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  • MS Query returns data inside itself but does not export it to Excel

    - by kappa
    Hi, I'm having a strange problem with Excel and MS Query: I'm using MS Query to run a T-SQL query against a Microsoft SQL Server 2000 and return the results to Excel. To do this, I open Excel, go to Data - Import external data - New database query, select my data source, paste the SQL script in MS Query and click File - Return data to Microsoft Office Excel, leaving all the query options to their defaults. This works fine for many other Excel files, but this time although MS Query shows the correct data when I paste the SQL script, after returning to Excel all I get is the query name in the upper left cell, with no data returned. I fear the cause could be the SQL script, as it contains some advanced functions like union all, UDFs and variables. Here's the script: declare @date smalldatetime set @date = dateadd(day, datediff(day, 0, getdate()), 0) select [date], sum([hours]) as [hours] from ( select [date], [hours] from [server].[dbo].[udf] (84, '2010-01-01', @date) union all select [date], [hours] from [server].[dbo].[udf] (89, '2010-01-01', @date) union all select [date], [hours] from [server].[dbo].[udf] (93, '2010-01-01', @date) ) as [a] group by [date] order by [date] asc I can't get rid of the UDF as inside them are done advanced groupings involving cursors and temporary tables, nor I can remove the variable as the UDF won't accept dateadd(day, datediff(day, 0, getdate()), 0) as parameter. Any ideas? Thanks in advance, Andrea.

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  • using volatile keyword

    - by sap
    As i understand, if we declare a variable as volatile, then it will not be stored in the local cache. Whenever thread are updating the values, it is updated to the main memory. So, other threads can access the updated value. But in the following program both volatile and non-volatile variables are displaying same value. The volatile variable is not updated for the second thread. Can anybody plz explain this why testValue is not changed. class ExampleThread extends Thread { private int testValue1; private volatile int testValue; public ExampleThread(String str){ super(str); } public void run() { if (getName().equals("Thread 1 ")) { testValue = 10; testValue1= 10; System.out.println( "Thread 1 testValue1 : " + testValue1); System.out.println( "Thread 1 testValue : " + testValue); } if (getName().equals("Thread 2 ")) { System.out.println( "Thread 2 testValue1 : " + testValue1); System.out.println( "Thread 2 testValue : " + testValue); } } } public class VolatileExample { public static void main(String args[]) { new ExampleThread("Thread 1 ").start(); new ExampleThread("Thread 2 ").start(); } } output: Thread 1 testValue1 : 10 Thread 1 testValue : 10 Thread 2 testValue1 : 0 Thread 2 testValue : 0

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  • Summation loop program in Pascal

    - by user2526598
    I am having a bit of an issue with this problem. I am taking a Pascal programming class and this problem was in my logic book. I am required to have the user enter a series of (+) numbers and once he/she enters a (-) number, the program should find the sum of all the (+) numbers. I accomplished this, but now I am attempting part two of this problem, which requires me to utilize a nested loop to run the program x amount of times based on the user's input. The following code is what I have so far and honestly I am stumped: program summation; //Define main program's variables var num, sum, numRun : integer; //Design procedure that will promt user for number of runs procedure numRunLoop ( var numRun : integer ); begin writeln('How many times shall I run this program?'); readln(numRun); end; //Design procedure that will sum a series of numbers //based on user input procedure numPromptLoop( numRun : integer; var num : integer ); var count : integer; begin //Utilize for to establish run limit for count := 1 to numRun do begin //Use repeat to prompt user for numbers repeat writeln('Enter a number: '); readln(num); //Tells program when to sum if num >= 0 then sum := sum + num; until num < 0; end; end; //Design procedure that will display procedure addItion( sum : integer ); begin writeln('The sum is; ', sum); end; begin numRunLoop(numRun); numPromptloop(numRun, num); addItion(sum); readln(); end.

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  • Working with Decimal fields in SSIS

    - by CoffeeAddict
    I'm using SQL Server 2008 w/SP2. I've got an incoming decimal(9,2) field incoming through my OLE DB transformation to my recordset destination transformation. It's like it's reading it as something other than a decimal? I don't know..I'm not an SSIS guru. So continuing on...the problem I have starts here with me trying to stuff the value into a variable for this decimal field. In a foreach loop, I have a variable to represent this decimal field so I can work with it. The first problem that I believe is pretty well known is SSIS variables do not have a decimal type. And from my own testing and what I've read out there, people are using type object for the variable to make SSIS "happy" with decimal values? It makes mine happy. But, then in my foreach loop, I have a for loop. And inside that I'm using an E*xecute SQL Task transformation*. In it, I need to create a parameter mapping to my variable so I can work with that decimal field in my T-SQL call in here. So now I see a type decimal for the parameter and use it and set that to point to my variable. When I run SSIS and it hits my SQL call, I get this in my output window.: The type is not supported.DBTYPE_DECIMAL So I am hitting a wall here. All I wanna do is work with a decimal!!!

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  • Change classloader

    - by Chris
    I'm trying to switch the class loader at runtime: public class Test { public static void main(String[] args) throws Exception { final InjectingClassLoader classLoader = new InjectingClassLoader(); Thread.currentThread().setContextClassLoader(classLoader); Thread thread = new Thread("test") { public void run() { System.out.println("running..."); // approach 1 ClassLoader cl = TestProxy.class.getClassLoader(); try { Class c = classLoader.loadClass("classloader.TestProxy"); Object o = c.newInstance(); c.getMethod("test", new Class[] {}).invoke(o); } catch (Exception e) { e.printStackTrace(); } // approach 2 new TestProxy().test(); }; }; thread.setContextClassLoader(classLoader); thread.start(); } } and: public class TestProxy { public void test() { ClassLoader tcl = Thread.currentThread().getContextClassLoader(); ClassLoader ccl = ClassToLoad.class.getClassLoader(); ClassToLoad classToLoad = new ClassToLoad(); } } (it is not relevant what the InjectingClassLoader is) I'd like to make the result of "approach 1" and "approach 2" exactly same, but it looks like thread.setContextClassLoader(classLoader) does nothing and the "approach 2" always uses the system classloader (can be determined by comparing tcl and ccl variables while debugging). Is it possible to make all classes loaded by new thread use given classloader?

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  • Configuring an offscreen framebuffer fails the completeness test

    - by randallmeadows
    I'm trying to create an offscreen framebuffer into which I can do some OpenGL drawing, and then pull the bits out manually. I'm following the instructions here, but in step 4, status is 0 instead of GL_FRAMEBUFFER_COMPLETE_OES. If I insert a call go glGetError() after every gl call, it returns 0 (GL_NO_ERROR) every time. But, the values of variables do not change during the call. E.g., GLuint framebuffer; glGenFramebuffersOES(1, &framebuffer); glBindFramebufferOES(GL_FRAMEBUFFER_OES, framebuffer); the value of framebuffer does not get altered at all (even when I change it to some arbitrary value and re-execute). It's almost like the gl calls are not actually being made. I'm linking against OpenGLES framework, and get no compile, link, or run-time errors (or warnings). I'm at a loss as to what to do to fix this. I've tried continuing on with my drawing, but do not see the results I expect, but at this point I can't tell whether it's because of the above error, or the conversion to a UIImage.

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  • how to determine if a character vector is a valid numeric or integer vector

    - by Andrew Barr
    I am trying to turn a nested list structure into a dataframe. The list looks similar to the following (it is serialized data from parsed JSON read in using the httr package). myList <- list(object1 = list(w=1, x=list(y=0.1, z="cat")), object2 = list(w=2, x=list(y=0.2, z="dog"))) unlist(myList) does a great job of recursively flattening the list, and I can then use lapply to flatten all the objects nicely. flatList <- lapply(myList, FUN= function(object) {return(as.data.frame(rbind(unlist(object))))}) And finally, I can button it up using plyr::rbind.fill myDF <- do.call(plyr::rbind.fill, flatList) str(myDF) #'data.frame': 2 obs. of 3 variables: #$ w : Factor w/ 2 levels "1","2": 1 2 #$ x.y: Factor w/ 2 levels "0.1","0.2": 1 2 #$ x.z: Factor w/ 2 levels "cat","dog": 1 2 The problem is that w and x.y are now being interpreted as character vectors, which by default get parsed as factors in the dataframe. I believe that unlist() is the culprit, but I can't figure out another way to recursively flatten the list structure. A workaround would be to post-process the dataframe, and assign data types then. What is the best way to determine if a vector is a valid numeric or integer vector?

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  • Variable reference problem when loading an object from a file in Java

    - by Snail
    I have a problem with the reference of a variable when loading a saved serialized object from a data file. All the variables referencing to the same object doesn't seem to update on the change. I've made a code snipped below that illustrates the problem. Tournament test1 = new Tournament(); Tournament test2 = test1; try { FileInputStream fis = new FileInputStream("test.out"); ObjectInputStream in = new ObjectInputStream(fis); test1 = (Tournament) in.readObject(); in.close(); } catch (IOException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } catch (ClassNotFoundException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } System.out.println("test1: " + test1); System.out.println("test2: " + test2); After this code is ran test1 and test2 doesn't reference to the same object anymore. To my knowledge they should do that since in the declaration of test2 makes it a reference to test1. When test1 is updated test2 should reflect the change and return the new object when called in the code. Am I missing something essential here or have I been misstaught about how the variable references in Java works?

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  • How to eliminate duplicate nodes bases on values of multiple attributes?

    - by JayRaj
    Hello All, How can I eliminate duplicate nodes based on values of multiple (more than 1) attributes? Also the attribute names are passed as parameters to the stylesheet. Now I am aware of the Muenchian method of grouping that uses a <xsl:key> element. But I came to know that XSLT 1.0 does not allow paramters/variables in <xsl:key>. Is there another method(s) to achieve duplicate nodes removal? It is fine if it not as efficient as the Munechian method. Update from previus question: XML: <data id = "root"> <record id="1" operator1='xxx' operator2='yyy' operator3='zzz'/> <record id="2" operator1='abc' operator2='yyy' operator3='zzz'/> <record id="3" operator1='abc' operator2='yyy' operator3='zzz'/> <record id="4" operator1='xxx' operator2='yyy' operator3='zzz'/> <record id="5" operator1='xxx' operator2='lkj' operator3='tyu'/> <record id="6" operator1='xxx' operator2='yyy' operator3='zzz'/> <record id="7" operator1='abc' operator2='yyy' operator3='zzz'/> <record id="8" operator1='abc' operator2='yyy' operator3='zzz'/> <record id="9" operator1='xxx' operator2='yyy' operator3='zzz'/> <record id="10" operator1='rrr' operator2='yyy' operator3='zzz'/> </data>

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  • How do you refactor a large messy codebase?

    - by Ricket
    I have a big mess of code. Admittedly, I wrote it myself - a year ago. It's not well commented but it's not very complicated either, so I can understand it -- just not well enough to know where to start as far as refactoring it. I violated every rule that I have read about over the past year. There are classes with multiple responsibilities, there are indirect accesses (I forget the technical term - something like foo.bar.doSomething()), and like I said it is not well commented. On top of that, it's the beginnings of a game, so the graphics is coupled with the data, or the places where I tried to decouple graphics and data, I made the data public in order for the graphics to be able to access the data it needs... It's a huge mess! Where do I start? How would you start on something like this? My current approach is to take variables and switch them to private and then refactor the pieces that break, but that doesn't seem to be enough. Please suggest other strategies for wading through this mess and turning it into something clean so that I can continue where I left off!

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  • Effective Method to Manage and Search Through 100,000+ Objects Instantly? (C#)

    - by Kirk
    I'm writing a media player for enthusiasts with large collections (over 100,000 tracks) and one of my main goals is speed in search. I would like to allow the user to perform a Google-esque search of their entire music collection based on these factors: Song Path and File Name Items in ID3 Tag (Title, Artist, Album, etc.) Lyrics What is the best way for me to store this data and search through it? Currently I am storing each track in an object and iterating over an array of these objects checking each of their variables for string matches based on given search text. I've run into problems though where my search is not effective because it is always a phrase search and I'm not sure how to make it more fuzzy. Would an internal DB like SQLlite be faster than this? Any ideas on how I should structure this system? I also need playlist persistence, so that when they close the app and open the app their same playlist loads immediately. How should I store the playlist information so it can load quickly when the application starts? Currently I am JSON encoding the entire playlist, storing it in a text file, and reading it into the ListView at runtime, but it is getting sluggish over 20,000 tracks. Thanks!

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  • help me improve my sse yuv to rgb ssse3 code

    - by David McPaul
    Hello, I am looking to optimise some sse code I wrote for converting yuv to rgb (both planar and packed yuv functions). i am using SSSE3 at the moment but if there are useful functions from later sse versions thats ok. I am mainly interested in how I would work out processor stalls and the like. Anyone know of any tools that do static analysis of sse code? ; ; Copyright (C) 2009-2010 David McPaul ; ; All rights reserved. Distributed under the terms of the MIT License. ; ; A rather unoptimised set of ssse3 yuv to rgb converters ; does 8 pixels per loop ; inputer: ; reads 128 bits of yuv 8 bit data and puts ; the y values converted to 16 bit in xmm0 ; the u values converted to 16 bit and duplicated into xmm1 ; the v values converted to 16 bit and duplicated into xmm2 ; conversion: ; does the yuv to rgb conversion using 16 bit integer and the ; results are placed into the following registers as 8 bit clamped values ; r values in xmm3 ; g values in xmm4 ; b values in xmm5 ; outputer: ; writes out the rgba pixels as 8 bit values with 0 for alpha ; xmm6 used for scratch ; xmm7 used for scratch %macro cglobal 1 global _%1 %define %1 _%1 align 16 %1: %endmacro ; conversion code %macro yuv2rgbsse2 0 ; u = u - 128 ; v = v - 128 ; r = y + v + v >> 2 + v >> 3 + v >> 5 ; g = y - (u >> 2 + u >> 4 + u >> 5) - (v >> 1 + v >> 3 + v >> 4 + v >> 5) ; b = y + u + u >> 1 + u >> 2 + u >> 6 ; subtract 16 from y movdqa xmm7, [Const16] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm0,xmm7 ; y = y - 16 ; subtract 128 from u and v movdqa xmm7, [Const128] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm1,xmm7 ; u = u - 128 psubsw xmm2,xmm7 ; v = v - 128 ; load r,b with y movdqa xmm3,xmm0 ; r = y pshufd xmm5,xmm0, 0xE4 ; b = y ; r = y + v + v >> 2 + v >> 3 + v >> 5 paddsw xmm3, xmm2 ; add v to r movdqa xmm7, xmm1 ; move u to scratch pshufd xmm6, xmm2, 0xE4 ; move v to scratch psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r psraw xmm6,1 ; divide v by 2 paddsw xmm3, xmm6 ; and add to r psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r ; b = y + u + u >> 1 + u >> 2 + u >> 6 paddsw xmm5, xmm1 ; add u to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,4 ; divide u by 32 paddsw xmm5, xmm7 ; and add to b ; g = y - u >> 2 - u >> 4 - u >> 5 - v >> 1 - v >> 3 - v >> 4 - v >> 5 movdqa xmm7,xmm2 ; move v to scratch pshufd xmm6,xmm1, 0xE4 ; move u to scratch movdqa xmm4,xmm0 ; g = y psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,1 ; divide u by 2 psubsw xmm4,xmm6 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,2 ; divide v by 4 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g %endmacro ; outputer %macro rgba32sse2output 0 ; clamp values pxor xmm7,xmm7 packuswb xmm3,xmm7 ; clamp to 0,255 and pack R to 8 bit per pixel packuswb xmm4,xmm7 ; clamp to 0,255 and pack G to 8 bit per pixel packuswb xmm5,xmm7 ; clamp to 0,255 and pack B to 8 bit per pixel ; convert to bgra32 packed punpcklbw xmm5,xmm4 ; bgbgbgbgbgbgbgbg movdqa xmm0, xmm5 ; save bg values punpcklbw xmm3,xmm7 ; r0r0r0r0r0r0r0r0 punpcklwd xmm5,xmm3 ; lower half bgr0bgr0bgr0bgr0 punpckhwd xmm0,xmm3 ; upper half bgr0bgr0bgr0bgr0 ; write to output ptr movntdq [edi], xmm5 ; output first 4 pixels bypassing cache movntdq [edi+16], xmm0 ; output second 4 pixels bypassing cache %endmacro SECTION .data align=16 Const16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 Const128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 UMask db 0x01 db 0x80 db 0x01 db 0x80 db 0x05 db 0x80 db 0x05 db 0x80 db 0x09 db 0x80 db 0x09 db 0x80 db 0x0d db 0x80 db 0x0d db 0x80 VMask db 0x03 db 0x80 db 0x03 db 0x80 db 0x07 db 0x80 db 0x07 db 0x80 db 0x0b db 0x80 db 0x0b db 0x80 db 0x0f db 0x80 db 0x0f db 0x80 YMask db 0x00 db 0x80 db 0x02 db 0x80 db 0x04 db 0x80 db 0x06 db 0x80 db 0x08 db 0x80 db 0x0a db 0x80 db 0x0c db 0x80 db 0x0e db 0x80 ; void Convert_YUV422_RGBA32_SSSE3(void *fromPtr, void *toPtr, int width) width equ ebp+16 toPtr equ ebp+12 fromPtr equ ebp+8 ; void Convert_YUV420P_RGBA32_SSSE3(void *fromYPtr, void *fromUPtr, void *fromVPtr, void *toPtr, int width) width1 equ ebp+24 toPtr1 equ ebp+20 fromVPtr equ ebp+16 fromUPtr equ ebp+12 fromYPtr equ ebp+8 SECTION .text align=16 cglobal Convert_YUV422_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx mov esi, [fromPtr] mov edi, [toPtr] mov ecx, [width] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP REPEATLOOP: ; loop over width / 8 ; YUV422 packed inputer movdqa xmm0, [esi] ; should have yuyv yuyv yuyv yuyv pshufd xmm1, xmm0, 0xE4 ; copy to xmm1 movdqa xmm2, xmm0 ; copy to xmm2 ; extract both y giving y0y0 pshufb xmm0, [YMask] ; extract u and duplicate so each u in yuyv becomes u0u0 pshufb xmm1, [UMask] ; extract v and duplicate so each v in yuyv becomes v0v0 pshufb xmm2, [VMask] yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,16 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP ENDLOOP: ; Cleanup pop ecx pop esi pop edi mov esp, ebp pop ebp ret cglobal Convert_YUV420P_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx push eax push ebx mov esi, [fromYPtr] mov eax, [fromUPtr] mov ebx, [fromVPtr] mov edi, [toPtr1] mov ecx, [width1] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP1 REPEATLOOP1: ; loop over width / 8 ; YUV420 Planar inputer movq xmm0, [esi] ; fetch 8 y values (8 bit) yyyyyyyy00000000 movd xmm1, [eax] ; fetch 4 u values (8 bit) uuuu000000000000 movd xmm2, [ebx] ; fetch 4 v values (8 bit) vvvv000000000000 ; extract y pxor xmm7,xmm7 ; 00000000000000000000000000000000 punpcklbw xmm0,xmm7 ; interleave xmm7 into xmm0 y0y0y0y0y0y0y0y0 ; extract u and duplicate so each becomes 0u0u punpcklbw xmm1,xmm7 ; interleave xmm7 into xmm1 u0u0u0u000000000 punpcklwd xmm1,xmm7 ; interleave again u000u000u000u000 pshuflw xmm1,xmm1, 0xA0 ; copy u values pshufhw xmm1,xmm1, 0xA0 ; to get u0u0 ; extract v punpcklbw xmm2,xmm7 ; interleave xmm7 into xmm1 v0v0v0v000000000 punpcklwd xmm2,xmm7 ; interleave again v000v000v000v000 pshuflw xmm2,xmm2, 0xA0 ; copy v values pshufhw xmm2,xmm2, 0xA0 ; to get v0v0 yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,8 add eax,4 add ebx,4 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP1 ENDLOOP1: ; Cleanup pop ebx pop eax pop ecx pop esi pop edi mov esp, ebp pop ebp ret SECTION .note.GNU-stack noalloc noexec nowrite progbits

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  • How do I know which include path will be used in PHP?

    - by Joe Majewski
    When I run phpinfo() and look by the Configuration category under PHP Core, I see a directive titled include_path, with a local value and a master value. In this case, my local value is set to .: ./include: ../include: /usr/share/php: /usr/share/php/smarty: /usr/share/pear and my master value is set to .: /usr/share/php: /usr/share/pear: /usr/share/php/pear: /usr/share/php/smarty The reason I am trying to learn how this works is because there is a file in the system I am working on titled Smarty.class.php, which I'm sure sounds very familiar to anyone who uses Smarty Templating Engine. One of the PHP files has the following includes: require_once("Smarty.class.php"); require_once("user_info_class.inc"); The file user_info_class.inc is in the same directory as the file making the include, which makes perfect sense to me, and is the way that I've always referenced files. I decided that I wanted to open up the Smarty.class.php file and had assumed it would be in the same directory, but it was not. After doing a bit of digging, I discovered those php_ini variables, and was finally able to locate the file in the directory usr/share/php/smarty/. So it would seem that when making an include, it follows some sort of order between the Local and Master values for the include_path. Assuming that my deductions were correct thus far, can someone explain the order in which PHP searches for the files to be included?

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  • Optimizing a shared buffer in a producer/consumer multithreaded environment

    - by Etan
    I have some project where I have a single producer thread which writes events into a buffer, and an additional single consumer thread which takes events from the buffer. My goal is to optimize this thing for a single machine to achieve maximum throughput. Currently, I am using some simple lock-free ring buffer (lock-free is possible since I have only one consumer and one producer thread and therefore the pointers are only updated by a single thread). #define BUF_SIZE 32768 struct buf_t { volatile int writepos; volatile void * buffer[BUF_SIZE]; volatile int readpos;) }; void produce (buf_t *b, void * e) { int next = (b->writepos+1) % BUF_SIZE; while (b->readpos == next); // queue is full. wait b->buffer[b->writepos] = e; b->writepos = next; } void * consume (buf_t *b) { while (b->readpos == b->writepos); // nothing to consume. wait int next = (b->readpos+1) % BUF_SIZE; void * res = b->buffer[b->readpos]; b->readpos = next; return res; } buf_t *alloc () { buf_t *b = (buf_t *)malloc(sizeof(buf_t)); b->writepos = 0; b->readpos = 0; return b; } However, this implementation is not yet fast enough and should be optimized further. I've tried with different BUF_SIZE values and got some speed-up. Additionaly, I've moved writepos before the buffer and readpos after the buffer to ensure that both variables are on different cache lines which resulted also in some speed. What I need is a speedup of about 400 %. Do you have any ideas how I could achieve this using things like padding etc?

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  • How to create an array of buttons in C++

    - by mangoman13
    Hi, I'm using C++ in VS2005 and have an 8x8 grid of buttons on a form. I want to have these buttons in an array, so when I click on any of them it will open the same event handler (I think that is what they are called), but I will know the index of which one was clicked on. I know how to do this in VB and C#, but I can't seem to figure it out with C++ Right now I have all my buttons labelled by their location, i.e. b00, b10, b21, etc. So I think what I am looking for is a way to do something like this: Button b[8][8]; //this causes me errors (error C2728: 'System::Windows::Forms::Button' : a native array cannot contain this managed type) and (error C2227: left of '->{ctor}' must point to class/struct/union/generic type) void Assignment(){ b[0][0] = b00; b[1][0] = b10; ... } and then in form1.h: private: System::Void b_Click(System::Object^ sender, System::EventArgs^ e) { //somehow read the coordinates into variables x and y //do something based on these values } Any help would be appreciated. Also let me know if I am going in the complete wrong direction with this. Thanks!

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  • When NOT TO USE 'this' keyword?

    - by LifeH2O
    Sorry for asking it again, there are already 3 questions about this keyword. But all of them tell the purpose of 'this'. My question is when not to use 'this' keyword . OR Is it all right to use this keyword always in situation like the code class RssReader { private XmlTextReader _rssReader; private XmlDocument _rssDoc; private XmlNodeList _xn; protected XmlNodeList Item { get { return _xn; } } public int Count { get { return _count; } } public bool FetchFeed(String url) { this._rssReader = new XmlTextReader(url); this._rssDoc = new XmlDocument(); _rssDoc.Load(_rssReader); _xn = _rssDoc.SelectNodes("/rss/channel/item"); _count = _xn.Count; return true; } } here i have not used 'this' with "_xn" and "_count" also not with "_rssDoc.Load(_rssReader);" is it fine? Should i use "this" with all occurrences of class variables within the class?

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  • Is it possible to prevent out-of-order execution by using single volatile

    - by Yan Cheng CHEOK
    By referring article, it is using a pair of volatile to prevent out-of-order execution. I was wondering, is it possible to prevent it using single volatile? void fun_by_thread_1() { this.isNuclearFactory = true; this.factory = new NuclearFactory(); } void fun_by_thread_2() { Factory _factory = this.factory; if (this.isNuclearFactory) { // Do not operate nuclear factory!!! return; } // If out-of-order execution happens, _factory might // be NuclearFactory instance. _factory.operate(); } Factory factory = new FoodFactory(); volatile boolean isNuclearFactory = false; The reason I ask, is because I have a single guard flag (similar to isNuclearFactory flag), to guard against multiple variables (similar to many Factory). I do not wish to mark all the Factory as volatile. Or, shall I fall into the following solution? void fun_by_thread_1() { try { writer.lock(); this.isNuclearFactory = true; this.factory = new NuclearFactory(); } finally { writer.unlock(); } } void fun_by_thread_2() { try { reader.lock(); Factory _factory = this.factory; if (this.isNuclearFactory) { // Do not operate nuclear factory!!! return; } } finally { reader.unlock(); } _factory.operate(); } Factory factory = new FoodFactory(); boolean isNuclearFactory = false; P/S: I know instanceof. Factory is just an example to demonstrate of out-of-order problem.

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  • Break a while loop without using If or Break

    - by Justin
    I need to create a program that uses while to find the volume of a cylinder. I need the while loop to break if the user inputs a negative value for the height. My code looks like this: double sentinel=1, h=1, v=0, r, count=0; // declares all variables needed final double PI=3.14159; boolean NotNegative=true; while(NotNegative){// && count==0){ // while both the height is positive AND the total times run is 0 System.out.print("Enter height (Use negative to exit): "); // has the user input the height h=Double.parseDouble(br.readLine()); sentinel=h; // save sentinel as the inputted height while(sentinel>0){ System.out.print("Enter radius: "); // have the user input the radius r=Double.parseDouble(br.readLine()); v=PI*(r*r)*h; // find the volume System.out.println("The volume is " + v); // print out the volume count++; // increase the count each time this runs NotNegative=true; sentinel=-1; } } Any help?

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  • C++ ofstream cannot write to file....

    - by user69514
    Hey I am trying to write some numbers to a file, but when I open the file it is empty. Can you help me out here? Thanks. /** main function **/ int main(){ /** variables **/ RandGen* random_generator = new RandGen; int random_numbers; string file_name; /** ask user for quantity of random number to produce **/ cout << "How many random number would you like to create?" << endl; cin >> random_numbers; /** ask user for the name of the file to store the numbers **/ cout << "Enter name of file to store random number" << endl; cin >> file_name; /** now create array to store the number **/ int random_array [random_numbers]; /** file the array with random integers **/ for(int i=0; i<random_numbers; i++){ random_array[i] = random_generator -> randInt(-20, 20); cout << random_array[i] << endl; } /** open file and write contents of random array **/ const char* file = file_name.c_str(); ofstream File(file); /** write contents to the file **/ for(int i=0; i<random_numbers; i++){ File << random_array[i] << endl; } /** close the file **/ File.close(); return 0; /** END OF PROGRAM **/ }

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  • Saving Abstract and Sub classes to database

    - by bretddog
    Hi, I have an abstract class "StrategyBase", and a set of sub classes, StrategyA/B/C etc. The sub classes use some of the properties of the base class, and have some individual properties. My question is how to save this to a database. I'm currently using SqlCE, and Linq-To-Sql by creating entity classes automatically with SqlMetal.exe. I've seen there are three solutions shown in this question, but I'm not able to see how these solutions will work or not with SqlMetal/entity classes. Though it seems to me the "concrete table inheritance" would probably work without any manual modifying. What about the other two, would they be problematic? For "Single Table Inheritance" wouldn't all classes get all variables, even though they don't need them? And for the "Class table inheritance" solution I can't really see at all how that will map into the entity-classes for a useful purpose. I may note that I extend these partial entity classes for making the classes of my business objects. I may also consider moving to EntityFramework instead of SqlMetal/Linq2Sql, so would be nice also to know if that makes any difference to what schema is easy to implement. One likely important thing to note is that I will constantly be develop new strategies, which makes me have to modify the program code, and probably the database shcema; when adding a new strategy. Sorry the question is a bit "all over the place", but hopefully it's some clear advantages/disadvantages here that you may be able to advice. ? Cheers!

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  • PAYPAL IPN Response Problem

    - by Gorkem Tolan
    I am having a problem with Paypal IPN response. After payment is made by the customer, paypal ipn returns this url www.mywebsite.com?orderid=32&tx=2AC67201DL3533325&st=Pending&amt=2.50&cc=USD&cm=&item_number=32 There are a couple of issues 1- Postback field names are undefined or missing. Thus I can get the INVALID message. I am not sure if my website does not read POST variables. When I looked at IPN history, it shows that each IPN has been sent with the complete url. 2- Payment status keeps coming Pending. Does this issue cause the first issue? Thank you for your responses in advance. Here is the code: Dim strSandbox As String, strLive As String Dim req As HttpWebRequest strSandbox = "http://www.sandbox.paypal.com/cgi-bin/webscr/" strLive = "https://www.paypal.com/cgi-bin/webscr" req = CType(WebRequest.Create(strSandbox), HttpWebRequest) 'Set values for the request back req.Method = "POST" req.ContentType = "application/x-www-form-urlencoded" Dim param() As Byte param = Request.BinaryRead(HttpContext.Current.Request.ContentLength) Dim strRequest As String strRequest = Encoding.ASCII.GetString(param) strRequest = strRequest & "&cmd=_notify-validate" req.ContentLength = strRequest.Length 'Response.Write(strRequest) 'Send the request to PayPal and get the response Dim streamOut As StreamWriter streamOut = New StreamWriter(req.GetRequestStream(), System.Text.Encoding.ASCII) streamOut.Write(strRequest) streamOut.Close() Dim streamIn As StreamReader streamIn = New StreamReader(req.GetResponse().GetResponseStream()) Dim strResponse As String strResponse = streamIn.ReadToEnd() Response.Write(strResponse) streamIn.Close() If (strResponse = "VERIFIED") Then Response.Redirect("thankyou.aspx") ElseIf (strResponse = "INVALID") Then End If

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  • OpenMP - running things in parallel and some in sequence within them

    - by Sayan Ghosh
    Hi, I have a scenario like: for (i = 0; i < n; i++) { for (j = 0; j < m; j++) { for (k = 0; k < x; k++) { val = 2*i + j + 4*k if (val != 0) { for(t = 0; t < l; t++) { someFunction((i + t) + someFunction(j + t) + k*t) } } } } } Considering this is block A, Now I have two more similar blocks in my code. I want to put them in parallel, so I used OpenMP pragmas. However I am not able to parallelize it, because I am a tad confused that which variables would be shared and private in this case. If the function call in the inner loop was an operation like sum += x, then I could have added a reduction clause. In general, how would one approach parallelizing a code using OpenMP, when we there is a nested for loop, and then another inner for loop doing the main operation. I tried declaring a parallel region, and then simply putting pragma fors before the blocks, but definitely I am missing a point there! Thanks, Sayan

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  • Wrappers of primitive types in arraylist vs arrays

    - by ismail marmoush
    Hi, In "Core java 1" I've read CAUTION: An ArrayList is far less efficient than an int[] array because each value is separately wrapped inside an object. You would only want to use this construct for small collections when programmer convenience is more important than efficiency. But in my software I've already used Arraylist instead of normal arrays due to some requirements, though "The software is supposed to have high performance and after I've read the quoted text I started to panic!" one thing I can change is changing double variables to Double so as to prevent auto boxing and I don't know if that is worth it or not, in next sample algorithm public void multiply(final double val) { final int rows = getSize1(); final int cols = getSize2(); for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { this.get(i).set(j, this.get(i).get(j) * val); } } } My question is does changing double to Double makes a difference ? or that's a micro optimizing that won't affect anything ? keep in mind I might be using large matrices.2nd Should I consider redesigning the whole program again ?

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  • Zend_Cache save from command line and access from browser

    - by Krishna Sunuwar
    May be I am this is super-easy but I couldnt' figure out way. I have script running in command line which save cache using Zend_Cache $frontendOptions = array( 'lifetime' => NULL, 'automatic_serialization' => true ); $backendOptions = array( 'cache_dir' => "/home/tmp/cache" ); $cache = Zend_Cache::factory('Core', 'File', $frontendOptions, $backendOptions); $vars = Array("id1" => "12121", "id2" => "2232"); $cache->save($vars, "p_11"); I can access saved cache from command line: $cache->load("p_11"); In above both case, I have app.php file that run in command line using php-cli. Now, I want to access p_11 cache using browser something like http://mytestserve.lan/test_cache.php I have create object with cache factory like above. All the parameters are same as above. However when I try to load cache p_11, i do not variables set from command line. What went wrong?

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  • Mmap and structure

    - by blid..pl
    I'm working some code including communication between processes, using semaphores. I made structure like this: typedef struct container { sem_t resource, mutex; int counter; } container; and use in that way (in main app and the same in subordinate processes) container *memory; shm_unlink("MYSHM"); //just in case fd = shm_open("MYSHM", O_RDWR|O_CREAT|O_EXCL, 0); if(fd == -1) { printf("Error"); exit(EXIT_FAILURE); } memory = mmap(NULL, sizeof(container), PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0); ftruncate(fd, sizeof(container)); Everything is fine when I use one of the sem_ functions, but when I try to do something like memory->counter = 5; It doesn't work. Probably I got something wrong with pointers, but I tried almost everything and nothing seems to work. Maybe there's a better way to share variables, structures etc between processes ? Unfortunately I'm not allowed to use boost or something similiar, the code is for educational purposes and I'm intentend to keep as simple as it's possible.

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