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  • When I get the Force Close dialog, I have a Report button. Where did it come from?

    - by BenTobin
    I feel a little bit silly asking this, but I haven't been able to find any answers on my own. My Force Close dialog has a "Report" button. I think it's a great idea, and I wish everyone had it. At first, I thought it must be something I turned on without realizing it, but not only can't I find any setting that I might have touched, I also can't find any reference to this button existing on the Internet. I have a Droid, and I know 4 other people with Droids, and they say they don't have the option to report Force Closes. Am I special? Am I just missing something? The "report" button has been there for at least a few weeks now. When I use the Report button, I get a screen with a "feedback" field and a checkbox for "Include system data". Below that , it says "Information from feedback reports will be shown to the developer of the application." Under that are Preview and Send buttons. As a developer, I've never received one of these reports. I'd try to send a report to myself, but it seemingly only shows the button for apps installed from the market, and I don't know of a way to crash my production app. I suppose I could publish a simple crashing app just to try it out, but I thought I'd ask you folks first. Edit: You can view screenshots here: http://bentobin.com/crashReportImages/

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  • iPhone: Add background button to view when UITableView has no cells

    - by Nic Hubbard
    I have a UITableViewController, when there is no data to populate the UITableView, I want to add a button, which uses an image. So, rather than the user seeing a tableview with no records, they will see an image that says, "No records have been added, Tap to add one", then they click and we create a new one. I assumed I would just hide the UITableView, then create the button, but I never see the button. Here I am using: if ([[fetchedResultsController sections] count] == 0) { self.tableView.hidden = YES; // Create button w/ image UIButton * btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(0, 0, 100, 50); [btn setImage:[UIImage imageNamed:@"no-rides.png"] forState:UIControlStateNormal]; [self.view addSubview:btn]; } Ideas on why I would never see the button? When I show this view, it seems to have a transparent background for a second, then changes white...

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  • Image inside a button not positioned correctly in Firefox

    - by Dominic Rodger
    I have the following markup: <p class="managebox"> <button value="Add page"> <img src="page_add.png" alt="Add more content" /> Add Page </button> </p> And the following CSS: p.managebox { position: relative; } p.managebox button { display: block; padding: 5px 7px 4px 30px; position: relative; } p.managebox button img { position: absolute; left: 7px; } In IE 8 I get this: In Chrome 4.0 I get this: In Firefox 3.6 I get this: Does anyone know what I'm doing wrong? One thing I've just realised that may be relevant - if I use an a instead of button, it works fine.

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  • Setting button width with fx:Style

    - by Kamo
    I have 4 buttons, all of them have the same width. <s:Button id="btn1" width="{btnWidth}" /> <s:Button id="btn2" width="{btnWidth}" /> <s:Button id="btn3" width="{btnWidth}" /> <s:Button id="btn4" width="{btnWidth}" /> Is it possible to set their width with Style, something like this: s|Button{ width: btnWidth; } I tried it, but auto-complete isn't working, which leads me to think that there's something wrong with the syntax. Basically my goal is to not have the width property set specifically for all 4.

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  • creating button

    - by eomer
    hi I started to learn as3 using fdt i managed to put texts on screen now i want to show the text after the button is clicked but the button does not appear here is the code ` package { import flash.events.MouseEvent; import flash.media.Camera; import mx.controls.Button; import flash.display.Sprite; import flash.text.TextField; public class test2 extends Sprite { private var tField:TextField; public function click(e:MouseEvent):void { tField = new TextField(); tField.text="ffff"; addChild(tField); } public function test2():void { var aa:Button=new Button(); aa.label="deneme"; aa.x=100; aa.y=200; aa.addEventListener(MouseEvent.CLICK, click) } } } ` help me pleaseee

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  • Launching an Activity from a Service

    - by nldev
    When I am trying to launch a call activity from a Service, I get a NullPointerException. Here is my code: Intent callIntent = new Intent(Intent.ACTION_CALL); callIntent.setData(Uri.parse("tel:" + number)); callIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(callIntent); I get the exception on the startActivity line. I tried to use getApplication.startActivity and getApplicationContext.startActivity but no luck. Any ideas? edit : Maybe some usefull info: I am trying to create a service that will run on the background and scan sensor data, when a certain signal is given i would like to maken an automated call to a number. edit : full adb error code: 03-31 09:04:10.214: ERROR/AndroidRuntime(1896): Uncaught handler: thread main exiting due to uncaught exception 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): java.lang.RuntimeException: Unable to instantiate service dfz.epilepsiedetector.services.DetectionService: java.lang.NullPointerException 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.handleCreateService(ActivityThread.java:2668) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.access$3100(ActivityThread.java:116) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1846) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.os.Handler.dispatchMessage(Handler.java:99) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.os.Looper.loop(Looper.java:123) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.main(ActivityThread.java:4203) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.reflect.Method.invokeNative(Native Method) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.reflect.Method.invoke(Method.java:521) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at dalvik.system.NativeStart.main(Native Method) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): Caused by: java.lang.NullPointerException 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.content.ContextWrapper.getPackageName(ContextWrapper.java:120) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.content.ComponentName.<init>(ComponentName.java:75) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.content.Intent.<init>(Intent.java:2302) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at dfz.epilepsiedetector.services.DetectionService.<init>(DetectionService.java:35) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.Class.newInstanceImpl(Native Method) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.Class.newInstance(Class.java:1472) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.handleCreateService(ActivityThread.java:2665) edit Trimmed class code: `public class DetectionService extends IntentService implements SensorEventListener { private SensorManager mSensorManager; private Sensor mAccelerometer; private boolean hasSeizure = false; private final int POLLS_PER_SECOND = 10; public DetectionService() { super("EpilepsionDetectionService"); //mSensorManager = (SensorManager)getSystemService(SENSOR_SERVICE); // mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); /*Intent callIntent = new Intent(Intent.ACTION_CALL); callIntent.setData(Uri.parse("tel:" + "+31648363944")); callIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);*/ Intent callIntent = new Intent(DetectionService.this, InformationActivity.class); callIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); getApplication().startActivity(callIntent); //((Activity) getContext()).startActivity(callIntent); }`

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  • How to add a clickable button to either parent or child of simple expandablelist in android

    - by Henna
    I have created an application for a simple expandablelist. In the code i am displaying some textviews in the child . I am able to add a button in the child of the expandable list. But the problem I am facing is with the onclick event of the button.Since I am creating the button inside onChildClick(), the button appears, but its onclick event dosent take place. I also tried adding the button with its onclick event in the group as well, but I am facing similar problem there also. If anyone could help , it would be greatly appreciated. Thanks in advance, HM

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  • jQuery hover() event on div element within a button element

    - by jakeisonline
    I can't seem to get jQuery to notice the div within the following markup <button class="button submit positive right" id="omnisubmit" type="submit"> <div class="label">Submit</div> <div class="controller">&nbsp;</div> </button> And here is the jQuery I'm currently using: $("button#omnisubmit div.controller").hover(function () { console.log("Hover..."); }); However, jQuery doesn't seem to pick up when the mouse is hovering over that div, $("button#omnisubmit div.controller").hover( works correctly, of course. I have a feeling it's because putting divs inside buttons may not be standard HTML?

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  • Homework - C# - Creating an object instance with a button click

    - by Erica
    I'm new to learning Windows Programming with C#. My current assignment is to create a very simple bank account program: The user enters the accountholder name, account number and beginning balance, then presses a "Continue" button to work with that account by making deposits and withdrawals. I wrote a separate "BankAccount" class with the required data members and methods. I've put the code for the creation of the BankAccount object in the Continue button click event BankAccount currentAccount = new BankAccount(acctName, acctNum, beginningBalance); But that seems to make it local to that method only, and currentAccount is not recognized when I'm programming the click event for the "Record Transactions" (deposits and withdrawals) button. How and where should the creation of the BankAccount object be coded in order for it to be created when the "Continue" button is clicked and also recognized in the "Record Transactions" button click event? Please let me know if any clarification is needed, or if you need to see part or all of my code.

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  • ASP.NET Radio Button State and Back Key

    - by Dave S
    When using the browser back key on a page with radio buttons and using auto-postback, the state of the buttons (checked) stays the same while other parts of the page do not. This results in a situation where button two is checked and the cached page (because of server-side logic) displays a message that button 1 is checked. What is the best way to handle this situation? The following code example exhibits this behavior: [Form:] <asp:RadioButton ID="rb1" runat="server" AutoPostBack="true" Text="Button1" OnCheckedChanged="rb_CheckedChanged" GroupName="rbgroup" Checked="true" /> <br /> <asp:RadioButton ID="rb2" runat="server" AutoPostBack="true" Text="Button2" OnCheckedChanged="rb_CheckedChanged" GroupName="rbgroup" /> <br /> <hr /> <asp:Label ID="lbl1" runat="server">Button 1</asp:Label> [Code Behind:] protected void rb_CheckedChanged(object sender, EventArgs e) { if (rb1.Checked == true) lbl1.Text = "Button 1"; else lbl1.Text = "Button 2"; }

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  • radio button group matlab

    - by vijisai
    i have two set of button groups. first button groups has two radio buttons and second group has four radio buttons. if button 1 is selected in group1 and any one from the group 2. similarly for button2 in group 1 and any one from group2, respective function calls must be made on click of push button with these combinations. how to do it. there will be 8 separate function calls for their respective combinations. how to do the combination of button groups. switch case or if else statement did not work out?? kindly help.

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  • Hide or display a button according to row count of a table

    - by kawtousse
    Hi, i have a HTML table and a button send. First of all the send button must have this style: style.display="none". But if the table has at least one row the button should be displayed (block/inline); I still have no idea how to relate between the table and the button. I try to use JavaScript but i should think about a function and I don't found any of it to apply at type table. Thinking about CSS still also hard since I cannot find a relation between the table and the button.

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  • Calling a function when using <button> tag with jQuery Mobile

    - by u2sonderzug
    I already asked a similar question for buttons in tags, but I find that solution doesn't work using tags. So, if I am using a script that references jQuery Mobile I have the following line: <button id="buttonAnswer1" data-inline="true">Click me</button> How would I add a listener for when this button is clicked and lets say call the hello() function? i.e. <button id="buttonAnswer1" data-inline="true">Click me</button> <script> function hello(){ console.log("hello world"); } </script>

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  • Never Miss An Important EMail/SMS With Vibration Notifier App

    - by Gopinath
    Worried about missing important emails/sms/missed calls as your mobile vibrates only once when you are away from mobile? Don’t worry! Vibration Notifier app is there to fix the problem on your Android phones. Author describes the app as “When you have a missed call or an unread SMS, the app keeps vibrating every X minutes for Y times or until you turn on the display of your device.” What is best with this app is that you can tweak as you like. Want your mobile to vibrate repeatedly for missed calls alone? You can just check Missed Calls option and un-check mails and SMS. You don’t want your mobile to vibrate forever? Configure to vibrate 5 times (or any other number) . You can even configure it to vibrate until the screen is unlocked. This looks like a very promising app for Android mobiles but the App is not yet available on Android Market. Developer has posted this app on XDA Developers Forum. Vibration Notifier | via Life Hacker This article titled,Never Miss An Important EMail/SMS With Vibration Notifier App, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • LibGdx drawing weird behaviour

    - by Ryckes
    I am finding strange behaviour while rendering TextureRegions in my game, only when pausing it. I am making a game for Android, in Java with LibGdx. When I comment out the line "drawLevelPaused()" everything seems to work fine, both running and paused. When it's not commented, everything works fine until I pause the screen, then it draws those two rectangles, but maybe ships are not shown, and if I comment out drawShips() and drawTarget() (just trying) maybe one of the planets disappears, or if I change the order, other things disappear and those that disappeared before now are rendered again. I can't find the way to fix this behaviour I beg your help, and I hope it's my mistake and not a LibGdx issue. I use OpenGL ES 2.0, stated in AndroidManifest.xml, if it is of any help. Thank you in advance. My Screen render method(game loop) is as follows: @Override public void render(float delta) { Gdx.gl.glClearColor(0.1f, 0.1f, 0.1f, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); controller.update(delta); renderer.render(); } When world state is PAUSED controller.update does nothing at all, there is a switch in it. And renderer.render() is as follows: public void render() { int worldState=this.world.getWorldState(); updateCamera(); spriteBatch.begin(); drawPlanets(); drawTarget(); drawShips(); if(worldState==World.PAUSED) { drawLevelPaused(); } else if(worldState==World.LEVEL_WON) { drawLevelWin(); } spriteBatch.end(); } And those methods are: private void updateCamera() { this.offset=world.getCameraOffset(); } private void drawPlanets() { for(Planet planet : this.world.getPlanets()) { this.spriteBatch.draw(this.textures.getTexture(planet.getTexture()), (planet.getPosition().x - this.offset[0]) * ppuX, (planet.getPosition().y - this.offset[1]) * ppuY); } } private void drawTarget() { Target target=this.world.getTarget(); this.spriteBatch.draw(this.textures.getTexture(target.getTexture()), (target.getPosition().x - this.offset[0]) * ppuX, (target.getPosition().y - this.offset[1]) * ppuY); } private void drawShips() { for(Ship ship : this.world.getShips()) { this.spriteBatch.draw(this.textures.getTexture(ship.getTexture()), (ship.getPosition().x - this.offset[0]) * ppuX, (ship.getPosition().y - this.offset[1]) * ppuY, ship.getBounds().width*ppuX/2, ship.getBounds().height*ppuY/2, ship.getBounds().width*ppuX, ship.getBounds().height*ppuY, 1.0f, 1.0f, ship.getAngle()-90.0f); } if(this.world.getStillShipVisibility()) { Ship ship=this.world.getStillShip(); Arrow arrow=this.world.getArrow(); this.spriteBatch.draw(this.textures.getTexture(ship.getTexture()), (ship.getPosition().x - this.offset[0]) * ppuX, (ship.getPosition().y - this.offset[1]) * ppuY, ship.getBounds().width*ppuX/2, ship.getBounds().height*ppuY/2, ship.getBounds().width*ppuX, ship.getBounds().height*ppuY, 1f, 1f, ship.getAngle() - 90f); this.spriteBatch.draw(this.textures.getTexture(arrow.getTexture()), (ship.getCenter().x - this.offset[0] - arrow.getBounds().width/2) * ppuX, (ship.getCenter().y - this.offset[1]) * ppuY, arrow.getBounds().width*ppuX/2, 0, arrow.getBounds().width*ppuX, arrow.getBounds().height*ppuY, 1f, arrow.getRate(), ship.getAngle() - 90f); } } private void drawLevelPaused() { this.shapeRenderer.begin(ShapeType.FilledRectangle); this.shapeRenderer.setColor(0f, 0f, 0f, 0.8f); this.shapeRenderer.filledRect(0, 0, this.width/this.ppuX, PAUSE_MARGIN_HEIGHT/this.ppuY); this.shapeRenderer.filledRect(0, (this.height-PAUSE_MARGIN_HEIGHT)/this.ppuY, this.width/this.ppuX, PAUSE_MARGIN_HEIGHT/this.ppuY); this.shapeRenderer.end(); for(Button button : this.world.getPauseButtons()) { this.spriteBatch.draw(this.textures.getTexture(button.getTexture()), (button.getPosition().x - this.offset[0]) * this.ppuX, (button.getPosition().y - this.offset[1]) * this.ppuY); } }

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  • How can I get run Ubuntu Desktop on my Galaxy Nexus?

    - by Jack Senechal
    On the Ubuntu for phones site it advertises the desktop view feature: "The phone becomes a full PC and thin client when docked.". And there's the demo by Canonical of something similar running under Ubuntu for Android. I realize they're different systems, but the end effect is in both is to have a full Ubuntu system running on the phone. I've installed Ubuntu Touch Preview on my Galaxy Nexus (toro), and it's working as expected (no cellular signal, but wifi works, etc). But when I plug in a monitor via HDMI it just mirrors the phone's touch display. There's also currently no bluetooth support for attaching keyboard and mouse. Keyboard only kind of works via USB, and mouse not at all. I've also tried running Ubuntu under Android via VNC, but the lack of responsiveness of VNC makes it impractical for daily use. I'd consider that route again if there is some way to make the UI more responsive. So the question is, how can set up my phone to run Ubuntu Desktop in a way that's useable as a laptop replacement? Is there a way to enable Desktop View on Ubuntu Touch? Or can I run Ubuntu for Android as in the previously referenced demo? Plugging into a monitor would be OK, but I'd love to be able to use the desktop interface with mouse and keyboard through the phone's screen as well. Touch input and an onscreen keyboard would be a plus but is definitely not necessary.

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  • Develop for Desktop and mobile use?

    - by ran2
    I am in the very beginning of developing an app / desktop program. I want it to be cross-platform and possibly also as a tablet version (preferably Android Icecream sandwich). Note that I need to run it offline. I thought about the following approaches: ADOBE Air, since I do not need much performance. Plus I did some web programming in the past which might be of some use. Afaik it would run on OS X and Windows and should run on mobile OSes, too. Qt. Found some nice Qt based desktop recently and read it also works on android. Plus I like the SDK. HTML5 / JS. Again my web background should help me here. I wont need no sever side scripts, thus it should work without installing anything but a browser. How easy could this be converted into an Android app? There might be a plethora of other (better) ways to do it, but I haven't thought of them yet. Can you help out? How would you create such an application. Would it be better to do some pure desktop client and then create tablet versions? Would you rather start to create a website and worry later on how to turn into an app?

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  • Why using Fragments?

    - by ahmed_khan_89
    I have read the documentation and some other questions' threads about this topic and I don't really feel convinced; I don't see clearly the limits of use of this technique. Fragments are now seen as a Best Practice; every Activity should be basically a support for one or more Fragments and not call a layout directly. Fragments are created in order to: allow the Activity to use many fragments, to change between them, to reuse these units... == the Fragment is totally dependent to the Context of an activity , so if I need something generic that I can reuse and handle in many Activities, I can create my own custom layouts or Views ... I will not care about this additional Complexity Developing Layer that fragments would add. a better handling to different resolution == OK for tablets/phones in case of long process that we can show two (or more) fragments in the same Activity in Tablets, and one by one in phones. But why would I use fragments always ? handling callbacks to navigate between Fragments (i.e: if the user is Logged-in I show a fragment else I show another fragment). === Just try to see how many bugs facebook SDK Log-in have because of this, to understand that it is really (?) ... considering that an Android Application is based on Activities... Adding another life cycles in the Activity would be better to design an Application... I mean the modules, the scenarios, the data management and the connectivity would be better designed, in that way. === This is an answer of someone who's used to see the Android SDK and Android Framework with a Fragments vision. I don't think it's wrong, but I am not sure it will give good results... And it is really abstract... ==== Why would I complicate my life, coding more, in using them always? else, why is it a best practice if it's just a tool for some cases? what are these cases?

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  • Nexus One Guys…Android 2.3 update comming your way

    - by Boonei
    Good News ! If you are a nexus one customer, Google said on its tweet “The Gingerbread OTA for Nexus One will happen in the coming weeks. Just hang tight!” Non-Nexus owners have to wait much much longer. Don’t know when their phone maker and operator will roll out the same. This article titled,Nexus One Guys…Android 2.3 update comming your way, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • "Ceux qui veulent du porno peuvent acheter un téléphone Android", répond Steve Jobs à un consommateu

    Mise à jour du 20.04.2010 par Katleen "Ceux qui veulent du porno peuvent acheter un téléphone Android", répond Steve Jobs à un consommateur mécontent Marki Fiore est devenu doublement célèbre il y a peu. D'abord, il est le premier web journaliste (il publie uniquement en ligne) a avoir reçu le prix Pulitzer. Et puis, son application comportant des "satires de personnages publics" a été rejetée de l'AppStore. Cette nouvelle censure de la part de la firme à la pomme a crée une nouvelle polémique, aussi énorme qu'inattendue, tant et si bien que sous les pressions du peuple Apple a décidé d'intégrer cette application dans sa boutique, et a donc demandé à son autour de la lui so...

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  • Google présente le Nexus S fabriqué par Samsung, tournant sous Android 2.3 et équipé du NFC

    Google présente le Nexus S fabriqué par Samsung, au design épuré et équipé du NFC Mise à jour du 07.12.2010 par Katleen Cette fois-ci, c'est officiel. Le Nexus One aura un successeur, et c'est bel et bien cet appareil qu'Eric Schmidt avait furtivement montré il y a quelques semaines lors d'une conférence. Le second smartphone estampillé Google a été fabriqué par Samsung, qui a du le fabriquer en respectant scrupuleusement un cahier des charges très précis, en matière de hardware et de design. Son exclusivité ? Etre le premier à tourner sous Android 2.3 (Gingerbread) en version "pure" (non remodelée par les opérateurs, ni par Samsung). Autre grand pas en avant : l'inclusion d...

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  • Seules les tablettes « munies d'un système d'exploitation propre » seront taxées : Windows épargné, pas Android ni iOS

    Seules les tablettes « munies d'un système d'exploitation propre » seront taxées Windows est donc épargné Mise à jour du 28/12/10 Le PDG d'Archos ne décolère pas. Ses tablettes (sous Android) seront taxées au titre de la taxe pour copie privée, mais pas celles de ses concurrents qui choisiront Windows. La Commission chargée d'analyse le domaine d'application de cette taxe a en effet décidé que seuls les « OS pour terminaux mobiles » ou un « système d'exploitation propre » aux tablettes seront taxés. Les OS conçu initialement pour les ordinateurs de bureaux ne seront pas concernés (les PC échappant - jusqu'ici - à la copie privée...

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  • Official and unofficial apps in the iOS, WP7, and Android marketplaces

    - by Bil Simser
    The last few months have seen people complaining about the lack of "official" apps in the Windows Phone marketplace. In fact a couple of months ago I wrote about this very thing here and if we really needed these official apps or could get by with third-party solutions. Recently a list of "Top 100 Mobile Apps" crossed my desk and it was curious. 40 iPhone apps, 40 Android apps, 10 WP7 apps, and 10 BlackBerry apps. Really? 10 for WP7? So I wondered if the media was just playing this up and maybe continuing to do what I think most vendors are doing which is treating Windows Phone as the red-headed step-child you keep in the basement while all along there's nothing wrong with them. I put together the list and went digging to see how many of the top 40 iOS and Android apps were also on the Windows Phone platform (sorry BlackBerry, you should just shut your doors right now). Here's the results. Note, these are all *free* apps. There might be other pay apps that have official representation across all mobile devices, I just chose to hunt these ones down because I'm cheap. In the top 40, I easily plucked out 20 that had official apps on all three platforms. These were: Amazon Mobile, ESPN Score Centre, Evernote, Facebook, Foursquare, Google Search, IMDB, Kindle, Shazam, Skype (yes, I know, in beta on WP7), SlackerRadio, The Weather Channel, TripIt, Twitter, Yelp, Flixster, Netflix, TuneIn Radio, Dictionary.com, Angry Birds, and Groupon. Hey, that's pretty good IMHO. 20 or so apps, all free, and all fully functional and supported (and in some cases, even better looking on the Windows Phone platform than the other platforms). A dozen or so more apps had official apps on some platforms but not all, so yes, there are gaps here. Here's a rundown of the hangers-on: Adobe Photoshop Express This looks great on the iOS platform and there's even an official version on droid. Hope Adobe brings this to WP7. There are other photo editing programs though if you go looking (maybe we can get Paint.NET to be ported to the phone?) BBC News A few apps offer news feeds but nothing official on the Windows Phone. The feeds are good but without video this app needs some WP7 love. Dropbox Again Windows Phone looses out here with no official app. There are a few third party ones that will help you along and offer most of the functionality that you need but no integration that an official app might bring. Epicurious Droid seems to be the trailer here as there are apps for it but nothing official (from what I can tell). Both iOS and WP7 have them. Flipboard It's sad with Flipboard as it's such a great newsreader. The only offiical app is for iOS but frankly the iPhone version looks horrible so without a tablet the experience here isn't that hot. Maybe with WP8. Currently there's nothing even remotely similar to this on the other platforms. Google+ Is anyone still using this? No official app for WP7 but some clones. Apparently there's no API so people are just screen scraping. Ugh. Mint.com This app has all kinds of buzz and a lot of votes on the application requests site. Official apps for iOS and droid. No WP7 love (yet). TED Quite a few TED apps on WP7 but nothing official. I think the third party ones suffice and some are pretty nice looking, taking advantage of the Metro interface and making for a good show. WebMD There's a third party app on WP7 here but nothing official. It seems to contain all the same information and functionality the official apps do so not sure if an official one is needed but its here for inclusion. The other apps in the top 40 were either very specific to the platform (for example all three of them have a "Find my Phone" app). There are others that are missing out on the WP7 platform like ooVoo, Words With Friends, and some of the Google apps (Google Voice for example). Since you can integrate your GMail account right into the Windows Phone (via linked inboxes) I'm not sure if there's a need for an official GMail app here. Looking at the numbers Windows Phone still gets the worst of the deal here with half a dozen highly popular "offical" apps that exist on the other mobile platforms and in some cases, nothing even remotely similar to the official app to compare. This doesn't include things like Instagram, PInterest, and others (don't get me started on those). Still, with over 20+ highly popular free apps all represented on all three mobile platforms I don't think it's a bad place to be in. The Windows Phone platform could get a little more love from the vendors missing here, or at least open up your APIs so the third party crowd can step in and take up the slack. P.S. these are just my observations and I might have got a few items wrong. Feel free to chime in with missing or incorrect information. I am after all human. Well, most of me is.

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  • Développement d'applications professionnelles avec Android 2 de Reto Meier, critique par verdvaine yan

    Je viens de lire "Développement d'applications professionnelles avec Android 2" de Reto Meier, ingénieur chez Google. [IMG]http://images-eu.amazon.com/images/P/274402452X.08.LZZZZZZZ.jpg[/IMG] Je le trouve très complémentaire aux tutoriaux qu'on trouve sur Internet. Il aborde beaucoup de sujets et le nombre de pages n'est pas dù à des captures d'écrans ! Ce que j'ai particulièremen apprécié, ce sont toutes les petites informations tirées de son expérience qu'il distille au fil des pages. L'avez vous lu ? Si oui, par rapport à d'autres livres sur le sujet ? Allez vous le lire ?...

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  • Develop 3d game for iphone & android in single code

    - by lajpat
    I have to make a 3d game on the lines of this app 3D Chess I want to make this app for both android & iphone by writing a single code. Of course little native code will be required to be done. I want to ensure that entire logic & animation code is written only once. What software does one suggest to achieve this since I am not a tight schedule. I came across Corona but I am not sure if such game can be made using it. Others I found Unity & Shiva. I am not experience in 3D game so please if someone can help Thanks Lajpat

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