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  • KVM guest disk performance

    - by Alex
    My KVM guest does max. 200MB/s although the host does easily 700MB/s (Raid 0 with 4 SSDs). Configuration: File-based storage (raw), cache none. Host 24 cores, 96GB ram, Ubuntu 12.04.1 LTS and virt-manager. I suspect the CPU to be the bottleneck (one core goes up during hdparm). Anyone experienced the same or has an explanation ? Edit: one more info: guest is the same as host (Ubuntu 12). Same poor disk performance observed with Windows 2008 R2 and Suse Enterprise Linux (9 or 10 I think). Max 1 guest running.

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  • batch file infinite loop when parsing file

    - by Bart
    Okay, this should be a really simple task but its proving to be more complicated than I think it should be. I'm clearly doing something wrong, and would like someone else's input. What I would like to do is parse through a file containing paths to directories and set permissions on those directories. An example line of the input file. There are several lines, all formatted the same way, with a different path to a directory. E:\stuff\Things\something else (X)\ (The file in question is generated under Cygwin using find to list all directories with "(X)" in the name. The file is then passed through unix2win to make it windows compatible. I've also tried manually creating the input file from within windows to rule out the file's creation method as the problem.) Here's where I'm stuck... I wrote the following quick and dirty batch file in Windows XP and it worked without any issues at all, but it will not work in server 2k8. Batch file code to run through the file and set permissions: FOR /F "tokens=*" %%A IN (dirlist.txt) DO echo y| cacls "%%A" /T /C /G "Domain Admins":f "Some Group":f "some-security-group":f What this is SUPPOSED to do (and does in XP) is loop through the specified file (dirlist.txt) and run cacls.exe on each directory it pulls from the file. The "echo y|" is in there to automagically confirm when cacls helpfully asks "are you sure?" for every directory in the list. Unfortunately, however, what it DOES is fall into an infinite loop. I've tried surrounding everything after "DO" with quotes, which prevents the endless loop but confuses cacls so it throws an error. Interestingly, I've tried running the code from after "DO" manually (obviously replacing the variable with the full path, copied straight from the file) at a command prompt and it runs as expected. I don't think it's the file or the loop, as adding quotes to the command to be executed prevents the loop from continuing past where it's supposed to... I really have no idea at this point. Any help would be appreciated. I have a feeling it's going to be something increadibly stupid... but I'm pulling my hair out so I thought I'd ask.

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  • Why have mp3 files ripped with Lame always have 128 kbit/s irrespect of settings?

    - by Takkat
    Using Sound Juicer I am able to rip Cds very conveniently. I would like to rip them in about 256 kbit/s variable bitrate. To accomplish this I have defined the settings for mp3 in gnome-audio-profiles-properties as follows: audio/x-raw-int,rate=44100,channels=2 ! lame name=enc mode=0 vbr-quality=0 ! id3v2mux where vbr-quality=0 should give me a variable bitrate averaging 245 kbit/s. The resulting files however always say they are in 128 kbit/s. Is this only a tagging bug or is indeed the bitrate that low? How could I find out?

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  • Use an audio/video file from a Linux laptop via USB to be played by Magic Sing ET-23H

    - by AisIceEyes
    I am one of the technical directors of a regular karaoke contest event. For the karaoke contest itself, due to tight budget, we are using what one of the sponsors are providing - Magic Sing ET-23H . The video output of the Magic Sing ET-23H are broadcasted at two big screens that are being shown to the audience and event attendees. When a karaoke contestant provides his / her karaoke video, the video itself is in a readable USB flashdrive and is attached to the USB input of Magic Sing ET-23H. What really bugs me is that the interface of Magic Sing ET-23H are also being broadcasted at the big screen video feeds. The interface of choosing the video file is being seen in the Magic Sing ET-23H - also to the big video screens that are seen by the audience and event goers. I will post in the comments ( if my less than 10 reputation would allow me) the picture of Magic Sing ET-23KH USB input of the device. I always bring my laptop, Acer AS5742-7653, during the regular karaoke event. I'm using my laptop also for tallying of scores from the judges, and also playing audio files from contestants that did not provide a karaoke video. I personally am using different Linux distros, but I next to all the time use my Ubuntu Studio 12.04.3 64bit partition during the regular karaoke contest event. My question is this: Is there a way I can share a temporary video/audio file directly from the laptop I'm using, going to the Magic Sing ET-23H that can broadcast both the video/audio file? Just like how in Window's Avisynth AVS files, or VirtualDub's temporary avi file, or like using ffplay (of ffmpeg), etc. I have researched somewhat the matter and found links in SuperUser.com. Though I can only provide the links at the comments section of this post if my reputation of less than 10 would allow me. I have a hunch it is possible, but I have not fully understood the device being used at the event, Magic Sing ET-23H, if there are other ways for it to broadcast video and audio files besides its USB input. Any help to my current predicament is highly appreciated. Thank you. PS: Since I need at least 10 reputation to post more than 2 links and also post images, I will try to post the image & links at the comments (if my below 10 reputation would allow me).

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  • What is logical cohesion, and why is it bad or undesirable?

    - by Matt Fenwick
    From the c2wiki page on coupling & cohesion: Cohesion (interdependency within module) strength/level names : (from worse to better, high cohesion is good) Coincidental Cohesion : (Worst) Module elements are unrelated Logical Cohesion : Elements perform similar activities as selected from outside module, i.e. by a flag that selects operation to perform (see also CommandObject). i.e. body of function is one huge if-else/switch on operation flag Temporal Cohesion : operations related only by general time performed (i.e. initialization() or FatalErrorShutdown?()) Procedural Cohesion : Elements involved in different but sequential activities, each on different data (usually could be trivially split into multiple modules along linear sequence boundaries) Communicational Cohesion : unrelated operations except need same data or input Sequential Cohesion : operations on same data in significant order; output from one function is input to next (pipeline) Informational Cohesion: a module performs a number of actions, each with its own entry point, with independent code for each action, all performed on the same data structure. Essentially an implementation of an abstract data type. i.e. define structure of sales_region_table and its operators: init_table(), update_table(), print_table() Functional Cohesion : all elements contribute to a single, well-defined task, i.e. a function that performs exactly one operation get_engine_temperature(), add_sales_tax() (emphasis mine). I don't fully understand the definition of logical cohesion. My questions are: what is logical cohesion? Why does it get such a bad rap (2nd worst kind of cohesion)?

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  • How can I use the dualforward parameter in my unity shader to use lightmaps and normal maps together?

    - by Raphaeltm
    I'm using the free version of unity and I would like to combine lightmaps with specularity and normal maps. After doing a -bunch- of research, I've figured out that there doesn't seem to be any easy way to do this in the free version of unity, which doesn't support deferred rendering/easy use of dual lightmaps. However, it looks like it's possible, by writing a custom shader, using the "dualforward" parameter in a shader, switching the lightmapping mode to "dual lightmaps" and turning on "Use in forward ren." (basically, writing a shader that specifies the use of dual lightmaps, which should allow for a combination of lightmaps and normal maps) So I downloaded the source code for the default shaders (because all I need is a normal specular bumped shader) and added "dualforward" to the parameters: Shader "Bumped Specular Dual Lightmaps" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1) _Shininess ("Shininess", Range (0.03, 1)) = 0.078125 _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} } SubShader { Tags { "RenderType"="Opaque" } LOD 400 CGPROGRAM #pragma surface surf BlinnPhong dualforward sampler2D _MainTex; sampler2D _BumpMap; fixed4 _Color; half _Shininess; struct Input { float2 uv_MainTex; float2 uv_BumpMap; }; void surf (Input IN, inout SurfaceOutput o) { fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Specular" } This, however, doesn't seem to work. When I keep the "dualforward" param, every object that uses it seems to be lit by the one directional light in the scene. When I remove the "dualforward" param, it they look like normal lightmapped objects with no normal maps or specularity. I noticed that the support for "dualforward" seems to be new in v.3.4.2, so I made sure to download it (I was running 3.4.1), but it still doesn't work. Anybody have any advice for me?

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  • Drawing different per-pixel data on the screen

    - by Amir Eldor
    I want to draw different per-pixel data on the screen, where each pixel has a specific value according to my needs. An example may be a random noise pattern where each pixel is randomly generated. I'm not sure what is the correct and fastest way to do this. Locking a texture/surface and manipulating the raw pixel data? How is this done in modern graphics programming? I'm currently trying to do this in Pygame but realized I will face the same problem if I go for C/SDL or OpenGL/DirectX.

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  • Can't Move Windows to 2nd Monitor without Left Mouse and Cntl Key

    - by John C
    I have 2 very frustrating problems that maybe someone can help me with: I have 2 monitors (different sizes and resolutions) setup with the "Extended" monitor Win7 setup. My problem is this = I can not "move" a window from my Primary Monitor (larger and higher resolution on right side in front of me) to my Secondary 2nd monitor (smaller and lower resolution) with just selecting the title bar with the left mouse button and dragging it to the left. Windows 7 "snaps" it back to the left Primary Monitor when the window is physically in the 2nd window area as I'm holding the left mouse button. I can prevent this problem - by holding down the Cntl Key with the Left Mouse button, but this is extremely annoying to me. Also I typically "lose" focus if I try typing input on the 2nd monitor. Typing is erratic with regard to keystroke accuracy from my keyboard translated into input on the 2nd screen. No problem with typing input on the primary left monitor. I find this extremely annoying in Windows 7 and turning off the "snap" feature via the Control panel does NOT work for me. Win7 stubbornly refuses to move my selected window to my 2nd monitor without me "forcing" Win7 to do this with the Cntrl Key. Please tell me this is not a Win7 feature. Also on my system - Windows Key + Shift, Left arrow Key (pressed together) or the same combo with The Right arrow Key - don't do anything whatsoever. Widows Key with "+" however does maximize current window across both monitors, and I can "restore" it with Windows Key and "-" back to original monitor and size. I have tried various solutions including changing the resolutions of one or both of my monitors and sometimes "temporarily helps" but reverts back to the problem. Also if I swap the logical (not physical) layout so that I tell Win7 the monitors are setup in a reserved situation (Large monitor on the left, and small on the right) - this also sometimes helps for awhile - and is very strange and awkward to work with "backwards". But all of these solutions stop working. The only solution that consistently works for "moving" the screens is to hold the Cntrl Key down as I'm moving window with the left mouse selected on the title bar. Even that however, doesn't prevent the loss of typing focus for me on the 2nd monitor - while at the same time the typing on the 1st monitor is fine. Any help on moving my window screens from one monitor on my 2nd monitor without having to press the Cntrl key while holding down my left mouse button with be appreciated. Also any help on gaining typing "focus" into my 2nd screen with be helpful too. Thanks - John

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  • What is a Histogram, and How Can I Use it to Improve My Photos?

    - by Eric Z Goodnight
    What’s with that weird graph with all the peaks and valleys? You’ve seen it when you open Photoshop or go to edit a camera raw file. But what is that weird thing called a histogram, and what does it mean? The histogram is one of the most important and powerful tools for the digital imagemaker. And with a few moments reading, you’ll understand a few simple rules can make you a much more powerful image editor, as well as helping you shoot better photographs in the first place. So what are you waiting for? Read on!  What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • How to give control over keyboard back to X server after Alt + SysRq + R trick

    - by Øystein Tråsdahl
    Situation: an application freezes the X server and no keyboard input works. So I use Alt+SysRq+R to take the keyboard out of raw mode (make the kernel take control of the keyboard away from the X server). I can then type Ctrl+Alt+F1, kill the bad processes, and everything works again. So far so good. But the keyboard is still in the hands of the kernel, making Alt+Left/Right shortcuts for Decr_Console/Incr_Console. This is annoying, and I want to give control over the keyboard back to the X server. I have tried typing Alt+SysRq+R again, this does not switch things back. I have also tried the command kbd_mode -u, but nothing changes. Any advice?

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  • Where can I locate business data to use in my application?

    - by Aaron McIver
    This question talks about any and all free public raw data which appeared to have valuable pieces but nothing that really provides what I am looking for. Instead of using a socially defined listing of businesses (foursquare), I would like a business listing data set of registered businesses and associated addresses that could then be searchable based on location (coordinates). The critical need is that the data set should be filterable based on varying criteria (give me all restaurants, coffee shops, etc...). If the data is free that is great but anywhere that sells this type of data would also suffice. Infochimps looked like a possibility but perhaps something a bit more extensive exists. Where can I find a free or for fee data set of registered business that is filterable based on type of business and location?

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  • Effective handling of variables in non-object oriented programming

    - by srnka
    What is the best method to use and share variables between functions in non object-oriented program languages? Let's say that I use 10 parameters from DB, ID and 9 other values linked to it. I need to work with all 10 parameters in many functions. I can do it next ways: 1. call functions only with using ID and in every function get the other parameters from DB. Advantage: local variables are clear visible, there is only one input parameter to function Disadvantage: it's slow and there are the same rows for getting parameters in every function, which makes function longer and not so clear 2. call functions with all 10 parameters Advantage: working with local variables, clear function code Disadvantage: many input parameters, what is not nice 3. getting parameters as global variables once and using them everywhere Advantage - clearer code, shorter functions, faster processing Disadvantage - global variables - loosing control of them, possibility of unwanted overwriting (Especially when some functions should change their values) Maybe there is some another way how to implement this and make program cleaner and more effective. Can you say which way is the best for solving this issue?

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  • The Most Important Person Is the One that Keeps Your PC Running [Comic]

    - by The Geek
    Fixing people’s computers usually makes them appreciate you more, though this might be a little too far. Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • How to get faster iteration times in android development

    - by Sebastian Bugiu
    I'm creating a game on the android platform that uses the resources/raw folder for assets and scripts. The problem is that every time I change something I have to rebuild the application to test the new variant. Of course this is bad for iteration times. Any ideas about what I can do to avoid rebuilding every time I change something? This *.apk format is getting on my nerves now that I have to recreate it every time I change a word in my scripts. Or at least how to make eclipse auto-rebuild every time I change something in my resources folder so that I don't have to go to Project-Build every time?

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  • Parsing mathematical experssions with two values that have parenthesis and minus signs

    - by user45921
    I'm trying to parse equations like these which only has two values or the square root of a certain value from a text file: 100+100 -100-100 -(100)+(-100) sqrt(100) by the minues signs, parenthesis and the operator symbol in the middle and the square root, and I have no idea how to start off... I've got the file part done and the simple calculation parts except that I couldnt get my program to solve the equations in the above. #include <stdio.h> #include <string.h> #include <stdlib.h> #include <math.h> main(){ FILE *fp; char buff[255], sym,sym2,del1,del2,del3,del4; double num1, num2; int ret; fp = fopen("input.txt","r"); while(fgets(buff,sizeof(buff),fp)!=NULL){ char *tok = buff; sscanf(tok,"%lf%c%lf",&num1,&sym,&num2); switch(sym){ case '+': printf("%lf\n", num1+num2); break; case '-': printf("%lf\n", num1-num2); break; case '*': printf("%lf\n", num1*num2); break; case '/': printf("%lf\n", num1/num2); break; default: printf("The input value is not correct\n"); break; } } fclose(fp); } that is what have I written for the other basic operations without parenthesis and the minus sign for the second value and it works great for the simple ones. I'm using a switch method to calculate the add, sub, mul and divide but I'm not sure how to properly use the sscanf function (if I am not using it properly) or if there is another way using a function like strtok to properly parse the parenthesis and the minus signs. Any kind help?

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  • Attempting to caue packet loss with netem doesn't work - possibly because of NAT (but delay does work)

    - by tomdee
    I have traffic from a WIFI access point routed via an Ubuntu box. I have two network interfaces which are NATed *filter :INPUT ACCEPT [11:690] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [37:6224] -A FORWARD -s 192.168.2.0/24 -i eth1 -o eth0 -m conntrack --ctstate NEW -j ACCEPT -A FORWARD -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT COMMIT # Completed on Thu Mar 15 13:37:21 2012 # Generated by iptables-save v1.4.10 on Thu Mar 15 13:37:21 2012 *nat :PREROUTING ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] -A POSTROUTING -j MASQUERADE COMMIT If I run a ping app on an Android device connected to the WIFI network I can happily ping google. If I use netem to introduce some delay tc qdisc change dev eth0 root netem delay 100ms I can clearly see pings taking longer. If I use netem to introduce some packet loss tc qdisc change dev ifb0 root netem loss 50% then I see no change. Packet loss does work fine for locally generated traffic, just not for traffic coming in over the network that's being NATed. Any ideas how to sort this out?

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  • How to calculate square root in PHP [explained] [on hold]

    - by Enes Imsirovic
    At first code ! Don't forget embed the JQuery ! <html> <head> <title>Simple jQuery and PHP Square Root example</title> <script src="js/jquery-1.10.1.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $('#form').submit(function(){ var number = $('#number').val(); $.ajax({type:"post",url:"calculate.php",data:"number=" +number,success:function(msg){$('#result').hide(); $("#result").html("<h3>" + msg + "</h3>").fadeIn("slow"); } }); return false; }); }); </script> </head> <body> <form id="form" action="calculate.php" method="post"> Enter number: <input id="number" type="text" name="number" /> <input id="submit" type="submit" value="Calculate Square Root" name="submit"/> </form> <p id="result"></p> </body> </html> Second code witch would be connected with first : calculate.php <?php if($_POST['number']==null){ echo "Please Enter a Number"; }else { if (!is_numeric($_POST['number'])) { echo "Please enter only numbers"; }else{ echo "Square Root of " .$_POST['number'] ." is ".sqrt($_POST['number']); } } ?> Chiefly for begginers, to see the power of PHP :) xD Load this on your localhost.. PHP files and JS : https://mega.co.nz/#!Et8zWSBb!KX2PFxa2Pzw_l-wi6QU8xi_eKTlHbtQuBsT_DvXrifk At least it look like this : http://imgur.com/vNnDRQ3

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  • Keep source IP after NAT

    - by John Miller
    Until today I used a cheapy router so I can share my internet connection and keep a webserver online too, while using NAT. Users IP ($_SERVER['REMOTE_ADDR']) was fine, I was seeing class A IPs of users. But as traffic grown up everyday, I had to install a Linux Server (Debian) to share my Internet Connection, because my old router couldn't keep the traffic anymore. I shared the internet via IPTABLES using NAT, but now, after forwarding port 80 to my webserver, now instead of seeing real users IP, I see my Gateway IP (Linux Internal IP) as any user IP Address. How to solve this issue? I edited my post, so I can paste the rules I'm currently using. #!/bin/sh #I made a script to set the rules #I flush everything here. iptables --flush iptables --table nat --flush iptables --delete-chain iptables --table nat --delete-chain iptables -F iptables -X # I drop everything as a general rule, but this is disabled under testing # iptables -P INPUT DROP # iptables -P OUTPUT DROP # these are the loopback rules iptables -A INPUT -i lo -j ACCEPT iptables -A OUTPUT -o lo -j ACCEPT # here I set the SSH port rules, so I can connect to my server iptables -A INPUT -p tcp --sport 513:65535 --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --sport 22 --dport 513:65535 -m state --state ESTABLISHED -j ACCEPT # These are the forwards for 80 port iptables -t nat -A PREROUTING -p tcp -s 0/0 -d xx.xx.xx.xx --dport 80 -j DNAT --to 192.168.42.3:80 iptables -t nat -A POSTROUTING -o eth0 -d xx.xx.xx.xx -j SNAT --to-source 192.168.42.3 iptables -A FORWARD -p tcp -s 192.168.42.3 --sport 80 -j ACCEPT # These are the forwards for bind/dns iptables -t nat -A PREROUTING -p udp -s 0/0 -d xx.xx.xx.xx --dport 53 -j DNAT --to 192.168.42.3:53 iptables -t nat -A POSTROUTING -o eth0 -d xx.xx.xx.xx -j SNAT --to-source 192.168.42.3 iptables -A FORWARD -p udp -s 192.168.42.3 --sport 53 -j ACCEPT # And these are the rules so I can share my internet connection iptables -t nat -A POSTROUTING -o eth0 -j MASQUERADE iptables -A FORWARD -i eth0:1 -j ACCEPT If I delete the MASQUERADE part, I see my real IP while echoing it with PHP, but I don't have internet. How to do, to have internet and see my real IP while ports are forwarded too? ** xx.xx.xx.xx - is my public IP. I hid it for security reasons.

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  • C++ Windows Forms application unhandled exception error when textbox empty

    - by cmorris1441
    I'm building a temperature conversion application in Visual Studio for a C++ course. It's a Windows Forms application and the code that I've written is below. There's other code to of course, but I'm not sure you need it to help me. My problem is, when I run the application if I don't have anything entered into either the txtFahrenheit or txtCelsius2 textboxes I get the following error: "An unhandled exception of type 'System.FormatException' occurred in mscorlib.dll" The application only works right now when a number is entered into both of the textboxes. I was told to try and use this: Double::TryParse() but I'm brand new to C++ and can't figure out how to use it, even after checking the MSDN library. Here's my code: private: System::Void btnFtoC_Click(System::Object^ sender, System::EventArgs^ e) { // Convert the input in the Fahrenheit textbox to a double datatype named fahrenheit for manipulation double fahrenheit = Convert::ToDouble(txtFahrenheit->Text); // Set the result string to F * (5/9) -32 double result = fahrenheit * .5556 - 32; // Set the Celsius text box to display the result string txtCelsius->Text = result.ToString(); } private: System::Void btnCtoF_Click(System::Object^ sender, System::EventArgs^ e) { // Convert the input in the Celsius textbox to a double datatype name celsius for manipulation double celsius = Convert::ToDouble(txtCelsius2->Text); // Set the result2 string to C * (9/5) + 32 double result2 = celsius * 1.8 + 32; // Set the Fahrenheit text box to display the result2 string txtFahrenheit2->Text = result2.ToString(); }

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  • What info is really useful in my iptables log and how do I disable the useless bits?

    - by anthony01
    In my iptables rules files, I entered this at the end: -A INPUT -j LOG --log-level 4 --log-ip-options --log-prefix "iptables: " I DROP everything besides INPUT for SSH (port 22) I have a web server and when I try to connect to it through my browser, through a forbidden port number (on purpose), I get something like that in my iptables.log Sep 24 14:05:57 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=64 TOS=0x00 PREC=0x00 TTL=54 ID=59351 DF PROTO=TCP SPT=63776 DPT=1999 WINDOW=65535 RES=0x00 SYN URGP=0 Sep 24 14:06:01 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC= yy.yy.yy.yy DST=xx.xx.xx.xx LEN=48 TOS=0x00 PREC=0x00 TTL=54 ID=63377 DF PROTO=TCP SPT=63776 DPT=1999 WINDOW=65535 RES=0x00 SYN URGP=0 Sep 24 14:06:09 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=48 TOS=0x00 PREC=0x00 TTL=54 ID=55025 DF PROTO=TCP SPT=63776 DPT=1999 WINDOW=65535 RES=0x00 SYN URGP=0 Sep 24 14:06:25 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=48 TOS=0x00 PREC=0x00 TTL=54 ID=54521 DF PROTO=TCP SPT=63776 DPT=1999 WINDOW=65535 RES=0x00 SYN URGP=0 Sep 24 14:06:55 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=100 TOS=0x00 PREC=0x00 TTL=54 ID=35050 PROTO=TCP SPT=63088 DPT=22 WINDOW=33304 RES=0x00 ACK PSH URGP=0 Sep 24 14:06:55 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=52 TOS=0x00 PREC=0x00 TTL=54 ID=14076 PROTO=TCP SPT=63088 DPT=22 WINDOW=33264 RES=0x00 ACK URGP=0 Sep 24 14:06:55 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=52 TOS=0x00 PREC=0x00 TTL=54 ID=5277 PROTO=TCP SPT=63088 DPT=22 WINDOW=33248 RES=0x00 ACK URGP=0 Sep 24 14:06:56 myserver kernel: [xx.xx] iptables: IN=eth0 OUT= MAC=aa:bb:cc SRC=yy.yy.yy.yy DST=xx.xx.xx.xx LEN=100 TOS=0x00 PREC=0x00 TTL=54 ID=25501 PROTO=TCP SPT=63088 DPT=22 WINDOW=33304 RES=0x00 ACK PSH URGP=0 As you can see, I typed xx.xx.xx.xx:1999 in my browser, and it tried to connect until it timed out. 1) There are many similar lines for just one event. Do you think I need all of them? How would I avoid duplicates? 2) The last 4 lines are for my port 22. But since I allow port 22 INPUT for my web server, why are they here? 3) Do I need info like LEN,TOS,PREC and others? I'm trying to find a page that explains them one by one, by I can't find anything.

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  • RewriteRule applying pattern even though 1 of the RewriteCond's failed

    - by BHare
    #www. domain . tld RewriteCond %{HTTP_HOST} (?:.*\.)?([^.]+)\.(?:[^.]+)$ RewriteCond /home/%1/ -d RewriteRule ^(.+) %{HTTP_HOST}$1 RewriteRule (?:.*\.)?([^.]+)\.(?:[^.]+)/media/(.*)$ /home/$1/client/media/$2 [L] RewriteRule (?:.*\.)?([^.]+)\.(?:[^.]+)/(.*)$ /home/$1/www/$2 [L] Here is rewritelog output: #(4) RewriteCond: input='tfnoo.mydomain.org' pattern='(?:.*\.)?([^.]+)\.(?:[^.]+)$' [NC] => matched #(4) RewriteCond: input='/home/mydomain/' pattern='-d' => not-matched #(3) applying pattern '(?:.*\.)?([^.]+)\.(?:[^.]+)/media/(.*)$' to uri 'http://www.mydomain.org/files/images/logo.png' #(3) applying pattern '(?:.*\.)?([^.]+)\.(?:[^.]+)/(.*)$' to uri 'http://www.mydomain.org/files/images/logo.png' #(2) rewrite 'http://www.mydomain.org/files/images/logo.png' -> '/home/mydomain/www/logo.png' If you note on the 2nd 4 it failed the -d (if directory exists) pattern. Which is correct. mydomain does not have a /home/. Therefore it should never rewrite, atleast according to my understanding that all rewriterules are subject to rewriteconds as logical ANDs.

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  • With Slick, how to change the resolution during gameplay?

    - by TheLima
    I am developing a tile-based strategy game using Java and the Slick API. So far so good, but I've come to a standstill on my options menu. I have plans for the user to be able to change the resolution during gameplay (it is pretty common, after all). I can already change to fullscreen and back to windowed, this was pretty simple... //"fullScreenOption" is a checkbox-like button. if (fullScreenOption.isMouseOver(mouseX, mouseY)) { if (input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON)) { fullScreenOption.state = !fullScreenOption.state; container.setFullscreen(fullScreenOption.state); } } But the container class (Implemented by Slick, not me), contrary to my previous beliefs, does not seem to have any resolution-change functions! And that's pretty much the situation...I know it's possible, but i don't know how to do it, nor what is the class responsible! The AppGameContainer class, used on the very start of the game's initialization, is the only place with any functions for changing the display-mode that I've found so far, but it's only used at the very start, and i haven't found a way to travel back to it from my options menu. //This is my implementation of it... public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer(new Main()); // app.setTargetFrameRate(60); app.setVSync(true); app.setDisplayMode(800, 600, false); app.start(); } I can define it as a static global on the Main, but it's probably a (very) bad way to do it...

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  • Languages with a clear distinction between subroutines that are purely functional, mutating, state-changing, etc?

    - by CPX
    Lately I've become more and more frustrated that in most modern programming languages I've worked with (C/C++, C#, F#, Ruby, Python, JS and more) there is very little, if any, language support for determining what a subroutine will actually do. Consider the following simple pseudo-code: var x = DoSomethingWith(y); How do I determine what the call to DoSomethingWith(y) will actually do? Will it mutate y, or will it return a copy of y? Does it depend on global or local state, or is it only dependent on y? Will it change the global or local state? How does closure affect the outcome of the call? In all languages I've encountered, almost none of these questions can be answered by merely looking at the signature of the subroutine, and there is almost never any compile-time or run-time support either. Usually, the only way is to put your trust in the author of the API, and hope that the documentation and/or naming conventions reveal what the subroutine will actually do. My question is this: Does there exist any languages today that make symbolic distinctions between these types of scenarios, and places compile-time constraints on what code you can actually write? (There is of course some support for this in most modern languages, such as different levels of scope and closure, the separation between static and instance code, lambda functions, et cetera. But too often these seem to come into conflict with each other. For instance, a lambda function will usually either be purely functional, and simply return a value based on input parameters, or mutate the input parameters in some way. But it is usually possible to access static variables from a lambda function, which in turn can give you access to instance variables, and then it all breaks apart.)

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  • How to make the switch to C++11?

    - by Overv
    I've been programming in C++ for a while now, but mostly thinks centered around the low-level features of C++. By that I mean mostly working with pointers and raw arrays. I think this behavior is known as using C++ as C with classes despite me only having tried C recently for the first time. I was pleasantly surprised how languages like C# and Java hide these details away in convenient standard library classes like Dictionaries and Lists. I'm aware that the C++ standard library has many convenience containers like vectors, maps and strings as well and C++11 only adds to this by having std:: array and ranged loops. How do I best learn to make use of these modern language features and which are suitable for which moments? Is it correct that software engineering in C++ nowadays I'd mostly free of manual memory management? Lastly, which compiler should I use to make the most of the new standard? Visual Studio has excellent debugging tools, but even VS2012 seems to have terrible C++11 support.

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  • Refining an AutoHotkey script

    - by roy2012
    The purpose of this script is: The first two rows of hotkeys always effective. The remaining hotkeys work at NO TEXT INPUT Status only. In other words, when the small vertical lines are flashing anywhere on the screen and waiting for input text / digital, press zxasq, the effect is equal to the normal original letters. How can I do that? Rwin::^space AppsKey::^w CapsLock::MButton z::PgUp x::PgDn *a up::send {shift up}{ctrl up}{LButton up} *a:: GetKeyState, LButtonState, LButton ; if LButtonState = U ; send {shift down}{ctrl down}{LButton down} ; return *s up::send {shift up}{ctrl up}{RButton up} *s:: GetKeyState, RButtonState, RButton ; if RButtonState = U ; send {shift down}{ctrl down}{RButton down} ; return *q up::send {shift up}{ctrl up}{MButton up} *q:: GetKeyState, MButtonState, MButton ; if MButtonState = U ; send {shift down}{ctrl down}{MButton down} ; return

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