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  • Hibernate won't save into database

    - by Blitzkr1eg
    I mapped some classes to some tables with hibernate in java, i set hibernate to show SQL, it opens the session, it show that id does the SQL, it closes the session but there are no modifications to the database. Entity public class Profesor implements Comparable<Profesor> { private int id; private String nume; private String prenume; private int departament_id; private Set<Disciplina> listaDiscipline; //the teacher gives some courses} public class Disciplina implements Comparable<Disciplina>{ //the course class private int id; private String denumire; private String syllabus; private String schNotare; private Set<Lectie> lectii; private Set<Tema> listaTeme; private Set<Grup> listaGrupuri; // the course gets teached/assigmened to some groups of students private Set<Assignment> listAssignments;} Mapping <hibernate-mapping default-cascade="all"> <class name="model.Profesor" table="devgar_scoala.profesori"> <id name="id" column="id"> <generator class="increment"/> </id> <set name="listaDiscipline" table="devgar_scoala.`profesori-discipline`"> <key column="Profesori_id" /> <many-to-many class="model.Disciplina" column="Discipline_id" /> </set> <property name="nume" column="Nume" type="string" /> <property name="prenume" column="Prenume" type="string" /> <property name="departament_id" column="Departamente_id" type="integer" /> </class> <class name="model.Grup" table="devgar_scoala.grupe"> <id name="id" unsaved-value="0"> <generator class="increment"/> </id> <set name="listaStudenti" table="devgar_scoala.`studenti-grupe`"> <key column="Grupe_id" /> <many-to-many column="Studenti_nrMatricol" class="model.Student" /> </set> <property name="nume" column="Grupa" type="string"/> <property name="programStudiu" column="progStudii_id" type="integer" /> </class> <class name="model.Disciplina" table="devgar_scoala.discipline" > <id name="id" > <generator class="increment"/> </id> <property name="denumire" column="Denumire" type="string"/> <property name="syllabus" type="string" column="Syllabus"/> <property name="schNotare" type="string" column="SchemaNotare"/> <set name="listaGrupuri" table="devgar_scoala.`Discipline-Grupe`"> <key column="Discipline_id" /> <many-to-many column="Grupe_id" class="model.Grup" /> </set> <set name="lectii" table="devgar_scoala.lectii"> <key column="Discipline_id" not-null="true"/> <one-to-many class="model.Lectie" /> </set> </class> The only 'funny' thing is that the Profesor object gets loaded not with/by Hibernate but with manual classic SQL Java. Thats why i save the Profesor object like this p - the manually loaded Profesor object Profesor p2 = (Profesor) session.merge(p); session.saveOrUpdate(p2); //flush session of course After this i get in the Java console: Hibernate: insert into devgar_scoala.grupe (Grupa, progStudii_id, id) values (?, ?, ?) but when i look into the database there are no new rows in the table Grupe (the Groups table)

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  • NetworkStream.Read delay .Net

    - by Gilbes
    I have a class that inherits from TcpClient. In that class I have a method to process responses. In that method I call I get the NetworkStream with MyBase.GetStream and call Read on it. This works fine, excpet the first call to read blocks too long. And by too long I mean that the socket has recieved plenty of data, but won't read it until some arbitrary limit is reached. I can see that it has recieved plenty of data using the packet sniffer WireShark. I have set the recieve buffer to small amounts, and very small amounts (like just a few bytes) to no avail. I have done the same with the buffer byte array I pass to the read method, and it still delays. Or to put it another way. I am download 600k. The download takes 5 seconds (at a little over 100k/second connection to the server which makes sense). The initial Read call takes 2-3 seconds and tells me only 256 bytes are availble (256 is the Recieve buffer and the size of the array I read in to). Then magically, the other few hundred thousand bytes can be read in 256 byte chunks in only a few process ticks each. Using a packet sniffer, I know that during those initial 2-3 seconds, the socket has recieved much more than just 256 bytes. My connection wasn't .25k/second for 3 seconds and then 400k for 2 seconds. How do I get the bytes from a socket as they come in?

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  • Targeted Simplify in Mathematica

    - by Timo
    I generate very long and complex analytic expressions of the general form: (...something not so complex...)(...ditto...)(...ditto...)...lots... When I try to use Simplify, Mathematica grinds to a halt, I am assuming due to the fact that it tries to expand the brackets and or simplify across different brackets. The brackets, while containing long expressions, are easily simplified by Mathematica on their own. Is there some way I can limit the scope of Simplify to a single bracket at a time? Edit: Some additional info and progress. So using the advice from you guys I have now started using something in the vein of In[1]:= trouble = Log[(x + I y) (x - I y) + Sqrt[(a + I b) (a - I b)]]; In[2]:= Replace[trouble, form_ /; (Head[form] == Times) :> Simplify[form],{3}] Out[2]= Log[Sqrt[a^2 + b^2] + (x - I y) (x + I y)] Changing Times to an appropriate head like Plus or Power makes it possible to target the simplification quite accurately. The problem / question that remains, though, is the following: Simplify will still descend deeper than the level specified to Replace, e.g. In[3]:= Replace[trouble, form_ /; (Head[form] == Plus) :> Simplify[form], {1}] Out[3]= Log[Sqrt[a^2 + b^2] + x^2 + y^2] simplifies the square root as well. My plan was to iteratively use Replace from the bottom up one level at a time, but this clearly will result in vast amount of repeated work by Simplify and ultimately result in the exact same bogging down of Mathematica I experienced in the outset. Is there a way to restrict Simplify to a certain level(s)? I realize that this sort of restriction may not produce optimal results, but the idea here is getting something that is "good enough".

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  • JUnit: checking if a void method gets called

    - by nkr1pt
    I have a very simple filewatcher class which checks every 2 seconds if a file has changed and if so, the onChange method (void) is called. Is there an easy way to check ik the onChange method is getting called in a unit test? code: public class PropertyFileWatcher extends TimerTask { private long timeStamp; private File file; public PropertyFileWatcher(File file) { this.file = file; this.timeStamp = file.lastModified(); } public final void run() { long timeStamp = file.lastModified(); if (this.timeStamp != timeStamp) { this.timeStamp = timeStamp; onChange(file); } } protected void onChange(File file) { System.out.println("Property file has changed"); } } @Test public void testPropertyFileWatcher() throws Exception { File file = new File("testfile"); file.createNewFile(); PropertyFileWatcher propertyFileWatcher = new PropertyFileWatcher(file); Timer timer = new Timer(); timer.schedule(propertyFileWatcher, 2000); FileWriter fw = new FileWriter(file); fw.write("blah"); fw.close(); Thread.sleep(8000); // check if propertyFileWatcher.onChange was called file.delete(); }

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  • Why would I be seeing execution timeouts when setting $_SESSION values?

    - by Kev
    I'm seeing the following errors in my PHP error logs: PHP Fatal error: Maximum execution time of 60 seconds exceeded in D:\sites\s105504\www\index.php on line 3 PHP Fatal error: Maximum execution time of 60 seconds exceeded in D:\sites\s105504\www\search.php on line 4 The lines in question are: index.php: 01 <?php 02 session_start(); 03 ob_start(); 04 error_reporting(E_All); 05 $_SESSION['nav'] = "range"; // <-- Error generated here search.php 01 <?php 02 03 session_start(); 04 $_SESSION['nav'] = "range"; 05 $_SESSION['navselected'] = 21; // <-- Error generated here Would it really take as long as 60+ seconds to assign a $_SESSION[] value? The platform is: Windows 2003 SP2 + IIS6 FastCGI for Windows 2003 (original RTM build) PHP 5.2.6 Non thread-safe build There aren't any issues with session data files being cleared up on the server as sessions expire. The oldest sess_XXXXXXXXXXXXXX file I'm seeing is around 2 hours old. There are no disk timeouts evident in the event logs or other such disk health issues that might suggest difficulty creating session data files. The site is also on a server that isn't under heavy load. The site is busy but not being hammered and is very responsive. It's just that we get these errors, three or four in a row, every three or four hours. I should also add that I'm not the original developer of this code and that it belongs to a customer who's developer has long since departed.

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  • Hashtable resizing leaks memory

    - by thpetrus
    I wrote a hashtable and it basically consists of these two structures: typedef struct dictEntry { void *key; void *value; struct dictEntry *next; } dictEntry; typedef struct dict { dictEntry **table; unsigned long size; unsigned long items; } dict; dict.table is a multidimensional array, which contains all the stored key/value pair, which again are a linked list. If half of the hashtable is full, I expand it by doubling the size and rehashing it: dict *_dictRehash(dict *d) { int i; dict *_d; dictEntry *dit; _d = dictCreate(d->size * 2); for (i = 0; i < d->size; i++) { for (dit = d->table[i]; dit != NULL; dit = dit->next) { _dictAddRaw(_d, dit); } } /* FIXME memory leak because the old dict can never be freed */ free(d); // seg fault return _d; } The function above uses the pointers from the old hash table and stores it in the newly created one. When freeing the old dict d a Segmentation Fault occurs. How am I able to free the old hashtable struct without having to allocate the memory for the key/value pairs again?

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  • Does complex JOINs causes high coupling and maintenance problems ?

    - by ashkan.kh.nazary
    Our project has ~40 tables with complex relations.A colleague believes in using long join queries which enforces me to learn about tables outside of my module but I think I should not concern about tables not directly related to my module and use data access functions (written by those responsible for other modules) when I need data from them. Let me clarify: I am responsible for the ContactVendor module which enables the customers to contact the vendor and start a conversation about some specific product. Products module has it's own complex tables and relations with functions that encapsulate details (for example i18n, activation, product availability etc ...). Now I need to show the product title of some product related to some conversation between the vendor and customers. I may either write a long query that retrieves the product info along with conversation stuff in one shot (which enforces me to learn about Product tables) OR I may pass the relevant product_id to the get_product_info(int) function. First approach is obviously demanding and introduces many bad practices and things I normally consider fault in programming. The problem with the second approach seems to be the countless mini queries these access functions cause and performance loss is a concern when a loop tries to fetch product titles for 100 products using functions that each perform a separate query. So I'm stuck between "don't code to the implementation, code to interface" and performance. What is the right way of doing things ? UPDATE: I'm specially concerned about possible future modifications to those tables outside of my module. What if the Products module decided to change the way they are doing things? or for some reason modify the schema? It means some other modules would break or malfunction until the change is integrated to them. The usual ripple effect problem.

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  • Best strategy for synching data in iPhone app

    - by iamj4de
    I am working on a regular iPhone app which pulls data from a server (XML, JSON, etc...), and I'm wondering what is the best way to implement synching data. Criteria are speed (less network data exchange), robustness (data recovery in case update fails), offline access and flexibility (adaptable when the structure of the database changes slightly, like a new column). I know it varies from app to app, but can you guys share some of your strategy/experience? For me, I'm thinking of something like this: 1) Store Last Modified Date in iPhone 2) Upon launching, send a message like getNewData.php?lastModifiedDate=... 3) Server will process and send back only modified data from last time. 4) This data is formatted as so: <+><data id="..."></data></+> // add this to SQLite/CoreData <-><data id="..."></data></-> // remove this <%><data id="..."><attribute>newValue</attribute></data></%> // new modified value I don't want to make <+, <-, <%... for each attribute as well, because it would be too complicated, so probably when receive a <% field, I would just remove the data with the specified id and then add it again (assuming id here is not some automatically auto-incremented field). 5) Once everything is downloaded and updated, I will update the Last Modified Date field. The main problem with this strategy is: If the network goes down when I am updating something = the Last Modified Date is not yet updated = next time I relaunch the app, I will have to go through the same thing again. Not to mention potential inconsistent data. If I use a temporary table for update and make the whole thing atomic, it would work, but then again, if the update is too long (lots of data change), the user has to wait a long time until new data is available. Should I use Last-Modified-Date for each of the data field and update data gradually?

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  • Parse JSON into a ListView friendly output

    - by Thomas McDonald
    So I have this JSON, which then my activity retrieves to a string: {"popular": {"authors_last_month": [ { "url":"http://activeden.net/user/OXYLUS", "item":"OXYLUS", "sales":"1148", "image":"http://s3.envato.com/files/15599.jpg" }, { "url":"http://activeden.net/user/digitalscience", "item":"digitalscience", "sales":"681", "image":"http://s3.envato.com/files/232005.jpg" } { ... } ], "items_last_week": [ { "cost":"4.00", "thumbnail":"http://s3.envato.com/files/227943.jpg", "url":"http://activeden.net/item/christmas-decoration-balls/75682", "sales":"43", "item":"Christmas Decoration Balls", "rating":"3", "id":"75682" }, { "cost":"30.00", "thumbnail":"http://s3.envato.com/files/226221.jpg", "url":"http://activeden.net/item/xml-flip-book-as3/63869", "sales":"27", "item":"XML Flip Book / AS3", "rating":"5", "id":"63869" }, { ... }], "items_last_three_months": [ { "cost":"5.00", "thumbnail":"http://s3.envato.com/files/195638.jpg", "url":"http://activeden.net/item/image-logo-shiner-effect/55085", "sales":"641", "item":"image logo shiner effect", "rating":"5", "id":"55085" }, { "cost":"15.00", "thumbnail":"http://s3.envato.com/files/180749.png", "url":"http://activeden.net/item/banner-rotator-with-auto-delay-time/22243", "sales":"533", "item":"BANNER ROTATOR with Auto Delay Time", "rating":"5", "id":"22243"}, { ... }] } } It can be accessed here as well, although it because it's quite a long string, I've trimmed the above down to display what is needed. Basically, I want to be able to access the items from "items_last_week" and create a list of them - originally my plan was to have the 'thumbnail' on the left with the 'item' next to it, but from playing around with the SDK today it appears too difficult or impossible to achieve this, so I would be more than happy with just having the 'item' data from 'items_last_week' in the list. Coming from php I'm struggling to use any of the JSON libraries which are available to Java, as it appears to be much more than a line of code which I will need to deserialize (I think that's the right word) the JSON, and they all appear to require some form of additional class, apart from the JSONArray/JSONObject script I have which doesn't like the fact that items_last_week is nested (again, I think that's the JSON terminology) and takes an awful long time to run on the Android emulator. So, in effect, I need a (preferably simple) way to pass the items_last_week data to a ListView. I understand I will need a custom adapter which I can probably get my head around but I cannot understand, no matter how much of the day I've just spent trying to figure it out, how to access certain parts of a JSON string..

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  • JPA joined column allow every value...

    - by Fabio Beoni
    I'm testing JPA, in a simple case File/FileVersions tables (Master/Details), with OneToMany relation, I have this problem: in FileVersions table, the field "file_id" (responsable for the relation with File table) accepts every values, not only values from File table. How can I use the JPA mapping to limit the input in FileVersion.file_id only for values existing in File.id? My class are File and FileVersion: FILE CLASS @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="FILE_ID") private Long id; @Column(name="NAME", nullable = false, length = 30) private String name; //RELATIONS ------------------------------------------- @OneToMany(mappedBy="file", fetch=FetchType.EAGER) private Collection <FileVersion> fileVersionsList; //----------------------------------------------------- FILEVERSION CLASS @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="VERSION_ID") private Long id; @Column(name="FILENAME", nullable = false, length = 255) private String fileName; @Column(name="NOTES", nullable = false, length = 200) private String notes; //RELATIONS ------------------------------------------- @ManyToOne(fetch=FetchType.EAGER) @JoinColumn(name="FILE_ID", referencedColumnName="FILE_ID", nullable=false) private File file; //----------------------------------------------------- and this is the FILEVERSION TABLE CREATE TABLE `JPA-Support`.`FILEVERSION` ( `VERSION_ID` bigint(20) NOT NULL AUTO_INCREMENT, `FILENAME` varchar(255) NOT NULL, `NOTES` varchar(200) NOT NULL, `FILE_ID` bigint(20) NOT NULL, PRIMARY KEY (`VERSION_ID`), KEY `FK_FILEVERSION_FILE_ID` (`FILE_ID`) ) ENGINE=MyISAM AUTO_INCREMENT=4 DEFAULT CHARSET=latin1

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  • Installing ruby 1.9.1 on OS X with RVM, getting error I can't make sense of

    - by Pselus
    I'm trying to update my ruby install on Leopard to at least 1.9.1. I found a tutorial that tells me how to do it with RVM and I get as far as downloading, configuring and compiling the version I want, but during the compile I get errors. When checking the make.error.log file this is the message I get: [2010-11-07 13:43:44] make main.c: In function ‘objcdummyfunction’: main.c:19: warning: implicit declaration of function ‘objc_msgSend’ main.c: At top level: main.c:19: warning: ‘objcdummyfunction’ defined but not used eval.c: In function ‘ruby_cleanup’: eval.c:139: warning: passing argument 1 of ‘ruby_init_stack’ discards qualifiers from pointer target type gc.c: In function ‘garbage_collect_with_gvl’: gc.c:597: warning: cast from pointer to integer of different size w: illegal option -- L usage: w [hi] [user ...] make: [libruby.1.9.1.dylib] Error 1 (ignored) readline.c: In function ‘username_completion_proc_call’: readline.c:1159: error: ‘username_completion_function’ undeclared (first use in this function) readline.c:1159: error: (Each undeclared identifier is reported only once readline.c:1159: error: for each function it appears in.) make[1]: *** [readline.o] Error 1 make: *** [mkmain.sh] Error 1 I have no idea what any of that means. Help?

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  • Do complex JOINs cause high coupling and maintenance problems ?

    - by ashkan.kh.nazary
    Our project has ~40 tables with complex relations.A colleague believes in using long join queries which enforces me to learn about tables outside of my module but I think I should not concern about tables not directly related to my module and use data access functions (written by those responsible for other modules) when I need data from them. Let me clarify: I am responsible for the ContactVendor module which enables the customers to contact the vendor and start a conversation about some specific product. Products module has it's own complex tables and relations with functions that encapsulate details (for example i18n, activation, product availability etc ...). Now I need to show the product title of some product related to some conversation between the vendor and customers. I may either write a long query that retrieves the product info along with conversation stuff in one shot (which enforces me to learn about Product tables) OR I may pass the relevant product_id to the get_product_info(int) function. First approach is obviously demanding and introduces many bad practices and things I normally consider fault in programming. The problem with the second approach seems to be the countless mini queries these access functions cause and performance loss is a concern when a loop tries to fetch product titles for 100 products using functions that each perform a separate query. So I'm stuck between "don't code to the implementation, code to interface" and performance. What is the right way of doing things ? UPDATE: I'm specially concerned about possible future modifications to those tables outside of my module. What if the Products module decided to change the way they are doing things? or for some reason modify the schema? It means some other modules would break or malfunction until the change is integrated to them. The usual ripple effect problem.

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  • Python creating a dictionary and swapping these into another file

    - by satsurae
    Hi all, I have two tab delimited .csv file. From one.csv I have created a dictionary which looks like: 'EB2430': ' "\t"idnD "\t"yjgV "\t"b4267 "\n', 'EB3128': ' "\t"yagE "\t\t"b0268 "\n', 'EB3945': ' "\t"maeB "\t"ypfF "\t"b2463 "\n', 'EB3944': ' "\t"eutS "\t"ypfE "\t"b2462 "\n', I would like to insert the value of the dictionary into the second.csv file which looks like: "EB2430" 36.81 364 222 4 72 430 101 461 1.00E-063 237 "EB3128" 26.04 169 108 6 42 206 17 172 6.00E-006 45.8 "EB3945" 20.6 233 162 6 106 333 33 247 6.00E-005 42.4 "EB3944" 19.07 367 284 6 1 355 1 366 2.00E-023 103 With a resultant output tab delimited: 'EB2430' idnD yjgV b4267 36.81 364 222 4 72 430 101 461 1.00E-063 237 'EB3128' yagE b0268 26.04 169 108 6 42 206 17 172 6.00E-006 45.8 'EB3945' maeB ypfF b2463 20.6 233 162 6 106 333 33 247 6.00E-005 42.4 'EB3944' eutS ypfE b2462 19.07 367 284 6 1 355 1 366 2.00E-023 103 Here is my code for creating the dictionary: f = open ("one.csv", "r") g = open ("second.csv", "r") eb = [] desc = [] di = {} for line in f: for row in f: eb.append(row[1:7]) desc.append(row[7:]) di = dict(zip(eb,desc)) Sorry for it being so long-winded!! I've not been programming for long. Cheers! Sat

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  • Using SQL dB column as a lock for concurrent operations in Entity Framework

    - by Sid
    We have a long running user operation that is handled by a pool of worker processes. Data input and output is from Azure SQL. The master Azure SQL table structure columns are approximated to [UserId, col1, col2, ... , col N, beingProcessed, lastTimeProcessed ] beingProcessed is boolean and lastTimeProcessed is DateTime. The logic in every worker role is: public void WorkerRoleMain() { while(true) { try { dbContext db = new dbContext(); // Read foreach (UserProfile user in db.UserProfile .Where(u => DateTime.UtcNow.Subtract(u.lastTimeProcessed) > TimeSpan.FromHours(24) & u.beingProcessed == false)) { user.beingProcessed = true; // Modify db.SaveChanges(); // Write // Do some long drawn processing here ... ... ... user.lastTimeProcessed = DateTime.UtcNow; user.beingProcessed = false; db.SaveChanges(); } } catch(Exception ex) { LogException(ex); Sleep(TimeSpan.FromMinutes(5)); } } // while () } With multiple workers processing as above (each with their own Entity Framework layer), in essence beingProcessed is being used a lock for MutEx purposes Question: How can I deal with concurrency issues on the beingProcessed "lock" itself based on the above load? I think read-modify-write operation on the beingProcessed needs to be atomic but I'm open to other strategies. Open to other code refinements too.

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  • Offline Mapping API

    - by Aaron M
    Are there any services available that allow me to manipulate maps in an offline setting? I am working on a project that requires me to take a map and based on features on the map, generate a game world. I have looked at a few of the API's for different providers: Google, ms, etc. The API's I looked seem to be strictly showing a user a map. I am looking for something that allows me to create a derivative of a map (the Gameworld), that will never be seen by the public, and is only used by the game engine. However one caveat is that I would like to be able to link the derivative created for use by the game engine, with something I can show the user. As an example. Think of a cross country racing sim. Users cannot control the vehicles directly in this game, they can only control the cars setup, driver, etc. I create a gameworld from a map. The gameworld data (driver position, etc) is overlayed onto a real map. A race might last several days. The only interaction users have with the real map is viewing their position on the map, and where they are in relation to the others. I don't want to violate the terms of the API here. I read Googles API TOS, and it seems to me that creating the gameworld would violdate their TOS. The features I really need are the following The ability to locate a specific place on the map by lat/long The ability/rights to grab those maps and save them as an image file temporarily for processing The ability/rights to store a gameworld that is based on the real map The ability to show a user a map with an overlay (this is optional. I can use googles API, or any other one that supports lat/long.)

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  • find word and score based on positions

    - by ryder1211212
    hey guys i have a textfile i have divided it into 4 parts. i want to search each part for the words that appear in each part and score that word exmaple welcome to the national basketball finals,the basketball teams here today have come a long way. without much delay lets play basketball. i will want to return national = 1 as it appears only in one part etc am working on determining text context using word position. am working with c# and not very good in text processing basically if a word appears in the 4 sections it scores 4 if a word appears in the 3 sections it scores 3 if a word appears in the 2 sections it scores 2 if a word appears in the 1 section it scores 1 thanks in advance so far i have this var s = "welcome to the national basketball finals,the basketball teams here today have come a long way. without much delay lets play basketball. "; var numberOfParts = 4; var eachPartLength = s.Length / numberOfParts; var parts = new List<string>(); var words = Regex.Split(s, @"\W").Where(w => w.Length > 0); // this splits all words, removes empty strings var wordsIndex = 0; for (int i = 0; i < numberOfParts; i++) { var sb = new StringBuilder(); while (sb.Length < eachPartLength && wordsIndex < words.Count()) { sb.AppendFormat("{0} ", words.ElementAt(wordsIndex)); wordsIndex++; } // here you have the part Response.Write("[{0}]"+ sb); parts.Add(sb.ToString()); var allwords = parts.SelectMany(p => p.Split(' ').Distinct()); var wordsInAllParts = allwords.Where(w => parts.All(p => p.Contains(w))).Distinct();

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  • When does an ARM7 processor increase its PC register?

    - by Summer_More_More_Tea
    Hi everyone: I'm thinking about this question for a time: when does an ARM7(with 3 pipelines) processor increase its PC register. I originally thought that after an instruction has been executed, the processor first check is there any exception in the last execution, then increase PC by 2 or 4 depending on current state. If an exception occur, ARM7 will change its running mode, store PC in the LR of current mode and begin to process current exception without modifying the PC register. But it make no sense when analyzing returning instructions. I can not work out why PC will be assigned LR when returning from an undefined-instruction-exception while LR-4 from prefetch-abort-exception, don't both of these exceptions happened at the decoding state? What's more, according to my textbook, PC will always be assigned LR-4 when returning from prefetch-abort-exception no matter what state the processor is(ARM or Thumb) before exception occurs. However, I think PC should be assigned LR-2 if the original state is Thumb, since a Thumb-instruction is 2 bytes long instead of 4 bytes which an ARM-instruction holds, and we just wanna roll-back an instruction in current state. Is there any flaws in my reasoning or something wrong with the textbook. Seems a long question. I really hope anyone can help me get the right answer. Thanks in advance.

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  • Packet fragmentation when sending data via SSLStream

    - by Ive
    When using an SSLStream to send a 'large' chunk of data (1 meg) to a (already authenticated) client, the packet fragmentation / dissasembly I'm seeing is FAR greater than when using a normal NetworkStream. Using an async read on the client (i.e. BeginRead()), the ReadCallback is repeatedly called with exactly the same size chunk of data up until the final packet (the remainder of the data). With the data I'm sending (it's a zip file), the segments happen to be 16363 bytes long. Note: My receive buffer is much bigger than this and changing it's size has no effect I understand that SSL encrypts data in chunks no bigger than 18Kb, but since SSL sits on top of TCP, I wouldn't think that the number of SSL chunks would have any relevance to the TCP packet fragmentation? Essentially, the data is taking about 20 times longer to be fully read by the client than with a standard NetworkStream (both on localhost!) What am I missing? EDIT: I'm beginning to suspect that the receive (or send) buffer size of an SSLStream is limited. Even if I use synchronous reads (i.e. SSLStream.Read()), no more data ever becomes available, regardless of how long I wait before attempting to read. This would be the same behavior as if I were to limit the receive buffer to 16363 bytes. Setting the Underlying NetworkStream's SendBufferSize (on the server), and ReceiveBufferSize (on the client) has no effect.

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  • From where starts the process' memory space and where does it end?

    - by nhaa123
    Hi, I'm trying to dump memory from my application where the variables lye. Here's the function: void MyDump(const void *m, unsigned int n) { const unsigned char *p = reinterpret_cast<const unsigned char *(m); char buffer[16]; unsigned int mod = 0; for (unsigned int i = 0; i < n; ++i, ++mod) { if (mod % 16 == 0) { mod = 0; std::cout << " | "; for (unsigned short j = 0; j < 16; ++j) { switch (buffer[j]) { case 0xa: case 0xb: case 0xd: case 0xe: case 0xf: std::cout << " "; break; default: std::cout << buffer[j]; } } std::cout << "\n0x" << std::setfill('0') << std::setw(8) << std::hex << (long)i << " | "; } buffer[i % 16] = p[i]; std::cout << std::setw(2) << std::hex << static_cast<unsigned int(p[i]) << " "; if (i % 4 == 0 && i != 1) std::cout << " "; } } Now, how can I know from which address starts my process memory space, where all the variables are stored? And how do I now, how long the area is? For instance: MyDump(0x0000 /* <-- Starts from here? */, 0x1000 /* <-- This much? */); Best regards, nhaa123

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  • Can I interrupt javascript code and then continue on a keystroke?

    - by Brian Ramsay
    I am porting an old game from C to Javascript. I have run into an issue with display code where I would like to have the main game code call display methods without having to worry about how those status messages are displayed. In the original code, if the message is too long, the program just waits for the player to toggle through the messages with the spacebar and then continues. This doesn't work in javascript, because while I wait for an event, all of the other program code continues. I had thought to use a callback so that further code can execute when the player hits the designated key, but I can't see how that will be viable with a lot of calls to display.update(msg) scattered throughout the code. Can I architect things differently so the event-based, asynchronous model works, or is there some other solution that would allow me to implement a more traditional event loop? Am I making sense? Example: // this is what the original code does, but obviously doesn't work in Javascript display = { update : function(msg) { // if msg is too long // wait for user input // ok, we've got input, continue } }; // this is more javascript-y... display = { update : function(msg, when_finished) { // show part of the message $(document).addEvent('keydown', function(e) { // display the rest of the message when_finished(); }); } }; // but makes for amazingly nasty game code do_something(param, function() { // in case do_something calls display I have to // provide a callback for everything afterwards // this happens next, but what if do_the_next_thing needs to call display? // I have to wait again do_the_next_thing(param, function() { // now I have to do this again, ad infinitum } }

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  • GroupLayout: JScrollPane in TextArea is not working

    - by Dozent
    i'm new in java and recently started to develop an simple application. For the moment i have a problem with JScrollPanne, it's not able to scroll down (or up) when the text in textarea more than size of area. I have looked to some solutions, but all of them were for FlowLayot (GridLayout and BoxLayout), but not for GroupLayout. Here is the code: JPanel conent_p = new JPanel(); conent_p.setBorder(new TitledBorder(null, "", TitledBorder.LEADING, TitledBorder.TOP, null, null)); JLabel lblItemName = new JLabel("Item name:"); itemField = new JTextField(); itemField.setColumns(10); JLabel lblMxPrice = new JLabel("Max price:"); mpriceField = new JTextField(); mpriceField.setColumns(10); JLabel lblQuantity = new JLabel("Quantity:"); quanField = new JTextField(); quanField.setColumns(10); JLabel lblDelivery = new JLabel("Delivery:"); delivField = new JTextField(); delivField.setColumns(10); JLabel lblLogcat = new JLabel("LogCat:"); final JTextArea txtConsole = new JTextArea(); txtConsole.setEditable(false); txtConsole.setLineWrap(true); txtConsole.setWrapStyleWord(true); sbrText = new JScrollPane(txtConsole); sbrText.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); // Now create a new TextAreaOutputStream to write to our JTextArea control and wrap a // PrintStream around it to support the println/printf methods. PrintStream out = new PrintStream(new TextAreaOutputStream(txtConsole)); // redirect standard output stream to the TextAreaOutputStream System.setOut(out); // redirect standard error stream to the TextAreaOutputStream System.setErr(out); GroupLayout gl_conent_p = new GroupLayout(conent_p); gl_conent_p.setHorizontalGroup( gl_conent_p.createParallelGroup(Alignment.LEADING) .addGroup(gl_conent_p.createSequentialGroup() .addContainerGap() .addGroup(gl_conent_p.createParallelGroup(Alignment.LEADING) .addComponent(lblMxPrice, Alignment.TRAILING) .addComponent(lblItemName, Alignment.TRAILING) .addComponent(lblLogcat, Alignment.TRAILING)) .addGap(18) .addGroup(gl_conent_p.createParallelGroup(Alignment.LEADING) .addGroup(gl_conent_p.createSequentialGroup() .addGroup(gl_conent_p.createParallelGroup(Alignment.LEADING, false) .addComponent(itemField, GroupLayout.PREFERRED_SIZE, 365, GroupLayout.PREFERRED_SIZE) .addGroup(gl_conent_p.createSequentialGroup() .addComponent(mpriceField, GroupLayout.PREFERRED_SIZE, 80, GroupLayout.PREFERRED_SIZE) .addGap(18) .addComponent(lblQuantity) .addPreferredGap(ComponentPlacement.RELATED) .addComponent(quanField, 0, 0, Short.MAX_VALUE) .addGap(18) .addComponent(lblDelivery) .addPreferredGap(ComponentPlacement.RELATED) .addComponent(delivField, GroupLayout.PREFERRED_SIZE, 80, GroupLayout.PREFERRED_SIZE) .addPreferredGap(ComponentPlacement.RELATED))) .addGap(100)) .addGroup(gl_conent_p.createSequentialGroup() .addComponent(txtConsole, GroupLayout.PREFERRED_SIZE, 345, GroupLayout.PREFERRED_SIZE) .addComponent(sbrText) .addContainerGap()))) ); gl_conent_p.setVerticalGroup( gl_conent_p.createParallelGroup(Alignment.LEADING) .addGroup(gl_conent_p.createSequentialGroup() .addContainerGap() .addGroup(gl_conent_p.createParallelGroup(Alignment.BASELINE) .addComponent(lblItemName) .addComponent(itemField, GroupLayout.PREFERRED_SIZE, 20, GroupLayout.PREFERRED_SIZE)) .addGap(20) .addGroup(gl_conent_p.createParallelGroup(Alignment.LEADING) .addGroup(gl_conent_p.createParallelGroup(Alignment.BASELINE) .addComponent(lblDelivery) .addComponent(delivField, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)) .addGroup(gl_conent_p.createParallelGroup(Alignment.BASELINE) .addComponent(lblMxPrice) .addComponent(mpriceField, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE) .addComponent(lblQuantity) .addComponent(quanField, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE))) .addGap(55) .addGroup(gl_conent_p.createParallelGroup(Alignment.BASELINE) .addComponent(lblLogcat) .addComponent(txtConsole, GroupLayout.PREFERRED_SIZE, 200, GroupLayout.PREFERRED_SIZE) .addComponent(sbrText)) .addContainerGap()) ); conent_p.setLayout(gl_conent_p); getContentPane().add(conent_p, BorderLayout.NORTH); JButton btnBuy = new JButton("Buy"); btnBuy.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent ev) { try { String title = itemField.getText().trim(); String mprice = mpriceField.getText().trim(); String quantity = quanField.getText().trim(); String deliver = delivField.getText().trim(); Item_CONCEPT item = new Item_CONCEPT(); item.setName(title); item.setDelivery(Integer.parseInt(deliver)); item.setStartPrice(0); item.setMaxPrice(Integer.parseInt(mprice)); myAgent.existsSeller(item); Date date = new Date(); DateFormat df = new SimpleDateFormat("dd.MM.yy HH:mm"); System.out.println(df.format(date)+": Buyer orders an item: "+item.getName()); //Clearing all fields itemField.setText(""); quanField.setText(""); delivField.setText(""); //txtConsole.setText(""); mpriceField.setText(""); } catch (Exception e) { JOptionPane.showMessageDialog(BuyerGUI.this, "A field is filled incorrectly. "+e.getMessage()+" is invalid.", "Error", JOptionPane.ERROR_MESSAGE); } } } );![enter image description here][1]

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  • Match subpatterns in any order

    - by Yaroslav
    I have long regexp with two complicated subpatters inside. How i can match that subpatterns in any order? Simplified example: /(apple)?\s?(banana)?\s?(orange)?\s?(kiwi)?/ and i want to match both of apple banana orange kiwi apple orange banana kiwi It is very simplified example. In my case banana and orange is long complicated subpatterns and i don't want to do something like /(apple)?\s?((banana)?\s?(orange)?|(orange)?\s?(banana)?)\s?(kiwi)?/ Is it possible to group subpatterns like chars in character class? UPD Real data as requested: 14:24 26,37 Mb 108.53 01:19:02 06.07 24.39 19:39 46:00 my strings much longer, but it is significant part. Here you can see two lines what i need to match. First has two values: length (14 min 24 sec) and size 26.37 Mb. Second one has three values but in different order: size 108.53 Mb, length 01 h 19 m 02 s and date June, 07 Third one has two size and length Fourth has only length There are couple more variations and i need to parse all values. I have a regexp that pretty close except i can't figure out how to match patterns in different order without writing it twice. (?<size>\d{1,3}\[.,]\d{1,2}\s+(?:Mb)?)?\s? (?<length>(?:(?:01:)?\d{1,2}:\d{2}))?\s* (?<date>\d{2}\.\d{2}))? NOTE: that is only part of big regexp that forks fine already.

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  • Make SoX not show output

    - by Ram Rachum
    I'm recording with SoX, and I want to make it not show output at all. When recording, it shows this output: Input File : 'default' (waveaudio) Channels : 2 Sample Rate : 48000 Precision : 16-bit Sample Encoding: 16-bit Signed Integer PCM In:0.00% 00:00:00.68 [00:00:00.00] Out:28.7k [ | ] Clip:0 I tried setting verbosity to 0, but it has no effect. (I'm guessing it's meant for messages other than this.) I don't just want to hide the output, which I could do easily; I want SoX to not generate it in the first place, for performance on a weak computer.

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  • How to hand-over a TCP listening socket with minimal downtime?

    - by Shtééf
    While this question is tagged EventMachine, generic BSD-socket solutions in any language are much appreciated too. Some background: I have an application listening on a TCP socket. It is started and shut down with a regular System V style init script. My problem is that it needs some time to start up before it is ready to service the TCP socket. It's not too long, perhaps only 5 seconds, but that's 5 seconds too long when a restart needs to be performed during a workday. It's also crucial that existing connections remain open and are finished normally. Reasons for a restart of the application are patches, upgrades, and the like. I unfortunately find myself in the position that, every once in a while, I need to do this kind of thing in production. The question: I'm looking for a way to do a neat hand-over of the TCP listening socket, from one process to another, and as a result get only a split second of downtime. I'd like existing connections / sockets to remain open and finish processing in the old process, while the new process starts servicing new connectinos. Is there some proven method of doing this using BSD-sockets? (Bonus points for an EventMachine solution.) Are there perhaps open-source libraries out there implementing this, that I can use as is, or use as a reference? (Again, non-Ruby and non-EventMachine solutions are appreciated too!)

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  • Custom Java Swing Meter Control

    - by Tyler
    I'm trying to make a custom swing control that is a meter. The arrow will move up and down. Here is my current code, but I feel I've done it wrong. import java.awt.BasicStroke; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.LinearGradientPaint; import java.awt.Polygon; import java.awt.Stroke; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import javax.swing.JFrame; import javax.swing.JPanel; public class meter extends JFrame { Stroke drawingStroke = new BasicStroke(2); Rectangle2D rect = new Rectangle2D.Double(105, 50, 40, 200); Double meterPercent = new Double(0.57); public meter() { setTitle("Meter"); setLayout(null); setSize(300, 300); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); } public void paint(Graphics g) { // Paint Meter Graphics2D g1 = (Graphics2D) g; g1.setStroke(drawingStroke); g1.draw(rect); // Set Meter Colors Point2D start = new Point2D.Float(0, 0); Point2D end = new Point2D.Float(0, this.getHeight()); float[] dist = { 0.1f, 0.5f, 0.9f }; Color[] colors = { Color.green, Color.yellow, Color.red }; LinearGradientPaint p = new LinearGradientPaint(start, end, dist, colors); g1.setPaint(p); g1.fill(rect); // Make a triangle - Arrow on Meter int[] x = new int[3]; int[] y = new int[3]; int n; // count of points // Set Points for Arrow Integer meterArrowHypotenuse = (int) rect.getX(); Integer meterArrowTip = (int) rect.getY() + (int) (rect.getHeight() * (1 - meterPercent)); x[0] = meterArrowHypotenuse - 25; x[1] = meterArrowHypotenuse - 25; x[2] = meterArrowHypotenuse - 5; y[0] = meterArrowTip - 20; // Top Left y[1] = meterArrowTip + 20; // Bottom Left y[2] = meterArrowTip; // Tip of Arrow n = 3; // Number of points, 3 because its a triangle // Draw Arrow Border Polygon myTriShadow = new Polygon(x, y, n); // a triangle g1.setPaint(Color.black); g1.fill(myTriShadow); // Set Points for Arrow Board x[0] = x[0] + 1; x[1] = x[1] + 1; x[2] = x[2] - 2; y[0] = y[0] + 3; y[1] = y[1] - 3; y[2] = y[2]; Robot robot = new Robot(); Color colorMeter = robot.getPixelColor(x[2]+10, y[2]); // Draw Arrow Polygon myTri = new Polygon(x, y, n); // a triangle Color colr = new Color(colorMeter.getRed(), colorMeter.getGreen(), colorMeter.getBlue()); g1.setPaint(colr); g1.fill(myTri); } public static void main(String[] args) { new meter(); } } Thanks for looking.

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