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  • OpenGL Mapping Textures to a Grid Stored Inside Vertex Array

    - by Matthew Hoggan
    I am writing a test to verify something. This is not production code, just verification code. So I would appreciate it if the specific question was answered. I have code that uses indices and vertices to draw a set of triangles in the shape of a grid. All the vertices are drawn using glDrawElements(). Now for each vertex I will set its corresponding Texture Coordinates to 0 or 1 for each set of triangles that form a square in the grid. Basically I want to draw a collage of random textures in each one of the "squares" (consisting of two triangles). I can do this using the glBegin() and glEnd() method calls inside a for loop using the fixed functional pipeline, but I would like to know how to do this using Vertex Arrays.

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  • .htaccess wildcard problem

    - by niggles
    I've come across a problem with an .htaccess rule I can't sort out. It works on my MAMP stack and it works on 3 other servers, but it won't work on a particular server and keeps giving me a "500 error with an additional 302 error". It's the wildcard that's throwing it and from Google research it says it may be because of an infinite loop, but it works on other servers just fine. The site in question is being developed in a sub-directory, but then again, so have the other sites: RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^$ public/ [L] RewriteRule (.*) public/$1 [L] /public has it's own .htaccess file that is: RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?url=$1 [PT,L] Any suggestions as mod_rewrite's not my specialty and I can't seem to fix this.2

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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • add next and previous button in jquery slider

    - by jignesh kheni
    I Made some below script to make simple fadeInOut slideshow. Now I want to add Next/Prv buttton. How can i do it? '$(document).ready(function(e) { var slider ={ init: function() { var initialFadeIn = 1000; var itemInterval = 5000; var fadeOut = 2500; var numberOfItems = $('.slider-img').length; var currentItem = 0; //show first item $('.slider-img').eq(currentItem).fadeIn(initialFadeIn); //loop through the items var infiniteLoop = setInterval(function(){ $('.slider-img').eq(currentItem).fadeOut(fadeOut); if(currentItem == numberOfItems -1){currentItem = 0;} else{currentItem++;} $('.slider-img').eq(currentItem).fadeIn(fadeOut); }, itemInterval); } }; slider.init(); });'

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  • A $_GET input paramter that's an Array

    - by donpal
    I'm trying to pass 3 parameter to a script, where the 3rd parameter $_GET['value3'] is supposed to be an array $_GET['value1'] $_GET['value2'] $_GET['value3'] //an array of items I'm calling the script like this: (notice my syntax for value3, I'm not sure it's correct) http://localhost/test.php?value1=test1&value2=test2&value3=[the, array, values] I then use a foreach to hopefully loop through the third parameter value3 which is the array //process the first input $_GET['value1'] //process the second input $_GET['value2'] //process the third input $_GET['value3'] which is the array foreach($_GET['value3'] as $arrayitem){ echo $arrayitem; } but I get the error Invalid argument supplied for foreach() I'm not sure if my methodology is correct. Can some clarify how you'd go about doing the sort of thing

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  • Fastest algorithm to check if a number is pandigital?

    - by medopal
    Pandigital number is a number that contains the digits 1..number length. For example 123, 4312 and 967412385. I have solved many Project Euler problems, but the Pandigital problems always exceed the one minute rule. This is my pandigital function: private boolean isPandigital(int n){ Set<Character> set= new TreeSet<Character>(); String string = n+""; for (char c:string.toCharArray()){ if (c=='0') return false; set.add(c); } return set.size()==string.length(); } Create your own function and test it with this method int pans=0; for (int i=123456789;i<=123987654;i++){ if (isPandigital(i)){ pans++; } } Using this loop, you should get 720 pandigital numbers. My average time was 500 millisecond. I'm using Java, but the question is open to any language.

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  • How to calculate where bullet hits

    - by lkjoel
    I have been trying to write an FPS in C/X11/OpenGL, but the issue that I have encountered is with calculating where the bullet hits. I have used a horrible technique, and it only sometimes works: pos size, p; size.x = 0.1; size.z = 0.1; // Since the game is technically top-down (but in a 3D perspective) // Positions are in X/Z, no Y float f; // Counter float d = FIRE_MAX + 1 /* Shortest Distance */, d1 /* Distance being calculated */; x = 0; // Index of object to hit for (f = 0.0; f < FIRE_MAX; f += .01) { // Go forwards p.x = player->pos.x + f * sin(toRadians(player->rot.x)); p.z = player->pos.z - f * cos(toRadians(player->rot.x)); // Get all objects that collide with the current position of the bullet short* objs = _colDetectGetObjects(p, size, objects); for (i = 0; i < MAX_OBJECTS; i++) { if (objs[i] == -1) { continue; } // Check the distance between the object and the player d1 = sqrt( pow((objects[i].pos.x - player->pos.x), 2) + pow((objects[i].pos.z - player->pos.z), 2)); // If it's closer, set it as the object to hit if (d1 < d) { x = i; d = d1; } } // If there was an object, hit it if (x > 0) { hit(&objects[x], FIRE_DAMAGE, explosions, currtime); break; } } It just works by making a for-loop and calculating any objects that might collide with where the bullet currently is. This, of course, is very slow, and sometimes doesn't even work. What would be the preferred way to calculate where the bullet hits? I have thought of making a line and seeing if any objects collide with that line, but I have no idea how to do that kind of collision detection. EDIT: I guess my question is this: How do I calculate the nearest object colliding in a line (that might not be a straight 45/90 degree angle)? Or are there any simpler methods of calculating where the bullet hits? The bullet is sort of like a laser, in the sense that gravity does not affect it (writing an old-school game, so I don't want it to be too realistic)

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  • Codeigniter Model appending word_limiter to result object

    - by yahyaE
    I have a get_all function in my model class in Codeigniter 2.0+. For a given database field name, i need to use word_limiter() in text helper. In view page, i loop result set as object $row->field_name_to_be_limited. With below code, i am trying to do it. But i should include the change $q->$field_name = word_limiter($q->$field_name, 4); into the $q->result. Thanks for help. function get_all($table_name,$orderByField,$ascDesc,$field_name = '') { $this->load->helper('text'); $qOrder = $this->db->order_by($orderByField,$ascDesc); $q = $this->db->get($table_name,$qOrder); if( ! $field_name ==='') $q->$field_name = word_limiter($q->$field_name, 4); return $q->result(); }

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  • C++: FFMPEG and SDL resources

    - by advs89
    I'm looking for resources (preferably books, but websites are fine too) for using FFMPEG and/or SDL with C++. Stuff I'd like to be able to do (eventually): Decode and play videos in realtime to a QT widget (the QT part isn't a problem) Overlay text and images on the video (in realtime) Loop video Cross-fade from one video to another (in realtime) Some kind of DVD functionality LIVE sources? (i.e. webcam, stream, etc.) So far I've looked at (and consider helpful) the following resources: FFMPEG and SDL Tutorial by Dranger (extremely helpful) StackOverflow: ffmpeg C API documentation/tutorial (not a duplicate, btw) Sample code bundled with FFMPEG libraries (I'll try and update this list with anything helpful below) Thanks for any help... Also: Operating System is Windows (but maybe one day cross-platform) Also 2: Resources using alternatives are welcome too... i.e. DirectShow, VFW, etc.

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  • Transform shape built of contour splines to simple polygons

    - by Cheery
    I've dumped glyphs from truetype file so I can play with them. They have shape contours that consist from quadratic bezier curves and lines. I want to output triangles for such shapes so I can visualize them for the user. Traditionally I might use libfreetype or scan-rasterise this kind of contours. But I want to produce extruded 3D meshes from the fonts and make other distortions with them. So, how to polygonise shapes consisting from quadratic bezier curves and lines? There's many contours that form the shape together. Some contours are additive and others are subtractive. The contours are never open. They form a loop. (Actually, I get only contour vertices from ttf glyphs, those vertices define whether they are part of the curve or not. Even though it is easy to decompose these into bezier curves and lines, knowing the data is represented this way may be helpful for polygonizing the contours to triangles)

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  • A new Rails idea in views and no more controller. maybe better maybe worse, i need help if this is t

    - by Totty
    Hy, I was thinking that all my website will have use of cells, using the known plugin cell for rails, so this is my idea: A table that contains 3 fields: id, view_name and layout. the layout will be a serialized hash. When a request is made, the layout field is requested and then in the view, default layout, will be unserialized the layout var, that looks like this: @layout[:sidecol][:gallery] = {... some params for it...}; @layout[:maincol][:comments] = {..params...}; In the <% #ruby code to render the cells in the @layout[:sidecol] % will be some ruby code that will loop over the @layout[:sidecol] and render all cells in it. the same occurs in the maincol div. What do you think? Positive in my opinion: More modular controller is used only for post easy change of structure easier to implement some kind of traking to see diferences on what layout is better or not. Negative: not found yet

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  • Escaping if/else in Jade template

    - by Collin Estes
    So I have a simply block of html in my jade template with a loop: each dude, i in dudes div(class='someClass') div.otherStuff span.someContent #{name} I want to apply a data attribute to my top most div when a certain looping condition is met, in this case the first dude, I set it up like this each dude, i in dudes if i == 0 div(class='someClass, data-someAttr='first dude') else div(class='someClass') div.otherstuff span.someContent Setup like this it causes the div.otherStuff div and the span.someContent to only display on the else condition. I've moved the tab spaces around on those items but I can't get it escape that else and give the div.otherStuff and span.someContent to both the first dude and the subsequent dudes after that. I've also tried setting that data attr to a variable and trying to apply it that way but without any success. What I end up doing to get around it is this: each dude, i in dudes if i == 0 div(class='someClass, data-someAttr='first dude') div.otherstuff span.someContent else div(class='someClass') div.otherstuff span.someContent How do I escape that if/else so I dont have to duplicate the div.otherStuff and span.someContent?

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  • How to read arbitrary number of values using std::copy?

    - by Miro Kropacek
    Hi, I'm trying to code opposite action to this: std::ostream outs; // properly initialized of course std::set<int> my_set; // ditto outs << my_set.size(); std::copy( my_set.begin(), my_set.end(), std::ostream_iterator<int>( outs ) ); it should be something like this: std::istream ins; std::set<int>::size_type size; ins >> size; std::copy( std::istream_iterator<int>( ins ), std::istream_iterator<int>( ins ) ???, std::inserter( my_set, my_set.end() ) ); But I'm stuck with the 'end' iterator -- input interators can't use std::advance and neither I can use two streams with the same source... Is there any elegant way how to solve this? Of course I can use for loop, but maybe there's something nicer :)

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  • strange bug - how to pause a java program?

    - by TerraNova993
    I'm trying to: display a text in a jLabel, wait for two seconds, then write a new text in the jLabel this should be simple, but I get a strange bug: the first text is never written, the application just waits for 2 seconds and then displays the final text. here is the example code: private void testButtonActionPerformed(java.awt.event.ActionEvent evt) { displayLabel.setText("Clicked!"); // first method with System timer /* long t0= System.currentTimeMillis(); long t1= System.currentTimeMillis(); do{ t1 = System.currentTimeMillis(); } while ((t1 - t0) < (2000)); */ // second method with thread.sleep() try { Thread.currentThread().sleep(2000); } catch (InterruptedException e) {} displayLabel.setText("STOP"); } with this code, the text "Clicked!" is never displayed. I just get a 2 seconds - pause and then the "STOP" text. I tried to use System timer with a loop, or Thread.sleep(), but both methods give the same result.

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  • javascript function call automatically on page onload instead on onclick

    - by user357134
    I am facing a very strange problem. I have javascript function in my aspx page that i call on the onclick event.but on one particular machine it always automatically called on body onload in infinite loop. Though I already remove all the caching and delte the history and temp files. This seems very strange to me .It works fine on all the machine excpt one. The machine have windows 7 and IE verison 8.0.7600.16385 Can some one please help me. Thanks in advance.

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  • problme with javascript map/object

    - by akshay
    I am using javascript map to store keys and values.Later on I check if specified key is present in map or not, but it sometimes gives correct result but sometimes it dont.I tried to print the map using console.log(mapname), it shows all keys, but i i try to check if some specified key is presnt sometimes it gives wrong answer. Am using following code: //following code is called n times in loop with different/same vales of x myMap : new Object(); var key = x ; //populated dynamically actually myMap[key] ="dummyval"; if(myIdMap[document.getElementById("abc").value.trim()]!=null) alert('present' ); else alert('not present'); What can be the possible problem?

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  • Dynamically adding Views in Silverlight & MVVM

    - by dvox
    Hi all, I am starting to re-write my whole silverlight business application in the MVVM pattern; My first stop-point is this: I have a page (View1) with corresponding ViewModel1 (with a property 'IEnumerable AllData'); Now, within this View, I want to have i.e. a tree-view control, in which one node will be populated with another View2; My question is: 1. How to do it? - I can't loop through the AllData property since it is asynchronously loaded... - thus I don't know the number of View2s' to insert - I don't know how to do it from ViewModel1 :( Will I need ViewModel2 with property 'MyDataEntity CurrentData'? or I can bind to AllData property from ViewModel1 Can you help me out? Thanks

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  • jQuery IE7 on-the-fly images

    - by Scott Evernden
    The simplified version of the problem I am seeing in IE7 can be demonstated using FireBug Lite. On a page loaded with jQuery, I open FireBug Lite (via bookmarket) and I enter the following: image = $('<img src="http://example.com/boofar.jpg" border="12" width="95" height="95" title="Booya">')[0]; and the result echoed is: <img title="Booya" contentEditable="inherit" start="fileopen" loop="1" src="http://example.com/boofar.jpg" border="12"> Where are the width and height attributes? Furthermore, image.width; and image.attributes.width.value; return 0 and "0". Seen this with both jQuery 1.2.6 as well as 1.4.2. It does the right thing in IE8 and FF. Any ideas where those attributes went? Very annoying....

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  • How to kill a thread immediately from another thread in java?

    - by Sara
    Hi, is there anyway to kill a thread or interrupt it immediately. Like in one of my thread, i call a method which takes time to execute (2-4 seconds). This method is in a while(boolean flag) block, so i can interrupt it from the main thread. But the problem is, if i interrupt it; it will wait till the executing loop is finished and then on next conditional check, it will stop execution. I want it to stop right then. Is there anyway to do this?

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  • Realtime MySQL search results on an advanced search page

    - by Andrew Heath
    I'm a hobbyist, and started learning PHP last September solely to build a hobby website that I had always wished and dreamed another more competent person might make. I enjoy programming, but I have little free time and enjoy a wide range of other interests and activities. I feel learning PHP alone can probably allow me to create 98% of the desired features for my site, but that last 2% is awfully appealing: The most powerful tool of the site is an advanced search page that picks through a 1000+ record game scenario database. Users can data-mine to tremendous depths - this advanced page has upwards of 50 different potential variables. It's designed to allow the hardcore user to search on almost any possible combination of data in our database and it works well. Those who aren't interested in wading through the sea of options may use the Basic Search, which is comprised of the most popular parts of the Advanced search. Because the advanced search is so comprehensive, and because the database is rather small (less than 1,200 potential hits maximum), with each variable you choose to include the likelihood of getting any qualifying results at all drops dramatically. In my fantasy land where I can wield AJAX as if it were Excalibur, my users would have a realtime Total Results counter in the corner of their screen as they used this page, which would automatically update its query structure and report how many results will be displayed with the addition of each variable. In this way it would be effortless to know just how many variables are enough, and when you've gone and added one that zeroes out the results set. A somewhat similar implementation, at least visually, would be the Subtotal sidebar when building a new custom computer on IBuyPower.com For those of you actually still reading this, my question is really rather simple: Given the time & ability constraints outlined above, would I be able to learn just enough AJAX (or whatever) needed to pull this one feature off without too much trouble? would I be able to more or less drop-in a pre-written code snippet and tweak to fit? or should I consider opening my code up to a trusted & capable individual in the future for this implementation? (assuming I can find one...) Thank you.

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  • How to extract a submatrix from a matrix .. ?

    - by ZaZu
    Hello, I have a matrix in a txt file and I want to load the matrix based on my input of number of rows and columns For example, I have a 5 by 5 matrix in the file. I want to extract a 3 by 3 matrix, how can I do that ? I created a nested loop using : FILE *sample sample=fopen("randomfile.txt","r"); for(i=0;i<rows;i++){ for(j=0;j<cols;j++){ fscanf(sample,"%f",&matrix[i][j]); } fscanf(sample,"\n",&matrix[i][j]); } fclose(sample); Sadly the code does not work .. If I have this matrix : 5.00 4.00 5.00 6.00 5.00 4.00 3.00 25.00 5.00 3.00 4.00 23.00 5.00 2.00 352.00 6.00 And inputting 3 for rows and 3 for columns, I get : 5.00 4.00 5.00 6.00 5.00 4.00 3.00 25.00 5.00 Which is obviously wrong , its reading line by line rather than skipping the unmentioned column ... What am I doing wrong ? Thanks !

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • Force blocking read after EAGAIN?

    - by Daniel Trebbien
    I have a file descriptor that is open for reading which may be non-blocking. What I need to do is simply read all data until reaching EOF and write that data to a writable file descriptor. As the process that performs this copying is not "aware" of anything that is going on around it, I don't think that I can do something useful while waiting for data, and I don't want to use a while loop (while errno is not EAGAIN) because I think that it would be wasteful. Is there a way to block or otherwise suspend execution of the copying process until data becomes available?

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  • Adding an integer onto an array

    - by Ohmnastrum
    I'm trying to add random numbers onto the end of this array when ever I call this function. I've narrowed it down to just this so far. when ever I check to see if anything is in the array it says 0. So now i'm quite stumped. I'm thinking that MutableArray releases the contents of it before I ever get to use them. problem is I don't know what to use. A button calls the function and pretty much everything else is taken care of its just this portion inside the function. NSMutableArray * choices; -(void) doSomething { int r = arc4random() % 4; //The problem... [choices addObject:[NSNumber numberWithInt:r]]; int anInt = [[choices objectAtIndex:1] integerValue]; NSLog(@"%d", anInt); //I'm getting nothing no matter what I do. //some type of loop that goes through the array and displays each element //after it gets added }

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  • [java] Threading socket handler for two sided communication in tcp port

    - by raven
    I want to make a chat which will be programed in java. one computer will host the server and the other one will initiate the socket [tcp port]. now from what I read there should be a loop that will constantly read the socket which means it will make the code stuck. I have a button that is 'actionperformed' on mouse release, I want to know if it will work along with the loops that constantly reads the socket so that it will also send the infromation I wrote. If I must thread it, I want to know if the run() method must be void because if I thread it it will mean creating a new class, and the whole GUI is one big class which includes a text area, and it's private. also how can I extract the information from the socket directly to the text area? lets say the textarea variable is called "chatOutput". thx :)

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