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  • Never before had a problem with Ubuntu desktop graphical display; Trying to use nvidia GT630

    - by focaccio
    I've been using ubuntu since 9.04 and never had a problem with Ubuntu brining up the desktop graphical user interface. However I am currently not able to see anything graphical past the install screens. I have an Intel DP55KG motherboard and just installed an nvidia gt630 graphics card (zotac), since the old graphics card failed. I can install the server and see text. So I do a apt-get install ubuntu-desktop...or apt-get install kubuntu-desktop...or apt-get install xubuntu desktop, but after the reboot there is no display...its like something is hung up. I tried using the Live quantal dvd and I do see the graphical prompt to try without installing, but after that the screen goes blank. I've tried two monitors and the same thing happens. There is a faint "glow" on the screen and I do not get a "no input signal" from the monitor, so something is happening. I can install an old OEM of XP so I know the video card and motherboard are at least semi functional. Any help is appreciated. Thanks, Greg

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  • Design Pattern for Skipping Steps in a Wizard

    - by Eric J.
    I'm designing a flexible Wizard system that presents a number of screens to complete a task. Some screens may need to be skipped based on answers to prompts on one or more previous screens. The conditions to skip a given screen need to be editable by a non-technical user via a UI. Multiple conditions need only be combined with and. I have an initial design in mind, but it feels inelegant. I wonder if there's a better way to approach this class of problem. Initial Design UI where The first column allows the user to select a question from a previous screen. The second column allows the user to select an operator applicable to the type of question asked. The third column allows the user to enter one or more values depending on the selected operator. Object Model public enum Operations { ... } public class Condition { int QuestionId { get; set; } Operations Operation { get; set; } List<object> Parameters { get; private set; } } List<Condition> pageSkipConditions; Controller Logic bool allConditionsTrue = pageSkipConditions.Count > 0; foreach (Condition c in pageSkipConditions) { allConditionsTrue &= Evaluate(previousAnswers, c); } // ... private bool Evaluate(List<Answers> previousAnswers, Condition c) { switch (c.Operation) { case Operations.StartsWith: // logic for this operation // etc. } }

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  • Are Intel HD 4000 graphics supported on Ubuntu 10.04 LTS?

    - by user1118764
    I have an intel Core i7-3700 system with Intel HD 4000 integrated graphics with a dual monitor setup (1 connected via VGA, the other via DVI) on Ubuntu 10.04 LTS 64bit. I'm trying to get my monitors correctly detected. Right now, in only 1 unknown monitor is detected with a max resolution of 1280x1024, which is lower than my main monitor connected to DVI. Also, the desktop is mirrored rather than extended. I've previously managed to get a Core i5-2400 system with Intel HD 3000 integrated graphics with the same dual monitor setup and Ubuntu 10.04 LTS 64bit to work using the glasen ppa drivers, but this time, after installing them following the instructions How do I install the Intel HD 3000 video driver? but it doesn't seem to work. Does the Intel HD 4000 require a different driver from the 3000? If so, where can I get it?

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  • Invoke host's workspace switcher from inside VM

    - by Paul
    When I start a virtual machine (like VMware or VirtualBox) and set it full screen then, from the host OS (in this case Ubuntu), I can beautifully switch to it with the Workspace Switcher. So I switch to the VM like I switch to a virtual screen. But switching back -- from the VM to the host's virtual screens -- seems to be impossible because by entering the VM I loose the host's workspace switcher. Is there a nifty workspace switcher program that runs inside the VM and is able to switch workspaces of the host machine? Edit in light of Frank Thomas' answer, can we configure VirtualBox (or VMware) to not send certain key combinations to the VM, but keep them to the host? Like Super+S. In that approach I would sadly have to miss the nice workspace switcher icon in the guest OS, but that's OK if at least the keyboard trick would work.

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  • Can't set 1280x1024 with Nvidia Geforce 8400 GS

    - by torbengb
    I've just installed 10.04 LTS using the Windows installer. The system hangs during boot; the splash screen is frozen and it accepts neither Ctrl+Alt+F2 nor Ctrl+Alt+Del, only a hard reset. (I'm a linux noob.) When I edit the default Grub boot option to omit quiet splash, it gets to the point saying * setting sensors limit [OK] _ and there it stays. I can only get to the desktop using the Grub recovery boot option, of course with a lower resolution (800x600) but everything else seems to work fine. As I said, this is a new install. The only thing I've done is to use the Update Manager to get everything up to date, and activate the newest Nvidia driver using the "Hardware drivers" window. I had a similar problem when I installed 9.04 a year ago, and at that time posted this question with an answer that worked - this doesn't work with 10.04. Running nvidia-xconfig to create a new xorg.conf didn't fix it either (while in Recovery boot).

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  • Cannot boot from Yumi multiboot USB stick

    - by Amator
    I've just created a multiboot USB stick using Yumi. I tried to start my notebook (Asus K70IO) using it, but all I see is just a black screen with blinking underscore even after waiting for minutes. If during this time I remove the USB stick I get the message: "Operating system load error". How do I properly load my Yumi USB stick and use it? I've tried formatting it using Yumi's checkbox to format the stick in FAT32 too, but it didn't help. Now I tried to use Sardu 2.0.5 and met same problem: black screen and blinkin underscore, if I remove stick I see "Operating system load error" and my OS starts to boot. At the same time if I create bootable USB stick from ISO using UltraISO it boots smoothly.

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  • Chrome dispay Glich when GPU acc. on

    - by user289172
    Hy Everyone! I have some graphics glich when enable gpu acc. in chrome. If i disable acceleraion it fix the glich but, in full HD most of flash videos frame rate drop above frogs a**, so very slow... :) Any idea, what can i do? I Upload 2 pics from glich. My hardware: CM Hyper TX 3 on AMD A5300 with HD 7480D 6 GB RAM I use official AMD driver from amd.com, Ubuntu 14.04(I upgraded from 12.04, in Ubuntu 12, same glitch with old drivers.) I reinstalld x.org completly and purge all config files, but this didnt resolve the problem. If i use other drivers, i have some other problem ie.:nor automatic resolution chnge when connect new monitor, false refreshrate for displays and etc. Thanks for the help! http://i.stack.imgur.com/9PkrK.jpg http://i.stack.imgur.com/AMS22.jpg

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  • Gigabyte GA-Z77X-D3H MB problems

    - by Hans
    I installed a new system last week. I've some issues with it. The system consists of a: Gigabyte GA-Z77X-D3H with F9 BIOS (latest) Intel Core i5 3570K proccesor Sapphire Radeon HD7850 2x 8GB Corsair 1600MHz memory OCZ Vertex 2 120G SSD Connected peripherals : 2 Samsung 940BF (1 via DVI on GFX card, 1 via an Displayport to DVI adapter) 1 Dell U2312HM monitor (displayport) Dell USB Hub (monitor) Wired mouse, wireless keyboard (logitech) Logitch G25 wheel Canon MP800 printer Okay, my issues are the following: if I plug in 1 or more monitor at DisplayPort during boot, most of the time it won't boot properly. I get an empty message screen of UEFI: only the header GIGABYTE DUEL BIOS appears. The system reboots itself, turns on for a few seconds (no video) and then reboots again. Now it starts all over again. This repeats until I remove all displayport monitors. Windows boots, and I can use them when I replug them. The graphics card has been running fine for a few weeks on an older system (intel Q6600). Another issue is; if I plug in my G25 steering wheel, the UEFI BIOS is inaccessible. It either gives the same empty UEFI screen, or the BIOS screen is rendering but crashes half way (so pieces of text and graphics are missing, and it has crashed). If I remove the G25, all is fine. To verify the graphics card is OK and the motherboard is causing these issues, I tried an NVIDIA 8800GT graphics card. This hasn't got Displayport, but it also cannot boot the BIOS with the G25 wheel plugged in. The PC also refuses to go into or out of standby. It just hangs when going into standby, and in other occasions (when it does succesfully do so) get out of standby. Power supply is OCZ StealthXStream 600W. Proccesor is 25 - 30C idle, ~55C stressed (Scythe Mugen 2). I am really puzzled what can be done to resolve this. I am not really waiting for an RMA request (otherwise I will return the MB for another type), because it will likely mean I have to wait very long before I get a replacement. Anyone else with a similar experience on this board/chipset or can help me troubleshoot this?

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  • Windows 7 does not 'wake up' from Sleep mode

    - by the watchmaker
    I'm new to Windows 7, so I don't know if this is normal. When the computer is idle for 30 minutes, the screen goes black and no key pressing or mouse movement will bring the computer out of standby. The computer is still running (fans and hard drive noise) but it will not respond and the screen remains black. The only way to get a response is to press and hold the power button until it goes off, then switch it back on. When it turns on it says "Resuming Windows" and then goes black again. Is this normal? Can the time-out delay be increased? Is there a better workaround than switching the PC on and off?

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • One monitor getting spilled over into other monitor: how to do a 100% reset of gnome graphics configuration

    - by Paul Nathan
    I had to kill a VMWare process and afterwards, my monitor's configuration is buggy. I have 2 monitors in a side-by-side configuration. My right-hand monitor is the secondary monitor. Upon its right-hand side there are about 50 pixels showing from the left side of the lefthand monitor (ie, as if it was wrapped around). Further, my mouse clicks are registering as about 50 pixels sideways from where they should be. It's as if those 50 pixels between monitors got gobbled. What have I done? I've reset the screen configuration in multiple ways, using xrandr, multiple monitors app, etc. This persists in different side-by-side configurations, and also persists with another user. It does not occur with XFCE. Resetting the Window manager with the Compiz reset WM app does not fix this. I've concluded the burn-to-the-ground approach is likely the best, and would like to do a 100% reset of my graphics settings. It's an Intel integrated chipset. Removing ~/.config/monitors.xml did not work. Also, interestingly, the mouse can mouse-over the 50 errant pixels on the rhs of the right-hand monitor. I hypothesize that it's a compositing problem occurring at the layer where the background, selection, and clicks are caught. Also, inverting the right-hand monitor removes the issue, but renders the screen unusable. Even more datapoints: This happens in KDE as well Sometimes logging into Gnome and running xrandr --output DVI1 --auto resets it, but the issue immediately reappears when I press alt-tab. With Compiz Application Switch turned on, the workspace is 'pushed back' a bit, and the slice on the RHS follows it as well. I'm wondering if it's a flaw in the compiz workspace compositing configuration. I suspect the error was in the compositing configuration. I installed 11.10.

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  • HTG Explains: How Internet Explorer Saves Your Passwords and How to Manage Them

    - by Taylor Gibb
    Privacy is very important when it comes to the digital world, but do you know exactly how your browser saves your passwords ? Read on to find out what goes on behind the scenes. When it comes to web applications, there are many different types of authentication. One of the types is called basic authentication, which is when you navigate to website and a dialog box opens to ask for a username and password. This also happens to be the authentication mechanism defined in the RFC for HTTP. You can see in the screen shot above that there is a check box that you can use to remember your credentials, but what does that do ? You might also ask yourself what happens if you are not using Basic authentication. There is another type of authentication called Form authentication, this is when the authentication is built right into the web application, like the How-To Geek website. This allows the Developer to control the look and feel of the form that we use to log in. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

    - by Brandon
    libGDX using Stage and Actor produces different camera angles on desktop and Android Phone. Here are pictures demonstrating the problem: http://brandonyuh.minus.com/mFpdTSgN17VUq On the desktop version, the image takes up most all the screen. On the Android phone it only takes up a bit of the screen. Here's the code (not my actual project but I isolated the problem): package com.me.mygdxgame2; import com.badlogic.gdx.*; import com.badlogic.gdx.graphics.*; import com.badlogic.gdx.graphics.Texture.TextureFilter; import com.badlogic.gdx.graphics.g2d.*; import com.badlogic.gdx.scenes.scene2d.*; public class MyGdxGame2 implements ApplicationListener { private Stage stage; public void create() { stage = new Stage(); stage.addActor(new ActorHi()); } public void render() { Gdx.gl.glClearColor(0, 1, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); stage.draw(); } public void dispose() {} public void resize(int width, int height) {} public void pause() {} public void resume() {} public class ActorHi extends Actor { private Sprite sprite; public ActorHi() { Texture texture = new Texture(Gdx.files.internal("data/hi.png")); texture.setFilter(TextureFilter.Linear, TextureFilter.Linear); sprite = new Sprite(new TextureRegion(texture, 0, 0, 128, 128)); sprite.setBounds(0, 0, 300.0f, 300.0f); } public void draw(SpriteBatch batch, float parentAlpha) { sprite.draw(batch); } } } hi.png is included in the above link Thank you very much for answering my question. I've spent 3 days trying to figure it out.

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  • Boot splash broken by "SP5100 TCO timer: mmio address 0xyyyyyyy already in use"

    - by mogliii
    I have ubuntu 11.04 with all the latest updates. I have an ATI HD 4350 graphics card and the "ATI/AMD proprietary FGLRX graphics driver" activated. The reported behaviour does not affect the functionality, its just an optical thing. When I booted up using the desktop CD, the ubuntu boot splash was shown correctly in high resolution. Now after installation with FGLRX the dipsplay is broken (see picture). http://img824.imageshack.us/img824/7269/tcotimer.jpg This is what can be found in dmesg [ 8.621803] SP5100 TCO timer: SP5100 TCO WatchDog Timer Driver v0.01 [ 8.621967] SP5100 TCO timer: mmio address 0xfec000f0 already in use [ 8.622650] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 8.622656] Disabling lock debugging due to kernel taint This is what MMIO means: https://en.wikipedia.org/wiki/Memory-mapped_I/O Any idea how to get back the high-res splash?

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  • How do I install the nvidia driver for a GeForce 9300M?

    - by Alex
    Yesterday i've installed ubuntu 11.04 (instead of 10.10). And i need to install nvidia driver which supports opengl 3.3 In 10.10 i did it in a such way: Ctrl+alt+f1 login sudo /etc/init.d/gdm stop sudo sh driver.run startx Not it doesn't work. Because ctrl+alt+f1 doesn't show login screen. Just only black screen. I've googled this problem. Some people have it but no one knows how to solve. Sometimes people say that it is connected with video card or driver. But i have GeForce 9300M G, and i've activated a standard driver. Anyway, it worked in 10.10, but doesn't work now. The main problem is that i need to kill xserver to install this driver. killing the process just only restarts xserver. Also, I've tried to /etc/init.d/gdm stop in GUI-console. It says that "Fake initctl,doing nothing". Google didn't helped in this case too. Any ideas to install that driver?

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  • Port Forwarding for Remote Desktop

    - by Vaibhav Bajpai
    I have two Mac notebooks at home, I have assigned them static private IPs. I have also set my router to a DynDNS address, which updates everytime my router gets a new public IP. I have enabled Screen Sharing on both notebooks. I can successfully goto my router webpage using the DynDNS address. I understand I need to port-forward to get Screen Sharing to work from outside. Lets assume, notebooks have private IP 192.168.1.2 and 192.168.1.3 I am kind of lost here, would appreciate some help (I need to be able remote desktop to both notebooks)

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  • Web stalker has purchased a domain name that uses my personal name, web page is defamatory [closed]

    - by Deborah Morse-Kahn
    We have been unsuccessful in persuading a stalker's website host to release the domain name he purchased which is my own personal name, e.g., PERSONALNAME.com. You will find my name below in the signature area. Look for yourself. On the one page that this domain name leades to is dreadful and defamatory material. No attorney has felt it worth their time to chase this issue down, and we cannot afford to go to a national or international dispute resolution group to bring this issue to WHOIS. Worse, the stalker is amoral and a psychopath: he would just love the attention. We've even consider trying to find someone to illegally hack into the webpage to at least redirect the domain pointers to my own professional website. This issue has continued now for two years and is affecting my professional reputations as potential clients have looked for me online. Is there any remedy? Your help and advice would be greatly welcomed.

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  • Can I remotely monitor printf results of a C program?

    - by Mota
    I have a long running C program in which I've started from the Terminal.app using: gdb program_name gdb run I'm using many printf statements to monitor the progress of the program. Unfortunately, the screen of the computer has been frozen since yesterday, but the process is still running. My question is, can I watch the progress of the program (i.e. the results of the printf statements) remotely? I'm not that familiar with the terminal, but I know how to ssh and do some simple terminal tasks. The OS of the machine with the frozen screen is Mac OS 10.6.

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  • Change Win7 taskbar position (overriding GPO, Registry Editor, Admin. Rights)

    - by diegocavazos53
    I run the computer center of my Faculty and the problem is that users manage to change the Win7 taskbar position. I don't really know how they do this as far as I have applied many group policies that are specific to the taskbar (like locking it). I have also disallowed users from entering new registry keys or executing the command prompt (or employing scripts). They have regular user rights and many Win7 tweaking programs need administrator rights to make changes to the GUI. So in other words, the taskbar is locked, there is a policy that sets its position to the lower part of the screen, users can't see the control panel, add registry keys, use the command prompt and don't have admin. rights. How do they keep moving the taskbar position to the upper part of the screen? Any ideas would be greatly appreciated. Thank you.

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  • How do I debug xorg/fglrx related system freezes on Ubuntu 12.10?

    - by racerror
    My brand new system is randomly freezing and I don't know how to debug the issue. System: AMD A10-5800k Asus F2A85-M motherboard Integrated Radeon HD 7660D 8gb Samsung ddr3 1600 Ubuntu 12.10 Gnome shell / Unity (issue exists in both) xorg.conf (relevant parts): Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:0:1:0" Option "TexturedVideoSync" "on" Option "UseFastTLS" "2" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "Monitor0" DefaultDepth 24 Option "UseEDID" "False" Option "ExactModeTimingsDVI" "True" Option "NoBandWidthTest" "true" Option "ModeValidation" "AllowNon60hzmodesDFPModes, NoEDIDDFPMaxSizeCheck, NoVertRefreshCheck, NoHorizSyncCheck, NoDFPNativeResolutionCheck, NoMaxSizeCheck, NoMaxPClkCheck, NoEDIDModes" Option "UseEDIDDPI" "False" Option "UseEDIDFreqs" "0" Option "NoLogo" "True" Option "Coolbits" "1" Option "metamodes" "DFP-0: 2560x1440_60 +0+0" SubSection "Display" Depth 24 Modes "2560x1440" EndSubSection I ran memtest on my ram and it checks out fine. I have tried using the latest fglrx and fglrx-beta. I have loaded 3.6.x kernel. I do not see anything relevant in dmesg, kern.log, syslog, .xsession-errors or Xorg.log. I cannot ssh into the machine when frozen from another machine. I know that system resources not being stressed when the crashes happen. It seems that video and any gaming (very simple graphics games) contribute to the freezes most frequently. However, I have experienced the crash before when just using Chrome. I suspect the crashes are xorg/fglrx related, but I have no evidence to back that up. Where should I look? What should I grep for? What should I try next?

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  • Hide Win 8.1 "tip" about "Switch between apps"?

    - by Carl R
    I've just installed Win8.1 and I'm trying to set up IIS. When I open Add remove programs from the start menu I get the pc-settings app. In the pc-settings app I get a "tooltip" or whatever we should call it, that hints me to "Switch between apps" by swiping from the edge. Well fine, but I don't want to do that right now, and I can't get that tip to dissapear. The tip lingers on even into Visual Studio, covering my code. I can't swipe because I don't have a touch screen, and also I'm on a multimonitor system that shows this tip in the middle of the screen. Here's a screenshot for you, where I put the web browser slightly over the left monitor. So, besides rebooting, how am I supposed to kill this very informative tip? EDIT When I kill the app by alt-f4 it dissapears right until I open the settings app again, then it's back. What I'm asking about is how to dismiss items like this in general.

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  • Is it worth replacing mouse by standalone trackpad for heavy code-editing? [on hold]

    - by heltonbiker
    I recently got more interested in improving my tools, workspace and worflow. The first sting came with a sore finger due to a crappy keyboard, and then after some research I fell in love with the "mechanical keyboard is what you need" doctrine, bought one (cherry MX Brown if you're curious), and am very happy with the results. Currently I am replacing my previous text editor (Geany) with Sublime Text 3, and am also very happy and feeling much more powerful and professional :) Well, but while I re-read all the ancient debates about VIM vs whatever-else, the following excerpt from a blog post got me thinking again about the mouse vs keyboard, and the "moving around from the very home row" (in VIM) versus gesturing away with the tiny and unstable mouse cursor: Reaching for a mouse may indeed slow you down, but developers are commonly on machines where the trackpad is a micro-hand movement away. Most novice programmers can click on a character on screen faster than an expert Vimmer can type 20jFp; or LkEEE or /word or any other nasty way Vimmers have to use. The point of a mouse is to make arbitrary on screen jumps efficient, and it’s very good at doing that. Don’t you ever think you can beat a mouse. Well, although there is some bitterness in this statement, it makes a lot of sense, and EVEN MORE if you consider your direct input to be a TRACKPAD conveniently placed in front of your spacebar (which oddly is where I like to put my mouse, rotated 90° ccw, due to a serious tendonitis in my right shoulder, already healed, but you knod...). So, the question is: Has anyone replaced mouse by a standalone trackpad, to work in code editing in a desktop machine (that is, with a sandalone keyboard)? Was it worth the change?

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  • Why does booting from a 64 bit Win 8 USB install work on a 32 bit laptop?

    - by Arabella
    I upgraded a 64 bit Windows 7 laptop to Windows 8 through the Upgrade Assistant, creating a bootable USB without any problems. I installed it successfully. Before I purchased an upgrade for my 32 bit Windows 7 laptop, I decided to boot from the USB with the 64 bit ISO to see what happened. The Windows 8 install screen came up with all the options. Should it not have detected that the laptop is 32 bit and therefore the install should have given an error? I cancelled the install before it did anything, but now I want to know if I need to download the iso again after purchasing the upgrade on my 32 bit laptop? I've read the answers to this question, which confirms what is said in this article - a 32 or 64 bit iso will be downloaded depending on the hardware of the computer you are upgrading. If that is the case, then why did it boot into the install screen?

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  • Collision with half of a semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: Pixel-perfect collision (Microsoft has a sample) , but then I wouldn't know how to change the meteor angle after the collision 3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

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