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  • Not able to suspend or hibernate

    - by Tim
    My Ubuntu 10.10 on my laptop Lenovo T400 is not able to suspend or hibernate. Whenever I click Suspend or Hibernate, the moon LED on the bottom of the lid flashes a few seconds, the screen quickly shows something like "some devices fail to suspend, error 5", and then the moon LED goes off and the display still has ambient light illumination. I suppose in suspend or hibernation state, the display should have no illumination, just like when the laptop is turned off, right? If I press any key, the unlock screen dialogue will pop out. I searched a little on the internet, and installed 'acpi-support' according to some advice but it does not help. Any suggestions to solve this problem? Thanks and regards! ADDED: Laptop specifications: CPU Intel Mobile Core 2 Duo P8800 @ 2.66GHz Penryn 45nm Technology RAM 1.9GB Single-Channel DDR3 @ 532MHz (7-7-7-20) Motherboard LENOVO 2764CTO (None) Graphics ThinkPad Display 1440x900 @ 1440x900 ATI Mobility Radeon HD 3400 Series (Lenovo) Hard Drives 244GB Western Digital WDC WD2500BEVS-08VAT2 (SATA) Optical Drives HL-DT-ST DVDRAM GSA-U20N AZCDW EFCPUZ452 SCSI CdRom Device AZCDW EFCPUZ452 SCSI CdRom Device Audio Conexant 20561 SmartAudio HD

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  • Why isn't Japanese software industry as strong as their hardware technology?

    - by Joan Venge
    I admire Japanese technology and their innovation. They always seem to be one step ahead of everyone else. But why isn't their software industry just as developed? Why aren't there any Japanese operating systems, high-end game engines, 3D digital content creation applications? I would like to see their take on these and I think it could bring alot of innovation. Btw I mentioned 3D software because the animation industry is strong there as well, but they are using North American software for this.

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  • How to start/stop iptables in Ubuntu 12.04?

    - by imwrng
    I am using Ubuntu 12.04 . while learning some new things about iptables i cant through this . see at the image . while i am trying to start ,its saying as root@badfox:~# iptables -L -n -v Chain INPUT (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination root@badfox:~# service iptables stop iptables: unrecognized service root@badfox:~# service iptables start iptables: unrecognized service Source: http://www.cyberciti.biz/tips/linux-iptables-examples.html Why i am getting like this ? EDIT: So my firewall already started but why i am not getting the output as i mentioned in the link at source link in first workout. . Here is my output root@badfox:~# sudo start ufw start: Job is already running: ufw root@badfox:~# iptables -L -n -v Chain INPUT (policy ACCEPT 4882 packets, 2486K bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 5500 packets, 873K bytes) pkts bytes target prot opt in out source destination root@badfox:~#

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  • Concatenation of a 2 second silence audio with a normal audio not working

    - by user1665130
    I have a code for concatenation of files using ffmpeg.Here silence.wav is a mute audio file with 2 seconds length. I need to prepend this mut audio file to REC00096_Jun-06-2014 16.47.28.wav. I tried the folowing code. ffmpeg -i D:\vishnu\silence.wav -i D:\vishnu\REC00096_Jun-06-2014 16.47.28.wav \-filter_complex '[0:0][1:0][2:0][3:0]concat=n=2:v=0:a=1[out]' \-map '[out]' output.wav Following is the error i am getting. D:\vishnu>ffmpeg -i silence.wav -i "D:\vishnu\REC00096_Jun-06-2014 16.47.28.wav" -filter_complex '[0:0][1:0][2:0][3:0]concat=n=2:v=0:a=1[out]' -map '[out]' outp ut.wav ffmpeg version N-59036-g5d8e4f6 Copyright (c) 2000-2013 the FFmpeg developers built on Dec 12 2013 22:01:01 with gcc 4.8.2 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --ena ble-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-l ibopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libsp eex --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-aa cenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwavp ack --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 52. 58.100 / 52. 58.100 libavcodec 55. 45.101 / 55. 45.101 libavformat 55. 22.100 / 55. 22.100 libavdevice 55. 5.102 / 55. 5.102 libavfilter 3. 92.100 / 3. 92.100 libswscale 2. 5.101 / 2. 5.101 libswresample 0. 17.104 / 0. 17.104 libpostproc 52. 3.100 / 52. 3.100 Input #0, wav, from 'silence.wav': Metadata: encoder : Lavf55.22.100 Duration: 00:00:02.02, bitrate: 4234 kb/s Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, 5.1, s16, 4 233 kb/s Guessed Channel Layout for Input Stream #1.0 : mono Input #1, wav, from 'D:\vishnu\REC00096_Jun-06-2014 16.47.28.wav': Duration: 00:00:08.04, bitrate: 384 kb/s Stream #1:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 24000 Hz, mono, s16, 384 kb/s [wav @ 036f5e40] Invalid stream specifier: '[out]'. Last message repeated 1 times Stream map ''[out]'' matches no streams. D:\vishnu>

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  • Problems installing Ubuntu server and desktop

    - by Rufus
    google translate Good afternoon I'm new to linux, I have to install a proxy and to them I decided on Ubuntu, the problem is that it took several days trying to install Ubuntu on any version and when installing i get error [Errno 5] input / output error says that is because the disc (cd or dvd) is bad or faulty change it and save all denuevo but I get the same error try changing the hard drive to see if my drive had no problem and I also get the same error , the machine where I want to mount the Ubuntu is a P4 with 1GB rAM and 40GB disk is more than the minimum requirements for even so I get the error ... I would like someone could help me thank you very much ..... original Problemas al instalar Ubuntu server y desktop Buenas tardes soy nuevo en linux, tengo que instalar un proxy y para ellos me decidi por Ubuntu, el problema es que llevo varios dias tratando de instalar Ubuntu en cualquiera de sus versiones y al momento de instalar me sale error [Errno 5] input/output error dice que se debe a que el disco (cd o dvd) esta malo o defectuoso lo cambie y grabe todo denuevo pero me sale el mismo error trate de cambiar el disco duro para ver si no tenia problema mi disco y tambien me sale el mismo error, la maquina donde quiero montar el Ubuntu es un p4 con 1gb ram y disco de 40gb, es mas de los requerimientos minimos por aun asi me sale el error... me gustaria que alguien me pudiera ayudar muchas gracias.....

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  • How to use an USB digitizer?

    - by Magnetic_dud
    Hello, i am in China now, and when i saw an USB digitizer (resistive), i bought it, thinking that i could be used as a mouse. When i connect it to my windows 7 rc1 laptop, the system properties says "pen input available" But, nothing happens when i touch the panel... i installed the bundled drivers, in chinese only, and NOT in unicode (so the text is garbled) When i install the driver, i get access to a special key on the tablet, "switch from pen input to mouse", and the driver will move the pointer according to the position on the tablet. (but no click) If i use the "pen mode", the computer will use a special chinese IME that is very awkard, i want to use the microsoft ime, and be able to draw/take notes on the screen There are "generic" drivers? Or just a plain mouse driver that will click when i press on the surface The tablet name is "qiancai"

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  • Computer to Tv cable question

    - by Keith D
    Hi all. Heres my query : I have a PC with all the usual outputs and a couple of TVs in the house with inputs to connect to a computer. Now, what i would like to do is get rid of cable TV and using the input into the spliters in the basement,( ie. where the input cable from outside actually feeds the system ) have the computer become the "Cable supplier" ( so to speak ) and have the output ( via some sort of box ) from the computer, convert what is on my monitor into an RF signal that is then fed into the cables in my house and ultimately to each TV / room . I don't know if there is such an item but would welcome any thoughts you might have on such a set up. I am not into HD or the like, so the picture quality needs only to be watchable, not HD. I don't want to have to set up seperate cables to feed the audio on each TV. Thanks in advance!

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  • No 'Hardware' tab in audio and no profiles

    - by Gene
    If I run the 12.x ubuntu (latest May 2012) from the CD, I get full audio settings, and sound playing in speaker. Profiles let me change analog to digital in/out. Once I run install from the same CD onto the laptop HD, once it boots the first time, after selecting audio settings, there is no 'Hardware' tab and no way to change profiles. Worst part is the audio device is set to SPDIF so nothing comes out of the speakers. Very off how booting off the CD I can get analog audio, and installing to HD and booting seems to limit the profile to something useless. Laptop is a 5 year old Dell D820 with Nvidea 128meg video on a 1920x1200 screen and T7200 CPU. I suspect if I could get the damn HARDWARE tab back in audio settings, I could just select the proper Analog profile - just as is the case if running from a boot CD. Searched the web, no similar problems found... any help appreciated!

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  • Multiple Audio Issues

    - by Lerp
    I am having issues with my audio on Ubuntu 12.04, I will try and give as much detail as possible so sorry if there's too much detail. The Problem Audio plays from both speakers and headphone regardless of what connector I choose and regardless of the profile I use. The microphone is constantly being played through headphones & speakers. The headphone audio is extremely quiet but plays from both ears when I select "Headphones" for the connector in Sound Settings. The headphone audio only plays from one ear and is quiet (but not as quiet as above) when I select "Analogue Output" for the connector in Sound Settings. I can only select "Headphones" as the connector in Sound Settings if I set the profile to either "Analogue Stereo Output/Duplex", all others only allow me to choose "Analogue Output" for the connector. Despite the headphone sound issues, the speaker sound is fine apart from the fact that I am not able to select which output is used, they just both play. My headphone and microphone are plugged into the front and my speakers are plugged into the back. What I have tried I have put everything in alsamixer to 100 apart from "Front Mic Boost" which I have set to 0. Command Output aplay -l **** List of PLAYBACK Hardware Devices **** card 0: Intel [HDA Intel], device 0: AD198x Analog [AD198x Analog] Subdevices: 0/1 Subdevice #0: subdevice #0 card 0: Intel [HDA Intel], device 1: AD198x Digital [AD198x Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Intel [HDA Intel], device 2: AD198x Headphone [AD198x Headphone] Subdevices: 1/1 Subdevice #0: subdevice #0 arecord -l **** List of CAPTURE Hardware Devices **** card 0: Intel [HDA Intel], device 0: AD198x Analog [AD198x Analog] Subdevices: 2/3 Subdevice #0: subdevice #0 Subdevice #1: subdevice #1 Subdevice #2: subdevice #2 cat /proc/asound/cards 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0xf7ff8000 irq 70 cat /proc/asound/modules 0 snd_hda_intel cat /proc/asound/card*/codec* | grep "Codec" Codec: Analog Devices AD1989B cat /etc/modprobe.d/alsa-base.conf # autoloader aliases install sound-slot-0 /sbin/modprobe snd-card-0 install sound-slot-1 /sbin/modprobe snd-card-1 install sound-slot-2 /sbin/modprobe snd-card-2 install sound-slot-3 /sbin/modprobe snd-card-3 install sound-slot-4 /sbin/modprobe snd-card-4 install sound-slot-5 /sbin/modprobe snd-card-5 install sound-slot-6 /sbin/modprobe snd-card-6 install sound-slot-7 /sbin/modprobe snd-card-7 # Cause optional modules to be loaded above generic modules install snd /sbin/modprobe --ignore-install snd $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-ioctl32 ; /sbin/modprobe --quiet --use-blacklist snd-seq ; } # # Workaround at bug #499695 (reverted in Ubuntu see LP #319505) install snd-pcm /sbin/modprobe --ignore-install snd-pcm $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-pcm-oss ; : ; } install snd-mixer /sbin/modprobe --ignore-install snd-mixer $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-mixer-oss ; : ; } install snd-seq /sbin/modprobe --ignore-install snd-seq $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-seq-midi ; /sbin/modprobe --quiet --use-blacklist snd-seq-oss ; : ; } # install snd-rawmidi /sbin/modprobe --ignore-install snd-rawmidi $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-seq-midi ; : ; } # Cause optional modules to be loaded above sound card driver modules install snd-emu10k1 /sbin/modprobe --ignore-install snd-emu10k1 $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-emu10k1-synth ; } install snd-via82xx /sbin/modprobe --ignore-install snd-via82xx $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist snd-seq ; } # Load saa7134-alsa instead of saa7134 (which gets dragged in by it anyway) install saa7134 /sbin/modprobe --ignore-install saa7134 $CMDLINE_OPTS && { /sbin/modprobe --quiet --use-blacklist saa7134-alsa ; : ; } # Prevent abnormal drivers from grabbing index 0 options bt87x index=-2 options cx88_alsa index=-2 options saa7134-alsa index=-2 options snd-atiixp-modem index=-2 options snd-intel8x0m index=-2 options snd-via82xx-modem index=-2 options snd-usb-audio index=-2 options snd-usb-caiaq index=-2 options snd-usb-ua101 index=-2 options snd-usb-us122l index=-2 options snd-usb-usx2y index=-2 # Ubuntu #62691, enable MPU for snd-cmipci options snd-cmipci mpu_port=0x330 fm_port=0x388 # Keep snd-pcsp from being loaded as first soundcard options snd-pcsp index=-2 # Keep snd-usb-audio from beeing loaded as first soundcard options snd-usb-audio index=-2 Hopefully I have provided enough information, I will happily provide anymore information needed. Thank you. Update Reinstalling alsa-base and pulseaudio fixed the headphone issues I was having.

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  • MapReduce

    - by kaleidoscope
    MapReduce is a programming model and an associated implementation for processing and generating large data sets. Users specify a map function that processes a key/value pair to generate a set of  intermediate key/value pairs, and a reduce function that merges all intermediate values associated with the same intermediate key. Many real world tasks are expressible in this model, as shown in the paper. Programs written in this functional style are automatically parallelized and executed on a large cluster of commodity machines. The run-time system takes care of the details of partitioning the input data,  scheduling the program's execution across a set of machines, handling machine failures, and managing the required inter-machine communication. This allows programmers without any experience with parallel and distributed systems to easily utilize the resources of a large distributed system. Example: A process to count the appearances of each different word in a set of documents void map(String name, String document):   // name: document name   // document: document contents   for each word w in document:     EmitIntermediate(w, 1); void reduce(String word, Iterator partialCounts):   // word: a word   // partialCounts: a list of aggregated partial counts   int result = 0;   for each pc in partialCounts:     result += ParseInt(pc);   Emit(result); Here, each document is split in words, and each word is counted initially with a "1" value by the Map function, using the word as the result key. The framework puts together all the pairs with the same key and feeds them to the same call to Reduce, thus this function just needs to sum all of its input values to find the total appearances of that word.   Sarang, K

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  • How can I use the dualforward parameter in my unity shader to use lightmaps and normal maps together?

    - by Raphaeltm
    I'm using the free version of unity and I would like to combine lightmaps with specularity and normal maps. After doing a -bunch- of research, I've figured out that there doesn't seem to be any easy way to do this in the free version of unity, which doesn't support deferred rendering/easy use of dual lightmaps. However, it looks like it's possible, by writing a custom shader, using the "dualforward" parameter in a shader, switching the lightmapping mode to "dual lightmaps" and turning on "Use in forward ren." (basically, writing a shader that specifies the use of dual lightmaps, which should allow for a combination of lightmaps and normal maps) So I downloaded the source code for the default shaders (because all I need is a normal specular bumped shader) and added "dualforward" to the parameters: Shader "Bumped Specular Dual Lightmaps" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1) _Shininess ("Shininess", Range (0.03, 1)) = 0.078125 _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} } SubShader { Tags { "RenderType"="Opaque" } LOD 400 CGPROGRAM #pragma surface surf BlinnPhong dualforward sampler2D _MainTex; sampler2D _BumpMap; fixed4 _Color; half _Shininess; struct Input { float2 uv_MainTex; float2 uv_BumpMap; }; void surf (Input IN, inout SurfaceOutput o) { fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Specular" } This, however, doesn't seem to work. When I keep the "dualforward" param, every object that uses it seems to be lit by the one directional light in the scene. When I remove the "dualforward" param, it they look like normal lightmapped objects with no normal maps or specularity. I noticed that the support for "dualforward" seems to be new in v.3.4.2, so I made sure to download it (I was running 3.4.1), but it still doesn't work. Anybody have any advice for me?

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  • How To Properly Scan a Photograph (And Get An Even Better Image)

    - by Eric Z Goodnight
    Somewhere in your home, there’s a box of old analog photographs you probably want digital copies of. Unless you know how to use your scanner correctly, the image quality can turn out poor. Here’s how to get the best results. If your memories are important to you, then it’s worth taking the time to do them right. Today we’re going to look at the largely overlooked tools and methods that’ll give you the best possible quality out of a scan of a less than perfect photo. We’ll see how to make the most of the scanning software and how to use graphics programs to make the image look better than the original photograph. Keep reading! How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • JSCompress fails to compress my js file - why?

    - by Renso
    Issue: You use the online compression utility jscompress.com to compress your js file but it fails with an error. Why this may be happening and how to fix it. Possible causes: Apparently not using open and closing curly brackets in an IF statement would cause this. Well turns out this is not the case. Look at the following example and see if you can figure out what the issue is :-)   function SetupDeliveredVPRecontactNotes($item, id) {     var theData;     $.ajax({         data: { deliveredVPId: id },         url: $('#ajaxGetDeliveredVPRecontactNotesUrl').val(),         type: "GET",         async: false,         dataType: "html",         success: function(data, result) {             $item.empty();             var input = '<textarea class="recontactNote" rows="4" name="DeliveredVPRecontactNotes_' + id + '" id="DeliveredVPRecontactNotes_' + id + '" cols="115">' + data + '</textarea>';             $item.append(input);             theData = data;         },         error: function(XMLHttpRequest, textStatus, errorThrown) {             $item.empty();             alert("An error occurred: The operation to retrieve the DeliveredVP's Recontact Notes has failed");         }     });                  //ajax     return theData; }     Solution: The name of the method/function is the same as the message in the ALERT message when the spaces are removed: " DeliveredVP Recontact Notes" becomes " DeliveredVPRecontactNotes" and mathes that of the function. So I changed it to " DeliveredVP's Recontact Notes"

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  • Headset undetected when plugged in

    - by tough
    I have recently installed Ubuntu 12.04 in my machine which was running windows 7. I have been trying to configure the audio to work exactly as it used to work in Windows but never been able to do so. I have followed this link exactly. I am still not getting the required configuration. aslamixer command shows me with 5 adjustable controls as shown below Master "adjustable" Speaker "adjustable" PCM "adjustable" Front "adjustable" AND Beep "adjustable" Mic Jack Mic In or Lin In S/PDIF OO "in a box" S/PDIF D OO "in a box" S/PDIF P DIGITAL or Analog M It does not detect the headset jack when plugged in. I here mean to say that the sound form the speakers does not go off when I plug in my headset jack. How can I make this working. Some other googling also did not help. I am on Hp Pavilion DV7 machine. The chip is IDT 92HD75B3X5 and the card is HDA ATI SB.

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  • How do I print values of an array in Three Rows?

    - by Ramkumar
    I need this output.. 1 3 5 2 4 6 I want to use array function like array(1,2,3,4,5,6). If I edit this array like array(1,2,3), it means the output need to show like 1 2 3 The concept is maximum 3 column only. If we give array(1,2,3,4,5), it means the output should be 1 3 5 2 4 Suppose we will give array(1,2,3,4,5,6,7,8,9), then it means output is 1 4 7 2 5 8 3 6 9 that is, maximum 3 column only. Depends upon the the given input, the rows will be created with 3 columns. Is this possible with PHP? I am doing small Research & Development in array functions. I think this is possible. Will you help me? For more info: * input: array(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) * output: 1 6 11 2 7 12 3 8 13 4 9 14 5 10 15

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  • What is Camera Raw, and Why Would a Professional Prefer it to JPG?

    - by Eric Z Goodnight
    A common setting on many digital cameras, RAW is a filetype option many professional photographers prefer over JPG, despite a huge disparity in filesize. Find out why, what RAW is, and how you can benefit using this professional quality filetype Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Enjoy Old School Style Video Game Fun with Chicken Invaders Hide the Twitter “Litter” in Twitter’s Sidebar Area (Chrome and Iron) Public Domain Day: Reflections on Copyright and the Importance of Public Domain Angry Birds Coming to PS3 and PSP This Week I Hate Mondays Wallpaper for That First Day Back at Work Tune Pop Enhances Android Music Notifications

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  • Assigning valid moves on board game

    - by Kunal4536
    I am making a board game in unity 4.3 2d similar to checkers. I have added an empty object to all the points where player can move and added a box collider to each empty object.I attached a click to move script to each player token. Now I want to assign valid moves. e.g. as shown in picture... Players can only move on vertex of each square.Player can only move to adjacent vertex.Thus it can only move from red spot to yellow and cannot move to blue spot.There is another condition which is : if there is the token of another player at the yellow spot then the player cannot move to that spot. Instead it will have to go from red to green spot. How can I find the valid moves of the player by scripting. I have another problem with click to move. When I click all the objects move to that position.But I only want to move a single token. So what can i add to script to select a specific object and then click to move the specific object.Here is my script for click to move. var obj:Transform; private var hitPoint : Vector3; private var move: boolean = false; private var startTime:float; var speed = 1; function Update () { if(Input.GetKeyDown(KeyCode.Mouse0)) { var hit : RaycastHit; // no point storing this really var ray = Camera.main.ScreenPointToRay (Input.mousePosition); if (Physics.Raycast (ray, hit, 10000)) { hitPoint = hit.point; move = true; startTime = Time.time; } } if(move) { obj.position = Vector3.Lerp(obj.position, hitPoint, Time.deltaTime * speed); if(obj.position == hitPoint) { move = false; } } }`

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  • Shooter in iOS and a visible Aim line before shooting

    - by London2423
    I have to questions. I am trying to develop a game that is iOS but I did it first in my computer so I can tested there. I was able to must of it for PC but I am having a very hard time with iOS port The problem I do have is that I don't know how to shout in iOS. To be more specific how to line render in iOS This is the script I use in my computer using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { LineRenderer line; void Start () { line = gameObject.GetComponent<LineRenderer>(); line.enabled = false; } void Update () { if (Input.GetButtonDown ("Fire1")) { StopCoroutine ("FireLaser"); StartCoroutine ("FireLaser"); } } IEnumerator FireLaser () { line.enabled = true; while (Input.GetButton("Fire1")) { Ray ray = new Ray(transform.position, transform.forward); RaycastHit hit; line.SetPosition (0, ray.origin); if (Physics.Raycast (ray, out hit,100)) { line.SetPosition(1,hit.point); if (hit.rigidbody) { hit.rigidbody.AddForceAtPosition(transform.forward * 5, hit.point); } } else line.SetPosition (1, ray.GetPoint (100)); yield return null; } line.enabled = false; { } } } Which part I have to change for iOS? I already did in the iOS the touch giu event so my player move around in the xcode/Iphone but I need some help with the shouting part. The second part of the question is where I do have to insert or change the script in order to first aim and I DO see the line of aim and then shout. Now the player can only shout. It can not aim at the gameobject, see the the line coming out of the gun aiming at the object and then shout? How I can do that. Everyone tell me Line render but that's what i did Thank you

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  • Does anybody know what happens to money spent in the Ubuntu One Music Store?

    - by Dave
    I remember reading on the Canonical website around the launch of the Ubuntu One Music store that after revenue was divided between Canonical, 7 digital and the artists involved that all profit or a significant percentage would be donated to a charity. This information has either disappeared from their website or my detective skills have failed me once more. Does anybody happen to understand the break down of revenue generated by the Ubuntu One Music Store or even know where to find this information. Also it would be useful to know which charity benefits from this. (Not that that would impact upon my purchases or send me running to iTunes. ;) Promise)

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  • HTG Explains: Why Does Photo Paper Improve Print Quality?

    - by Eric Z Goodnight
    So you’ve shelled out the money for a fancy inkjet photo printer, only you’re not impressed with the images you’re getting out of your standard office paper. Have you ever wondered why that photo paper works so much better? Surely, paper is paper, right? What can be so special about it? In this article, we’ll explore the differences between regular typing paper, why these differences are good for printing, and how to take advantage of them for superior photographic printing Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • Developing a DVR software using a hardware KIT

    - by Leron
    I'm currently thinking about a project for my masters degree graduation. I start researching for options to make my own video streaming software based on a premade hardware kit having not much knowledge about what I'll exactly need that will match my needs. My search led me to the DVR (Digital Video Recorder) cards which seems to be the closest to what I need, but still I can't find out a few basic things so I decide to ask for them here. Currently I haven't find a lot of manufacturers that offers such kits so where I can look and have some options to choose from? There are a lot of DVR products on the market but they already have a software written for them and even if I buy one they just don't give any documentation or sdk's so buying such is not an option I need a DVR card made exactly for software programers and not end users. Are there a preferred manufacturers that provide such kind of devices with good and developer-friendly documentation? Also - I prefer to do all this with Java, is this an option (I think I will make it with .NET too but really prefer Java as a language of choice)

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  • The cable of my USB port hub is too short - what to do?

    - by Anna
    Hi, I just bought a new USB port hub "MSY USB 2.0 4-port hub". It has two inputs: A small USB entrance input for external power (?) The problem is that the cable that comes with the hub (small USB on one end, large USB on the other - to input into my computer), is too short for my needs. Is there a solution to this? buying a longer cable might be risky, I know that it might cause problems with power. Is there anything else I can do to make it work? Thanks.

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  • Can't Move Windows to 2nd Monitor without Left Mouse and Cntl Key

    - by John C
    I have 2 very frustrating problems that maybe someone can help me with: I have 2 monitors (different sizes and resolutions) setup with the "Extended" monitor Win7 setup. My problem is this = I can not "move" a window from my Primary Monitor (larger and higher resolution on right side in front of me) to my Secondary 2nd monitor (smaller and lower resolution) with just selecting the title bar with the left mouse button and dragging it to the left. Windows 7 "snaps" it back to the left Primary Monitor when the window is physically in the 2nd window area as I'm holding the left mouse button. I can prevent this problem - by holding down the Cntl Key with the Left Mouse button, but this is extremely annoying to me. Also I typically "lose" focus if I try typing input on the 2nd monitor. Typing is erratic with regard to keystroke accuracy from my keyboard translated into input on the 2nd screen. No problem with typing input on the primary left monitor. I find this extremely annoying in Windows 7 and turning off the "snap" feature via the Control panel does NOT work for me. Win7 stubbornly refuses to move my selected window to my 2nd monitor without me "forcing" Win7 to do this with the Cntrl Key. Please tell me this is not a Win7 feature. Also on my system - Windows Key + Shift, Left arrow Key (pressed together) or the same combo with The Right arrow Key - don't do anything whatsoever. Widows Key with "+" however does maximize current window across both monitors, and I can "restore" it with Windows Key and "-" back to original monitor and size. I have tried various solutions including changing the resolutions of one or both of my monitors and sometimes "temporarily helps" but reverts back to the problem. Also if I swap the logical (not physical) layout so that I tell Win7 the monitors are setup in a reserved situation (Large monitor on the left, and small on the right) - this also sometimes helps for awhile - and is very strange and awkward to work with "backwards". But all of these solutions stop working. The only solution that consistently works for "moving" the screens is to hold the Cntrl Key down as I'm moving window with the left mouse selected on the title bar. Even that however, doesn't prevent the loss of typing focus for me on the 2nd monitor - while at the same time the typing on the 1st monitor is fine. Any help on moving my window screens from one monitor on my 2nd monitor without having to press the Cntrl key while holding down my left mouse button with be appreciated. Also any help on gaining typing "focus" into my 2nd screen with be helpful too. Thanks - John

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  • How can I create multiple identical AWS EC2 server instances with large amounts of persistent data?

    - by mojones
    I have a CPU-intensive data-processing application that I want to run across many (~100,000) input files. The application needs a large (~20GB) data file in order to run. What I would like to do is create an EC2 machine image that has my application and associated data files installed boot up a large number (e.g. 100) of instances of this image split my input files up into 100 batches and send one batch to be processed on each instance I am having trouble figuring out the best way to ensure that each instance has access to the large data file. The data file is too big to fit on the root filesystem of an AMI. I could use Block Storage, but a given Block Storage volume can only be attached to a single instance, so I would need 100 clones. Is there some way to create a custom image that has more space on the root filsystem so that I can include my large data file? Or is there a better way to tackle this problem?

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