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  • Arbitrary Form Processing with Drupal

    - by Aaron
    I am writing a module for my organization to cache XML feeds to static files to an arbitrary place on our webserver. I am new at Drupal development, and would like to know if I am approaching this the right way. Basically I: Expose a url via the menu hook, where a user can enter in a an output directory on the webserver and press the "dump" button and then have PHP go to drupal and get the feed xml. I don't need help with that functionality, because I actually have a prototype working in Python (outside of Drupal).. Provide a callback for the form where I can do my logic, using the form parameters. Here's the menu hook: function ncbi_cache_files_menu() { $items = array(); $items['admin/content/ncbi_cache_files'] = array( 'title' => 'NCBI Cache File Module', 'description' => 'Cache Guide static content to files', 'page callback' => 'drupal_get_form', 'page arguments' => array( 'ncbi_cache_files_show_submit'), 'access arguments' => array( 'administer site configuration' ), 'type' => MENU_NORMAL_ITEM, ); return $items; } I generate the form in: function ncbi_cache_files_show_submit() { $DEFAULT_OUT = 'http://myorg/foo'; $form[ 'ncbi_cache_files' ] = array( '#type' => 'textfield', '#title' => t('Output Directory'), '#description' => t('Where you want the static files to be dumped. This should be a directory that www has write access to, and should be accessible from the foo server'), '#default_value' => t( $DEFAULT_OUT ), '#size' => strlen( $DEFAULT_OUT ) + 5, ); $form['dump'] = array( '#type' => 'submit', '#value' => 'Dump', '#submit' => array( 'ncbi_cache_files_dump'), ); return system_settings_form( $form ); } Then the functionality is in the callback: function ncbi_cache_files_dump( $p, $q) { //dpm( get_defined_vars() ); $outdir = $p['ncbi_cache_files']['#post']['ncbi_cache_files']; drupal_set_message('outdir: ' . $outdir ); } The question: Is this a decent way of processing an arbitrary form in Drupal? I not really need to listen for any drupal hooks, because I am basically just doing some URL and file processing. What are those arguments that I'm getting in the callback ($q)? That's the form array I guess, with the post values? Is this the best way to get the form parameters to work on? Thanks for any advice.

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  • HIB Games (Aquaria & Penumbra) cannot find libGL.so.1 even though it exists

    - by aberration
    I'm try to play some Humble Indie Bundle (HIB) games, but I'm getting errors with Aquaria and Penumbra: Overture that are related to the libGL.so.1 file. Aquaria gives this error on launch: Message: SDL_GL_LoadLibrary Error: Failed loading libGL.so.1 And Penumbra: Overture gives this error on launch: ./penumbra.bin: error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory I know that the file libGL.so.1 does exist (in /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1). From past errors like this, I'm guessing that you need to symlink the library to another directory, but I can't figure out which one.

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  • Starts as Coldfusion developer and want to move into another language? [closed]

    - by Atrh
    I am working as a coldfusion developer for 2 years. Currently, I quit my job and doing master degree in computer science. I want to learn a new language. Before I start my career, I have some experience in .Net Framework and C#.Net. During these days, I learned PHP and it's going well. Now, I am doing some university project with Java. What I am thinking is that should I learn Java? It's really difficult for me.to know libraries and especially, Object Oriented concepts. After my degree, I want to work as software engineer. What should I do? What might be the best choice for me? PHP? Java? .Net?

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  • When it's more productive to build your own framework than using an existing one?

    - by Pierre 303
    I would like to know why you decided to build your own framework in your company. By framework, I don't mean few libraries you use often. I mean a specific way of building applications on top of it, with base classes, convention, etc. So why did you built your own framework? How could you justify that to the person that employs you. Have you measure the positive and negative impact of it? Regarding your experiences, did you notice that in some case a company framework produced real benefits, or on the other hand, increased costs of development (learning curve, debugging, maintenance, ...)?

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  • When is using stdio preferable to fstream?

    - by Karl Bielefeldt
    I work on a well-established, embedded C++ code base. We have been using a proprietary API to our filesystem. For better integration with third-party C libraries, we are currently in the process of implementing most of stdio.h and fcntl.h. I made what I thought was a non-controversial proposal that we should also implement the fstream class and encourage new C++ code to use it instead of the new (to our code base) C-style API. We already have the stdout parts of iostream available, although it is not widely used. Given a choice between using stdio and fstream, what are good reasons to choose stdio for embedded software development in C++?

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  • How can I make a case for "dependency management"?

    - by C. Ross
    I'm currently trying to make a case for adopting dependency management for builds (ala Maven, Ivy, NuGet) and creating an internal repository for shared modules, of which we have over a dozen enterprise wide. What are the primary selling points of this build technique? The ones I have so far: Eases the process of distributing and importing shared modules, especially version upgrades. Requires the dependencies of shared modules to be precisely documented. Removes shared modules from source control, speeding and simplifying checkouts/check ins (when you have applications with 20+ libraries this is a real factor). Allows more control or awareness of what third party libs are used in your organization. Are there any selling points that I'm missing? Are there any studies or articles giving improvement metrics?

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  • How to design a game engine in an object-oriented language?

    - by chuzzum
    Whenever I try and write a game in any object-oriented language, the first problem I always face (after thinking about what kind of game to write) is how to design the engine. Even if I'm using existing libraries or frameworks like SDL, I still find myself having to make certain decisions for every game, like whether to use a state machine to manage menus, what kind of class to use for resource loading, etc. What is a good design and how would it be implemented? What are some tradeoffs that have to be made and their pros/cons?

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  • ActionResult - Service

    - by cem
    I bored, writing same code for service and ui. Then i tried to write a converter for simple actions. This converter, converting Service Results to MVC result, seems like good solution for me but anyway i think this gonna opposite MVC pattern. So here, I need help, what you think about algorithm - is this good or not? Thanks ServiceResult - Base: public abstract class ServiceResult { public static NoPermissionResult Permission() { return new NoPermissionResult(); } public static SuccessResult Success() { return new SuccessResult(); } public static SuccessResult<T> Success<T>(T result) { return new SuccessResult<T>(result); } protected ServiceResult(ServiceResultType serviceResultType) { _resultType = serviceResultType; } private readonly ServiceResultType _resultType; public ServiceResultType ResultType { get { return _resultType; } } } public class SuccessResult<T> : ServiceResult { public SuccessResult(T result) : base(ServiceResultType.Success) { _result = result; } private readonly T _result; public T Result { get { return _result; } } } public class SuccessResult : SuccessResult<object> { public SuccessResult() : this(null) { } public SuccessResult(object o) : base(o) { } } Service - eg. ForumService: public ServiceResult Delete(IVUser user, int id) { Forum forum = Repository.GetDelete(id); if (!Permission.CanDelete(user, forum)) { return ServiceResult.Permission(); } Repository.Delete(forum); return ServiceResult.Success(); } Controller: public class BaseController { public ActionResult GetResult(ServiceResult result) { switch (result.ResultType) { case ServiceResultType.Success: var successResult = (SuccessResult)result; return View(successResult.Result); break; case ServiceResultType.NoPermission: return View("Error"); break; default: return View(); break; } } } [HandleError] public class ForumsController : BaseController { [ValidateAntiForgeryToken] [Transaction] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Delete(int id) { ServiceResult result = ForumService.Delete(WebUser.Current, id); /* Custom result */ if (result.ResultType == ServiceResultType.Success) { TempData[ControllerEnums.GlobalViewDataProperty.PageMessage.ToString()] = "The forum was successfully deleted."; return this.RedirectToAction(ec => Index()); } /* Custom result */ /* Execute Permission result etc. */ TempData[ControllerEnums.GlobalViewDataProperty.PageMessage.ToString()] = "A problem was encountered preventing the forum from being deleted. " + "Another item likely depends on this forum."; return GetResult(result); } }

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  • Designing constructors around type erasure in Java

    - by Internet Friend
    Yesterday, I was designing a Java class which I wanted to be initalized with Lists of various generic types: TheClass(List<String> list) { ... } TheClass(List<OtherType> list) { ... } This will not compile, as the constructors have the same erasure. I just went with factory methods differentiated by their names instead: public static TheClass createWithStrings(List<String> list) public static TheClass createWithOtherTypes(List<OtherType> list) This is less than optimal, as there isn't a single obvious location where all the different options for creating instances are available. I tried to search for better design ideas, but found surprisingly few results. What other patterns exist for designing around this problem?

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  • Business Object desgin

    - by Dan
    I have a question about how I setup my BO's. I setup the BO's to contain all of my properties of the object as well as the business logic to satisfy the business rules. I decided to make all of the methods static, but I'm not sure if that was the right decision. Someone told me to split my BO's into an Entity Object of just properties and then a BO of just methods that do business rules, and don't make the methods static. Does anyone have some experience with the way i've set this up? Any examples of how it might work better for future growth? Thanks!

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  • Does it make sense to use jQuery in modern-webkit-only web applications?

    - by futlib
    I'm lately working on a few mobile web apps for Android (2.3+) and iOS (4+). Their browsers support most of ECMAScript5, which is very powerful, and I wanted to use language features where possible, resorting to jQuery only when I had to. Turns out the only thing I use jQuery for is to have a shorter alternative for document.querySelectorAll. Might as well get rid of it. If I only have to support modern WebKit browsers, is it a good idea to get rid of jQuery (and other general-purpose libraries)? They are a layer of indirection, after all. (The apps don't have to make AJAX calls so far, I guess that's one thing that's going to get ugly. But is it worth keeping jQuery just for that?)

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  • Depending on another open source library: copy/paste code or include

    - by user5794
    I'm working on a large class and started implementing new features that need graphics. I started writing the graphics functions myself, but I know that open source libraries exist that can provide me with this functionality without me having to write it myself. The problem is that I prefer the class to be self-sufficient and not dependent on any other library. If I don't write it myself, I would have to ask the user to make sure a graphics library is already installed (less user-friendly). If I write it myself, I do a lot more work than I have to. I could also copy/paste some of the relevant code into my own class, but not sure about the disadvantages of doing this (it's an open source library that matches my license, so I'm not concerned with legality, just programming-wise if there are disadvantages). So what should I do: copy paste code from the external library write the code myself so it's truly self-sufficient ask the user to download and install another library

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  • Is There a Good Pattern for Creating a Unique Id based on a Type?

    - by Michael Kelley
    I have a template that creates a unique identifier for each type it is instanced. Here's a streamlined version of the template: template <typename T> class arType { static const arType Id; // this will be unique for every instantiation of arType<>. } // Address of Id is used for identification. #define PA_TYPE_TAG(T) (&arType<T >::Id) This works when you have an executable made purely of static libraries. Unfortunately we're moving to an executable made up of dlls. Each dlls could potentially have its own copy of Id for a type. One obvious solution is to explicitly instantiate all instances of arType. Unfortunately this is cumbersome, and I'd like to ask if anyone can propose a better solution?

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  • Getting field of type bytea in helper table when using GenerationType.IDENTITY

    - by dtrunk
    I'm creating my db scheme using Hibernate. There's a Table called "tbl_articles" and another one called "tbl_categories". To have a n-n relationship a helper table ("tbl_articles_categories") is needed. Here are all necessary Entities: @Entity @Table( name = "tbl_articles" ) public class Article implements Serializable { private static final long serialVersionUID = 1L; @Id @Column( nullable = false ) @GeneratedValue( strategy = GenerationType.IDENTITY ) private Integer id; // other fields... public Integer getId() { return id; } public void setId( Integer id ) { this.id = id; } // other fields... } @Entity @Table( name = "tbl_categories" ) public class Category implements Serializable { private static final long serialVersionUID = 1L; @Id @Column( nullable = false ) @GeneratedValue( strategy = GenerationType.IDENTITY ) private Integer id; // other fields public Integer getId() { return id; } public void setId( Integer id ) { this.id = id; } // other fields... } @Entity @Table( name = "tbl_articles_categories" ) @AssociationOverrides({ @AssociationOverride( name = "pk.article", joinColumns = @JoinColumn( name = "article_id" ) ), @AssociationOverride( name = "pk.category", joinColumns = @JoinColumn( name = "category_id" ) ) }) public class ArticleCategory { private ArticleCategoryPK pk = new ArticleCategoryPK(); public void setPk( ArticleCategoryPK pk ) { this.pk = pk; } @EmbeddedId public ArticleCategoryPK getPk() { return pk; } @Transient public Article getArticle() { return pk.getArticle(); } public void setArticle( Article article ) { pk.setArticle( article ); } @Transient public Category getCategory() { return pk.getCategory(); } public void setCategory( Category category ) { pk.setCategory( category ); } } @Embeddable public class ArticleCategoryPK implements Serializable { private static final long serialVersionUID = 1L; @ManyToOne @ForeignKey( name = "tbl_articles_categories_fkey_article_id" ) private Article article; @ManyToOne @ForeignKey( name = "tbl_articles_categories_fkey_category_id" ) private Category category; public ArticleCategoryPK( Article article, Category category ) { setArticle( article ); setCategory( category ); } public ArticleCategoryPK() { } public Article getArticle() { return article; } public void setArticle( Article article ) { this.article = article; } public Category getCategory() { return category; } public void setCategory( Category category ) { this.category = category; } } Now, I'm getting a serial type what I wanted in my articles table as well as in my categories table. But looking into my helper table, there aren't the expected fields article_id and category_id each of type integer - instead there are article and category of type bytea. What's wrong here? EDIT: Sorry, forgot to mention that I'm using PostgreSQL.

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  • Does this variable need to be declared volatile?

    - by titaniumdecoy
    Does the out variable in the MyThread class need to be declared volatile in this code or will the "volatility" of the stdout variable in the ThreadTest class carry over? import java.io.PrintStream; class MyThread implements Runnable { int id; PrintStream out; // should this be declared volatile? MyThread(int id, PrintStream out) { this.id = id; this.out = out; } public void run() { try { Thread.currentThread().sleep((int)(1000 * Math.random())); out.println("Thread " + id); } catch (InterruptedException e) { e.printStackTrace(); } } } public class ThreadTest { static volatile PrintStream stdout = System.out; public static void main(String[] args) { for (int i = 0; i < 10; i++) { new Thread(new MyThread(i, stdout)).start(); } } }

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  • How do I write an overload operator where both arguments are interface

    - by Eric Girard
    I'm using interface for most of my stuff. I can't find a way to create an overload operator + that would allow me to perform an addition on any objects implementing the IPoint interface Code interface IPoint { double X { get; set; } double Y { get; set; } } class Point : IPoint { double X { get; set; } double Y { get; set; } //How and where do I create this operator/extension ??? public static IPoint operator + (IPoint a,IPoint b) { return Add(a,b); } public static IPoint Add(IPoint a,IPoint b) { return new Point { X = a.X + b.X, Y = a.Y + b.Y }; } } //Dumb use case : public class Test { IPoint _currentLocation; public Test(IPoint initialLocation) { _currentLocation = intialLocation } public MoveOf(IPoint movement) { _currentLocation = _currentLocation + intialLocation; //Much cleaner/user-friendly than _currentLocation = Point.Add(_currentLocation,intialLocation); } }

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  • Simple question about C++ constant syntax

    - by WilliamLou
    Here is some code copied from Thinking in C++ Vol1 Chapter 10. #include <iostream> using namespace std; int x = 100; class WithStatic { static int x; static int y; public: void print() const { cout << "WithStatic::x = " << x << endl; cout << "WithStatic::y = " << y << endl; } }; what's the meaning of const for the function print()? Thanks!

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  • Largest successful JavaScript project? [closed]

    - by 80x24 console
    A common theme in the GWT community is "I wouldn't want to build a project of THAT size using a pure JavaScript library!" What is the largest project that you have successfully delivered with frontend functionality written in JavaScript? (not Java or GWT) Please provide at least a hand-wavy SLOC estimate of the unique JS code (not including libraries, frameworks, toolkits, test code, generated code, server-side processing such as PHP, etc.) that was in the finished product. Note to GWT advocates: Please read the question carefully before answering. I've heard plenty of stories about JS failures and GWT successes, but I'd like to hear some quantified JS successes. Note to mods: This is primarily a business-of-software question, not a tools question. It factors into a real-world business decision.

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  • What library should I use for 2D Geometry? [closed]

    - by Luka
    I've been working on a 2D game in java, but found that java just didn't cut it for me and had forced me to a lot of bad design choices, so I've decided to port all my work to c++. The main reason I've decided change to c++ is that i had reached a point where i had 3 geometry libraries (the native, one from the game engine and one to handle "complex" polygons), none of witch worked very well together and i couldn't keep track of them. I'm new to c++, but i know all the basics. My question is, what would be a good geometry library to use, ideally it should be able to handle integer and decimal data types, have point, line, and polygon classes witch are able to check for intersection and contains. Thanks in advance, Luka

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  • How to inject dependencies into a CustomUserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • Where to start, to develop an online Backgammon game?

    - by Matt V.
    I would like to develop a backgammon game to play against other players online, as a way of learning more Javascript/jQuery and a little game development. I'm a web developer and most of my experience is in PHP. I have minimal Javascript experience and no game development experience. Where should I start? Are there any particular books, tutorials, libraries, or frameworks that would help give me a jumpstart? As a beginner, am I better of using the DOM or Canvas?

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  • What options should I consider for a modern Web/Mobile development stack? [on hold]

    - by jimmy_terra
    I'm a long time server side dev who has been tasked with building a bleeding edge web UI (go figure), so apologies for the very broad nature of the question. What are the best modern libraries, tools, languages and patterns for building a dynamic web application that will run seamlessly on mobiles also? My requirements are that it must be dynamic (push updates), support automated testing, and should allow 'componentization' (a team of devs will be working on this). What should I check out and why? I will start off with some of the things I'm looking at already: Front-end HTML5 CSS3 JavaScript AngularJs Testing Karma Testem Jasmine Patterns Single Page Applications

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  • Enclosing service execution in try-catch

    - by Sorin Comanescu
    Hi, Below is the usual Program.cs content for a windows service program: static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main() { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new MyService() }; ServiceBase.Run(ServicesToRun); } } Is it a bad practice to enclose the ServiceBase.Run(...) in a try-catch block? Thanks.

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  • Need some suggestions on my softwares architecture. [Code review]

    - by Sergio Tapia
    I'm making an open source C# library for other developers to use. My key concern is ease of use. This means using intuitive names, intuitive method usage and such. This is the first time I've done something with other people in mind, so I'm really concerned about the quality of the architecture. Plus, I wouldn't mind learning a thing or two. :) I have three classes: Downloader, Parser and Movie I was thinking that it would be best to only expose the Movie class of my library and have Downloader and Parser remain hidden from invocation. Ultimately, I see my library being used like this. using FreeIMDB; public void Test() { var MyMovie = Movie.FindMovie("The Matrix"); //Now MyMovie would have all it's fields set and ready for the big show. } Can you review how I'm planning this, and point out any wrong judgement calls I've made and where I could improve. Remember, my main concern is ease of use. Movie.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace FreeIMDB { public class Movie { public Image Poster { get; set; } public string Title { get; set; } public DateTime ReleaseDate { get; set; } public string Rating { get; set; } public string Director { get; set; } public List<string> Writers { get; set; } public List<string> Genres { get; set; } public string Tagline { get; set; } public string Plot { get; set; } public List<string> Cast { get; set; } public string Runtime { get; set; } public string Country { get; set; } public string Language { get; set; } public Movie FindMovie(string Title) { Movie film = new Movie(); Parser parser = Parser.FromMovieTitle(Title); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } public Movie FindKnownMovie(string ID) { Movie film = new Movie(); Parser parser = Parser.FromMovieID(ID); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } } } Parser.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using HtmlAgilityPack; namespace FreeIMDB { /// <summary> /// Provides a simple, and intuitive way for searching for movies and actors on IMDB. /// </summary> class Parser { private Downloader downloader = new Downloader(); private HtmlDocument Page; #region "Page Loader Events" private Parser() { } public static Parser FromMovieTitle(string MovieTitle) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindMovie(MovieTitle); return newParser; } public static Parser FromActorName(string ActorName) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindActor(ActorName); return newParser; } public static Parser FromMovieID(string MovieID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownMovie(MovieID); return newParser; } public static Parser FromActorID(string ActorID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownActor(ActorID); return newParser; } #endregion #region "Page Parsing Methods" public string Poster() { //Logic to scrape the Poster URL from the Page element of this. return null; } public string Title() { return null; } public DateTime ReleaseDate() { return null; } #endregion } } ----------------------------------------------- Do you guys think I'm heading towards a good path, or am I setting myself up for a world of hurt later on? My original thought was to separate the downloading, the parsing and the actual populating to easily have an extensible library. Imagine if one day the website changed its HTML, I would then only have to modifiy the parsing class without touching the Downloader.cs or Movie.cs class. Thanks for reading and for helping!

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