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  • How to find which method makes my iPhone app slow ?

    - by Stewart Hou
    Currently I am working on a production app. One function acts like the settings.app on iPhone. When the user click a cell of a tableView, as shown below http://www.penguintech.net/images/stackoverflow/1.png It will push another view, which includes a textfield to let user input something. However, on both simulator and device, after the app just loaded, the delay between clicking and showing the second view takes around 2 seconds. Then if user get back to previous view and click again, it will be no delay at all. To detect which method makes the delay, I put a NSLog() in every involved methods, but when I was inspecting the console while running the app, all NSLog() message showed in 0.1 seconds, and then still a delay on the app. Is there any other way to trace the performance footage of a app? The Instruments shows only CPU usage in Mac OS not in iPhone.

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  • How do I post to a webservice and display the returned Response in MVC3 Razor Application?

    - by DavieDave
    I have need to call a webservice from an HTML helper extension I created (combinbation of Action and Image) and placed in the view as follows @Html.ActionImage("CallService", new { number = ViewBag.number, code = ViewBag.code, account = ViewBag.account, amount = ViewBag.amount }, "~/Content/sb_200x61.png", "Start the Process") I am making the action call and it calls the service and returns a string of the html response, but it doesn't look right. I am using the typical HttpWebRequest to do the POST Action in C# code. Here is the controller action code: public MvcHtmlString CallService(string number, string code, string account, decimal? amount) { string response = MyService.ServiceLayer.ClassName.callService(number, code, account, Convert.ToDecimal(amount); MvcHtmlString mstring = new MvcHtmlString(response); return mstring; } When it returns the string back it's looking like the all styling and js is removed. It that due to MvcHtmlString? Is there a better way to do this? Redirect somehow ?

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  • [MATH]Project an axis to a plane

    - by Robert
    how do i project the X axis to a plane if the plane is defined by three points? see pic here: http://129.25.16.135:2080/v6.5/books/usb/graphics/iconventions-local-surfaces.png The default local 1-direction is the projection of the global x-axis onto the surface. If the global x-axis is within 0.1° of being normal to the surface, the local 1-direction is the projection of the global z-axis onto the surface. let's suppose that these points are: t1 = [-0.362879991531372, 0.357021987438202, -0.373737007379532] t2 = [-0.383525013923645, 0.371621012687683, -0.383549988269806] t3 = [-0.383534014225006, 0.34629300236702, -0.38544899225235] is the vector [0.78280971952246, -0.0307519963686645, 0.411184845614438] correct answer in this case? i've calculated the angle between the surf and x (1,0,0) is ~28°. and can you give the entire procedure for the calculation, because i'm just puzzled.

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  • Having a UITextField in a UITableViewCell

    - by Mathieu
    Hi! I'm trying to do that for a couple of days now, and after reading tons of messages of people trying to do that too, I'm still unable to have a fully working UITextField in some of my UITableViewCells, just like in this example: http://img231.imageshack.us/img231/4858/picture4za3.png Either I have the form working but the text is not visible (although I set its color to blue), the keyboard goes on the field when I click on it and I haven't been able to correctly implement the keyboard events. I tried with a bunch of examples from Apple (mainly UICatalog, where there is a kinda similar control) but it's still not working correctly. Can somebody help me (and all the people trying to realize this control) and post a simple implementation of a UITextField in a UITableViewCell, that works fine? Thank you very much.

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  • Image Size for Animation!

    - by taimur-hamza
    Hi Everybody, I m new to iphone app development and i need some help. I have a list of 30 images that i have to animate and display with 0.1 second interval. I put all the images in an Array using this imageletter.animationImages = [NSArray arrayWithObjects:[UIImage imageNamed:@"1.png"], ...... ,nil] And then animate it using these statements, [imageletter setAnimationDuration:16]; [imageletter startAnimating]; [NSTimer scheduledTimerWithTimeInterval:mytime target:self selector:@selector(StopAfterCertainTime) userInfo:nil repeats:NO]; Now the problem is that the size of each image is 8kb , it runs fine on iphone simulator but crashes on device. When i used 30 other images of 4kb each it runs fine both on simulator and device. Can anybody tell me what is the ideal size for such kind of task. Thanks

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  • Image as a background of a form in Delphi

    - by Averroes
    I'm using Delphi 2006. I have a few PNG images with transparencies and I have to create a GUI using them (top bar, left panel...). The images have different aligns properties. One of the images is the background of the form. The problem here is that I can't align it as alClient because it only occupies the rectangular zone that the other images have left, showing the naked canvas in their transparent zones. What I need is that the background image is put behind all the other images and taking all the canvas size. Is there anyway to do this? I know I can do this writting some logic in the OnResize event of the form but I was just curious if I was missing something. Thanks.

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  • PHP exec error, possibly MAMP using ghostscript

    - by user1762526
    I have been trying to use ghostscript in PHP to convert pdf files to images (png, jpg). I don't really care as long as they are images. This is the code that I used. exec("gs -sDEVICE=jpeg -sOutputFile=/Applications/Mamp/htdocs/cover.jpg -r144 /Applications/Mamp/htdocs/test.pdf"); When I enter the exact same thing, without the exec and quotes obviously, into the command line it does exactly what I want. However, when I run the php file nothing happens. I am using a MAMP server and the server seems to work fine, whenever I run another file with it I have no issues. Anyone have any ideas why it might not execute right?

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  • Alt attribute encoding with JavaScript

    - by MainMa
    Hi, Html entities must be encoded in alt attribute of an image in HTML page. So <img id="formula" alt="A &rarr; B" src="formula.png" /> will work well. On the other hand, the same JavaScript code will not work document.getElementById('formula').alt = 'A &rarr; B'; and will produce A &rarr; B instead of A → B. How to do it through JavaScript, when it is not possible to put the special (unencoded) characters in the source code?

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  • Content Assist problem in eclipse 3.5

    - by user361996
    I've got a Content Assist problem in eclipse 3.5, which is eclipse-java-galileo-win32.zip. When I press Alt+/(I've changed Ctrl+Space to this) in Java Editor, no assistant tips are shown up. I've solved this problem and I'd like to share my experience. 1 Eclipse--Preferences--General--Keys; 2 Search 'Content Assist'; 3 You'll find that in 'When' Field, the default value is 'in dialogs and window', change it to 'Editing Java Source', then press 'OK' to save; I can not post a image, but here is a link: http://www.freeimagehosting.net/image.php?e0987ea847.png That's All.

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  • Are these Mozilla-specific CSS styles doing anything?

    - by DisgruntledGoat
    I'm working with some CSS (from a Joomla template) like this: div#logo { -moz-background-clip: border; -moz-background-inline-policy: continuous; -moz-background-origin: padding; background: transparent url(../images/head.png) no-repeat scroll 0 0; ... } I've looked up some of those -moz- properties and they seem to be assigned their default values, and if I turn them off in Firebug nothing happens visibly. Would there be a reason to add them to a CSS file? Are they for an old version of Firefox perhaps?

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  • android drawable changes sizes on screen when reading image from file

    - by Daniel Benedykt
    Hi I have an image on a private file. I read the file, create the drawable, and assign it to an ImageView. The ImageView has WRAP_CONTENT so the size is automatic. On 320x480 screens, the image looks good But on screens with more resolution and high density 480x800 or 480x854 (N1, droid) , when the image is for example 150x150, I see the image as 100x100. Of course it has something to do with the density but not sure how should I resolve this. This is my code: FileInputStream fis = this.openFileInput("icon.png"); icon = Drawable.createFromStream(fis, "icon"); fis.close(); imageView.setImageDrawable(icon); thanks

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  • HTML5 placing image where i want it on screen

    - by corrigan_sam
    I have a little start screen running and i want the image, which is acting as a button, to placed at a certain point, but when i try to it stays in the same place, and i don't know how i can get it to stay in the place i want it. Here is my code, its is HTML with some css: <style> #SplashScreen{ position:relative; overflow:hidden; } #StartButton { cursor:pointer; position:absoloute; left:100px; top:100px; } </style> <div id="SplashScreen" width="400" height="400"> <h1>Game Title</h1> <img id="StartButton" src="play.png"/> </div> The image just draws underneath the title and not where i want it. Any help?

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  • Objective C: Using UIImage for Stroking

    - by SeongHo
    I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows the touch on the screen but when i swipe it faster the result is on the right side "W", and on the left side that's the result when i swipe it slow. i tried using the CGContextMoveToPoint and CGContextAddLineToPoint i don't know how apply the texture. Is it possible to use UIImage for the stroke texture? Here's my code UIImage * brushImageTexture = [UIImage imageNamed:@"brushImage.png"]; [brushImagetexture drawAtPoint:CGPointMake(touchCurrentPosition.x, touchVurrentPosition.y) blendMode:blendMode alpha:1.0f];

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  • h3 tag text/image replacement, does this hurt seo?

    - by Mike007
    I'm trying to "replace" text with an image in all of my h3 tags. I want the image to be in the html to avoid multiple h3 classes as this is being done for a portfolio and there will be about 10 h3 tags on the page. My question is, will this be viewed as an attempt to hide, stuff keywords by google for seo purposes? If it will then does anyone know a better way to accomplish this? CSS: h3 { display: block; width: 156px; height: 44px; overflow: hidden; } Html: <h3><img src="images/project001.png" alt="Recent Projects" />Recent Projects</h3>

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  • FLEX: sequence of puppets... 3 requirements

    - by Patrick
    hi, I'm implementing this sequence of puppets in flex: http://dl.dropbox.com/u/72686/itemsSequence.png I want to show the caption when the mouse rolls over the puppet I want the user being able to click on the buttons of the caption (so the caption doesn't have to disappear when I move the mouse out from the user over the caption). I don't want the puppet component to become bigger when the caption is added (it becomes visible), because the puppets have to stay nearby each other, I cannot resize the objects. So.. I need some guidelines to do it. More precisely: 1) Should I add the components in MXML or pure actionscript ? 2) If I use MXML, should I add also the caption to the flex model, and make it invisible and then change the value with actionscript ? What's the common way to implement it ? thanks

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  • placing image as div background

    - by Lucka
    How can I place only an image in a div as background image, and add url link to it. Currenty I'm doing it this way: <div class="image"><a href="example.com"><img src="books.png" alt="Test" /></a></div> I want to do something like following, but its not working (the image does not appear). <div class="image"><a href="example.com"><span class="books"></span></a></div> Thanks.

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  • Adding images to the html with javascript

    - by Anonymous
    I've tried some HTML DOM code from several sites, but it isn't working. It isn't adding anything. Does anyone have a working example on this? this.img = document.createElement("img"); this.img.src = "img/eqp/"+this.apparel+"/"+this.facing+"_idle.png"; src = getElementById("gamediv"); src.appendChild(this.img) But it isn't adding anything to the div. (gamediv) I've tried document.body as well, with no result. Thanks in advance.

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  • Do we need to release an UIImage object even not allocated memory?

    - by Madan Mohan
    Hi Guys, I added an image to button UIImage* deleteImage = [UIImage imageNamed:@"Delete.png"]; CGRect imageFrame=CGRectMake(-4,-4, 310, 55); [btn setFrame:imageFrame]; btn.backgroundColor=[UIColor clearColor]; [btn setBackgroundImage:deleteImage forState:UIControlStateNormal]; [btn setTitle:@"Delete" forState:UIControlStateNormal]; [btn addTarget:self action:@selector(editDeleteAction) forControlEvents:UIControlEventTouchUpInside]; [elementView addSubview:btn]; [deleteImage release];// do we need to release the image here If I release here its working fine but in object allocations no.of image count is increasing.

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  • displaying the different uploaded files as thumbnails or any other way

    - by user1529342
    I have written code to upload the files of different types using php, and also i am saving their location information and date in database table. i made a query to display list of files i have uploaded...and resulting output on a html page as follows 1.uploads/clouds.png date and time 2.uploads/resume.pdf dare and time .......so on is there any different any way to display them by their file types as like an operating systems do..... or any better way.... I am curious to know it... Thanks for any help...

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  • Get name and value from the input tag

    - by DroidIn.net
    Before you say "oh no, not again" here I'm stating my case. I'm parsing part of HTML output and the only thing I'm interested in is name and value attributes of each <input/ tag. HTML is actually HTML fragment, may not be well-formed. I don't have DOM or HTML parser and I don't try to parse nested elements anyway. The problem is that I don't know the order or number of attributes so it could be <input name="foo" value="boo"/> or <input type="hidden" name=foo> or <input id=blah value='boo' src="image.png" name="foo" type="img"/>. Is there a single regular expression that would get me values of name and value attribute in predictable order? I wouldn't have asked the question if I could assume that name attribute always precedes value but unfortunately this is not the case

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  • Kepping object in memory (iPhone SDK)

    - by Chris
    I am trying to create a UIImageView called theImageView in the touchesBegan method that I can then then move to a new location in touchesMoved. Currently I am receiving an "undeclared" error in touchesMoved where I set the new location for theImageView. What can I do to keep theImageView in memory between these two methods? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { ... UIImageView *theImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; theImageView.frame = CGRectMake(263, 228, 193, 300); [theImageView retain]; ... } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { ... theImageView.frame = CGRectMake(300, 300, 193, 300); ... }

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  • How to add padding for background image

    - by michael
    Hi, I have a linear layout which has a background image (a 9 patched png file). How can I add padding to left and right so that the background image does not take up the whole width? I have tried 'android:paddingLeft' and 'android:paddingRight', but that does not change anything. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="25dip" android:paddingRight="25dip" android:background="@drawable/background"> The whole background still stretches the whole screen width. Thank you for any help.

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  • Change the image height and width based on the scale?

    - by user281947
    I want to resize the image height and width after setting its scale, below is what i am doing : <Image x:Name="img" Source="sii.PNG" > <Image.RenderTransform> <ScaleTransform x:Name="scale" /> </Image.RenderTransform> </Image> below is the cs code : void Slider_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e) { scale.ScaleX = scale.ScaleY =e.NewValue; //here i have to change the height and width of an image }

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  • Wordpress sidebar border

    - by Crays
    Hi, i would like to add an image that acts like a border after every list in the sidebar. I knew it has something to do with this #sidebar h2 { border-bottom: 1px solid #d6d6d6; } since i tried that code and a border appeared. But what i wanted is a picture, i could do that with in the posts with: .TitleBorder { background: url(images/border.png) repeat-x; height: 3px; width: 615px; } and <div class="TitleBorder"></div> but in sidebar, i can't do that. Any help?

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  • Converting a Matrix to a grid of colors

    - by Zach
    I'm currently making a console application in C# (will be going to a Windows Form application in the future. Sooner if needed). My current objective is to have a matrix (current size 52x42) be exported as an image (bitmap, jpeg, png, I'm flexible) where each value in the matrix (0, 1, 2, 3) is portrayed as a white, black, blue, or red square of size 20px x 20px with a grid 1px wide seperating each 'cell'. Can this even be done in a console application, and if so how? If not, what would I need to get it working in a Windows Form application?

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