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  • How can I dismiss keyboard in iPhone OS 3.2 with text field in popover?

    - by Tom H
    I have several text fields in a custom uiviewcontroller subclass, which is displayed within a popover. The popover is displayed form a bar button. I want the keyboard to go down when the popover is dismissed (either by the user tapping the bar button again, or tapping outside the popover. From the view controller that displays the popover, when the popover is dismissed, in either of the 2 fashions, I call [optionsController dismissFirstResponder]; Optionscontroller is the uiviewcontroller subclass in the popover. Dismissfirstresponder is a method I defined: -(void)dsimissFirstResponder { [nameField resignFirstResponder]; [descriptionField resignFirstResponder]; [helpField resignFirstResponder]; } Those are three IBoutlets which I connected in the xib to the text fields. That doesn't work. Any help with this would be greatly appreciated.

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  • How can I get the text that was clicked on in Javascript?

    - by Jake
    Does anyone know if it is possible with javascript to to tell the position of a mouse click in some text? I know it's easy to get the x,y coordinates, but I'm wanting the position in the text. For example if I clicked inside <p>foo bar</p> I want to be able to tell that the click was on/after the 5th character. Or that foo b is before the click and ar is after it. By the way, I'm using jQuery too, I'm happy with pure JS and solutions that use jQ. Thanks in advance.

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  • Qt Creator draws up build issue: "target pattern contains no %. Stop."

    - by Louis93
    The compile output says no% in line 240 of the makefile. Here is an extract of that portion in the Makefile: debug/lv.simplon.class.o: c:/SimplonQt/include/lv.simplon.class.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o debug/lv.simplon.class.o c:/SimplonQt/include/lv.simplon.class.cpp I'm loading a project I have saved in my C drive in Windows, but I am not sure what exactly is the cause of the problem. Thanks in advance!

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  • How do I implement a listener pattern over RMI using Spring?

    - by predhme
    So here is a generalized version of our application desgin: @Controller public class MyController { @Autowired private MyServiceInterface myServiceInterface; @RequestMapping("/myURL") public @ResponseBody String doSomething() { MyListenerInterface listener = new MyListenerInterfaceImpl(); myServiceInterface.doThenCallListener(listener); // do post stuff } } public interface MyListenerInterface { public void callA(); public void callB(); } public class MyListenerInterfaceImpl implements MyListenerInterface { // ... omitted for clarity } public interface MyServiceInterface { public void doThenCallListener(MyListenerInterface listener); } public class MyServiceImpl { public void doThenCallListener(MyListenerInterface listener) { // do stuff listener.callA(); } } Basically I have a controller that is being called via AJAX in which I am looking to return a response as a string. However, I need to make a call to the backend (MyServiceInterface). That guy is exposed through RMI by using Spring (man that was easy). But the service method as described requires a listener to be registered for invokation completion purposes. So what I assume I need to achieve is transparently to the backend make it so that when the listener methods are called, really the call is going over RMI. I would have thought Spring would have a simple way to wrap a POJO (not a service singleton) with RMI calls. I looked through their documentation but they had nothing besides exposing services via RMI. Could someone point me in the right direction?

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  • How can I give values to webBrowser control text boxes ?

    - by Rizwan Aaqil
    Please go to this website : http://www.dofellow.com/ and see the software video. This guy is giving values to webBrowser control text boxes from database / datagrid / textbox etc. Can anyone tell me how is he doing that ? I think every website have different ids for text boxes then how he is giving values to those fields ? Also, how is he searching for do follow links on google ? Can anyone share the search query with me? Thanks in advance.

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  • Which design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English. EDITED - Asking for multiple patterns.

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  • How to store an enum inside a DataColum of a DataTable and show localized text in .Net

    - by SoMoS
    Hello, I have to store on one DataColum of one DataTable an Enum containing some values. De enum is defined as follow: Imports System.ComponentModel Imports System.Globalization Public Enum FirmwareUpdateStatus <Description("updateNotExecuted")> UpdateNotExecuted = 0 <Description("updateSuccess")> UpdateSuccess = 1 <Description("updateError")> UpdateError = 2 End Enum I have also a class called Enum2 that has a method called GetDescription that returns the localized text of an enum value. What I want to do is to show this text into the grid that shows the DataTable but storing the enum value, not the string. How can this be done? Thanks in advance"

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  • Workaround for Outlook 2007 for wrapping text around image with margin?

    - by DavidW
    As we all know, Outlook 2007 uses the Word 2007 rendering engine, causing endless grief when designing HTML email message. [Insert rant here] In particular, float, margin, and padding are - shall we say? - poorly supported. To simulate float so that text wraps around an image, apparently we can simply use: <img src="foo.png" align="right"> The issue is padding/margin. Without padding/margin, the wrapped text butts up against the image which looks goofy. One workaround is to edit the image and add transparent framing that simulates margin. Does anyone know any other workarounds?

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  • Is this a valid pattern for raising events in C#?

    - by Will Vousden
    Update: For the benefit of anyone reading this, since .NET 4, the lock is unnecessary due to changes in synchronization of auto-generated events, so I just use this now: public static void Raise<T>(this EventHandler<T> handler, object sender, T e) where T : EventArgs { if (handler != null) { handlerCopy(sender, e); } } And to raise it: SomeEvent.Raise(this, new FooEventArgs()); Having been reading one of Jon Skeet's articles on multithreading, I've tried to encapsulate the approach he advocates to raising an event in an extension method like so (with a similar generic version): public static void Raise(this EventHandler handler, object @lock, object sender, EventArgs e) { EventHandler handlerCopy; lock (@lock) { handlerCopy = handler; } if (handlerCopy != null) { handlerCopy(sender, e); } } This can then be called like so: protected virtual void OnSomeEvent(EventArgs e) { this.someEvent.Raise(this.eventLock, this, e); } Are there any problems with doing this? Also, I'm a little confused about the necessity of the lock in the first place. As I understand it, the delegate is copied in the example in the article to avoid the possibility of it changing (and becoming null) between the null check and the delegate call. However, I was under the impression that access/assignment of this kind is atomic, so why is the lock necessary? Update: With regards to Mark Simpson's comment below, I threw together a test: static class Program { private static Action foo; private static Action bar; private static Action test; static void Main(string[] args) { foo = () => Console.WriteLine("Foo"); bar = () => Console.WriteLine("Bar"); test += foo; test += bar; test.Test(); Console.ReadKey(true); } public static void Test(this Action action) { action(); test -= foo; Console.WriteLine(); action(); } } This outputs: Foo Bar Foo Bar This illustrates that the delegate parameter to the method (action) does not mirror the argument that was passed into it (test), which is kind of expected, I guess. My question is will this affect the validity of the lock in the context of my Raise extension method? Update: Here is the code I'm now using. It's not quite as elegant as I'd have liked, but it seems to work: public static void Raise<T>(this object sender, ref EventHandler<T> handler, object eventLock, T e) where T : EventArgs { EventHandler<T> copy; lock (eventLock) { copy = handler; } if (copy != null) { copy(sender, e); } }

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  • What OOP pattern to use when only adding new methods, not data?

    - by Jonathon Reinhart
    Hello eveyone... In my app, I have deal with several different "parameters", which derive from IParameter interface, and also ParamBase abstract base class. I currently have two different parameter types, call them FooParameter and BarParameter, which both derive from ParamBase. Obviously, I can treat them both as IParameters when I need to deal with them generically, or detect their specific type when I need to handle their specific functionality. My question lies in specific FooParameters. I currently have a few specific ones with their own classes which derive from FooParameter, we'll call them FP12, FP13, FP14, etc. These all have certain characteristics, which make me treat them differently in the UI. (Most have names associated with the individual bits, or ranges of bits). Note that these specific, derived FP's have no additional data associated with them, only properties (which refer to the same data in different ways) or methods. Now, I'd like to keep all of these parameters in a Dictionary<String, IParameter> for easy generic access. The problem is, if I want to refer to a specific one with the special GUI functions, I can't write: FP12 fp12 = (FP12)paramList["FP12"] because you can't downcast to a derived type (rightfully so). But in my case, I didn't add any data, so the cast would theoretically work. What type of programming model should I be using instead? Thanks!

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  • Text not showing up in custom pushpins? Is there a way?

    - by Shakeeb Ahmad
    This is the code I am using to plot my custom pushpins on Bing Maps. I can't get the text to print on the pushpin icon which is just the default pushpin but in a different color. Is it even possible like this? Is there another way? I can't seem to find any, Help! var pushpinOptions = {icon: '/assets/greenpin.png', visible: true}; var pushpin = new Microsoft.Maps.Pushpin(new Microsoft.Maps.Location(lat, lng), pushpinOptions, {text: alphas[i] });

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  • Which type of design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English. EDITED: Asking for multiple patterns.

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  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

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  • How do you parse text in Ruby on Rails and add classes to specific parts of it?

    - by codyvbrown
    I am a Rails novice and I'm creating an application that I'd love some help on. The app is for social reading. It enables a user to highlight a passage from a text then have that passage saved and bolded into the view for later reading by anyone else. I have no problem creating an if statement on whether a certain string of text is in a passage but how do I add a class to that string and have a group of these passages absorbed back into the view. Any strategic advice would be greatly appreciated.

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  • How might I wrap the FindXFile-style APIs to the STL-style Iterator Pattern in C++?

    - by BillyONeal
    Hello everyone :) I'm working on wrapping up the ugly innards of the FindFirstFile/FindNextFile loop (though my question applies to other similar APIs, such as RegEnumKeyEx or RegEnumValue, etc.) inside iterators that work in a manner similar to the Standard Template Library's istream_iterators. I have two problems here. The first is with the termination condition of most "foreach" style loops. STL style iterators typically use operator!= inside the exit condition of the for, i.e. std::vector<int> test; for(std::vector<int>::iterator it = test.begin(); it != test.end(); it++) { //Do stuff } My problem is I'm unsure how to implement operator!= with such a directory enumeration, because I do not know when the enumeration is complete until I've actually finished with it. I have sort of a hack together solution in place now that enumerates the entire directory at once, where each iterator simply tracks a reference counted vector, but this seems like a kludge which can be done a better way. The second problem I have is that there are multiple pieces of data returned by the FindXFile APIs. For that reason, there's no obvious way to overload operator* as required for iterator semantics. When I overload that item, do I return the file name? The size? The modified date? How might I convey the multiple pieces of data to which such an iterator must refer to later in an ideomatic way? I've tried ripping off the C# style MoveNext design but I'm concerned about not following the standard idioms here. class SomeIterator { public: bool next(); //Advances the iterator and returns true if successful, false if the iterator is at the end. std::wstring fileName() const; //other kinds of data.... }; EDIT: And the caller would look like: SomeIterator x = ??; //Construct somehow while(x.next()) { //Do stuff } Thanks! Billy3

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  • How Do I Remove The First 4 Characters From A String If It Matches A Pattern In Ruby

    - by James
    I have the following string: "h3. My Title Goes Here" I basically want to remove the first 4 characters from the string so that I just get back: "My Title Goes Here". The thing is I am iterating over an array of strings and not all have the h3. part in front so I can't just ditch the first 4 characters blindly. I have checked the docs and the closest think I could find was chomp, but that only works for the end of a string. Right now I am doing this: "h3. My Title Goes Here".reverse.chomp(" .3h").reverse This gives me my desired output, but there has to be a better way right? I mean I don't want to reverse a string twice for no reason. I am new to programming so I might have missed something obvious, but I didn't see the opposite of chomp anywhere in the docs. Is there another method that will work? Thanks!

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  • How can I refactor this to work without breaking the pattern horribly?

    - by SnOrfus
    I've got a base class object that is used for filtering. It's a template method object that looks something like this. public class Filter { public void Process(User u, GeoRegion r, int countNeeded) { List<account> selected = this.Select(u, r, countNeeded); // 1 List<account> filtered = this.Filter(selected, u, r, countNeeded); // 2 if (filtered.Count > 0) { /* do businessy stuff */ } // 3 if (filtered.Count < countNeeded) this.SendToSuccessor(u, r, countNeeded - filtered) // 4 } } Select(...), Filter(...) are protected abstract methods and implemented by the derived classes. Select(...) finds objects in the based on x criteria, Filter(...) filters those selected further. If the remaining filtered collection has more than 1 object in it, we do some business stuff with it (unimportant to the problem here). SendToSuccessor(...) is called if there weren't enough objects found after filtering (it's a composite where the next class in succession will also be derived from Filter but have different filtering criteria) All has been ok, but now I'm building another set of filters, which I was going to subclass from this. The filters I'm building however would require different params and I don't want to just implement those methods and not use the params or just add to the param list the ones I need and have them not used in the existing filters. They still perform the same logical process though. I also don't want to complicated the consumer code for this (which looks like this) Filter f = new Filter1(); Filter f2 = new Filter2(); Filter f3 = new Filter3(); f.Sucessor = f2; f2.Sucessor = f3; /* and so on adding filters as successors to previous ones */ foreach (User u in users) { foreach (GeoRegion r in regions) { f.Process(u, r, ##); } } How should I go about it?

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