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  • Ubuntu 12.04.1 LTS USB not being detected after formatting with Startup Disk Creator

    - by Zach
    sudo fdisk -l lists the drive, however, I cannot find it in the file explorer. Disk /dev/sda: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d871e Device Boot Start End Blocks Id System /dev/sda1 * 2048 486322175 243160064 83 Linux /dev/sda2 486324222 488396799 1036289 5 Extended /dev/sda5 486324224 488396799 1036288 82 Linux swap / Solaris Disk /dev/sdb: 8195 MB, 8195480064 bytes 253 heads, 62 sectors/track, 1020 cylinders, total 16006797 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00027ae4 Device Boot Start End Blocks Id System /dev/sdb1 * 62 15999719 M 7999829 c W95 FAT32 (LBA) Manually mounting it produces this error message :~$ sudo mount -t vfat /dev/sdb1 /media/external -ouiduid=1000,gid=1000,utf8,dmask=027,fmask=137 mount: wrong fs type, bad option, bad superblock on /dev/sdb1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so Is the usb toast?

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  • Ubiquity crashes when installing Ubuntu 10.10 from CD

    - by Ashes
    I didn't want to take any risks so I ordered a CD from Canonical to get Ubuntu. Thing is, another CD was given to me about 2 days before the CD from Canonical got to me, so I installed Ubuntu 10.10 but there was a problem with the login screen (When the Ubuntu logo should be displayed, it wasn't, instead it would just say "Ubuntu 10.10") so I decided to reinstall Ubuntu 10.10 with the CD that arrived a few days later. Whenever it's finishing the installation, the installer (ubiquity) crashes, or sometimes it gets to the part where the boot loader should be installed and for some reason it is unable to install the boot loader (if I choose not to install it, I don't get how to start Ubuntu, since you have to reboot my laptop after the installation is over). I'm currently running Ubuntu 10.10 from the CD I ordered, since I have no other OS on this laptop.

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  • Got back Hibernation option, but cannot resume from Hibernate

    - by harisibrahimkv
    In my Ubuntu 12.04, the hibernation option was working well and fine. However, I installed Debian on another partition recently and when I again tried to boot to Ubuntu, I got a message on the boot splash screen saying : The disk drive for / is not ready yet or not present. Continue to wait; or press s to skip mounting or M for manual recovery. After logging into Ubuntu, I find that my hibernation option has gone missing. Is there anyway to recover the hibernation option? EDIT: I solved the disk drive problem and I got the hibernation option back. When I did "sudo pm-hibernate", my system went to hibernation. However, when powering on again, it booted up normally and thus there was no effect of hibernation. How can this be rectified? EDIT1: System - Lenovo ideapad s10-2. EDIT2: /etc/fstab

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  • Valid concerns over shared developer team

    - by alphadogg
    Say your company is committed (and don't want to consider not doing this) to sharing/pooling a development team across a handful of business units. What would you setup as concerns/expectations that must be cleared before doing this? For example: Need agreement between units on how much actual time (FTE) is allocated to each unit Need agreement on scheduling of staff need agreement on request procedure if extra time is required by one party etc... Have you been in a situation like this as a manager of one unit destined to use this? If so, what were problems you experienced? What would you have or did implement? Same if you were the manager of the shared team. Please assume, for discussion, that the people concerned know that you can swap devs in and out on a whim. I don't want to know the disadvantages of this approach; I know them. I want to anticipate issues and know how to mitigate the fallout.

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  • Magento Bulk Product Import + Modules Nightmare

    - by mike
    Have 5,000 products in CSV file File has been re-saved as UT8 file in google documents and exported to CSV from excel File loads perfectly with all fields in demo of magento store manager (except we dont want to buy it:) When trying to upload in regular Magento..keep getting error messages on column duplicates....yes we have hundreds of duplicates as the titles of products in fields correspond with different sizes, etc...no way around it Any solutions around this or any open source software similar to store manager that can do the trick. Ready to give up and go to paid solution such as Big Commerce Also, Uploaded a bunch of free modules/keys...of open source bulk import products from magentocommerce but I cant find them anywhere in the main admin panel to use...there is no menu item for them anywhere??

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  • Using ext4 in VMware machine

    First of all, using a journaling filesystems like NTFS, ext4, XFS, or JFS (not to name all of them) is a very good idea and nowadays unthinkable not to do. Linux offers a good variety of different option as journaling filesystem for your system. Since years I am using SGI's XFS and I am pretty confident with stability, performance and liability of the system. In earlier years I had to struggle with incompatibilities between XFS and the boot loader. Using an ext2 formatted /boot solved this issue. But, wow, that is ages ago! Lately, I had to setup a fresh Lucid Lynx (Ubuntu 10.04 LTS) system for a change of our internal groupware / messaging system. Therefore, I fired up a new virtual machine with almost standard configuration in VMware Server and run through our network-based PXE boot and installation procedure. At a certain step in this process, Ubuntu asks you about the partitioning of your hard drive(s). Honestly, I have to say that only out of curiousity I sticked to the "default" suggestion and gave my faith and trust into the Ubuntu installation routine... Resulting to have an ext4 based root mount point ( / ). The rest of the installation went on without further concerns or worries. Note:I really can't remember why I chose to go away from my favourite... Well, it should turn out to be the wrong decision after all. Ok, let's continue the story about ext4 in a VMware based virtual machine. After some hours installing additional packages and configuring the new system using LDAP for general authentication and login, I had an "out-of-the-box" usable enterprise messaging system based on Zarafa 6.40 Community Edition inclusive proper SSL-based Webaccess interface and Z-Push extension for ActiveSync with my Nokia mobile. Straightforward and pretty nice for the time spent on the setup. Having priority on other tasks I let the system just running and didn't pay any further attention at all. Until I run into an upgrade of "Mail for Exchange" on Symbian OS. My mobile did not bother me at all with the upgrade and everything went smooth, but trying to re-establish the ActiveSync connection to the Zarafa messaging system resulted in a frustating situation. So, I shifted my focus back to the Linux system and I was amazed to figure out that the root had been remounted readonly due to hard drive failures or at least ext4 reported errors. Firing up Google only confirmed my concerns and it seems that using ext4 for VMware based virtual machines does not look like a stable and reliable candidate to me. You might consider reading those external resources: ext4 fs corruption under VMWare Server 2.01Bug #389555 - ext4 filesystem corruption Well, I learned my lesson and ext{2|3|4} based filesystems are not going to be used on any of my Linux systems or customer installations in the future. Addendum: I did not try this setup in other virtualization environments like VirtualBox, qemu, kvm, Xen, etc.

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  • MTP Won't Work With Newer Ubuntu

    - by spacesword
    I have a Philips GoGear Vibe 4 GB, set to MTP mode, as it's always been. This works fine with older versions of Ubuntu and works fine with Windows, but doesn't work with newer versions of Ubuntu. The version history is like this: 12.04 - works 12.10 - works 13.04 - doesn't work 14.04 - doesn't work Windows 7 - works When you plug the MP3 player in Ubuntu the file manager opens the root of the device, which contains the folder "internal storage". When you click on "internal storage" to open it, the file manager just hangs. And if you try to unmount the MP3 player, that process hangs too, until you just unplug it. In Windows when you click on internal storage, it opens and shows all the files it contains. And in the earlier versions of Ubuntu it just worked. Any ideas? Thanks.

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  • Install Ubuntu on Mac OS X Mavericks, MacBook Air

    - by Unknown
    I was wondering if its okay to install Ubuntu on my Macbook Air, and if it is okay please let me know the procedure. I would prefer to do it by NOT using reFind (not sure what the name is). The following is my system specification. Hardware Overview: Model Name: MacBook Air Model Identifier: MacBookAir6,2 Processor Name: Intel Core i5 Processor Speed: 1.3 GHz Number of Processors: 1 Total Number of Cores: 2 L2 Cache (per Core): 256 KB L3 Cache: 3 MB Memory: 8 GB System Software Overview: System Version: OS X 10.9.2 (13C1021) Kernel Version: Darwin 13.1.0 Boot Volume: Macintosh HD Boot Mode: Normal MacBook Air (13-inch Mid 2013), OS X Mavericks (10.9.2)

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  • Unable to fix broken packages with sudo apt-get install -f

    - by Bob
    Here's my result, of sudo apt-get install -f. i have Ran it twice and got negative result. I believe there is an error at "error in Version string '0:3.6.1-dates for language English Translation data updates for all supported packages for: English" This same statement "error in Version string, caused me three days of attempting to download version 12.04. There is a bug report concerning the quoted text as well. Is there anyway to download the version without the language packs, why would I corrupt version 11.10? Also, when attempting to download Synaptic using sudo apt-get install synaptic, I get the same error message. Again I point out the initial download problems and the same error message receipt. Thanks b0b@b0b-IC780M-A:~$ sudo apt-get install -f [sudo] password for b0b: Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 298 not upgraded. b0b@b0b-IC780M-A:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 298 not upgraded. b0b@b0b-IC780M-A:~$ sudo apt-get upgrade install Reading package lists... Done Building dependency tree Reading state information... Done The following packages have been kept back: linux-headers-generic software-center The following packages will be upgraded: accountsservice acpi-support acpid aisleriot alsa-utils app-install-data-partner appmenu-qt apport apport-gtk apt-transport-https apt-utils aptdaemon aptdaemon-data apturl apturl-common banshee banshee-extension-soundmenu banshee-extension-ubuntuonemusicstore baobab bind9-host binutils bluez-alsa bluez-cups bluez-gstreamer brasero brasero-cdrkit brasero-common checkbox checkbox-gtk command-not-found command-not-found-data compiz compiz-core compiz-gnome compiz-plugins-default compiz-plugins-main-default cups cups-bsd cups-client cups-common cups-ppdc deja-dup desktop-file-utils dnsutils empathy empathy-common eog evince evince-common evolution-data-server evolution-data-server-common file-roller firefox firefox-globalmenu firefox-gnome-support gbrainy gcalctool gconf2 gconf2-common gedit gedit-common ghostscript ghostscript-cups ghostscript-x gir1.2-atspi-2.0 gir1.2-gconf-2.0 gir1.2-gnomebluetooth-1.0 gir1.2-gtk-3.0 gir1.2-gtksource-3.0 gir1.2-totem-1.0 gir1.2-unity-4.0 gir1.2-webkit-3.0 gnome-accessibility-themes gnome-bluetooth gnome-control-center gnome-control-center-data gnome-desktop3-data gnome-font-viewer gnome-games-common gnome-icon-theme gnome-mahjongg gnome-online-accounts gnome-orca gnome-power-manager gnome-screenshot gnome-search-tool gnome-session gnome-session-bin gnome-session-canberra gnome-session-common gnome-settings-daemon gnome-sudoku gnome-system-log gnome-system-monitor gnome-utils-common gnomine gstreamer0.10-gconf gstreamer0.10-plugins-good gstreamer0.10-pulseaudio gvfs gvfs-backends gvfs-bin gvfs-fuse gwibber gwibber-service gwibber-service-facebook gwibber-service-identica gwibber-service-twitter hpijs hplip hplip-cups hplip-data indicator-datetime indicator-session indicator-sound isc-dhcp-client isc-dhcp-common jockey-common jockey-gtk language-selector-common language-selector-gnome libaccountsservice0 libapt-inst1.3 libarchive1 libasound2-plugins libatk-adaptor libbind9-60 libbrasero-media3-1 libcamel-1.2-29 libcanberra-gtk-module libcanberra-gtk0 libcanberra-gtk3-0 libcanberra-gtk3-module libcanberra-pulse libcanberra0 libdecoration0 libdns69 libebackend-1.2-1 libebook1.2-12 libecal1.2-10 libedata-book-1.2-11 libedata-cal-1.2-13 libedataserver1.2-15 libedataserverui-3.0-1 libevince3-3 libgconf2-4 libgnome-bluetooth8 libgnome-control-center1 libgnome-desktop-3-2 libgoa-1.0-0 libgrip0 libgs9 libgs9-common libgtk-3-bin libgtksourceview-3.0-0 libgtksourceview-3.0-common libgweather-3-0 libgweather-common libgwibber-gtk2 libgwibber2 libhpmud0 libimobiledevice2 libisc62 libisccc60 libisccfg62 libjasper1 liblightdm-gobject-1-0 liblwres60 libmetacity-private0 libmission-control-plugins0 libmono-zeroconf1.0-cil libnautilus-extension1 libnm-glib-vpn1 libnm-glib4 libnm-util2 libnotify0.4-cil libnux-1.0-0 libnux-1.0-common libpam-gnome-keyring libreoffice-emailmerge libreoffice-style-human libsane-hpaio libsmbclient libsnmp-base libsnmp15 libsyncdaemon-1.0-1 libt1-5 libtotem0 libubuntuone-1.0-1 libubuntuone1.0-cil libunity-2d-private0 libunity-core-4.0-4 libunity6 libusbmuxd1 libwbclient0 libwebkitgtk-1.0-0 libwebkitgtk-1.0-common libwebkitgtk-3.0-0 libwebkitgtk-3.0-common libxml2 linux-generic linux-image-generic metacity metacity-common mobile-broadband-provider-info modemmanager mousetweaks multiarch-support nautilus nautilus-data nautilus-sendto-empathy network-manager nux-tools onboard openssl pulseaudio pulseaudio-esound-compat pulseaudio-module-bluetooth pulseaudio-module-gconf pulseaudio-module-x11 pulseaudio-utils python-apport python-aptdaemon python-aptdaemon-gtk python-aptdaemon.gtk3widgets python-aptdaemon.gtkwidgets python-brlapi python-cups python-cupshelpers python-gobject-cairo python-httplib2 python-launchpadlib python-libxml2 python-pam python-papyon python-pkg-resources python-problem-report python-pyatspi2 python-software-properties python-ubuntuone-client python-ubuntuone-storageprotocol samba-common samba-common-bin seahorse shotwell simple-scan smbclient sni-qt software-properties-common software-properties-gtk sudo system-config-printer-common system-config-printer-gnome system-config-printer-udev telepathy-indicator telepathy-mission-control-5 thunderbird thunderbird-globalmenu thunderbird-gnome-support tomboy totem totem-common totem-mozilla totem-plugins ttf-opensymbol ubuntu-desktop ubuntu-minimal ubuntu-standard ubuntuone-client ubuntuone-client-gnome ubuntuone-couch unity unity-2d unity-2d-launcher unity-2d-panel unity-2d-places unity-2d-spread unity-common unity-lens-applications unity-services update-manager update-manager-core update-notifier update-notifier-common usbmuxd vim-common vim-tiny vinagre vino xorg xserver-xorg xserver-xorg-input-all xserver-xorg-video-all xserver-xorg-video-intel xserver-xorg-video-openchrome xul-ext-ubufox 296 upgraded, 0 newly installed, 0 to remove and 2 not upgraded. Need to get 0 B/159 MB of archives. After this operation, 10.1 MB of additional disk space will be used. Do you want to continue [Y/n]? y Extracting templates from packages: 100% Preconfiguring packages ... dpkg: error: parsing file '/var/lib/dpkg/available' near line 4131 package 'python-zope.interface': error in Version string '0:3.6.1-dates for language English Translation data updates for all supported packages for: English . language-pack-en-base provides the bulk of translation data and is updated only seldom. This package provides frequent translation updates.': version string has embedded spaces E: Sub-process /usr/bin/dpkg returned an error code (2) b0b@b0b-IC780M-A:~$

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  • Maintaining State in Mud Engine

    - by Johnathon Sullinger
    I am currently working on a Mud Engine and have started implementing my state engine. One of the things that has me troubled is maintaining different states at once. For instance, lets say that the user has started a tutorial, which requires specific input. If the user types "help" I want to switch in to a help state, so they can get the help they need, then return them to the original state once exiting the help. my state system uses a State Manager to manage the state per user: public class StateManager { /// <summary> /// Gets the current state. /// </summary> public IState CurrentState { get; private set; } /// <summary> /// Gets the states available for use. /// </summary> /// <value> public List<IState> States { get; private set; } /// <summary> /// Gets the commands available. /// </summary> public List<ICommand> Commands { get; private set; } /// <summary> /// Gets the mob that this manager controls the state of. /// </summary> public IMob Mob { get; private set; } public void Initialize(IMob mob, IState initialState = null) { this.Mob = mob; if (initialState != null) { this.SwitchState(initialState); } } /// <summary> /// Performs the command. /// </summary> /// <param name="message">The message.</param> public void PerformCommand(IMessage message) { if (this.CurrentState != null) { ICommand command = this.CurrentState.GetCommand(message); if (command is NoOpCommand) { // NoOperation commands indicate that the current state is not finished yet. this.CurrentState.Render(this.Mob); } else if (command != null) { command.Execute(this.Mob); } else if (command == null) { new InvalidCommand().Execute(this.Mob); } } } /// <summary> /// Switches the state. /// </summary> /// <param name="state">The state.</param> public void SwitchState(IState state) { if (this.CurrentState != null) { this.CurrentState.Cleanup(); } this.CurrentState = state; if (state != null) { this.CurrentState.Render(this.Mob); } } } Each of the different states that the user can be in, is a Type implementing IState. public interface IState { /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="player">The player to render to</param> void Render(IMob mob); /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <returns></returns> ICommand GetCommand(IMessage command); /// <summary> /// Cleanups this instance during a state change. /// </summary> void Cleanup(); } Example state: public class ConnectState : IState { /// <summary> /// The connected player /// </summary> private IMob connectedPlayer; public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; var game = mob.Game as IGame; // It is not guaranteed that mob.Game will implement IServer. We are only guaranteed that it will implement IGame. if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } //Output the game information mob.Send(new InformationalMessage(game.Name)); mob.Send(new InformationalMessage(game.Description)); mob.Send(new InformationalMessage(string.Empty)); //blank line //Output the server MOTD information mob.Send(new InformationalMessage(string.Join("\n", server.MessageOfTheDay))); mob.Send(new InformationalMessage(string.Empty)); //blank line mob.StateManager.SwitchState(new LoginState()); } /// <summary> /// Gets the command. /// </summary> /// <param name="message">The message.</param> /// <returns>Returns no operation required.</returns> public Commands.ICommand GetCommand(IMessage message) { return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // We have nothing to clean up. return; } } With the way that I have my FSM set up at the moment, the user can only ever have one state at a time. I read a few different posts on here about state management but nothing regarding keeping a stack history. I thought about using a Stack collection, and just pushing new states on to the stack then popping them off as the user moves out from one. It seems like it would work, but I'm not sure if it is the best approach to take. I'm looking for recommendations on this. I'm currently swapping state from within the individual states themselves as well which I'm on the fence about if it makes sense to do there or not. The user enters a command, the StateManager passes the command to the current State and lets it determine if it needs it (like passing in a password after entering a user name), if the state doesn't need any further commands, it returns null. If it does need to continue doing work, it returns a No Operation to let the state manager know that the state still requires further input from the user. If null is returned, the state manager will then go find the appropriate state for the command entered by the user. Example state requiring additional input from the user public class LoginState : IState { /// <summary> /// The connected player /// </summary> private IPlayer connectedPlayer; private enum CurrentState { FetchUserName, FetchPassword, InvalidUser, } private CurrentState currentState; /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="mob"></param> /// <exception cref="System.NullReferenceException"> /// ConnectState can only be used with a player object implementing IPlayer /// or /// LoginState can only be set to a player object that is part of a server. /// </exception> public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; // Register to receive new input from the user. mob.ReceivedMessage += connectedPlayer_ReceivedMessage; if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } this.currentState = CurrentState.FetchUserName; switch (this.currentState) { case CurrentState.FetchUserName: mob.Send(new InputMessage("Please enter your user name")); break; case CurrentState.FetchPassword: mob.Send(new InputMessage("Please enter your password")); break; case CurrentState.InvalidUser: mob.Send(new InformationalMessage("Invalid username/password specified.")); this.currentState = CurrentState.FetchUserName; mob.Send(new InputMessage("Please enter your user name")); break; } } /// <summary> /// Receives the players input. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The e.</param> void connectedPlayer_ReceivedMessage(object sender, IMessage e) { // Be good memory citizens and clean ourself up after receiving a message. // Not doing this results in duplicate events being registered and memory leaks. this.connectedPlayer.ReceivedMessage -= connectedPlayer_ReceivedMessage; ICommand command = this.GetCommand(e); } /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <param name="command"></param> /// <returns>Returns the ICommand specified.</returns> public Commands.ICommand GetCommand(IMessage command) { if (this.currentState == CurrentState.FetchUserName) { this.connectedPlayer.Name = command.Message; this.currentState = CurrentState.FetchPassword; } else if (this.currentState == CurrentState.FetchPassword) { // find user } return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // If we have a player instance, we clean up the registered event. if (this.connectedPlayer != null) { this.connectedPlayer.ReceivedMessage -= this.connectedPlayer_ReceivedMessage; } } Maybe my entire FSM isn't wired up in the best way, but I would appreciate input on what would be the best to maintain a stack of state in a MUD game engine, and if my states should be allowed to receive the input from the user or not to check what command was entered before allowing the state manager to switch states. Thanks in advance.

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  • apt changelog for to-be installed packages

    - by ithkuil
    GUI update-manager is able to show the "changelog" of packages to-be installed (not downloaded yet). I also found out how to provide the .changelog files in the right place for update-manager to show them, and now I'm happy since I'm able to tell my clients that they can see changelogs of my custom packages directly from their gui. Unfortunately I'm not able to find any command line tool to do the same thing and that would be more useful on servers. From what I saw it seems that this convention (putting .changelog files directly alongside the .deb files in the apt repo) is a ubuntu specific extension. There are some debian resources (the reprepro man page for example) which point on a different way to store changelogs online, http://packages.debian.org/changelogs Does anybody know if there already exists a tool like apt-cache to show the changelogs from packages which are not yet installed (nor downloaded) ?

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  • Starting it back up again

    - by Mickey Gousset
    After a couple of year hiatus from blogging at Geeks With Blogs, I’m back!  I’m still blogging about Visual Studio 2010 and TFS 2010 over at Team System Rocks (soon to undergo some major revisions), so expect to see some cross postings from there. Here though, I expect to focus on System Center technologies (mostly System Center Operations Manager and System Center Service Manager, with some of the others thrown in there too, as that is my day job now..  I’ll also use this blog to start tracking my foray into Windows Phone 7 development.  I’ve decided to go the game programming route first.

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  • CodePlex Daily Summary for Friday, November 09, 2012

    CodePlex Daily Summary for Friday, November 09, 2012Popular ReleasesPlayer Framework by Microsoft: Player Framework for Windows 8 (v1.0): IMPORTANT: List of breaking changes from preview 7 Ability to move control panel or individual elements outside media player. more info... New Entertainment app theme for out of the box support for Windows 8 Entertainment app guidelines. more info... VSIX reference names shortened. Allows seeing plugin name from "Add Reference" dialog without resizing. FreeWheel SmartXML now supports new "Standard" event callback type. Other minor misc fixes and improvements ADDITIONAL DOWNLOADSSmo...WebSearch.Net: WebSearch.Net 3.1: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. It facilitates the experiments of web search researchers due to its high flexibility and extensibility. The platform can be used or extended by any language compatible for .Net 2 framework, from C# (recommended), VB.Net to C++ and Java. Thanks to the large coverage of knowledge in web search research, it is necessary to model the techniques and main...Umbraco CMS: Umbraco 4.10.0: NugetNuGet BlogRead the release blog post for 4.10.0. Whats newMVC support New request pipeline Many, many bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesWe have done all we can not to break backwards compatibility, but we had to do some minor breaking changes: Removed graphicHeadlineFormat config setting from umbracoSettings.config (an old relic from the 3.x days) U4-690 DynamicNode ChildrenAsList was fixed, altering it'...MySQL Tuner for Windows: 0.3: Welcome to the third beta of MySQL Tuner for Windows! This release fixes bugs in the displaying of numbers, and a crash that occurred due to the program incorrectly closing and disposing of resources, Be warned that there will be bugs in this release, so please do not use on production or critical systems. Do post details of issues found to the issue tracker, and I will endeavour to fix them, when I can. I would love to have your feedback, and if possible your support! Requirements Microso...SharePoint Manager 2013: SharePoint Manager 2013 Release ver 1.0.12.1106: SharePoint Manager 2013 Release (ver: 1.0.12.1106) is now ready for SharePoint 2013. The new version has an expanded view of the SharePoint object model and has been tested on SharePoint 2013 RTM. As a bonus, the new version is also available for SharePoint 2010 as a separate download.GL2DX (OpenGL to DirectX Wrapper Library): GL2DX Release 1: The first release contains all source code for the GL2DX library and source code for the sample project demonstrating how to use the library for a Direct3D / XAML hybrid Windows 8 application.WCF y Net remoting en el famoso ejemplo HOLA MUNDO: Ejemplo: Versión liberadaD3D9Client: D3D9Client R7: New release for Orbiter 2010-P1 - Added horizon/sun angle for night-lights into the configuration file (default 10deg) - Some runway lights related bugs are fixed - Added more configuration options for runway lightsFiskalizacija za developere: FiskalizacijaDev 1.2: Verzija 1.2. je, prije svega, odgovor na novu verziju Tehnicke specifikacije (v1.1.) koja je objavljena prije nekoliko dana. Pored novosti vezanih uz (sitne) izmjene u spomenutoj novoj verziji Tehnicke dokumentacije, projekt smo prošili sa nekim dodatnim feature-ima od kojih je vecina proizašla iz vaših prijedloga - hvala :) Novosti u v1.2. su: - Neusuglašenost zahtjeva (http://fiskalizacija.codeplex.com/workitem/645) - Sample projekt - iznosi se množe sa 100 (http://fiskalizacija.codeplex.c...MFCMAPI: October 2012 Release: Build: 15.0.0.1036 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.3: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.3 For detailed release notes check the release notes. TypeScript supportWrite your code in a ...MCEBuddy 2.x: MCEBuddy 2.3.7: Changelog for 2.3.7 (32bit and 64bit) 1. Improved performance of MP4 Fast and M4V Fast Profiles (no deinterlacing, removed --decomb) 2. Improved priority handling 3. Added support for Pausing and Resume conversions 4. Added support for fallback to source directory if network destination directory is unavailable 5. MCEBuddy now installs ShowAnalyzer during installation 6. Added support for long description atom in iTunesFoxyXLS: FoxyXLS Releases: Source code and samplesHTML Renderer: HTML Renderer 1.0.0.0 (3): Major performance improvement (http://theartofdev.wordpress.com/2012/10/25/how-i-optimized-html-renderer-and-fell-in-love-with-vs-profiler/) Minor fixes raised in issue tracker and discussions.Window Manager: Window Manager 1.0: First releaseProDinner - ASP.NET MVC Sample (EF4.4, N-Tier, jQuery): 8: update to ASP.net MVC Awesome 3.0 udpate to EntityFramework 4.4 update to MVC 4 added dinners grid on homepageASP.net MVC Awesome - jQuery Ajax Helpers: 3.0: added Grid helper added XML Documentation added textbox helper added Client Side API for AjaxList removed .SearchButton from AjaxList AjaxForm and Confirm helpers have been merged into the Form helper optimized html output for AjaxDropdown, AjaxList, Autocomplete works on MVC 3 and 4BlogEngine.NET: BlogEngine.NET 2.7: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions. If you looking for Web Application Project, ...Launchbar: Launchbar 4.2.2.0: This release is the first step in cleaning up the code and using all the latest features of .NET 4.5 Changes 4.2.2 (2012-11-02) Improved handling of left clicks 4.1.0 (2012-10-17) Removed tray icon Assembly renamed and signed with strong name Note When you upgrade, Launchbar will start with the default settings. You can import your previous settings by following these steps: Run Launchbar and just save the settings without configuring anything Shutdown Launchbar Go to the folder %LOCA...CommonLibrary.NET: CommonLibrary.NET 0.9.8.8: Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.8 - Final ReleaseApplication: FluentScript Version: 0.9.8.8 Build: 0.9.8.8 Changeset: 77368 ( CommonLibrary.NET ) Release date: November 2nd, 2012 Binaries: CommonLibrary.dll Namespace: ComLib.Lang Project site: http://fluentscript.codeplex.com/ Download: http://commonlibrarynet.codeplex.com/releases/view/90426 Source code: http://common...New Projects.NET Data Export Examples: This project is created to export data in C#,VB.NET from database,listview,command to PDF, Word,Excel,RTF,Html,XML,Access,DBF,SQL Script,SYLK,DIF,CSV,Clipboardb9b18a35-a80a-440c-bb8c-195be0225cfa: b9b18a35-a80a-440c-bb8c-195be0225cfaBudget Monkey: Personal Budgeting and Expense Tracking Application - ASP.Net MVC 4 - LINQ - Sql Server ClassLibrary5: ?0?????ORM ??:http://www.cnblogs.com/wushilonng/archive/2011/11/21/2257657.html ??????????????.CodeTextBox: CodeTextBox is a Windows Forms control for colorizing code while you are typing in the text box.Content Management System: web projectCopperfield: Copperfield is an extensibility framework built around contextual awareness. It is intended to be used in combination with one's DI / IoC framework of choice.Cyfuscator: This project show how create your own obfuscator for application .net, as a protection source codeData Browser: The Data Browser is a Windows 8 application that provides a great way to navigate and explore data (ODATA, RDF, ATOM, RDFa) published on the web. DevTask: Dev Task With MVC 4 and EF5DVB Viewer EPG Update Script: DVB Viewer EPG Update ScriptFcompress: Fcompress est un programme de compression simple, rapide et efficace de texte (mots). Programme conçu pour Eurêmaths, groupe Europole.Fdecompress: Fdecompress sert à décomprimer tout mot ou texte comprimer avec Fcompress.Hiren's Boot CD Program Launcher (Unicode support): Hiren's Boot CD Program Launcher (Unicode support)Image Gallery for WPF: A simple image gallery controlIMDb API: C# Class for grabbing data from the IMDb website.License Migration Live@edu Exchange to Office 365 A2: Only a little help to change the licenses after migration from Live@edu to Office 365MvcMSFootballManager: ASP MVC3 self-trainingNage: .NET Agent-based evolution frameworkOE NIK szakirány féléves: Féléves feladat.Office365 Helper: Office365 Helper is a collection of classes and methods to assist in administering and developing solutions for SharePoint online.Powershell Depo: This a collection of Powershell scripts that are collected and modified from anywhere and everywhere. Feel free to download whatever you need.Proejct13251109: sssProject13271109: sdfgdRemotableViewModel: The RemotableViewModel (RVM) library allows sharing of ViewModels accross process boundaries following the Model-View-ViewModel (MVVM) pattern.ScriptEngine: ScriptEngine for C#, JavaScript, VB. The ScriptEngine enables perform script snippets/files. In addition, the scripts can be cached.Shibboleth IdP Loader for ADFS: A PowerShell script to load Shibboleth federation IdPs as ADFS trusted claims providerSparklings: Game in which you change sparklings abilities using spots of light to help them reach the exit.Stala - Auto-update essentials: C# library and examples for event driven auto-updates without predefined graphical components/windows. Works with MSI packages and installer over web/intranet.STeaL : stealed functionarities from STL: STeaL is a .NET class library implemented with C# and enables you to use STL functionarities. especially, various of IList<T> extensions included.TechQueue: A series of Projects and code which are described in the blog http://techqueue.wordpress.comtesttom11082012git03: fsatesttom11082012tfs02: dsToyunda Phone: A simple searchable list of the songs available at the Karaoke rooms in the Epitanime event ran by students at the school named Epita in Paris.WebSearch.Net: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. Win8Controls: This project contains XAML based calendar control for WinRT / Windows Store Style application.WindowsCommonStorage: windows common storage

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  • grub recover command line

    - by Rakesh Mohan Hallen
    Recently the service provider link suddenly broke,while I was updating. Then suddenly while I was trying to boot, i could not. The message on my screen was grub recover missing, and I had no option but the grub recover command line. I really did not know what to do. So I installed an earlier version of ubuntu 10.04. It started to boot normally. Now my system is back to 12.04 the version i was working with. How does one handle problems like this?

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  • Error message during update from 13.04 to 13.10

    - by layonhands
    The following was reported after I attempted to report the problem back to Ubuntu: The problem cannot be reported: You have some obsolete package versions installed. Please upgrade the following packages and check if the problem still occurs: ubuntu-release-upgrader-gtk, apport, apport-gtk, apport-symptoms, apt, apt-utils, at-spi2-core, binutils, dbus, gcc-4.7-base, gdb, gir1.2-atk-1.0, gir1.2-gtk-3.0, glib-networking, glib-networking-common, glib-networking-services, gnupg, gpgv, ifupdown, initramfs-tools, initramfs-tools-bin, kmod, libappindicator3-1, libapt-inst1.5, libapt-pkg4.12, libasound2, libatk-bridge2.0-0, libatk1.0-0, libatk1.0-data, libatspi2.0-0, libc-bin, libc6, libcups2, libdbus-1-3, libdbusmenu-glib4, libdbusmenu-gtk3-4, libdrm-intel1, libdrm-nouveau2, libdrm-radeon1, libdrm2, libgail-3-0, libgcc1, libgcrypt11, libglib2.0-0, libglib2.0-data, libgnutls26, libgomp1, libgstreamer-plugins-base1.0-0, libgstreamer1.0-0, libgtk-3-0, libgtk-3-bin, libgtk-3-common, libgudev-1.0-0, libicu48, libindicator3-7, libkmod2, liblcms2-2, libpci3, libplymouth2, libpolkit-agent-1-0, libpolkit-backend-1-0, libpolkit-gobject-1-0, libprocps0, libpython-stdlib, libpython2.7, libpython2.7-minimal, libpython2.7-stdlib, libpython3-stdlib, libpython3.3-minimal, libpython3.3-stdlib, libssl1.0.0, libstdc++6, libtiff5, libudev1, libx11-6, libx11-data, libx11-xcb1, libxcb-dri2-0, libxcb-glx0, libxcb-render0, libxcb-shm0, libxcb1, libxcursor1, libxext6, libxfixes3, libxi6, libxinerama1, libxml2, libxrandr2, libxrender1, libxres1, libxt6, libxtst6, libxxf86vm1, lsb-base, lsb-release, module-init-tools, multiarch-support, openssl, passwd, pciutils, perl, perl-base, perl-modules, plymouth, plymouth-theme-ubuntu-text, policykit-1, procps, python, python-gi, python-minimal, python2.7, python2.7-minimal, python3, python3-apport, python3-distupgrade, python3-gi, python3-minimal, python3-problem-report, python3-software-properties, python3-update-manager, python3.3, python3.3-minimal, rsyslog, shared-mime-info, software-properties-common, software-properties-gtk, tar, tzdata, ubuntu-release-upgrader-core, ubuntu-release-upgrader-gtk, udev, update-manager, update-manager-core, update-notifier, update-notifier-common If this question has already been answered, I'm sorry for the repost, but I would appreciate a link to the fix. Thanks. FYI: Dell Latitude D630, Intel Centrino processor. Also, the updater is currently running what seems to be the update. I will report back when it is done going through its process to let you know if it is in fact the 13.10 update. Update 2: System went through an update, but it wasn't for the OS. I think it was an update for the error message mentioned above. Now the OS update is currently running the 'distribution upgrade' portion of the update. This is further than it had gone before. Again I will report back once this is done to let you know whether or not the update was successful. Final Update: Don't know for sure what happened, but I'm almost sure that the error mentioned above was resolved in the first update prior to the 13.10 update. All set.

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  • Xen 4.0.1 not booting with device not found error

    - by Disco
    I'm trying to get Xen 4.0.1 run as dom0 on a fresh/clean install of 10.10 desktop (x64). Followed the step by step tutorial at http://wiki.xensource.com/xenwiki/Xen4.0 I have the pvops kernel in /boot, also included the ext4 fs support by recompiling the kernel by : make -j6 linux-2.6-pvops-config CONFIGMODE=menuconfig make -j6 linux-2.6-pvops-build make -j6 linux-2.6-pvops-install Here's my grub entry : menuentry 'Xen4' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 insmod ext3 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set 2bf3177a-92fd-4196-901a-da8d810b04b4 multiboot /xen-4.0.gz dom0_mem=1024M loglvl=all guest_loglvl=all module /vmlinuz-2.6.32.27 root=UUID=2bf3177a-92fd-4196-901a-da8d810b04b4 ro module /initrd.img-2.6.32.27 } blkid /dev/sda1 gives the : /dev/sda1: UUID="2bf3177a-92fd-4196-901a-da8d810b04b4" TYPE="ext3" My partition shemes is : /boot (ext3) / (ext4) Whatever option i've tried i end up with : mounting none on /dev failed: no such file or directory And message complaining that it cannot find the device with uuid ... It's taking my hairs out, if somone has a clue ...

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  • How to Move Your Google Authenticator Credentials to a New Android Phone or Tablet

    - by Chris Hoffman
    Most of the app data on your Android is probably synced online will automatically sync to a new phone or tablet. However, your Google Authenticator credentials won’t — they aren’t synchronized for obvious security reasons. If you’re doing a factory reset, getting a new phone, or just want to copy your credentials to second device, these steps will help you move your authenticator data over so you won’t lose your access codes. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • How to prevent wireless network asking password when briefly out of range

    - by Ian Mackinnon
    When I'm connected to a wireless network from quite far away I sometimes briefly lose the connection. Then Network Manager prompts me to re-confirm the password as if it suspected that was the problem that caused the loss of connection (the password is already filled in in the dialog box). Is this normal behaviour? Can I prevent it from happening and have Network Manager automatically reconnect without the password dialog box when the wireless network comes back into range? I'm using 10.04 (32bit, Gnome) on an Acer Aspire one.

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  • Why ubuntu does not use the kernels installed by automatic update?

    - by Guillaume Coté
    I used the script describe in this question to list the kernel installed on the computer : How do I to remove or hide old kernel versions, to clean up the boot menu? In the 3.2.0, I have 33, 34, 35, 36, 37, 38, 39, 41, 43, 44, 45 and 48. I would expect to be running 3.2.0-48 after a reboot, but I am still running 3.2.0-32. Why the kernels installed by auto update are not used? [I am running 12.04 LTS] /boot/grub/menu.lst was modified for the last time June 16 2013, it contains 3.2.0-32-generic 2.6.32-45-generic 2.6.32-44-generic 2.6.32-43-generic A recovery for each of those and a memtest. I would have expected the kernel between 3.2.0-33 to 3.2.0-48 to be in this file before 3.2.0-32.

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  • Upgrade fails because of blcr-dkms

    - by Peter Smit
    When I try to update my Ubuntu 10.04 installation to 10.10 I get the following error. Could not calculate the upgrade An unresolvable problem occurred while calculating the upgrade: Trying to install blacklisted version 'blcr-dkms_0.8.2-13' This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug against the 'update-manager' package and include the files in /var/log/dist-upgrade/ in the bug report. None of the three applies to me (I think). Now I found that this also affects someone else: https://bugs.launchpad.net/update-manager/+bug/657662 Is there here someone who knows what could be wrong? Or a workaround so that I can install Maverick Meerkat?

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  • Installed UBUNTU12.04 in Legacy, when changed to UEFI just runs the Terminal, not GUI

    - by jraulvc
    Well, I installed Ubuntu 12.04 in a Gateway NE 522 with Windows 8. First, I had to install it in Legacy mode, because in UEFI it would not run the bootable USB. In the Legacy mode it runs perfect. Once done that with help of the "Boot-Repair" I changed it to the UEFI and disabled the secure boot mode. GRUB runs fine but when I run ubuntu I get the following message: microcode: failed to load file amd-ucode/microcode_amd_fam16h.bin kvm: disabled by bios kvm: disabled by bios kvm: disabled by bios and then I just get access to the terminal. From there, I have already tried with reinstalling unity and gmd. When I try to install amd64-microcode the same error ocurrs ( microcode: failed to load file amd-ucode/microcode_amd_fam16h.bin ) by the "updating the microcode on all online processors..." phase of the installation. Can somebody tell me how can I recover the graphical interphase of ubuntu from the terminal? Thanks a lot

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  • Configure Calendar Server 7 to Use the davUniqueId Attribute

    - by dabrain
    Starting with Calendar Server 7 Update 3 (Patch 08) we introduce a new attribute davUniqueId in the davEntity objectclass, to use as the unique identifier.  The reason behind this is quite simple, the LDAP operational attribute nsUniqueId  has been chosen as the default value used for the unique identifier. It was discovered that this choice has a potential serious downside. The problem with using nsUniqueId is that if the LDAP entry for a user, group, or resource is deleted and recreated in LDAP, the new entry would receive a different nsUniqueId value from the Directory Server, causing a disconnect from the existing account in the calendar database. As a result, recreated users cannot access their existing calendars. How To Configure Calendar Server to Use the davUniqueId Attribute? Populate the davUniqueId to the ldap users. You can create a LDIF output file only or (-x option) directly run the ldapmodify from the populate-davuniqueid shell script. # ./populate-davuniqueid -h localhost -p 389 -D "cn=Directory Manager" -w <passwd> -b "o=red" -O -o /tmp/out.ldif The ldapmodify might failed like below, in that case the LDAP entry already have the 'daventity' objectclass, in those cases run populate-davuniqueid script without the -O option. # ldapmodify -x -h localhost -p 389 -D "cn=Directory Manager" -w <passwd> -c -f /tmp/out.ldif modifying entry "uid=mparis,ou=People,o=vmdomain.tld,o=red" ldapmodify: Type or value exists (20) In this case the user 'mparis' already have the objectclass 'daventity', ldapmodify do not take care of this DN and just take the next DN (if you start ldapmodify with -c option otherwise it stop's completely) dn: uid=mparis,ou=People,o=vmdomain.tld,o=red changetype: modify add: objectclass objectclass: daventity - add: davuniqueid davuniqueid: 01a2c501-af0411e1-809de373-18ff5c8d Even run populate-davuniqueid without -O option or changing the outputfile to dn: uid=mparis,ou=People,o=vmdomain.tld,o=red changetype: modify add: davuniqueid davuniqueid: 01a2c501-af0411e1-809de373-18ff5c8d The ldapmodify works fine now. The only issue I see here is you need verify which user might need the 'daventity' objectclass as well. On the other hand start without the objectclass and only add the objectclass for the users where you get 'Objectclass violation' report. That's indicate the objectclass is missing. # ldapmodify -x -h localhost -p 389 -D "cn=Directory Manager" -w <passwd> -c -f /tmp/out.ldif modifying entry "uid=mparis,ou=People,o=vmdomain.tld,o=red" Now it is time to change the configuration to use the davuniquid attribute # ./davadmin config modify -o davcore.uriinfo.permanentuniqueid -v davuniqueid It is also needed to modfiy the search filter to use davuniqueid instead of nsuniqueid # ./davadmin config modify -o davcore.uriinfo.subjectattributes -v "cn davstore icsstatus mail mailalternateaddress davUniqueId  owner preferredlanguageuid objectclass ismemberof uniquemember memberurl mgrprfc822mailmember" Afterward IWC Calendar works fine and my test user able to access all his old events.

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  • Squid: caching *.swf with variables

    - by stfn
    I'd recently upgraded my Ubuntu 11.10 x64 server to 12.04. In this process Squid was updated from 2.7 to 3.1. Squid 3.1 has many different options witch broke my setup. So I completely removed squid 2.7 and 3.1 and started from scratch. Everything is now working as before except for 1 thing: caching of .swf files with ?/variables. Squid 3 sees a ? as dynamic content and does not cache it. For example, Squid 2.7 was caching the .swf file at http://ninjakiwi.com/Games/Tower-Defense/Play/Bloons-Tower-Defense-5.html and 3.1 is not. <object id="mov" name="movn" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="800" height="620"> <param name="movie" value="http://www.ninjakiwifiles.com/Games/gameswfs/btd5.swf?v=160512-2"> <param name="allowscriptaccess" value="always"> <param name="bgcolor" value="#000000"> <param name="flashvars" value="file=http://www.ninjakiwifiles.com/Games/gameswfs/btd5-dat.swf?v=280512"> <p>Get Flash play Ninja Kiwi games.</p> </object> It is because of the "?v=160512-2" and "?v=280512" part. This line should be responsible for that: refresh_pattern -i (/cgi-bin/|\?) 0 0% 0 But disabling it still doesn't cache the .swf files. How do I configure Squid 3.1 to cache those files? My current config is: acl manager proto cache_object acl localhost src 127.0.0.1/32 ::1 acl to_localhost dst 127.0.0.0/8 0.0.0.0/32 ::1 acl SSL_ports port 443 acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl CONNECT method CONNECT acl localnet src 192.168.2.0-192.168.2.255 acl localnet src 192.168.3.0-192.168.3.255 http_access allow manager localhost http_access deny manager http_access deny !Safe_ports http_access deny CONNECT !SSL_ports http_access allow localhost http_access allow localnet http_access deny all http_port 3128 cache_dir ufs /var/spool/squid 10240 16 256 maximum_object_size 100 MB coredump_dir /var/spool/squid3 refresh_pattern ^ftp: 1440 20% 10080 refresh_pattern ^gopher: 1440 0% 1440 refresh_pattern -i \.(gif|png|jpg|jpeg|ico)$ 10080 90% 43200 override-expire ignore-no-cache ignore-no-store ignore-private refresh_pattern -i \.(iso|avi|wav|mp3|mp4|mpeg|swf|flv|x-flv)$ 43200 90% 432000 override-expire ignore-no-cache ignore-no-store ignore-private refresh_pattern -i \.(deb|rpm|exe|zip|tar|tgz|ram|rar|bin|ppt|doc|tiff)$ 10080 90% 43200 override-expire ignore-no-cache ignore-no-store ignore-private refresh_pattern -i \.index.(html|htm)$ 0 40% 10080 refresh_pattern -i \.(html|htm|css|js)$ 1440 40% 40320 refresh_pattern Packages\.bz2$ 0 20% 4320 refresh-ims refresh_pattern Sources\.bz2$ 0 20% 4320 refresh-ims refresh_pattern Release\.gpg$ 0 20% 4320 refresh-ims refresh_pattern Release$ 0 20% 4320 refresh-ims refresh_pattern . 0 40% 40320 cache_effective_user proxy cache_effective_group proxy

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  • Can I install ubuntu on usb hdd without loosing data on it?

    - by Radek
    I have live-usb stick that I can boot latest live Ubuntu from. Then I have 160GB external WD hdd with few GB free of space. My notebook can't have any internal hdd so I was wondering if I can use my external one to install and boot Ubuntu and install new programs, save settings etc. without loosing (or moving around) any data on this external hdd. The best would be if I can somehow use the live-usb. I'm traveling so any "complicated" solution might be bit hard to implement. I do have an access to the Internet.

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  • Questions about game states

    - by MrPlow
    I'm trying to make a framework for a game I've wanted to do for quite a while. The first thing that I decided to implement was a state system for game states. When my "original" idea of having a doubly linked list of game states failed I found This blog and liked the idea of a stack based game state manager. However there were a few things I found weird: Instead of RAII two class methods are used to initialize and destroy the state Every game state class is a singleton(and singletons are bad aren't they?) Every GameState object is static So I took the idea and altered a few things and got this: GameState.h class GameState { private: bool m_paused; protected: StateManager& m_manager; public: GameState(StateManager& manager) : m_manager(manager), m_paused(false){} virtual ~GameState() {} virtual void update() = 0; virtual void draw() = 0; virtual void handleEvents() = 0; void pause() { m_paused = true; } void resume() { m_paused = false; } void changeState(std::unique_ptr<GameState> state) { m_manager.changeState(std::move(state)); } }; StateManager.h class GameState; class StateManager { private: std::vector< std::unique_ptr<GameState> > m_gameStates; public: StateManager(); void changeState(std::unique_ptr<GameState> state); void StateManager::pushState(std::unique_ptr<GameState> state); void popState(); void update(); void draw(); void handleEvents(); }; StateManager.cpp StateManager::StateManager() {} void StateManager::changeState( std::unique_ptr<GameState> state ) { if(!m_gameStates.empty()) { m_gameStates.pop_back(); } m_gameStates.push_back( std::move(state) ); } void StateManager::pushState(std::unique_ptr<GameState> state) { if(!m_gameStates.empty()) { m_gameStates.back()->pause(); } m_gameStates.push_back( std::move(state) ); } void StateManager::popState() { if(!m_gameStates.empty()) m_gameStates.pop_back(); } void StateManager::update() { if(!m_gameStates.empty()) m_gameStates.back()->update(); } void StateManager::draw() { if(!m_gameStates.empty()) m_gameStates.back()->draw(); } void StateManager::handleEvents() { if(!m_gameStates.empty()) m_gameStates.back()->handleEvents(); } And it's used like this: main.cpp StateManager states; states.changeState( std::unique_ptr<GameState>(new GameStateIntro(states)) ); while(gamewindow::gameWindow.isOpen()) { states.handleEvents(); states.update(); states.draw(); } Constructors/Destructors are used to create/destroy states instead of specialized class methods, state objects are no longer static but

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