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  • How to limit TCP writes to particular size and then block untlil the data is read

    - by ustulation
    {Qt 4.7.0 , VS 2010} I have a Server written in Qt and a 3rd party client executable. Qt based server uses QTcpServer and QTcpSocket facilities (non-blocking). Going through the articles on TCP I understand the following: the original implementation of TCP mentioned the negotiable window size to be a 16-bit value, thus maximum being 65535 bytes. But implementations often used the RFC window-scale-extension that allows the sliding window size to be scalable by bit-shifting to yield a maximum of 1 gigabyte. This is implementation defined. This could have resulted in majorly different window sizes on receiver and sender end as the server uses Qt facilities without hardcoding any window size limit. Client 1st asks for all information it can based on the previous messages from the server before handling the new (accumulating) incoming messages. So at some point Server receives a lot of messages each asking for data of several MB's. This the server processes and puts it into the sender buffer. Client however is unable to handle the messages at the same pace and it seems that client’s receiver buffer is far smaller (65535 bytes maybe) than sender’s transmit window size. The messages thus get accumulated at sender’s end until the sender’s buffer is full too after which the TCP writes on sender would block. This however does not happen as sender buffer is much larger. Hence this manifests as increase in memory consumption on the sender’s end. To prevent this from happening, I used Qt’s socket’s waitForBytesWritten() with timeout set to -1 for infinite waiting period. This as I see from the behaviour blocks the thread writing TCP data until the data has actually been sensed by the receiver’s window (which will happen when earlier messages have been processed by the client at application level). This has caused memory consumption at Server end to be almost negligible. is there a better alternative to this (in Qt) if i want to restrict the memory consumption at server end to say x MB's? Also please point out if any of my understandings is incorrect.

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  • JAR files, don't they just bloat and slow Java down?

    - by Josamoto
    Okay, the question might seem dumb, but I'm asking it anyways. After struggling for hours to get a Spring + BlazeDS project up and running, I discovered that I was having problems with my project as a result of not including the right dependencies for Spring etc. There were .jars missing from my WEB-INF/lib folder, yes, silly me. After a while, I managed to get all the .jar files where they belong, and it comes at a whopping 12.5MB at that, and there's more than 30 of them! Which concerns me, but it probably and hopefully shouldn't be concerned. How does Java operate in terms of these JAR files, they do take up quite a bit of hard drive space, taking into account that it's compressed and compiled source code. So that can really quickly populate a lot of RAM and in an instant. My questions are: Does Java load an entire .jar file into memory when say for instance a class in that .jar is instantiated? What about stuff that's in the .jar that never gets used. Do .jars get cached somehow, for optimized application performance? When a single .jar is loaded, I understand that the thing sits in memory and is available across multiple HTTP requests (i.e. for the lifetime of the server instance running), unlike PHP where objects are created on the fly with each request, is this assumption correct? When using Spring, I'm thinking, I had to include all those fiddly .jars, wouldn't I just be better off just using native Java, with say at least and ORM solution like Hibernate? So far, Spring just took extra time configuring, extra hard drive space, extra memory, cpu consumption, so I'm concerned that the framework is going to cost too much application performance just to get for example, IoC implemented with my BlazeDS server. There still has to come ORM, a unit testing framework and bits and pieces here and there. It's just so easy to bloat up a project quickly and irresponsibly easily. Where do I draw the line?

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  • Split UInt32 (audio frame) into two SInt16s (left and right)?

    - by morgancodes
    Total noob to anything lower-level than Java, diving into iPhone audio, and realing from all of the casting/pointers/raw memory access. I'm working with some example code wich reads a WAV file from disc and returns stereo samples as single UInt32 values. If I understand correctly, this is just a convenient way to return the 32 bits of memory required to create two 16 bit samples. Eventually this data gets written to a buffer, and an audio unit picks it up down the road. Even though the data is written in UInt32-sized chunks, it eventually is interpreted as pairs of 16-bit samples. What I need help with is splitting these UInt32 frames into left and right samples. I'm assuming I'll want to convert each UInt32 into an SInt16, since an audio sample is a signed value. It seems to me that for efficiency's sake, I ought to be able to simply point to the same blocks in memory, and avoid any copying. So, in pseudo-code, it would be something like this: UInt32 myStereoFrame = getFramefromFilePlayer; SInt16* leftChannel = getFirst16Bits(myStereoFrame); SInt16* rightChannel = getSecond16Bits(myStereoFrame); Can anyone help me turn my pseudo into real code?

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  • Quickly accessing files in a 'project'

    - by bbbscarter
    Hi all. I'm looking for a way to quickly open files in my project's source tree. What I've been doing so far is adding files to the file-name-cache like so: (file-cache-add-directory-recursively (concat project-root "some/sub/folder") ".*\\.\\(py\\)$") after which I can use anything-for-files to access any file in the source tree with about 4 keystrokes. Unfortunately, this solution started falling over today. I've added another folder to the cache and emacs has started running out of memory. What's weird is that this folder contains less than 25% of files I'm adding, and yet emacs memory use goes up from 20mb to 400mb on adding just this folder. The total number of files is around 2000, so this memory use seems very high. Presumably I'm abusing the file cache. Anyway, what do other people do for this? I like this solution for its simplicity and speed; I've looked at some of the many, many project management packages for emacs and none of them really grabbed me... Thanks in advance! Simon

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  • Loading more than 10 images on iPhone??

    - by SeniorLee
    I'm trying to add more than 10 pictures on ScrollView. NSUInteger i; for (i = 1; i <= numberOfImage; i++) { NSString *imageName = [NSString stringWithFormat:@"d%dimage%d.png", imageSection, i]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; // setup each frame to a default height and width, it will be properly placed when we call "updateScrollList" CGRect rect = imageView.frame; rect.size.height = kScrollObjHeight; rect.size.width = kScrollObjWidth; imageView.frame = rect; imageView.tag = i; // tag our images for later use when we place them in serial fashion [scrollView addSubview:imageView]; [imageView release]; } This code is from Apple example and it works fine. But if the variable 'i' is bigger than 10, 'UIImage *image' is empty. The imageName seems to correct. But I don't know why it does not load image. Does anybody sees the problem?? And one more thing. If I do like that, does iOS controls memory automatically? I mean it's kind of wasting memory if all (more than 10) images are loaded on memory even they are not displayed. I've heard that iOS loads images only displayed on screen and free images those are not displayed. Is that right? Thanks for reading.

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  • Best tree/heap data structure for fixed set of nodes with changing values + need top 20 values?

    - by user350139
    I'm writing something like a game in C++ where I have a database table containing the current score for each user. I want to read that table into memory at the start of the game, quickly change each user's score while the game is being played in response to what each user does, and then when the game ends write the current scores back to the database. I also want to be able to find the 20 or so users with the highest scores. No users will be added or deleted during the short period when the game is being played. I haven't tried it yet, but updating the database might take too much time during the period when the game is being played. Fixed set of users (might be 10,000 to 50,000 users) Will map user IDs to their score and other user-specific information. User IDs will be auto_increment values. If the structure has a high memory overhead that's probably not an issue. If the program crashes during gameplay it can just be re-started. Quickly get a user's current score. Quickly add to a user's current score (and return their current score) Quickly get 20 users with highest score. No deletes. No inserts except when the structure is first created, and how long that takes isn't critical. Getting the top 20 users will only happen every five or ten seconds, but getting/adding will happen much more frequently. If not for the last, I could just create a memory block equal to sizeof(user) * max(user id) and put each user at user id * sizeof(user) for fast access. Should I do that plus some other structure for the Top 20 feature, or is there one structure that will handle all of this together?

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  • Storing large numbers of varying size objects on disk

    - by Foredecker
    I need to develop a system for storing large numbers (10's to 100's of thousands) of objects. Each object is email-like - there is a main text body, and several ancillary text fields of limited size. A body will be from a few bytes, to several KB in size. Each item will have a single unique ID (probably a GUID) that identifies it. The store will only be written to when an object is added to it. It will be read often. Deletions will be rare. The data is almost all human readable text so it will be readily compressible. A system that lets me issue the I/Os and mange the memory and caching would be ideal. I'm going to keep the indexes in memory, using it to map indexes to the single (and primary) key for the objects. Once I have the key, then I'll load it from disk, or the cache. The data management system needs to be part of my application - I do not want to depend on OS services. Or separately installed packages. Native (C++) would be best, but a manged (C#) thing would be ok. I believe that a database is an obvious choice, but this needs to be super-fast for look up and loading into memory of an object. I am not experienced with data base tech and I'm concerned that general relational systems will not handle all this variable sized data efficiently. (Note, this has nothing to do with my job - its a personal project.) In your experience, what are the viable alternatives to a traditional relational DB? Or would a DB work well for this?

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  • Testing paginated UIScrollView on iPad

    - by Piotr Czapla
    I'm creating a magazine reader (something like iGizmo on iPad). I have two scrollviews one that paginate over articles and second to paginate inside of an article through pages. I'd like to check memory usage of my app after scrolling through 20 pages. To do so I decided to create an automated ui test that scrolls 20 times right and the check the memory foot print at the end of the test. I need that info to have some metrics before I start optimizing the memory usage And Here is the thing: I can't make the ui automation to pass to the second page. My automation code looks like that: var window = UIATarget.localTarget().frontMostApp().mainWindow(); var articleScrollView = window.scrollViews()[0]; articleScrollView.scrollRight(); // do you know any command to wait until first scrolls ends? articleScrollView.scrollRight(); // this one doesn't work I guess that I need to wait for the first scorlling to end before I can run another one, but I don't know how to do that as each page is just an image. (I don't have anything else on pages yet) Any idea?

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  • Help Me With This MS-Access Query

    - by yae
    I have 2 tables: "products" and "pieces" PRODUCTS idProd product price PIECES id idProdMain idProdChild quant idProdMain and idProdChild are related with the table: "products". Other considerations is that 1 product can have some pieces and 1 product can be a piece. Price product equal a sum of quantity * price of all their pieces. "Products" table contains all products (p EXAMPLE: TABLE PRODUCTS (idProd - product - price) 1 - Computer - 300€ 2 - Hard Disk - 100€ 3 - Memory - 50€ 4 - Main Board - 100€ 5 - Software - 50€ 6 - CDroms 100 un. - 30€ TABLE PIECES (id - idProdMain - idProdChild - Quant.) 1 - 1 - 2 - 1 2 - 1 - 3 - 2 3 - 1 - 4 - 1 WHAT I NEED? I need update the price of the main product when the price of the product child (piece) is changed. Following the previous example, if I change the price of this product "memory" (is a piece too) to 60€, then product "Computer" will must change his price to 320€ How I can do it using queries? Already I have tried this to obtain the price of the main product, but not runs. This query not returns any value: SELECT Sum(products.price*pieces.quant) AS Expr1 FROM products LEFT JOIN pieces ON (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdMain) WHERE (((pieces.idProdMain)=5)); MORE INFO The table "products" contains all the products to sell that it is in the shop. The table "pieces" is to take a control of the compound products. To know those who are the products children. For example of compound product: computers. This product is composed by other products (motherboard, hard disk, memory, cpu, etc.)

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  • Criteria for triggering garbage collection in .Net

    - by Kennet Belenky
    I've come across some curious behavior with regard to garbage collection in .Net. The following program will throw an OutOfMemoryException very quickly (after less than a second on a 32-bit, 2GB machine). The Foo finalizer is never called. class Foo { static Dictionary<Guid, WeakReference> allFoos = new Dictionary<Guid, WeakReference>(); Guid guid = Guid.NewGuid(); byte[] buffer = new byte[1000000]; static Random rand = new Random(); public Foo() { // Uncomment the following line and the program will run forever. // rand.NextBytes(buffer); allFoos[guid] = new WeakReference(this); } ~Foo() { allFoos.Remove(guid); } static public void Main(string args[]) { for (; ; ) { new Foo(); } } } If the rand.nextBytes line is uncommented, it will run ad infinitum, and the Foo finalizer is regularly invoked. Why is that? My best guess is that in the former case, either the CLR or the Windows VMM is lazy about allocating physical memory. The buffer never gets written to, so the physical memory is never used. When the address space runs out, the system crashes. In the latter case, the system runs out of physical memory before it runs out of address space, the GC is triggered and the objects are collected. However, here's the part I don't get. Assuming my theory is correct, why doesn't the GC trigger when the address space runs low? If my theory is incorrect, then what's the real explanation?

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  • Declaring two large 2d arrays gives segmentation fault.

    - by pfdevil
    Hello, i'm trying to declare and allocate memory for two 2d-arrays. However when trying to assign values to itemFeatureQ[39][16816] I get a segmentation vault. I can't understand it since I have 2GB of RAM and only using 19MB on the heap. Here is the code; double** reserveMemory(int rows, int columns) { double **array; int i; array = (double**) malloc(rows * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } for(i = 0; i < rows; i++) { array[i] = (double*) malloc(columns * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } } return array; } void populateUserFeatureP(double **userFeatureP) { int x,y; for(x = 0; x < CUSTOMERS; x++) { for(y = 0; y < FEATURES; y++) { userFeatureP[x][y] = 0; } } } void populateItemFeatureQ(double **itemFeatureQ) { int x,y; for(x = 0; x < FEATURES; x++) { for(y = 0; y < MOVIES; y++) { printf("(%d,%d)\n", x, y); itemFeatureQ[x][y] = 0; } } } int main(int argc, char *argv[]){ double **userFeatureP = reserveMemory(480189, 40); double **itemFeatureQ = reserveMemory(40, 17770); populateItemFeatureQ(itemFeatureQ); populateUserFeatureP(userFeatureP); return 0; }

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  • learning C++ from java, trying to make a linked list.

    - by kyeana
    I just started learning c++ (coming from java) and am having some serious problems with doing anything :P Currently, i am attempting to make a linked list, but must be doing something stupid cause i keep getting "void value not ignored as it ought to be" compile errors (i have it marked where it is throwing it bellow). If anyone could help me with what im doing wrong, i would be very grateful :) Also, I am not used to having the choice of passing by reference, address, or value, and memory management in general (currently i have all my nodes and the data declared on the heap). If anyone has any general advice for me, i also wouldn't complain :P Key code from LinkedListNode.cpp LinkedListNode::LinkedListNode() { //set next and prev to null pData=0; //data needs to be a pointer so we can set it to null for //for the tail and head. pNext=0; pPrev=0; } /* * Sets the 'next' pointer to the memory address of the inputed reference. */ void LinkedListNode::SetNext(LinkedListNode& _next) { pNext=&_next; } /* * Sets the 'prev' pointer to the memory address of the inputed reference. */ void LinkedListNode::SetPrev(LinkedListNode& _prev) { pPrev=&_prev; } //rest of class Key code from LinkedList.cpp #include "LinkedList.h" LinkedList::LinkedList() { // Set head and tail of linked list. pHead = new LinkedListNode(); pTail = new LinkedListNode(); /* * THIS IS WHERE THE ERRORS ARE. */ *pHead->SetNext(*pTail); *pTail->SetPrev(*pHead); } //rest of class

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  • Clarification on ZVals

    - by Beachhouse
    I was reading this: http://www.dereleased.com/2011/04/27/the-importance-of-zvals-and-circular-references/ And there's an example that lost me a bit. $foo = &$bar; $bar = &$foo; $baz = 'baz'; $foo = &$baz; var_dump($foo, $bar); /* string(3) "baz" NULL */ If you’ve been following along, this should make perfect sense. $foo is created, and pointed at a ZVal location identified by $bar; when $bar is created, it points at the same place $foo was pointed. That location, of course, is null. When $foo is reassigned, the only thing that changes is to which ZVal $foo points; if we had assigned a different value to $foo first, then $bar would still retain that value. I learned to program in C. I understand that PHP is different and it uses ZVals instead of memory locations as references. But when you run this code: $foo = &$bar; $bar = &$foo; It seems to me that there would be two ZVals. In C there would be two memory locations (and the values would be of the opposite memory location). Can someone explain?

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  • Why isn't my leak detected by Xcode Intrumensts?

    - by Arlaharen
    I am trying to analyze some code of mine, looking for memory leaks. My problem is that some of my objects are leaking (at least as far as I can see), but the Leaks tool doesn't detect the leaks. My guess is that some iPhone OS object still holds pointers to my leaked objects. The objects I am talking about are subclasses of UIViewController that I use like this: MyController *controller = [[MyController alloc] initWithNibName:@"MyController" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; When these objects are no longer needed I do: [self.navigationController popViewControllerAnimated:YES]; Without a [controller release] call right now. Now when I look at what objects that gets created I see a lot of MyController instances that never gets destroyed. To me these are memory leaks, but to the Leaks tool they are not. Can someone here tell me if there is some way Instruments can tell me what objects are pointing to my MyController instances and thereby making them not count as memory leaks? Or better yet, tell me why these leaks are not detecetd.

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  • Linq based generic alternate to Predicate<T>?

    - by Eric
    I have an interface called ICatalog as shown below where each ICatalog has a name and a method that will return items based on a Predicate<Item> function. public interface ICatalog { string Name { get; } IEnumerable<IFamily> GetItems(Predicate<Item> predicate); } A specific implementation of a catalog may be linked to catalogs in various format such as XML, or a SQL database. With an XML catalog I end up deserializing the entire XML file into memory, so testing each item with the predicate function does does not add a whole lot more overhead as it's already in memory. Yet with the SQL implementation I'd rather not retrieve the entire contents of the database into memory, and then filter the items with the predicate function. Instead I'd want to find a way to somehow pass the predicate to the SQL server, or somehow convert it to a SQL query. This seems like a problem that can be solved with Linq, but I'm pretty new to it. Should my interface return IQueryable instead?

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  • Footprint of Lua on a PPC Micro

    - by Adam Shiemke
    We're developing some code on Freescale PPC micros (5517 and 5668 at the moment), and I was wondering if we could put Lua on them. The devices need to be easily programmed/reconfigured in the field, and the current product uses a proprietary interpreted logic language that can be loaded in, and our software (written in C) runs an interpreter. I would like to move to a better language (the implementation is a bit buggy and slow), so I'm considering Lua, but the memory footprint must be very low. For the 5517 (which we may not use), the maximum RAM is 80K. Things are better on the 5668, with 592K of RAM. So does anyone know if I can put Lua on bare metal? We're effectively not running an OS. If so, are there any estimates on what kind of memory footprint we might see? How much effort it would take? Failing this, does anyone know of any kind of interpreter that might be better in a memory-constrained environment without an OS? Or are we better just rolling our own?

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  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

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  • GWT Javascript Exception in Hosted Mode: Result of expression 'doc.getBoxObjectFor' [undefined] is

    - by holmes
    Anyone ever seen this exception? I'm running in hosted mode on GWT 1.6.4 on a mac. I'm using the AutoSuggest and it's throwing this exception trying to show the popup. It works fine in compiled mode, but obviously hosted mode is rather important. [ERROR] Uncaught exception escaped com.google.gwt.core.client.JavaScriptException: (TypeError): Result of expression 'doc.getBoxObjectFor' [undefined] is not a function. line: 71 sourceId: 1152617088 sourceURL: jar:file:/Users/holmes/.m2/repository/com/google/gwt/gwt-user/1.6.4/gwt-user-1.6.4.jar!/com/google/gwt/dom/client/DOMImplMozillaOld.java expressionBeginOffset: 288 expressionCaretOffset: 307 expressionEndOffset: 313 at com.google.gwt.dom.client.DOMImplMozillaOld.getAbsoluteLeftImpl(Native Method) at com.google.gwt.dom.client.DOMImplMozillaOld.getAbsoluteLeft(DOMImplMozillaOld.java:29) at com.google.gwt.dom.client.Element$.getAbsoluteLeft$(Element.java:86) at com.google.gwt.user.client.DOM.getAbsoluteLeft(DOM.java:646) at com.google.gwt.user.client.ui.UIObject.getAbsoluteLeft(UIObject.java:487) at com.google.gwt.user.client.ui.PopupPanel.position(PopupPanel.java:1015) at com.google.gwt.user.client.ui.PopupPanel.access$5(PopupPanel.java:958) at com.google.gwt.user.client.ui.PopupPanel$1.setPosition(PopupPanel.java:811) at com.google.gwt.user.client.ui.PopupPanel.setPopupPositionAndShow(PopupPanel.java:700) at com.google.gwt.user.client.ui.PopupPanel.showRelativeTo(PopupPanel.java:809) at com.google.gwt.user.client.ui.SuggestBox.showSuggestions(SuggestBox.java:768) at com.google.gwt.user.client.ui.SuggestBox.access$3(SuggestBox.java:738) at com.google.gwt.user.client.ui.SuggestBox$1.onSuggestionsReady(SuggestBox.java:281) at com.google.gwt.user.client.ui.MultiWordSuggestOracle.requestSuggestions(MultiWordSuggestOracle.java:225) at com.google.gwt.user.client.ui.SuggestBox.showSuggestions(SuggestBox.java:640) at com.google.gwt.user.client.ui.SuggestBox.refreshSuggestions(SuggestBox.java:713) at com.google.gwt.user.client.ui.SuggestBox.access$6(SuggestBox.java:705) at com.google.gwt.user.client.ui.SuggestBox$1TextBoxEvents.onKeyUp(SuggestBox.java:678) at com.google.gwt.event.dom.client.KeyUpEvent.dispatch(KeyUpEvent.java:54) at com.google.gwt.event.dom.client.KeyUpEvent.dispatch(KeyUpEvent.java:1) at com.google.gwt.event.shared.HandlerManager$HandlerRegistry.fireEvent(HandlerManager.java:65) at com.google.gwt.event.shared.HandlerManager$HandlerRegistry.access$1(HandlerManager.java:53) at com.google.gwt.event.shared.HandlerManager.fireEvent(HandlerManager.java:178) at com.google.gwt.user.client.ui.Widget.fireEvent(Widget.java:52) at com.google.gwt.event.dom.client.DomEvent.fireNativeEvent(DomEvent.java:116) at com.google.gwt.user.client.ui.Widget.onBrowserEvent(Widget.java:90) at com.google.gwt.user.client.ui.TextBoxBase.onBrowserEvent(TextBoxBase.java:193) at com.google.gwt.user.client.ui.Composite.onBrowserEvent(Composite.java:54) at com.google.gwt.user.client.DOM.dispatchEventImpl(DOM.java:1320) at com.google.gwt.user.client.DOM.dispatchEventAndCatch(DOM.java:1299) at com.google.gwt.user.client.DOM.dispatchEvent(DOM.java:1262)

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  • JSON Feed Returning null while using jQuery getJSON

    - by Oscar Godson
    http://portlandonline.com/shared/cfm/json.cfm?c=27321 It's returning null. I don't really have access to this. I have to have a server admin update the feed to my liking, so if you can tell me how to get this to work as is, without adding tags to my HTML please let me know. I will be using this with jQuery, and ive been trying to use getJSON which is what returns null. $.getJSON('http://portlandonline.com/shared/cfm/json.cfm?c=27321',function(json){ alert(json); }); that returns null. But if i use a flickr feed for example, it works fine. it returns what it should, [onject Object]. Any ideas?

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  • Qt static build with static mysql plugin confusion

    - by bdiloreto
    I have built a Qt application which uses the MySQL library, but I am confused by the documentation on static versus shared builds. From the Qt documentation at http://doc.qt.nokia.com/4.7/deployment-windows.html it says: To deploy plugin-based applications we should use the shared library approach. And on http://doc.qt.nokia.com/4.7/deployment.html, it says: Static linking results in a stand-alone executable. The advantage is that you will only have a few files to deploy. The disadvantages are that the executables are large and with no flexibility and that you cannot deploy plugins. To deploy plugin-based applications, you can use the shared library approach. But on http://doc.qt.nokia.com/latest/plugins-howto.html, it seems to say the opposite, giving directions on how to use static plugins: Plugins can be linked statically against your application. If you build the static version of Qt, this is the only option for including Qt's predefined plugins. Using static plugins makes the deployment less error-prone, but has the disadvantage that no functionality from plugins can be added without a complete rebuild and redistribution of the application. ... To link statically against those plugins, you need to use the Q_IMPORT_PLUGIN() macro in your application and you need to add the required plugins to your build using QTPLUGIN. I want to build the Qt libraries statically (for easy deployment) and then use the static MySQL plugin. To do this, I did NOT use the binary distrubtion for Windows. Instead, I've started with the source qt-everywhere-opensource-src-4.7.4 Is the following the correct way to do a static build so that i can use the static MySql plugin? configure -static -debug-and-release -opensource -platform win32-msvc2010 -no-qt3support -no-webkit -no-script -plugin-sql-mysql -I C:\MySQL\include -L C:\MySQL\lib This should build the Qt libraries statically AND the static plugin to be linked at run-time, correct? I would NOT need to build the Mysql Plugin from source separately, correct? If I was to subtitute "-qt-sql-mysql" for "-plugin-sql-mysql" in above, it would include the MySQL driver directly in the QT static libraries, in which case I would NOT need to use the plugin at all, correct? Thanks for making me unconfused!

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  • how do i install PHP with JSON and OAuth on Mac Snow Leopard?

    - by meilas
    i want to use the dropbox api via this library http://code.google.com/p/dropbox-php/ i installed MAMP then I tried "sudo pecl install oauth" but I got downloading oauth-1.0.0.tgz ... Starting to download oauth-1.0.0.tgz (42,834 bytes) ............done: 42,834 bytes 6 source files, building running: phpize Configuring for: PHP Api Version: 20090626 Zend Module Api No: 20090626 Zend Extension Api No: 220090626 building in /var/tmp/pear-build-root/oauth-1.0.0 running: /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/configure checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking for a sed that does not truncate output... /opt/local/bin/gsed checking for cc... cc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking how to run the C preprocessor... cc -E checking for icc... no checking for suncc... no checking whether cc understands -c and -o together... yes checking for system library directory... lib checking if compiler supports -R... no checking if compiler supports -Wl,-rpath,... yes checking build system type... i686-apple-darwin10.4.0 checking host system type... i686-apple-darwin10.4.0 checking target system type... i686-apple-darwin10.4.0 checking for PHP prefix... /usr checking for PHP includes... -I/usr/include/php -I/usr/include/php/main -I/usr/include/php/TSRM -I/usr/include/php/Zend -I/usr/include/php/ext -I/usr/include/php/ext/date/lib checking for PHP extension directory... /usr/lib/php/extensions/no-debug-non-zts-20090626 checking for PHP installed headers prefix... /usr/include/php checking if debug is enabled... no checking if zts is enabled... no checking for re2c... no configure: WARNING: You will need re2c 0.13.4 or later if you want to regenerate PHP parsers. checking for gawk... gawk checking for oauth support... yes, shared checking for cURL in default path... found in /usr checking for ld used by cc... /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld checking if the linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) is GNU ld... no checking for /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm checking whether ln -s works... yes checking how to recognise dependent libraries... pass_all checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking the maximum length of command line arguments... 196608 checking command to parse /usr/bin/nm output from cc object... rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory checking if cc static flag works... rm: conftest.dSYM: is a directory yes checking if cc supports -fno-rtti -fno-exceptions... rm: conftest.dSYM: is a directory no checking for cc option to produce PIC... -fno-common checking if cc PIC flag -fno-common works... rm: conftest.dSYM: is a directory yes checking if cc supports -c -o file.o... rm: conftest.dSYM: is a directory yes checking whether the cc linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) supports shared libraries... yes checking dynamic linker characteristics... darwin10.4.0 dyld checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no creating libtool appending configuration tag "CXX" to libtool configure: creating ./config.status config.status: creating config.h running: make /bin/sh /private/var/tmp/pear-build-root/oauth-1.0.0/libtool --mode=compile cc -I. -I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth -DPHP_ATOM_INC -I/private/var/tmp/pear-build-root/oauth-1.0.0/include -I/private/var/tmp/pear-build-root/oauth-1.0.0/main -I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth -I/usr/include/php -I/usr/include/php/main -I/usr/include/php/TSRM -I/usr/include/php/Zend -I/usr/include/php/ext -I/usr/include/php/ext/date/lib -DHAVE_CONFIG_H -g -O2 -Wall -g -c /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c -o oauth.lo mkdir .libs cc -I. "-I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth" -DPHP_ATOM_INC -I/private/var/tmp/pear-build-root/oauth-1.0.0/include -I/private/var/tmp/pear-build-root/oauth-1.0.0/main "-I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth" -I/usr/include/php -I/usr/include/php/main -I/usr/include/php/TSRM -I/usr/include/php/Zend -I/usr/include/php/ext -I/usr/include/php/ext/date/lib -DHAVE_CONFIG_H -g -O2 -Wall -g -c "/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c" -fno-common -DPIC -o .libs/oauth.o In file included from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/php_oauth.h:47, from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c:14: /usr/include/php/ext/pcre/php_pcre.h:29:18: error: pcre.h: No such file or directory In file included from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/php_oauth.h:47, from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c:14: /usr/include/php/ext/pcre/php_pcre.h:37: error: expected '=', ',', ';', 'asm' or 'attribute' before '*' token /usr/include/php/ext/pcre/php_pcre.h:38: error: expected '=', ',', ';', 'asm' or 'attribute' before '*' token /usr/include/php/ext/pcre/php_pcre.h:44: error: expected specifier-qualifier-list before 'pcre' make: * [oauth.lo] Error 1 ERROR: `make' failed

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  • Stop the screen saver and hibernation temporarily in VB.Net

    - by Tim Santeford
    I have a very long running syncronization task that cannot be interrupted by the screen saver or aggressive power saving modes. I want to make a single api call to stop power save mode and then restore it once the task is done. The following code is peaced together from various other posts but it has no effect on XP's power management settings. What am I doing wrong? TIA! Private Declare Function SetThreadExecutionState Lib "kernel32" (ByVal esFlags As Long) As Long Public Enum EXECUTION_STATE As Integer ES_CONTINUOUS = &H80000000 ES_DISPLAY_REQUIRED = &H2 ES_SYSTEM_REQUIRED = &H1 ES_AWAYMODE_REQUIRED = &H40 End Enum Public Shared Sub PowerSaveOff() SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED Or EXECUTION_STATE.ES_CONTINUOUS) End Sub Public Shared Sub PowerSaveOn() SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS) End Sub Here are the systems screensaver and powermode settings:

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  • How do I install PHP with JSON and OAuth on Mac Snow Leopard?

    - by meilas
    I want to use the Dropbox API via this library, http://code.google.com/p/dropbox-php/. I installed MAMP, and then I tried sudo pecl install oauth but I got the following. >>>> downloading oauth-1.0.0.tgz ... Starting to download oauth-1.0.0.tgz (42,834 bytes) ............done: 42,834 bytes 6 source files, building running: phpize Configuring for: PHP Api Version: 20090626 Zend Module Api No: 20090626 Zend Extension Api No: 220090626 building in /var/tmp/pear-build-root/oauth-1.0.0 running: /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/configure checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking for a sed that does not truncate output... /opt/local/bin/gsed checking for cc... cc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking how to run the C preprocessor... cc -E checking for icc... no checking for suncc... no checking whether cc understands -c and -o together... yes checking for system library directory... lib checking if compiler supports -R... no checking if compiler supports -Wl,-rpath,... yes checking build system type... i686-apple-darwin10.4.0 checking host system type... i686-apple-darwin10.4.0 checking target system type... i686-apple-darwin10.4.0 checking for PHP prefix... /usr checking for PHP includes... -I/usr/include/php -I/usr/include/php/main -I/usr/include/php/TSRM -I/usr/include/php/Zend -I/usr/include/php/ext -I/usr/include/php/ext/date/lib checking for PHP extension directory... /usr/lib/php/extensions/no-debug-non-zts-20090626 checking for PHP installed headers prefix... /usr/include/php checking if debug is enabled... no checking if zts is enabled... no checking for re2c... no configure: WARNING: You will need re2c 0.13.4 or later if you want to regenerate PHP parsers. checking for gawk... gawk checking for oauth support... yes, shared checking for cURL in default path... found in /usr checking for ld used by cc... /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld checking if the linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) is GNU ld... no checking for /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm checking whether ln -s works... yes checking how to recognise dependent libraries... pass_all checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking the maximum length of command line arguments... 196608 checking command to parse /usr/bin/nm output from cc object... rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip rm: conftest.dSYM: is a directory rm: conftest.dSYM: is a directory checking if cc static flag works... rm: conftest.dSYM: is a directory yes checking if cc supports -fno-rtti -fno-exceptions... rm: conftest.dSYM: is a directory no checking for cc option to produce PIC... -fno-common checking if cc PIC flag -fno-common works... rm: conftest.dSYM: is a directory yes checking if cc supports -c -o file.o... rm: conftest.dSYM: is a directory yes checking whether the cc linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) supports shared libraries... yes checking dynamic linker characteristics... darwin10.4.0 dyld checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no >>>> creating libtool appending configuration tag "CXX" to libtool configure: creating ./config.status config.status: creating config.h running: make /bin/sh /private/var/tmp/pear-build-root/oauth-1.0.0/libtool --mode=compile cc -I. -I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth -DPHP_ATOM_INC -I/private/var/tmp/pear-build-root/oauth-1.0.0/include -I/private/var/tmp/pear-build-root/oauth-1.0.0/main -I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth -I/usr/include/php -I/usr/include/php/main -I/usr/include/php/TSRM -I/usr/include/php/Zend -I/usr/include/php/ext -I/usr/include/php/ext/date/lib -DHAVE_CONFIG_H -g -O2 -Wall -g -c /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c -o oauth.lo mkdir .libs cc -I. "-I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth" -DPHP_ATOM_INC -I/private/var/tmp/pear-build-root/oauth-1.0.0/include -I/private/var/tmp/pear-build-root/oauth-1.0.0/main "-I/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth" -I/usr/include/php -I/usr/include/php/main -I/usr/include/php/TSRM -I/usr/include/php/Zend -I/usr/include/php/ext -I/usr/include/php/ext/date/lib -DHAVE_CONFIG_H -g -O2 -Wall -g -c "/private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c" -fno-common -DPIC -o .libs/oauth.o In file included from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/php_oauth.h:47, from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c:14: /usr/include/php/ext/pcre/php_pcre.h:29:18: error: pcre.h: No such file or directory In file included from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/php_oauth.h:47, from /private/var/tmp/apache_mod_php/apache_mod_php-53~1/Build/tmp/pear/temp/oauth/oauth.c:14: /usr/include/php/ext/pcre/php_pcre.h:37: error: expected '=', ',', ';', 'asm' or '__attribute__' before '*' token /usr/include/php/ext/pcre/php_pcre.h:38: error: expected '=', ',', ';', 'asm' or '__attribute__' before '*' token /usr/include/php/ext/pcre/php_pcre.h:44: error: expected specifier-qualifier-list before 'pcre' make: *** [oauth.lo] Error 1 ERROR: `make' failed </block>

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  • How to invalidate a single data item in the .net cache in VB

    - by Craig
    I have the following .NET VB code to set and read objects in cache on a per user basis (i.e. a bit like session) '' Public Shared Sub CacheSet(ByVal Key As String, ByVal Value As Object) Dim userID As String = HttpContext.Current.User.Identity.Name HttpContext.Current.Cache(Key & "_" & userID) = Value End Sub Public Shared Function CacheGet(ByVal Key As Object) Dim returnData As Object = Nothing Dim userID As String = HttpContext.Current.User.Identity.Name returnData = HttpContext.Current.Cache(Key & "_" & userID) Return returnData End Function I use these functions to hold user data that I don't want to access the DB for all the time. However, when the data is updated, I want the cached item to be removed so it get created again. How do I make an Item I set disappear or set it to NOTHING or NULL? Craig

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  • Bazaar newbie question about repository structures

    - by esc1729
    I want to use Bazaar on Windows XP for web-development and related tasks. Most of the files are edited locally and then transferred via FTP to the server. Just now the repository sits on my local workstation. Later on it should be shared locally with some co-workers. Perhaps we will use a local Linux server as a centralized repository, but this structure is not decided for now. But first I need to understand the impacts of the different repository setups, which I do not at all. Using Bazaar-Explorer on Windows XP I’ve created a ‘shared tree repository’ from the option list of the init-dialogue in some location dev-filter/. Bazaar Explorer tells me: Created repository with treeless branches at F:/bzr.local/dev-filter Created branch at F:/bzr.local/dev-filter/trunk Created working tree at F:/bzr.local/dev-filter/work OK so far. Now I move a bunch of files into the work directory and add and commit them as Rev 1 ‘Start Revision’. Then I work on some of these files and commit them again as Rev 2. Here my confusion starts. Shouldn’t both revisions go into the trunk? The trunk is still empty, beside the .bzr directory which only holds some management information. If I delete my working directory, which I have tried during these first experiments, everything is gone. There’s obviously no hidden storage of those files. OK. Perhaps I need to push it into the trunk? This does not work either. Entering the work/ directory and initializing the ‘push’ to the trunk, Bazaar-Explorer tells me No new revisions to push. So what? This looks like a severe conceptual misunderstanding about what should happen on my side. Edit, 2010-02-03: Some conclusions What I learned meanwhile is this: I think I should switch to the command line until I really understand what’s going on, at least for creating the repositories and branches. Bazaar Explorer introduces a new level of abstraction which I only can handle if I understand the level beneath One of the secrets of working with Bazaar at least for me is to understand those .bzr directories, their particular properties and states when created with ‘bzr init’, ‘bzr init-repository’, ‘bzr branch’ etc. in all their variants and how they are plumped together. While there’s a whole chapter of ‘Organizing your workspace’ in the Bazaar User Guide, it’s more or less workflow oriented. The manual contains a lot of directory structures for the given examples. What I would prefer beside this and have not (or only rudimentary) found so far is some graphical representation of those ‘Lego like’ .bzr building blocks which create the linking of all the parts. So I started to invent some simple notation while working through the examples and looking into the .bzr directories to document what information is stored there, where does it come from, how and to what is it linked, is it complete or shared, etc. Erich Schreiber

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