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  • SQL Azure maximum database size rises from 10GB to 50GB in June

    - by Eric Nelson
    At Mix we announced that we will be offering a new 50gb size option in June. If you would like to become an early adopter of this new size option before generally available, send an email to [email protected]  and it will auto-reply with instructions to fill out a survey to nominate your application that requires greater than 10gb of storage. Other announcements included: MARS in April: Execute multiple batches in a single connection Spatial Data in June: Geography and geometry types SQL Azure Labs: SQL Azure Labs provides a place where you can access incubations and early preview bits for products and enhancements to SQL Azure. Currently OData Service for SQL Azure. Related Links: SQL Azure Announcements at MIX http://ukazure.ning.com

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  • How does this game loop actually work?

    - by Nicolai
    I read this playfulJS post, about ray-casting: http://www.playfuljs.com/a-first-person-engine-in-265-lines/ It looks really interested, so I decided to look at his javascript. I am no expert in javascript, so I quickly got lost. It's the game loop "object" that really gets me. I simply don't understand how it works. From the code: function GameLoop() { this.frame = this.frame.bind(this); this.lastTime = 0; this.callback = function() {}; } GameLoop.prototype.start = function(callback) { this.callback = callback; requestAnimationFrame(this.frame); }; GameLoop.prototype.frame = function(time) { var seconds = (time - this.lastTime) / 1000; this.lastTime = time; if (seconds < 0.2) this.callback(seconds); requestAnimationFrame(this.frame); }; var loop = new GameLoop(); loop.start(function frame(seconds) { map.update(seconds); player.update(controls.states, map, seconds); camera.render(player, map); }); Now, what really confuses me here, is this bind stuff and how this actually loops. I am guessing, that if less than 0.2 seconds have passed, since the last time the loop was run, it simply goes back to re-check the time. If more than 0.2 seconds have passed, it leaves the frame function, and executes the 3 lines in the loop. But, if this is true, then how does the loop.start() get called again? And what on earth is the meaning of this.frame = this.frame.bind(this);? I've looked up prototypes bind() but I really don't understand it.

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  • Does redirect popup window affect SEO?

    - by Joseph
    We have multiple websites, each site servers number of countries, and we used to have Geo-Ip Auto redirect system (no one likes auto-redirect), so we implemented another redirect system also uses Geo-IP database, but showing a pop-up window (HTML layer pop-up, so it can't be rejected), this window asks the visitor if he would like to continue with this page or go to the correct website of his country. We also added a test line before showing the pop-up, so if the visitor is Googlebot, the popup will not show up :). I was wondering if this effects our websites SEO?

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  • WinAPI window taking 50% of CPU when idle

    - by henryprescott
    I'm currently working on a game that creates a window using WindowsAPI. However, at the moment the process is taking up 50% of my CPU. All I am doing is creating the window and looping using the code found below: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { MSG message = {0}; WNDCLASSEX wcl = {0}; wcl.cbSize = sizeof(wcl); wcl.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wcl.lpfnWndProc = WindowProc; wcl.cbClsExtra = 0; wcl.cbWndExtra = 0; wcl.hInstance = hInstance = hInstance; wcl.hIcon = LoadIcon(0, IDI_APPLICATION); wcl.hCursor = LoadCursor(0, IDC_ARROW); wcl.hbrBackground = 0; wcl.lpszMenuName = 0; wcl.lpszClassName = "GL2WindowClass"; wcl.hIconSm = 0; if (!RegisterClassEx(&wcl)) return 0; hWnd = CreateAppWindow(wcl, "Application"); if (hWnd) { if (Init()) { ShowWindow(hWnd, nShowCmd); UpdateWindow(hWnd); while (true) { while (PeekMessage(&message, 0, 0, 0, PM_REMOVE)) { if (message.message == WM_QUIT) break; TranslateMessage(&message); DispatchMessage(&message); } if (message.message == WM_QUIT) break; if (hasFocus) { elapsedTime = GetElapsedTimeInSeconds(); lastEarth += elapsedTime; lastUpdate += elapsedTime; lastFrame += elapsedTime; lastParticle += elapsedTime; if(lastUpdate >= (1.0f / 100.0f)) { Update(lastUpdate); lastUpdate = 0; } if(lastFrame >= (1.0f / 60.0f)) { UpdateFrameRate(lastFrame); lastFrame = 0; Render(); SwapBuffers(hDC); } if(lastEarth >= (1.0f / 10.0f)) { UpdateEarthAnimation(); lastEarth = 0; } if(lastParticle >= (1.0f / 30.0f)) { particleManager->rightBooster->Update(); particleManager->rightBoosterSmoke->Update(); particleManager->leftBooster->Update(); particleManager->leftBoosterSmoke->Update(); particleManager->breakUp->Update(); lastParticle = 0; } } else { WaitMessage(); } } } Cleanup(); UnregisterClass(wcl.lpszClassName, hInstance); } return static_cast<int>(message.wParam); } So even when I am not drawing anything when the window has focus it still takes up 50%. I don't understand how this is taking up so much system resources. Am I doing something wrong? Any help would be much appreciated, thank you!

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  • SEO - Index images (lazyload)

    - by Guilherme Nascimento
    Note:My question is not about Javascript. I'm developing a plugin for jQuery/Mootols/Prototype, that work with DOM. This plugin will be to improve page performance (better user experience). The plugin will be distributed to other developers so that they can use in their projects. How does the lazyload: The images are only loaded when you scroll down the page (will look like this: http://www.appelsiini.net/projects/lazyload/enabled_timeout.html LazyLoad). But he does not need HTML5, I refer to this attribute: data-src="image.jpg" Two good examples of website use LazyLoad are: youtube.com (suggested videos) and facebook.com (photo gallery). I believe that the best alternative would be to use: <A href="image.jpg">Content for ALT=""</a> and convert using javascript, for this: <IMG alt="Content for ALT=\"\"" src="image.jpg"> Then you question me: Why do you want to do that anyway? I'll tell you: Because HTML5 is not supported by any browser (especially mobile) And the attribute data-src="image.jpg" not work at all Indexers. I need a piece of HTML code to be fully accessible to search engines. Otherwise the plugin will not be something good for other developers. I thought about doing so to help in indexing: <noscript><img src="teste.jpg"></noscript> But noscript has negative effect on the index (I refer to the contents of noscript) I want a plugin that will not obstruct the image indexing in search engines. This plugin will be used by other developers (and me too). This is my question: How to make a HTML images accessible to search engines, which can minimize the requests?

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  • The Complete Window Cameo Collection from the Original Batman Series [Video]

    - by Asian Angel
    Are you a fan of the classic Batman T.V. series? Think you know who all the guest stars were that did window cameos in the series? Then put your knowledge to the test with this fun compilation video by YouTube user loomyaire. You can check your answers (or find out the names of the ones you may have missed) at the links below! The Complete 14 Batman Window Cameos [via BoingBoing] What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS How To Be Your Own Personal Clone Army (With a Little Photoshop)

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  • Generalized Ajax function [migrated]

    - by TecBrat
    Not sure if this question will be considered "off topic". If it is, I'll remove it, but: I hadn't see this yet so I wrote it and would like to know if this is a good approach to it. Would anyone care to offer improvements to it, or point me to an example of where someone else has already written it better? function clwAjaxCall(path,method,data,asynch) { var xmlhttp; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } if(asynch) { xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //alert(xmlhttp.responseText); //var newaction=xmlhttp.responseText; //alert('Action becomes '+newaction); return xmlhttp.responseText; } } } if(method=='GET'){path=path+"/?"+data;} xmlhttp.open(method,path,asynch); if(method=='GET'){xmlhttp.send();}else{xmlhttp.send(data);} if (!asynch){return xmlhttp.responseText;} } I then called it like Just Testing <script type="text/javascript" src="/mypath/js/clwAjaxCall.js"></script> <script type="text/javascript"> document.write("<br>More Testing"); document.write(clwAjaxCall("http://www.mysite.com",'GET',"var=val",false)); </script>

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  • Is this form of cloaking likely to be penalised?

    - by Flo
    I'm looking to create a website which is considerably javascript heavy, built with backbone.js and most content being passed as JSON and loaded via backbone. I just needed some advice or opinions on likely hood of my website being penalised using the method of serving plain HTML (text, images, everything) to search engine bots and an js front-end version to normal users. This is my basic plan for my site: I plan on having the first request to any page being html which will only give about 1/4 of the page and there after load the last 3/4 with backbone js. Therefore non javascript users get a 'bit' of the experience. Once that new user has visited and detected to have js will have a cookie saved on their machine and requests from there after will be AJAX only. Example If (AJAX || HasJSCookie) { // Pass JSON } Search Engine server content: That entire experience of loading via AJAX will be stripped if a google bot for example is detected, the same content will be servered but all html. I thought about just allowing search engines to index the first 1/4 of content but as I'm considered about inner links and picking up every bit of content I thought it would be better to give search engines the entire content. I plan to do this by just detected a list of user agents and knowing if it's a bot or not. If (Bot) { //server plain html } In addition I plan to make clean URLs for the entire website despite full AJAX, therefore providing AJAX content to www.example.com/#/page and normal html to www.example.com/page is kind of our of the question. Would rather avoid the practice of using # when there are technology such as HTML 5 push state is around. So my question is really just asking the opinion of the masses on if it's likely that my website will be penalised? And do you suggest an alternative which avoids 'noscript' method

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  • While loop error?

    - by user134134
    I believe the problem with my code lies within my while loop. Admittedly, I'm rather new to Javascript programming. Does this look okay: <! DOCTYPE html> <head><title>title</title></head> <body> <script type="text/javascript"> alert("Hello, stranger. Please note that at this current moment, we do not have a save function. It might be a good idea to record your answers."); var preAnswer = 0; while (var preAnswer = 0) { var name = prompt("What is your name? Please capitalise it, for the sake of grammar.") if (name === "") { alert("What are you playing at? You didn't type anything."); var preAnswer = 0; } else { var preAnswer = 1 } } alert("Nice name, " + name + ", bro.") </script> </body> </html> I'm sure I've done something wrong, as it isn't functioning.

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  • How to talk a client out of a Flash website?

    - by bunglestink
    I have recently been doing a bunch of web side projects through word of mouth recommendations only. Although I am much more a of a programmer than a designer by any means, my design skills are not terrible, and do not hate dealing with UI like many programmers. As a result, I find myself lured into a bunch of side projects where aside from a minimal back end for content administration, most of the programming is on front end interfaces (read javascript/css). By far the biggest frustration I have had is convincing clients that they do not want Flash. Aside the fact that I really do not enjoy Flash "development", there are many practical reasons why Flash is not desirable (lack of compatibility across devices, decreased client accessibility, plug-in requirements, increased development time, etc.). Instead of just flat out telling the clients "I will not build you a flash website", I would much rather use tactics to convince/explain to them that this is not what they actually want, ie: meet their requirements any better than standard html/css/js and distract users from their content. What kind of first hand experience do others have with this? How do you explain to someone that javascript/css/AJAX is usually a better option for most websites? Why do people want to use Flash so bad to begin with? This question pertains to clients who do not have any technical reasons for wanting flash, but just want it because they think it makes pretty websites.

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  • error of pdf2djvu: "Bogus memory allocation size"

    - by Tim
    I am using pdf2djvu to convert a pdf file into a djvu file, but got this error while trying to convert to either bundled or indirect multi-page djvu file: $ pdf2djvu 1.pdf -o 1.djvu 1.pdf: - page #1 -> #1 Bogus memory allocation size $ pdf2djvu 1.pdf -i 1.djvu 1.pdf: - page #1 -> #1 Bogus memory allocation size I was wondering what is wrong here and how I shall fix the problem? You can suggest another application other than pdf2djvu. My pdf file can be downloaded from here , in case that you may wonder what is special about it. Thanks and regards!

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  • Making an interactive 2D map

    - by Chad
    So recently I have been working on a Legend of Zelda: A Link to the Past clone, and I am wondering how I could handle certain map interactions (like cutting grass, lifting rocks, etc). The way I am currently doing the tilemap is with 2 PNGs. The first is the "tilemap" where each pixel represents a 16x16 tile and the (red, green) values are the (x, y) coords for the tile in the second PNG (the "tileset"). I am then using the blue channel to store collision data. Each tile is split into 4 8x8 tiles and represented by a 2 bit value (0 = empty, 1 = Jumpdown point, 2 = unused right now, 3 = blocking). 4 of these 2 bit values make up the full blue channel (1 byte). So collisions work great, and I am moving on to putting interactive units on the level; but I am not sure what a good way is to do it. I have experimented with spawning an entity for each grass and rock, but there are just WAY to many; FPS just dies even if I confine it to the current "zone" the user is in (for those who remember LTTP it had zones you moved between). It does make a difference that this is a browser-based JavaScript game. tl;dr: What is a good way to have an interactive map without using full blown entities for each interactive item?

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  • Unable to change the launcher icon size

    - by takeshin
    After upgrading to 11.10 I can't change the launcher icon size to smaller. I've tried to change it using ccsm, like described in How can I configure Unity, but the changes take no effects (restarted, tried sudo - still big icons). In the previous version of Ubuntu this solution worked. How can I change the icon size? (BTW, how can I know which Unity (2D vd 3D) I'm running and switch between?). Edit: Looks like I'm using Unity 2D and have some problems with graphics: me@my-laptop ~ $ /usr/lib/nux/unity_support_test -p Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Error: unable to create the OpenGL context Edit 2 me@my-laptop ~ $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 01:00.0 VGA compatible controller: nVidia Corporation GT218 [GeForce 310M] (rev a2)

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  • Rendering Text with the HTML5 Canvas

    - by dwahlin
    In a previous post I walked through the fundamentals of rendering shapes such as squares and circles using the HTML5 Canvas API. In this post I’ll provide a simple example of rendering and rotating text. To render text you can use the fillText() or strokeText() functions which take the text to render as well as the x and y coordinates of where to render it. To rotate text you can use the transform functions available with the HTML5 Canvas such as save(), rotate(), and restore(). To run the live demos that follow click the Result tab in the blue bar of each demo.   Rendering Text This example provides a simple look at how text can be rendered using the HTML5 Canvas. It iterates through a loop, updates the text and font size dynamically, measures the width of the text using the measureText() function, and then calls fillText() to render the text with the desired font size to the screen.   Here’s what the code above renders:   Rotating Text This example shows how text can be rendered and even rotated by using transform functions built into the HTML5 Canvas. The code starts by rendering text the standard way using fillText(). It then saves the state of the canvas performs an x,y coordinate transform (moves to 100, 300 respectively) and then rotates the canvas –90 degrees using the rotate() function. After the text is rendered, the canvas is reverted back to it’s existing state (saved by calling the save() function) by calling the restore() function. An additional line of text is then rendered.   Here’s what the code above renders:   If you’re interested in learning more about the HTML5 Canvas and how it can be used in your Web or Windows 8 applications, check out my HTML5 Canvas Fundamentals course from Pluralsight.

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  • Increase the size of a memory mapped file

    - by sandun dhammika
    I am maintaning a memory mapped file to store my tree like datastructure. When I'm updating the datastructure ,I got this problem. The file is limited on it's size and can't be too long or too small. I have a methods like void mapfile_insert_record(RECORD* /* record*/); void mapfile_modify_record(RECORD* /* record*/); Both operations could lead to exceed the space which is free on memory file. How do I overcome this? What strategy I should use. calculate whether it requires to exceed the file as a pre-condition on both methods. Dynamically exceed it , for a example manage a timer and constantly polling file for it's free avaliable size and then automatically extend it. Any ideas or patterns to overcome this problem?

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  • Which web framework or technologies would suit me?

    - by Suraj Chandran
    Hi, I had been working on desktop apps and server side(non web) for some time and now I am diving in to web first time. I plan to write a scalable enterprise level app. I have worked with Java, Javascript, Jquery etc. but I absolutely hate jsp. So is there any framework that focuses on developing enterprise level web apps without jsp. I liked Wicket's approach, but I think there is a little lack of support of dynamic html in it and jquery(yes i looked at wiquery). Also I feel making wicket apps scalable would take some sweat. Can Spring MVC, Struts2 etc. help me make with this with just using say Java, JavaScript, and JQuery. Or are there any other options for me like Wicket. Please do forgive if anything above looks insane, I am still working on my understanding with enterprise web apps. NOTE: If you think that I should take a different direction or approach, please do suggest!

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  • How to find the window size in XNA

    - by Nick Van Hoogenstyn
    I just wanted to know if there was a way to find out the size of the window in XNA. I don't want to set it to a specific size; I would like to know what dimensions it currently displays as automatically. Is there a way to find this information out? I realize I probably should have found this information out (or set it myself manually) before working on the game, but I'm a novice and am now hoping to work within the dimensions I have already become invested in. Thanks!

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  • Using which technique does facebook and pininterest show images?

    - by manish
    If anybody has ever noticed that when you open a image in Facebook something like this happens:- suppose you are at your homepage on Facebook:- the URL is https://www.facebook.com/ now if you open a image it gets opened in new modal like window and URL changes to:- https://www.facebook.com/photo.php?fbid=10151125374887397&set=a.338008237396.161268.36922302396&type=1&theater As far as I know in any common case a modal overlay would have kept the url in the address bar the same , My question is how does facebook / pintrest achieve this behaviour of not re-loading the whole page but still achieving the change in the address bar. Is there any jquery or javascript plugin for this?

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  • How to negate current window in gnome shell?

    - by k0pernikus
    I dislike that most websites use a black font on white background for their sites, as it gets too tiresome for me to read. Back in the days of 11.04, using Gnome2 with compiz, there actually was a Negative feature that could negate the content of any window, making the background black and the font white. Much easier on the eyes for me. Yet since 11.10, using gnome shell with mutter, I have no idea if there is something alike out there. Hence my question: How do I negate the currently active window in gnome shell? I am not interested in alternative methods, e.g. user styles. I am aware of their existence but I find it much easier to just invert the screen by the hit of a key shortcut. I also want the solution to be application-agnostic. As I also from time to time would want to invert libre-office or some other glaringly white application.

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  • A* Start path finding in HTML5 Canvas

    - by gyhgowvi
    I'm trying implement A* Start path finding in my games(which are written with JavaScript, HTML5 Canvas). Library for A* Start found this - http://46dogs.blogspot.com/2009/10/star-pathroute-finding-javascript-code.html and now I'm using this library for path finding. And with this library, I'm trying write a simple test, but stuck with one problem. I'm now done when in HTML5 canvas screen click with mouse show path until my mouse.x and mouse.y. Here is a screenshot - http://oi46.tinypic.com/14qxrl.jpg (Pink square: Player, Orange squares: path until my mouse.x/mouse.y) Code how I'm drawing the orange squares until my mouse.x/mouse.y is: 'http://pastebin.com/bfq74ybc (Sorry I do not understand how upload code in my post) My problem is I do not understand how to move my player until path goal. I've tried: 'http://pastebin.com/nVW3mhUM But with this code my player is not beung drawn.(When I run the code, player.x and player.y are equals to 0 and when I click with the mouse I get the path player blink and disappear) Maybe anyone know how to solve this problem? And I'm very very very sorry for my bad English language. :)

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  • window borders, menu bar missing over VNC

    - by zacaj
    I'm running Ubuntu 14.04 with Unity and Gnome3, however I don't have a screen hooked up anymore. I have installed x11vnc and run it with "-create" so that it will create a new X11 session, however when I VNC to it, the menu bar, window borders, etc are missing, windows are ordered based on creation time, and cannot be resized. Now, I don't really care if I end up with Ubuntu or Gnome's window manager, as long as this doesn't mess up my normal desktop stuff if I should happen to hook a monitor up again, and I'm not even attached to x11vnc if someone can point me to a good complete tutorial using something else, but I've been trying vino and tightvnc and rdp and x11vnc is the only one I've managed to get this far.

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  • Gtk.MessageDialog window parameter problems

    - by William Culver
    I'm in a deeply nested class (which inherits from Gtk.Box) and I need to get a reference to the GtkWindow I'm in to pass to a call to Gtk.MessageDialog() yet I cant seem to find a reference to it. I have tried self.props.window as well as self.get_parent_window() with no avail. Everything I try to do leads to the following error: TypeError: Expected Gtk.Window, but got GObjectMeta Code snippet is as follows: def on_tb_del_clicked(self,widget): question = _("Are you sure you want to do this?") win = self.get_parent_window() dialog = Gtk.MessageDialog(win,0,Gtk.MessageType.QUESTION, Gtk.ButtonsType.YES_NO,question) # <<Exception response = dialog.run() Please help :)

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  • Netbeans shows only blank window

    - by aGr
    I am not able to launch Netbeans. When I launch it for the first time I normally get the netbeans splash screen, but after that nothing happens. When I try to launch it again, a small blank window appears. I am able to enlarge the window, but it is completely blank. Any ideas? As far as I remember this didn't come after some update/new install or whatever. Netbeans worked perfectly, but then all from the sudden...

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