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  • Link it Up

    Search Engine Optimization has been widely used as a traffic medium for some time now. Though using it properly can be tricky at times, so do not fall for the tricks.

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  • How can I keep the correct alpha during rendering particles?

    - by April
    Rencently,I was trying to save textures of 3D particles so that I can reuse the in 2D rendering.Now I had some problem with alpha channel.Some artist told me I that my textures should have unpremultiplied alpha channel.When I try to get the rgb value back,I got strange result.Some area went lighter and even totally white.I mainly focus on additive and blend mode,that is: ADDITIVE: srcAlpha VS 1 BLEND: srcAlpha VS 1-srcAlpha I tried a technique called premultiplied alpha.This technique just got you the right rgb value,its all you need on screen.As for alpha value,it worked well with BLEND mode,but not ADDITIVE mode.As you can see in parameters,BLEND mode always controlled its value within 1.While ADDITIVE mode cannot guarantee. I want proper alpha,but it just got too big or too small consider to rgb.Now what can I do?Any help will be great thankful. PS:If you don't understand what I am trying to do,there is a commercial software called "Particle Illusion".You can create various particles and then save the scene to texture,where you can choose to remove background of particles.

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  • How to Conduct Good SEO Keyword Research

    In order to be successful in your search engine marketing campaign, you need to do SEO keyword research. Knowing the best keywords to use in your internet marketing campaigns is crucial if you want to rank well for search terms that will drive traffic to your website. Fortunately, learning how to research keywords is not difficult at all.

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  • GWT Quake

    GWT Quake Three Googlers present their 20% project: a port of the Quake II engine to HTML5 using the Google Web Toolkit. For more information, please visit code.google.com From: GoogleDevelopers Views: 73 4 ratings Time: 01:15 More in Science & Technology

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  • What is a normalized Vector?

    - by draiden
    Can someone explain the following code? I need to learn what each part means so I can turn it into enemy movement in a space shoot-em-up Vec2d playerPos; Vec2d direction; // always normalized float velocity; I get the above is naming two 2d Vector objects, and creating a variable called velocity. I'm not sure what the normalized comment is about, though. update() { direction = normalize(playerPos - enemyPos); playerPos = playerPos + direction * velocity; }

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  • Information Marketing - SEO Friendly Twitter Links?

    Twitter can be used to not only drive prospects to your websites, articles and blog posts, the tweets themselves carry a potential goldmine in good search engine optimization. Most of us know that Google and Yahoo have a "nofollow" stance on the links inside of a tweet.

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  • The Secrets of Using SEO - Friendly Directories

    In a Search Engine Optimization campaign the most time-consuming part is link-building and preparing the content containing the anchor text links to your pages. Despite the lip service given to this activity by run-of-the-mill optimizers, it makes sense that success over other sites will come with quality relevant content and a mammoth linking effort; this is necessary to reach the Top Five. The long hours and elbow grease of submitting to hundreds of differently-formatted directories pays off when you check the rankings.

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  • SEO Tips For Small Business

    With over 10 billion web pages on the internet, and with 70% of all buyers researching on the internet before they buy, it makes sense for a small business to make their website "search engine friendly" as a key first step to improved traffic and business opportunities. There are a number of web page elements that help search engines determine whether your web page is relevant for the topic/service/product you are writing about.

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  • Questions to Know the Real SEO Experts

    Since the dawn of the internet, companies have eventually been making the shift from the physical world over to the virtual world, and being able to rank in a search engine is now the main factor that will determine if your business is a success. In the internet marketing universe, you probably are wondering how to know the real marketing experts from fake ones.

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  • SEO Tools and Techniques

    Internet marketing, one of the latest marketing techniques which are a very effective method of selling products through online network and SEO is the major source of internet marketing. It focuses on increasing the web traffic on a particular website, through popular search engines. Search Engine Optimisation can be categorized into various broad topics such as image search, local search and various business specific searches.

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  • Please Slap Me! What Is Google Slap?

    If you're new to SEO, Search Engine Optimization, you may be asking: "What in the Sam Hill is a Google Slap?" Well I'm glad you asked. I don't like the term because it implies that Google randomly punishes you for no reason.

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  • Task of SEO Consultant is Building the Perfect Web Page

    Current trend in the market is using the services of reputed and reliable SEO consultant for the purpose of search engine optimization and website promotion. Use of the consultant is basically aimed at developing perfect web page for the client. Certain primary areas are also there that should be taken care of.

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  • How to Get Niche Specific Back Links

    Ever since the day search engines came into existence, webmasters have been trying to get their websites to the much coveted top page ranks on search engine results page (SERPS). For people who have little knowledge about getting niche specific backlinks to their website, link building is a serious headache.

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  • Thread count in Java game

    - by Taylor Hill
    I'm just curious as to what a reasonable number of threads is for a simple 2D mmo in Java. Is it reasonable to have two threads per connection, one for the input stream and one for the output stream? The reason I ask is because I use a blocking method on the input stream, and a workaround seems unnecessarily complex if I were to try to get around it without adding threads. This is mostly for my own edification; I don't expect to have 5 million people playing it ever, or even 5, but I'm wondering what a good scalable solution is, and if this is reasonable for a small server (<30 connections).

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  • How SEO Services by a SEO Company Can Boost Your Sales

    If we look at the present scenario the importance of growing your business and expanding your online brand recognition using all the strategic SEO elements available can just not be overstated. Today to be the very best at marketing the business or even the websites has to reach to its potential customers and hiring SEO companies and SEO experts is proving best method to keep track of the latest developments in search engine optimization. In this article, know how taking help of SEO services from any SEO company can actually boost up your sales.

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  • Simulate 'Shock absorbtion' with tire rubber in PhysX (2.8.x)

    - by Mungoid
    This is a kinda tricky question and I fear there is no easy enough solution, but I figured I'd hit SE up before giving up on it and just doing what I can. A machine I am working on has no suspension or shocks or springs of any sort in the real machine, so you would think that when it drives over bumps, it would shake like crazy but because its tires (6 of them) are quite large they seem to absorb a lot of shock from the bumps. Part of this is because the machine is around 30k lbs and it just smashes/compresses any bumps in the ground down (This is another issue im still working on) and the other part is that the tires seem to have a lot of flex to them with a lot of air as well. So my current task is to simulate shock absorption in physx without visibly separating the tires from the spindle/axle.. I have been messing with all kinds of NxMaterial, NxSpring, Joints, etc. and have had no luck getting this to work. The main problem is that the spindle attached to the tire is directly in the center and the axle is basically solidly attached to the chassis, so if i give it any spring or suspension travel, that spindle on the tires will move upwards or downwards, looking very odd because now its not any longer in the center of the tire. I tried giving it a higher restitution but that just makes it bouncy without any shock absorption. Another avenue I am messing with is to actively smooth the terrain in front of the tires so that before it hits a bumpy patch, that patch is smoothed and it doesn't bounce. The only issue with this is that it is pretty expensive to do with 6 tires, high tesselation of the terrain and other complex things going on at the same time in this simulation. I am still working on this but I am hoping to mix and match a few different aspects to get the best possible outcome. This is a bit of a complex issue so I'm not expecting anyone to have a definitive answer, just hoping someone may think of something I haven't =-) -Side note: Yes i know PhysX 2.8.x is quite outdated but we have to stick with it for this implementation. We are in the process of going to another physics engine but it is out of scope to apply that engine to this project.

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  • how to decide face side of sprite

    - by user22135
    my first question here :] i am just starting game-dev with slick2D and marte engine and my question is when i move my sprite left and right i am doing walk animation but when the key is released how can i decide in which side the sprite face to set ? here's my Player.java http://pastebin.com/WjQ09Fij am i doing things right ? here's netbeans project without libs http://uppit.com/84vdufs35aas/SSheet.7z [< 45 KB] please help thanks in advance

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  • Learning More About SEO

    SEO (search engine optimization) is one of the today';s most popular Internet marketing technique used in the industry. It mainly uses the capability of search engines to bring traffic to a website. A... [Author: Margarette Mcbride - Web Design and Development - June 08, 2010]

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  • Why Many New Businesses Fail

    This article talks about how many new businesses fail by not having an adequate website or search engine optimization plan in place. I also provide a basic list of features to look for from any professional SEO service. It is the first in a series of articles on this subject that I am hoping to post.

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  • Unity 4 disponible en bêta, rendu DirectX 11 et ombres pour les mobiles à l'honneur de cette nouvelle version du moteur de jeu

    La bêta de Unity 4 est disponible Rendu DirectX 11 et ombres pour les mobiles sont à l'honneur dans cette nouvelle version Vous pouvez maintenant vous jeter sur la bêta de la quatrième version de Unity qui est enfin disponible pour Windows et pour Mac OS. Cela sera l'occasion de tester les nouvelles fonctionnalités qui intégreront la prochaine version du populaire moteur de jeu. Les ajouts tels que le support de DirectX 11, ou encore du projet pour Linux ou en Flash permet à la firme de rattraper son retard sur les moteurs comme l'Unreal Engine ou le CryEngine.

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  • Highlights from Google I/O 2011

    Highlights from Google I/O 2011 Google I/O brings together thousands of developers for two days of deep technical content, focused on building the next generation of web, mobile, and enterprise applications with Google and open web technologies such as Android, Google Chrome, Google APIs, Google Web Toolkit, App Engine, and more. From: GoogleDevelopers Views: 19561 281 ratings Time: 01:54 More in Science & Technology

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