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  • need to know about type of shell and which is best one?

    - by JK Patel
    i am new in the Ubuntu. And basically i am windows user, so i am searching about the feature of Ubuntu. then i got a word Named"Shell" so i searching about it and i get list of shell so i am confused which shell i use and which shell is generally used. so i want to know about the shell? how many type of shell are available in Ubuntu and which is best one among all@generaly used, featured and simple? thanks in advance!

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  • Unity: Assigning a key to perform an action in the inspector

    - by Marc Pilgaard
    I am trying to write a simple piece of code in JavaScript where a button toggles the activation of a shield, by dragging a prefab with Resources.load("ActivateShieldPreFab") and destroying it again (Haven't implemented that yet). I wish to assign this button through the inspector, so I have created a string variable which appears as intended in the inspector. Though it doesn't seem to register the inspector input, even though I changed the value through the inspector. It only provides the error: "Input Key named: is unknown" When the button name is assigned within the code, there is no issues. Code as follows: var ShieldOn = false; var stringbutton : String; function Start(){ } function Update () { if(Input.GetKey(stringbutton) && ShieldOn != true) { Instantiate(Resources.load("ActivateShieldPreFab"), Vector3 (0, 0, 0), Quaternion.identity); ShieldOn = true; } }

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  • Execute command from file in current shell

    - by Pandya
    I want to executed command from file (which is script) in current shell in terminal. Example: I have file ch_dir contains following: #!/bin/bash cd /usr Now if I execute file usually as following then it executes commands in different shell: pandya@pandya-desktop:~$ ./ch_dir pandya@pandya-desktop:~$ Here cd /user is executed in different shell. But I want to execute in Current shell. How do I do that? Note: Here cd is only used to explain. Question's aim is to execute any command in current shell

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  • Script to email files content

    - by Tarun
    I have created a shell script that takes backups everyday and emails its execution as successfull or unsuccessfull. Now I want that it send the contents of log file it creates with the mail as well. I have seen how to send file as attachement but I want to send the contents of the file as email message and not the file. Please Help. Its code is like #Email Settings Message_Success="Database Backup generated successfully" Message_Failure="Problem occured while generating Database Backup please verify" Subject="Database Backup Status Mail" Recipients="[email protected]" #Verify Backup Created if [ -f "$Path_Mysql_Dump" ]; then echo "Database Backup Created" >> $Path_Log_File echo "$Message_Success" | mail -s "$Subject" "$Recipients" else echo "Database Backup not created please verify the process will terminate" >> $Path_Log_File echo "$Message_Failure" | mail -s "$Subject" "$Recipients" exit -1 fi

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  • What techniques would you use for a next generation java web application?

    - by jakob
    I'm working at a site similar to Foursquare and Yelp, with approximately 100000 unique requests each week that generates content, growing steadily. We are currently using: Seam as Java web framework. MySQL as DB Hibernate as ORM Hibernate Search as Index EhCache for Caching. Since our site is slowly growing out of the current setup and has a lot of legacy code, it is time for us to start thinking about a major refactoring/changing setup. Web framework We are not ready to change the language but we are leaning towards Spring Web Framework, since: Seam is no more. Almost all of us have worked with Spring and liked it. DB and ORM We have done a little research and we are thinking about MongoDB. Index Do we need to have a separate Index if we use MongoDB? Cache ? So my question is basically: If you take Spring Web Framework and MongoDB into consideration, how would a good setup be for a web application that is growing and handles a lot of logged in users generating input and performing searches?

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  • Is there a difference between "." and "source" in bash, after all?

    - by ysap
    I was looking for the difference between the "." and "source" builtin commands and a few sources (e.g., in this discussion, and the bash manpage) suggest that these are just the same. However, following a problem with environment variables, I conducted a test. I created a file testenv.sh that contains: #!/bin/bash echo $MY_VAR In the command prompt, I performed the following: > chmod +x testenv.sh > MY_VAR=12345 > ./testenv.sh > source testenv.sh 12345 > MY_VAR=12345 ./testenv.sh 12345 [note that the 1st form returned an empty string] So, this little experiment suggests that there is a difference after all, where for the "source" command, the child environment inherits all the variables from the parent one, where for the "." it does not. Am I missing something, or is this is an undocumented/deprecated feature of bash? [ GNU bash, version 4.1.5(1)-release (x86_64-pc-linux-gnu) ]

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  • I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?

    - by jokoon
    We have a big game project using Unity at school. There are 12 of us working on it. My teacher seems to be convinced it's an important tool to teach students, since it makes students look from the high level to the lower level. I can understand his view, and I'm wondering: Is unity such an important engine in game development companies? Are there a lot of companies using it because they can't afford to use something else? He is talking like Unity is a big player in game making, but I only see it fit small indie game companies who want to do a game as fast as possible. Do you think Unity is of that much importance in the industry? Does it endanger the value of C++ skills? It's not that I don't like Unity, it's just that I don't learn anything with it, I prefer to achieve little steps with Ogre or SFML instead. Also, we also have C++ practice exercises, but those are just practice with theory, nothing much.

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  • How can I check Internet connectivity in a console?

    - by Ashfame
    Is there an easy way to check Internet connectivity from console? I am trying to play around in a shell script. One idea I seem is to wget --spider http://www.google.co.in/ and check the HTTP response code to interpret if the Internet connection is working fine. But I think there must be easy way without the need of checking a site that never crash ;) Edit: Seems like there can be a lot of factors which can be individually examined, good thing. My intention at the moment is to check if my blog is down. I have setup cron to check it every minute. For this, I am checking the HTTP response code of wget --spider to my blog. If its not 200, it notifies me (I believe this will be better than just pinging it, as the site may under be heavy load and may be timing out or respond very late). Now yesterday, there was some problem with my Internet. LAN was connected fine but just I couldn't access any site. So I keep on getting notifications as the script couldn't find 200 in the wget response. Now I want to make sure that it displays me notification when I do have internet connectivity. So, checking for DNS and LAN connectivity is a bit overkill for me as I don't have that much specific need to figure out what problem it is. So what do you suggest how I do it?

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  • How would one go about integrated python into a c++ written game for the use of user-made scripts

    - by Spencer Killen
    I'm quite new to game development (not the site) and I'm currently just trying to educate myself about some certain things before I really begin working and a game. anyway, I'd like to know what basic algorithm/outline of how a game would be coded effeciently with the implementation of user coded scripts for gameplay and levels that are written in python, Is this even possible? would all the features of python be avalible? like say "multi-threading"?

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  • How to apply disk quota in ubuntu server on a VPS?

    - by Pedram
    I have a VPS with ubuntu server 10.04 installed on it.Now I want to have some shell users with limited home folder size. It seems quota is the best way to do this, but all tutorials require editing /etc/fstab and add usrquota or grpquota to /home partition options. As my /etc/fstab looks like this: proc /proc proc defaults 0 0 none /dev/pts devpts rw 0 0 how can I apply quota?

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  • Function inside .profile results in no log-in

    - by bioShark
    I've created a custom function in my .profile, and I've added right at the bottom, after my custom aliases : # custom functions function eclipse-gtk { cd ~/development/eclipse-juno ./eclipse_wb.sh & cd - } The function starts a custom version of my eclipse. After I've added it, because I didn't wanted to log-out/log-in, I've reloaded my profile with the command: . ~/.profile and then I've tested my function by calling eclipse-gtk and it worked without any issue. Today when I booted, I couldn't log in. After providing my password, in a few seconds I was back at the log-in screen. Dropping to command line using CTR + ALT + F1, I've commented out the function in my .profile and the log-in was possible without any issue. My question is, what did I do wrong when I wrote the function? And if there is something wrong, why did it work yesterday after reloading the profile. Thanks in advance. Using: Ubuntu 12.04

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  • Database Mirroring – deprecated

    - by fatherjack
    Do you use mirroring on any of your databases? Do you use mirroring on SQL Server Standard Edition? I do, as a way of having a stand-by server ready to take over if there is a problem with the live server so that business can continue despite whatever disaster may strike at our primary server location. In my experience it has been a great solution for us as it is simple to implement, reliable and predictable. Mirroring has been around since SQL Server 2005 sp1 but with the release of SQL Server 2012 mirroring has now been placed on the deprecation list. That’s right, Microsoft are removing this feature from SQL Server. SQL Server 2012 had lots of improvements and new features around this sort of technology – the High Availability, Disaster recovery and Always On features described in detail here by Brent Ozar and  Microsoft’s own Customer Service and Support SQL Server Engineers . Now the bad news, the HADRON features are pretty much all wrapped up in the Enterprise Edition of SQL Server 2012. This is going to be a big issue for people, like me, who are only on Standard Edition of earlier versions mostly due to our requirements and the budget (or lack thereof) required for Enterprise Edition licenses. No mirroring in Standard Edition means no upgrade. Don’t Panic. There are two stages of deprecation and they dont happen fast. The first stage – Deprecation Announcement- means that Microsoft have decided that there is a limited future for a particular feature and this is your cue that new projects and developments should not be implemented on this technology as it will cease to exist in the future. This is where mirroring currently stands. You have time to consider your options and start work on planning how you will move away from using this feature. This can be 2 or 3 versions of SQL Server, possibly more. The next stage is Deprecation Final Support - this is where you are on your last chance, When you see this then the next version of SQL Server will not have this feature in it so you need to implement your plans to move to an alternative solution. While these two phases are taking place Microsoft are open to feedback on how people use their products and if enough people make the case for mirroring (or an equivalent technology) to be in the Standard Edition then they may make changes rather than lose customers or have customers cease upgrading in order to keep the functionality they need. Denny Cherry (@MrDenny) has published an article on this same topic here with more detail than me so I wont go over old ground. All I will say is that you should read his article now and then follow the link to his own site where he is collecting peoples information on how they use mirroring in Standard Edition so that our voice can be put to Microsoft.  

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  • Stop map from scrolling but let player still move?

    - by ChocoMan
    I have a basic method of scrolling around on a map (moving the map instead of the player), but at when the player gets to a certain proximity to the edge, how do you stop the map from scrolling, but still allow the player to move around until it is away from that proximity? I'm not looking for any code. Just a suggestion so that I can implement it myself. I can see it visually (creating 4 boxed intersecting boundaries for the player to enter), but not sure how to come about stopping and resuming the scrolling of the map.

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  • How to design a scriptable communication emulator?

    - by Hawk
    Requirement: We need a tool that simulates a hardware device that communicates via RS232 or TCP/IP to allow us to test our main application which will communicate with the device. Current flow: User loads script Parse script into commands User runs script Execute commands Script / commands (simplified for discussion): Connect RS232 = RS232ConnectCommand Connect TCP/IP = TcpIpConnectCommand Send data = SendCommand Receive data = ReceiveCommand Disconnect = DisconnectCommand All commands implement the ICommand interface. The command runner simply executes a sequence of ICommand implementations sequentially thus ICommand must have an Execute exposure, pseudo code: void Execute(ICommunicator context) The Execute method takes a context argument which allows the command implementations to execute what they need to do. For instance SendCommand will call context.Send, etc. The problem RS232ConnectCommand and TcpIpConnectCommand needs to instantiate the context to be used by subsequent commands. How do you handle this elegantly? Solution 1: Change ICommand Execute method to: ICommunicator Execute(ICommunicator context) While it will work it seems like a code smell. All commands now need to return the context which for all commands except the connection ones will be the same context that is passed in. Solution 2: Create an ICommunicatorWrapper (ICommunicationBroker?) which follows the decorator pattern and decorates ICommunicator. It introduces a new exposure: void SetCommunicator(ICommunicator communicator) And ICommand is changed to use the wrapper: void Execute(ICommunicationWrapper context) Seems like a cleaner solution. Question Is this a good design? Am I on the right track?

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  • SQL Server Manageability Series: how to change the default path of .cache files of a data collector? #sql #mdw #dba

    - by ssqa.net
    How to change the default path of .cache files of a data collector after the Management Data Warehouse (MDW has been setup? This was the question asked by one of the DBAs in a client's place, instantly I enquired that were there any folder specified while setting up the MDW and obvious answer was no as there were left default. This means all the .CACHE files are stored under %C\TEMP directory which may post out of disk space problem on the server where the MDW is setup to collect. Going back...(read more)

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  • Add "not" to if statement in shell script

    - by John Crawford
    I have the following script that should exist if the user does not exist. #check if user currently exists on system if id $User > /dev/null 2>&1 then #user exists no need to exit program echo "blah blah, what a waste of space" else echo "This user does NOT exists. Please create that user before using this script.\n" exit fi My problem is that I would ideally like to place a "not" if that first if statement so that I can trim down my if, else statement. Ideally I would like something like this: if !(id $User > /dev/null 2>&1) then echo "This user does NOT exists. Please create that user before using this script.\n" exit fi

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  • Escaping In Expressions

    The expressions language is a C style syntax, so you may need to escape certain characters, for example: "C:\FolderPath\" + @VariableName Should be "C:\\FolderPath\\" + @VariableName Another use of the escape sequence allows you to specify character codes, like this \xNNNN, where NNNN is the Unicode character code that you want. For example the following expression will produce the same result as the previous example as the Unicode character code 005C equals a back slash character: "C:\x005CFolderPath\x005C" + @VariableName For more information about Unicode characters see http://www.unicode.org/charts/ Literals are also supported within expressions, both string literals using the common escape sequence syntax as well as modifiers which influence the handling of numeric values. See the "Literals (SSIS)":http://msdn2.microsoft.com/en-US/library/ms141001(SQL.90).aspx topic. Using the Unicode escaped character sequence you can make up for the lack of a CHAR function or equivalent.

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  • Should NPC dialog be stored in XML or in a script?

    - by Andrea Tucci
    I'm developing an action RPG with some friends. I would like to know the differences and pros/cons of making NPC's dialogue using a file in XMLformat instead of using a script. I see that script method is often used by game developers for NPC text, but is it better then a XML file? We've thought that a XML file with tags like <FirstText>[text1]<SecondText>[text2] et cetera is perfect for NPC text and also for possible quests to give the player. So what are the differences between this two methods? Is a script suitable for this aim?

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  • Unity - Invert Movement Direction

    - by m41n
    I am currently developing a 2,5D Sidescroller in Unity (just starting to get to know it). Right now I added a turn-script to have my character face the appropriate direction of movement, though something with the movement itself is behaving oddly now. When I press the right arrow key, the character moves and faces towards the right. If I press the left arrow key, the character faces towards the left, but "moon-walks" to the right. I allready had enough trouble getting the turning to work, so what I am trying is to find a simple solution, if possible without too much reworking of the rest of my project. I was thinking of just inverting the movement direction for a specific input-key/facing-direction. So if anyone knows how to do something like that, I'd be thankful for the help. If it helps, the following is the current part of my "AnimationChooser" script to handle the turning: Quaternion targetf = Quaternion.Euler(0, 270, 0); // Vector3 Direction when facing frontway Quaternion targetb = Quaternion.Euler(0, 90, 0); // Vector3 Direction when facing opposite way if (Input.GetAxisRaw ("Vertical") < 0.0f) // if input is lower than 0 turn to targetf { transform.rotation = Quaternion.Lerp(transform.rotation, targetf, Time.deltaTime * smooth); } if (Input.GetAxisRaw ("Vertical") > 0.0f) // if input is higher than 0 turn to targetb { transform.rotation = Quaternion.Lerp(transform.rotation, targetb, Time.deltaTime * smooth); } The Values (270 and 90) and Axis are because I had to turn my model itself in the very first place to face towards any of the movement directions.

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  • SQL Server Max TinyInt Value

    - by Derek Dieter
    The maximum value for a tinyint in SQL Server is: 0 through 255 And the byte size is: 1 byte other maximum values: BigInt: -9223372036854775808 through 9223372036854775807 (8 bytes) Int: -2147483648 through 2147483647 (4 bytes) SmallInt: -32768 through 32767 (2 bytes) Related Posts:»SQL Server Max SmallInt Value»SQL Server Max Int Value»SQL Server Bigint Max Value»Create Date Table»Dynamic Numbers Table

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  • How can I save state from script in a multithreaded engine?

    - by Peter Ren
    We are building a multithreaded game engine and we've encountered some problems as described below. The engine have 3 threads in total: script, render, and audio. Each frame, we update these 3 threads simultaneously. As these threads updating themselves, they produce some tasks and put them into a public storage area. As all the threads finish their update, each thread go and copy the tasks for themselves one by one. After all the threads finish their task copying, we make the threads process those tasks and update these threads simultaneously as described before. So this is the general idea of the task schedule part of our engine. Ok, well, all the task schedule part work well, but here's the problem: For the simplest, I'll take Camera as an example: local oldPos = camera:getPosition() -- ( 0, 0, 0 ) camera:setPosition( 1, 1, 1 ) -- Won't work now, cuz the render thread will process the task at the beginning of the next frame local newPos = camera:getPosition() -- Still ( 0, 0, 0 ) So that's the problem: If you intend to change a property of an object in another thread, you have to wait until that thread process this property-changing message. As a result, what you get from the object is still the information in the last frame. So, is there a way to solve this problem? Or are we build the task schedule part in a wrong way? Thanks for your answers :)

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  • Split a text file by its entries

    - by Alexx Hardt
    Hi, I'm trying to analyze an enormous text file (1.6GB), whose data lines look like this: 20090118025859 -2.400000 78.100000 1023.200000 0.000000 20090118025900 -2.500000 78.100000 1023.200000 0.000000 20090118025901 -2.400000 78.100000 1023.200000 0.000000 I don't even know how many lines there are. But I'm trying to split the file by date. The left number is a time stamp (these lines are from 2009, January 18th). How can I split this file into pieces according to the date? Everything I know would be to grep file '20090118*' > data20090118.dat , but there sure is a way to do all the dates at once, right? The number of entries per date differ, so using split with a constant number won't work. Thanks in advance, Alex

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  • Should extension scripts be run in a sandbox?

    - by Cubic
    In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably shouldn't: It's hard to get right. Sounds silly, but chances are my sandbox is gonna end up leaky anyways. The only benefit I could think of would be giving users some sense of security when running third party scripts. The disadvantages would be that it's just incredibly annoying for extension writers. That is, for now, myself (game content will be mostly scripted). The reason I'm asking this now before I actually have anything presentable is that adding a sandbox early on is easy, but would impose said annoying restrictions on myself too. However if I first go on with it and then later decide I do need a sandbox after all, I'm gonna run into problems (I'd either have to rewrite the scripts that are already there, or introduce some form of trust management system which seems to be more trouble than it's worth).

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  • How do I make my application startable from the terminal?

    - by Ralf Hersel
    I've created several Python applications wherefore I know how to create a DEB and how to push an application into my PPA in Launchpad. What I never found out is how to make the application startable from the terminal by just entering its name like you use to do with any other Linux application. I guess that I have to create a link to the application's shell script in /usr/bin/ but I don't know how to do this in my rules file which looks like this: #!/usr/bin/make -f # -*- makefile -*- %: dh $@ override_dh_install: dh_install nota/* /usr/share/nota/ dh_install applications/nota.desktop /usr/share/applications/

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  • How to associate all file types within Wine with its corresponding native application?

    - by MestreLion
    This is easily done for a single file type, as answered in How to associate a file type within Wine with a native application?, by creating a .reg for the desired filetype. But this is for AVI only. I use some wine apps (uTorrent, Soulseek, Eudora, to name a few) that can launch a wide range of files. Email attachments, for example, can be JPG, DOC, PDF, PPS... its impossible (and not desirable) to track down all possible file types that one may receive in an email or download in a torrent. So I neeed a solution to be more generic and broad. I need the file association to honor whatever native app is currently configured. And I want this to be done for all file types configured in my system. I've already figured out how to make the solution generic. Simply replacing the launched app in .reg for winebrowser, like this: [HKEY_CLASSES_ROOT\.pdf] @="PDFfile" "Content Type"="application/pdf" [HKEY_CLASSES_ROOT\PDFfile\Shell\Open\command] @="C:\\windows\\system32\\winebrowser.exe \"%1\"" Ive tested this and it works correctly. Since winebrowser uses xdg-open as a backend, and converts my windows path to a Unix one, the correct (Linux) app is launched. So I need a "batch" updater to wine's registry, sort of a wine-update-associations script that I can run whenever a new app is installed. Maybe a tool that can: List all Mime Types types in my system that have a default, installed app associated Extract all the needed info (glob, mime type, etc) Generate the .REG file in the above format The tricky part is: i've searched a LOT to find info about how association is done in Ubuntu 10.10 onwards, and documentation is scarce and confusing, to say the least. Freedesktop.org has no complete spec, and even Gnome docs are obsolete. So far I've gathered 4 files that contain association info, but im clueless on which (or why) to use, or how to use them to generate the .reg file: ~/.local/share/applications/mimeapps.list ~/.local/share/applications/miminfo.cache /usr/share/applications/miminfo.cache /etc/gnome/defaults.list Any help, script or explanation would be greatly appreciated! Thanks!

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