Search Results

Search found 26176 results on 1048 pages for 'stream socket client'.

Page 255/1048 | < Previous Page | 251 252 253 254 255 256 257 258 259 260 261 262  | Next Page >

  • Branding/Restricting a Software by License/Serial

    - by Sid
    I have made a POS System for a client of mine using MS Access Server-Client approach. He asked me to brand his software to allow only a certain "number" of users (cashiers) to access the POS System, and must be determined to the license his client will buy. EX: 10 User License = 10 Cashiers ( not necessarily 10 users, it can be 30 users, shifting) = it means 10 PCs will be installed with the client software I made. How and where do I put the logic that will determine if it is licensed or not. What I have done: I have created a serial key generator using Name. Problem is it can be duplicated once you give than name+serial combination, it would still work. I am counting the number of users logged at a time. This could be problematic as I am using MSAccess and not MSSQL. I have scrapped this idea, He also asked me if I could just put serial+mac address combination. That I could do but he will have a hard time implementing it and selling it if he needs the mac address of every computers to be installed with my POS. I am at lost on what can I do. Would like to ask for tips and suggestions. Thank you.

    Read the article

  • Apache mod_remoteip and access logs

    - by GioMac
    Since Apache 2.4 I've started using mod_remoteip instead of mod_extract_forwarded for rewriting client address from x-forwarded-for provided by frontend servers (varnish, squid, apache etc). So far everything works fine with the modules, i.e. php, cgi, wsgi etc... - client addresses are shown as they should be, but I couldn't write client address in access logs (%a, %h, %{c}a). No luck - I'm always getting 127.0.0.1 (localhost forward ex.). How to log client's ip address when using mod_remoteip?

    Read the article

  • How can I direct rsync output / log to the remote server?

    - by Guest
    I am able to output rsync logs on the client machine using --log-file=FILE but I want the output to be sent to the server instead. The client is a W7 machine (cygwin) and the server a Linux NAS. This is the command I use which successfully logs the file on the client. I'm looking to have the file sent to the server instead: rsync -PavOs --delete --log-file=/somepath/rsynclog.txt -e "ssh -i /somepath/keyfile -p 1000" "/somepath/User/" [email protected]:/somepath/User/ Thanks

    Read the article

  • Inaccurate bandwidth limiting in altq queues

    - by overkordbaever
    I'm setting up an environment where I have one Linux server, one OpenBSD router and one Linux client and I want to be able to limit how much bandwidth the client should be able to use. I've been performing these tests with "netcat" and "time" (using time to measure the time of the transfer with netcat), and what happens when trying these tests (using the TCP protocol, the queues will for some reason not work with UDP) is that the queues aren't exact at all. For example: when setting a bandwidth limit of 10mbit, the client cannot use more than five mbits, when setting a limit of 100mbit, the client cannot use more than around 50mbit. The config looks like (using a 100mbit limit in the example): #queue rules altq on { $int_if, $ext_if } cbq bandwidth 100Mb queue { def, low } queue def bandwidth 0Mb cbq(default) queue low bandwidth 100Mb cbq(default) #Passrules test pass out quick from $int_if to $ext_if queue low pass in quick from $ext_if to $int_if queue low pass out quick from $ext_if to $int_if queue low pass in quick from $int_if to $ext_if queue low

    Read the article

  • Trying to Set up SMTP Server on WIndows Server 2012

    - by datc
    I'm working on a website, and I need to test the functionality of sending email messages from ASP.NET, something like this: Dim msg As New MailMessage("email1", "email2") msg.Subject = "Subject"<br> msg.IsBodyHtml = True<br> msg.Body = "Click <a href='site'>here</a>." Dim client As SmtpClient = New SmtpClient() client.Host = "My-Server"<br> client.Port = 25<br> client.DeliveryMethod = SmtpDeliveryMethod.Network<br> client.Send(msg) This is running from a Windows 8 workstation. I've installed SMTP server on my Windows Server 2012 machine. The mail shows up in the mailroot/Queue folder and sits there, eventually getting deposited into Badmail. Now I have AT&T U-verse at home, and a few devices connected to the gateway, including let's call it "My-Server." When I run SmtpDiag from say, datc@... to [email protected] I get SOA serial number match passed, Local DNS (99-135-60-233.lightspeed.bcvloh.sbcglobal.net) & Remote DNS (hotmail.com) tests *not* passed, and ultimately, Connecting to the server failed. Error: 10060. Failed to submit mail to mx2.hotmail.com error. When I set My-Server's IP to static and equal to the external IP, 99.135.60.233, and again run SmtpDiag, I get SOA, Local DNS, and Remote DNS tests passed, but the same 10060 error. Same for yahoo.com, gmail.com, and so forth. Is it my ISP's job to fix this? Some PTR record missing somewhere? Is it at all possible to have a home-based SMTP server? All I want is to test my email code. Perhaps, my IP address is just not "trusted" somehow. Thanks.

    Read the article

  • Outlook and exchange 2010 stalls email

    - by lbanz
    User found an old pst file which is around 15GB and imported to his exchange mailbox. It imported fine. Outlook client starts syncing the emails to exchange. It stalls and then the user will need to reopen the client for it to sync again. The client doesn't crash and still continues to receive new emails but it just doesn't sync the old emails. Sits on Updating folders but doesn't do anything. Shows no sync or conflicts in the client. No errors on progress and Outlook network connection seems fine.

    Read the article

  • Reverse SSH tunnel: how can I send my port number to the server?

    - by Tom
    I have two machines, Client and Server. Client (who is behind a corporate firewall) opens a reverse SSH tunnel to Server, which has a publicly-accessible IP address, using this command: ssh -nNT -R0:localhost:2222 [email protected] In OpenSSH 5.3+, the 0 occurring just after the -R means "pick an available port" rather than explicitly calling for one. The reason I'm doing this is because I don't want to pick a port that's already in use. In truth, there are actually many Clients out there that need to set up similar tunnels. The problem at this point is that the server does not know which Client is which. If we want to connect back to one of these Clients (via localhost) then how do we know which port refers to which client? I'm aware that ssh reports the port number to the command line when used in the above manner. However, I'd also like to use autossh to keep the sessions alive. autossh runs its child process via fork/exec, presumably, so that the output of the actual ssh command is lost in the ether. Furthermore, I can't think of any other way to get the remote port from Client. Thus, I'm wondering if there is a way to determine this port on Server. One idea I have is to somehow use /etc/sshrc, which is supposedly a script that runs for every connection. However, I don't know how one would get the pertinent information here (perhaps the PID of the particular sshd process handling that connection?) I'd love some pointers. Thanks!

    Read the article

  • Thunderbird 15.0.1 cannot use Exchange 2003 SMTP

    - by speedreeder
    I'm having the strangest time getting a Thunderbird email client to connect to my Exchange 2003 server. I got the incoming IMAP account set up no problem, and I can receive mail. However sending mail will not work no matter what SMTP settings I enter. After checking the server, the proper settings should be port 25 with no authentication or connection security, which I have entered. I can ping the hostname of the server from the client machine in question. The Thunderbird error message I get is: "Sending of message failed. The message could not be sent because the connection to SMTP server -hostname omitted- was lost in the middle of the transaction." So I went to the server and double checked the settings for Exchange's SMTP stuff. I have it correct. I tried to telnet (on the server) to localhost 25. It appears to connect and then disconnect immediately, no message, no nothing. When I telnet to other ports (POP-110 for example) I get proper connection messages and a stable connection. There are no firewalls on either the client or the server. There's a firewall on the network but LAN-LAN traffic is unrestricted. I can reproduce the Thunderbird error on a second client, and I can't get any client to be able to telnet in. Anyone have any ideas?

    Read the article

  • Weird nfs performance: 1 thread better than 8, 8 better than 2!

    - by Joe
    I'm trying to determine the cause of poor nfs performance between two Xen Virtual Machines (client & server) running on the same host. Specifically, the speed at which I can sequentially read a 1GB file on the client is much lower than what would be expected based on the measured network connection speed between the two VMs and the measured speed of reading the file directly on the server. The VMs are running Ubuntu 9.04 and the server is using the nfs-kernel-server package. According to various NFS tuning resources, changing the number of nfsd threads (in my case kernel threads) can affect performance. Usually this advice is framed in terms of increasing the number from the default of 8 on heavily-used servers. What I find in my current configuration: RPCNFSDCOUNT=8: (default): 13.5-30 seconds to cat a 1GB file on the client so 35-80MB/sec RPCNFSDCOUNT=16: 18s to cat the file 60MB/s RPCNFSDCOUNT=1: 8-9 seconds to cat the file (!!?!) 125MB/s RPCNFSDCOUNT=2: 87s to cat the file 12MB/s I should mention that the file I'm exporting is on a RevoDrive SSD mounted on the server using Xen's PCI-passthrough; on the server I can cat the file in under seconds ( 250MB/s). I am dropping caches on the client before each test. I don't really want to leave the server configured with just one thread as I'm guessing that won't work so well when there are multiple clients, but I might be misunderstanding how that works. I have repeated the tests a few times (changing the server config in between) and the results are fairly consistent. So my question is: why is the best performance with 1 thread? A few other things I have tried changing, to little or no effect: increasing the values of /proc/sys/net/ipv4/ipfrag_low_thresh and /proc/sys/net/ipv4/ipfrag_high_thresh to 512K, 1M from the default 192K,256K increasing the value of /proc/sys/net/core/rmem_default and /proc/sys/net/core/rmem_max to 1M from the default of 128K mounting with client options rsize=32768, wsize=32768 From the output of sar -d I understand that the actual read sizes going to the underlying device are rather small (<100 bytes) but this doesn't cause a problem when reading the file locally on the client. The RevoDrive actually exposes two "SATA" devices /dev/sda and /dev/sdb, then dmraid picks up a fakeRAID-0 striped across them which I have mounted to /mnt/ssd and then bind-mounted to /export/ssd. I've done local tests on my file using both locations and see the good performance mentioned above. If answers/comments ask for more details I will add them.

    Read the article

  • Do you think we will ever settle on a "standard" platform? [closed]

    - by GazTheDestroyer
    The recent explosion of phone platforms has depressed me (slightly), and made me wonder if we will ever reach any kind of standard for presentation? I don't mean language or IDE. Different languages have different strengths and I can see that there may always be a need for disparity, although I do note that languages are merging somewhat in functionality, with traditional imperitive languages like C++ now supporting things like lambdas. What I'm really talking about is a common presentation mechanism. Before smart phones and tablets came along, the web seemed to be finally becoming a reasonable platform for presenting an application that was globally accessible, not just geographically, but by platform too. Sure there are still (sometimes infuriating) implementation differences and quirks, but if you wrote a decent site you knew it could be accessed on anything from a PC to a phone to a C64 running the right software. "Write Once Run Anywhere" seemed to finally be becoming a reality. However, in the last few years we've seen an explosion of mobile operating systems, and the ubiquitous "app". A good site is no longer enough, you need a native "app", and of course we have a sudden massive disparity in OS, language, and APIs needed to write them as each battles for supremecy. It's kind of weird how the cycle of popularity goes. Mainframes with terminals - thin client. PC - thick client. Web browser - thin client. Phone app - thick(ish) client. I just wonder if you think there will ever be a global standard for clients, or whether the "shiny and different" cycle will always continue along with the battle of the tech du jour.

    Read the article

  • bluetooth connection using pybluez

    - by srj0408
    I am working on bluetooth not exactly on bluetooth stack-development but to use bluetooth in one of my project. I had done all that before using some of the py-bluez commands like hciconfig, hcitool scan , then simple-agents and using serial module inside python. But that was quite random. We were able to connect only one specific device based on its bluetooth address and there was no facility of reconnection once the devices are disconnected. Now i want to try out this stuff in a sequential manner like this (i am doing that all on a RPI and for at present on ubuntu 12.04.) i) Store some names in a file along with some other information with respect to that device. ii) Run a script to find out the device in locality with those names and if any one if found, report that. For this step, i had taken a reference from BTBook , made available from MIT. Below is the script for the same, but that script only search for the single name. from bluetooth import * target_name = "XT1033" target_address = None nearby_devices = discover_devices() for address in nearby_devices: if target_name == lookup_name( address ): target_address = address break if target_address is not None: print "found target bluetooth device with address ", target_address connect_socket(target_address); else: print "could not find target bluetooth device nearby" iii) Connect the device using client sock. But i dont have any device on which i can write a simple python script. My client can be any device that will be publishing data. Now i came through a script in the same book, that actually connect to a client requesting permission to connect to server. from bluetooth import * port = 1 server_sock=BluetoothSocket( RFCOMM ) server_sock.bind(("",port)) server_sock.listen(1) client_sock, client_info = server_sock.accept() print "Accepted connection from ", client_info data = client_sock.recv(1024) print "received [%s]" % data client_sock.close() server_sock.close() here client_sock, client_info = server_sock.accept() provide the client address and port requested to be connected. Can i pass address obtained from the earlier script to this, so that it connect server to the client? iv) Then if client get disconnected, re-connect(a simple polling can be used.) All this stuff can be done using bash and py-bluez functions but i want to do that in a sequential manner.I am not a master in python but i can do some small stuff. Can any one guide me for the same or can direct me to more usefull resource through which i can continue my coding part after finding the "X", "Y" named devices.

    Read the article

  • Let varnish send old data from cache while it's fetching a new one?

    - by mark
    I'm caching dynamically generated pages (PHP-FPM, NGINX) and have varnish in front of them, this works very well. However, once the cache timeout is reached, I see this: new client requests page varnish recognizes the cache timeout client waits varnish fetches new page from backend varnish delivers new page to the client (and has page cached, too, for the next request which gets it instantly) What I would like to do is: client requests page varnish recognizes the timeout varnish delivers old page to the client varnish fetches new page from backend and puts it into the cache In my case it's not site where outdated information is such a big problem, especially not when we're talking about cache timeout from a few minutes. However, I don't want punish user to wait in line and rather deliver something immediate. Is that possible in some way? To illustrate, here's a sample output of running siege 5 minutes against my server which was configured to cache for one minute: HTTP/1.1,200, 1.97, 12710,/,1,2013-06-24 00:21:06 ... HTTP/1.1,200, 1.88, 12710,/,1,2013-06-24 00:21:20 ... HTTP/1.1,200, 1.93, 12710,/,1,2013-06-24 00:22:08 ... HTTP/1.1,200, 1.89, 12710,/,1,2013-06-24 00:22:22 ... HTTP/1.1,200, 1.94, 12710,/,1,2013-06-24 00:23:10 ... HTTP/1.1,200, 1.91, 12709,/,1,2013-06-24 00:23:23 ... HTTP/1.1,200, 1.93, 12710,/,1,2013-06-24 00:24:12 ... I left out the hundreds of requests running in 0.02 or so. But it still concerns me that there are going to be users having to wait almost 2 seconds for their raw HTML. Can't we do any better here? (I came across Varnish send while cache , it sounded similar but not exactly what I'm trying to do.)

    Read the article

  • Remotely Managing Storage on Hyper-V 2012 Core

    - by Vazgen
    I have a core Hyper-V Server 2012 that I am remotely managing from a Windows 8 client. I can connect in Hyper-V Manager, Server Manager, and MMC. However, I don't understand how I can manage the physical hard drive (for ex, deleting vhdx files, creating folders, etc) from my Windows 8 client. I tried to attach the remote share as follows: q: \\MyServer\c$ It said command completed successfully, but I don't see the drive on my client's Explorer. I can get to it in cmd.exe on the client but how can I manage it in a GUI? explorer q: Throws error:

    Read the article

  • Gathering application architecture

    - by userbb
    Suppose there is system for gathering info about system activities. There is a client part with an interface and there are agent parts that are installed on each machine. I estimate that there could be max 20 computers now. Later could be more like 50. My solutions: Agent stores data into local database e.g. sqlite. There is also a service which can be used by a client to query data. So if a client wants to display data for 50 computers, he sends a query to 50 computers. I'am on that solution now but maybe it's totally wrong. Agent stores data into local database (I don't known good one for that). There is also server (main database) and local databases are synchronized with the server. In this case, a client connects to the main database to display data. Agent sends data in realtime to main database. So same as point 2, but there is no sync. Like in point 3, but agent buffers data in local database and sends it in small chunks to main database. What is the best approach?

    Read the article

  • Develop for Desktop and Mobile at once

    - by Hola Soy Edu Feliz Navidad
    I need to develop a programm that is going to read some information from a special USB device and access information via Web Socket (socket.io preferred). My client wants to deploy this app on Mac OS X, Windows, Android and iOS. I was looking for development softwares valid for both: Desktop and Mobile, but it is still not clear for me and that´s what I found. Unity - Looks very good but to create a native plugin for reading from the device it lloks like I need the PRO edition. Adobe Air - Looks good but I´m not sure if I can write Native Plugins for all wanted platforms. LiveCode - Still inmature (lots of bugs) and I don´t know if it is possible to write native plugins for my device. Is there any other good platform for my case? What´s your option?

    Read the article

  • Solaris 11 VNC Server is "blurry" or "smeared"

    - by user12620111
    I've been annoyed by quality of the image that is displayed by my VNC viewer when I visit a Solaris 11 VNC server. How should I describe the image? Blurry? Grainy? Smeared? Low resolution? Compressed? Badly encoded? This is what I have gotten used to seeing on Solaris 11: This is not a problem for me when I view Solaris 10 VNC servers. I've finally taken the time to investigate, and the solution is simple. On the VNC client, don't allow "Tight" encoding. My VNC Viewer will negotiate to Tight encoding if it is available. When negotiating with the Solaris 10 VNC server, Tight is not a supported option, so the Solaris 10 server and my client will agree on ZRLE.  Now that I have disabled Tight encoding on my VNC client, the Solaris 11 VNC Servers looks much better: How should I describe the display when my VNC client is forced to negotiate to ZRLE encoding with the Solaris 11 VNC Server? Crisp? Clear? Higher resolution? Using a lossless compression algorithm? When I'm on a low bandwidth connection, I may re-enable Tight compression on my laptop. In the mean time, the ZRLE compression is sufficient for a coast-to-coast desktop, through the corporate firewall, encoded with VPN, through my ISP and onto my laptop. YMMV.

    Read the article

  • Using T[1] instead of T for functions overloaded for T(&)[N]

    - by Abyx
    The asio::buffer function has (void*, size_t) and (PodType(&)[N]) overloads. I didn't want to write ugly C-style (&x, sizeof(x)) code, so I wrote this: SomePacket packet[1]; // SomePacket is POD read(socket, asio::buffer(packet)); foo = packet->foo; But that packet-> looks kinda weird - the packet is an array after all. (And packet[0]. doesn't look better.) Now, I think if it was a good idea to write such code. Maybe I should stick to unsafe C-style code with void* and sizeof? Upd: here is another example, for writing a packet: SomePacket packet[1]; // SomePacket is POD packet->id = SomePacket::ID; packet->foo = foo; write(socket, asio::buffer(packet));

    Read the article

  • Generating SSH Keys on the Server

    - by mupro
    I have set up sshd on a Linux server and managed to log in via keys generated using ssh-keygen. However, I have made the following observation: When I generate the key pair on the client and copy the public key to the server everythings works fine. But when I generate the key pair on the server and copy the private key to the client I cannot log in. Can anybody explain to me if and why the keys have to be created on the client?

    Read the article

  • Specific issue on data pump API in oracle

    - by Median Hilal
    I have a client/server architecture. Using an Oracle dbms on the database server side. I need to perform a user-triggered (from client side) backup of the database, where the best way to perform that is using a stored procedure on the server side which the client may call, as the client has no oracle tools to perform the backup. I've searched thorough inside available solutions and have found that using a stored procedure is the best way. Well, then I found that using oracle data pump API is the best way to use inside a PL/SQl stored procedure. My specific questions about the API are... I would like to ask about two issues ... ---- The first ----- the detach function to detach the handler, is it necessary to be used at the end of the procedure? and what if I don't use it? I read the Oracle documentation but I didn't get their point, they say it doesn't terminate the job but indicates that the user is not interested in it, an when I use detach at the end of my procedure the exported .dmp file disappears. ---- The second ----- to perform a user (client side) triggered back up as the modification are only to the data, I used TABLE parameter for the export operation. But the version parameter... what should it be? I also read the documentation but couldn't determine what I need (LATEST or COMPATIBLE) ? Thanks

    Read the article

  • How it was detected if last ACK lost in TCP connection termination procedure?

    - by sonali
    In TCP Connection Termination, when client enters in TIME_WAIT state means the client waits for a period of time equal to double the maximum segment life (MSL) time, to ensure the ACK it sent was received. (I read above from a book computer networking by kurose and also given in following URL http://www.tcpipguide.com/free/t_TCPConnectionTermination-2.htm ) But how it was detected if last ACK(send by client as a response to server FIN) lost?

    Read the article

  • SSH with public/private key to iMac fails.

    - by bennedich
    I'm trying to connect to my iMac (server) from my macbook (client) on my LAN. Both have Mac OS X 10.6.4. Server running on a new clean install of the OS. When just activating Remote Login in System Preferences everything works fine. But when setting up ssh to only work with public/private key I get the following error messages from the server log depending on if I use a rsa passphrase or not: With passphrase (case 1): PAM: user account has expired for <myServerUserName> from 192.168.X.X via 192.168.X.Y Without passphrase (case 2): Failed publickey for <myServerUserName> from 192.168.X.X port AAAAA ssh2 This is my setup algorithm: Create a private and public key on client with command ssh-keygen -t rsa. In case 1 I also set a passphrase. Move the id_rsa.pub to the server path /Users/<myServerUserName>/.ssh/ In this folder I execute cat id_rsa.pub > authorized_keys Making sure Remote Login isn't active, I now execute sudo /usr/sbin/sshd -d on the server. Back on the client I now type ssh -v -v -v <myServerUserName>@192.168.X.Y and get prompted to accept RSA key fingerprint. This is NOT the same fingerprint as the one from when I created the private/public key (should it be?). I accept. Depending on case: CASE 1: Client gets halted for password and the response is permission denied even though correct password is given. Back on the server I can read the error message I stated above for case 1: PAM: user account has expired... CASE 2: Client gets message Connection closed by 192.168.X.Y. Back on the server I can read the error message I stated above for case 2: Failed publickey... What could possibly cause this?

    Read the article

  • Multiple network interfaces and UDP packets distribution

    - by Robert Kubrick
    I have a Linux server with 2 1Gb network interfaces eth1 and eth2. If I start 2 clients listening to the same multicast address and each client connects through a different NIC (say client 1 listens to the multicast through eth1 and client 2 through eth2), then client 2 gets duplicate UDP packets. If both clients use the same interface eth1 on the other hand, both clients work fine. I have already tried to set arp_filter and proxy_arp to 1 (arp flux issue) but it hasn't solved the issue. Is this a Linux kernel problem? Or is there another way to setup the interfaces correctly?

    Read the article

  • Routing connections through VPN based on hostname (not IP range)

    - by Michal M
    This bugs me immensly. I need to connect to client's network through VPN. But I definitely do not want to send all the traffic through client's network so this option is out of question. What I need basically is for the OS to know that all client's network subdomains (*.example.com) need to go through the VPN connection. I tried a couple of options: Changing order of services and setting the VPN on top, but this works the same as "Send all traffic over VPN connection". Using "VPN on Demand" option from network advanced options, but this feature is quite rubbish to be honest. Seems to work only in Safari (?!) and it doesn't route the connection, but it basically triggers the OS to connect to the selected VPN. The reason I need it to work based on hostnames rather than IP range is simple - my client has a lot of servers inside his network and it's impossible for me to remember all IPs. They are all within a range, but this doesn't help me remembering. Another option would be to put the VPN connection on the bottom of network services and untick "Send all traffic..." and then put all known hostnames in hosts file, but considering there could be hundreds of servers (therefore hostnames and ips too) it ridiculous job. And if new server appears on the network I'd need to edit the hosts file again. Sisyphean labours. However this works on Windows very simply. If a hostname is not available through default network interface, then it seems to try VPN connection and this works brilliantly. So, how can I achieve that on Mac, then? I know client's internal DNS addresses if that is of any help (like directing a certain domains through a different DNS)? PS. Using latest version 10.6.6. PS2. I am using VPN to access intranet, version control servers (svn://), samba shares and for SSH access to servers.

    Read the article

< Previous Page | 251 252 253 254 255 256 257 258 259 260 261 262  | Next Page >