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  • How to perform efficient 2D picking in HTML5?

    - by jSepia
    I'm currently using an R-Tree for both picking and collision testing. Each entity on screen has a bounding box for collisions and a separate one for picking. Since entities may change position very frequently, both trees must be updated/reordered once per frame. While this is very efficient for collisions, because the tree is used in hundreds of collision queries every frame, I'm finding it too costly for picking, because it only gets queried when the user clicks, thus leading to a lot of wasted tree updates. What would be a more efficient way to implement picking without as much overhead?

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  • How to handle loading and keeping many bitmaps in an Android 2D game

    - by Lumis
    In an Android 2D game which is using SurfaceView where its onDraw is driven by a loop from a Thread, I use many bitmap sprites (sprite sheets) and two background size bitmaps, which are all loaded into memory at the start. It all works fine, however, when the activity is onPause or after reloading it few times, Android shows a tendency to wipe out the big bitmaps only, probably to free memory. Sometimes this happens even in the middle of loading this very activity. In order to counter this, I made a check in the onDraw method to test if the big bitmaps are still there and reload them if they are forcefully recycled by Android, before drawing them on Canvas. This solution may not be the most stable, and since I know that there are much more accomplished android game programmers here than myself, I hope you can reveal some tricks or secrets or at least provide some good hints, how to overcome this.

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  • Oracle NoSQL Database Exceeds 1 Million Mixed YCSB Ops/Sec

    - by Charles Lamb
    We ran a set of YCSB performance tests on Oracle NoSQL Database using SSD cards and Intel Xeon E5-2690 CPUs with the goal of achieving 1M mixed ops/sec on a 95% read / 5% update workload. We used the standard YCSB parameters: 13 byte keys and 1KB data size (1,102 bytes after serialization). The maximum database size was 2 billion records, or approximately 2 TB of data. We sized the shards to ensure that this was not an "in-memory" test (i.e. the data portion of the B-Trees did not fit into memory). All updates were durable and used the "simple majority" replica ack policy, effectively 'committing to the network'. All read operations used the Consistency.NONE_REQUIRED parameter allowing reads to be performed on any replica. In the past we have achieved 100K ops/sec using SSD cards on a single shard cluster (replication factor 3) so for this test we used 10 shards on 15 Storage Nodes with each SN carrying 2 Rep Nodes and each RN assigned to its own SSD card. After correcting a scaling problem in YCSB, we blew past the 1M ops/sec mark with 8 shards and proceeded to hit 1.2M ops/sec with 10 shards.  Hardware Configuration We used 15 servers, each configured with two 335 GB SSD cards. We did not have homogeneous CPUs across all 15 servers available to us so 12 of the 15 were Xeon E5-2690, 2.9 GHz, 2 sockets, 32 threads, 193 GB RAM, and the other 3 were Xeon E5-2680, 2.7 GHz, 2 sockets, 32 threads, 193 GB RAM.  There might have been some upside in having all 15 machines configured with the faster CPU, but since CPU was not the limiting factor we don't believe the improvement would be significant. The client machines were Xeon X5670, 2.93 GHz, 2 sockets, 24 threads, 96 GB RAM. Although the clients had 96 GB of RAM, neither the NoSQL Database or YCSB clients require anywhere near that amount of memory and the test could have just easily been run with much less. Networking was all 10GigE. YCSB Scaling Problem We made three modifications to the YCSB benchmark. The first was to allow the test to accommodate more than 2 billion records (effectively int's vs long's). To keep the key size constant, we changed the code to use base 32 for the user ids. The second change involved to the way we run the YCSB client in order to make the test itself horizontally scalable.The basic problem has to do with the way the YCSB test creates its Zipfian distribution of keys which is intended to model "real" loads by generating clusters of key collisions. Unfortunately, the percentage of collisions on the most contentious keys remains the same even as the number of keys in the database increases. As we scale up the load, the number of collisions on those keys increases as well, eventually exceeding the capacity of the single server used for a given key.This is not a workload that is realistic or amenable to horizontal scaling. YCSB does provide alternate key distribution algorithms so this is not a shortcoming of YCSB in general. We decided that a better model would be for the key collisions to be limited to a given YCSB client process. That way, as additional YCSB client processes (i.e. additional load) are added, they each maintain the same number of collisions they encounter themselves, but do not increase the number of collisions on a single key in the entire store. We added client processes proportionally to the number of records in the database (and therefore the number of shards). This change to the use of YCSB better models a use case where new groups of users are likely to access either just their own entries, or entries within their own subgroups, rather than all users showing the same interest in a single global collection of keys. If an application finds every user having the same likelihood of wanting to modify a single global key, that application has no real hope of getting horizontal scaling. Finally, we used read/modify/write (also known as "Compare And Set") style updates during the mixed phase. This uses versioned operations to make sure that no updates are lost. This mode of operation provides better application behavior than the way we have typically run YCSB in the past, and is only practical at scale because we eliminated the shared key collision hotspots.It is also a more realistic testing scenario. To reiterate, all updates used a simple majority replica ack policy making them durable. Scalability Results In the table below, the "KVS Size" column is the number of records with the number of shards and the replication factor. Hence, the first row indicates 400m total records in the NoSQL Database (KV Store), 2 shards, and a replication factor of 3. The "Clients" column indicates the number of YCSB client processes. "Threads" is the number of threads per process with the total number of threads. Hence, 90 threads per YCSB process for a total of 360 threads. The client processes were distributed across 10 client machines. Shards KVS Size Clients Mixed (records) Threads OverallThroughput(ops/sec) Read Latencyav/95%/99%(ms) Write Latencyav/95%/99%(ms) 2 400m(2x3) 4 90(360) 302,152 0.76/1/3 3.08/8/35 4 800m(4x3) 8 90(720) 558,569 0.79/1/4 3.82/16/45 8 1600m(8x3) 16 90(1440) 1,028,868 0.85/2/5 4.29/21/51 10 2000m(10x3) 20 90(1800) 1,244,550 0.88/2/6 4.47/23/53

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  • How to structure well my adwords campaign?

    - by Romain Dorange
    I am starting an adwords campaigns and I will measure conversion rates using the Adwords conversion tracking pixel. Conversion might be account creation or a concrete sale. As it will be a test campaign to have some insights on CTR, CR, etc... on the future, I am likely to try several configurations. two differents ads with different landing URL and messages : one with a focus on the product / the other will contains a discount embedded in the URL 4 differents groups/thematics of keywords I guess I have to build 4 ads groups based on the keywords 2 ads with the different messages assign the two ads to each ads groups follow the campaign precisely in the ads tabs where I can see the effectiveness of each Ads per Ads Groups (for a total of 8 lines of reporting) Am I right ? Also, what are the KPI I can have from an adwords campaign tu measure global effectiveness? measure of ROI from concrete sales (tracking pixel with e-commerce tag on confirmation page) measure of ROI from leads acquisition (tracking pixel on account creation) measure of traffic increase with the campaign Thanks a lot.

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  • /usr/share/apport/apport-gpu-error-intel.py Error

    - by gopherballs
    I was on Ubuntu 12.10 and ran the system updates and after the re-install, the system became unstable and kept prompting me with the message "System Issue" and this as the error per Ubuntu "/usr/share/apport/apport-gpu-error-intel.py". After I tried re-starting, the issue is still appearing and the system ultimately freezes (requiring a hard reset). I tried a clean install of 12.10 and the system works fine until the newest updates are applied...it then returns to the same messages. I then tried a clean install of 12.04 LTS and just like 12.10 it works until the latest updates are applied. On 12.04, I tried to use the previous kernel - going from 3.5.0-26 to 3.5.0-23 and the issue is still there. Currently, I'm sitting on 12.04 LTS clean install without doing the updates and the system is working. Does anyone have an idea how to fix this? Thanks.

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  • Apple Cinema Display 23" and grub

    - by Joshua Pruitt
    As per the title, I'm running my display on an older 23" Apple Cinema Display (because I still love it, darn it). I'm pushing it with an ATI Radeon DVI dual-link PCIe card. It works just fine, except GRUB doesn't seem able to push out the 1920x1200 pixel resolution needed in order to show me a boot menu! So..., I keep a smaller second monitor connected as the primary display so that I can see the boot menu and boot the system (I don't use that display once booted). This is a goofy work-around, and I'd like to just use my single display exclusively to boot the machine. I found some grub codes for higher resolutions, but not for 1920x1200. Is it capable of this? Did I just miss it? Thanks in advance!!!

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  • Linux : le kernel 2.6.34 est stable, il introduit deux nouveaux systèmes de fichiers pour remplacer

    Mise à jour du 18/05/10 Le kernel 2.6.34 disponible en version stable Il introduit deux nouveaux systèmes de fichiers pour remplacer le ext4 et gérer la mémoire Flash Le kernel 2.6.34 est à présent disponible en version stable. Trois mois après la précédente version majeure du noyau (cf ci-avant), ce nouveau kernel propose deux nouveaux systèmes de gestion de fichiers. Le premier est issu du projet Ceph et sépare les données des méta-données. Ce système de fichier distribué peut faire penser à Lustre d'Oracle (utilisé par exemple dans les supercalculateurs). Même si Ceph, toujours assez expérimental, n'est pas aussi per...

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  • How to disable OSD notifications for specific email addresses?

    - by Zuul
    I receive several logs per day via email, either from testing operations, server status or backup resumes. Can I some how disable the notification balloon either by a specific email address, the email subject or any other possible filter, as to not be constantly notified about the success operations? I've looked within the Notify OSD Configuration, but couldn't find any option to this end. Since the email comes with different information when errors occur, I already have filters within Thunderbird as to move error logs to a folder that I keep tabs on... If relevant, I'm using Ubuntu 12.04 fully updated, and Thunderbird 15.0.1.

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  • Force full-screen game to one monitor?

    - by Joachim Pileborg
    I have two monitors, one 1920x1200 and the other 1920x1080, and in 10.10 they were "separate". As in when I opened the display preferences they were shown as separate screens. Since installing (from scratch) 11.04 I instead have one giant 3840x1200 screen spread over the two monitors. Not a problem per se, except when I want to play full-screen games! When playing games I want them to be on the primary (1920x1200) monitor, but since the game only detects one screen I cant do that, even if I lower the resolution in-game. I have a nVidia GTS 250 card, using nvidia-current driver (version 270.41.06), even though "Additional Drivers" reports the driver is "activated but not currently in use". Is there a way to force the game to use only one of the monitors? Or make the game detect both monitors?

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  • How do I use apt-get to update to the latest kernel?

    - by Bucic
    My current kernel is 3.2.0-26 (my main computer) while on another of my Ubuntu computers, with which I didn't fiddle with unofficial updates, it's 3.2.0-30. Yet the Update manager on my main computer doesn't show available kernel updates. It shows other updates though. I suspect is due to the fact that in the past I installed multiple mainline kernel versions (not recommended versions), up to 3.5* series. What I'm after: Either: Fix automatic kernel updates. Or: Learn about a way to check for the latest official ubuntu kernel version and get it manually (I know how to install kernels from debs) What I have already tried: Uninstalled unused kernels including "the generic one without a number" as per http://askubuntu.com/a/103875/29347 and then also https://ubuntugenius.wordpress.com/2011/01/08/ubuntu-cleanup-how-to-remove-all-unused-linux-kernel-headers-images-and-modules/

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  • Parallel.For Inconsistency results

    - by ni Gue ???
    I am using VB.net to write a parallel based code. I use Parallel.For to generate pairs of 500 objects or in combination C(500,2) such as the following code; but I found that it didn't always generate all combinations which should be 124750 (shown from variable Counter). No other thread was runing when this code was run. I am using a Win-7 32 Bit desktop with Intel Core i5 CPU [email protected], 3.33 GHz and RAM 2GB. What's wrong with the code and how to solve this problem? Thank You. Dim Counter As Integer = 0 Parallel.For(0, 499, Sub(i) For j As Integer = i + 1 To 499 Counter += 1 Console.Write(i & ":" & j) Next End Sub) Console.Writeline("Iteration number: " & Counter)

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  • Optimal Compression for Speech

    - by ashes999
    I'm designing a game that depends heavily on audio; I will have some 300+ speech files (most of them just a word or two long). This can very quickly escalate the size of my final game. What's the optimal way to encode/compress speech files to keep the size minimal without getting audio artifacts? Please address both per-file compression/encoding, and also zipping/compressing the set of all speech files together in your answer. Because I'm not sure which (or combination of both) factors will give me the best results. Edit: I need this to run in Silverlight and Android, so I'm presumably stuck with only MP3 as my option (other than uncompressed wave files).

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  • Displaying and updating score in Android (OpenGL ES 2)

    - by user16547
    I'm using a FrameLayout where I have a GLSurfaceView at the bottom and a few Views on top of it. One of those Views is a TextView that displays the current score. Here's how I'm updating the score TextView based on what happens in my game loop: whenever an event happens that increases the score, I call activity.runOnUiThread(updater), where activity is the activity that has the above FrameLayout (my main game activity) and updater is just a Runnable that increments the score. From my understanding, using runOnUiThread() from the OpenGL thread is standard practice - otherwise you'll get an exception, I can't remember its name. The problem is that there's a very noticeable lag between the event and the score update. For example the character gets a coin, but the coin count is not updated quickly. I tried summing all the score events from my game loop and calling runOnUiThread() only once per loop, but it doesn't seem to make much of a difference - the lag is still noticeable. How can I improve my design to avoid this lag?

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  • DDDSouthWest 4.0 26th May 2012 - Async 20/20 presentation

    - by Liam Westley
    As I wasn’t voted in with my nominated sessions I presented a 20/20 talk on the new async functionality coming with the .Net Framework.  This was based on the PechaKucha presentation format, where you have only 20 slides with only 20 seconds per slide, and it progresses automatically. It was the first I’d attempted, so thanks to the organisers for allowing me to have a go. Although creating the slide deck was definitely easier than a one hour presentation, it was much more stressful giving the talk by the end of the 6m 40s. I’m not going to upload the slide deck (it won’t make much sense) but I did record the audio and used the excellent Camtasia to create a video of the slide deck with that audio which you can watch over here, https://vimeo.com/42957952

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  • Reasons why crontab does not work

    - by Adam Matan
    Many a time and oft, crontab scripts are not executed as expected. There are numerous reasons for that, for example: wrong crontab notation, permissions, environment variables and many more. This community wiki aims to aggregate the top reasons for crontab scripts not being executed as expected. Write each reason in a separate answer. Please include one reason per answer - details about why it's not executed - and fix(es) for that one reason. Please write only cron-specific issues, e.g. commands that execute as expected from the shell but execute erroneously by cron.

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  • Internal and external API architecture

    - by Tacomanator
    The company I work for maintains a successful SaaS product that grew "organically" over the years. We are planning to expand the line with a suite of new products that will share data with the existing product. To support this, we are looking to consolidate business logic into a single place: a web service layer. The WS layer will be used by: The web applications A tool to import data A tool to integrate with other client software (not an API per se) We also want to create an API that can be used by our customers that are capable of using it to create their own integrations. We are struggling with the following question: Should the internal API (aka the WS layer) and the external API be one in the same, with security and permission settings to control what can be done by who, or should they be two separate applications where the external API just calls the internal API like any other application? So far in our debate it seems that separating them may be more secure, but will add overhead. What have others done in a similar situation?

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  • Multithreading for a mixed-genre game in Python?

    - by arrogantc
    So here's the situation. I'm making a game that mixes two genres; arcade shooter and puzzler. They don't intertwine TOO much; all the interaction that really goes on is that every time an enemy is destroyed, a block is created. The blocks aren't even a part of the main collision detection system; they have their own more suited to their needs. What I want to ask is this; might it be a good idea to have the arcade shooter portion run on one thread, and the puzzle game portion run on another?

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  • Formula for three competing heroes, each has one they can beat and one they're beaten by

    - by Georgiadis Abraam
    I am trying to design a game for a project I have, The main idea is: 3 Types of heroes 3 Stats per hero There are no levels involved so the differences must be located on stats. Fight logic - The logic of fight is that type1hero has good chances winning type2hero, type2hero has good chances type3hero and type3hero has good chances winning type1hero. For over a week I am trying to find a stats based formula that will allow me to fix this but I can't, I was meddling with numbers yesterday and it was decent but I can't extract the formula out of it. Could you please guide me or give me hints on how should I start creating formulas on a Non lvl game that fulfills the fight logic?

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  • multi-clients web application,should I use custom user controls or a common user control

    - by ValidfroM
    Say my company is going to build a complicated asp.net web form education system. One of the module is web based registration. To make it flexiable, we decide to use user control(ascx) with rule-engine (work flow) regulating all business logic behide them. Thus in future,for different clients, we can simply config basic existing rules or adding new rules.(Rules stored in db or XML per client). Now the question is how to deal with the user controls (ascx)? My opinion is for different client build diffrent user control from scratch. other voice is like reuse existing user controls.

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  • Track those visitors who come through a particular link

    - by busybee235
    I want to track visitors who come to my site through a particular link. For example, those visitors coming from http://www.domain.com/abc123, I can get their pageviews, time on site, bounce rate, referrer pages per visit etc. After that I can store that info into by database on daily basis. Can anyone suggest any service or api or any software for the same? I have used Google Analytics utm tags that work straight well for my requirement but I don't know how many links I can track with it. I have around 80-100 links to track a day and the number of links will be increasing. I couldn't find any documentation regarding limit of campaigns in GA. If there's no such limit, I can start this project. Thanks

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  • How to get feedback on mobile application

    - by Jason Crosby
    I am relatively new to programming. I have been programming with Java and Android for about 2 years now and just recently released my first app to the Google Play app store. I have passed the word on to everyone I know and posted a few times on Facebook about it. But I am not really seeing anyone install them. I love to code I'm not looking to have the next big time app, but it would be nice to get some installs and feedback/ratings so I can get an idea of how well its doing and if there are any fixes or improvements I can make. I thought about doing an AdMob campaign a couple times here and there at about $10 to $20 per day. But I'm not sure if that will generate any kind of worthwhile feedback. What other things could I be doing in order to get some feedback on my application? Thanks in advance for your help and suggestions.

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  • Where would a spam bot be located?

    - by Tim
    I have a hosted website using a free hosting service, I received an email this afternoon saying that I have been suspended because my account has been compromised. Basically, someone is using my email account to mass send spam. I've changed all the passwords and everything but when my Gmail pulls the emails from the host it's still downloading loads of spam messages that show like this: This message was created automatically by mail delivery software. A message that you sent could not be delivered to one or more of its recipients. This is a permanent error. The following address(es) failed: [email protected] SMTP error from remote mail server after end of data: host 198.91.80.251 [198.91.80.251]: 554 5.6.0 id=23634-03 - Rejected by MTA on relaying, from MTA([127.0.0.1]:10030): 554 Error: This email address has lost rights to send email from the system ------ This is a copy of the message, including all the headers. ------ Return-path: <[email protected]> Received: from keenesystems.com ([66.135.33.211]:2370 helo=server211) by absolut.x10hosting.com with esmtpsa (TLSv1:RC4-MD5:128) (Exim 4.77) (envelope-from <[email protected]>) id 1TGwSW-002hHe-Lc for [email protected]; Wed, 26 Sep 2012 13:35:44 -0500 MIME-Version: 1.0 Date: Wed, 26 Sep 2012 13:35:43 -0500 X-Priority: 3 (Normal) X-Mailer: Ximian Evolution 3.9.9 (8.5.3-6) Subject: New staff members wanted at Auction It Online From: [email protected] Reply-To: [email protected] To: "Nadia Monti" <[email protected]> Content-Type: text/plain Content-Transfer-Encoding: quoted-printable Message-ID: <OUTLOOK-IDM-9aed7054-6a3e-e1a4-1d5c-3e73377652a6@server211> Date : 26 September 2012=0ATime : 13:35=0ASender : Dennise Halcomb Head = Office Manager of RJ Auction Drop-Off Int.=0A=0ANice to meet you Nadia M= onti=0A=0ARJ ADO Ltd., a USA based company, offers a significant amount = of goods worldwide for our customers on eBay and other auction venues. = Our company's main target is to provide a suitable and cost-effective se= rvice for any person, company or fundraising company. The main purpose o= f the administrative assistant / sales support representative is to cont= ribute to the sales force and add convenience to our cost-effective serv= ice dedicated to individuals, businesses, and organizations worldwide. O= ur HR department obtained your resume from one of the various job-orient= ed websites just to offer you this post.=0A=0AWorking Schedule: This is = a part time and home-based offer. You won't need to spend more than 3 ho= urs each day. Your =0Aschedule will be flexible.=0A=0ASalary: At the end= of the trial period (it lasts for 1 month) you will be paid 1,800 EUR. = With the average volume of clients your overall income will raise up to = 3,000 EUR per month. After the trial period is over your base salary wil= l grow up to 2,500 EUR per month, so you will earn 5% commission from th= e transactions completed.=0A=0AWhere?: Italy Wide. As it is a stay at ho= me position all the communication will be carried out via email and via = phone.=0A=0ARequirements: Access to the internet during the workday and = basic microsoft office skills are needed. Basic knowledge of English is = required (most of the contacts will be in English).=0A=0ACosts and Fees:= There are NO costs at any time for our employees. All fees related to t= his position are covered by the RJ ADO Co. Ltd..=0A=0AFurther Hiring Pro= cess: If you are interested in position we offer, please reply to this e= mail and send us the copy of your resume for verification.=0A=0AAfter re= viewing all of the received applications we will reply to successful app= licants only. Then we'll offer to these successful applicants a position= within our firm on a trial period basis for one month beginning from th= e date you sign a trial agreement. During this trial period you will rec= eive full guidance and support. Employees on a one monthly trial period = are evaluated at least one week prior to the end of their trial. During = the trial, your supervisor can recommend termination. At the end of the = trial period, the supervisor can offer continued employment, extension o= f trial period, or termination. After the trial period you may ask for m= ore hours or continue full-time.=0A=0AIf you are interested in this posi= tion, just reply to this email and send any questions you have and the c= opy of your resume for verification.=0A=0AThank You,=0AHR-Manager of RJ = ADO Co. Ltd.=0A=0APermission Settings=0AYou have been referred to RJ Auc= tion Drop-Off If you feel you received this email in error or do not wis= h to receive future messages, please reply to this message with "remove"= in the subject field. We will immediately update our database according= ly. =0AWe apologize for any inconvenience caused.=0A=0ARJ Auction Drop-O= ff Co. Ltd. I'm not aware of how this has happened. I'm not sure how anyone could have got hold of my password. It's a simple wordpress install, at some point recently my host went down and there was a fresh install of wordpress with default admin accounts, I have a feeling it could be something to do with this. My question is, even though I've changed all my passwords it's all still happening, is there annywhere in paticular this script would be stored on my host. I really can't deal with having my hosting account suspended and my email account sending all this spam.

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  • Best way to handle realtime melee AI in authoritative network environment

    - by PrimeDerektive
    So i've been working on a multiplayer game for a bit; it's a co-op action RPG with real-time combat. If you've seen or played TERA, I'd say it's comparable to that, but not an MMO, heh. I'm currently handling the AI units authoritatively, the server calculates their pathing, movement, and pursue/attack logic, and syncs the movement to the clients 15x per second, and the state changes when they happen. When I emulate 200ms ping, though, the client can perceive being out of range to an AI's attack, but still take the hit, because on the server he hadn't moved that far yet. This also plays hell with my real-time blocking. I don't really want to allow the clients to be allowed to say "that was out of range" or "I blocked that", but I'm not really sure how else to handle it.

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  • How can I reply to email by sending a delivery failure message?

    - by wau
    Occasionally, I receive unwanted emails, particularly low-volume spam, or email messages falsely addressed to me (possibly due to typos). I don't want to spend the energy to write a personal message, but I do want to let the sender know that the message never arrived at its destination, and that resending it will be useless. In my opinion, a delivery error message to the sender will fill that need. So, the question is if there is an easy way to send error messages back to the sender. Is there any email client out there which supports sending delivery failure messages as a reply to incoming email -- ideally in one click? (Or, which can be configured to do so?) Alternatively, what is the best way to set up an environment that allows me to send delivery failure messages without too much effort per message sent?

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  • How frequently Googlebot fetch sitemaps? Is it depending on page rank?

    - by JITHIN JOSE
    How much frequently google fetches sitemaps? I am now working with a high traffic website normally have 30 new posts per minute.But currently it provides sitemaps which links to new 100 posts(3 minutes). Is this method is enough ?. Is Bots fetch sitemaps every 3 minutes?. Did need to change sitemaps to list all 5M posts(indexed sitemaps)?. How this change will effect on traffic and page rank. Is google bot remove urls that previously listed on sitemap but not now?

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