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  • Hopping/Tumbling Windows Could Introduce Latency.

    This is a pre-article to one I am going to be writing on adjusting an event’s time and duration to satisfy business process requirements but it is one that I think is really useful when understanding the way that Hopping/Tumbling windows work within StreamInsight.  A Tumbling window is just a special shortcut version of  a Hopping window where the width of the window is equal to the size of the hop Here is the simplest and often used definition for a Hopping Window.  You can find them all here public static CepWindowStream<CepWindow<TPayload>> HoppingWindow<TPayload>(     this CepStream<TPayload> source,     TimeSpan windowSize,     TimeSpan hopSize,     WindowInputPolicy inputPolicy,     HoppingWindowOutputPolicy outputPolicy )   And here is the definition for a Tumbling Window public static CepWindowStream<CepWindow<TPayload>> TumblingWindow<TPayload>(     this CepStream<TPayload> source,     TimeSpan windowSize,     WindowInputPolicy inputPolicy,     HoppingWindowOutputPolicy outputPolicy )   These methods allow you to group events into windows of a temporal size.  It is a really useful and simple feature in StreamInsight.  One of the downsides though is that the windows cannot be flushed until an event in a following window occurs.  This means that you will potentially never see some events or see them with a delay.  Let me explain. Remember that a stream is a potentially unbounded sequence of events. Events in StreamInsight are given a StartTime.  It is this StartTime that is used to calculate into which temporal window an event falls.  It is best practice to assign a timestamp from the source system and not one from the system clock on the processing server.  StreamInsight cannot know when a window is over.  It cannot tell whether you have received all events in the window or whether some events have been delayed which means that StreamInsight cannot flush the stream for you.   Imagine you have events with the following Timestamps 12:10:10 PM 12:10:20 PM 12:10:35 PM 12:10:45 PM 11:59:59 PM And imagine that you have defined a 1 minute Tumbling Window over this stream using the following syntax var HoppingStream = from shift in inputStream.TumblingWindow(TimeSpan.FromMinutes(1),HoppingWindowOutputPolicy.ClipToWindowEnd) select new WindowCountPayload { CountInWindow = (Int32)shift.Count() };   The events between 12:10:10 PM and 12:10:45 PM will not be seen until the event at 11:59:59 PM arrives.  This could be a real problem if you need to react to windows promptly This can always be worked around by using a different design pattern but a lot of the examples I see assume there is a constant, very frequent stream of events resulting in windows always being flushed. Further examples of using windowing in StreamInsight can be found here

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  • When can an FTP server close its passive connections?

    - by Don Kirkby
    Does the FTP protocol allow the server to close any of its passive connections while the client is still connected? Can it tell when the client is finished receiving and then close the connection? I'm including an FTP server in my application using the pyftpdlib Python project. I've got it to work in active and passive mode, but I'm a bit concerned about when it closes its passive connections. I've tried connecting to it with both FileZilla and the default ftp command in Ubuntu, and in both cases, I get a new passive port for every request. That is, if I sit in the root folder and type ls 10 times, I use up 10 ports. This means that I have to allocate a big block of passive ports for the FTP server to use so it won't run out. As soon as the client disconnects, the server releases all the passive connections associated with that client and those ports can be reused. However, a long-running connection could use up a lot of ports.

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  • Email bounce back 550 5.1.1 recipient rejected

    - by Stan
    A client recently switched to Exchange Server / Outlook for their email. Since then emails from my company to any email address at their company bounce back from the System Administrator with this error: Your message did not reach some or all of the intended recipients. Subject: Email Solution Sent: 12/12/2012 11:08 AM The following recipient(s) cannot be reached: '[email protected]' on 12/12/2012 11:08 AM 550 5.1.1 <[email protected]> recipient rejected Looking in the Message Options of the bounce back email shows no data in the Internet Header field. My client's IT guy says we're not being blocked, but I cant think of any other reason the bounce would occur. Any suggestions on what questions to ask or how to fix this would be helpful. I'm using a desktop version of Outlook 2007 and connecting through my ISP. Thanks.

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  • Trying to Set up SMTP Server on WIndows Server 2012

    - by datc
    I'm working on a website, and I need to test the functionality of sending email messages from ASP.NET, something like this: Dim msg As New MailMessage("email1", "email2") msg.Subject = "Subject"<br> msg.IsBodyHtml = True<br> msg.Body = "Click <a href='site'>here</a>." Dim client As SmtpClient = New SmtpClient() client.Host = "My-Server"<br> client.Port = 25<br> client.DeliveryMethod = SmtpDeliveryMethod.Network<br> client.Send(msg) This is running from a Windows 8 workstation. I've installed SMTP server on my Windows Server 2012 machine. The mail shows up in the mailroot/Queue folder and sits there, eventually getting deposited into Badmail. Now I have AT&T U-verse at home, and a few devices connected to the gateway, including let's call it "My-Server." When I run SmtpDiag from say, datc@... to [email protected] I get SOA serial number match passed, Local DNS (99-135-60-233.lightspeed.bcvloh.sbcglobal.net) & Remote DNS (hotmail.com) tests *not* passed, and ultimately, Connecting to the server failed. Error: 10060. Failed to submit mail to mx2.hotmail.com error. When I set My-Server's IP to static and equal to the external IP, 99.135.60.233, and again run SmtpDiag, I get SOA, Local DNS, and Remote DNS tests passed, but the same 10060 error. Same for yahoo.com, gmail.com, and so forth. Is it my ISP's job to fix this? Some PTR record missing somewhere? Is it at all possible to have a home-based SMTP server? All I want is to test my email code. Perhaps, my IP address is just not "trusted" somehow. Thanks.

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  • Outlook and exchange 2010 stalls email

    - by lbanz
    User found an old pst file which is around 15GB and imported to his exchange mailbox. It imported fine. Outlook client starts syncing the emails to exchange. It stalls and then the user will need to reopen the client for it to sync again. The client doesn't crash and still continues to receive new emails but it just doesn't sync the old emails. Sits on Updating folders but doesn't do anything. Shows no sync or conflicts in the client. No errors on progress and Outlook network connection seems fine.

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  • Inaccurate bandwidth limiting in altq queues

    - by overkordbaever
    I'm setting up an environment where I have one Linux server, one OpenBSD router and one Linux client and I want to be able to limit how much bandwidth the client should be able to use. I've been performing these tests with "netcat" and "time" (using time to measure the time of the transfer with netcat), and what happens when trying these tests (using the TCP protocol, the queues will for some reason not work with UDP) is that the queues aren't exact at all. For example: when setting a bandwidth limit of 10mbit, the client cannot use more than five mbits, when setting a limit of 100mbit, the client cannot use more than around 50mbit. The config looks like (using a 100mbit limit in the example): #queue rules altq on { $int_if, $ext_if } cbq bandwidth 100Mb queue { def, low } queue def bandwidth 0Mb cbq(default) queue low bandwidth 100Mb cbq(default) #Passrules test pass out quick from $int_if to $ext_if queue low pass in quick from $ext_if to $int_if queue low pass out quick from $ext_if to $int_if queue low pass in quick from $int_if to $ext_if queue low

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  • Thunderbird 15.0.1 cannot use Exchange 2003 SMTP

    - by speedreeder
    I'm having the strangest time getting a Thunderbird email client to connect to my Exchange 2003 server. I got the incoming IMAP account set up no problem, and I can receive mail. However sending mail will not work no matter what SMTP settings I enter. After checking the server, the proper settings should be port 25 with no authentication or connection security, which I have entered. I can ping the hostname of the server from the client machine in question. The Thunderbird error message I get is: "Sending of message failed. The message could not be sent because the connection to SMTP server -hostname omitted- was lost in the middle of the transaction." So I went to the server and double checked the settings for Exchange's SMTP stuff. I have it correct. I tried to telnet (on the server) to localhost 25. It appears to connect and then disconnect immediately, no message, no nothing. When I telnet to other ports (POP-110 for example) I get proper connection messages and a stable connection. There are no firewalls on either the client or the server. There's a firewall on the network but LAN-LAN traffic is unrestricted. I can reproduce the Thunderbird error on a second client, and I can't get any client to be able to telnet in. Anyone have any ideas?

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  • Reverse SSH tunnel: how can I send my port number to the server?

    - by Tom
    I have two machines, Client and Server. Client (who is behind a corporate firewall) opens a reverse SSH tunnel to Server, which has a publicly-accessible IP address, using this command: ssh -nNT -R0:localhost:2222 [email protected] In OpenSSH 5.3+, the 0 occurring just after the -R means "pick an available port" rather than explicitly calling for one. The reason I'm doing this is because I don't want to pick a port that's already in use. In truth, there are actually many Clients out there that need to set up similar tunnels. The problem at this point is that the server does not know which Client is which. If we want to connect back to one of these Clients (via localhost) then how do we know which port refers to which client? I'm aware that ssh reports the port number to the command line when used in the above manner. However, I'd also like to use autossh to keep the sessions alive. autossh runs its child process via fork/exec, presumably, so that the output of the actual ssh command is lost in the ether. Furthermore, I can't think of any other way to get the remote port from Client. Thus, I'm wondering if there is a way to determine this port on Server. One idea I have is to somehow use /etc/sshrc, which is supposedly a script that runs for every connection. However, I don't know how one would get the pertinent information here (perhaps the PID of the particular sshd process handling that connection?) I'd love some pointers. Thanks!

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  • bluetooth connection using pybluez

    - by srj0408
    I am working on bluetooth not exactly on bluetooth stack-development but to use bluetooth in one of my project. I had done all that before using some of the py-bluez commands like hciconfig, hcitool scan , then simple-agents and using serial module inside python. But that was quite random. We were able to connect only one specific device based on its bluetooth address and there was no facility of reconnection once the devices are disconnected. Now i want to try out this stuff in a sequential manner like this (i am doing that all on a RPI and for at present on ubuntu 12.04.) i) Store some names in a file along with some other information with respect to that device. ii) Run a script to find out the device in locality with those names and if any one if found, report that. For this step, i had taken a reference from BTBook , made available from MIT. Below is the script for the same, but that script only search for the single name. from bluetooth import * target_name = "XT1033" target_address = None nearby_devices = discover_devices() for address in nearby_devices: if target_name == lookup_name( address ): target_address = address break if target_address is not None: print "found target bluetooth device with address ", target_address connect_socket(target_address); else: print "could not find target bluetooth device nearby" iii) Connect the device using client sock. But i dont have any device on which i can write a simple python script. My client can be any device that will be publishing data. Now i came through a script in the same book, that actually connect to a client requesting permission to connect to server. from bluetooth import * port = 1 server_sock=BluetoothSocket( RFCOMM ) server_sock.bind(("",port)) server_sock.listen(1) client_sock, client_info = server_sock.accept() print "Accepted connection from ", client_info data = client_sock.recv(1024) print "received [%s]" % data client_sock.close() server_sock.close() here client_sock, client_info = server_sock.accept() provide the client address and port requested to be connected. Can i pass address obtained from the earlier script to this, so that it connect server to the client? iv) Then if client get disconnected, re-connect(a simple polling can be used.) All this stuff can be done using bash and py-bluez functions but i want to do that in a sequential manner.I am not a master in python but i can do some small stuff. Can any one guide me for the same or can direct me to more usefull resource through which i can continue my coding part after finding the "X", "Y" named devices.

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  • Let varnish send old data from cache while it's fetching a new one?

    - by mark
    I'm caching dynamically generated pages (PHP-FPM, NGINX) and have varnish in front of them, this works very well. However, once the cache timeout is reached, I see this: new client requests page varnish recognizes the cache timeout client waits varnish fetches new page from backend varnish delivers new page to the client (and has page cached, too, for the next request which gets it instantly) What I would like to do is: client requests page varnish recognizes the timeout varnish delivers old page to the client varnish fetches new page from backend and puts it into the cache In my case it's not site where outdated information is such a big problem, especially not when we're talking about cache timeout from a few minutes. However, I don't want punish user to wait in line and rather deliver something immediate. Is that possible in some way? To illustrate, here's a sample output of running siege 5 minutes against my server which was configured to cache for one minute: HTTP/1.1,200, 1.97, 12710,/,1,2013-06-24 00:21:06 ... HTTP/1.1,200, 1.88, 12710,/,1,2013-06-24 00:21:20 ... HTTP/1.1,200, 1.93, 12710,/,1,2013-06-24 00:22:08 ... HTTP/1.1,200, 1.89, 12710,/,1,2013-06-24 00:22:22 ... HTTP/1.1,200, 1.94, 12710,/,1,2013-06-24 00:23:10 ... HTTP/1.1,200, 1.91, 12709,/,1,2013-06-24 00:23:23 ... HTTP/1.1,200, 1.93, 12710,/,1,2013-06-24 00:24:12 ... I left out the hundreds of requests running in 0.02 or so. But it still concerns me that there are going to be users having to wait almost 2 seconds for their raw HTML. Can't we do any better here? (I came across Varnish send while cache , it sounded similar but not exactly what I'm trying to do.)

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  • Weird nfs performance: 1 thread better than 8, 8 better than 2!

    - by Joe
    I'm trying to determine the cause of poor nfs performance between two Xen Virtual Machines (client & server) running on the same host. Specifically, the speed at which I can sequentially read a 1GB file on the client is much lower than what would be expected based on the measured network connection speed between the two VMs and the measured speed of reading the file directly on the server. The VMs are running Ubuntu 9.04 and the server is using the nfs-kernel-server package. According to various NFS tuning resources, changing the number of nfsd threads (in my case kernel threads) can affect performance. Usually this advice is framed in terms of increasing the number from the default of 8 on heavily-used servers. What I find in my current configuration: RPCNFSDCOUNT=8: (default): 13.5-30 seconds to cat a 1GB file on the client so 35-80MB/sec RPCNFSDCOUNT=16: 18s to cat the file 60MB/s RPCNFSDCOUNT=1: 8-9 seconds to cat the file (!!?!) 125MB/s RPCNFSDCOUNT=2: 87s to cat the file 12MB/s I should mention that the file I'm exporting is on a RevoDrive SSD mounted on the server using Xen's PCI-passthrough; on the server I can cat the file in under seconds ( 250MB/s). I am dropping caches on the client before each test. I don't really want to leave the server configured with just one thread as I'm guessing that won't work so well when there are multiple clients, but I might be misunderstanding how that works. I have repeated the tests a few times (changing the server config in between) and the results are fairly consistent. So my question is: why is the best performance with 1 thread? A few other things I have tried changing, to little or no effect: increasing the values of /proc/sys/net/ipv4/ipfrag_low_thresh and /proc/sys/net/ipv4/ipfrag_high_thresh to 512K, 1M from the default 192K,256K increasing the value of /proc/sys/net/core/rmem_default and /proc/sys/net/core/rmem_max to 1M from the default of 128K mounting with client options rsize=32768, wsize=32768 From the output of sar -d I understand that the actual read sizes going to the underlying device are rather small (<100 bytes) but this doesn't cause a problem when reading the file locally on the client. The RevoDrive actually exposes two "SATA" devices /dev/sda and /dev/sdb, then dmraid picks up a fakeRAID-0 striped across them which I have mounted to /mnt/ssd and then bind-mounted to /export/ssd. I've done local tests on my file using both locations and see the good performance mentioned above. If answers/comments ask for more details I will add them.

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  • Do you think we will ever settle on a "standard" platform? [closed]

    - by GazTheDestroyer
    The recent explosion of phone platforms has depressed me (slightly), and made me wonder if we will ever reach any kind of standard for presentation? I don't mean language or IDE. Different languages have different strengths and I can see that there may always be a need for disparity, although I do note that languages are merging somewhat in functionality, with traditional imperitive languages like C++ now supporting things like lambdas. What I'm really talking about is a common presentation mechanism. Before smart phones and tablets came along, the web seemed to be finally becoming a reasonable platform for presenting an application that was globally accessible, not just geographically, but by platform too. Sure there are still (sometimes infuriating) implementation differences and quirks, but if you wrote a decent site you knew it could be accessed on anything from a PC to a phone to a C64 running the right software. "Write Once Run Anywhere" seemed to finally be becoming a reality. However, in the last few years we've seen an explosion of mobile operating systems, and the ubiquitous "app". A good site is no longer enough, you need a native "app", and of course we have a sudden massive disparity in OS, language, and APIs needed to write them as each battles for supremecy. It's kind of weird how the cycle of popularity goes. Mainframes with terminals - thin client. PC - thick client. Web browser - thin client. Phone app - thick(ish) client. I just wonder if you think there will ever be a global standard for clients, or whether the "shiny and different" cycle will always continue along with the battle of the tech du jour.

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  • Develop for Desktop and Mobile at once

    - by Hola Soy Edu Feliz Navidad
    I need to develop a programm that is going to read some information from a special USB device and access information via Web Socket (socket.io preferred). My client wants to deploy this app on Mac OS X, Windows, Android and iOS. I was looking for development softwares valid for both: Desktop and Mobile, but it is still not clear for me and that´s what I found. Unity - Looks very good but to create a native plugin for reading from the device it lloks like I need the PRO edition. Adobe Air - Looks good but I´m not sure if I can write Native Plugins for all wanted platforms. LiveCode - Still inmature (lots of bugs) and I don´t know if it is possible to write native plugins for my device. Is there any other good platform for my case? What´s your option?

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  • Gathering application architecture

    - by userbb
    Suppose there is system for gathering info about system activities. There is a client part with an interface and there are agent parts that are installed on each machine. I estimate that there could be max 20 computers now. Later could be more like 50. My solutions: Agent stores data into local database e.g. sqlite. There is also a service which can be used by a client to query data. So if a client wants to display data for 50 computers, he sends a query to 50 computers. I'am on that solution now but maybe it's totally wrong. Agent stores data into local database (I don't known good one for that). There is also server (main database) and local databases are synchronized with the server. In this case, a client connects to the main database to display data. Agent sends data in realtime to main database. So same as point 2, but there is no sync. Like in point 3, but agent buffers data in local database and sends it in small chunks to main database. What is the best approach?

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  • Remotely Managing Storage on Hyper-V 2012 Core

    - by Vazgen
    I have a core Hyper-V Server 2012 that I am remotely managing from a Windows 8 client. I can connect in Hyper-V Manager, Server Manager, and MMC. However, I don't understand how I can manage the physical hard drive (for ex, deleting vhdx files, creating folders, etc) from my Windows 8 client. I tried to attach the remote share as follows: q: \\MyServer\c$ It said command completed successfully, but I don't see the drive on my client's Explorer. I can get to it in cmd.exe on the client but how can I manage it in a GUI? explorer q: Throws error:

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  • Using T[1] instead of T for functions overloaded for T(&)[N]

    - by Abyx
    The asio::buffer function has (void*, size_t) and (PodType(&)[N]) overloads. I didn't want to write ugly C-style (&x, sizeof(x)) code, so I wrote this: SomePacket packet[1]; // SomePacket is POD read(socket, asio::buffer(packet)); foo = packet->foo; But that packet-> looks kinda weird - the packet is an array after all. (And packet[0]. doesn't look better.) Now, I think if it was a good idea to write such code. Maybe I should stick to unsafe C-style code with void* and sizeof? Upd: here is another example, for writing a packet: SomePacket packet[1]; // SomePacket is POD packet->id = SomePacket::ID; packet->foo = foo; write(socket, asio::buffer(packet));

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  • Solaris 11 VNC Server is "blurry" or "smeared"

    - by user12620111
    I've been annoyed by quality of the image that is displayed by my VNC viewer when I visit a Solaris 11 VNC server. How should I describe the image? Blurry? Grainy? Smeared? Low resolution? Compressed? Badly encoded? This is what I have gotten used to seeing on Solaris 11: This is not a problem for me when I view Solaris 10 VNC servers. I've finally taken the time to investigate, and the solution is simple. On the VNC client, don't allow "Tight" encoding. My VNC Viewer will negotiate to Tight encoding if it is available. When negotiating with the Solaris 10 VNC server, Tight is not a supported option, so the Solaris 10 server and my client will agree on ZRLE.  Now that I have disabled Tight encoding on my VNC client, the Solaris 11 VNC Servers looks much better: How should I describe the display when my VNC client is forced to negotiate to ZRLE encoding with the Solaris 11 VNC Server? Crisp? Clear? Higher resolution? Using a lossless compression algorithm? When I'm on a low bandwidth connection, I may re-enable Tight compression on my laptop. In the mean time, the ZRLE compression is sufficient for a coast-to-coast desktop, through the corporate firewall, encoded with VPN, through my ISP and onto my laptop. YMMV.

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  • Generating SSH Keys on the Server

    - by mupro
    I have set up sshd on a Linux server and managed to log in via keys generated using ssh-keygen. However, I have made the following observation: When I generate the key pair on the client and copy the public key to the server everythings works fine. But when I generate the key pair on the server and copy the private key to the client I cannot log in. Can anybody explain to me if and why the keys have to be created on the client?

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  • How it was detected if last ACK lost in TCP connection termination procedure?

    - by sonali
    In TCP Connection Termination, when client enters in TIME_WAIT state means the client waits for a period of time equal to double the maximum segment life (MSL) time, to ensure the ACK it sent was received. (I read above from a book computer networking by kurose and also given in following URL http://www.tcpipguide.com/free/t_TCPConnectionTermination-2.htm ) But how it was detected if last ACK(send by client as a response to server FIN) lost?

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  • Specific issue on data pump API in oracle

    - by Median Hilal
    I have a client/server architecture. Using an Oracle dbms on the database server side. I need to perform a user-triggered (from client side) backup of the database, where the best way to perform that is using a stored procedure on the server side which the client may call, as the client has no oracle tools to perform the backup. I've searched thorough inside available solutions and have found that using a stored procedure is the best way. Well, then I found that using oracle data pump API is the best way to use inside a PL/SQl stored procedure. My specific questions about the API are... I would like to ask about two issues ... ---- The first ----- the detach function to detach the handler, is it necessary to be used at the end of the procedure? and what if I don't use it? I read the Oracle documentation but I didn't get their point, they say it doesn't terminate the job but indicates that the user is not interested in it, an when I use detach at the end of my procedure the exported .dmp file disappears. ---- The second ----- to perform a user (client side) triggered back up as the modification are only to the data, I used TABLE parameter for the export operation. But the version parameter... what should it be? I also read the documentation but couldn't determine what I need (LATEST or COMPATIBLE) ? Thanks

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  • Multiple network interfaces and UDP packets distribution

    - by Robert Kubrick
    I have a Linux server with 2 1Gb network interfaces eth1 and eth2. If I start 2 clients listening to the same multicast address and each client connects through a different NIC (say client 1 listens to the multicast through eth1 and client 2 through eth2), then client 2 gets duplicate UDP packets. If both clients use the same interface eth1 on the other hand, both clients work fine. I have already tried to set arp_filter and proxy_arp to 1 (arp flux issue) but it hasn't solved the issue. Is this a Linux kernel problem? Or is there another way to setup the interfaces correctly?

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  • SEO consideration for duplicate sites

    - by Malk
    I am building a brochure-ware website for a company that sells products all across the world. They need the site to ask the user what region they are in before using the site; there are 5 regions. This is because there are different products offered to different regions and each region may or may not want to customize their own content. However, at launch and likely forever, most of the pages will be the exact same minus what is listed in the footer and in the product selection menu. My question is how should I structure the sitemap for this site for best SEO? Should I be concerned with duplicate content penalties and/or cannibalizing the site's presence on the SERP? Some considerations: The client wants to be able to print links directly to regional specific content bypassing any prompt for the user to select a region (to ensure they land on the target page). The client cannot have a 'default' region so the user must have a region specified "Clean" urls are important, but there is wiggle room The client does not want each region to have its own domain There will be a link on the page to allow users to specify a different region The client is not concerned with localization ...at this time Some products are available in multiple regions A quick list of options I am considering: www.site.com/region/page region.site.com/page www.site.com/page?region (no cookie, pages require the parameter. If visited without; the user must select a region) www.site.com/page (using cookie and a splash screen if needed; could pass parameter in to set the region for direct linking) Thanks in advance for your advice.

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  • SSH with public/private key to iMac fails.

    - by bennedich
    I'm trying to connect to my iMac (server) from my macbook (client) on my LAN. Both have Mac OS X 10.6.4. Server running on a new clean install of the OS. When just activating Remote Login in System Preferences everything works fine. But when setting up ssh to only work with public/private key I get the following error messages from the server log depending on if I use a rsa passphrase or not: With passphrase (case 1): PAM: user account has expired for <myServerUserName> from 192.168.X.X via 192.168.X.Y Without passphrase (case 2): Failed publickey for <myServerUserName> from 192.168.X.X port AAAAA ssh2 This is my setup algorithm: Create a private and public key on client with command ssh-keygen -t rsa. In case 1 I also set a passphrase. Move the id_rsa.pub to the server path /Users/<myServerUserName>/.ssh/ In this folder I execute cat id_rsa.pub > authorized_keys Making sure Remote Login isn't active, I now execute sudo /usr/sbin/sshd -d on the server. Back on the client I now type ssh -v -v -v <myServerUserName>@192.168.X.Y and get prompted to accept RSA key fingerprint. This is NOT the same fingerprint as the one from when I created the private/public key (should it be?). I accept. Depending on case: CASE 1: Client gets halted for password and the response is permission denied even though correct password is given. Back on the server I can read the error message I stated above for case 1: PAM: user account has expired... CASE 2: Client gets message Connection closed by 192.168.X.Y. Back on the server I can read the error message I stated above for case 2: Failed publickey... What could possibly cause this?

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