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  • How much code do you write everyday, *at work*?

    - by Aerovistae
    I'm graduating college, about to start a junior software engineering position, and I've been wondering how much I'm going to be expected to do on what kind of timeline. I mean, in python I can write maybe 500 lines in 8 hours. In C, maybe 200 lines in 8 hours. And that's a big maybe. (I'm f#$*ing terrible with C.) Other languages are somewhere in between. I don't even know if that's ridiculously slow or normal or even good, hence the question. How much code do you write a day? It would be helpful to specify what language/technology you're using, and to make note if there are big differences between them like with myself.

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  • How can I obtain in-game data from Warcraft 3 from an external process?

    - by Slav
    I am implementing a behavior algorithm and would like to test it with my lovely Warcraft III game to watch how it will fight against real players. The problem I'm having is that I don't know how to obtain information about in-game state (units, structures, environment, etc.) from the running WC3 game. My algorithm needs access to the hard drive and possibly distributed computing, that's why JASS (WC3's editor language) isn't appropriate; I need to run my algorithm from a separate process. Direct3D hooking is an approach, but it wasn't done for WC3 yet and a significant drawback of that approach would be the inability to watch how the AI performs online, since it uses the viewport to issue commands. How I read in-game data from WC3 in a different process in a fastest and easiest way?

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  • What to choose for beginner: PHP/Python/Ruby

    - by Nai
    I'm a beginner teaching myself to code but I would like he insight of the PSE community and helping choose where to start. My main objective is to be able to create a basic website to first test my business idea and from there iterate on it quickly to minimise my learning time. The most important criteria for me is speed. An example of speed would be pre-built components available open source and not having to write one from scratch. From my research, this seems to be a death match between the following languages and frameworks: PHP and CakePHP Python and Django Ruby and Rails Assumptions: I am going to be equally good (or bad) in all 3. It is going to be equally easy to find competent developers in either language. I know this to be false already by lets assume that it is. This question is not meant to karma whore as I've seen how passionate some of these standoff questions have been and I'll be happy to turn it into a community wiki.

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • When should code favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is that the API should be as close to the domain language as possible. While working on the design, I've noticed that there are some cases in the code where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for a design preferring more efficient implementations—even if only marginally so?

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  • Java to PHP job change [closed]

    - by Yan
    I've been working with java my entire career(8 years), web servers mostly. And there is a possibility for me to start working in environment that is generally PHP based. I've never worked with PHP before except that I wrote a simple send mail html form once or twice. Is there any benefit in learning a PHP stack or this will be a complete waste of time and degradation as a developer? No offense, but I've heard terrible things about that language and I'm afraid that if people see it in my resume later that would scare them off.

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  • Programming Challenges for a beginner

    - by JMK
    I'm in an unusual situation. A colleague of mine wants to "learn programming" and, being a developer I have been tasked with teaching him "programming". Personally, I am self taught, and have never taught any sort of skill to anybody else before so I am not quite sure where to start. Also, I still have a heck of a lot to learn myself (although don't we all)! I write in C# but is C# a good language for a beginner? I was thinking that Visual Basic .Net would be a better starting point, so was considering getting him setup with Visual Studio Express 2010, teaching him a few basics (variables, functions, classes etc) then finding some programming challenges and asking him to work through these. Does anybody have a good source of these sorts of challenges? Also is this a good strategy? Finally, what are your experiences of teaching programming to somebody else and what advice would you give?

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  • Starting out with 2D cross-platform game development [closed]

    - by Aran
    I am wanting to challenge myself to build a simple game, that has a character and a randomly generated world. If I get anywhere with it I may perhaps I'll develop it into something more, but the key challenge I want to tackle is cross-platform. I'd also want to have a go at creating engine myself, doing lighting and other bits. Is it worth me using a system like Unity or do I go down a more custom route? The game I would like to make is a 2D game so whether that changes the tools I should use, it would be great to know as well. Supporting mobiles isn't something I am worried about at moment, just looking for Mac and Windows for time being. In future I'll consider other platforms if I get anywhere with the development. So if anyone has any recommendations for a language, engine or system to use would love to her your thoughts.Including pros and cons would be helpful and appreciated and if you can do comparisons that would be awesome as well!

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  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

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  • How to become an expert in Python, PHP and Javascript? [closed]

    - by Andrew Alexander
    So I've been programming for about 9ish months now, and I've taught myself some Python, some PHP and some Javascript. I want to become better at these languages - I can hack something out, but a lot of things like OOP, using lists in the most effective ways, etc, is lost on me. What are the best ways to become an "expert" programmer? Does it depend on the nuances of the language, or is it more general? Is there any math I should be studying alongside it? Obviously a lot depends on what you want to do with it - so far I've mostly done small scale internal applications as well as web programming. How do I find out about good program design?

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  • C++ compiler structures such as Virtual method Table etc

    - by Roger
    I am aware of the C++ Virtual Table which allows dynamic dispatch for doing things at runtime (although if I am honest I am not completely sure of the full list of things it achieves). I am wondering what other "low level" aspects of C++ are there, which one doesnt usually come across when learning the C++ language? Things like: -How is multithreading and locking on objects performed? -Overloading/overwriting functions -Generics Are there other "structures", similar to the vtable, which assist with these types of things on a lower level? (and if anyone can help with what the VTable actually does it would be most appreciated!)

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  • Concept behind SHA-1 Checksum

    - by Vishwas Gagrani
    What's the basis behind SHA-1 or SHA-2 or other Checksum algorithms? I read about it here http://en.wikipedia.org/wiki/SHA-1#Data_Integrity But I am still wondering about an answer in a layman's language. Can I understand it as a very, very compressed code that can be translated back into original data? Let's say, I have a letter written in notepad. Then the whole of my 1 A4 page size data can be converted into something like this "9b90417b6a186b6f314f0b679f439c89a3b0cdf5". So whenever I want my original data back, I can convert this back into original data? I am very sure that I am wrong here, because it is weird how data that itself contains combination of letters and numbers can be represented by smaller set of letters and numbers. Illogical! Then, what's the basic?

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  • Splitting Logic, Data, Layout and "Hacks"

    - by fjdumont
    Sure, we all heard of programming patterns such as MVVM, MVC and such. But that isn't really what I'm looking into as Layout, Data and Logic is already pretty much split up (XML-Layout markup, Database, insert your language of choice here). The platform I am developing for is hard to maintain over the updated versions and older OSes. The project significantly grew up over the last few months and dealing with different platform versions really is a pain. For example simply disabling an user interface control for all existing versions took me around 40 lines of code in the logic layer, wrangling around with invocation, delegation, singletons that provide UI handling and so on. Is there a clean way to keep track of those "hacks" by maybe excluding it into separate classes or even packages? Should I overwrite existing framework code in order to handle my requirements correctly? If so, does that concept have a name?

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  • Redirect from the main page on multilanguage site

    - by Pluto
    I've decided to start developing multilingual web site. Now I'm thinking about the structure. The idea is to use a simple algorithm to find out what language is most interesting to the visitor when he makes his first visit to the root page, and then forward him to the corresponding address, for example, http://example.com/en/ for English-speaking audience and http://example.com/ru/ for Russians. The question is, how search engines react on such redirect? If this approach does not take away site's reputation, which redirects should I choose: 301 or 302? I would be very grateful for the reasoned response.

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  • How difficult did you find the Java Certification Exam

    - by user22904
    I'm just starting out as a Java programmer and have very minimal experience. I would like to improve my knowledge and study for the Java certification. I realize everyone will have a different answer but for those who have taken the certification and passed it, I'd really appreciate if you could tell me your experiences. Just a couple of lines to let me know if you found it hard, very hard. Also how much time did you spend studying. Sorry that this is not a good question. My native language is not English so it is hard for me to say what I want to ask.

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  • Installing Ubuntu 64bit on Acer netbook causes black screen.

    - by big-marc
    Trying to install Ubuntu on an external usb 3 500 Gb hard-drive. I am using an Acer netbook. the specs are: amd c-60 1ghz with 4 Gb ram. I have a 64 bits windows 7 no2 installed. I downloaded the ubuntu-12.04.1-alternate-amd64 ISO and used the universal usb installer to install the Ubuntu When I reboot on the external hard drive, I have the language selection, then the menu...I choose to install...and I get a black flickering screen. and nothing more. Any suggestion?

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  • What are the technial and programming requirements for writing a stealth keylogger?

    - by user970533
    I'm planning to write/code one such stealth keylogger that would bypass detection by a certain antivirus. (I don't want to name the vendor as I know how good Google queries are against StackExchange websites). I don't want to just download any keylogger from internet and try to encode it to evade detection. Writing code myself I would have the ability to make changes as I go; obscuration on both high-level and low-level language. I like control too. It seems naive but is it true that keyloggers are a thing of the past, probably because of how effective AV's have become in detecting such programs? I want some nice points on how can one easily write a robust, effective key logger preferably for a Windows environment?

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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • Training Courses/Material for Fresh Software Engineers

    - by H_Miri
    I am familiar with the C++ programming language, and I have been using it for some time now. Recently, I have been applying for C++ Software Development/Engineering jobs, but I feel like there is still so much I need to learn. When first-class companies, such as Google, hire a software programmer, they obviously put them through some initial training. How/Where can I find a similar source of training material/source that would prepare me for commercial/industrial programming in C++? I know there is millions of good tutorials on line, but I would rather work through something different. I actually don't know how an organization training courses in software development would be different to text books. Has anyone been in the same boat - feeling under-confident at the employment stage and then realizing they shouldn't have been?

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  • Any frameworks or library allow me to run large amount of concurrent jobs schedully?

    - by Yoga
    Are there any high level programming frameworks that allow me to run large amount of concurrent jobs schedully? e.g. I have 100K of urls need to check their uptime every 5 minutes Definitely I can write a program to handle this, but then I need to handle concurrency, queuing, error handling, system throttling, job distribution etc. Will there be a framework that I only focus on a particular job (i.e. the ping task) and the system will take care of the scaling and error handling for me? I am open to any language.

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  • Choix technologique : Spring 3.0 ou Java EE 6 pour vos projets Java en 2010 ?

    Fin 2009, ce sont deux solutions très attendues qui ont finalement été livrées : D'un coté Spring 3.0, framework déjà fort utilisé en entreprise, et qui arrive avec quelques nouveautés : Support de Rest, Expression Language, .. Principal atout : Il est déjà utilisable sur des serveurs omniprésents en production (Tomcat, Websphere 6.1,..) De l'autre coté, Java EE 6. Un nouvelle version du standard, beaucoup plus légère et souple que les anciennes versions. Il propose également un profil Web, qui propose des fonctionnalités fort similaire à ce qui est proposé par Spring (EJB Lite, Injection de dépendances, ..). Pour l'heure, la seule implémentation disponible est Glassfish. De votre coté, quelle solution utilise...

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  • Why does Facebook convert PHP code to C++?

    - by user72245
    I read that Facebook started out in PHP, and then to gain speed, they now compile PHP as C++ code. If that's the case why don't they: Just program in c++? Surely there must be SOME errors/bugs when hitting a magic compiler button that ports PHP to c++ code , right? If this impressive converter works so nicely, why stick to PHP at all? Why not use something like Ruby or Python? Note -- I picked these two at random, but mostly because nearly everyone says coding in those languages is a "joy". So why not develop in a super great language and then hit the magic c++ compile button?

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  • LL(8) and left-recursion

    - by Peregring-lk
    I want to understand the relation between LL/LR grammars and the left-recursion problem (for any question I know parcially the answer, but I ask them as I don't know nothing, because I am a little confused now, and prefer complete answers) I'm happy with sintetized or short and direct answers (or just links solving it unambiguously): What type of language isn't LL(8) languages? LL(K) and LL(8) have problems with left-recursion? Or only LL(k) parsers? LALR(1) parser have troubles with left or right recursion? What type of troubles? Only in terms of the LL/LALR comparision. What is better, Bison (LALR(1)) or Boost.Spirit (LL(8))? (Let's suppose other features of them are irrelevant in this question) Why GCC use a (hand-made) LL(8) parser? Only for the "handling-error" problem?

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  • Education path advice

    - by Miroslav Zadravec
    I'm thinking of continuing my education and going for masters degree. I must decide between two programs. One is CS/IT and focuses on algorithms, math, multimedia, web technologies with optional interesting courses like AI and robotics. Second is about business process management, software architecture and project management. I have some experience in business software and I must say, I never though I need deeper understating of algorithms or program language but I always felt that I'm lacking in project planing or management knowledge. On the other side, CS/IT looks more interesting but what are the chances to find a job that require such skills?

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  • Is it possible to learn maths via programming, or you should learn maths for programming?

    - by SAFAD
    I am not the best in maths, not very horrid either, but lower than the average, I've always been thinking to improve my maths, but schools and books didn't do the job because I get bored too fast. The only thing I don't get bored with is coding and gaming, so I thought what if coding a program that solves mathematical problems will help me understand maths better, most of these problems are limits (calculus), functions, Differential calculus, and some other subjects (I already said am not that good) similar to the previous noted. My question is: Am I able to achieve a better knowledge in maths if I do some specific program coding, and if possible, is physics possible that way too? Or am I wrong and Maths should be learned before programming to help improve my coding? P.S : C++ is the preferred language.

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