Search Results

Search found 18715 results on 749 pages for 'website attack'.

Page 253/749 | < Previous Page | 249 250 251 252 253 254 255 256 257 258 259 260  | Next Page >

  • Highlight current page tab [migrated]

    - by Jose David Garcia Llanos
    I am making a website, currently i am setting the highlight tab for current page, a particular page is not highlighting its tab and i have checked the code about 5 times but i cant find anything wrong with it. the website is auto-sal.es Here is the code: style.css body#home a.hometab, body#cars a.cartab, body#feedback a.feedtab, body#contact a.contacttab, body#members a.memberstab {background: #7D0000;} contactus.html <body id="contact"> navigation <ul id="menu"> <li><a href="index.html" target="_self" class="hometab">Home</a></li> <li><a href="cars.html" target="_self" class="cartab">Cars</a></li> <li><a href="feedback.html" target="_self" class="feedtab">Feedback</a></li> <li><a href="contactus.html" target="_self" class="cotacttab">Contact Us</a></li> <li><a href="members.html" target="_self" class="memberstab">Members</a></li> </ul> Again, the issue is that it is not highlighting the tab for contact us

    Read the article

  • CodePlex Daily Summary for Monday, August 20, 2012

    CodePlex Daily Summary for Monday, August 20, 2012Popular ReleasesHydroDesktop - CUAHSI Hydrologic Information System Desktop Application: 1.5.5 Experimental Release: This is HydroDesktop 1.5.5 Experimental Release We are targeting for a 1.5 Stable Release in August 2012. This experimental version has been published for testing. New Features in 1.5 Time Series Data Import Improved performance of table, graph and edit views Support for online sample project packages (sharing data and analyses) More detailed display of time series metadata Improved extension manager (uninstall extensions, choose extension source) Improved attribute table editor (supports fi...Metro Paint: Metro Paint: Download it now , don't forget to give feedback to me at maitreyavyas@live.com or at my facebook page fb.com/maitreyavyas , Hope you enjoy it.SQL Server Dump: SQL Server Dump 1.1: - Added options to exclude data or schema from the dump and options to exclude tables, triggers, synonyms, stored procedures or user defined functions from the dump. - Corrected a bug where the first of the objects or databases parameters (those that come at the end of the command line) wasn't taken in account when it was preceded by a flag parameter (ie. --system-databases, ...) - Code refactoringResX Resource Manager: 1.0.0.0 Visual Studio Extension: Initial version of the VSIXMiniTwitter: 1.80: MiniTwitter 1.80 ???? ?? .NET Framework 4.5 ?????? ?? .NET Framework 4.5 ????????????? "&" ??????????????????? ???????????????????????? 2 ??????????? ReTweet ?????????????????、In reply to ?????????????? URL ???????????? ??????????????????????????????Droid Explorer: Droid Explorer 0.8.8.6 Beta: Device images are now pulled from DroidExplorer Cloud Service refined some issues with the usage statistics Added a method to get the first available value from a list of property names DroidExplorer.Configuration no longer depends on DroidExplorer.Core.UI (it is actually the other way now) fix to the bootstraper to only try to delete the SDK if it is a "local" sdk, not an existing. no longer support the "local" sdk, you must now select an existing SDK checks for sdk if it was ins...Path Copy Copy: 11.0.1: Bugfix release that corrects the following issue: 11365 If you are using Path Copy Copy in a network environment and use the UNC path commands, it is recommended that you upgrade to this version.ExtAspNet: ExtAspNet v3.1.9: +2012-08-18 v3.1.9 -??other/addtab.aspx???JS???BoundField??Tooltip???(Dennis_Liu)。 +??Window?GetShowReference???????????????(︶????、????、???、??~)。 -?????JavaScript?????,??????HTML????????。 -??HtmlNodeBuilder????????????????JavaScript??。 -??????WindowField、LinkButton、HyperLink????????????????????????????。 -???????????grid/griddynamiccolumns2.aspx(?????)。 -?????Type??Reset?????,??????????????????(e??)。 -?????????????????????。 -?????????int,short,double??????????(???)。 +?Window????Ge...AcDown????? - AcDown Downloader Framework: AcDown????? v4.0.1: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...DotNetNuke® Feedback: 06.02.01: Official Release - 17th August 2012 Please look at the Release Notes file included in the module packages or available on this page as a separate download for a listing of the bug fixes and enhancements found in this version. NOTE: Feedback v 06.02.00 REQUIRES a minimum DotNetNuke framework version of 06.02.00 as well as ASP.Net 3.5 SP1 and MS SQL Server 2005 or 2008 (Express or standard versions). This release brings some enhancements to the module as well as fixing all known bugs. Bug Fi...AssaultCube Reloaded: 2.5.3 Unnamed Fixed: If you are using deltas, download 2.5.2 first, then overwrite with the delta packages. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.6.1: Bug Fix release Bug Fixes Better support for transparent images IsFrozen respected if not bound to corrected deadlock stateWPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.7: Version: 2.5.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add CollectionHelper.GetNextElementOrDefault method. InfoMan: Support creating a new email and saving it in the Send b...myCollections: Version 2.2.3.0: New in this version : Added setup package. Added Amazon Spain for Apps, Books, Games, Movie, Music, Nds and Tvshow. Added TVDB Spain for Tvshow. Added TMDB Spain for Movies. Added Auto rename files from title. Added more filters when adding files (vob,mpls,ifo...) Improve Books author and Music Artist Credits. Rewrite find duplicates for better performance. You can now add Custom link to items. You can now add type directly from the type list using right mouse button. Bug ...Player Framework by Microsoft: Player Framework for Windows 8 Preview 5 (Refresh): Support for Windows 8 and Visual Studio RTM Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version NEW TO PREVIEW 5 REFRESH:Req...TFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.ClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.New ProjectsATC - Flight Simulator X Interfaces: InitialBibylon: Not yet implemented...Brienz: This is the test for BrienzC#Learning: C#????CK KMS: Programm zur Lernunterstützung und WissensverwaltungCliWiki: CliWiki(Client Wiki) is a HTML5 application that acts as a Wiki. It works only a browser and store data to local storage. It should be no Internet connection. CreditSuite: CreditSuite suite of libraries aims to provide open source analytics and trading/valuation system solution suite for credit and fixed income products.DeeJ Roamer Manga Downloader: A very useful tool, a small software to download manga from net and read it offline from mangafox with both command line operating and GUI.frameworkv2: quickdevframework ????GeoServices REST: GeoServices RESTGmis: testLidocaine: Lidocaine is an application development framework designed to get you working on the meat of your website as soon as possible.Little Tower Defense: Ein klaines XNA Spiel in Entwicklung.Lync Presence & Chat Widget: The Lync Presence widget shows Lync presence information on your website. Website visitors can start chat conversations using the Lync Chat widget. The widgets are jQuery plugins communicating with a WCF Service. Place them on any kind of website (PHP, .NET) and style with CSS.Segy Visualizer: Segy Visualizer is a program that open the segy file and visualize the data in it.SharePoint Dynamic Forms: The primary objective of this project is to provide a dynamic data entry screen for SharePoint 2010.Simple DAL Code Generator for SQL Server: DALCOG or COG is a data access layer code generator. It generates the sources in C# and CRUD stored procedures for SQL Server.Skrivihop: Core code for a collaborative storytelling web sitewcf-rest-client: WCF REST WebService Client Auto GeneratorWinForms MVP: A simple Model View Presenter framework for the WinForms platform.XXX---Thursday: Ðây là d? án ma. Không có gì mô t? Thông c?m nha m?y anh developer Her her ??????: ??????????

    Read the article

  • vsftpd not allowing uploads. 550 response.

    - by Josh
    I've set vsftpd up on a centos box. I keep trying to upload files but I keep getting "550 Failed to change directory" and "550 Could not get file size." Here's my vsftpd.conf # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=YES # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) local_umask=022 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. anon_upload_enable=YES # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. anon_mkdir_write_enable=YES anon_other_write_enable=YES # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log #xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=NO # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. #ascii_upload_enable=YES #ascii_download_enable=YES # # You may fully customise the login banner string: #ftpd_banner=Welcome to blah FTP service. # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). #chroot_list_enable=YES # (default follows) #chroot_list_file=/etc/vsftpd/chroot_list # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. #ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd whith two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES log_ftp_protocol=YES banner_file=/etc/vsftpd/issue local_root=/var/www guest_enable=YES guest_username=ftpusr ftp_username=nobody

    Read the article

  • Nova Software Becomes Kentico Certified Partner

    - by chanva
    Nova Software was awarded Kentico Certified Partner status. The new status confirms that Nova Software is qualified to provide professional services using the Kentico CMS. Nova Software has earned a reputation for excellence thanks to our in-depth technology knowledge and business acumen. By consistently applying this expertise to customers' individual business needs, Nova Software helps provide a sustainable competitive advantage based upon unique industry knowledge and relationships. Nova Software chose Kentico CMS as the platform for their clients' websites for its robust feature set, affordable licensing and solid core structure. As a custom software developer, Nova Software is drawn to the Kentico CMS both for its developer-centric environment as well as for its user-friendly CMS Desktop that will enhance the user experience of its clients. While commenting on the potentiality of this major collaboration with Kentico Software, Our customers come to us for high-quality websites that can offer the most up-to-date features. By using Kentico CMS, we feel confident that we will be able to cover all the needs of our customers, deliver the project on time and provide them services at a very affordable price.Partner Manager at Kentico, Lenka Navratilova, says the partnership with Nova Software is important to her company, "Choosing the right platform for a web project is only a part of its way to success. The skills and expertise of the company that delivers it makes the rest. With our partnership with Nova Software, we are sure that the end users of our product will be provided with top-level professional services." Kentico is currently used in 84 countries by more than 6,000 websites including some of the world's biggest corporations such as McDonalds, Mazda and Vodafone, This is an exciting development for large businesses and organisations as it will enable the building and management of any sized website, from simple 'brochure' sites to comprehensive, data hungry sites in a robust and technically superior platform. Kentico is modular so clients can start with a basic site and later add functions such as blogs, newsletters and e-commerce. Technical knowledge is not needed in order to update a Kentico website. If clients can use Microsoft Word, they can easily edit their site.

    Read the article

  • Give apache write access to DocumentRoot on dev server

    - by Abhi Beckert
    I've got apache running on my mac workstation (OS X 10.7, with the pre-installed copy of apache), and our web applications require write access to certain sections of the filesystem to run (usually just a tmp dir, but sometimes more than that). We have (literally) thousands of clients, and I want to be able to quickly grab a copy of any website's code, and have it "just work", however I always need to manually modify the unix permissions of specific directories after pulling a client's website out of source control (the list of directories varies from one client to another, as it has changed over the years). Since it's a dev server, firewalled off from the general internet, I would like to give apache/php write access to the entire DocumentRoot. How can I do this? I tried chmod 777 on the DocumentRoot, but if I create a directory inside it, the permissions are still 755 (owner: me, group: wheel). I think there should be a way to force all files created inside DocumentRoot to be 777 or perhaps 775, with the _www user added to the wheel group?

    Read the article

  • Is there a portal dedicated to HTML5 games?

    - by Bane
    Just to get something straight; by "portal", I mean a website that frequently publishes a certain type of games, has a blog, some articles, maybe some tutorials and so on. All of these things are not required (except the game publishing part, of course), for example, I consider Miniclip to be a flash game portal. The reason for defining this term is because I'm not sure if other people use it in this context. I recently (less than a year ago) got into HTML5 game development, nothing serious, just my own small projects that I didn't really show to a lot of people, and that certainly didn't end up somewhere on the web (although, I am planning to make a website for my next game). I am interested in the existence of an online portal where indie devs (or non-indie ones, doesn't really matter that much) can publish their own games, sort of like "by devs for devs", also a place where you can find some simple tutorials on basic HTML5 game development and so on... I doubt something like this exists for several reasons: You can't really commercialize an HTML5 game without a strong server-side and microtransactions The code can be easily copied HTML5 is simply new, and things need time to get their own portals somewhere... If a thing like this does not exist, I think I might get into making one some day...

    Read the article

  • SSL Certificate Works in Monit - But Not in Keystore

    - by Bart Silverstrim
    I have a situation where there's a keystore file with the various root/intermediate certificates stored in it in a way that it seems to work for most browsers. Problem is that when mobile browsers hit it, there's a break in the chain and they complain. I used an SSL checker at http://www.sslshopper.com/ssl-checker.html and it states that "The certificate is not trusted in all web browsers. You may need to install an Intermediate/chain certificate to link it to a trusted root certificate." So...the desktop browsers must have the intermediate certs already and can make the chain connections, I'm assuming, while the mobile browsers can't. The thing is that I had used Portecle to export certificates from the keystore and cobble them together to create a .PEM certificate to run the Monit utility. When I check that application with the SSL checker, it works fine! The person that originally created the keystore said he couldn't follow the SSL provider's directions for creating the keystore because he created the CSR request using openssl, so the cert and private key had to be converted to DER format and use importkey to get it to work; following the directions he found online had importkey seem to use only a set keystore file as a result, and it would erase anything already in the file if it existed. So is there a way to take the certificate I created for Monit and create a working keystore for the Tomcat website? What would be causing the chain to be broken in the current keystore, but work for Monit? I have the SSL cert provider's intermediate and cross certificates, and the website's certificate, but is what else would I need to create a working chain of certs for a keystore?

    Read the article

  • ASP.NET MVC WebService - Security for Industrial Android Clients

    - by Chris Nevill
    I'm trying to design a system that will allow a bunch of Android devices to securely log into an ASP.NET MVC REST Web service. At present neither side are implemented. However there is an ASP.NET MVC website which the web service will site along side. This is currently using forms authentication. The idea will be that the Android devices will download data from the web service and then be able to work offline storing data in their own local databases, where users will be able to make updates to that data, and then syncing updates back to the main server where possible. The web service will be using HTTPS to prevent calls being intercepted and reduce the risk of calls being intercepted. The system is an industrial system and will not be in used by the general Android population. Instead only authorized Android devices will be authorized by the Web Service to make calls. As such I was thinking of using the Android devices serial number as a username and then a generated long password which the device will be able to pick up - once the device has been authorized server side. The device will also have user logins - but these will not be to log into the web service - just the device itself - since the device and user must be able to work offline. So usernames and passwords will be downloaded and stored on the devices themselves. My question is... what form of security is best setup on the web service? Should it use forms Authentication? Should the username and password just be passed in with each GET/POST call or should it start a session as I have with the website? The Android side causes more confusion. There seems to be a number of options here Spring-Android, Volley, Retrofit, LoopJ, Robo Spice which seems to use the aforementioned Spring, Retrofit or Google HttpClient. I'm struggling to find a simple example which authenticates with a forms based authentication system. Is this because I'm going about this wrong? Is there another option that would better suite this?

    Read the article

  • Why do some bad websites rank well?

    - by BradB
    Consider the following scenario: you are pitching SEO/Website Optimisation to a prospective client and you explain to them the importance of great copy and content, how acquiring links (ethically) can increase page rank, why the quality of the HTML build matters (H1, H2 tags, w3c validation etc), why keyword research is beneficial, you may drop in a few Google Webmaster Guideline or Matt Cutts references to back up your claims and rubbish the "back hat" approach as being no longer effective for good measure. Your advice is ethical and in the eyes of best practices, spot on. Then, the client points out to you some of their long established competitors on Google and you see these competitor websites ranking in the top spots (1 to 3) for medium to highly competitive search phrases that your client wants to compete for. These websites totally contradict your ethical approach and pretty much violate every best practice previously noted. They even out perform other "white hat" competitors who are in accordance with the above guidelines. I experienced this today. One of these well ranking websites had: About six microsites with more or less the same copy and a slightly varied layout Little or not textual content I would almost say duplicate content across the sites, but there was so little of it it could barely qualify for being duplicate All the content in Flash (with a music track that kicked in on each page load, not so much of an SEO issue - but it helps paint the picture) Keyword stuffing behind the Flash file with a bunch of black text on black background in the style of keyword 1 keyword 2,keyword1,keyword 2,keyword 2 keyword 3 and so on... The exact keyword stuffed combination present on every page of the website A bunch of clearly self made links from poor quality forums and directories with little or no Page Rank Links exchanged across the microsites How do you explain your way out of this when this hard evidence is sat in front of you undermining your great pitch?

    Read the article

  • Web Hosting Advice for Project [duplicate]

    - by Lea Hayes
    Possible Duplicate: How to find web hosting that meets my requirements? I am working on a project that will be released as open source in the latter part of the year. I am starting to think about how the accompanying website will be hosted and would greatly appreciate some advice. Requirements: Domain #1 Information about the project itself (just pages and pictures). Documentation / Wiki Forums Download of project source (approx 3MB archive) Download of various themes and community contributed content (est. sizes 10KB ~ 512KB). Domain #2 Primary company website that offers products and services. This will be primarily pictures and pages. What kind of web hosting would be best for a project like this. I am working on a very tight budget and can only afford to spend up to £250 per year for hosting this. I was considering using some sort of VPS hosting. I found the following companies which seem to offer around this price range, but they have very mixed reviews. http://www.webhosting.uk.com/ http://www.eukhost.com/ Godaddy UK uk2 . net My company is based in the UK, how important is it for me to use UK based hosting? There are plenty of overseas hosting companies that are considerably cheaper. When it comes to bandwidth, how many downloads will bandwidth: 100GB get me? Any advice would be very greatly appreciated!

    Read the article

  • Apache mod status is showing ..reading

    - by Adelave
    Recently my apache got DoS attack, it happened attacker flood SYN request to our apache, i know because at that time i have wireshark enabled. After the attack finished, i restart my apache and its all back to run normal. But the problem when i check my serverstatus from mod-status there are some threads are showing > 0-92 61968 0/0/674 R 1125 0 0.0 0.00 22.93 ? ? ..reading.. > 0-92 61968 0/0/29 R 537889 0 0.0 0.00 0.01 ? ? ..reading.. > 0-92 61968 0/0/852 R 1158 15 0.0 0.00 15.05 ? ? ..reading.. > 0-92 61968 0/0/2 R 537933 578 0.0 0.00 0.02 ? ? ..reading.. > 0-92 61968 0/0/3 R 537933 0 0.0 0.00 0.02 ? ? ..reading.. > 0-92 61968 0/0/1 R 538060 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/2 R 538060 0 0.0 0.00 0.01 ? ? ..reading.. > 0-92 61968 0/0/71 R 538146 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/31 R 538146 0 0.0 0.00 0.01 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 R 1287665833 0 0.0 0.00 0.00 ? ? ..reading.. > 0-92 61968 0/0/0 K 1287665833 0 0.0 0.00 0.00 these ..reading.. are always showing even after i restart. Do you have any idea how to remove this ? and where it comes from ?

    Read the article

  • public key infrastructure - distribute bad root certificates

    - by iamrohitbanga
    Suppose a hacker launches a new Linux distro with firefox provided with it. Now a browser contains the certificates of the root certification authorities of PKI. Because firefox is a free browser anyone can package it with fake root certificates. Can this be used to authenticate some websites. How? Many existing linux distros are mirrored by people. They can easily package software containing certificates that can lead to such attacks. Is the above possible? Has such an attack taken place before?

    Read the article

  • What's the difference between these Asus socket 1155 motherboards?

    - by Johnny W
    I've looked on Asus's website, but they don't make it easy to understand what the differences are, and there's so many models to choose from! It's all spiel, and endless specs. How is anybody supposed to rifle through so much detail in order to make note of minor differences? If anyone already has this knowledge, I'd love to know what the major differences between these Z77 models are: P8Z77-V P8Z77-V DELUXE P8Z77-V LE P8Z77-V LE PLUS P8Z77-V LK P8Z77-V LX P8Z77-V PREMIUM P8Z77-V PRO P8Z77-V PRO/THUNDERBOLT Asus are famous for offering lots of solutions, but if there's no easy way to see the differences, how can you even consider what to buy? Their website does include a Comparison tool, but it's broken: I'm primarily interested in 1, 3, 4, 5 and 6, if that makes the task any easier. I'm sure there are people who have this knowledge. Thanks for any help.

    Read the article

  • Multiple Users Sharing Email Accounts - How to make messages "unread" for each user?

    - by Ralph N
    Sorry if this isn't appropriate for webmasters stackexchange, but i'm not sure where it would go since it has to do with the logistics of setting up a website/email for a small company. I have an ecommerce store with multiple addresses such as: - [email protected] - [email protected] I'm not the only person managing the store. My partner and I both have those email accounts set up on each of our respective computers (right now it's using IMAP - he's on outlook and i'm on thunderbird). We have one major problem with this setup - If I read an email before he does, he doesn't know it ever arrived because the IMAP tells the server that the email has been "read". Of course, the same problem exists if he reads an email before I do. I understand that i can fix this problem by switching to POP3 and leaving the messages on the server. I'm okay with that... but it creates a NEW PROBLEM. If he replies to an email, it is no longer sync'd back to the server and therefore I can't read any emails that he has sent out. Same problem vice versa. This is also important for us because we want to know if one of us has already replied to an email so that the same thing isn't being done twice. With IMAP, all our sent emails are put in the Sent folder and synced to the server. What's a good way to set this up for a small company where email sharing is involved? My website is hosted on arvixe business ASP...

    Read the article

  • Windows cannot find the host name "download.microsoft.com" using DNS

    - by joedotnot
    When trying to download a file found on the Microsoft downloads center that starts with, for example, http://download.microsoft.com/download/6/8/7/(some_GUID)/(some_file_name.ext) i get a timeout with "Internet Explorer cannot display the webpage". More information says: Internet connectivity has been lost. The website is temporarily unavailable. The Domain Name Server (DNS) is not reachable. The Domain Name Server (DNS) does not have a listing for the website's domain. If this is an HTTPS (secure) address, click Tools, click Internet Options, click Advanced, and check to be sure the SSL and TLS protocols are enabled under the security section. Diagnose Connection problems says: Windows cannot find the host name "download.microsoft.com" using DNS Bear with me while i expand on the problem: It all started when i tried to download Windows XP mode for my Windows 7 machine. I went to the virtual PC site, then thru the motions of Windows Genuine Advantage which validated ok, but when it redirects to grab the file just times out with above error. (NB: i also tried with the latest Chrome and Firefox but no use due to the Genuine Advantage stuff, so i decided to stick with IE). I am behind an ADSL2+ modem router connecting via wireless (Win 7 Pro laptop); so i hop over to the desktop connected via ethernet (Vista Business), and same result; begin to think site download.microsoft.com site is down. So i give it a break an read up on EDNS, flushing the cache, hosts file, etc... Try again an hour later on the Win 7 machine, still no go; so i turn off the Win 7 (software) firewall, and lo and behold, i can connect and grab any files from download.microsoft.com; (...nice, so we have a Micro$0ft firewall preventing access to a Micro$0ft website, no wonder my auto-updates kept failing but that's another story). But i still am not happy that the desktop connected via ethernet still cannot get to download.microsoft.com, even though i turned off all firewalls, defenders, anti-virus, etc. What is so special / specific about the url download.microsoft.com, any other site is ok, including www.microsoft.com. Any networking guru know what's REALLY going on, and how can i get the desktop to connect? Ping download.microsoft.com - Ping request could not find host download.microsoft.com. Please check the name and try again. Ping google.com or even www.microsoft.com works gives me an IP address. NB: On the wireless laptop ping download.microsoft.com works, i get xxxx.ms.akamai.net [202.7.177.33].

    Read the article

  • Is there a path from OpenSCAD to WebGL?

    - by Andrew Domaszek
    tl;dr version, Does a software path exist to convert from openscad input to render on a website via webgl? What I'm trying to do is display OpenSCAD created designs uploaded via post on a LEMPy driven website; this is currently done by outputting to a static png image. I would like to render one of openscad's export formats(wikibooks) and convert for display in javascript/webgl through some software path available via linux batch. CPU and RAM are relatively unconstrained but no GPU available. I've looked into CopperLeicht, but it requires CopperCube output which would require windows or wine. FOSS is preferred but not required. edit: I found three.js has converters for fbx, dae, obj, and 3ds formats which might be helpful as one of the last steps.

    Read the article

  • Google local search rankings is it possible without the use of citations

    - by bybe
    I have a client that is wanting a website design for his self-run business... Basically he is a self employed plumber so his home address is not visitable by the public, however the problem here is that he does not want his home address visible on the internet at all for one reason or another. I have informed him the benefits of having his address visible for such reasons as trust by customers as well as the benefits via Google's local search algorithms (Citations - Visible Address Details) on various directories including Google Maps, and Google Places. But he is clear that he does not want his address online and wants SEO + Web Design without any citations. Now, I care about my reputation in my local area and do not like do half-cut jobs, If I do SEO I want them to be the best they can otherwise word of mouth that customer could say to someone else after my services they are no where to be seen, (I know you can't keep them all happy but none the less). This is kinda new for me since Google introduced local rankings and something I've never had to do... So my question is fairly simple and hope that people who reply have some kind of experience in attempting ranking websites locally without citations.. Is it even possible to rank a local website with Google's local algorithms without the use of citations (address information)?

    Read the article

  • Calculating the "power" of a player in a "Defend Your Castle" type game

    - by Jesse Emond
    I'm a making a "Defend Your Castle" type game, where each player has a castle and must send units to destroy the opponent's castle. It looks like this (and yeah, this is the actual game, not a quick paint drawing..): Now, I'm trying to implement the AI of the opponent, and I'd like to create 4 different AI levels: Easy, Normal, Hard and Hardcore. I've never made any "serious" AI before and I'd like to create a quite complete one this time. My idea is to calculate a player's "power" score, based on the current health of its castle and the individual "power" score of its units. Then, the AI would just try to keep a score close to the player's one(Easy would stay below it, Normal would stay near it and Hard would try to get above it). But I just don't know how to calculate a player's power score. There are just too many variables to take into account and I don't know how to properly use them to create one significant number(the power level). Could anyone help me out on this one? Here are the variables that should influence a player's power score: Current castle health, the unit's total health, damage, speed and attack range. Also, the player can have increased Income(the money bag), damage(the + Damage) and speed(the + speed)... How could I include them in the score? I'm really stuck here... Or is there an other way that I could implement AI for this type of game? Thanks for your precious time.

    Read the article

  • I'm confused about encryption and SSL

    - by ChowKiko
    while my friends and I planning to run our own website, we're confused about the encryption where hackers can TAPPING or in social engineering it's WIRE TAPPING, but I don't know how do they call it in Computers today... Well guys, I just want to know how encryption works with websites if we are using PHP+MYSQL? Is it ok to use user login ---- (PHP) encrypt inputted value then (PHP) will decrypt and validate it going to (MySQL) user login ---- (PHP) encrypt inputted value and decrypt the (MySQL) data if they are similar... Is it similar if we use $_SESSION without encryption inside PHP going to MySQL?or PHP encryption also helps the manipulation of binaries?..I'm so confused T_T... In regards to what I stated above, can a hacker hook the data if the server uses $_SESSION? Is $_SESSION safe?... IF THE HACKER CAN HOOK it? is it necessary to use SSL on our website? and why do some Merchandise websites use SSL and likewise facebook also uses SSL? what is the best suit for you if there is no SSL? encrypting the DATA using PHP going to MySQL or even without encryption while the PHP server uses $_SESSION?...

    Read the article

  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

    Read the article

  • how do I write a functional spec quickly and efficiently

    - by giddy
    So I just read some fabulous articles by Joel on specs here. (Was written in 2000!!) I read all 4 parts, but Im looking for some methodical approaches to writing my specs. Im the only lonely dev, working on this fairly complicated app (or family of apps) for a very well known finance company. I've never made something this serious, I started out writing something like a bad spec, an overview of some sorts, and it has wasted a LOT of my time. Ive also made 3 mockup-kinda-thingies for my client so I have a good understanding of what they want. Also released a preview (a throw away working app with the most basic workflow), and Ive only written and tested some of the very core/base systems. I think the mistake Ive been making so far is not writing a detailed spec, so Im getting to it now. So the whole thing comprises of An MVC website (for admins & data viewing) 2 Silverlight modules (For 2 specific tasks) 1 Desktop Application Im totally short on time, resources and need to get this done quick, also, need to make sure these guys read it up equally quick and painlessly. So how do I go about it, Im looking for any tips, any real world stuff, how do you guys usually do it? Do you make a mock screenie of every dialog/form/page? Im thinking of making a dummy asp.net web forms project, then filling in html files in folders and making it look like my mvc url structure. Then having a section in the spec for the website and write up a page for every URL Ive got with a screenie. For my win forms app, Ive made somewhat of a demo Win Form project, would I then put in a dialog or stucture everything as I would in the real app and then screen shot it?

    Read the article

  • Why are there tons of PHP processes open on my server?

    - by fiftyeight
    Today I saw that a website of mine isn't working so I ssh'd to the server and executed ps -eF. I see about 200 PHP processes that are running all for 4 hours. Apache is built with mpm event and mod fcgid. I killed all the PHP processes and now it's running fine, why does this happen? is this expected behavior? I don't really understand how processes how Apache keeps track of the number of PHP processes and their process IDs, so it would be nice if someone can also give some reference when I can read about this. Also, I used the "ab" command (Apache Benchmark) to see if this happens all the time, so I ran it about 4-5 times with 30 concurrent requests and again there are like 150 PHP processes running, when I keep running "ab" now it doesn't spawn more processes and the website is still working. Please shed some light on this! Thank you :)

    Read the article

  • How to use batch rendering with an entity component system?

    - by Kiril
    I have an entity component system and a 2D rendering engine. Because I have a lot of repeating sprites (the entities are non-animated, the background is tile based) I would really like to use batch rendering to reduce calls to the drawing routine. What would be the best way to integrate this with an engtity system? I thought about creating and populating the sprite batche every frame update, but that will probably be very slow. A better way would be to add a reference to an entity's quad to the sprite batch at initialization, but that would mean that the entity factory has to be aware of the Rendering System or that the sprite batch has to be a component of some Cache entity. One case violates encapsulation pretty heavily, while the other forces a non-game object entity in the entity system, which I am not sure I like a lot. As for engine, I am using Love2D (Love2D website) and FEZ ( FEZ website) as entity system(so everything is in Lua). I am more interested in a generic pattern of how to properly implement that rather than a language/library specific solution. Thanks in advance!

    Read the article

  • Bandwidth preserving browsing mode

    - by Elazar Leibovich
    I'm looking at some methods to browse the web, in situations where bandwidth is scarce (such as, flaky wifi connection, or mobile phone internet provider who overcharges the bandwidth). One thing that would save alot of bandwidth is not downloading images while browsing. This approach has two main drawbacks Sometimes a site's layout depends of images. There are some images you wish to see (thus disabling images downloading through firefox settings is not quite convenient). I'm looking therefor for a method that would allow me to Use some heuristic to find out which images are related to the website layout and allow them to be downloaded. Select a particular image from a website, download and display it. Maybe there's a firefox extension for that?

    Read the article

  • Turn-based tile game dynamic item/skill/command script files

    - by user1542
    I want to create a mechanism that could read text script, for example some kind of custom script such as ".skill" or ".item", which maybe contain some sort of simple script like .item Item.Name = "Strength Gauntlet"; Character.STR += 20; .. .skill Skill.Name = "Poison Attack"; Skill.Description = "Steal HP and inflict poison"; Player.HP += 200; Enemy.HP -= 200; Enemy.Status += Status.POISON; It may be different from this, but just want to give some idea of what I desire. However, I do not know how to dynamically parse these things and translate it into working script. For example, in battle scenerio, I should make my game read one of this ".skill" file and apply it to the current enemy, or the current player. How would I do this? Should I go for String parsing? It is like a script engine, but I prefer C# than creating new language, so how would I parse custom files into appropiate status commands? Another problem is, I have also created a command engine which would read String input and parse it into action such as "MOVE (1,2)" would move character to tile (1,2). Each command belong to separate class, and provide generic parsing method that should be implemented by hand. This is for the reason of custom number/type of arguments per each command. However, I think this is not well designed, because I desire it to automatically parse the parameters according to specify list of types. For example, MOVE command in "MOVE 1 2" would automatically parse the parameters into int, int and put it into X and Y. Now, this form can change, and we should be able to manually specify all type of formats. Any suggestion to this problem? Should I change from string parsing to some hardcode methods/classes?

    Read the article

< Previous Page | 249 250 251 252 253 254 255 256 257 258 259 260  | Next Page >