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  • NSFetchedResultsChangeUpdate crashes when called on a searched tableview

    - by Zachary Fisher
    So I nearly have this thing figured out, but I am stumbling over the NSFetchedResultsChangeUpdate when I update my managedObjectContext from a detail view that was entered after searching the table. I have a tableview generated from a core data set. I can enter a detail view from this table and make changes without any issue. I can also search the table and make changes MOST of the time without any issues. However, on certain objects, I get an "Exception was caught during Core Data change processing". I tracked this down to the NSFetchedResultsChangeUpdate. I'm using the following code: case NSFetchedResultsChangeUpdate: if (searchTermForSegue) { NSLog(@"index info:%@.....",theIndexPath); NSLog(@"crashing at the next line"); [self fetchedResultsController:self.searchFetchedResultsController configureCell:[tableView cellForRowAtIndexPath:theIndexPath] atIndexPath:theIndexPath]; break; } else { [self fetchedResultsController:controller configureCell:[tableView cellForRowAtIndexPath:theIndexPath] atIndexPath:theIndexPath]; } break; When the table is not being searched, it runs the else method and that works 100% of the time. When the table is being searched, it runs the if (searchTermForSegue) and that works most of the time, but not always. I logged theIndexPath and discovered the following: When it works, theIndexPath is correctly reporting the objects indexPat, when it fails, the wrong theIndexPath has been called. For example, if I do a search that narrows the tableView to 3 sections, 2 items in first, 1 in second, 1 in third, I get the following nslog: On first object: index info:<NSIndexPath 0xb0634d0> 2 indexes [0, 0]..... on second object: index info:<NSIndexPath 0xb063e70> 2 indexes [0, 1]..... on third object: index info:<NSIndexPath 0xb042880> 2 indexes [1, 0]..... but on the last object: index info:<NSIndexPath 0x9665790> 2 indexes [2, 17]..... it should be calling [2, 0] Note that I am simply updating these objects, not deleting them or adding new ones. Any thoughts would be appreciated!

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  • Casting between variant and bstr_t causing inconsisten crash in Windows 2008

    - by user58470
    We have a C# application, calling a simple C++ wrapper class, that then calls an existing C++ DLL. The C++ code is all VC++ 6.0. We are getting inconsistent behaviour, but the crash, when it happens, always happens within the C++ wrapper DLL, and always in the same spot (have confirmed using painful logging statements). It never happens on any environment except on Windows 2008, so we suspect some bad-but-not-fatal memory trashing is going on that somehow Windows 2008 is being more mindful of. Here's the relevant code, if anyone has any ideas on why this might be crashing it would be much appreciated. We've been tearing our hair out for a few days and project timelines are slipping all for the want of being able to return a simple string back to C#... I've been told we've tried setting the VARIANT vresult using VariantInit, and clearing it when we are done with VariantClear, but that didn't help. // JobMgrDll.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include "JobMgrDll.h" #include "jobmgr.h" CString gcontext; CString guser; CString ghost; CString glog; JOBMGRDLL_API int nJobMgrDll=0; extern "C" JOBMGRDLL_API char* perform_billcalc(char* cmd, char* context, char* user,char* host,BSTR* log,int* loglen) { char* result = new char[1000]; memset(result,0,999); result[999] = '\0'; bstr_t bt_command = cmd; UUID uuid = __uuidof(BRLib::Rules); VARIANT vresult; char *p_rv; gcontext = context; guser = user; ghost = host; write_log("execute_job"); p_rv = execute_job(uuid, "none", bt_command, &vresult); write_log("DONE execute_job"); CString message; write_log ("Intializing bstr_t with variant"); // WE ALWAYS GET HERE bstr_t res(vresult); //message.Format("%s result = %s",p_rv,res); //write_log(message); write_log("copying Result"); // WE DON'T ALWAYS GET HERE, BUT SOMETIMES WE DO strcpy(result,(char*)res); write_log(CString(result)); *loglen = glog.GetLength(); *log = glog.AllocSysString(); return result; } Again, any ideas much, much appreciated.

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  • TestNG - Factories and Dataproviders

    - by Tim K
    Background Story I'm working at a software firm developing a test automation framework to replace our old spaghetti tangled system. Since our system requires a login for almost everything we do, I decided it would be best to use @BeforeMethod, @DataProvider, and @Factory to setup my tests. However, I've run into some issues. Sample Test Case Lets say the software system is a baseball team roster. We want to test to make sure a user can search for a team member by name. (Note: I'm aware that BeforeMethods don't run in any given order -- assume that's been taken care of for now.) @BeforeMethod public void setupSelenium() { // login with username & password // acknowledge announcements // navigate to search page } @Test(dataProvider="players") public void testSearch(String playerName, String searchTerm) { // search for "searchTerm" // browse through results // pass if we find playerName // fail (Didn't find the player) } This test case assumes the following: The user has already logged on (in a BeforeMethod, most likely) The user has already navigated to the search page (trivial, before method) The parameters to the test are associated with the aforementioned login The Problems So lets try and figure out how to handle the parameters for the test case. Idea #1 This method allows us to associate dataproviders with usernames, and lets us use multiple users for any specific test case! @Test(dataProvider="players") public void testSearch(String user, String pass, String name, String search) { // login with user/pass // acknowledge announcements // navigate to search page // ... } ...but there's lots of repetition, as we have to make EVERY function accept two extra parameters. Not to mention, we're also testing the acknowledge announcements feature, which we don't actually want to test. Idea #2 So lets use the factory to initialize things properly! class BaseTestCase { public BaseTestCase(String user, String password, Object[][] data); } class SomeTest { @Factory public void ... } With this, we end up having to write one factory per test case... Although, it does let us have multiple users per test-case. Conclusion I'm about fresh out of ideas. There was another idea I had where I was loading data from an XML file, and then calling the methods from a program... but its getting silly. Any ideas?

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  • Can I use this Ajax script to communicate and exchange data between client and server?

    - by lala
    This block of code is for client.html (it is located in this www.client.com/client.html) - client side. The I have the code below that goes something like this: ajaxRequest.open("GET", "http://www.server.com/ajax.php", true); This is how I call the file ajax.php located in the server. Unfortunately I have no luck at all. It cannot connect to the server I'm calling. BTW, the ips /test site I've been using are all no restrictions, and is accessible to all. However, I tried to simulate by putting both client.html and ajax.php in same site and it works well. So my question is does this script works only if you are in same site? or does it work also in client-server scenario? What else do I have to do in order to make this work? //client.html <script language="javascript" type="text/javascript"> <!-- //Browser Support Code function ajaxFunction(){ var ajaxRequest; // The variable that makes Ajax possible! try{ // Opera 8.0+, Firefox, Safari ajaxRequest = new XMLHttpRequest(); } catch (e){ // Internet Explorer Browsers try{ ajaxRequest = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try{ ajaxRequest = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e){ // Something went wrong alert("Your browser broke!"); return false; } } } // Create a function that will receive data sent from the server ajaxRequest.onreadystatechange = function(){ if(ajaxRequest.readyState == 4){ document.myForm.time.value = ajaxRequest.responseText; } } ajaxRequest.open("GET", "http://www.server.com/ajax.php", true); ajaxRequest.send(null); } //--> </script> <form name='myForm'> Name: <input type='text' onChange="ajaxFunction();" name='username' /> <br /> Time: <input type='text' name='time' /> </form> </body> </html> // ajax.php <?php echo date("H:i:s"); ?>

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  • JPanels, JFrames, and Windows, Oh my!

    - by Jonathan
    Simply stated, I am trying to make a game I am working on full-screen. I have the following code I am trying to use: GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); if(!gs.isFullScreenSupported()) { System.out.println("full-screen not supported"); } Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); try { // Enter full-screen mode gs.setFullScreenWindow(win); win.validate(); } Problem with this is that I am working within a class that extends JPanel, and while I have a variable of type Frame, I have none of type Window within the class. My understanding of JPanel is that it is a Window of sorts, but I cannot pass 'this' into gs.setFullScreenWindow(Window win)... How should I go about doing this? Is there any easy way of calling that, or a similar method, using a JPanel? Is there a way I can get something of type Window from my JPanel? - EDIT: The following method changes the state of JFrame and is called every 10ms: public void paintScreen() { Graphics g; try{ g = this.getGraphics(); //get Panel's graphic context if(g == null) { frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setExtendedState(frame.getExtendedState()|JFrame.MAXIMIZED_BOTH); frame.add(this); frame.pack(); frame.setResizable(false); frame.setTitle("Game Window"); frame.setVisible(true); } if((g != null) && (dbImage != null)) { g.drawImage(dbImage, 0, 0, null); } Toolkit.getDefaultToolkit().sync(); //sync the display on some systems g.dispose(); } catch (Exception e) { if(blockError) { blockError = false; } else { System.out.println("Graphics context error: " + e); } } } I anticipate that there may be a few redundancies or unnecessary calls after the if(g==null) statement (all the frame.somethingOrOther()s), any cleanup advice would be appreciated... Also, the block error is what it seems. I am ignoring an error. The error only occurs once, and this works fine when setup to ignore the first instance of the error... For anyone interested I can post additional info there if anyone wants to see if that block can be removed, but i'm not concerned... I might look into it later.

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  • Generate navigation from a multi-dimensional array

    - by rg88
    The question: How do I generate navigation, allowing for applying different classes to different sub-items, from a multi-dimensional array? Here is how I was doing it before I had any need for multi-level navigation: Home Pics About and was generated by calling nav(): function nav(){ $links = array( "Home" => "home.php", "Pics" => "pics.php", "About" => "about.php" ); $base = basename($_SERVER['PHP_SELF']); foreach($nav as $k => $v){ echo buildLinks($k, $v, $base); } } Here is buildLinks(): function buildLinks($name, $page, $selected){ if($selected == $page){ $theLink = "<li class=\"selected\"><a href=\"$page\">$name</a></li>\n"; } else { $thelink = "<li><a href=\"$page\">$name</a></li>\n"; } return $thelink; } My question, again: how would I achieve the following nav (and notice that the visible sub navigation elements are only present when on that specific page): Home something1 something2 Pics About and... Home Pics people places About What I've tried From looking at it it would seem that some iterator in the SPL would be a good fit for this but I'm not sure how to approach this. I have played around with RecursiveIteratorIterator but I'm not sure how to apply a different style to only the sub menu items and also how to only show these items if you are on the correct page. I built this array to test with but don't know how to work with the submenu1 items individually: $nav = array( array( "Home" => "home.php", "submenu1" => array( "something1"=>"something1.php", "something2" => "something2.php") ), array("Pics" => "pics.php"), array("About" => "about.php") ); The following will print out the lot in order but how do I apply, say a class name to the submenu1 items or only show them when the person is on, say, the "Home" page? $iterator = new RecursiveIteratorIterator(new RecursiveArrayIterator($nav)); foreach($iterator as $key=>$value) { echo $key.' -- '.$value.'<br />'; }

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  • Delphi / MySql : Problems escpaing strings

    - by mawg
    N00b here, having problems escaping strings. I used the QuotedStr() function - shouldn't that be enough. Unfortunately, the string that I am trying to quote is rather messy, but I will post it here in case anyone wants to paste it into WinMerge or KDiff3, etc. I am trying to store an entire Delphi form into the database, rather than into a .DFM file. It has only one field, a TEdit edit box. The debugger shows the form as text as 'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = 'MS Sans Serif''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' 'Visible=False')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A before calling QuotedStr() and ''object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''' afterwards. The strange thing is that my complete command 'INSERT INTO designerFormDfm(designerFormDfmText) VALUES ("'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''");' executes in a MySql console, but not from Delphi, where I pass that command as parameter command to a function which ADOCommand.CommandText := command; ADOCommand.CommandType := cmdText; ADOCommand.Execute(); I can only assume that I am having problems escpaing sequences which contain single quotes (and QuotedStr() doesn't seem to escape backslahes(?!)) What am I doing that is obviously, glaringly wrong?

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  • Rendering problem with UITableview

    - by Spider-Paddy
    I have a very strange problem with a UITableview within a navigation controller on the iPhone simulator. Of the cells displayed, only some are correctly rendered. They are all supposed to look the same but the majority are missing the accessory I've set, scrolling the view changes which cell has the accessory so I suspect it's some sort of cell caching happening, although the contents are correct for each cell. I also set an image as the background and that was also only displaying sporadically but I fixed that by changing cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; (which also only rendered a random cell with the background) to cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; I now need to fix the problem with the accessory only showing on a random cell. I tried moving the code from cellForRowAtIndex to willDisplayCell but it made no difference. I put in a log command to confirm that it is running through each frame. Basically it's a table view (UITableViewCellStyleSubtitle) that gets its info from a server & is then updated by a delegate method calling reload. Code is: -(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"%@", [NSString stringWithFormat:@"Setting colours for cell %i", indexPath.row]); // Set cell background // cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.textLabel.backgroundColor = [UIColor clearColor]; cell.detailTextLabel.backgroundColor = [UIColor clearColor]; // detailTableViewAccessory is a view containing an imageview in this view's nib // i.e. nib <- view <- imageview <- image cell.accessoryView = detailTableViewAccessory; } // Called by data fetching object when done -(void)listDataTransferComplete:(ArticleListParser *)articleListParserObject { NSLog(@"Data parsed, reloading detail table"); self.currentTotalResultPages = (((articleListParserObject.currentArticleCount - 1) / 10) + 1); self.detailTableDataSource = [articleListParserObject.returnedArray copy]; // make a local copy of the returned array // Render table again with returned array data (neither of these 2 fixed it) [self.detailTableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; // [self.detailTableView reloadData]; // Re-enable necessary buttons (including table cells) letUserSelectRow = TRUE; [btnByName setEnabled:TRUE]; [btnByPrice setEnabled:TRUE]; // Remove please wait message NSLog(@"Removing please wait view"); [pleaseWaitViewControllerObject.view removeFromSuperview]; } I only included code that I thought was relevant, can supply more if needed. I can't test it on an iPhone yet so I don't know if it's maybe just a simulator anomaly or a bug in my code. I've always gotten good feedback from questions, any ideas?

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  • iPhone - NSURLConnection does not receive data

    - by Jukurrpa
    Hi, I have a pretty weird problem with NSURLRequest. I'm using them to make an asynchronous image loading in an UITableView. The first time the tableView displays, all connections from NSURLRequests open correctly but receive absolutely no data, regardless of how long I wait. But as soon as I scroll down in the tableView, the newly created requests for the new cells work perfectly! The only way for the images on top of the tableView to load is to make them disappear by scrolling down and then up again, in order to create new requests. Here is what I do in "cellForRowAtIndexPath": UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:@"Cell"]; if (cell == nil) { cell = [[UITableViewCell alloc] initWIthFrame:CGRectMake(0, 0, 300, 60)]; AsyncUIImageView imageView = [[AsynUIImageView alloc] initWithFrame:CGRectMake(0, 0, 60, 60)]; imageView.tag = IMG_VIEW // an enum for tags [cell addSubView:imageView]; [imageView release]; } AsyncUIImageView imageView = (AsyncUIImageView*)[cell viewWithTag:IMG_VIEW]; // I do a few cache checks here, but if the image aint cached I do this: [imageView loadImageFromURL:@"http://someurl.com/somepix.jpg"]; // all urls are different, just an example The AsyncUIImageView inherits from UIImageView and contains an NSURLConnection which opens upon calling the loadImageFromURL method: (void) loadImageFromURL:(NSString*)filename { if (self.connection != nil) [self.connection release]; if (self.data != nil) [self.data release]; NSURLRequest* request = [NSURLRequest requestWithURL:[[NSURL alloc] initWithString:fileName] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0]; self.connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (self.connection == nil) return; self.data = [[NSMutableData data] retain]; } I've created the delegate methods "connection: didReceiveData", which appends received data to self.data and "connectionDidFinishLoading" which sets the image and closes the connection once the transfer is complete. These work, but are never called for the first requests I create. I suspect this bug to come from the main thread not giving the first requests the control so they can execute themselves, as the same behavior happens if I keep my finger on the screen after a scroll: connections open themselves, but no data is received until I stop touching the screen. What am I doing wrong?

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  • How do I force a Coldfusion cfc to output numeric data over JSON as a string?

    - by Dan Sorensen
    I'm calling a Coldfusion component (cfc) using jQuery.post(). I need an integer or string representation of the number returned for use in a URL. {"PAGE":"My Page Title","ID":19382} or {"PAGE":"My Page Title","ID":"19382"} Instead what I get back is a decimal: {"PAGE":"My Page Title","ID":19382.0} Needed to update the following HTML: <a href="page.cfm?id=19382" id="pagelink">My Page Title</a> Conceptually, I suppose there are multiple answers: 1) I could use jQuery to grab the number left of the decimal point. 2) I could force Coldfusion to send the number as a string. 3) I could generate the whole link server side and just replace the whole link tag HTML (not the preferred answer, but maybe it is the best) Does anyone know how to do 1 or 2? Is 3 better? Relevant Javascript: (Not optimized) $(".link").live('click', function () { var $linkID, serviceUrl; serviceUrl = "mycfc.cfc?method=getPage"; $linkID = $(this).attr("rel"); $.post(serviceUrl, { linkid: $linkID }, function (result) { $('#pagelink').val(result.TITLE); if (result.FMKEY.length) { // NEED the ID number WITHOUT the .0 at the end $('#pagelink').attr("href") = "page.cfm?id=" + result.ID; $('#pagelink').text(result.TITLE); } }, "json"); }); My CFC: <component output="no"> <cfsetting showdebugoutput="no"> <cffunction name="getPage" access="remote" returnFormat="JSON" output="no" hint="Looks up a Page Title and ID"> <cfargument name="linkID" type="string" required="yes"> <cfset var page = queryNew("id,title")> <cfset var result = structNew()> <cfquery datasource="myDatasource" name="page"> SELECT TOP 1 id, title FROM pages WHERE linkID = <cfqueryparam cfsqltype="cf_sql_integer" value="#arguments.linkID#"> </cfquery> <cfif page.recordcount> <cfset result.id = page.id> <cfset result.title = page.title> </cfif> <cfreturn result> </cffunction> </component>

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  • Getting HIERARCHY_REQUEST_ERR when using Javascript to recursively generate a nested list

    - by Mark
    I have a method that is trying to take in a list. This list can contain data and other lists. The end goal is to try to convert something like this ["a", "b", ["c", "d"]] into <ol> <li> <b>a</a> </li> <li> <b>b</a> </li> <ol> <li> <b>c</a> </li> <li> <b>d</a> </li> </ol> </ol> The code is: function $(tagName) { return document.createElement(tagName); } //returns an html element representing data //data should be an array or some sort of value function tagMaker(data) { tag = null; if(data instanceof Array) { //data is an array, represent using <ol> tag = $("ol"); for(i=0; i<data.length; i++) { //construct one <li> for each item in the array listItem = $("li"); //get the html element representing this particular item in the array child = tagMaker(data[i]); //<li>*html for child*</li> listItem.appendChild(child); //add this item to the list tag.appendChild(listItem); } } else { //data is not an array, represent using <b>data</b> tag = $("b"); tag.innerHTML = data.toString(); } return tag; } Calling tagMaker throws HIERARCHY_REQUEST_ERR: DOM Exception 3, rather than generating a helpful HTML element object which I was planning to append to document.body.

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  • Different behavior of reflected generic delegates with and without debugger

    - by Andrew_B
    Hello. We have encountered some strange things while calling reflected generic delegates. In some cases with attatched debuger we can make impossible call, while without debugger we cannot catch any exception and application fastfails. Here is the code: using System; using System.Windows.Forms; using System.Reflection; namespace GenericDelegate { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private delegate Class2 Delegate1(); private void button1_Click(object sender, EventArgs e) { MethodInfo mi = typeof (Class1<>).GetMethod("GetClass", BindingFlags.NonPublic | BindingFlags.Static); if (mi != null) { Delegate1 del = (Delegate1) Delegate.CreateDelegate(typeof (Delegate1), mi); MessageBox.Show("1"); try { del(); } catch (Exception) { MessageBox.Show("No, I can`t catch it"); } MessageBox.Show("2"); mi.Invoke(null, new object[] {});//It's Ok, we'll get exception here MessageBox.Show("3"); } } class Class2 { } class Class1<T> : Class2 { internal static Class2 GetClass() { Type type = typeof(T); MessageBox.Show("Type name " + type.FullName +" Type: " + type + " Assembly " + type.Assembly); return new Class1<T>(); } } } } There are two problems: Behavior differs with debugger and without You cannot catch this error without debugger by clr tricks. It's just not the clr exception. There are memory acces vialation, reading zero pointer inside of internal code. Use case: You develop something like plugins system for your app. You read external assembly, find suitable method in some type, and execute it. And we just forgot about that we need to check up is the type generic or not. Under VS (and .net from 2.0 to 4.0) everything works fine. Called function does not uses static context of generic type and type parameters. But without VS application fails with no sound. We even cannot identify call stack attaching debuger. Tested with .net 4.0 The question is why VS catches but runtime do not?

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  • Error #1009 Cannot access a property or method of a null object reference.

    - by user288920
    Hey everyone, I'm trying to import an external SWF with a scrollbar, calling out to an external .AS, into my main SWF. Someone told me, it's an issue that my scrollbar isn't instantiated yet, but stopped short of helping me how to fix the problem. Here's the error below: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Scrollbar/init() at Sample2_fla::MainTimeline/scInit() at flash.display::DisplayObjectContainer/addChild() at Sample2_fla::MainTimeline/frame1() On my main SWF, I was to click a button and load my external SWF. I want to then click another button in the external SWF and reveal my scrollbar (alpha=1;). The scrollbar is the issue. Here's my script: Sample1.swf (main) this.addEventListener(MouseEvent.CLICK, clickListener); var oldSection=null; function clickListener(evt:Event) { if (evt.target.name=="button_btn") { loadSection("Sample2.swf"); } } function loadSection(filePath:String) { var url:URLRequest=new URLRequest(filePath); var ldr:Loader = new Loader(); ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, sectionLoadedListener); ldr.load(url); } function sectionLoadedListener(evt:Event) { var section=evt.target.content; if (oldSection) { removeChild(oldSection); } oldSection=section; addChild(section); section.x=0; section.y=0; } Sample2.SWF (external): import com.greensock.*; import com.greensock.easing.*; import com.greensock.plugins.*; scroll_mc.alpha=0; import Scrollbar; var sc:Scrollbar=new Scrollbar(scroll_mc.text,scroll_mc.maskmc,scroll_mc.scrollbar.ruler,scroll_mc.scrollbar.background,scroll_mc.area,true,6); sc.addEventListener(Event.ADDED, scInit); addChild(sc); function scInit(e:Event):void { sc.init(); } button2_btn.addEventListener(MouseEvent.CLICK, clickListener); function clickListener(evt:MouseEvent){ TweenMax.to(this.scroll_mc, 1,{alpha:1}); } I really appreciate your help. Cheers!

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  • ASP.NET MVC 3 NOT showing appropriate view, action called using jquery

    - by TunAntun
    I have a small problem. My action is : public ViewResult SearchForRooms(int HotelDDL) { List<Room> roomsInHotel = bl.ReturnRoomsPerHotel(HotelDDL); return View(roomsInHotel); } Here is the jquery that is calling the action: <script type="text/javascript" language="javascript"> $(document).ready(function () { $("#HotelDDL").change(function () { var text = $("#HotelDDL option:selected").text(); var value = $("#HotelDDL option:selected").val(); alert("Selected text=" + text + " Selected value= " + value); $.post("/Home/SearchForRooms", { HotelDDL: $("#HotelDDL option:selected").val() }); }); }); </script> And finally, here is the View that should be called: @model IEnumerable<RoomReservation.Entities.Entities.Room> @{ ViewBag.Title = "Search"; } <h2>Result</h2> <table> <tr> <th> City </th> <th> Hotel </th> <th> Room label </th> <th> Number of beds </th> <th> Price per night </th> <th></th> </tr> @foreach (var item in Model) { <tr> <td> @Html.DisplayFor(modelitem=>item.Hotel.City.Name) </td> <td> @Html.DisplayFor(modelItem => item.Hotel.Name) </td> <td> @Html.DisplayFor(modelItem => item.Name) </td> <td> @Html.DisplayFor(modelItem => item.NumberOfBeds) </td> <td> @Html.DisplayFor(modelItem => item.PricePerNight) </td> </tr> } </table> Everthing is working ok (databse return all rooms correctly) except final view rendering. I have tried Phil's tool but it doesn't give me any suspicious hints: RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); So, why is it not showing after jscript send it's post method to SearchForRooms()? Thank you P.S. If you need any other piece of code please just say so.

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  • How to control manager class in Blackberry

    - by Keng
    Dear All, I have a problem when creating a UI on Blackberry. First, i try to create a ChatLayoutManager class extended from Manager class. My layout has three component: topfield, mainfield and bottom field. public class ChatLayoutManager extends Manager { private Field bottomField; private Field mainField; private Field titleField; public ChatLayoutManager(long style) { super(style); } protected void sublayout(int width, int height) { setExtent(width, height); int y = 0; if (bottomField != null) { layoutChild(bottomField, width, height); // This goes at the bottom of the screen setPositionChild(bottomField, 0, height-bottomField.getHeight()); height -= bottomField.getHeight(); } if (titleField != null) { layoutChild(titleField, width, height); // This goes at the top of the screen setPositionChild(titleField, 0, 0); height -= titleField.getHeight(); y += titleField.getHeight(); } if (mainField != null) { layoutChild(mainField, width, height); // This goes just below the title field (if any) setPositionChild(mainField, 0, y); } } public void setMainField(Field f) { mainField = f; add(f); } public void setBottomField(Field f) { bottomField = f; add(f); } public void setTitleField(Field f) { titleField = f; add(f); } Then i create another field (ChatField) extended from manager to add to mainfield in the ChatLayoutManager class which i have created above. public class ChatField extends Manager{ private Field _contentField[]; protected ChatField(){ super(Manager.HORIZONTAL_SCROLL | Manager.VERTICAL_SCROLL); } // TODO Auto-generated constructor stub} protected synchronized void sublayout(int width, int height) { // TODO Auto-generated method stub setExtent(width, height); int x = 0; int y = 0; if(_contentField.length > 0){ for(int i = 0 ;i<_contentField.length; i++){ //if(getManager() == this){ this.layoutChild(_contentField[i], _contentField[i].getWidth(), _contentField[i].getHeight()); this.setPositionChild(_contentField[i], x, y); if(_contentField[i++]!= null){ if ((_contentField[i].getWidth() + _contentField[i].getWidth()) >= width){ x = 0; y += _contentField[i].getHeight(); } else{ x += _contentField[i].getWidth(); } } //} } } } public void setContentField(Field field[]){ _contentField = field; } } And now, when i create some fields(such as TextField, BitmapField ...) added to ChatField, the program has an error "Field is not a child of this manager". The reason is when the framework invokes the sublayout function of the ChatField class , when sublayout starts calling layoutChild function the manager of field is not ChatField but ChatlayoutManager. I've experience hard time trying to resolve this problem, still I have no solution. Anybody can give me some suggestions? I really appreciate.

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  • Achieving C# "readonly" behavior in C++

    - by Tommy Fisk
    Hi guys, this is my first question on stack overflow, so be gentle. Let me first explain the exact behavior I would like to see. If you are familiar with C# then you know that declaring a variable as "readonly" allows a programmer to assign some value to that variable exactly once. Further attempts to modify the variable will result in an error. What I am after: I want to make sure that any and all single-ton classes I define can be predictably instantiated exactly once in my program (more details at the bottom). My approach to realizing my goal is to use extern to declare a global reference to the single-ton (which I will later instantiate at a time I choose. What I have sort of looks like this, namespace Global { extern Singleton& mainInstance; // not defined yet, but it will be later! } int main() { // now that the program has started, go ahead and create the singleton object Singleton& Global::mainInstance = Singleton::GetInstance(); // invalid use of qualified name Global::mainInstance = Singleton::GetInstance(); // doesn't work either :( } class Singleton { /* Some details ommited */ public: Singleton& GetInstance() { static Singleton instance; // exists once for the whole program return instance; } } However this does not really work, and I don't know where to go from here. Some details about what I'm up against: I'm concerned about threading as I am working on code that will deal with game logic while communicating with several third-party processes and other processes I will create. Eventually I would have to implement some kind of synchronization so multiple threads could access the information in the Singleton class without worry. Because I don't know what kinds of optimizations I might like to do, or exactly what threading entails (never done a real project using it), I was thinking that being able to predictably control when Singletons were instantiated would be a Good Thing. Imagine if Process A creates Process B, where B contains several Singletons distributed against multiple files and/or libraries. It could be a real nightmare if I can not reliably ensure the order these singleton objects are instantiated (because they could depend on each other, and calling methods on a NULL object is generally a Bad Thing). If I were in C# I would just use the readonly keyword, but is there any way I can implement this (compiler supported) behavior in C++? Is this even a good idea? Thanks for any feedback.

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  • What is the most idiomatic way to emulating Perl's Test::More::done_testing?

    - by DVK
    I have to build unit tests for in environment with a very old version of Test::More (perl5.8 with $Test::More::VERSION being '0.80') which predates the addition of done_testing(). Upgrading to newer Test::More is out of the question for practical reasons. And I am trying to avoid using no_tests - it's generally a bad idea not catching when your unit test exits prematurely - say due to some logic not executing when you expected it to. What is the most idiomatic way of running a configurable amount of tests, assuming no no_tests or done_testing() is used? Details: My unit tests usually take the form of: use Test::More; my @test_set = ( [ "Test #1", $param1, $param2, ... ] ,[ "Test #1", $param1, $param2, ... ] # ,... ); foreach my $test (@test_set) { run_test($test); } sub run_test { # $expected_tests += count_tests($test); ok(test1($test)) || diag("Test1 failed"); # ... } The standard approach of use Test::More tests => 23; or BEGIN {plan tests => 23} does not work since both are obviously executed before @tests is known. My current approach involves making @tests global and defining it in the BEGIN {} block as follows: use Test::More; BEGIN { our @test_set = (); # Same set of tests as above my $expected_tests = 0; foreach my $test (@tests) { my $expected_tests += count_tests($test); } plan tests = $expected_tests; } our @test_set; # Must do!!! Since first "our" was in BEGIN's scope :( foreach my $test (@test_set) { run_test($test); } # Same sub run_test {} # Same I feel this can be done more idiomatically but not certain how to improve. Chief among the smells is the duplicate our @test_test declarations - in BEGIN{} and after it. Another approach is to emulate done_testing() by calling Test::More->builder->plan(tests=>$total_tests_calculated). I'm not sure if it's any better idiomatically-wise.

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  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

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  • ASP.NET MVC Inheriting from ProfileBase

    - by Glen
    I have 2 related issues. I inherited from ProfileBase and I have a couple of properites as such public SomeType PropertyName { get { return (SomeType)base["PropertyName"]; } set { base["PropertyName"] = value; Save(); } } I also have a User class (UserId, UserName, Profile, LastActivityDate) that has 2 additional properties out of the profile that I retrieve in my View to show a list of Users (i.e. @Model.Profile.PropertyName). However, everytime I access a property (from my View) it seems to update the LastActivityDate in the aspnet_Users table because when I show the LastActivityDate as well as the profile properties on my screen the LastActivtyDate is out of sync with the database. Also there is a LastActivityDate property available in my profile which unfortunately is not available and is in fact set to null and throws an exception when accessing it saying the property UserName is null. So the static Create method provided by ProfileBase seems to retrieve the correct profile properties but does not set the base's UserName property even though you pass in a UserName parameter to the Create method. Is this a internal bug? I was kind of hoping if by accessing the property because the LastActivityDate is updated then I could store that value to update my LastActivityDate in my User class before it is rendered to the page. The only way I can think of doing it is: public SomeType PropertyName { get { SomeType result = (SomeType)base["PropertyName"]; OnLastActivityDateChanged(); return result; } set { base["PropertyName"] = value; } } then in my User class: ... public MyProfile() { Profile.LastActivityDateChanged += Profile_LastActivityDateChanged(); } ~MyProfile() { Profile.LastActivityDateChanged -= Profile_LastActivityDateChanged(); } ... void Profile_LastActivityDateChanged(object sender, EventArgs e) { //Run a query to get the latest LastActivityDate this.LastActivityDate = ... } It seems I have to make 1 call to retrieve the full list to my aspnet_Users table then another call for each row just to get the latest activity date. ARGGGGHHH!!! Am I going about this the wrong way! I put an ajax refresh hyperlink next to each User row and when I click it, immediately after loading the page, the value changes. Therefore my suspision is valid that calling a property via the inherited profilebase class updates the value. Is there a workaround? It is a bit miss leading when my page says User Smith has no activity for 4 days then I click my ajax refresh link (or refresh the whole page for that matter) and now it says Smith was active but it was just me meally showing the page that indirectly caused an activity read event.

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  • How to refresh xmlDataProvider when xml document changes at runtime in WPF?

    - by Kajsa
    I am trying to make a image viewer/album creator in visual studio, wpf. The image paths for each album is stored in an xml document which i bind to to show the images from each album in a listbox. The problem is when i add a image or an album at runtime and write it to the xml document. I can't seem to make the bindings to the xml document update so they show the new images and albums aswell. Calling Refresh() on the XmlDataProvider doesn't change anything. I don't wish to redo the binding of the XmlDataProvider, just make it read from the same source again. XAML: ... <Grid.DataContext> <XmlDataProvider x:Name="Images" Source="Data/images.xml" XPath="/albums/album[@name='no album']/image" /> </Grid.DataContext> ... <Label Grid.Row="1" Grid.Column="0" HorizontalAlignment="Right" VerticalAlignment="Bottom" Padding="0" Margin="0,0,0,5" Content="{x:Static resx:Resource.AddImageLabel}"/> <TextBox Grid.Row="1" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Name="newImagePath" Margin="0" /> <Button Grid.Row="1" Grid.Column="2" HorizontalAlignment="Left" VerticalAlignment="Bottom" Name="newImagePathButton" Content="{x:Static resx:Resource.BrowseImageButton}" Click="newImagePathButton_Click" /> ... <ListBox Grid.Column="0" Grid.ColumnSpan="4" Grid.Row="3" HorizontalAlignment="Stretch" Name="thumbnailList" VerticalAlignment="Bottom" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding BindingGroupName=Images}" SelectedIndex="0" Background="#FFE0E0E0" Height="110"> ... Code behind: private void newImagePathButton_Click(object sender, RoutedEventArgs e) { string imagePath = newImagePath.Text; albumCreator.addImage(imagePath, null); //Reset import image elements to default newImagePath.Text = ""; //Refresh thumbnail listbox Images.Refresh(); Console.WriteLine("Image added!"); } public void addImage(string source, XmlElement parent) { if (parent == null) { //Use default album parent = (XmlElement)root.FirstChild; } //Create image element with source element within XmlElement newImage = xmlDoc.CreateElement(null, "image", null); XmlElement newSource = xmlDoc.CreateElement(null, "source", null); newSource.InnerText = source; newImage.AppendChild(newSource); //Add image element to parent parent.AppendChild(newImage); xmlDoc.Save(xmlFile); } Thank you very much for any help!

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  • jQuery Accordion /Tabs - Call different function upon load of content

    - by Scott
    I have the following markup: <body> <div id="tabs" style="float: left"> <ul> <li><a href="ajax/question_0.html" title="Question 1"><span>Question 1</span></a></li> <li><a href="ajax/question_1.html" title="Question 2"><span>Question 2</span></a></li> <li><a href="ajax/question_2.html" title="Question 3"><span>Question 3</span></a></li> <li><a href="ajax/question_3.html" title="Question 4"><span>Question 4</span></a></li> <li><a href="ajax/question_4.html" title="Question 5"><span>Question 5</span></a></li> <li><a href="ajax/question_5.html" title="Question 6"><span>Question 6</span></a></li> </ul> <div id="dynamicContent"> </div> </div> <div class="demo-description"> <p>Click tabs to see answers to Questions</p> </div> </body> I would like to utilize an accordion or the tabs plugin from the UI. Upon completion of the load event, I'd like to call a JavaScript function, but a different function for each tab -- almost like calling onDocumentReady for a page. I have the following JavaScript: $(function() { $('#tabs').tabs().bind('tabsselect', function(event, ui) { console.log("Loading: ajax/question_" + ui.index + ".html"); return true; //Ensure that the tab gets selected }); ); That's properly loading the Ajax file and all, but whenever I attempt to do something such as evaluating a statement in the JS, it seems to be ignored. Is there any way I can do this, so that once the file is loaded my function is called -- needs to be a different function for each tab.

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  • SwingWorker exceptions lost even when using wrapper classes

    - by Ti Strga
    I've been struggling with the usability problem of SwingWorker eating any exceptions thrown in the background task, for example, described on this SO thread. That thread gives a nice description of the problem, but doesn't discuss recovering the original exception. The applet I've been handed needs to propagate the exception upwards. But I haven't been able to even catch it. I'm using the SimpleSwingWorker wrapper class from this blog entry specifically to try and address this issue. It's a fairly small class but I'll repost it at the end here just for reference. The calling code looks broadly like try { // lots of code here to prepare data, finishing with SpecialDataHelper helper = new SpecialDataHelper(...stuff...); helper.execute(); } catch (Throwable e) { // used "Throwable" here in desperation to try and get // anything at all to match, including unchecked exceptions // // no luck, this code is never ever used :-( } The wrappers: class SpecialDataHelper extends SimpleSwingWorker { public SpecialDataHelper (SpecialData sd) { this.stuff = etc etc etc; } public Void doInBackground() throws Exception { OurCodeThatThrowsACheckedException(this.stuff); return null; } protected void done() { // called only when successful // never reached if there's an error } } The feature of SimpleSwingWorker is that the actual SwingWorker's done()/get() methods are automatically called. This, in theory, rethrows any exceptions that happened in the background. In practice, nothing is ever caught, and I don't even know why. The SimpleSwingWorker class, for reference, and with nothing elided for brevity: import java.util.concurrent.ExecutionException; import javax.swing.SwingWorker; /** * A drop-in replacement for SwingWorker<Void,Void> but will not silently * swallow exceptions during background execution. * * Taken from http://jonathangiles.net/blog/?p=341 with thanks. */ public abstract class SimpleSwingWorker { private final SwingWorker<Void,Void> worker = new SwingWorker<Void,Void>() { @Override protected Void doInBackground() throws Exception { SimpleSwingWorker.this.doInBackground(); return null; } @Override protected void done() { // Exceptions are lost unless get() is called on the // originating thread. We do so here. try { get(); } catch (final InterruptedException ex) { throw new RuntimeException(ex); } catch (final ExecutionException ex) { throw new RuntimeException(ex.getCause()); } SimpleSwingWorker.this.done(); } }; public SimpleSwingWorker() {} protected abstract Void doInBackground() throws Exception; protected abstract void done(); public void execute() { worker.execute(); } }

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  • Form graphics not set when form loads

    - by Jimmy
    My form has a group box which contains two overlapping rectangles. The form's other controls are two sets of four numeric up down controls to set the rectangles' colors. (nudF1,2,3 and 4 set the rectangle that's in front, and nudB1,2,3 and 4 set the rectangle that's behind.) Everything works fine, except that the rectangles do not display the colors set in the numeric up downs when the form first loads. The numeric up down controls' ChangeValue events all call the ShowColors() method. The form's Load event calls the csColorsForm_Load() method. Any suggestions? namespace csColors { public partial class csColorsForm : Form { public csColorsForm() { InitializeComponent(); } private void csColorsForm_Load(object sender, EventArgs e) { this.BackColor = System.Drawing.Color.DarkBlue; SetColors(sender, e); } private void SetColors(object sender, EventArgs e) { Control control = (Control)sender; String ctrlName = control.Name; Graphics objGraphics; Rectangle rect1, rect2; int colorBack, colorFore; objGraphics = this.grpColor.CreateGraphics(); // If calling control is not a forecolor control, paint backcolor rectangle if (ctrlName.Substring(0,4)!="nudF") { colorBack = int.Parse(SetColorsB("nudB"), NumberStyles.HexNumber); SolidBrush BrushB = new SolidBrush(Color.FromArgb(colorBack)); rect1 = new Rectangle(this.grpColor.Left, this.grpColor.Top, this.grpColor.Width, this.grpColor.Height); objGraphics.FillRectangle(BrushB, rect1); } // Always paint forecolor rectangle colorFore = int.Parse(SetColorsB("nudF"), NumberStyles.HexNumber); SolidBrush BrushF = new SolidBrush(Color.FromArgb(colorFore)); rect2 = new Rectangle(this.grpColor.Left, this.grpColor.Top, this.grpColor.Width, this.grpColor.Height); objGraphics.FillRectangle(BrushF, rect2); objGraphics.Dispose(); } private string SetColorsB(string nam) { string txt=""; for (int n = 1; n <= 4; ++n) { var ud = Controls[nam + n] as NumericUpDown; int hex = (int)ud.Value; txt += hex.ToString("X2"); } return txt; } private void btnClose_Click(object sender, EventArgs e) { this.Close(); } } }

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  • Web Services, Memory Leaks and CRM

    - by Neil
    Hi, I have a website that allows users to upload a csv file. This calls a service that reads the information from the csv, puts it into DynamicEntity objects and calls the CRM service to Create/Update entities in CRM. When this service creates/updates an entity this kicks off other plugins to apply certain business rules. These rules can also Create or Update entites in CRM. The issue here is that the handle count of the w3wp.exe process that the website is calling increases every time the an entity is created or updated and it never comes back down. I tried putting Garbage Collection code in the business rules and this reduces the handle count of the CRM w3wp process (run by the Network Service), but not the other w3wp process. Should I have Dispose methods on the Web Service that calls the CRM service? I hope that makes sense. I'm not overly familiar with memory management issues so any help is appreciated. Can anybody give me some tips on how to stop this from occurring? Thanks, Neil -- EDIT Okay well the handle count goes up when I call the Service.Create(DynamicEntity) method. I don't think placing any code here would be beneficial. When I exit the method/class/service that contains this call the handle count stays as it is. What I need to know is whether this is something I should be managing or is it something CRM takes care of (or doesn't take care of but I can't do anything about it) -- Another Edit Right this is how it works. 1) We have CRM and its related services 2) We have another service independent of CRM that uses the CRM services (number 1 above) to create entities based on csv info passed into it 3) We have a website that allows a user to upload a csv, and calls service no 2 above to Create/Update entities in CRM 4) We have plugins fired by CRM which use Service 1 above to create/update entities So the user uploads a csv to the website (3), this fires a service(2). When service 2 creates an entity using service 1, Service 4 fires. Service 4 calls also uses service 1 to Create entities, and when these services are called (using the Service.Create() method) the handle count of the process increases. When the method/class/services finish the handle count remains the same, and so when the whole process occurs again the handle count will increased again.

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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