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  • Generic callbacks

    - by bobobobo
    Extends So, I'm trying to learn template metaprogramming better and I figure this is a good exercise for it. I'm trying to write code that can callback a function with any number of arguments I like passed to it. // First function to call int add( int x, int y ) ; // Second function to call double square( double x ) ; // Third func to call void go() ; The callback creation code should look like: // Write a callback object that // will be executed after 42ms for "add" Callback<int, int, int> c1 ; c1.func = add ; c1.args.push_back( 2 ); // these are the 2 args c1.args.push_back( 5 ); // to pass to the "add" function // when it is called Callback<double, double> c2 ; c2.func = square ; c2.args.push_back( 52.2 ) ; What I'm thinking is, using template metaprogramming I want to be able to declare callbacks like, write a struct like this (please keep in mind this is VERY PSEUDOcode) <TEMPLATING ACTION <<ANY NUMBER OF TYPES GO HERE>> > struct Callback { double execTime ; // when to execute TYPE1 (*func)( TYPE2 a, TYPE3 b ) ; void* argList ; // a stored list of arguments // to plug in when it is time to call __func__ } ; So for when called with Callback<int, int, int> c1 ; You would automatically get constructed for you by < HARDCORE TEMPLATING ACTION > a struct like struct Callback { double execTime ; // when to execute int (*func)( int a, int b ) ; void* argList ; // this would still be void*, // but I somehow need to remember // the types of the args.. } ; Any pointers in the right direction to get started on writing this?

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  • Could I be writing this code better?

    - by Ben Dauphinee
    Is there any website out there somewhere where a programmer such as myself might be able to post pieces of code to be looked at by more experienced people? I am thinking of something that programmers could use to have advice given on how to improve their ability. I really like the atmosphere here, but am not sure that posting code for review here is appropriate.

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  • Too many open connections... Did I mess up something?

    - by Legend
    I am developing a plugin (for a Bittorrent client named Azureus programmed in Java) that lets me add peers into the current list from which it is downloading. Everything was working fine until yesterday when I started getting these weird errors: DEBUG::Thu Apr 15 10:45:40 CET 2010::org.gudy.azureus2.core3.peer.impl.control.PEPeerControlImpl::addPeer::795: Injected peer 90.35.126.126:33064 was not added - Too many connections DEBUG::Thu Apr 15 10:48:40 CET 2010::org.gudy.azureus2.core3.peer.impl.control.PEPeerControlImpl::addPeer::795: Injected peer 80.25.126.126:33064 was not added - Too many connections DEBUG::Thu Apr 15 10:52:40 CET 2010::org.gudy.azureus2.core3.peer.impl.control.PEPeerControlImpl::addPeer::795: Injected peer 90.35.126.126:33064 was not added - Too many connections I am thinking I messed up something with the TCP sockets. Does anyone know why this could be happening?

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  • Enumerating computers in NT4 domain using WNetEnumResourceW (C++) or DirectoryEntry (C#)

    - by Kevin Davis
    I'm trying to enumerate computers in NT4 domains (not Active Directory) and support Unicode NetBIOS names. According to MSDN, WNetEnumResourceW is the Unicode counterpart of WNetEnumResource which to me would imply that using this would do the trick. However, I have not been able to get Unicode NetBIOS names properly using WNetEnumResourceW. I've also tried the C# rough equivalent DirectoryEntry using the WinNT: provider with no luck on Unicode names either. If I use DirectoryEntry on Active Directory (using the LDAP: provider) I do get Unicode names back. I noticed that during some debugging my code using DirectoryEntry and the WinNT: provider, the exceptions I saw were of type System.Runtime.InteropServices.COMException which tends to make me believe that this is just calling WNetEnumResourceW via COM. This web page implies that for some Net APIs the MS documentation is incomplete and possibly inaccurate which further confuses things. Additionally I've found that using the C# method which certainly results in cleaner, more understandable code also yields incomplete results in enumerating computers in domains\workgroups. Does anyone have any insight on this? Is it possible that computer acting as the WINS server is mangling the name? How would I determine this? Thanks

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  • Error in my OO Generics design. How do I workaround it?

    - by John
    I get "E2511 Type parameter 'T' must be a class type" on the third class. type TSomeClass=class end; ParentParentClass<T>=class end; ParentClass<T: class> = class(ParentParentClass<T>) end; ChildClass<T: TSomeClass> = class(ParentClass<T>) end; I'm trying to write a lite Generic Array wrapper for any data type(ParentParentClass) ,but because I'm unable to free type idenitifiers( if T is TObject then Tobject(T).Free) , I created the second class, which is useful for class types, so I can free the objects. The third class is where I use my wrapper, but the compiler throws that error. How do I make it compile?

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  • Making the sound for a Flash game.

    - by Artemix
    Hu guys, I'm developing a Flash game, and I'm interested in knowing what would be the process of making sound. I want to make my own sounds, if possible, and not to download some premade standard (and possibly lawsuitable if they are not "totally free") sounds from the web. So.. I've read that a synthesizer could be useful.. but, I really dont know. Thx!

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  • Keeping sync in multiplayer RTS game that uses floating point arithmetic

    - by Calmarius
    I'm writing a 2D space RTS game in C#. Single player works. Now I want to add some multiplayer functionality. I googled for it and it seems there is only one way to have thousands of units continuously moving without a powerful net connection: send only the commands through the network while running the same simulation at every player. And now there is a problem the entire engine uses doubles everywhere. And floating point calculations are depends heavily on compiler optimalizations and cpu architecture so it is very hard to keep things syncronized. And it is not grid based at all, and have a simple phisics engine to move the space-ships (space ships have impulse and angular-momentum...). So recoding the entire stuff to use fixed point would be quite cumbersome (but probably the only solution). So I have 2 options so far: Say bye to the current code and restart from scratch using integers Make the game LAN only where there is enough bandwidth to have 8 players with thousands of units and sending the positions and orientation etc in (almost) every frame... So I looking for better opinions, (or even tips on migrating the code to fixed-point without messing everything up...)

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  • Support FOSS Projects via T-Shirts

    - by The MYYN
    Can we get a list of free and open source projects, which can be supported through purchasing branded garment? Free Software Foundation http://shop.fsf.org/ ps. I know this is extremly off-topic. But I'd like to buy clothing and support open source at the same time, if possible. And I'd like to know, where this is possible.

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  • Writing a VM - well formed bytecode?

    - by David Titarenco
    Hi, I'm writing a virtual machine in C just for fun. Lame, I know, but luckily I'm on SO so hopefully no one will make fun :) I wrote a really quick'n'dirty VM that reads lines of (my own) ASM and does stuff. Right now, I only have 3 instructions: add, jmp, end. All is well and it's actually pretty cool being able to feed lines (doing it something like write_line(&prog[1], "jmp", regA, regB, 0); and then running the program: while (machine.code_pointer <= BOUNDS && DONE != true) { run_line(&prog[machine.cp]); } I'm using an opcode lookup table (which may not be efficient but it's elegant) in C and everything seems to be working OK. My question is more of a "best practices" question but I do think there's a correct answer to it. I'm making the VM able to read binary files (storing bytes in unsigned char[]) and execute bytecode. My question is: is it the VM's job to make sure the bytecode is well formed or is it just the compiler's job to make sure the binary file it spits out is well formed? I only ask this because what would happen if someone would edit a binary file and screw stuff up (delete arbitrary parts of it, etc). Clearly, the program would be buggy and probably not functional. Is this even the VM's problem? I'm sure that people much smarter than me have figured out solutions to these problems, I'm just curious what they are!

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  • Is it possible to create a domain model for legacy code without refactoring?

    - by plaureano
    I currently have a client that wants me to 'abstract' out a domain model from the existing code but they specifically said that I shouldn't refactor the existing code itself. My question is 1) whether or not this is advisable and 2) what techniques would you apply in this scenario if you can't refactor the code yet they expect you to come up with a model for it? (EDIT: I can't quite put my finger on it, but somehow, not being able to refactor in this case just feels wrong. Has anyone else run into this type of scenario?)

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  • Active directory logonCount is 0, though the user has logged in

    - by Arun
    For a user in active directory, the properties hold values for lastlogontime & lastlogontimestamp but the logoncount is 0. I am having only one domain controller in that domain. I found from surfing, that logonCount value of 0 indicates that the value is unknown. But I am totally confused with why it is unknown. Is that an issue with AD.

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  • Haskell - Parsec Parsing <p> element

    - by Martin
    I'm using Text.ParserCombinators.Parsec and Text.XHtml to parse an input like this: This is the first paragraph example\n with two lines\n \n And this is the second paragraph\n And my output should be: <p>This is the first paragraph example\n with two lines\n</p> <p>And this is the second paragraph\n</p> I defined: line= do{ ;t<-manyTill (anyChar) newline ;return t } paragraph = do{ t<-many1 (line) ;return ( p << t ) } But it returns: <p>This is the first paragraph example\n with two lines\n\n And this is the second paragraph\n</p> What is wrong? Any ideas? Thanks!

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  • How can I dial the default connexion on Pocket PC 2003 ?

    - by Jalil
    I am working on a PPC2003 application. The devices on which the application has to run have a modem and VPN connection set. I want to automatically dial the system default "work" connection, which is the VPN one, which dial the modem one first. The user has another application who does automatically make the system dial the default connection. But I can't undertand how to do it from my Compact .NET application. I tried using OpenNETCF net package, but I could not make it work.

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  • Network Security and Encryption explained in laymen terms

    - by Ehrann Mehdan
    Although I might pretend very well that I known a thing about networks or security and it might help me pass an interview, or fix a bug, I don't really feel I'm fooling anyone. I'm looking for a laymen terms explanation of nowadays network security concepts and solutions. The information is scattered around and I didn't find a resource for "dummies" like me (e.g experienced Java developers that can speak the jargon but have no real clue what it means) Topics I have a weak notion about and want to understand better as a Java developer PGP Public / Private keys RSA / DES SSL and 2 way SSL (keystore / trustore) Protecting against Man in the middle fraud Digital Signature and Certificates Is there a resource out there that really explains it in a way that doesn't require a Cisco certificate / Linux lingo / know what is subnet masking or other plumbing skills?

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  • IE to show Full URL path in the Title bar as in Status Bar

    - by Slavin
    Windows XP and IE8. Tabbed Browsing is OFF. So every single web page has its own title. I want to see in the title the same as I see in the Status bar i.e. I want the full URL of the web page I am viewing to be displayed in the Title bar, and so in the Task bar button too. How to achieve this? Thanks for all the answers in advance. Looks like this is rare case.

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  • Algorithm to distribute objects in a box (like InDesign, Illustrator, Draw!)

    - by Rafael Almeida
    I have a set of rectangles with their corresponding positions and a big rectangle which serves as the 'bounding box' for these rectangles. I would like to know of an algorithm that would 'distribute the free space' evenly among the rectangles. Some of you may be familiar with the Distribute Spacing option in Adobe InDesign and similar layout-oriented apps. That would be what I'm looking for. I did try looking it up, but I'm not familiar with 'graphical' algorithms terminology and trying only terms relating to 'distribute' mainly yields results about Distributed Computing. So, even the names of the algorithms or better terms to look up would be a big help. Finally, the algorithm doesn't need to be rigorously the same as InDesign's one: pretty much any algorithm that 'distributes' objects inside a region will work fine. In fact, since I'm striving for visual appeal mainly, the more suggestions the better. =D

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  • Has anyone "learned how to program in 21 days?"

    - by Sheehan Alam
    I'm not a fan of these learn how to program in X amount of days books. Some even boast, learn how to program in 24 hours. This is a joke and an insult to me as a software engineer who went through a rigorous discipline in computer science and mathematics. So a question to the community, have you benefited from these become a programmer quick books?

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  • java string detection of ip

    - by user384706
    Hi, Assume a java string that contains an IP (v4 or v6) or a hostname. What is the best way to detect among these cases? I am not interested so much on whether the IP is in valid range (e.g. 999.999.999.999 for IPv4). I am interested in just a way to detect if a String is a hostname or an IP (v4 or v6). Initially I though this: if(theString.indexOf("@")!=-1){ //Not an Ip } but I am not sure if I should always expect a format containing @ always. Thanks

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  • C# functional quicksort is failing

    - by Rubys
    I'm trying to implement quicksort in a functional style using C# using linq, and this code randomly works/doesn't work, and I can't figure out why. Important to mention: When I call this on an array or list, it works fine. But on an unknown-what-it-really-is IEnumerable, it goes insane (loses values or crashes, usually. sometimes works.) The code: public static IEnumerable<T> Quicksort<T>(this IEnumerable<T> source) where T : IComparable<T> { if (!source.Any()) yield break; var pivot = source.First(); var sortedQuery = source.Skip(1).Where(a => a.CompareTo(source.First()) <= 0).Quicksort() .Concat(new[] { pivot }) .Concat(source.Skip(1).Where(a => a.CompareTo(source.First()) > 0).Quicksort()); foreach (T key in sortedQuery) yield return key; } Can you find any faults here that would cause this to fail?

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  • paket drop and splits in udp tunnel

    - by sr-dusad
    hi guys ! Currently I am working on video conferencing project.For this i m using pwnat for nat traversing. pwnat is based on udp tunneling.I m using the TCP connection for data transmission. My problem is that when i send a packet , it does not reach properly at its destination side . Sometime it drops the packet and many times it breaks ( split ) the packet into pieces. Please Help me .. How can i send and recieve a packet into single piece. So, i can draw image properly and play sound. Any kind of help will be appriciated . Thanks in advance

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  • C++. How to define template parameter of type T for class A when class T needs a type A template parameter?

    - by jaybny
    Executor class has template of type P and it takes a P object in constructor. Algo class has a template E and also has a static variable of type E. Processor class has template T and a collection of Ts. Question how can I define Executor< Processor<Algo> > and Algo<Executor> ? Is this possible? I see no way to defining this, its kind of an "infinite recursive template argument" See code. template <class T> class Processor { map<string,T> ts; void Process(string str, int i) { ts[str].Do(i); } } template <class P> class Executor { Proc &p; Executor(P &p) : Proc(p) {} void Foo(string str, int i) { p.Process(str,i); } Execute(string str) { } } template <class E> class Algo { static E e; void Do(int i) {} void Foo() { e.Execute("xxx"); } } main () { typedef Processor<Algo> PALGO; // invalid typedef Executor<PALGO> EPALGO; typedef Algo<EPALGO> AEPALGO; Executor<PALGO> executor(PALGO()); AEPALGO::E = executor; }

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  • What coding standards do you follow?

    - by Mark Szymanski
    I was just curious what coding standards people followed. I for one use the following: Brackets ALWAYS go on the next line. For instance: int main() { //Blah... } I never use code folding. (Yes my IDE's do support it (Xcode and Eclipse). Put related functions/methods single-spaced, otherwise double space. Here is an example: int foo = 0; printf("%d",foo); those are related while these are not: printf("Hello, World!"); return(0); I don't put else statements on the same line as the closing bracket for the preceding if statement. Most of the time in Java if a program needs multiple try catch statements I will just put the whole thing in one try catch.

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