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  • Is it better to define all routes in the Global.asax than to define separately in the areas?

    - by Matthew Patrick Cashatt
    I am working on a MVC 4 project that will serve as an API layer of a larger application. The developers that came before me set up separate Areas to separate different API requests (i.e Search, Customers, Products, and so forth). I am noticing that each Area has separate Area registration classes that define routes for that area. However, the routes defined are not area-specific (i.e. {controller}/{action}/{id} might be defined redundantly in a couple of areas). My instinct would be to move all of these route definitions to a common place like the Global.asax to avoid redundancy and collisions, but I am not sure if I am correct about that.

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  • How do I access the preferences from my main dialog window? Also how do I add a new preference?

    - by Captain_Glen
    class PreferencesCalorieBurnerDialog(PreferencesDialog): __gtype_name__ = "PreferencesCalorieBurnerDialog" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the preferences dialog""" super(PreferencesCalorieBurnerDialog, self).finish_initializing(builder) # Bind each preference widget to gsettings settings = Gio.Settings("net.launchpad.calorie-burner") widget = self.builder.get_object('example_entry') settings.bind("example", widget, "text", Gio.SettingsBindFlags.DEFAULT) #Custom preference widget = self.builder.get_object('weight') settings.bind("weight", widget, "float", Gio.SettingsBindFlags.DEFAULT) Main Dialog self.PreferencesDialog.get_weight()???

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  • Model View Control Issue: Null Pointer Initialization Question [closed]

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • How will we be able to produce websites without using cookies with the new law? [closed]

    - by Theresa Forster
    Possible Duplicate: How do I comply with the EU Cookie Directive? Under this new EU law we are not allowed to use any cookies without asking first, I for one need to use a cookie to register the user logged on, as if not with a cookie they can log on more than once and breach the license terms of the software. so i find myself asking what can we use instead of cookies to perform this task?

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  • Jquery Carousel - Need A Script Hack to Customize

    - by Leah
    I hope someone can help me out here. I am coding a site for a client using the carouFredsel. I am using this because it allows for variable widths with in the slideshow as seen here: http://2938.sandbox.i3dthemes.net/index-old.html. My problems are as follows: to use the built in auto center script the scrolling changes the white space in between images during the transition to fit the width of the wrapper. I need a hack to keep the white space during transition the same, like this: http://2938.sandbox.i3dthemes.net/index.html. Also, I can't figure out how to put this snippet into my code and make it work scroll: { onAfter: function() { if ( $(this).triggerHandler( "currentPosition" ) == 0 ) { $(this).trigger( "pause" ); } } }

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  • Where should you put constants and why?

    - by Tim Meyer
    In our mostly large applications, we usually have a only few locations for constants: One class for GUI and internal contstants (Tab Page titles, Group Box titles, calculation factors, enumerations) One class for database tables and columns (this part is generated code) plus readable names for them (manually assigned) One class for application messages (logging, message boxes etc) The constants are usually separated into different structs in those classes. In our C++ applications, the constants are only defined in the .h file and the values are assigned in the .cpp file. One of the advantages is that all strings etc are in one central place and everybody knows where to find them when something must be changed. This is especially something project managers seem to like as people come and go and this way everybody can change such trivial things without having to dig into the application's structure. Also, you can easily change the title of similar Group Boxes / Tab Pages etc at once. Another aspect is that you can just print that class and give it to a non-programmer who can check if the captions are intuitive, and if messages to the user are too detailed or too confusing etc. However, I see certain disadvantages: Every single class is tightly coupled to the constants classes Adding/Removing/Renaming/Moving a constant requires recompilation of at least 90% of the application (Note: Changing the value doesn't, at least for C++). In one of our C++ projects with 1500 classes, this means around 7 minutes of compilation time (using precompiled headers; without them it's around 50 minutes) plus around 10 minutes of linking against certain static libraries. Building a speed optimized release through the Visual Studio Compiler takes up to 3 hours. I don't know if the huge amount of class relations is the source but it might as well be. You get driven into temporarily hard-coding strings straight into code because you want to test something very quickly and don't want to wait 15 minutes just for that test (and probably every subsequent one). Everybody knows what happens to the "I will fix that later"-thoughts. Reusing a class in another project isn't always that easy (mainly due to other tight couplings, but the constants handling doesn't make it easier.) Where would you store constants like that? Also what arguments would you bring in order to convince your project manager that there are better concepts which also comply with the advantages listed above? Feel free to give a C++-specific or independent answer. PS: I know this question is kind of subjective but I honestly don't know of any better place than this site for this kind of question. Update on this project I have news on the compile time thing: Following Caleb's and gbjbaanb's posts, I split my constants file into several other files when I had time. I also eventually split my project into several libraries which was now possible much easier. Compiling this in release mode showed that the auto-generated file which contains the database definitions (table, column names and more - more than 8000 symbols) and builds up certain hashes caused the huge compile times in release mode. Deactivating MSVC's optimizer for the library which contains the DB constants now allowed us to reduce the total compile time of your Project (several applications) in release mode from up to 8 hours to less than one hour! We have yet to find out why MSVC has such a hard time optimizing these files, but for now this change relieves a lot of pressure as we no longer have to rely on nightly builds only. That fact - and other benefits, such as less tight coupling, better reuseability etc - also showed that spending time splitting up the "constants" wasn't such a bad idea after all ;-)

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  • Should your client be able to view your project management board?

    - by bizso09
    We're making a bespoke software for our client and use Codebase for our project management. Is it a good idea to let our client view our project management board? The advantages that we thought of are that this would enhance the cooperation between the client and the dev team, following agile practices. He would essentially become part of our team. It would also reduce communication overhead and make sure we're on the same page. The client could track the progression of the system and make suggestions along the way on the user stories. In addition, he could submit bugs or feature requests. The disadvantages that we though of are that some aspects of the board might be too technical to the client. He would suggest changes to the user stories too often and he might view some content that we normally wouldn't want our client to see. For example, when we compromise on technology or functionality, the client might question that and insist on doing things one way or the other.

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  • How can we reduce downtime at the end of an iteration?

    - by Anna Lear
    Where I work we practice scrum-driven agile with 3-week iterations. Yes, it'd be nice if the iterations were shorter, but changing that isn't an option at the moment. At the end of the iteration, I usually find that the last day goes very slowly. The actual work has already been completed and accepted. There are a couple meetings (the retrospective and the next iteration planning), but other than that not much is going on. What sort of techniques can we as a team use to maintain momentum through the last day? Should we address defects? Get an early start on the next iteration's work anyway? Something else?

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  • Error accessing Gio.Gsettings on application made in quickly

    - by Zane Swafford
    I am trying to develop an application using the quickly/pygtk stack. I got my Gsettings schemas all set up in ~/app-name-here/data/glib-2.0/schemas/net.launchpad.app-name-here.gschema.xml correctly and I am able to access it just fine in my preferences dialog window that is located in ~/app-name-here/app-name-here/PreferencesDialog.py via from gi.repository import Gtk, Gio settings = Gio.Settings("net.launchpad.app-name-here") settings.get_boolean('notify') settings.set_boolean('notify', True) but when I try to check the value of one of my settings in a file located in ~/app-name-here/bin/Daemon.py that I use as a script to run in the background and send notifications by a similar method of from gi.repository import Gio settings = Gio.Settings("net.launchpad.app-name-here") settings.get_boolean('notify') it fails at the line that says settings = Gio.Settings("net.launchpad.app-name-here") and spits out a nasty error (Daemon.py:26100): GLib-GIO-ERROR **: Settings schema 'net.launchpad.app-name-here' is not installed Despite the fact that I can open up dconf-editor and find the settings under net/launchpad/app-name-here. Any thoughts?

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  • What framework & technology would you use to make a site like fancy.com [on hold]

    - by adriancdperu
    Im about to start a 3 month process to build something similar to fancy.com. What are your opinions about: best language + framework? (server - side) = I was thinking about LAMP and CakePHP important technological issues to consider when developing? MAU assumption = 1 million. Main features: Registration with Facebook Normal registration Search articles Like articles Post articles Comment on articles Suggest articles to friends via mail, Facebook, Twitter and about 3 or 4 more apis Ranking of articles as a cron job done every minute, many criterias, many rankings Follow users Datamining users to mail everyday with articles they have high probability of liking Operation tools for admins to add articles and close user accounts Mobile focus

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  • Application indicator + entry widget

    - by Jan Jeseter
    I would like write my own application indicator via guide in http://unity.ubuntu.com/projects/appindicators/ (in python) My question - Is there any chance add next to icon indicator entry widget (see below) on top panel? ( window = gtk.Window(gtk.WINDOW_TOPLEVEL) vbox = gtk.VBox(False, 0) window.add(vbox) vbox.show() entry = gtk.Entry() entry.set_max_length(50) entry.set_text("hello") vbox.pack_start(entry, True, True, 0) entry.show() window.show() ) Thanks

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  • Construction Paper, Legos, and Architectural Modeling

    I can remember as a kid playing with construction paper and Legos to explore my imagination. Through my exploration I was able to build airplanes, footballs, guns, and more, out of paper. Additionally I could create entire cities, robots, or anything else I could image out of Legos.  These toys, I now realize were in fact tools that gave me an opportunity to explore my ideas in the physical world through the use of modeling.  My imagination was allowed to run wild as I, unknowingly at the time, made design decisions that directly affected the models I was building from the raw materials.  To prove my point further, I can remember building a paper airplane that seemed to go nowhere when I tried to throw it. So I decided to attach a paper clip to the plane before I decided to throw it the next time to test my concept that by adding more weight to the plane that it would fly better and for longer distances. The paper airplane allowed me to model my design decision through the use of creating an artifact in that I created a paper airplane that was carrying extra weight through the incorporation of the paper clip in to the design. Also, I remember using Legos to build all sorts of creations, and these creations became artifacts of my imagination. As I further and further defined my Lego creations through the process of playing I was able to create elaborate artifacts of my imagination. These artifacts represented design decision I had made in the evolution of my creation through my child like design process. In some form or fashion the artifacts I created as a kid are very similar to the artifacts that I create when I model a software architectural concept or a software design in that the process of making decisions is directly translated in to a tangible model in the form of an architectural model. Architectural models have been defined as artifacts that depict design decisions of a system’s architecture.  The act of creating architectural models is the act of architectural modeling. Furthermore, architectural modeling is the process of creating a physical model based architectural concepts and documenting these design decisions. In the process of creating models, the standard notation used is Architectural modeling notation. This notation is the primary method of capturing the essence of design decisions regarding architecture.  Modeling notations can vary based on the need and intent of a project; typically they range from natural language to a diagram based notation. Currently, Unified Markup Language (UML) is the industry standard in terms of architectural modeling notation  because allows for architectures to be defined through a series of boxes, lines, arrows and other basic symbols that encapsulate design designs in to virtual components, connectors, configurations and interfaces.  Furthermore UML allows for additional break down of models through the use of natural language as to explain each section of the model in plain English. One of the major factors in architectural modeling is to define what is to be modeled. As a basic rule of thumb, I tend to model architecture based on the complexity of systems or sub sub-systems of architecture. Another key factor is the level of detail that is actually needed for a model. For example if I am modeling a system for a CEO to view then the low level details will be omitted. In comparison, if I was modeling a system for another engineer to actually implement I would include as much detailed information as I could to help the engineer implement my design.

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  • Trying to find a recent - PHP book - that utilizes SOLID principles! [closed]

    - by darga33
    Pulling my hair out! I have heard of Martin Fowler's book PoEAA and the other book Head First OOA OOD but those are not in PHP. I desperately want to read them, but ONLY in PHP utilizing the - SOLID acronym - principles! Does anyone know of the absolute best, most recent PHP book that utilizes the SOLID principles and GRASP, and all the other best practices? I want to learn from the best possible source! Not beginner books! I already understand OOP. This seems like an almost impossible question to find the answer to and so I thought, hey, might as well post on stackexchange!! Surely someone out there must know!!!!!!!!!! Or if noone happens to know, Maybe they know of an open source application that utilizes these principles that is relatively small that is not a framework. Something that I can go through every single class, and spend time understanding the insides and outs of how the program was developed. Thanks so much in advance! I really really really really appreciate it! Well it looks like we aren't supposed to ask about best books, so nevermind this question! Sorry about that!

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  • Which skills would you expect and appreciate in a Junior Software Engineer??

    - by Bartzilla
    Hi StackOverflow community! I would like to receive some advices from all of you. I know in here there are superb programmers, with outstanding careers, people working for amazing and important companies in the industry so I am very excited to read the replies I could get. I recently finished my Msc.in Software Engineering, and I am about to start my professional career in two weeks. My role will be as a Junior Developer for a company which develops e-commerce software using Java & related technologies (among them Spring, Hibernate). To be honest I am really excited about what is coming specially because I really want to develop my career as a Java developer plus I am also very interested in gaining experience in the e-commerce field. Additionally, this is going to be my first work experience as a professional developer so I really want to do my best from the very beginning. I know many of you probably have manager roles or are team leaders, so basically I would like to know which skills and abilities would you judge and appreciate in a new professional (Junior Developer) that could be part of your team(Soft and Technical Skills) and in which skills I should focus on to achieve a successful career as a Software Engineer. Of course there are many things everybody should expect like good technical knowledge of the technologies you are going to use and so on.. But, I would like to hear your opinions, I will really appreciate advises from experienced developers and hear different perspectives other than mines.. Thanks in advance!

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  • Right mix of planning and programing on a new project

    - by WarrenFaith
    I am about to start a new project (a game, but thats unimportant). The basic idea is in my head but not all the details. I don't want to start programming without planning, but I am seriously fighting my urge to just do it. I want some planning before to prevent refactoring the whole app just because a new feature I could think of requires it. On the other hand, I don't want to plan multiple months (spare time) and start that because I have some fear that I will lose my motivation in this time. What I am looking for is a way of combining both without one dominating the other. Should I realize the project in the way of scrum? Should I creating user stories and then realize them? Should I work feature driven? (I have some experience in scrum and the classic "specification to code" way.)

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  • How do I commit changes to a text file on button press?

    - by boywithaxe
    I've written a small app that creates a GUI for setting up uShare. Currently it depends heavily on the 'w' (write) and 'a' (append) functions to generate/edit ushare.conf file. But I've been trying to find a way for the app to store all the changes until a save button is pressed, and only then committing them to the actual file. I think that would be the best way of getting around having the user press enter every time they change any field (and indeed allow for GtkCheckButton).

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  • New website - best practice for requirements specs? [closed]

    - by Alex K.
    Possible Duplicate: Extracting user requirements from a person who does not know how to express himself As a hobby freelancer I'm new to this. I've never had a non-technical client before explain to me what his future website is supposed to do. A person wants me to make a website for him and he basically explained to me what's it about. However, he's not a technical person and he just doesn't understand what I need to know and how to properly describe/explain it to me. When I ask him how a user is supposed to submit an entry to the website he told me "He fills out a form.", which is not really helping me. This was just an example, it goes on for other sections of the website as well which are a lot harder to explain. The website will be aimed at a specific professional user demographic and I have no clue about their profession and how their industry works. I tried to find some good Product Requirements Document templates on Google but none of them really seemed like they could help him understand how to write it so I can understand what he wants/needs. Can somebody please give me a hint on how to deal with such non-technical clients?

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  • How to explain that writing universally cross-platform C++ code and shipping products for all OSes is not that easy?

    - by sharptooth
    Our company ships a range of desktop products for Windows and lots of Linux users complain on forums that we should have been written versions of our products for Linux years ago and the reason why we don't do that is we're a greedy corporation all our technical specialists are underqualified idiots Our average product is something like 3 million lines of C++ code. My and my colleagues analysis is the following: writing cross-platform C++ code is not that easy preparing a lot of distribution packages and maintaining them for all widespread versions of Linux takes time our estimate is that Linux market is something like 5-15% of all users and those users will likely not want to pay for our effort when this is brought up the response is again that we're greedy underqualified idiots and that when everything is done right all this is easy and painless. How reasonable are our evaluations of the fact that writing cross-platform code and maintaining numerous ditribution packages takes lots of effort? Where can we find some easy yet detailed analysis with real life stories that show beyond the shadow of a doubt what amount of effort exactly it takes?

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  • How to Structure Bonuses for Software Developers?

    - by campbelt
    I am a software developer, and have been asked to define a bonus structure for myself by recommending the metrics that will determine my bonus. I think, once I have defined this bonus structure, there is a decent chance that it will end up applying it to other members of my department. So, for personal and professional reasons, I want to try to get this right :) I am wondering, what do you guys think are fair and accurate measurements of a software developer's performance? And, if you are a developer or manager of developers, what metrics does your company use to measure developer performance?

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  • BDD: Getting started

    - by thom
    I'm starting with BDD and this is my story: Feature: Months and days to days In order to see months and days as days As a date conversion fan I need a webpage where users can enter days and months and convert them to days. I have some doubts ... Should I write my scenarios before coding anything or should I first write a scenario and then write code, write a scenario again and then write code, and so on ... ? If I should write my scenarios before, can my steps be approved and production code still does not get done? When should I do refactoring on my code? After the feature is done or after each scenario implementation?

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  • Software consultancy or in-house developement?

    - by JefClaes
    What are the benefits and drawbacks of working as an in-house developer versus working as a consultant and vice versa? I am pretty sure both breeds can be found on these forums and I hope you are willing to share your experience. Edit: Let me clarify the question. I wonder how the experience is like being a developer. For example: Being an in-house developer, you are able to learn from your mistakes. Being a consultant is often more challenging, because there is more variety in the problems you have to solve. PS: Although I realise that this is a subjective question, I don't necessarily see it as one of those bad-subjective questions.

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  • How to test the tests?

    - by Ryszard Szopa
    We test our code to make it more correct (actually, less likely to be incorrect). However, the tests are also code -- they can also contain errors. And if your tests are buggy, they hardly make your code better. I can think of three possible types of errors in tests: Logical errors, when the programmer misunderstood the task at hand, and the tests do what he thought they should do, which is wrong; Errors in the underlying testing framework (eg. a leaky mocking abstraction); Bugs in the tests: the test is doing slightly different than what the programmer thinks it is. Type (1) errors seem to be impossible to prevent (unless the programmer just... gets smarter). However, (2) and (3) may be tractable. How do you deal with these types of errors? Do you have any special strategies to avoid them? For example, do you write some special "empty" tests, that only check the test author's presuppositions? Also, how do you approach debugging a broken test case?

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  • Finding a mentor online [closed]

    - by Athena Santos
    Possible Duplicate: How to find programming mentor? I'm a programming intern, but I want to "transition" into a product manager role after graduation. I just know that I will never be a super A++ Rockstar programmer, but from my internship I know that I can be a great program manager..one of those presumably rare people who can code well (enough)/speak programmer-ese and management-ese. Being a girl, I am looking for both male and female mentors. Female, because they know what its like to be a minority, and male, because..well, you guys are tough, and I believe to succeed in tech, a girl's gotta know how to act like a man (when appropriate). I've found some really amazing people I'd like to ask to be my mentor (in blogs, magazines, etc), but sadly, I live far, far away from them. Will be awkward/rude if I shoot them an email about being a mentor? What is the best way to establish a relationship with people like these that I admire? Any volunteers? :) Thank you in advance, and I hope you all have a great day/night.

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  • What have you learned from the bugs you helped discover and fix?

    - by Ethel Evans
    I liked the core of this question, and wanted to re-ask it in a way that made it less about 'fun' and more about 'What do these past mistakes tell us about how we can write and test software better?' As an SDET, I'm always looking for anecdotes about new and interesting ways that programs can fail. I've learned a lot from these tales in the past, and would like to get that from the intelligent people in this community as well. I'd be interested in hearing what the issue was, how it was caught, if you think there was anything that could have reasonably done to catch it earlier or to avoid the same issue on later projects, and any other interesting lessons you took away from this bug. Please only write about bugs you personally were involved with, ideally on a project you worked on (e.g., no "10 years before I was born, this happened and it was FUNNY!" answers). Please vote up answers that are thought-provoking or could change how you develop or test in some way, so this isn't just 'social fun'. Try to avoid voting up something just because it was funny.

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  • Is it possible to get a job in a high-demand company without having hobby projects?

    - by Rachel
    I was curious if the recruitment team at high-demand companies such as Google takes a lack of hobby projects into consideration when evaluating candidates. I'm a straight 40 hour/week programmer, who is lucky to spend an hour or two a month outside of work on anything programming related. I love hanging out on SO/SE during my breaks at work, and love answering questions, but after work I leave the programming world and go back to my life. I already understand that you don't need hobby projects to be a good programmer, but does this lack of hobby projects affect my chances getting a job at a company that always has a long list of candidates trying to get in?

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