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  • Bundling images with Blackberry

    - by Casebash
    How do I get bundled images with the BlackBerry Eclipse Plugin 1.1 Beta? I copied an image into "res/background.jpg" and tried to load it using Bitmap.getBitmapResource on background.jpg. Unfortunately, the image wasn't found (Illegal argument exception). I tried moving my image file into the src folder as per the advice here, but that didn't work either. I have opened up the .jar file and the background image is present at the root of the .jar file. The option to convert image files to .png isn't selected either. Links Could not find sample Library Reference

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  • Block upload of executable images (PHP)

    - by James Simpson
    It has come to my attention that a user has been trying to create an exploit through avatar image uploads. This was discovered when a user reported to me that they were getting a notice from their Norton Anti-virus saying "HTTP Suspicious Executable Image Download." This warning was referencing the user's avatar image. I don't think they had actually achieved anything in the way of stealing information or anything like that, but I assume it could be possible if the hole is left open long enough. I use PHP to upload the image files, and I check if the file being uploaded is a png, jpg, or gif.

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  • Wordpress sidebar border

    - by Crays
    Hi, i would like to add an image that acts like a border after every list in the sidebar. I knew it has something to do with this #sidebar h2 { border-bottom: 1px solid #d6d6d6; } since i tried that code and a border appeared. But what i wanted is a picture, i could do that with in the posts with: .TitleBorder { background: url(images/border.png) repeat-x; height: 3px; width: 615px; } and <div class="TitleBorder"></div> but in sidebar, i can't do that. Any help?

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  • PHP preg_match image between html tags

    - by Alvins
    I've got an html template like this: <div class="cont"> <div class="..."> <p>...<p> <img alt="" class="popup" src="DESIRED IMAGE LINK" style="..." /></p><p>...</p> .... And i want to extract "DESIRED IMAGE LINK" inside the "" tag, currently i'm using this: $pattern = '<div class="cont">.*?src=["\']?([^"\']?.*?(png|jpg|jpeg|gif))["\']?/i'; if (preg_match($pattern, $content, $image)) ..... But it doesn't work, the error is: warning: preg_match() [function.preg-match]: Unknown modifier '.' How can i fix it? Thanks

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  • Which file types are worth compressing (zipping) for remote storage? For which of them the compresse

    - by user193655
    I am storing documents in sql server in varbinary(max) fileds, I use filestream optionally when a user has: (DB_Size + Docs_Size) ~> 0.8 * ExpressEdition_Max_DB_Size I am currently zipping all the files, anyway this is done because the Document Read/Write work was developed 10 years ago where Storage was more expensive than now. Many files when zipped are almost as big as the original (a zipped pdf is about 95% of original size). And anyway unzipping has some overhead, that becomes twice when I need also to "Check-in"/Update the file because I need to zip it. So I was thinking of giving to the users the option to choose whether the file type will be zipped or not by providing some meaningful default values. For my experience I would impose the following rules: 1) zip by default: txt, bmp, rtf 2) do not zip by default: jpg, jpeg, Microsoft Office files, Open Office files, png, tif, tiff Could you suggest other file types chosen among the most common or comment on the ones I listed here?

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  • [XNA] Forming bounding box only around visible sprites

    - by nadalian
    Hi, this site has been really amazing for helping me with game development however I'm unable to find an answer for the following question (nor am I able to solve it on my own). I am trying to do rectangle collision in my game. My idea is to 1) get the original collision bounding rectangle 2) Transform the texture (pos/rot/scale) 3) Factor changes of item into a matrix and then use this matrix to change the original collision bounds of the item. However, my textures contain a lot of transparency, transparency that affect the overall height/width of the texture (I do this to maintain power of two dimensions). My problem: How to create a rectangle that forms dimensions which ignore transparency around the object. A picture is provided below: http://img51.imageshack.us/img51/4772/boundingbox.png

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  • How to display Youtube videos in a jQuery lightbox (Wordpress)?

    - by janoChen
    I tried lightbox-plus, fancybox, etc... But I couldn't figure how to do it. Those videos are images posts with a link containing a Youtube video: <p><a href="http://www.youtube.com/watch?v=zUN826BdvV4"> <img class="alignnone size-thumbnail wp-image-40" title="Screenshot" src="http://localhost/custom-post-type/ wp-content/uploads/2011/01/Screenshot2-150x150.png" alt="" width="150" height="150" /></a></p> Fancybox for Wordpress, for example, let me add a lightbox to images, but if the image links to a Youtube video it doesn't work. Any suggestions?

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  • AccessoryDisclosureIndicator and AccessoryCheckmark on the left side

    - by embedded
    Hi I'm adding support for right-to-left languages for the UITableView. now I need to move the AccessoryDisclosureIndicator and AccessoryCheckmark from the right corner to the left. I'm taking the UIImageView path and Now I'm looking for 2 png icons: one for the AccessoryDisclosureIndicator arrow to the left and the second for the AccessoryCheckmark. Does anyone know where I can get those 2 icons? Is it possible when the user clicks on some cell to switch to the other view to the left and not to the right? Thanks

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  • Is there any image converter through which I connect with java?

    - by Nitz
    Hey guys I had ask one question here but i don't get exactly as i want. So, now bcz of unsupported image in ImageIO, so i thought why don't I give other way to use it , by converting Unsupported images. So, is their any open-source image converter in java or is there any website or any tool , through which I can connect with my java application and then that tool or website convert my jpg image to jpg or png image and then store that image on some place. So that if their any image unsupported in ImageIO then also i can store that image by converting it. This whole process should be done automatically means user should not have to open that website or tool and convert it manually.

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  • QT Question - What are all these extra spaces for ? (pic provided)

    - by mea
    stack overflow wont let me post images so heres the link: http://4m0.org/images/qt.png This is my application. For this question, ignore the top part with the buttons. I have a QScrollArea Filled with many QGroupBoxes Filled with a horizontal box layout of QLabel (on the left) and QGroupBox (on the right) The right side is a vertical box layout of QPushButtons Every single element, the scrollarea, both boxes, the labels, and the buttons all have their style sheets modified so padding is 0px and margin is 0px. Why do i have all this extra space? The scroll area has space on all sides until its inner elements (the blue boxes) start. Then those boxes have space until its inner elements (the white boxes) start. Can someone tell me what is going on?

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  • LibGDX: transform Texture to TextureRegion

    - by FeRo2991
    I am creating a TowerDefence Game in LibGDX and am now trying to replace the old Tile with a new StaticTiledMapTile. But to create a StaticTiledMapTile I need a TextureRegion, not a Texture. Now I'm trying to create a TextureRegion, which contains the whole Texture, but it doesn't seem to work. It always appears distorted. I have tried the following: TextureRegion region = new TextureRegion(new Texture("someImg.png"), 0, 0, 32, 32); StaticTileMapTile tile = new StaticTiledMapTile(region); getLayer().getCell(x,y).setTile(tile); //setting the new tile In my opinion this should work (if the image, as it is, is 32px wide and 32px high).

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  • Skeleton framework spacing

    - by user1745014
    I tried to ask this question late lastnight but I was so sleepy i typed the question completely wrong. I'm looking to float my navigation to the right of its current position around 200px more, there is room but it wont move over. You can view the live code here - www.xronn.co.uk/hosting and here is an image to explain my issue a little more http://i.stack.imgur.com/JtL0C.png purple lines the 960px width of the site blue line shows the space free for the navigation to go and the red arrows of course shows which direction i want the navigation to go in (the right) Anyone got any clue why when I push to more to the right, the list starts to sit under each other

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  • How can I set different sound for different players by using [[SimpleAudioEngine sharedEngine] playE

    - by srikanth rongali
    I need to set sounds for different players in my game. There are 10 players. And I have 10 sounds. The players are loaded int his way for( int i = 1; i <5; i++ ) { [playerAnimation addFrameWithFilename: [NSString stringWithFormat:@"Player %02d gun draw_%02d.png", playerNumber, i]]; } How can I set the sounds in this way by giving the filenames. And player1 shoots player1sound should play. How can I do it using [[SimpleAudioEngine sharedEngine] playEffect:@"player1.sound.wav"];

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  • Button border radius and cursor

    - by noober
    CSS border radius does affect button rendering (I see it's round form), but does not affect how it interacts with the user (I still can click button outside its border). How should I fix it? I see the behavior in Chrome. button { cursor: pointer; outline: none; background-size: 100% 100%; background-color: red; /*transparent;*/ /* It's actually red and ROUND. */ background-position: center center; background-repeat: no-repeat; border: 0px; -webkit-border-top-left-radius: 73px; -webkit-border-top-right-radius: 73px; -webkit-border-bottom-left-radius: 73px; -webkit-border-bottom-right-radius: 73px; width: 146px; height: 146px; background-image: url('leftarrow.png'); } Regards,

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  • Objective C: Using UIImage for Stroking

    - by SeongHo
    I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows the touch on the screen but when i swipe it faster the result is on the right side "W", and on the left side that's the result when i swipe it slow. i tried using the CGContextMoveToPoint and CGContextAddLineToPoint i don't know how apply the texture. Is it possible to use UIImage for the stroke texture? Here's my code UIImage * brushImageTexture = [UIImage imageNamed:@"brushImage.png"]; [brushImagetexture drawAtPoint:CGPointMake(touchCurrentPosition.x, touchVurrentPosition.y) blendMode:blendMode alpha:1.0f];

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  • Content Alignment Issue in UITableView cell

    - by OhhMee
    Please see the image attached. I don't understand why it's going outside. I've also attached code snippet for tableView. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; // cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; } // Configure the cell. hNode* dCell = [array objectAtIndex:[indexPath row]]; cell.textLabel.text = @"Message"; cell.detailTextLabel.text = [NSString stringWithFormat:@"%@",[dCell contents]]; cell.detailTextLabel.lineBreakMode = UILineBreakModeWordWrap; cell.detailTextLabel.numberOfLines = 0; [[cell imageView] setImage:[UIImage imageNamed:@"user.png"]]; return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath*)indexPath { return 60; } Where could be the issue?

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  • CALayer Position Contents to Bottom Left

    - by Louis
    I am attempting to draw an image onto a CALayer. I only need an image, so I have created my later as follows: CALayer *layer = [CALayer layer]; I add my image as follows: NSImage *img = [[NSImage alloc] initWithContentsOfFile:@"path/to/img.png"]; [layer setContents:img]; This works, however it draws my images to fill the entire parent frame (stretching my image in the process). Reading the docs, I found the following: [layer setContentsGravity:@"kCAGravityBottomLeft"]; I am attempting to draw my image in the bottom left of the parent frame, however no matter what I do it draws my icon in the bottom center. Is there anyway to specify the bottom left?

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  • ASP.Net website makes browser load unwanted (non-referenced) plugins

    - by alec0001
    I've found that some of my ASP.Net web apps prompt the browser to load plugins that I'm not explicitely using and certainly haven't deliberately referenced in the project settings. Two that come to mind are for MS MediaPlayer and the "SVG Viewer for Netscape". The only commonality I've determined so far is that the two sites/apps affected both use Master pages (nested in some cases). We don't use SVG file types (just the normal mix of jpg/gif/png) and no video/audio (not yet anyway). Can anyone provide a hint as to where the references for these might be creeping in? e.g. Is it a server-level include? Or a .Net runtime default when using master pages? Does anyone else even experience this, or is it just me? No urgency, I'd just like to remove it if possible. Thanks. Al

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  • "Close" button on the page.

    - by TRAVA
    Is there any possibility to make a link or a button to close the current page? Like I have this: <div id="arrows"> <a href="It works"><div id="arrow_left"></div></a> <a href="It works too"><div id="arrow_right"></div></a> <a href="??? =("><div id="arrow_close"></div></a> </div> And this if it's necessary this: #arrow_close{ height: 7px;display: inline;float: left;width: 7px; background: url(../i/close-20.png) no-repeat; } And I want to close the page with a button "close".

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  • UITextView refuses to change its color

    - by Friendlydeveloper
    Hello, in some cases things you'd expect to solve within a sec turn out to become a lifetime adventure. This is one of these cases :) All I wanted to do, is simply change the text color of one of my UITextViews. So far I tried: UIColor *myColor = [UIColor colorWithHue:38 saturation:98 brightness:100 alpha:1.0]; [myTextView setTextColor:myColor]; OR UIColor *myColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"colorImage.png"]]; [myTextView setTextColor:myColor]; Both seem to work fine for UILabels, but fail for UITextView elements. When I try [UIColor colorWithHue... I only get a reddish kinda color, no matter what values I choose (except values for black and white. They work). The colorWithPatternImage does not change textColor at all. Strange isn't it? I obviously must be missing something. Help is very much appreciated. Thanks in advance.

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  • Resetting Qt Style Sheet

    - by mree
    I've managed to style my QLineEdit to something like this: void Utilities::setFormErrorStyle(QLineEdit *lineEdit) { lineEdit->setStyleSheet( "background-color: #FF8A8A;" "background-image: url(:/resources/warning.png);" "background-position: right center;" "background-repeat: no-repeat;" ""); } I called the function using Utilities *util = new Utilities; util->setFormErrorStyle(lineNoStaf); The flow should be something like this: User open form User fill data User submit data Got error Use setFormErrorStyle() User edit the text in the QLineEdit and the style disappear This function should be reusable over and over again, but how can I connect QLineEdit signal such as textChanged() to a function in other class that will reset the Style Sheet and then disconnect the signal so that it won't be running continuously every time the text changed ?

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  • Overlapping divs, absolutely relative?

    - by askon
    A wordpress theme I'm working on has headlines which span across the entire content area. These headlines are overlapped by the sidebar which is absolutely positioned at 100% width. The issue, is when the sidebar's content exceeds the page's content, it stretches OUT of my wrapper overtop of the footer without forcing the it down (because it's absolute and nothing else is). So my question is, how would it be possible to make a absolutely positioned div, become relative and essentially "push" my footer down, or is there a better way to do this? Also, if anyone has examples of how this has been done would be awesome! edit: The sidebar is absolutely positioned so it can lay over top of the sidebar. I don't have an online example as I'm doing doing a local server set-up, everything else is relatively position, and likely floated. Image Example: http://imagecheese.com/gallery/stackquest.png

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  • iPhone: increasing size of view frame in a UItabbarcontroller?

    - by dpigera
    I currently have a UITabBarController defined, with the tab bar moved a few pixels down to make it thinner: self.tabBarController = [[UITabBarController alloc] init]; self.tabBarController.tabBar.frame=CGRectMake(0,self.window.bounds.size.height-38.5,self.window.bounds.size.width,50); [self.window addSubview:self.tabBarController.view]; I then have a UIViewController object assigned to the first tab using: Home *home = [[Home alloc] initWithNibName:@"Home" bundle:nil]; UINavigationController *nHome = [[UINavigationController alloc] initWithRootViewController:home]; nHome.tabBarItem.image=[UIImage imageNamed:@"home.png"]; [tabBarController setViewControllers:[NSArray arrayWithObjects:nHome,nil]]; As a result, there is a thin sliver of space between the tabbarcontroller and the view. Can someone please tell me how I can get rid of this space?

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  • How to select random image of specific size using Django / Python?

    - by Jonathan
    I've been using this little snippet to select random images. However I would like to change it to select only images of a certain size. I'm running into trouble checking against image size. If I use get_image_dimensions() I need to use a conditional statement, which then requires that I allow exceptions. So, I guess I need some pointers on just limiting by image dimensions. Thanks. import os import random import posixpath from django import template from django.conf import settings register = template.Library() def is_image_file(filename): """Does `filename` appear to be an image file?""" img_types = [".jpg", ".jpeg", ".png", ".gif"] ext = os.path.splitext(filename)[1] return ext in img_types @register.simple_tag def random_image(path): """ Select a random image file from the provided directory and return its href. `path` should be relative to MEDIA_ROOT. Usage: <img src='{% random_image "images/whatever/" %}'> """ fullpath = os.path.join(settings.MEDIA_ROOT, path) filenames = [f for f in os.listdir(fullpath) if is_image_file(f)] pick = random.choice(filenames) return posixpath.join(settings.MEDIA_URL, path, pick)

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  • Lightbox getting open multiple time on enter.

    - by Salil
    Hi All, I am going through a weird problem while using lightbox . Where ever the new light box is used user is able to open the same light box on same page number of time. For e.g Using tab button go to `Lightbox link`. Press enter --> Light box will open. Press enter --> second light box open below the previous one. and so on....... The problem is occurred when I use tab and entered on the link my focus is not getting changed from the link and so user is able to open multiple lightbox on clicking enter. I try following but it not works for me <a href = '/calenders/add_shipment' onclick ="this.blur()" class='lbOn'> <img src='/images/box-plus.png' style='border:none;'> </a> what should be my approached to get out of this.

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