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  • Silverlight 4 Twitter Client &ndash; Part 7

    - by Max
    Download this article as a PDF Welcome back :) This week we are going to look at something more exciting and a much required feature for any twitter client – auto refresh so as to show new status updates. We are going to achieve this using Silverlight 4 Timers and a bit and refresh our datagrid every 2 minutes to show new updates. We will do this so that we do only minimal request to the twitter api, so that twitter does not block us – there is a limit of 150 request an hour. Let us get started now. Also we will get the profile user id hyperlinked, so that when ever the user click on it, we will take them to their twitter page. Also it was a pain to always run this application by pressing F5, then it would open in a browser you would have to right click uninstall and install it again to see any changes. All this and yet we were not able to debug it :( Now there is a solution for this to run a silverlight application directly out of browser and yet have the debug feature. Super cool, here is how. Right on the Silverlight project and go to debug and then select the Out-Of-Browser application option and choose the *.Web project. Then just right click on the SL project and set as Startup Project. There you go, now every time you press F5, it will automatically run out of browser and still have the debug options. I go to know about this after some binging. Now let us jump to the core straight away. 1) To get the user id hyperlinked, we need to have a DataGridTemplateColumn and within that have a HyperLinkButton. The code for this will  be <data:DataGridTemplateColumn> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <HyperlinkButton Click="HyperlinkButton_Click" Content="{Binding UserName}" TargetName="_blank" ></HyperlinkButton> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> 2) Now let us look at how we are getting this done by looking into HyperlinkButton_Click event handler. There we will dynamically set the NavigateUri to the twitter page. I tried to do this using some binding, eval like stuff as in ASP.NET, but no luck! private void HyperlinkButton_Click(object sender, RoutedEventArgs e) { HyperlinkButton hb = (HyperlinkButton)e.OriginalSource; hb.NavigateUri = new Uri("http://twitter.com/" + hb.Content.ToString(), UriKind.Absolute); } 3) Now we need to switch on our Timer right in the OnNavigated to event on our SL page. So we need to modify our OnNavigated event to some thing like below: protected override void OnNavigatedTo(NavigationEventArgs e) { image1.Source = new BitmapImage(new Uri(GlobalVariable.profileImage, UriKind.Absolute)); this.Title = GlobalVariable.getUserName() + " - Home"; if (!GlobalVariable.isLoggedin()) this.NavigationService.Navigate(new Uri("/Login", UriKind.Relative)); else { currentGrid = "Timeline-Grid"; TwitterCredentialsSubmit(); myDispatcherTimer.Interval = new TimeSpan(0, 0, 0, 60, 0); myDispatcherTimer.Tick += new EventHandler(Each_Tick); myDispatcherTimer.Start(); } } I use a global string – here it is currentGrid variable to indicate what is bound in the datagrid so that after every timer tick, I can rebind the latest data to it again. Like I will only rebind the friends timeline again if the data grid currently holds it and I’ll only rebind the respective list status again in the data grid, if already a list status is bound to the data grid. In the above timer code, its set to trigger the Each_Tick event handler every 1 minute (60 seconds). TimeSpan takes in (days, hours, minutes, seconds, milliseconds). 4) Now we need to set the list name in the currentGrid variable when a list button is clicked. So add the code line below to the list button event handler currentGrid = currentList = b.Content.ToString(); 5) Now let us see how Each_Tick event handler is implemented. public void Each_Tick(object o, EventArgs sender) { if (!currentGrid.Equals("Timeline-Grid")) getListStatuses(currentGrid); else { WebRequest.RegisterPrefix("https://", System.Net.Browser.WebRequestCreator.ClientHttp); WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.Credentials = new NetworkCredential(GlobalVariable.getUserName(), GlobalVariable.getPassword()); myService.DownloadStringCompleted += new DownloadStringCompletedEventHandler(TimelineRequestCompleted); myService.DownloadStringAsync(new Uri("https://twitter.com/statuses/friends_timeline.xml")); } } If the data grid hold friends timeline, I just use the same bit of code we had already to bind the friends timeline to the data grid. Copy Paste. But if it is some list timeline that is bound in the datagrid, I then call the getListStatus method with the currentGrid string which will actually be holding the list name. 6) I wanted to make the hyperlinks inside the status message as hyperlinks and when the user clicks on it, we can then open that link. I tried using a convertor and using a regex to recognize a url and wrap it up with a href, but that is not gonna work in silverlight textblock :( Anyways that convertor code is in the zip file. 7) You can get the complete project files from here. 8) Please comment below for your doubts, suggestions, improvements. I will try to reply as early as possible. Thanks for all your support. Technorati Tags: Silverlight 4,Datagrid,Twitter API,Silverlight Timer

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  • Webinar on Cross Platform Development with MonoTouch for the iPhone and Mono for Android on Wednesday

    - by Wallym
    The iPhone and Android are dominant in the marketplace. The two platforms currently have 85% of the smartphone marketplace and are continuing to grow that marketshare. Developers are being tasked with targeting these two platforms. In this session, we’ll take a high level look at how we can use c# and .NET knowledge to share code between iOS and and Android. We’ll look at linked files, using the Xamarin Mobile API, the challenges of running across platforms and frameworks, as well as other features of Visual Studio, Monotouch, MonoDevelop, and Mono for Android that allows us to write as much code that can run on both platforms.Here is the registration link: https://www302.livemeeting.com/lrs/8001676474/Registration.aspx?pageName=2w197495hzh0t56g

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  • Digg Reader déjà disponible en version bêta, Facebook proposera-t-il aussi finalement une alternative à Google Reader ?

    Google met fin à Google Reader et à son API, dans son traditionnel « ménage de printemps » : pas assez rentable Google officialise la fin de son service de flux RSS.Mis sur pied en 2005, Google Reader permettait aux internautes d'agréger et d'organiser des fils d'informations à leur gré. Mais depuis l'avènement des réseaux sociaux tels que les géants Facebook et Twitter, le service connait beaucoup moins de succès.La compagnie veut pouvoir se recentrer sur ses projets phares pour être la plus compétitive possible. Elle recommande donc aux internautes qui en font encore usage de récupérer les données stockées avant l'échéance. Dans une page sur son blog elle explique les procédures de téléchargem...

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  • Posting to facebook from unity3d on iOS and android

    - by Guye Incognito
    I've made a game in unity3d for iOS and android. We have our own server to manage high scores and stuff like that. We'd also like to have the possibility post high scores to facebook, and also do things like this.. If you and your friend are have both posted a score for our game to facebook and you post a better score then you can send them a notification. I'm reading around about this now, but I'm wondering whats the normal way people do this? Possible ways.. Use the unity facebook SDK Looks like it would work but there are different versions for iOS and android. Call the facebook graph API directly from our server. This would unify the iOS and android versions and also it makes sense as our server holds / deals with all the highscore info. I can just imagine difficulties with logging in / authentication

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  • Is there a good design pattern for this messaging class?

    - by salonMonsters
    Is there a good design pattern for this? I want to create a messaging class. The class will be passed: the type of message (eg. signup, signup confirmation, password reminder etc) the client's id The class needs to then look up the client's messaging preferences in the db (whether they want communication by email, sms or both) Then depending on the client's preference it will format the message for the medium (short version for sms, long form for email) and send it through our mail or sms provider's API. Because the fact that we want to be able to change out email and sms providers if need be I wondered if the Command Pattern would be a good choice.

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  • Google BigQuery - Best Practices for Loading your Data and open Office Hours

    Google BigQuery - Best Practices for Loading your Data and open Office Hours Michael Manoochehri and Ryan Boyd from the DevRel team for cloud data services will be streaming to you live! They'll be discussing how to load your data into BigQuery and the various options available -- from commercial ETL tools to App Engine's Pipeline API and MapReduce frameworks, to simple UNIX command-line tools. They'll then open it up for a general office hours on ingestion and other topics. Please use the moderator link to ask your questions. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google Analytics - TOS section pertaining to privacy

    - by Eike Pierstorff
    The Google Analytics terms of service does do not allow to track "data that personally identifies an individual (such as a name, email address or billing information), or other data which can be reasonably linked to such information by Google". Does anybody have first-hand knowledge if this includes user ids which cannot be resolved by Google but can be linked to actual persons via an Analytics Users CRM system (e.g. a CRM linked to Analytics via API access) ? I used to think so, but if that where the case many ecommerce implementations would be illegal (since they store transactions id which can be linked to client's purchases). If anybody has insights about the intended meaning of the paragraph (preferably with a reliable source) it would be great if he/she could share :-)

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  • Test descriptions/name, say what the test is? or what it means when it fails?

    - by xenoterracide
    The API docs for Test::More::ok is ok($got eq $expected, $test_name); right now in one of my apps I have $test_name print what the test is testing. So for example in one of my tests I have set this to 'filename exists'. What I realized after I got a bug report recently, and realized that the only time I ever see this message is when the test is failing, if the test is failing that means the file doesn't exist. In your opinion, do you think these $test_name's should say what the test means if successful? what it means if it failed? or do you think it should say something else? please explain why?

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  • Ubuntu boots into tty1 after driver downgrade

    - by Zach
    Earlier today I downgraded the driver for my nvidia 240 GT from version 310 to version 304 using ubuntus "additional drivers" utility. After the install I rebooted but instead of opening unity and allowing me to login it booted into tty1 instead. After using the "startx" command I got the message, "nvidia: API mismatch: the nvidia kernel module has version 310.14, but this nvidia driver component has version 304.43." What can I do to solve this? Edit: Solved my own problem by purging all nvidia packaged and reinstalling my drivers.

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  • what exactly is system programming?

    - by kentjh
    I have never understood what system programming meant. The usual definition given is "...doing something close to the Os or extending Os features...". Does using Windows API directly rather than some libraries to say do file i/o make it system programming? Was writing Android OS system programming? If I write something that would expose linux kernel through a console like app on Android am I doing system programming? If I am writing software to control a washing machine am I writing system programming? I am a beginner in programming and this is confusing me to no end. Please explain contrasting it with "application programming".

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  • JDK 7 In Action - Learn With Java Tutorials and Developer Guides

    - by sowmya
    At JavaOne 2012, Stuart Marks, Mike Duigou, and Joe Darcy gave a presentation about JDK 7 In Action. Learn more about using JDK 7 features with the help of Java Tutorials and JDK 7 Developer Guides. Links to relevant information are provided below. If you are considering moving to JDK 7 from a previous release, the JDK 7 Release Notes and JDK 7 Adoption Guide are great resources. Project Coin Features Improved Literals * Literals section in Primitive Datatypes topic. * Binary Literals * Underscores in Numeric Literals Strings In Switch * Strings In Switch Diamond * Type Inference for Generic Instance Creation * Type Inference and Instantiation of Generic Classes Multi-catch and Precise Throw * Catching Multiple Exception Types and Rethrowing Exceptions with Improved Type Checking * Catch Blocks Try-with-resources * The try-with-resources Statement NIO.2 File System API * File I/O for information on path, files, change notification, and more * Zip File System Provider * Zip File System Provider * Developing a Custom File System Provider Fork Join Framework * Fork/Join - Sowmya

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  • What are Collaboration Data Objects (CDO)?

    - by Pranav
    Collaboration Data Objects or CDO, is a component that enables messaging between applications. It's something like the MFC we have in VC++ that enables us to prefer a simpler interface compared to the WIN32 API which, as an interface, still requires lots of escalation work by developers (yet very robust!). CDO is primarily built to simply the creations of messaging applications and we should keep in mind that CDO is NOT a new messaging model but is BUILT ON the MAPI architecture. It is just an extended interface that collaborates with MAPI and simplifies the programming task at hand for creation of messaging applications. CDO replaced Microsoft's earlier Active Messaging. CDO 1.2 enables us to play around with Data, send, receive emails and a host of other functions like rendering in exchange functionalities into HTML and do loads of other stuff. If you've got some firsthand experiences, a couple of tips will be great and will defiantly further my knowledge base in this area and hopefully get me a more refined understanding. Some pointers on MAPI will be pretty cool.

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  • How can I convert an image from raw data in Android without any munging?

    - by stephelton
    I have raw image data (may be .png, .jpg, ...) and I want it converted in Android without changing its pixel depth (bpp). In particular, when I load a grayscale (8 bpp) image that I want to use as alpha (glTexImage() with GL_ALPHA), it converts it to 16 bpp (presumably 5_6_5). While I do have a plan B (actually, I'm probably on plan 'E' by now, this is really becoming annoying) I would really like to discover an easy way to do this using what is readily available in the API. So far, I'm using BitmapFactory.decodeByteArray(). While I'm at it. I'm doing this from a native environment via JNI (passing the buffer in from C, and a new buffer back to C from Java). Any portable solution in C/C++ would be preferable, but I don't want to introduce anything that might break in future versions of Android, etc.

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  • What cars on roads game engines are there?

    - by David Thielen
    What game engines are there that support laying out a map of roads and handle vehicle movement on the roads. Something similar to the basic functionality in Transport Tycoon/Locomotion. I don't care about looks (although prettier is better) and top down or isometric is fine. I just need a simple way to create maps and move cars on it. And preferably the cars do take time to speed up and slow down as they go from stopped to full speed. Prefer in Windows (any API in Windows). I also prefer a free engine as this is just for internal use. I have found CarDriving 2D - does anyone know if it works well?

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  • Game testing on Android - emulator or real devices?

    - by n00bfuscator
    I am working at a localization agency and we have been approached by a client about testing their games on iOS as well as Android. Testing on iOS seems fairly easy as we can just buy a couple of devices and we should be covered. For Android it seems to be completely different. From what i found, the emulator can cover all API levels, screen sizes and such, but i hear it's buggy and nothing could replace testing on real devices. With the vast amount of Android devices out there and the rate at which new devices are released it seems impossible to keep up. How can i test games (localization and functional) on Android covering all compatible devices?

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  • How to improve programming skills?

    - by Mike
    I'm very new to programming. I started learning PHP about half a year ago, so I do know something. I can write small functions, I can export and import information from a database and I can make a website. I don't know OOP principles and I don't know about objects and classes. Should I move to OOP principles and learn about classes, methods and objects? If not, what should I do? Continue writing simple code? How can a programmer write his/her own API? Is OOP necessary to do this? So how can i improve my skills? I love programming. I spend my 24/7 on it, so any help will be appreciated.

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  • Proper response for a REST insert - full new record, or just the record id value?

    - by Keith Palmer
    I'm building a REST API which allows inserts (POST, not idempotent) and updates (PUT, idempotent) requests to add/update database to our application. I'm wondering if there are any standards or best practices regarding what data we send back to the client in the response for a POST (insert) operation. We need to send back at least a record ID value (e.g. your new record is record #1234). Should we respond with the full object? (e.g. essentially the same response they'd get back from a "GET /object_type/1234" request) Should we respond with only the new ID value? (e.g. "{ id: 1234 }", which means that if they want to fetch the whole record they need to do an additional HTTP GET request to grab the full record) A redirect header pointing them to the URL for the full object? Something else entirely?

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  • Resources for creating a turn-by-turn navigation system

    - by benwad
    I'm trying to create a kind of turn-by-turn satellite navigation system using the iOS SDK. I get the directions from the server and draw them on the map, then I keep getting location updates from the iPhone's GPS chip. Currently I start by finding the nearest turning point then, each time the user comes within a certain distance of the next turning point, a verbal cue is given and the turning point index is incremented. This is a delicate system and I'd like to make it more robust so I can tell when the user is going the wrong direction etc. Basically I'm looking for some literature about turn-by-turn navigation, in terms of tracking the user's progress and whether they're going the right direction. I'd have thought there's a lot of research out there but I can't seem to find anything apart from simple tutorials on how to use a given SDK or directions API. Can anyone direct me to a good run-through of the various techniques used in software such as TomTom or Google Maps Navigation?

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  • Can emsripten compile down to Canvas-based Js instead of WebGL?

    - by Sebastian Scholle
    I understand that emscripten compiles down LLVM to JS and it converts OpenGL Calls to WebGL. Thats a fairly simple translation. Is there a way to tell emscripten to use some other graphics Library ( for example Pixi JS ) for its rendering code translations? Is the compiled JS code easy to update or would it be better to merge in your own Graphics API that handles WebGL/Canvas calls. IE: can we use a C++ Graphics Wrapper Library that when compiles to JS, will simply plug into our own JS Graphics Wrapper Library? Im assuming YES, but has anyone tried this? And if So, what would be your technique, as my C++ skills are basic.

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  • Where can I find affordable legal advice for game software related inquiries?

    - by Steven Lu
    I am working on simulation middleware which is applicable for game engine implementations. What I would like to do is to make it freely available for use for all non-commercial purposes, while at the same time imposing some percentage of royalty on revenue (above a certain threshold) that is derived from my work. Something very similar to Epic's UDK licensing model. To facilitate the use of my software, I plan to offer binaries (static libs) for several platforms, as well as obfuscated source code which I will freely distribute, in addition to documentation of the API. I simply want to impose the restriction that if you try to make money from it, I get a cut eventually. I'm wondering if there are online forums and such where I am likely to find people who are willing to assist me in terms of learning what sort of things I have to do to get things down on the right kinds of documents. So far a site like this seems to be the most promising.

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  • Set secondary receiver in PayPal Chained Payment after the initial transaction

    - by CJxD
    I'm running a service whereby customers seek the services of 'freelancers' through our web platform. The customer will make a 'bid' which is immediately taken from their accounts as security. Once the job is completed, the customer marks it as accepted and the bid gets distributed to the freelancer(s) as a reward. After initially storing these rewards in the accounts of the freelancers and relying on MassPay to sort out paying them later, I realised that your business needs to be turning over at least £5000/month before MassPay is switched on. Instead, I was referred to Delayed Chained Payments in PayPal's Adaptive Payments API. This allows the customer to pay the primary receiver (my business) before the payment is later triggered to be sent to the secondary receivers (the freelancers). However, at the time that the customer initiates this transaction, you must understand that nobody yet knows who will receive the reward. So, before I program this whole Adaptive Payments system, is it even possible to change or add the secondary receivers after the customer has paid? If not, what can I do?

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  • Tab Sweep: Dynamic JSF Forms, GlassFish on VPS, Upgrading to 3.1.2, Automated Deployment Script, ...

    - by arungupta
    Recent Tips and News on Java, Java EE 6, GlassFish & more : • Dynamic forms, JSF world was long waiting for (Oleg Varaksin) • Creating a Deployment Pipeline with Jenkins, Nexus, Ant and Glassfish (Rob Terp) • Installing Java EE 6 SDK with Glassfish included on a VPS without GUI (jvm host) • GlassFish multimode Command for Batch Processing (javahowto) • Servlet Configuration in Servlet 3.0 api (Nikos Lianeris) • Creating a Simple Java Message Service (JMS) Producer with NetBeans and GlassFish (Oracle Learning Library) • GlassFish 3.1 to JBoss AS 7.1.1 EJB Invocation (java howto) • Tests In Java Ee For Zero-error Applications (Dylan Rodriguez) • Upgrading GlassFish 3.1.1 to 3.1.2 on Oracle Linux 6.2 64-bit (Matthias Hoys) • Migrating an Automated Deployment Script from Glassfish v2 to Glassfish v3 (Rob Terp) • Installer updates, Glassfish, Confluence and more…! (Rimu Hosting)

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  • What issues carry the highest risk in a software project?

    - by Mehrdad
    Clearly, software projects are different from other industries in terms of many things like for instance, quality assurance, project progress measurement, and many other things. Unique characteristics of software projects also makes the risk management process unique. Lots of issues in a project might lead it to unacceptable delay or failure to deliver business value. They might even make a complete disaster in the project. What are the deadliest risk factors in a software project? How to analyze, prevent and handle them? Particularly, I'm interested in the issues that you can detect from the beginning and you should keep an eye on (for example, you might be told about a third-party API that the current application uses and lacks documentation). Please share your experiences if they are relevant.

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  • Issue with dynamic Quicklist in Unity

    - by costales
    I would like to add a Quicklist to Gufw app, but it isn't working. The code is here (you can install reading the INSTALL file): http://bazaar.launchpad.net/~gufw-developers/gui-ufw/testing/files/3 I added lines 52-54 to the view (a simple example) from the official API web: http://bazaar.launchpad.net/~gufw-developers/gui-ufw/testing/view/head:/gufw/view/gufw.py https://wiki.ubuntu.com/Unity/LauncherAPI self.launcher = Unity.LauncherEntry.get_for_desktop_id ("gufw.desktop") self.launcher.set_property("progress", 0.42) self.launcher.set_property("progress_visible", True) But nothing happen. But if I run this file with Gufw running: http://bazaar.launchpad.net/~gufw-developers/gui-ufw/testing/view/head:/gufw/test_launcher.py $ python test_launcher.py The progress bar appears! :/ I don't know what am I missing? :P Any idea? Thanks in advance! The environment is Ubuntu 13.04.

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  • jQuery 1.9.0 b1 est disponible pour tests, les méthodes désapprouvées et obsolètes ne sont plus disponibles

    jQuery 1.9.0 b1 est disponible pour tests Les méthodes désapprouvées et obsolètes ne sont plus disponibles Cette version apporte de nombreuses modifications. L'équipe de développement demande un effort particulier sur les tests et les signalements de bogues. Vous devez tester tous vos codes afin d'y apporter les modifications nécessaires. La plupart des méthodes de l'API qui ont été signalées désapprouvées ou obsolètes, parfois depuis plusieurs versions, ne sont plus disponibles. Un nouveau plugin, Migrate, restaure plusieurs fonctionnalités supprimées afin que vos anciens codes puissent fonctionner avec la version 1.9.0. Ce plugin est un pis-aller qui ne doit jamais être ut...

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