an interview in a few weeks and I thougth I would give threads in boost a go, as well as do the simple producer/consumer problem I learned in school. Haven't done it quite awhile so I was curious what you guys think of this? What should I add to make it a better example etc. Thanks for the feedback! :) ////////////////////////////////////////////////////////////////////////// boost::mutex bufferMutex; deque<int> buffer; const int maxBufferSize = 5; ////////////////////////////////////////////////////////////////////////// bool AddToBuffer(int i) { if (buffer.size() < maxBufferSize) { buffer.push_back(i); return true; } else { return false; } } bool GetFromBuffer(int& toReturn) { if (buffer.size() == 0) { return false; } else { toReturn = buffer[buffer.size()-1]; buffer.pop_back(); return true; } } struct Producer { int ID; void operator()() { while (true) { boost::mutex::scoped_lock lock(bufferMutex); int num = dice(); bool result = AddToBuffer(num); lock.unlock(); //safe area done if (result) { cout << "Producer " << this->ID << " Added " << num << endl; } else { cout << "!!Buffer was Full!!" << endl; } //Added //Now wait boost::xtime xt; xtime_get( &xt, boost::TIME_UTC); xt.nsec += 1000000 + 100000 * (rand() % 1000); boost::thread::sleep(xt); } } }; struct Consumer { int ID; void operator()() { while (true) { int returnedInt = 0; boost::mutex::scoped_lock lock(bufferMutex); bool result = GetFromBuffer(returnedInt); lock.unlock(); //safe area done if (result) { cout << "\tConsumer " << this->ID << " Took Out " << returnedInt << endl; } else { cout << "!!Buffer was Empty!!" << endl; } //Added //Now wait boost::xtime xt; xtime_get( &xt, boost::TIME_UTC); xt.nsec += 1000000 + 100000 * (rand() % 1000); boost::thread::sleep(xt); } } }; void main() { Producer p, p2; Consumer c, c2; p.ID = 1; p2.ID = 2; c.ID = 1; c2.ID = 2; boost::thread thread1(boost::ref(p)); boost::thread thread2(boost::ref(c)); boost::thread thread3(boost::ref(p2)); boost::thread thread4(boost::ref(c2)); int x; cin >> x; }

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  • Asp.Net MVC 2 Client validation implementation for Enterprise Library Validation Block

    - by er-v
    Hello to everybody. I've found a very good article about how to use EntLib Validation Block for server validation in MVC 2. But as there pointed out The current design of EntLib’s Validation Application Block uses the Composite pattern; that is, when we ask for validation for an object, it returns back a single validator object that contains a list of all the validation work to be done. While this is very convenient from a normal usage scenario, the unfortunate side-effect is that we can’t “peek inside” to see what the individual validations are that it’s doing, and therefore can’t generate the appropriate client-side validation hints. So how is it possible to implement client side validation for EntLib? Is there work around?

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  • Netlogo Programming question - Chemical Equilibrium temperature and pressure implementation

    - by user286190
    Hi I am trying to code something in Netlogo..I am using an existing model Chemical Equilibrium and am trying to implement the following: turtles-own [speed ] ask turtles [ ;; set velocity ( ambient-temperature = 30 ) ;; fd velocity if temp > 40 [ "speed" increases of turtles ] ifelse temperature < 30 [ speed of turtles decreases] ] ;; to temp but it does not seem to work (it temperature is more than 40 the speed of the turtles increases if the temperature is less than 30 the speed of the turtles decreases) temperature is a slider on the model the same for pressure ask turtles [ ;; if pressure > 50 then speed increases of turtles ;; if pressure < 50 then speed decreases of turtles ] ;; to pressure thanks

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  • Problem with interface implementation in partial classes.

    - by Bas
    I have a question regarding a problem with L2S, Autogenerated DataContext and the use of Partial Classes. I have abstracted my datacontext and for every table I use, I'm implementing a class with an interface. In the code below you can see I have the Interface and two partial classes. The first class is just there to make sure the class in the auto-generated datacontext inherets Interface. The other autogenerated class makes sure the method from Interface is implemented. namespace PartialProject.objects { public interface Interface { Interface Instance { get; } } //To make sure the autogenerated code inherits Interface public partial class Class : Interface { } //This is autogenerated public partial class Class { public Class Instance { get { return this.Instance; } } } } Now my problem is that the method implemented in the autogenerated class gives the following error: - Property 'Instance' cannot implement property from interface 'PartialProject.objects.Interface'. Type should be 'PartialProjects.objects.Interface'. <- Any idea how this error can be resolved? Keep in mind that I can't edit anything in the autogenerated code. Thanks in advance!

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  • Open-source PHP Accounting/General Ledger Implementation

    - by Prasad
    Hi, I'm looking for any open-source accounting module that I can include in my Symfony project. I was thinking of writing my own & releasing a plugin, but then I came across 2 solutions: http://arias.sourceforge.net/ http://frontaccounting.net/ Please answer on the lines of... Choosing one of the above, your experience, community support Other alternatives Thanks a lot!

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  • Linux's thread local storage implementation

    - by anon
    __thread Foo foo; How is "foo" actually resolved? Does the compiler silently replace every instance of "foo" with a function call? Is "foo" stored somewhere relative to the bottom of the stack, and the compiler stores this as "hey, for each thread, have this space near the bottom of the stack, and foo is stored as 'offset x from bottom of stack'"?

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  • Up to date, JPA compliant GenericDAO Implementation

    - by HDave
    I read this article: http://www.ibm.com/developerworks/java/library/j-genericdao.html several times and believe I understand what it is saying. However, it is 4 years old and I have a JPA compliant Java application to contend with. In addition, I see that there is a JPATemplate in Spring that has some good functionality, but the Spring documentation says it is already deprecated! Can anybody point me to a solid, modern, JPA compliant, Spring based, working example of a GenericDAOImpl that proxies an Interface to provide generic finder execution?

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  • Ideas for a rudimentary software licensing implementation

    - by Ross
    I'm trying to decide how to implement a very basic licensing solution for some software I wrote. The software will run on my (hypothetical) clients' machines, with the idea being that the software will immediately quit (with a friendly message) if the client is running it on greater-than-n machines (n being the number of licenses they have purchased). Additionally, the clients are non-tech-savvy to the point where "basic" is good enough. Here is my current design, but given that I have little to no experience in the topic, I wanted to ask SO before I started any development on it: A remote server hosts a MySQL database with a table containing two columns: client-key and license quantity The client-side application connects to the MySQL database on startup, offering it's client-key that I've put into a properties file packaged into the distribution (I would create a new distribution for each new client) Chances are, I'll need a second table to store validation history, so that with some short logic, the software can decide if it can be run on a given machine (maybe a sliding window of n machines using the software per 24 hours) If the software cannot establish a connection to the MySQL database, or decides that it's over the n allowed machines per day, it closes The connection info for the remote server hosting the MySQL database should be hard-coded into the app? (That sounds like a bad idea, but otherwise they could point it to some other always-validates-to-success server) I think that about covers my initial design. The intent being that while it certainly isn't full-proof, I think I've made it at least somewhat difficult to create an easily-sharable cracking solution. Also, I can easily adjust the license amount for a given client/key pair. I gotta figure this has been done a million times before, so tell me about a better solution that's just as simple to implement and provides the same (low) amount of security. In the event that external libraries are used, I prefer Java, as that's what the software has been written in.

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  • Recursion in Unity and Dispose pattern implementation

    - by Budda
    My class is inherited from UnityContainer (from Unity 2.0), here is source code: public class UnityManager : UnityContainer { private UnityManager() { _context = new MyDataClassesDataContext(); // ... } protected override void Dispose(bool disposing) { if ( disposing ) { _context.Dispose(); } base.Dispose(disposing); } private readonly CMCoreDataClassesDataContext _context; } When Dispose method is called for the instance of UnityManager class it drop into recursion... Why? As far as I know base.Dispose should call the Dispose method of base class only... isn't it? Who call back the Dispose(bool) of UnityManager? How to prevent that? Thanks.

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  • New to AVL tree implementation.

    - by nn
    I am writing a sliding window compression algorithm (LZ77) that searches for phrases in a "moving" dictionary. So far I have written a BST where each node is stored in an array and it's index in the array is also the value of the starting position in the window itself. I am now looking at transforming the BST to an AVL tree. I am a little confused at the sample implementations I have seen. Some only appear to store the balance factors whereas others store the height of each tree. Are there any performance advantage/disadvantages of storing the height and/or balance factor for each node? Apologies if this is a very simple question, but I'm still not visualizing how I want to restructure my BST to implement height balancing. Thanks.

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  • Pipe implementation

    - by nunos
    I am trying to implement a linux shell that supports piping. I have already done simple commands, commands running in background, redirections, but piping is still missing. I have already read about it and seen some snippets of code, but still haven't been able to sort out a working solution. What I have so far: int fd[2]; pid_t pid = fork(); if (pid == -1) return -1; if (pid == 0) { dup2(0, fd[0]); execlp("sort", "sort", NULL); } I am a novice programmer, as you can probably tell, and when I am programming something I don't know much about, this being obviously the case, I like to start with something really easy and concrete and then build from there. So, before being able to implement three and more different commands in pipeline, I would like to be able to compute "ls names.txt | sort" or something similiar, in which names.txt is a file of names alfabetically unordered. Thanks.

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  • Factory Method Implementation

    - by cedar715
    I was going through the 'Factory method' pages in SO and had come across this link. And this comment. The example looked as a variant and thought to implement in its original way: to defer instantiation to subclasses... Here is my attempt. Does the following code implements the Factory pattern of the example specified in the link? Please validate and suggest if this has to undergo any re-factoring. public class ScheduleTypeFactoryImpl implements ScheduleTypeFactory { @Override public IScheduleItem createLinearScheduleItem() { return new LinearScheduleItem(); } @Override public IScheduleItem createVODScheduleItem() { return new VODScheduleItem(); } } public class UseScheduleTypeFactory { public enum ScheduleTypeEnum { CableOnDemandScheduleTypeID, BroadbandScheduleTypeID, LinearCableScheduleTypeID, MobileLinearScheduleTypeID } public static IScheduleItem getScheduleItem(ScheduleTypeEnum scheduleType) { IScheduleItem scheduleItem = null; ScheduleTypeFactory scheduleTypeFactory = new ScheduleTypeFactoryImpl(); switch (scheduleType) { case CableOnDemandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case BroadbandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case LinearCableScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; case MobileLinearScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; default: break; } return scheduleItem; } }

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  • SpringMvc Annotations for DAO interface and DAO implementation

    - by dev_darin
    I would like to know if I am annotating these classes correctly, since I am new to the annotations: Country.java @Component public class Country { private int countryId; private String countryName; private String countryCode; /** * No args constructor */ public Country() { } /** * @param countryId * @param countryName * @param countryCode */ public Country(int countryId, String countryName, String countryCode) { this.countryId = countryId; this.countryName = countryName; this.countryCode = countryCode; } //getters and setters } CountryDAO.java @Repository public interface CountryDAO { public List<Country> getCountryList(); public void saveCountry(Country country); public void updateCountry(Country country); } JdbcCountryDAO.java @Component public class JdbcCountryDAO extends JdbcDaoSupport implements CountryDAO{ private final Logger logger = Logger.getLogger(getClass()); @Autowired public List<Country> getCountryList() { int countryId = 6; String countryCode = "AI"; logger.debug("In getCountryList()"); String sql = "SELECT * FROM TBLCOUNTRY WHERE countryId = ? AND countryCode = ?"; logger.debug("Executing getCountryList String "+sql); Object[] parameters = new Object[] {countryId, countryCode}; logger.info(sql); //List<Country> countryList = getJdbcTemplate().query(sql,new CountryMapper()); List<Country> countryList = getJdbcTemplate().query(sql, parameters,new CountryMapper()); return countryList; } CountryManagerIFace.java @Repository public interface CountryManagerIFace extends Serializable{ public void saveCountry(Country country); public List<Country> getCountries(); } CountryManager.java @Component public class CountryManager implements CountryManagerIFace{ @Autowired private CountryDAO countryDao; public void saveCountry(Country country) { countryDao.saveCountry(country); } public List<Country> getCountries() { return countryDao.getCountryList(); } public void setCountryDao(CountryDAO countryDao){ this.countryDao = countryDao; } }

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  • C# Login Dialog Implementation

    - by arc1880
    I have implemented a LoginAccess class that prompts the user to enter their active directory username and password. Then I save the login data as an encrypted file. Every subsequent start of the application, the LoginAccess class will read the encrypted file and check against the active directory to see if the login information is still valid. If it is not, then it will prompt the user again. I have made it so that the reading of the encrypted file and displaying of the login dialog is done on a separate thread. A delegate is fired when the login process is complete. The issue that I'm having is that I have a class that is used in multiple places. This class contains the call to the LoginAccess object. Every time I instantiate a new object there are multiple calls to the LoginAccess object and I get multiple dialogs appearing when it tries to prompt for a username and password. Any suggestions on how to have only one dialog appear would be greatly appreciated.

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  • Objective-C Implementation Pointers

    - by Dwaine Bailey
    Hi, I am currently writing an XML parser that parses a lot of data, with a lot of different nodes (the XML isn't designed by me, and I have no control over the content...) Anyway, it currently takes an unacceptably long time to download and read in (about 13 seconds) and so I'm looking for ways to increase the efficiency of the read. I've written a function to create hash values, so that the program no longer has to do a lot of string comparison (just NSUInteger comparison), but this still isn't reducing the complexity of the read in... So I thought maybe I could create an array of IMPs so that, I could then go something like: for(int i = 0; i < [hashValues count]; i ++) { if(currHash == [[hashValues objectAtIndex:i] unsignedIntValue]) { [impArray objectAtIndex:i]; } } Or something like that. The only problem is that I don't know how to actually make the call to the IMP function? I've read that I perform the selector that an IMP defines by going IMP tImp = [impArray objectAtIndex:i]; tImp(self, @selector(methodName)); But, if I need to know the name of the selector anyway, what's the point? Can anybody help me out with what I want to do? Or even just some more ways to increase the efficiency of the parser...

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  • filterSecurityInterceptor and metadatasource implementation spring-security

    - by Mike
    Hi! I created a class that implements the FilterInvocationSecurityMetadataSource interface. I implemented it like this: public List<ConfigAttribute> getAttributes(Object object) { FilterInvocation fi = (FilterInvocation) object; Object principal = SecurityContextHolder.getContext().getAuthentication().getPrincipal(); Long companyId = ((ExtenededUser) principal).getCompany().getId(); String url = fi.getRequestUrl(); // String httpMethod = fi.getRequest().getMethod(); List<ConfigAttribute> attributes = new ArrayList<ConfigAttribute>(); FilterSecurityService service = (FilterSecurityService) SpringBeanFinder.findBean("filterSecurityService"); Collection<Role> roles = service.getRoles(companyId); for (Role role : roles) { for (View view : role.getViews()) { if (view.getUrl().equalsIgnoreCase(url)) attributes.add(new SecurityConfig(role.getName() + "_" + role.getCompany().getName())); } } return attributes; } when I debug my application I see it reaches this class, it only reaches getAllConfigAttributes method, that is empty as I said, and return null. after that it prints this warning: Could not validate configuration attributes as the SecurityMetadataSource did not return any attributes from getAllConfigAttributes(). My aplicationContext- security is like this: <beans:bean id="filterChainProxy" class="org.springframework.security.web.FilterChainProxy"> <filter-chain-map path-type="ant"> <filter-chain filters="sif,filterSecurityInterceptor" pattern="/**" /> </filter-chain-map> </beans:bean> <beans:bean id="filterSecurityInterceptor" class="org.springframework.security.web.access.intercept.FilterSecurityInterceptor"> <beans:property name="authenticationManager" ref="authenticationManager" /> <beans:property name="accessDecisionManager" ref="accessDecisionManager" /> <beans:property name="securityMetadataSource" ref="filterSecurityMetadataSource" /> </beans:bean> <beans:bean id="filterSecurityMetadataSource" class="com.mycompany.filter.FilterSecurityMetadataSource"> </beans:bean> what could be the problem?

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  • A* (A-star) implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • Prim's MST algorithm implementation with Java

    - by user1290164
    I'm trying to write a program that'll find the MST of a given undirected weighted graph with Kruskal's and Prim's algorithms. I've successfully implemented Kruskal's algorithm in the program, but I'm having trouble with Prim's. To be more precise, I can't figure out how to actually build the Prim function so that it'll iterate through all the vertices in the graph. I'm getting some IndexOutOfBoundsException errors during program execution. I'm not sure how much information is needed for others to get the idea of what I have done so far, but hopefully there won't be too much useless information. This is what I have so far: I have a Graph, Edge and a Vertex class. Vertex class mostly just an information storage that contains the name (number) of the vertex. Edge class can create a new Edge that has gets parameters (Vertex start, Vertex end, int edgeWeight). The class has methods to return the usual info like start vertex, end vertex and the weight. Graph class reads data from a text file and adds new Edges to an ArrayList. The text file also tells us how many vertecis the graph has, and that gets stored too. In the Graph class, I have a Prim() -method that's supposed to calculate the MST: public ArrayList<Edge> Prim(Graph G) { ArrayList<Edge> edges = G.graph; // Copies the ArrayList with all edges in it. ArrayList<Edge> MST = new ArrayList<Edge>(); Random rnd = new Random(); Vertex startingVertex = edges.get(rnd.nextInt(G.returnVertexCount())).returnStartingVertex(); // This is just to randomize the starting vertex. // This is supposed to be the main loop to find the MST, but this is probably horribly wrong.. while (MST.size() < returnVertexCount()) { Edge e = findClosestNeighbour(startingVertex); MST.add(e); visited.add(e.returnStartingVertex()); visited.add(e.returnEndingVertex()); edges.remove(e); } return MST; } The method findClosesNeighbour() looks like this: public Edge findClosestNeighbour(Vertex v) { ArrayList<Edge> neighbours = new ArrayList<Edge>(); ArrayList<Edge> edges = graph; for (int i = 0; i < edges.size() -1; ++i) { if (edges.get(i).endPoint() == s.returnVertexID() && !visited(edges.get(i).returnEndingVertex())) { neighbours.add(edges.get(i)); } } return neighbours.get(0); // This is the minimum weight edge in the list. } ArrayList<Vertex> visited and ArrayList<Edges> graph get constructed when creating a new graph. Visited() -method is simply a boolean check to see if ArrayList visited contains the Vertex we're thinking about moving to. I tested the findClosestNeighbour() independantly and it seemed to be working but if someone finds something wrong with it then that feedback is welcome also. Mainly though as I mentioned my problem is with actually building the main loop in the Prim() -method, and if there's any additional info needed I'm happy to provide it. Thank you. Edit: To clarify what my train of thought with the Prim() method is. What I want to do is first randomize the starting point in the graph. After that, I will find the closest neighbor to that starting point. Then we'll add the edge connecting those two points to the MST, and also add the vertices to the visited list for checking later, so that we won't form any loops in the graph. Here's the error that gets thrown: Exception in thread "main" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at Graph.findClosestNeighbour(graph.java:203) at Graph.Prim(graph.java:179) at MST.main(MST.java:49) Line 203: return neighbour.get(0); in findClosestNeighbour() Line 179: Edge e = findClosestNeighbour(startingVertex); in Prim()

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  • Search implementation dilemma: full text vs. plain SQL

    - by Ethan
    I have a MySQL/Rails app that needs search. Here's some info about the data: Users search within their own data only, so searches are narrowed down by user_id to begin with. Each user will have up to about five thousand records (they accumulate over time). I wrote out a typical user's records to a text file. The file size is 2.9 MB. Search has to cover two columns: title and body. title is a varchar(255) column. body is column type text. This will be lightly used. If I average a few searches per second that would be surprising. It's running an a 500 MB CentOS 5 VPS machine. I don't want relevance ranking or any kind of fuzziness. Searches should be for exact strings and reliably return all records containing the string. Simple date order -- newest to oldest. I'm using the InnoDB table type. I'm looking at plain SQL search (through the searchlogic gem) or full text search using Sphinx and the Thinking Sphinx gem. Sphinx is very fast and Thinking Sphinx is cool, but it adds complexity, a daemon to maintain, cron jobs to maintain the index. Can I get away with plain SQL search for a small scale app?

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  • Ajax Tabs implementation problem .

    - by SmartDev
    Hi , I have Implement ajax tabs and i have four tabs in it . In the four tabs i have four grid views with paging and sorting .The tabs are looking good i can see the grid ,but the problem is my first tab sorting works fine, where if i click on any other tab and click on the grid it goes to my first tab again . One more thing i want to change the background color of each tab. Can anyone help please here is my source code: <asp:Content ID="Content1" ContentPlaceHolderID="ContentPlaceHolder1" Runat="Server"> <asp:ScriptManager ID="ScMMyTabs" runat="server"> </asp:ScriptManager> <cc1:TabContainer ID="TCMytabs" ActiveTabIndex="0" runat="server"> <cc1:TabPanel ID="TpMyreq" runat="server" CssClass="TabBackground" HeaderText="My request"> <ContentTemplate> <table> <tr> <td> <asp:Button ID="btnexportMyRequestCsu" runat="server" Text="Export To Excel" CssClass="LabelDisplay" OnClick="btnexportMyRequestCsu_Click" /> </td> </tr> <tr> <td> <asp:GridView ID="GdvMyrequest" runat="server" CssClass="Mytabs" BackColor="White" BorderColor="White" BorderStyle="Ridge" BorderWidth="2px" CellPadding="3" CellSpacing="1" GridLines="None" OnPageIndexChanging="GdvMyrequest_PageIndexChanging" OnSorting="GdvMyrequest_Sorting" EmptyDataText="No request found for this user"> <RowStyle BackColor="#DEDFDE" ForeColor="Black" /> <FooterStyle BackColor="#C6C3C6" ForeColor="Black" /> <PagerStyle BackColor="Control" ForeColor="Gray" HorizontalAlign="Left" /> <SelectedRowStyle BackColor="#9471DE" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#4A3C8C" Font-Bold="True" ForeColor="#E7E7FF" /> <PagerSettings Position="TopAndBottom" /> <Columns> <asp:TemplateField> <HeaderTemplate> Row No </HeaderTemplate> <ItemTemplate> <%# Container.DataItemIndex + 1 %> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> </td> </tr> <tr> <td> <asp:Label ID="lblmessmyrequestAhk" runat="server" CssClass="labelmess"></asp:Label> </td> </tr> </table> </ContentTemplate> </cc1:TabPanel> <cc1:TabPanel ID="TpMyPaymentCc" runat="server" HeaderText="Payments Credit Card" > <ContentTemplate> <table> <tr> <td> <asp:GridView ID="GdvmypaymentsCc" runat="server" CssClass="Mytabs" BackColor="White" BorderColor="White" BorderStyle="Ridge" BorderWidth="2px" CellPadding="3" CellSpacing="1" GridLines="None" OnPageIndexChanging="GdvmypaymentsCc_PageIndexChanging" OnSorting="GdvmypaymentsCc_Sorting" EmptyDataText="No Data"> <RowStyle BackColor="#DEDFDE" ForeColor="Black" /> <FooterStyle BackColor="#C6C3C6" ForeColor="Black" /> <PagerStyle BackColor="Control" ForeColor="Gray" HorizontalAlign="Left" /> <SelectedRowStyle BackColor="#9471DE" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#4A3C8C" Font-Bold="True" ForeColor="#E7E7FF" /> <PagerSettings Position="TopAndBottom" /> </asp:GridView> </td> </tr> <tr> <td> <asp:Label ID="lblmessmypaymentsCsu" runat="server" CssClass="labelmess"></asp:Label> </td> </tr> </table> </ContentTemplate> </cc1:TabPanel> <cc1:TabPanel ID="TpMyPaymentsCk" runat="server" HeaderText="Payments Check" > <ContentTemplate> <asp:GridView ID="GdvmypaymentsCk" runat="server" CssClass="Mytabs" BackColor="White" BorderColor="White" BorderStyle="Ridge" BorderWidth="2px" CellPadding="3" CellSpacing="1" GridLines="None" OnPageIndexChanging="GdvmypaymentsCk_PageIndexChanging" OnSorting="GdvmypaymentsCk_Sorting" EmptyDataText="No Data"> <RowStyle BackColor="#DEDFDE" ForeColor="Black" /> <FooterStyle BackColor="#C6C3C6" ForeColor="Black" /> <PagerStyle BackColor="Control" ForeColor="Gray" HorizontalAlign="Left" /> <SelectedRowStyle BackColor="#9471DE" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#4A3C8C" Font-Bold="True" ForeColor="#E7E7FF" /> <PagerSettings Position="TopAndBottom" /> </asp:GridView> </ContentTemplate> </cc1:TabPanel> <cc1:TabPanel ID="TpMyCalls" runat="server" HeaderText="Calls" > <ContentTemplate> <table> <tr> <td> <asp:GridView ID="GdvSelectcallsP" runat="server" CssClass="Mytabs" BackColor="White" BorderColor="White" BorderStyle="Ridge" BorderWidth="2px" CellPadding="3" CellSpacing="1" GridLines="None" OnPageIndexChanging="GdvSelectcallsP_PageIndexChanging" OnRowDataBound="GdvSelectcallsP_RowDataBound" OnSorting="GdvSelectcallsP_Sorting" > <RowStyle BackColor="#DEDFDE" ForeColor="Black" /> <FooterStyle BackColor="#C6C3C6" ForeColor="Black" /> <PagerStyle BackColor="#C6C3C6" ForeColor="Black" HorizontalAlign="Right" /> <SelectedRowStyle BackColor="#9471DE" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#4A3C8C" Font-Bold="True" ForeColor="#E7E7FF" /> <Columns> <asp:TemplateField> <HeaderTemplate> Row No </HeaderTemplate> <ItemTemplate> <%# Container.DataItemIndex + 1 %> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> </td> </tr> <tr> <td> <asp:Label ID="lblmessselectcallsAhkP" runat="server" CssClass="labelmess"></asp:Label> </td> </tr> </table> </ContentTemplate> </cc1:TabPanel> </cc1:TabContainer> </asp:Content>

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