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  • How do I know which Object I clicked?

    - by Nick
    Here's the deal: I'm working on a personal portfolio in AS3 and I've run into a problem which I can't seem to find a logical answer to. I want everything (well, most of it) to be editable with an XML file, including my menu. My menu is just a Sprite with some text on it and a Tweener-tween, no big deal. But, I forgot to think of a way how I can determine which menu-item I have clicked. This is in my Main.as private function xmlLoaded(e:Event):void { xml = e.target.xml; menu = new Menu(xml); menu.x = 0; menu.y = stage.stageHeight / 2 - menu.height / 2; addChild(menu); } In Menu.as public function Menu(xml:XML) { for each (var eachMenuItem:XML in xml.menu.item) { menuItem = new MenuItem(eachMenuItem); menuItem.y += yPos; addChild(menuItem); yPos += menuItem.height + 3; } } and in my MenuItem.as, everything works - I have a fancy tween when I hover over it, but when I click a menu-item, I want something to appear ofcourse. How do I know which one I clicked? I've tried with pushing everything in an array, but that didn't work out well (or maybe I'm doing it wrong). Also tried a global counter, but that's not working either because the value will always be amount of items in my XML file. Also tried e.currentTarget in my click-function, but when I trace that, all of them are "Object Sprite".. I need something so I can give each a unique "name"? Thanks in advance!

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  • How to count JavaScript array objects?

    - by Nikita Sumeiko
    When I have a JavaScript array like this: var member = { "mother": { "name" : "Mary", "age" : "48" }, "father": { "name" : "Bill", "age" : "50" }, "brother": { "name" : "Alex", "age" : "28" } } How to count objects in this array?!I mean how to get a counting result 3, because there're only 3 objects inside: mother, father, brother?!

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  • A better UPDATE method in LINQ to SQL

    - by Refracted Paladin
    The below is a typical, for me, Update method in L2S. I am still fairly new to a lot of this(L2S & business app development) but this just FEELs wrong. Like there MUST be a smarter way of doing this. Unfortunately, I am having trouble visualizing it and am hoping someone can provide an example or point me in the right direction. To take a stab in the dark, would I have a Person Object that has all these fields as Properties? Then what, though? Is that redundant since L2S already mapped my Person Table to a Class? Is this just 'how it goes', that you eventually end up passing 30 parameters(or MORE) to an UPDATE statement at some point? For reference, this is a business app using C#, WinForms, .Net 3.5, and L2S over SQL 2005 Standard. Here is a typical Update Call for me. This is in a file(BLLConnect.cs) with other CRUD methods. Connect is the name of the DB that holds tblPerson When a user clicks save() this is what is eventually called with all of these fields having, potentially, been updated-- public static void UpdatePerson(int personID, string userID, string titleID, string firstName, string middleName, string lastName, string suffixID, string ssn, char gender, DateTime? birthDate, DateTime? deathDate, string driversLicenseNumber, string driversLicenseStateID, string primaryRaceID, string secondaryRaceID, bool hispanicOrigin, bool citizenFlag, bool veteranFlag, short ? residencyCountyID, short? responsibilityCountyID, string emailAddress, string maritalStatusID) { using (var context = ConnectDataContext.Create()) { var personToUpdate = (from person in context.tblPersons where person.PersonID == personID select person).Single(); personToUpdate.TitleID = titleID; personToUpdate.FirstName = firstName; personToUpdate.MiddleName = middleName; personToUpdate.LastName = lastName; personToUpdate.SuffixID = suffixID; personToUpdate.SSN = ssn; personToUpdate.Gender = gender; personToUpdate.BirthDate = birthDate; personToUpdate.DeathDate = deathDate; personToUpdate.DriversLicenseNumber = driversLicenseNumber; personToUpdate.DriversLicenseStateID = driversLicenseStateID; personToUpdate.PrimaryRaceID = primaryRaceID; personToUpdate.SecondaryRaceID = secondaryRaceID; personToUpdate.HispanicOriginFlag = hispanicOrigin; personToUpdate.CitizenFlag = citizenFlag; personToUpdate.VeteranFlag = veteranFlag; personToUpdate.ResidencyCountyID = residencyCountyID; personToUpdate.ResponsibilityCountyID = responsibilityCountyID; personToUpdate.EmailAddress = emailAddress; personToUpdate.MaritalStatusID = maritalStatusID; personToUpdate.UpdateUserID = userID; personToUpdate.UpdateDateTime = DateTime.Now; context.SubmitChanges(); } }

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  • C++ overloading virtual = operator

    - by taz
    Hello, here is the code for my question: class ICommon { public: virtual ICommon& operator=(const ICommon & p)const=0; }; class CSpecial : public ICommon { public: CSpecial& operator=(const CSpecial & cs) { //custom operations return *this; } }; CSpecial obj; Basically: I want the interface ICommon to force it's descendants to implement = operator but don't want to have any typecasts in the implementation. The compiler says "can't instantiate an abstract class. Any help/advice will be appreciated.

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  • How to restrict an access to some of the functions at third level in Classes (OOPs)

    - by Shantanu Gupta
    I have created a class say A which has some functions defined as protected. Now Class B inherits A and class C inherits B. Class A has private default constructor and protected parameterized constructor. I want Class B to be able to access all the protected functions defined in Class A but class C can have access on some of the functions only not all the functions and class C is inheriting class B. How can I restrict access to some of the functions of Class A from Class C ? Class A { private A(){} protected A(int ){} } Class B : A {} CLass C:B { }

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  • PHP MVC: How to implement an effective Controller/View Association like ZendFramework guys do!

    - by Navi
    Hi, I am making my own PHP-MVC framework. i have a question regarding Controller and View Association. I love the way Zend framework uses view within Controller as follow: $this->view->data = 'Data here'; so it can be used in view as follow: echo $this->data; I am wondering how can i implement this association. I want to remove codes between /** **/ and want to replace with some magic functions. My codes for controller as as follow: class UserController extends Controller{ /************************************/ public function __construct(){ $this->view = new View(); $this->view->setLayout( 'home' ); } function __destruct(){ $this->view->render(); } /************************************/ public function index(){ $this->redirect('user/login'); } public function login(){ } public function register(){ } public function forgotPassword(){ } } Thanks and best regards, -Navi

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  • Explicit method tables in C# instead of OO - good? bad?

    - by FunctorSalad
    Hi! I hope the title doesn't sound too subjective; I absolutely do not mean to start a debate on OO in general. I'd merely like to discuss the basic pros and cons for different ways of solving the following sort of problem. Let's take this minimal example: you want to express an abstract datatype T with functions that may take T as input, output, or both: f1 : Takes a T, returns an int f2 : Takes a string, returns a T f3 : Takes a T and a double, returns another T I'd like to avoid downcasting and any other dynamic typing. I'd also like to avoid mutation whenever possible. 1: Abstract-class-based attempt abstract class T { abstract int f1(); // We can't have abstract constructors, so the best we can do, as I see it, is: abstract void f2(string s); // The convention would be that you'd replace calls to the original f2 by invocation of the nullary constructor of the implementing type, followed by invocation of f2. f2 would need to have side-effects to be of any use. // f3 is a problem too: abstract T f3(double d); // This doesn't express that the return value is of the *same* type as the object whose method is invoked; it just expresses that the return value is *some* T. } 2: Parametric polymorphism and an auxilliary class (all implementing classes of TImpl will be singleton classes): abstract class TImpl<T> { abstract int f1(T t); abstract T f2(string s); abstract T f3(T t, double d); } We no longer express that some concrete type actually implements our original spec -- an implementation is simply a type Foo for which we happen to have an instance of TImpl. This doesn't seem to be a problem: If you want a function that works on arbitrary implementations, you just do something like: // Say we want to return a Bar given an arbitrary implementation of our abstract type Bar bar<T>(TImpl<T> ti, T t); At this point, one might as well skip inheritance and singletons altogether and use a 3 First-class function table class /* or struct, even */ TDictT<T> { readonly Func<T,int> f1; readonly Func<string,T> f2; readonly Func<T,double,T> f3; TDict( ... ) { this.f1 = f1; this.f2 = f2; this.f3 = f3; } } Bar bar<T>(TDict<T> td; T t); Though I don't see much practical difference between #2 and #3. Example Implementation class MyT { /* raw data structure goes here; this class needn't have any methods */ } // It doesn't matter where we put the following; could be a static method of MyT, or some static class collecting dictionaries static readonly TDict<MyT> MyTDict = new TDict<MyT>( (t) => /* body of f1 goes here */ , // f2 (s) => /* body of f2 goes here */, // f3 (t,d) => /* body of f3 goes here */ ); Thoughts? #3 is unidiomatic, but it seems rather safe and clean. One question is whether there are any performance concerns with it. I don't usually need dynamic dispatch, and I'd prefer if these function bodies get statically inlined in places where the concrete implementing type is known statically. Is #2 better in that regard?

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  • What are the advantages of learning Go?

    - by Pangea
    What is so unique about Go? Over the 11 years of my career I've learnt Pascal, C, C++, COBOL and then Java. I always felt that going from C to C++ to Java was a incremental and value added progression. Now I see a proliferation of functional programming languages and I understand the benefit of learning few of them (like actors in scala etc). Now I was going through the Go programming language and was wondering why would I want to learn this? Is this going to simplify how I have been writing the code? What are its use cases? How can I make a case to promote it in my team? What is the next programming language that a Java team that builds business applications like us can benefit from? Appreciate your comments on this.

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  • How to fetch populated associated models in CakePHP when calling read()

    - by Code Commander
    I have the following Models: class Site extends AppModel { public $name = "Site"; public $useTable = "site"; public $primaryKey = "id"; public $displayField = 'name'; public $hasMany = array('Item' => array('foreignKey' => 'siteId')); public function canView($userId, $isAdmin = false) { if($isAdmin) { return true; } return array_key_exists($this->id, $allowedSites); } } and class Item extends AppModel { public $name = "Item"; public $useTable = "item"; public $primaryKey = "id"; public $displayField = 'name'; public $belongsTo = array('Site' => array('foreignKey' => 'siteId')); public function canView($userId, $isAdmin = false) { // My problem appears to be the next line: return $this->Site->canView($userId, $isAdmin); } } In my controller I am doing something like this: $result = $this->Item->read(null, $this->request->id); // Verify permissions if(!$this->Item->canView($this->Session->read('userId'), $this->Session->read('isAdmin'))) { $this->httpCodes(403); die('Permission denied.'); } I notice that in Item->canView() $this->data['Site'] is populated with the column data from the site table. But it merely an array and not an object. On the other hand $this->Site is a Site object, but it has not been populated with the column data from the site table like $this->data. What is the proper way to have CakePHP get the associated model as the object and containing the data? Or am I going about this all wrong? Thanks!

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  • what's Static type safety ?

    - by symfony
    Static type safety – an integral property of languages of the family to which C++ belongs and valuable both for guaranteeing properties of a design and for providing runtime and space efficiency. Can someone illustrate by a demo? Thanks

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  • Designing different Factory classes (and what to use as argument to the factories!)

    - by devoured elysium
    Let's say we have the following piece of code: public class Event { } public class SportEvent1 : Event { } public class SportEvent2 : Event { } public class MedicalEvent1 : Event { } public class MedicalEvent2 : Event { } public interface IEventFactory { bool AcceptsInputString(string inputString); Event CreateEvent(string inputString); } public class EventFactory { private List<IEventFactory> factories = new List<IEventFactory>(); public void AddFactory(IEventFactory factory) { factories.Add(factory); } //I don't see a point in defining a RemoveFactory() so I won't. public Event CreateEvent(string inputString) { try { //iterate through all factories. If one and only one of them accepts //the string, generate the event. Otherwise, throw an exception. return factories.Single(factory => factory.AcceptsInputString(inputString)).CreateEvent(inputString); } catch (InvalidOperationException e) { throw new InvalidOperationException("No valid factory found to generate this kind of Event!", e); } } } public class SportEvent1Factory : IEventFactory { public bool AcceptsInputString(string inputString) { return inputString.StartsWith("SportEvent1"); } public Event CreateEvent(string inputString) { return new SportEvent1(); } } public class MedicalEvent1Factory : IEventFactory { public bool AcceptsInputString(string inputString) { return inputString.StartsWith("MedicalEvent1"); } public Event CreateEvent(string inputString) { return new MedicalEvent1(); } } And here is the code that runs it: static void Main(string[] args) { EventFactory medicalEventFactory = new EventFactory(); medicalEventFactory.AddFactory(new MedicalEvent1Factory()); medicalEventFactory.AddFactory(new MedicalEvent2Factory()); EventFactory sportsEventFactory = new EventFactory(); sportsEventFactory.AddFactory(new SportEvent1Factory()); sportsEventFactory.AddFactory(new SportEvent2Factory()); } I have a couple of questions: Instead of having to add factories here in the main method of my application, should I try to redesign my EventFactory class so it is an abstract factory? It'd be better if I had a way of not having to manually add EventFactories every time I want to use them. So I could just instantiate MedicalFactory and SportsFactory. Should I make a Factory of factories? Maybe that'd be over-engineering? As you have probably noticed, I am using a inputString string as argument to feed the factories. I have an application that lets the user create his own events but also to load/save them from text files. Later, I might want to add other kinds of files, XML, sql connections, whatever. The only way I can think of that would allow me to make this work is having an internal format (I choose a string, as it's easy to understand). How would you make this? I assume this is a recurrent situation, probably most of you know of any other more intelligent approach to this. I am then only looping in the EventFactory for all the factories in its list to check if any of them accepts the input string. If one does, then it asks it to generate the Event. If you find there is something wrong or awkward with the method I'm using to make this happen, I'd be happy to hear about different implementations. Thanks! PS: Although I don't show it in here, all the different kind of events have different properties, so I have to generate them with different arguments (SportEvent1 might have SportName and Duration properties, that have to be put in the inputString as argument).

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  • How should I pass the translated text to my object in my multilingual application?

    - by boatingcow
    Up until now, I have maintained a 'dictionary' table in my database, for example: +-----------+---------------------------------------+-----------------------------------------------+--------+ | phrase | en | fr | etc... | +-----------+---------------------------------------+-----------------------------------------------+--------+ | generated | Generated in %1$01.2f seconds at %2$s | Créée en %1$01.2f secondes à %2$s aujourd'hui | ... | | submit | Submit... | Envoyer... | ... | +-----------+---------------------------------------+-----------------------------------------------+--------+ I'll then select all rows from the database for the column that matches the locale we're interested in (or read the cache from a file to speed db lookup) and dump the dictionary into an array called $lng. Then I'll have HTML helper objects like this in my view: $html->input(array('type' => 'submit', 'value' => $lng['submit'], etc...)); ... $html->div(array('value' => sprintf($lng['generated'], $generated, date('H:i')), etc...)); The translations can appear in PDF, XLS and AJAX responses too. The problem with my approach so far is that I now have loads of global $lng; in every class where there is a function that spits out UI code.. How do other people get the translation into the object? Is it one scenario where globals aren't actually that bad? Would it be madness to create a class with accessors when the dictionary terms are all static?

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  • Overriding rubies spaceship operator <=>

    - by ericsteen1
    I am trying to override rubies <= (spaceship) operator to sort apples and oranges so that apples come first sorted by weight, and oranges second, sorted by sweetness. Like so: module Fruity attr_accessor :weight, :sweetness def <=>(other) # use Array#<=> to compare the attributes [self.weight, self.sweetness] <=> [other.weight, other.sweetness] end include Comparable end class Apple include Fruity def initialize(w) self.weight = w end end class Orange include Fruity def initialize(s) self.sweetness = s end end fruits = [Apple.new(2),Orange.new(4),Apple.new(6),Orange.new(9),Apple.new(1),Orange.new(22)] p fruits #should work? p fruits.sort But this does not work, can someone tell what I am doing wrong here, or a better way to do this?

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  • Is there any way to achieve multiple inheritance in php?

    - by Starx
    Lets say I have a parent class class parent { } ..... This parent has three sub class class child1 { } class child2 { } class child3 { } and these child classes have further smaller parts like class child1subpar1 { } class child1subpar2 { public function foo() { echo "hi"; } } class child2subpar1 { } class child2subpar2 { } Now, how to sum this whole up like class child1 extends child1subpar1, child1subpar2 { } class child2 extends child2subpar1, childsubpar1 { } class parent extends child1,child2,child3 { } I need to execute the methods in its inherited classes and do something like this $objparent = new parent; $objparent - foo();

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  • Some specific questions about object oriented and MVC design.

    - by Samn
    I have two objects, Users and Mail. Users create Mail objects and send them to other users. If I wanted to get all mail for a User, I could create a method like GetMail() that would return an array of Mail objects owned by that User. But if I wanted to get all mail across the system, what "type" of object would be responsible for that? To solve this problem, I usually create a Manager, which is an object responsible for dealing with a collection of a particular type of object. MailManager deals with collections of Mail objects. GetMailForUser() is one method, GetAllMail() is another method. The User objects invokes the MailManager and executes GetMailForUser(me). Is this stupid? When a user executes the controller CreateMail, a new instance of the Mail object is created. The Mail object, seeing it is creating a new Mail of type 'sent', decides to go ahead and create a second Mail object for the recipient, of type 'received'. Creating one Mail object triggers the creation of a second Mail object. Is this stupid? Should the controller have created both Mail objects, or just the first 'sent' one? When two Users are friends, the association is stored in a table of Relationships. I use a simple object for Relationships. A RelationshipManager has a method called GetFriendsForUser(). The User object has a method GetFriends(), which invokes the RelationshipManager. Is this stupid?

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  • What would you do if you coded a C++/OO cross-platform framework and realize its laying on your disk

    - by Manuel
    This project started as a development platform because i wanted to be able to write games for mobile devices, but also being able to run and debug the code on my desktop machine too (ie, the EPOC device emulator was so bad): the platforms it currently supports are: Window-desktop WinCE Symbian iPhone The architecture it's quite complete with 16bit 565 video framebuffer, blitters, basic raster ops, software pixel shaders, audio mixer with shaders (dsp fx), basic input, a simple virtual file system... although this thing is at it's first write and so there are places where some refactoring would be needed. Everything has been abstracted away and the guiding principle are: mostly clean code, as if it was a book to just be read object-orientation, without sacrifying performances mobile centric The idea was to open source it, but without being able to manage it, i doubt the software itself would benefit from this move.. Nevertheless, i myself have learned a lot from unmaintained projects. So, thanking you in advance for reading all this... really, what would you do?

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  • Constructor within a constructor

    - by Chiramisu
    Is this a bad idea? Does calling a generic private constructor within a public constructor create multiple instances, or is this a valid way of initializing class variables? Private Class MyClass Dim _msg As String Sub New(ByVal name As String) Me.New() 'Do stuff End Sub Sub New(ByVal name As String, ByVal age As Integer) Me.New() 'Do stuff End Sub Private Sub New() 'Initializer constructor Me._msg = "Hello StackOverflow" 'Initialize other variables End Sub End Class

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  • Is there any short way to load data to the properties of a class, for each column name matching the properties of the class?

    - by Ugur Gümüshan
    I want to load data to an instance of an object using its constructor and I write $this->property=$row["colname"] each time for each property. the mysql_fetch_object function fetches the data as an object but I am not sure if the instance of an object can be assigned to some object from inside. othwerwise I would use __construct($object) { $this=$object; } //doesn't give any syntax error Maybe I should look into iteration of properties and use foreach($object as $key => $value) $value=$object[$key]; or can I assign like $this=$object; within the constructor?

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  • Resetting Objects vs. Constructing New Objects

    - by byronh
    Is it considered better practice and/or more efficient to create a 'reset' function for a particular object that clears/defaults all the necessary member variables to allow for further operations, or to simply construct a new object from outside? I've seen both methods employed a lot, but I can't decide which one is better. Of course, for classes that represent database connections, you'd have to use a reset method rather than constructing a new one resulting in needless connecting/disconnecting, but I'm talking more in terms of abstraction classes. Can anyone give me some real-world examples of when to use each method? In my particular case I'm thinking mostly in terms of ORM or the Model in MVC. For example, if I would want to retrieve a bunch of database objects for display and modify them in one operation.

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  • how to return the current object?

    - by ajsie
    in code igniter you can type: $query = $this->db->query("YOUR QUERY"); foreach ($query->result() as $row) { echo $row->title; echo $row->name; echo $row->body; } i guess that the query method returns the object it's part of. am i correct? if i am, how do you type the line where it returns the object? so what i wonder is how it looks like inside the query method for the above code to be functional. public function query($sql) { // some db logic here with the $sql and saves the values to the properties (title, name and body) return X } with other words, what should X be?

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  • when does static member gets memory.

    - by vaibhav
    I have a class which have a static member. As I understand all static members are common for all instance of the class. So it means static members would get memory only once. Where is this memory is allocated (Stack or Heap) and when this memory get allocated.

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  • PHP object class variable

    - by mck89
    I have built a class in PHP and I must declare a class variable as an object. Everytime I want to declare an empty object I use: $var=new stdClass; But if I use it to declare a class variable as class foo { var $bar=new stdClass; } a parse error occurs. Is there a way to do this or must I declare the class variable as an object in the constructor function? PS: I'm using PHP 4.

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