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  • Nested UIScrollView-iPhone photos application

    - by abhishek trivedi
    Hi, I have been facing the same nested UIScrollView problem for long time.I tried some open source codes like Scrolling madness ,three-20 and others but all fails finaly.I am trying to make a photo Viewer application same as iPhone.For that I have created the structure like this:- 1)one View controller. 2)on view of view controller one UIScrollView (i.e inner/parent scroll view) as a child. 3)on inner/parent scroll view number of child scroll views(i.e. outer/child scroll views) ,each represents one page of photos application. 4)On each scroll view one image View on which i am displaying my image. So what I want is when user scrolls the outer scroll view it should scroll horizontally with all the child views so I will get the look and feel of paging in photos application.Also when user is on one specific image(i.e. child/outer scroll view) he should be able to zoom in/out,swipes and perform single/double tapping.I was able to make it work in sdk 2.1,but it dosnt work since sdk 3.0.Please tell me the idea behind your project.Means which scroll view you are subclassing ,in which view to detect touches.How this completely child - parent relation should be. If possible provide any sample code also.

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  • UITouch Event Propagation To Background UIViews

    - by drewww
    I'm having troubles getting any UIView that's not the foreground UIView to receive UITouch events. I'm building an all-Core Graphics-app, so I'm not using any built in UIViews or IB or anything - everything is programmatically constructed and drawn into. Here's my view hierarchy: Root View Type A Container Type A View Type A View Type A View Type B Container Type B View Type B View Type B View The containers are just vanilla UIView objects that I create programmatically and add instances of Type A and B to when they're created. I did this originally to make hitTesting easier—Type A objects can be drag-and-dropped onto Type B objects. Type A objects receive touch events fine, but Type B objects (which are contained by Type B Container which is behind Type A Container) don't receive touch events. Both containers occupy the entire screen; they're basically just convenience containers. If I pull Type B Container to the front (eg [self.view bringSubviewToFront:Type B Container]) it receives events properly, but then the Type A Container doesn't get events. How do I propagate events from the view that's on top? Both views occupy the entire screen, so it makes sense that the top-most view is catching the events, but how should I get it to pass those events on to Type B Container? I could inject some code in the container that passes the touch events back to the main ViewController which can pass them on to Type B Container but that feels really messy to me. Is there a nicer way to not have the Type A Container stop propagation? What's the best practice here?

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  • Odd background image resizing on animating UIView

    - by Woody
    I have a UIView in the middle of a view that I am using as a game playing area (in a 2d cocoa view). This image has a background image of the same size as the view. Resizing the view I use animation to make it look smooth (and that works fine). However, when the animation starts, the background image immediately changes size, tiling or being clipped to a size that when the animation finishes, the background image is physically the same size. I don't want this, I want the image to always fit the view, regardless of the view size. UIImage *bgImage = [UIImage imageNamed:@"head.png"]; ... // resize the image returning another image self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:resizedImage]; [UIView beginAnimations:@"resizeView" context:nil]; [UIView setAnimationDuration:.5]; int localViewSize = ... // work out view sizes self.view.frame = CGRectMake(... ,localViewSize,localViewSize); [UIView commitAnimations]; It looks very odd as it jumps to a different size, then animates to the original size. I am guessing that maybe I would have to make a separate view underneath my main view but is that the only way?

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  • WordPress > Optimizing a query to show recent posts with a "View All" link when postcount exceeds ma

    - by Scott B
    I have a setting in my theme that allows the site owner to set the maximum number of posts ($maxPosts) to display in a "Recent Posts" menu. I'm using a custom script to generate the recent posts (because the Recent Posts widget does not highlight the current page, which I need for my css). My menu also is set up to display a "View All" link below the post listing, but only if the actual post count is $maxposts I'm trying to work out the best method for getting the post count and comparing it to $maxposts in order to determine whether or not to show a "View All" link. I'm sure there's probably a better way, but here's my code. I'm looking to optimize it to support very large post counts... $cat=get_cat_ID('excludeFromRecentPosts'); $catHidden=get_cat_ID('hidden'); $myquery = new WP_Query(); $myquery->query(array( 'cat' => "-$cat,-$catHidden", 'post_not_in' => get_option('sticky_posts') )); $myrecentpostscount = $myquery->found_posts; if ($myrecentpostscount > 0) { //show the menu if ($myrecentpostscount > $maxPosts) { //show "View All" link } } I really only need to determine if the total post count from the query is greater than the maxPost setting in order to determine whether to show the "View All" link, so I'm wondering if, in the case there are thousands of posts matching the criteria, to avoid performance issues, I don't need to get a count of all of them. I just need to count up until the point of maxPosts + 1, and that's where I'm struggling a bit because the user could elect to make maxPosts = -1 which means they want to show all posts. But this would be impractical, so I would probably set a upper limit of 20...

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  • How to bind data from a view of type List<List<MyViewModelClass>>?

    - by Robert Koritnik
    I have a strong type view of type List<List<MyViewModelClass>> The outer list will always have two lists of List<MyViewModelClass>. For each of the two outer lists I want to display a group of checkboxes. Each set can have an arbitrary number of choices. My view model class looks similar to this: public class MyViewModelClass { public Area Area { get; set; } public bool IsGeneric { get; set; } public string Code { get; set; } public bool IsChecked { get; set; } } So the final view will look something like: Please select those that apply: First set of choices: x Option 1 x Option 2 x Option 3 etc. Second set of choices: x Second Option 1 x Second Option 2 x Second Option 3 x Second Option 4 etc. Checkboxes should display MyViewModelClass.Area.Name, and their value should be related to MyViewModelClass.Area.Id. Checked state is of course related to MyViewModel.IsChecked. Question I wonder how should I use Html.CheckBox() or Html.CheckBoxFor() helper to display my checkboxes? I have to get these values back to the server on a postback of course. If it makes things simpler, I could make a separate view model type like: public class Options { public List<MyViewModelClass> General { get; set; } public List<MyViewModelClass> Others { get; set; } }

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  • Problem with UIScrollView

    - by leon
    Hi, Sorry for long winded post. I am trying to understand UIScrollView and running into very simple problem. I am creating a scroll view I am making this view 1.5 size larger then normal size Using UIScrollView I expect to see some edge elements of view out of bounds, but should be able to pan the view therefore bringing missing elements back to the visible area. However I am seeing that I can't just pan/scroll view anyway I want, instead view always wants to scroll up, as soon as move away my finger from the screen (touch end event). I am not handling any touches, etc - I just want to understand why does not scaled view stay put where I scroll it? CGRect viewFrame = self.view.frame ; viewFrame.size.width *= 1.5; viewFrame.size.height *= 1.5; CGSize mySize = viewFrame.size; [ ((UIScrollView *) self.view) setContentSize: mySize]; self.view.transform = CGAffineTransformMakeScale(1.5, 1.5); What I really trying to accomplish is something similar to Number on iPad (the same code will work on iPhone): There is a view with lots of controls on it (order entry form) User can zoom into the entire form so all elements look bigger user can pan the form therefore bringing various elements into the visible area of the screen. It seems that UIScrollView can should be able to handle zoom and pan actions (for now I am using Affine Transform to zoom in to the order entry form and iPad) Thanks

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  • How do I access variable values from one view controller in another?

    - by Thomas
    Hello all, I have an integer variable (time) in one view controller whose value I need in another view controller. Here's the code: MediaMeterViewController // TRP - On Touch Down event, start the timer -(IBAction) startTimer { time = 0; // TRP - Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; [timer retain]; // TRP - Retain timer so it is not accidentally deallocated } // TRP - Method to update the timer display -(void)updateTimer { time++; // NSLog(@"Seconds: %i ", time); if (NUM_SECONDS == time) [timer invalidate]; } // TRP - On Touch Up Inside event, stop the timer, decide stress level, display results -(IBAction) btn_MediaMeterResults { [timer invalidate]; NSLog(@"Seconds: %i ", time); ResultsViewController *resultsView = [[ResultsViewController alloc] initWithNibName:@"ResultsViewController" bundle:nil]; [self.view addSubview:resultsView.view]; } And in ResultsViewController, I want to process time based on its value ResultsViewController - (void)viewDidLoad { if(time < 3) {// Do something} else if ((time > 3) && (time < 6)) {// Do something else} //etc... [super viewDidLoad]; } I'm kind of unclear on when @property and @synthesize is necessary. Is that the case in this situation? Any help would be greatly appreciated. Thanks! Thomas

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  • Loading and binding a serialized view model to a WPF window?

    - by generalt
    Hello all. I'm writing a one-window UI for a simple ETL tool. The UI consists of the window, the code behind for the window, a view model for the window, and the business logic. I wanted to provide functionality to the users to save the state of the UI because the content of about 10-12 text boxes will be reused between sessions, but are specific to the user. I figured I could serialize the view model, which contains all the data from the textboxes, and this works fine, but I'm having trouble loading the information in the serialized XML file back into the text boxes. Constructor of window: public ETLWindow() { InitializeComponent(); _viewModel = new ViewModel(); this.DataContext = _viewModel; _viewModel.State = Constants.STATE_IDLE; Loaded += new RoutedEventHandler(MainWindow_Loaded); } XAML: <TextBox x:Name="targetDirectory" IsReadOnly="true" Text="{Binding TargetDatabaseDirectory, UpdateSourceTrigger=PropertyChanged}"/> ViewModel corresponding property: private string _targetDatabaseDirectory; [XmlElement()] public string TargetDatabaseDirectory { get { return _targetDatabaseDirectory; } set { _targetDatabaseDirectory = value; OnPropertyChanged(DataUtilities.General.Utilities.GetPropertyName(() => new ViewModel().TargetDatabaseDirectory)); } Load event in code behind: private void loadState_Click(object sender, RoutedEventArgs e) { string statePath = this.getFilePath(); _viewModel = ViewModel.LoadModel(statePath); } As you can guess, the LoadModel method deserializes the serialized file on the user's drive. I couldn't find much on the web regarding this issue. I know this probably has something to do with my bindings. Is there some way to refresh on the bindings on the XAML after I deserialize the view model? Or perhaps refresh all properties on the view model? Or am I completely insane thinking any of this could be done? Thanks.

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  • Blog Engine .NET with XML Data Storage How is it so fast ?

    - by Kubi
    I am looking for a way to embed a blog engine into my own application and I am too curious about Blog Engine algorithm. This may not be the correct place to ask but, How is that possible to store blog entry data in an XML file like BlogEngine.Net with Default Configuration. It must be getting slower everyday while the file is getting larger and larger. I am wondering the algorithm behind that. Is it loading with a different way ? Or Am I wrong with the time estimation ? I know it is open source but I thought it would be better to see a discussion here for some others might be thinking the same and this thread can be a reference.

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  • How can UISearchDisplayController autorelease cause crash in a different view controller?

    - by Tofrizer
    Hi, I have two view controllers A and B. From A, I navigate to view controller B as follows: // in View Controller A // navigateToB method -(void) navigateToB { BViewController *bViewController = [[BViewController alloc] initWithNibName: @"BView" bundle:nil]; bViewController.bProperty1 = SOME_STRING_CONSTANT; bViewController.title = @"A TITLE OF A VC's CHOOSING"; [self.navigationController pushViewController: bViewController animated:YES]; [bViewController release]; //<----- releasing 0x406c1e0 } In BViewController, the property bPropery1 is defined with copy as below (note, B also contains UITableView and other properties): @property (nonatomic, copy) NSString *bProperty1; Everything appeared to work fine when navigating back and forth between A and B. That is until I added a UISearchDisplayController to the table view contained in BViewController. Now when I navigate out of B, back to A, the app crashes. Stack trace shows what looks the search display controller being autoreleased at time of crash: #0 0x009663a7 in ___forwarding___ #1 0x009426c2 in __forwarding_prep_0___ #2 0x018c8539 in -[UISearchDisplayController _destroyManagedTableView] #3 0x018c8ea4 in -[UISearchDisplayController dealloc] #4 0x00285ce5 in NSPopAutoreleasePool NSZombies shows: -[BViewController respondsToSelector:]: message sent to deallocated instance 0x406c1e0 And malloc history on this points to the bViewController already released in A's navigateToB method above: Call [2] [arg=132]: thread_a065e720 |start ... <snip> ..._sendActionsForEvents:withEvent:] | -[UIControl sendAction:to:forEvent:] | - [UIApplication sendAction:to:from:forEvent:] | -[**AViewController navigateToB**] | +[NSObject alloc] | +[NSObject allocWithZone:] | _internal_class_createInstance | _internal_class_createInstanceFromZone | calloc | malloc_zone_calloc Can someone please give me any ideas on what is happening here? In navigateToB method, once the bViewController is released (after pushViewController), that's should be it for bViewController. Nothing else even knows about it as it is local to the navigateToB method block and it has been released. When navigating from B back to A, nothing is invoked in viewDidLoad, viewWillAppear etc that will re-enter navigateToB. It looks like somehow search display controller has a reference to something in my AViewController and so as it is autoreleased it is taking this "something" down with it but I cannot understand how this is possible, especially as I'm using copy to pass data between A and B. I'm going potty over this. I'm sure this is my mistake somewhere and so I turn to you, Stack Overflow legends for any words of wisdom or advice on how to resolve this. Many Thanks.

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  • How to html encode the output of an MVC view?

    - by jessegavin
    I am building a web app which will generate lots of different code templates (HTML tables, XML documents, SQL scripts) that I want to render on screen as encoded HTML so that people can copy and paste those templates. I would like to be able to use asp.net mvc views to generate the code for these templates (rather than, say, using a StringBuilder). Is there a way using asp.net mvc to store the results of a rendered view into a string? Something like the following perhaps? public ContentResult HtmlTable(string format) { var m = new MyViewModel(); m.MyDataElements = _myDataRepo.GetData(); // Somehow render the view and store it as a string? // Not sure how to achieve this part. var viewHtml = View(m); var htmlEncodedView = Server.HtmlEncode(viewHtml); return Content(htmlEncodedView); } NOTE: My original question mentioned NHaml views specifically, but I realized that this wasn't view engine specific. So if you see answers related to NHaml, that's why.

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  • View Models (ViewData), UserControls/Partials and Global variables - best practice?

    - by elado
    Hi I'm trying to figure out a good way to have 'global' members (such as CurrentUser, Theme etc.) in all of my partials as well as in my views. I don't want to have a logic class that can return this data (like BL.CurrentUser) I do think it needs to be a part of the Model in my views So I tried inheriting from BaseViewData with these members. In my controllers, in this way or another (a filter or base method in my BaseController), I create an instance of the inheriting class and pass it as a view data. Everything's perfect till this point, cause then I have my view data available on the main View with the base members. But what about partials? If I have a simple partial that needs to display a blog post then it looks like this: <%@ Control Language="C#" AutoEventWireup="true" Inherits="ViewUserControl<Post>" %> and simple code to render this partial in my view (that its model.Posts is IEnumerable<Post>): <%foreach (Post p in this.Model.Posts) {%> <%Html.RenderPartial("Post",p); %> <%}%> Since the partial's Model isn't BaseViewData, I don't have access to those properties. Hence, I tried to make a class named PostViewData which inherits from BaseViewData, but then my containing views will have a code to actually create the PostViewData in them in order to pass it to the partial: <%Html.RenderPartial("Post",new PostViewData { Post=p,CurrentUser=Model.CurrentUser,... }); %> Or I could use a copy constructor <%Html.RenderPartial("Post",new PostViewData(Model) { Post=p }); %> I just wonder if there's any other way to implement this before I move on. Any suggestions? Thanks!

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  • Flex: Would a computational engine for a Connect-4 type game be too slow?

    - by Robusto
    OK, I was just fooling around in my spare time and have made this cool interface and game-playing code for a Connect-4 type game, written in Flex and playable by 2 human players in Flash. It accurately detects wins, etc. I'm smart enough to know that I've done the easy part. Before I dig into an AI for game play, I wanted to ask if this is the kind of thing that can really be handled computationally by a Flash plugin. It seems to me that for every turn up until the end there are 8 possible moves, 8 responses to each move, etc. So wouldn't a perfect engine have to be able to potentially see 8^8 moves (over 16 million), and a fairly good engine see up to a million? I don't know game coding so this is new to me. What's a reasonable move horizon for such a game to be able to see?

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  • Which is a better option, OpenGL or a game engine for developing a game for the iphone or ipod touch

    - by balraj
    I am new to OpenGL ES, and I'm about to begin a 3D game for the iphone in which we are showing some car pursuit or racing. Is it possible just with the OpenGL ES or UIKit only, or do I have to use other tools for it? I am comfortable with UIKit but newer to OpenGL/OpenGL ES; which would be better to start this game? Or should I use a game engine? If so, then which game engine would give us the 3D feeling, quality of images and motion, and rendering of the views with the sound effects?

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  • How do I add two alternating UITableViews to an existing UINavigationController view?

    - by Ron Flax
    I'm new to iPhone development and I am writing an iPhone app that needs two different table views, which are selectable using a button bar or tab bar. These table views are both the same size, but only cover about two thirds of the screen from the bottom up. The top portion of the screen remains the same when either of these tables is displayed. I'd also like to animate (flip) these views when the user selects one or the other. The view that these two tables will be displayed on is the detail view of my app where the user has already selected an item from the primary screen's table. I'm using a UINavigationController to manage the primary and detail views and I have this working. I also have the first of these two detail tables working as part of my detail view, but I think it makes more sense to isolate the code for these two tables and not duplicate all of the code for the part of the detail view that doesn't change. I don't really care how these two table views are created (either in code or via IB). I've tried several things and I can't seem to figure it out. Any help or ideas (with sample code) would be greatly appreciated!

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  • Test MVC using moq

    - by Raminder
    I am new to moq and I was trying to test a controller (MVC) behaviour that when the view raises a certain event, controller calls a certain function on model, here are the classes - public class Model { public void CalculateAverage() { ... } ... } public class View { public event EventHandler CalculateAverage; private void RaiseCalculateAverage() { if (CalculateAverage != null) { CalculateAverage(this, EventArgs.Empty); } } ... } public class Controller { private Model model; private View view; public Controller(Model model, View view) { this.model = model this.view = view; view.CalculaeAverage += view_CalculateAverage; } priavate void view_CalculateAverage(object sender, EventArgs args) { model.CalculateAverage(); } } and the test - [Test] public void ModelCalculateAverageCalled() { Mock<Model> modelMock = new Mock<Model>(); Mock<View> viewMock = new Mock<View>(); Controller controller = new Controller(modelMock.Object, viewMock.Object); viewMock.Raise(x => x.CalculateAverage += null, new EventArgs.Empty); modelMock.Verify(x => x.CalculateAverage()); //never comes here, test fails in above line and exits Assert.True(true); } The issue is that the test is failing in the second last line with "Invocation was not performed on the mock: x = x.CalculateAverage()". Another thing I noticed is that the test terminates on this second last line and the last line is never executed. Am I doing everything correct?

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  • How to render an HTML attribute from a Razor view.

    - by ProfK
    I would like to use the same partial view for create, edit, and details views, to avoid duplicating the fieldset structure for an entity. Then, depending on which view renders the partial view, I would like to add a class of "read-only" to a div surrounding my fieldset and handle making the actual input fields read-only on the client, using css or jQuery, or whatever. How can I specify from my Razor view that I need this class added to the "item-details" div? <div class="item-details"> <fieldset> <legend>Product Details</legend> @Html.HiddenFor(model => model.DetailItem.ProductId) <div class="editor-label"> @Html.LabelFor(model => model.DetailItem.Name) </div> <div class="editor-field"> @Html.EditorFor(model => model.DetailItem.Name) @Html.ValidationMessageFor(model => model.DetailItem.Name) </div> <p> <input type="submit" value="Save" /> </p> </fieldset> </div>

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  • How to Inserting message into View that depends on session value. ASP.NET MVC. Best practice

    - by Andrew Florko
    User have to populate multistep questionnaire web-forms and step messages depend on the option chosen by user at the very beginning. Messages are stored in web.config file. I use asp.net mvc project, strong typed views and keep business logic separated from controller in static class. I don't want to make business logic dependency on web.config. Well, I have to insert message into view that depends on session value. There are at least 2 options how to implement this: View model has property that is populated in controller/businessLogic and rendered in view like <%: Model.HelpMessage1 %>. I have to pass web.config values from controller to businessLogic that makes business logic methods signature too complex. I don't want to make configuration source abstract (in order to let business logic read configuration values from its methods directly) also. Create static helper class that is called from view like <%: ViewHelper.HelpMessage1(Model.Option1) %>. But in this case logic what to show seems to be separated into two classes: business logic & viewHelper. What will you suggest? Thank you in advance!

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  • Is it good choice to move a Sublayer around a view using UIPanGestureRecognizer?

    - by Pranjal Bikash Das
    I have a CALayer and as sublayer to this CALayer i have added an imageLayer which contains an image of resolution 276x183. I added a UIPanGestureRecognizer to the main view and calculation the coordinates of the CALayer as follows: - (void)panned:(UIPanGestureRecognizer *)sender{ subLayer.frame=CGRectMake([sender locationInView:self.view].x-138, [sender locationInView:self.view].y-92, 276, 183); } in viedDidLoad i have: subLayer.backgroundColor=[UIColor whiteColor].CGColor; subLayer.frame=CGRectMake(22, 33, 276, 183); imageLayer.contents=(id)[UIImage imageNamed:@"A.jpg"].CGImage; imageLayer.frame=subLayer.bounds; imageLayer.masksToBounds=YES; imageLayer.cornerRadius=15.0; subLayer.shadowColor=[UIColor blackColor].CGColor; subLayer.cornerRadius=15.0; subLayer.shadowOpacity=0.8; subLayer.shadowOffset=CGSizeMake(0, 3); [subLayer addSublayer:imageLayer]; [self.view.layer addSublayer:subLayer]; It is giving desired output but a bit slow in the simulator. I have not yet tested it in Device. so my question is - Is it OK to move a CALayer containing an image??

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  • Configuring a html page from an original demo page

    - by Wold
    I forked into rainyday.js through github, an awesome javascript program made by maroslaw at this link: https://github.com/maroslaw/rainyday.js. Basically I tried taking his demo page and my own photo city.jpg and changed the applicable fields so that I could run it on my own site, but only the picture loads and the script itself doesn't start to run. I'm pretty new to html and javascript so I'm probably omitting something very simple, but here is the script for the demo code: <script src="rainyday.js"></script> <script> function getURLParameter(name) { return decodeURIComponent((new RegExp('[?|&]' + name + '=' + '([^&;]+?)(&|#|;|$)').exec(location.search)||[,''])[1].replace(/\+/g, '%20'))||null; } function demo() { var image = document.getElementById('background'); image.onload = function () { var engine = null; var preset = getURLParameter('preset') || '1'; if (preset === '1') { engine = new RainyDay({ element: 'background', blur: 10, opacity: 1, fps: 30, speed: 30 }); engine.rain([ [1, 2, 8000] ]); engine.rain([ [3, 3, 0.88], [5, 5, 0.9], [6, 2, 1] ], 100); } else if (preset === '2') { engine = new RainyDay({ element: 'background', blur: 10, opacity: 1, fps: 30, speed: 30 }); engine.VARIABLE_GRAVITY_ANGLE = Math.PI / 8; engine.rain([ [0, 2, 0.5], [4, 4, 1] ], 50); } else if (preset === '3') { engine = new RainyDay({ element: 'background', blur: 10, opacity: 1, fps: 30, speed: 30 }); engine.trail = engine.TRAIL_SMUDGE; engine.rain([ [0, 2, 0.5], [4, 4, 1] ], 100); } }; image.crossOrigin = 'anonymous'; if (getURLParameter('imgur')) { image.src = 'http://i.imgur.com/' + getURLParameter('imgur') + '.jpg'; } else if (getURLParameter('img')) { image.src = getURLParameter('img') + '.jpg'; } var youtube = getURLParameter('youtube'); if (youtube) { var div = document.getElementById('sound'); var player = document.createElement('iframe'); player.frameborder = '0'; player.height = '1'; player.width = '1'; player.src = 'https://youtube.com/embed/' + youtube + '?autoplay=1&controls=0&showinfo=0&autohide=1&loop=1'; div.appendChild(player); } } </script> This is where I am naming my background and specifying the photo from within the directory. <body onload="demo();"> <div id="sound" style="z-index: -1;"></div> <div id="parent"> <img id='background' alt="background" src="city.jpg" /> </div> </body> The actual code for the whole entire rainyday.js script can be found here: https://github.com/maroslaw/rainyday.js/blob/master/rainyday.js Thanks in advance for any help and advice!

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  • How to resolve the only ImagePicker control view in landscap mode and whole application in portrait mode?

    - by Wolvorin
    I have tried almost all the answers during last two days provided by Google and SO but no luck :( What I want is my whole application is in portrait mode only. And it working fine in ios 6+. The only support required at now. But the problem is I need to launch UIImagePickerViewController with image source type camera in only landscap mode. What I tried till now is : (1) I try to create one category for UIImagePickerController for orientation. -(BOOL)shouldAutorotate { return NO; } -(NSUInteger)supportedInterfaceOrientations { return UIInterfaceOrientationMaskLandscape; } - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return UIInterfaceOrientationLandscapeLeft; } Like this. But the camera view is not proper aligned. It just follows the orientation of device with some +/- 90 angle but not what I required. Even the button of the camera shown by camera view as camera control is also follows the camera view, ie. the view is rotated to 90 anti clock vise and stays to that way. Is there any way to use the camera with proper alignment? or have to use other framework to work with it? Please help me. I stuck with it for last two days.

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  • NetBeans Platform - how to refresh the property sheet view of a node?

    - by I82Much
    Hi all, I am using the PropertySheetView component to visualize and edit the properties of a node. This view should always reflect the most recent properties of the object; if there is a change to the object in another process, I want to somehow refresh the view and see the updated properties. The best way I was able to do this is something like the following (making use of EventBus library to publish and subscribe to changes in objects): public DomainObjectWrapperNode(DomainObject obj) { super (Children.LEAF, Lookups.singleton(obj)); EventBus.subscribe(DomainObject.class, this); } public void onEvent(DomainObject event) { // Do a check to determine if the updated object is the one wrapped by this node; // if so fire a property sets change firePropertySetsChange(null, this.getPropertySets()); } This works, but my place in the scrollpane is lost when the sheet refreshes; it resets the view to the top of the list and I have to scroll back down to where I was before the refresh action. So my question is, is there a better way to refresh the property sheet view of a node, specifically so my place in the property list is not lost upon refresh?

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  • Where should my "filtering" logic reside with Linq-2-SQL and ASP.NET-MVC in View or Controller?

    - by Nate Bross
    I have a main Table, with several "child" tables. TableA and TableAChild1 and TableAChild2. I have a view which shows the information in TableA, and then has two columns of all items in TableAChild1 and TableAChild2 respectivly, they are rendered with Partial views. Both child tables have a bit field for VisibleToAll, and depending on user role, I'd like to either display all related rows, or related rows where VisibleToAll = true. This code, feels like it should be in the controller, but I'm not sure how it would look, because as it stands, the controller (limmited version) looks like this: return View("TableADetailView", repos.GetTableA(id)); Would something like this be even work, and would it be bad what if my DataContext gets submitted, would that delete all the rows that have VisibleToAll == false? var tblA = repos.GetTableA(id); tblA.TableAChild1 = tblA.TableAChild1.Where(tmp => tmp.VisibleToAll == true); tblA.TableAChild2 = tblA.TableAChild2.Where(tmp => tmp.VisibleToAll == true); return View("TableADetailView", tblA); It would also be simple to add that logic to the RendarPartial call from the main view: <% Html.RenderPartial("TableAChild1", Model.TableAChild1.Where(tmp => tmp.VisibleToAll == true); %>

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