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  • Best practices for displaying large number of images as thumbnails in c#

    - by andySF
    I got to a point where it's very difficult to get answers by debugging and tracing object, so i need some help. What I'm trying to do: A history form for my screen capture pet project. The history must list all images as thumbnails (ex: picasa). What I've done: I created a HistoryItem:UserControl. This history item has a few buttons, a check box, a label and a picture box. The buttons are for delete/edit/copy image. The check box is used for selecting one or more images and the label is for some info text. The picture box is getting the image from a public property that is a path and a method creates a proportional thumbnail to display it when the control has been loaded. This user control has two public events. One for deleting the image and one for bubbling the events for mouse enter and mouse leave trough all controls. For this I use EventBroadcastProvider. The bubbling is useful because wherever I move the mouse over the control, the buttons appear. The dispose method has been extended and I manually remove the events. All images are loaded by looping a xml file that contains the path of all images. For each image in this XML I create a new HitoryItem that is added (after a little coding to sort and limit the amount of images loaded) to a flow layout panel. The problem: When I lunch the history form, and the flow layout panel is populated with my HistoryItem custom control, my memory usage increases drastically.From 14Mb to around 100MB with 100 images loaded. By closing the history form and disposing whatever I could dispose and even trying to call GC.Collect() the memory increase remain. I search for any object that could not be disposed properly like an image or event but wherever I used them they are disposed. The problem seams to be from multiple sources. One is that the events for bubbling are not disposing properly, and the other is from the picture box itself. All of this i could see by commenting all the code to a limited version when only the custom control without any image processing and even events is loaded. Without the events the memory consumption is reduced by axiomatically 20%. So my real question is if this logic, flow layout panels and custom controls with picture boxes, is the best solution for displaying large amounts of images as thumbnails. Thank you!

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  • How to write a datatable to excel work book at client side

    - by senthilkumar
    Hi Guys Currently i am doing one project in that we need to generate report from database. Since my server memory is too low im getting 'Out of Memory' Exception when im writing it at serverside and also when i write directly to a excel file using http header as excel file im not able to create multiple sheets since my database table is huge more than 65536 rows. I saw many solution using a third party tool but i cant use those into mine..If anyone already worked on this please give me some direction. Also i tried using javascript but for that i need to use datagrid at server side?? but in my project i m not allowed to use like this.

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  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

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  • C++ conditional compilation

    - by Shaown
    I have the following code snippet #ifdef DO_LOG #define log(p) record(p) #else #define log(p) #endif void record(char *data){ ..... ..... } Now if I call log("hello world") in my code and DO_LOG isn't defined, will the line be compiled, in other words will it eat up the memory for the string "hello world"? P.S. There are a lot of record calls in the program and it is memory sensitive, so is there any other way to conditionally compile so that it only depends on the #define DO_LOG? Thanks in advance.

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  • General guidelines / workflow to convert or transfer video "professionally"?

    - by cloneman
    I'm an IT "professional" who sometimes has to deal with small video conversion / video cutting projects, and I'd like to learn "the right way" to do this. Every time I search Google, there's always a disaster for weird, low-maturity trialware, or random forums threads from 3-4 years ago indicating various antiquated method to do it. The big question is the following: What are the "general" guidelines and tools to transcode video into some efficient (lossless?) intermediary, for editing purposes, for the purpose of eventually re-encoding it after? It seems to me like even the simplest of formats and tasks are a disaster of endless trial & error, or expertise only known by hardened experts who have a swiss army kife of weird conversion tools that they use, almost as if mounting an attack against the project. Here are a few cases in point: Simple VOB files extracted from DVD footage can't be imported into Adobe Premiere directly. Virtualdub is an old software people keep recommending but doesn't seem to support newer formats. I don't even know how to tell with certainty which codecs a video has, and weather the image is interlaced or not, and what resolution and codecs I'm dealing with. Problems: Choosing a wrong interlace option which diminishes quality Choosing a wrong pixel aspect ratio (stretches the image) Choosing a wrong "project type" in Premiere causing footage to require scaling Being forced to use some weird program that will have any number of negative effects What I'm looking for: Books or "Real knowledge" on format conversions, recognized tools, etc. that aren't some random forum guides on how to deal with video formats. Workflow guidelines on identifying a format going from one format to another without problems as mentioned above. Documentation on what programs like Adobe Premiere can and can't do with regards to formats, so that I don't use a wrench as a hammer. TL;DR How should you convert or "prepare" a video file to ensure it will be supported by Premiere for editing? Is premiere a suitable program to handle cropping, encoding, or should other tools be used for this, when making a video montage from a variety of source formats? What are some good books to read that specifically deal with converting videos that use any number of codecs?

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  • Automatically restore windows network drive (red "X") via batch file

    - by user33958
    i need check if a network drive is mapped and accessible. From time to time windows displays a red X on the drive, and i would need to manually click the drive in explorer to reconnect. I already found solutions which involve editing the registry which unfortunately isn´t possible. So i would need a batch file checking for connection, and (re-)mounting the drive. What i´m using at the moment: IF NOT EXIST z: net use z: \\10.211.55.5\test

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  • C++'s std::string pools, debug builds? std::string and valgrind problems

    - by Den.Jekk
    Hello, I have a problem with many valgrind warnings about possible memory leaks in std::string, like this one: 120 bytes in 4 blocks are possibly lost in loss record 4,192 of 4,687 at 0x4A06819: operator new(unsigned long) (vg_replace_malloc.c:230) by 0x383B89B8B0: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib64/libstdc++.so.6.0.8) by 0x383B89C3B4: (within /usr/lib64/libstdc++.so.6.0.8) by 0x383B89C4A9: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, unsigned long, std::allocator<char> const&) (in /usr/lib64/libstdc++.so.6.0.8) I'm wondering: does std::string (GCC 4.1.2) use any memory pools? if so, is there any way to disable the pools (in form of a debug build etc.)? Regards, Den

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  • Advice on "Invalid Pointer Operation" when using complex records

    - by Xaz
    Env: Delphi 2007 <JustificationI tend to use complex records quite frequently as they offer almost all of the advantages of classes but with much simpler handling.</Justification Anyhoo, one particularly complex record I have just implemented is trashing memory (later leading to an "Invalid Pointer Operation" error). This is an example of the memory trashing code: sSignature := gProfiles.Profile[_stPrimary].Signature.Formatted(True); On the second time i call it i get "Invalid Pointer Operation" It works OK if i call it like this: AProfile := gProfiles.Profile[_stPrimary]; ASignature := AProfile.Signature; sSignature := ASignature.Formatted(True); Background Code: gProfiles: TProfiles; TProfiles = Record private FPrimaryProfileID: Integer; FCachedProfile: TProfile; ... public < much code removed > property Profile[ProfileType: TProfileType]: TProfile Read GetProfile; end; function TProfiles.GetProfile(ProfileType: TProfileType): TProfile; begin case ProfileType of _stPrimary : Result := ProfileByID(FPrimaryProfileID); ... end; end; function TProfiles.ProfileByID(iID: Integer): TProfile; begin <snip> if LoadProfileOfID(iID, FCachedProfile) then begin Result := FCachedProfile; end else ... end; TProfile = Record private ... public ... Signature: TSignature; ... end; TSignature = Record private public PlainTextFormat : string; HTMLFormat : string; // The text to insert into a message when using this profile function Formatted(bHTML: boolean): string; end; function TSignature.Formatted(bHTML: boolean): string; begin if bHTML then result := HTMLFormat else result := PlainTextFormat; < SNIP MUCH CODE > end; OK, so I have a record within a record within a record, which is approaching Inception level confusion and I'm the first to admit is not really a good model. Clearly i am going to have to restructure it. What I would like from you gurus is a better understanding of why it is trashing the memory (something to do with the string object that is created then freed...) so that i can avoid making these kinds of errors in future. Thanks

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  • data structure for counting frequencies in a database table-like format

    - by user373312
    i was wondering if there is a data structure optimized to count frequencies against data that is stored in a database table-like format. for example, the data comes in a (comma) delimited format below. col1, col2, col3 x, a, green x, b, blue ... y, c, green now i simply want to count the frequency of col1=x or col1=x and col2=green. i have been storing the data in a database table, but in my profiling and from empirical observation, database connection is the bottle-neck. i have tried using in-memory database solutions too, and that works quite well; the only problem is memory requirements and quirky init/destroy calls. also, i work mainly with java, but have experience with .net, and was wondering if there was any api to work with "tabular" data in a linq way using java. any help is appreciated.

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  • Permit any user to mount any CIFS share

    - by A.K
    Essentially, I want the Ubuntu pre-10.10 behaviour back. The setuid method (see notes) does not work anymore. I search a lot on the Internet, but I haven't found a satisfying solution. I have read a solution that involves editing the sudoers file (ALL ALL=NOPASSWD:/sbin/mount.cifs). But then, the users would also be able to specify a directory as a mount-point they normally would not have access to, right? This is not what I want.

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  • Type Declaration - Pointer Asterisk Position

    - by sahs
    Hello, in C++, the following means "allocate memory for an int pointer": int* number; So, the asterisk is part of the variable type; without it, that would mean something else (that's why I usually don't separate the asterisk from the variable type). Then what is the reason the asterisk is considered something else, instead of being part of the type? For example, it seems better, if the following meant "allocate memory for two int pointers": int* number1, number2; Am I wrong?

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • Efficient alternatives to merge for larger data.frames R

    - by Etienne Low-Décarie
    I am looking for an efficient (both computer resource wise and learning/implementation wise) method to merge two larger (size1 million / 300 KB RData file) data frames. "merge" in base R and "join" in plyr appear to use up all my memory effectively crashing my system. Example load test data frame and try test.merged<-merge(test, test) or test.merged<-join(test, test, type="all") - The following post provides a list of merge and alternatives: How to join data frames in R (inner, outer, left, right)? The following allows object size inspection: https://heuristically.wordpress.com/2010/01/04/r-memory-usage-statistics-variable/ Data produced by anonym

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  • C++: Why don't I need to check if references are invalid/null?

    - by jbu
    Hi all, Reading http://www.cprogramming.com/tutorial/references.html, it says: In general, references should always be valid because you must always initialize a reference. This means that barring some bizarre circumstances (see below), you can be certain that using a reference is just like using a plain old non-reference variable. You don't need to check to make sure that a reference isn't pointing to NULL, and you won't get bitten by an uninitialized reference that you forgot to allocate memory for. My question is how do I know that the object's memory hasn't been freed/deleted AFTER you've initialized the reference. What it comes down to is that I can't take this advice on faith and I need a better explanation. Can anyone shed some light? Thanks, jbu

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  • Can my app arrange a gdb breakpoint or watch?

    - by Larry Gritz
    Is there a way for my code to be instrumented to insert a break point or watch on a memory location that will be honored by gdb? (And presumably have no effect when gdb is not attached.) I know how to do such things as gdb commands within the gdb session, but for certain types of debugging it would be really handy to do it "programmatically", if you know what I mean -- for example, the bug only happens with a particular circumstance, not any of the first 11,024 times the crashing routine is called, or the first 43,028,503 times that memory location is modified, so setting a simple break point on the routine or watch point on the variable is not helpful -- it's all false positives. I'm concerned mostly about Linux, but curious about if similar solutions exist for OS X (or Windows, though obviously not with gdb).

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  • Do browsers change URLs of saved bookmarks in response to 301 redirection?

    - by elliot100
    HTTP status code 301 is used to indicate that content has moved permanently, and that the returned URL should be used to access the requested content in future. RFC 2616 says Clients with link editing capabilities ought to automatically re-link references to the request-URI to one or more of the new references returned by the server, where possible. Do any browsers actually implement this and change a bookmark's URL?

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  • How can I position QDockWidgets as the screen shot shows using code?

    - by Nathan
    I want a Qt window to come up with the following arrangement of dock widgets on the right. Qt allows you to provide an argument to the addDockWidget method of QMainWindow to specify the position (top, bottom, left or right) but apparently not how two QDockWidgets placed on the same side will be arranged. Here is the code that adds the dock widgets. this uses PyQt4 but it should be the same for Qt with C++ self.memUseGraph = mem_use_widget(self) self.memUseDock = QDockWidget("Memory Usage") self.memUseDock.setObjectName("Memory Usage") self.memUseDock.setWidget(self.memUseGraph) self.addDockWidget(Qt.DockWidgetArea(Qt.RightDockWidgetArea),self.memUseDock) self.diskUsageGraph = disk_usage_widget(self) self.diskUsageDock = QDockWidget("Disk Usage") self.diskUsageDock.setObjectName("Disk Usage") self.diskUsageDock.setWidget(self.diskUsageGraph) self.addDockWidget(Qt.DockWidgetArea(Qt.RightDockWidgetArea),self.diskUsageDock) When this code is used to add both of them to the right side, one is above the other, not like the screen shot I made. The way I made that shot was to drag them there with the mouse after starting the program, but I need it to start that way.

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  • Sound Manager Classes for Windows (C# or C++ .Net 2.0)

    - by Yakov
    Hi guys! I need some classes for playing short wav sounds, this classes would load this wav files into memory when an instance created, play sounds in background when needed, release this wav files from memory when an instance disposed. How can I do this on C# for windows (.Net 2.0)? (Win API's sndPlaySound, OpenAL or may be any wrapper) Ideally I would love to find an exist solution that simple and able to solve my task. Do you know any solutions for this issue? Thankx for your time.

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  • How do I add categories from another user in outllook 2003 to my list of categories in 2007?

    - by Ernst
    Hi, I'm sharing a contact list with another user on the network, but I'm using outlook 2007 and the other user is using outlook 2003. The other user has assigned many different categories, but I do not get those categories added to the list of categories I can choose from when adding/editing contacts, I can see certain contacts have those categories. How do I add those categories so I can also add them? The shared contacts originate from the other user. Thanks

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  • python dictionary with constant value-type

    - by s.kap
    hi there, I bumped into a case where I need a big (=huge) python dictionary, which turned to be quite memory-consuming. However, since all of the values are of a single type (long) - as well as the keys, I figured I can use python (or numpy, doesn't really matter) array for the values ; and wrap the needed interface (in: x ; out: d[x]) with an object which actually uses these arrays for the keys and values storage. I can use a index-conversion object (input -- index, of 1..n, where n is the different-values counter), and return array[index]. I can elaborate on some techniques of how to implement such an indexing-methods with reasonable memory requirement, it works and even pretty good. However, I wonder if there is such a data-structure-object already exists (in python, or wrapped to python from C/++), in any package (I checked collections, and some Google searches). Any comment will be welcome, thanks.

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  • How to Hide or Delete Files created by Vim in Windows?

    - by Hayek
    Whenever I open a file with Vim, the program automatically creates a copy of the file ending with a tilde~ When I'm done editing a few files, the folder is littered with extraneous files ending in ~ Is it possible to have Vim automatically remove said files? Or as an alternative, is it possible to have Windows hide them?

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  • apt: how to search using package tags?

    - by depesz
    Some (most?) packages in Debian, have tags. For example: =# apt-cache show squirrelmail | perl -lne 'print if /^Tag:/.../^\S/' Tag: implemented-in::php, interface::web, mail::imap, mail::smtp, mail::user-agent, network::server, protocol::http, protocol::imap, protocol::smtp, role::program, scope::application, use::browsing, use::editing, use::searching, use::transmission, use::viewing, web::TODO, web::application, works-with::mail Section: web But, I can't find a way, to list all packages with given tag. Is it possible?

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  • What is faster: multiple `send`s or using buffering?

    - by dauerbaustelle
    I'm playing around with sockets in C/Python and I wonder what is the most efficient way to send headers from a Python dictionary to the client socket. My ideas: use a send call for every header. Pros: No memory allocation needed. Cons: many send calls -- probably error prone; error management should be rather complicated use a buffer. Pros: one send call, error checking a lot easier. Cons: Need a buffer :-) malloc/realloc should be rather slow and using a (too) big buffer to avoid realloc calls wastes memory. Any tips for me? Thanks :-)

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  • In a virtual machine monitor such as VMware's ESXi Server, how are shadow page tables implemented?

    - by ali01
    My understanding is that VMMs such as VMware's ESXi Server maintain shadow page tables to map virtual page addresses of guest operating systems directly to machine (hardware) addresses. I've been told that shadow page tables are then used directly by the processor's paging hardware to allow memory access in the VM to execute without translation overhead. I would like to understand a bit more about how the shadow page table mechanism works in a VMM. Is my high level understanding above correct? What kind of data structures are used in the implementation of shadow page tables? What is the flow of control from the guest operating system all the way to the hardware? How are memory access translations made for a guest operating system before its shadow page table is populated? How is page sharing supported? Short of straight up reading the source code of an open source VMM, what resources can I look into to learn more about hardware virtualization?

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