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  • Merge Sort issue when removing the array copy step

    - by Ime Prezime
    I've been having an issue that I couldn't debug for quite some time. I am trying to implement a MergeSort algorithm with no additional steps of array copying by following Robert Sedgewick's algorithm in "Algorithm's in C++" book. Short description of the algorithm: The recursive program is set up to sort b, leaving results in a. Thus, the recursive calls are written to leave their result in b, and we use the basic merge program to merge those files from b into a. In this way, all the data movement is done during the course of the merges. The problem is that I cannot find any logical errors but the sorting isn't done properly. Data gets overwritten somewhere and I cannot determine what logical error causes this. The data is sorted when the program is finished but it is not the same data any more. For example, Input array: { A, Z, W, B, G, C } produces the array: { A, G, W, W, Z, Z }. I can obviously see that it must be a logical error somewhere, but I have been trying to debug this for a pretty long time and I think a fresh set of eyes could maybe see what I'm missing cause I really can't find anything wrong. My code: static const int M = 5; void insertion(char** a, int l, int r) { int i,j; char * temp; for (i = 1; i < r + 1; i++) { temp = a[i]; j = i; while (j > 0 && strcmp(a[j-1], temp) > 0) { a[j] = a[j-1]; j = j - 1; } a[j] = temp; } } //merging a and b into c void merge(char ** c,char ** a, int N, char ** b, int M) { for (int i = 0, j = 0, k = 0; k < N+M; k++) { if (i == N) { c[k] = b[j++]; continue; } if (j == M) { c[k] = a[i++]; continue; } c[k] = strcmp(a[i], b[j]) < 0 ? a[i++] : b[j++]; } } void mergesortAux(char ** a, char ** b, int l, int r) { if(r - l <= M) { insertion(a, l, r); return; } int m = (l + r)/2; mergesortAux(b, a, l, m); //merge sort left mergesortAux(b, a, m+1, r); //merge sort right merge(a+l, b+l, m-l+1, b+m+1, r-m); //merge } void mergesort(char ** a,int l, int r, int size) { static char ** aux = (char**)malloc(size * sizeof(char*)); for(int i = l; i < size; i++) aux[i] = a[i]; mergesortAux(a, aux, l, r); free(aux); }

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  • Form submit in javascript

    - by zac
    Hi been wrestling this form and the last step (actually submitting) has me scratching my head. What I have so far is the form: <form id="theForm" method='post' name="emailForm"> <table border="0" cellspacing="2"> <td>Email <span class="red">*</span></td><td><input type='text'class="validate[required,custom[email]]" size="30"></td></tr> <td>First Name:</td><td><input type='text' name='email[first]' id='first_name' size=30></td></tr> <tr height="30"> <td cellpadding="4">Last Name:</td><td><input type='text' name='email[last]' id='e_last_name' size=30> <td>Birthday</td> <td><select name='month' style='width:70px; margin-right: 10px'> <option value=''>Month</option> <option value="1">Jan</option> <option value="2">Feb</option> .... </select><select name='day' style='width:55px; margin-right: 10px'> <option value=''>Day</option> <option value="1">1</option> <option value="2">2</option> ... <option value="31">31</option> </select><select name='year' style='width:60px;' > <option value=''>Year</option> <option value="2007">2007</option> <option value="2006">2006</option> <option value="2005">2005</option> ... </select> <input type='image' src='{{skin url=""}}images/email/signUpButt.gif' value='Submit' onClick="return checkAge()" /> <input type="hidden" id= "under13" name="under13" value="No"> and a script that checks the age and sets a cookie/changes display function checkAge() { var min_age = 13; var year = parseInt(document.forms["emailForm"]["year"].value); var month = parseInt(document.forms["emailForm"]["month"].value) - 1; var day = parseInt(document.forms["emailForm"]["day"].value); var theirDate = new Date((year + min_age), month, day); var today = new Date; if ( (today.getTime() - theirDate.getTime()) < 0) { var el = document.getElementById('emailBox'); if(el){ el.className += el.className ? ' youngOne' : 'youngOne'; } document.getElementById('emailBox').innerHTML = "<style type=\"text/css\">.formError {display:none}</style><p>Good Bye</p><p>You must be 13 years of age to sign up.</p>"; createCookie('age','not13',0) return false; } else { createCookie('age','over13',0) return true; }} that all seems to be working well.. just missing kind of a crucial step of actually submitting the form if it validates (if they pass the age question). So I am thinking that this will be wrapped in that script.. something in here : else { createCookie('age','over13',0) return true; } Can someone please help me figure out how I could handle this submit?

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  • where is the error in this C code , and how to get rid of the warnings?

    - by mekasperasky
    #include<stdio.h> #include<string.h> //This program is a sorting application that reads a sequence of numbers from a file and prints them on the screen . The reading from the file here , is a call back function . typedef int (*CompFunc)(const char* , const char* ); typedef int (*ReadCheck)(char nullcheck); char array[100]; //Let this fucntion be done in the library itself . It doesnt care as to where the compare function and how is it implemented . Meaning suppose the function wants to do sort in ascending order or in descending order then the changes have to be done by the client code in the "COMPARE" function who will be implementing the lib code . void ReadFile(FILE *fp,ReadCheck rc) { char a; char d[100]; int count = 0,count1=0; a=fgetc(fp); while(1 != (*rc)(a)) { if(a=='\0') { strcpy(array[count],d); count=count+1; } else { d[count1]=a; count1=count1+1; } } } void Bubblesort(int* array , int size , int elem_size , CompFunc cf) { int i,j; int *temp; for( i=0;i < size ;i++) { for ( j=0;j < size -1 ; j++) { // make the callback to the comparision function if(1 == (*cf)(array+j*elem_size,array+ (j+1)*elem_size)) { //interchanging of elements temp = malloc(sizeof(int *) * elem_size); memcpy(temp , array+j*elem_size,elem_size); memcpy(array+j*elem_size,array+(j+1)*elem_size,elem_size); memcpy(array + (j+1)*elem_size , temp , elem_size); free(temp); } } } } //Let these functions be done at the client side int Compare(const char* el1 , const char* el2) { int element1 = *(int*)el1; int element2 = *(int*)el2; if(element1 < element2 ) return -1; if(element1 > element2) return 1 ; return 0; } int ReadChecked(char nullcheck) { if (nullcheck=='\n') return 1; else return 0; } int main() { FILE fp1; int k; fp1=fopen("readdata.txt","r"); Readfile(fp1,&ReadChecked); Bubblesort((char*)array,5,sizeof(array[0]),&Compare); printf("after sorting \n"); for (k=0;k<5;k++) printf("%d",array[k]); return 0; } The error i get is fsc1.c: In function ‘ReadFile’: fsc1.c:19: warning: passing argument 1 of ‘strcpy’ makes pointer from integer without a cast fsc1.c: In function ‘Bubblesort’: fsc1.c:40: warning: passing argument 1 of ‘cf’ from incompatible pointer type fsc1.c:40: warning: passing argument 2 of ‘cf’ from incompatible pointer type fsc1.c:43: warning: incompatible implicit declaration of built-in function ‘malloc’ fsc1.c:47: warning: incompatible implicit declaration of built-in function ‘free’ fsc1.c: In function ‘main’: fsc1.c:80: error: incompatible types in assignment fsc1.c:82: warning: passing argument 1 of ‘Bubblesort’ from incompatible pointer type

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  • User welcome message in php

    - by user225269
    How do I create a user welcome message in php. So that the user who has been logged on will be able to see his username. I have this code, but it doesn't seem to work. <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM users WHERE Username='$username'"); while($row = mysql_fetch_array($result)) { echo $row['Username']; echo "<br />"; } ?> I'm trying to make use of the data that is inputted in this login form: <form name="form1" method="post" action="verifylogin.php"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Login User</strong></td> </tr> <tr> <td width="30" height="35"><font size="2">Username:</td> <td width="30"><input name="myusername" type="text" id="idnum" maxlength="5"></td> </tr> <tr> <td width="30" height="35" ><font size="2">Password:</td> <td width="30"><input name="mypassword" type="password" id="lname" maxlength="15"></td> </tr> <td align="right" width="30"><td align="right" width="30"><input type="submit" name="Submit" value="Submit" /></td> <td align="right" width="30"><input type="reset" name="Reset" value="Reset"></td></td> </tr> </form> But this, verifylogin.php, seems to be in the way. <?php $host="localhost"; $username="root"; $password="nitoryolai123$%^"; $db_name="school"; $tbl_name="users"; mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); $myusername=$_POST['myusername']; $mypassword=$_POST['mypassword']; $myusername = stripslashes($myusername); $mypassword = stripslashes($mypassword); $myusername = mysql_real_escape_string($myusername); $mypassword = mysql_real_escape_string($mypassword); $sql="SELECT * FROM $tbl_name WHERE username='$myusername' and password='$mypassword'"; $result=mysql_query($sql); $count=mysql_num_rows($result); if($count==1){ session_register("myusername"); session_register("mypassword"); header("location:userpage.php"); } else { echo "Wrong Username or Password"; } ?> How do I do it? I always get this error when I run it: Notice: Undefined variable: username in C:\wamp\www\exp\userpage.php on line 53 Can you recommend of an easier on how I can achieve the same thing?

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  • UIButton performance in UITableViewCell vs UIView

    - by marcel salathe
    I'd like to add a UIButton to a custom UITableViewCell (programmatically). This is easy to do, but I'm finding that the "performance" of the button in the cell is slow - that is, when I touch the button, there is quite a bit of delay until the button visually goes into the highlighted state. The same type of button on a regular UIView is very responsive in comparison. In order to isolate the problem, I've created two views - one is a simple UIView, the other is a UITableView with only one UITableViewCell. I've added buttons to both views (the UIView and the UITableViewCell), and the performance difference is quite striking. I've searched the web and read the Apple docs but haven't really found the cause of the problem. My guess is that it somehow has to do with the responder chain, but I can't quite put my finger on it. I must be doing something wrong, and I'd appreciate any help. Thanks. Demo code: ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> @property UITableView* myTableView; @property UIView* myView; ViewController.m #import "ViewController.h" #import "CustomCell.h" @implementation ViewController @synthesize myTableView, myView; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { [self initMyView]; [self initMyTableView]; } return self; } - (void) initMyView { UIView* newView = [[UIView alloc] initWithFrame:CGRectMake(0,0,[[UIScreen mainScreen] bounds].size.width,100)]; self.myView = newView; // button on regularView UIButton* myButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [myButton addTarget:self action:@selector(pressedMyButton) forControlEvents:UIControlEventTouchUpInside]; [myButton setTitle:@"I'm fast" forState:UIControlStateNormal]; [myButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)]; [[self myView] addSubview:myButton]; } - (void) initMyTableView { UITableView *newTableView = [[UITableView alloc] initWithFrame:CGRectMake(0,100,[[UIScreen mainScreen] bounds].size.width,[[UIScreen mainScreen] bounds].size.height-100) style:UITableViewStyleGrouped]; self.myTableView = newTableView; self.myTableView.delegate = self; self.myTableView.dataSource = self; } -(void) pressedMyButton { NSLog(@"pressedMyButton"); } - (void)viewDidLoad { [super viewDidLoad]; [[self view] addSubview:self.myView]; [[self view] addSubview:self.myTableView]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { CustomCell *customCell = [tableView dequeueReusableCellWithIdentifier:@"CustomCell"]; if (customCell == nil) { customCell = [[CustomCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"CustomCell"]; } return customCell; } @end CustomCell.h #import <UIKit/UIKit.h> @interface CustomCell : UITableViewCell @property (retain, nonatomic) UIButton* cellButton; @end CustomCell.m #import "CustomCell.h" @implementation CustomCell @synthesize cellButton; - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { self = [super initWithStyle:style reuseIdentifier:reuseIdentifier]; if (self) { // button within cell cellButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [cellButton addTarget:self action:@selector(pressedCellButton) forControlEvents:UIControlEventTouchUpInside]; [cellButton setTitle:@"I'm sluggish" forState:UIControlStateNormal]; [cellButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)]; [self addSubview:cellButton]; } return self; } - (void) pressedCellButton { NSLog(@"pressedCellButton"); } @end

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  • UIView to Form Sheet flip animation rotation issue

    - by GSD
    I have this view to form sheet flip animation that works great in portrait mode but not in any other orientations. In my code, I use it with a UIView embedded in another UIView, which is in the root view. The animation will be rotated. Anyone has an idea why? - (void)presentModalViewControllerWithFlipAnimation:(UIViewController *)modalViewController fromView:(UIView *)fromView { UIWindow* window = [[UIApplication sharedApplication] windows][0]; _fromViewSnapshot = [[UIImageView alloc] initWithFrame:fromView.bounds]; UIGraphicsBeginImageContext(fromView.bounds.size); [fromView.layer renderInContext:UIGraphicsGetCurrentContext()]; [_fromViewSnapshot setImage:UIGraphicsGetImageFromCurrentImageContext()]; [_fromViewSnapshot sizeToFit]; UIGraphicsEndImageContext(); _fromViewSnapshot.autoresizesSubviews = YES; _fromViewSnapshot.frame = [fromView.superview convertRect:fromView.frame toView:window]; [window addSubview:_fromViewSnapshot]; fromView.hidden = YES; modalViewController.modalPresentationStyle = UIModalPresentationFormSheet; [self presentViewController:modalViewController animated:NO completion:nil]; UIView __weak *presentedView = modalViewController.view.superview; UIGraphicsBeginImageContext(presentedView.bounds.size); [presentedView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage* modalSnapshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIView __weak *presentationSuperview = presentedView.superview; [presentedView removeFromSuperview]; UIImageView* presentationSnapshotView = [[UIImageView alloc] initWithImage:modalSnapshot]; presentationSnapshotView.autoresizingMask = UIViewAutoresizingNone; [_fromViewSnapshot.superview bringSubviewToFront:_fromViewSnapshot]; [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionBeginFromCurrentState animations: ^{ [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionBeginFromCurrentState animations: ^{ _fromViewSnapshot.frame = [_fromViewSnapshot.superview convertRect:presentedView.frame fromView:presentationSuperview]; } completion:nil]; } completion:^(BOOL finished) { [UIView setAnimationBeginsFromCurrentState:YES]; [UIView transitionWithView:_fromViewSnapshot duration:kFlipAnimationSpeed options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionTransitionFlipFromRight animations: ^{ presentationSnapshotView.frame = _fromViewSnapshot.bounds; [_fromViewSnapshot addSubview:presentationSnapshotView]; } completion:^(BOOL finished) { [presentationSuperview addSubview:presentedView]; [presentationSnapshotView removeFromSuperview]; [_fromViewSnapshot removeFromSuperview]; }]; }]; } - (void)dismissViewControllerWithFlipAnimation:(UIView*)fromView completion:(void (^)(void))completion { UIWindow* window = [[UIApplication sharedApplication] windows][0]; UIView __weak *presentedView = self.presentedViewController.view.superview; UIGraphicsBeginImageContext(presentedView.bounds.size); [presentedView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage* modalSnapshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [presentedView removeFromSuperview]; UIImageView* presentationSnapshotView = [[UIImageView alloc] initWithImage:modalSnapshot]; presentationSnapshotView.autoresizingMask = UIViewAutoresizingNone; presentationSnapshotView.frame = presentedView.frame; [window addSubview:presentationSnapshotView]; [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionBeginFromCurrentState animations: ^{ [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionBeginFromCurrentState animations: ^{ presentationSnapshotView.frame = [fromView.superview convertRect:fromView.frame toView:window]; } completion:nil]; } completion:^(BOOL finished) { [UIView setAnimationBeginsFromCurrentState:YES]; [UIView transitionWithView:presentationSnapshotView duration:kFlipAnimationSpeed options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionTransitionFlipFromLeft animations: ^{ _fromViewSnapshot.frame = presentationSnapshotView.bounds; [presentationSnapshotView setImage:[(UIImageView*)_fromViewSnapshot image]]; [self dismissViewControllerAnimated:NO completion:nil]; } completion:^(BOOL finished) { [presentationSnapshotView removeFromSuperview]; _fromViewSnapshot = nil; completion(); }]; }]; }

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  • Elements of website don't work in IE

    - by mjcuva
    On the site I'm working on for my high school basketball team, certain elements don't work in Internet Explorer. The site is hermantownbasketball.com. The boys basketball sidebar should have nested drop down menus, one when you mouse over the team, such as "High School" and then another when you mouse over the grade under the team, such as 9th grade. This works perfectly fine in chrome, however, I can't get it to work in any version of Internet Explorer. Below is the part of the html and the corresponding css I am using. Unfortunately, I don't know enough css to know which part of my code IE doesn't like or how to fix it. Any help is greatly appreciated! HTML <span class = "boyItem"> <h3>High School</h3> <li class="group"> <h4>9th Grade</h4> <div class = "nested">Schedule</div> <div class = "nested">Events</div> <div class ="nested">Forms</div> <div class ="nested">Calendar</div> </li> <li class="group"> <h4>JV/Varsity</h4> <div class = "nested">Schedule</div> <div class = "nested">Events</div> <div class = "nested">Forms</div> <div class = "nested">Calendar</div> </li> </span> /* Creates the box around the title for each boy section. */ .boyItem h3 { background:#1C23E8; color:#EFFA20; padding-right:2px; padding:10px; font-size:18px; margin-left:-30px; margin-top:-10px; } ###CSS .boyItem h3:hover { background:#2A8FF5; } /* Prevents the boy sub-sections from being visable */ .boyItem li h4 { position: absolute; left:-9999px; font-size:15px; list-style-type:none;} /* Shows the boy sub-sections when user mouses over the section title. */ .boyItem:hover li h4 { position:relative; left:10px; background:#1C23E8; color:#EFFA20; padding-left:20px; padding:5px; } .boyItem:hover li h4:hover { background:#2A8FF5;} .nested { position:absolute; left:-9999px; background:#352EFF; color:#EFFA20; padding-right:2px; padding:4px; font-size:14px; margin:2px; margin-left:30px; margin-top:0px; margin-right:0px; margin-bottom:-2px;} .group:hover .nested {position:relative; left:0px; } .group:hover .nested:hover { background:#2A8FF5}

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  • upload file on database through php code

    - by ruhit
    hi all I have made an application to upload files and its workingout well.now I want to upload my files on database and I also want to display the uploaded files names on my listby accessing the database....so kindly help me. my codes are given below- function uploadFile() { global $template; //$this->UM_index = $this->session->getUserId(); switch($_REQUEST['cmd']){ case 'upload': $filename = array(); //set upload directory //$target_path = "F:" . '/uploaded/'; for($i=0;$i<count($_FILES['ad']['name']);$i++){ if($_FILES["ad"]["name"]) { $filename = $_FILES["ad"]["name"][$i]; $source = $_FILES["ad"]["tmp_name"][$i]; $type = $_FILES["ad"]["type"]; $name = explode(".", $filename); $accepted_types = array('text/html','application/zip', 'application/x-zip-compressed', 'multipart/x-zip', 'application/x-compressed'); foreach($accepted_types as $mime_type) { if($mime_type == $type) { $okay = true; break; } } $continue = strtolower($name[1]) == 'zip' ? true : false; if(!$continue) { $message = "The file you are trying to upload is not a .zip file. Please try again."; } $target_path = "F:" . '/uploaded/'.$filename; // change this to the correct site path if(move_uploaded_file($source, $target_path )) { $zip = new ZipArchive(); $x = $zip->open($target_path); if ($x === true) { $zip->extractTo("F:" . '/uploaded/'); // change this to the correct site path $zip->close(); unlink($target_path); } $message = "Your .zip file was uploaded and unpacked."; } else { $message = "There was a problem with the upload. Please try again."; } } } echo "Your .zip file was uploaded and unpacked."; $template->main_content = $template->fetch(TEMPLATE_DIR . 'donna1.html'); break; default: $template->main_content = $template->fetch(TEMPLATE_DIR . 'donna1.html'); //$this->assign_values('cmd','uploads'); $this->assign_values('cmd','upload'); } } my html page is <html> <link href="css/style.css" rel="stylesheet" type="text/css"> <!--<form action="{$path_site}{$index_file}" method="post" enctype="multipart/form-data">--> <form action="index.php?menu=upload_file&cmd=upload" method="post" enctype="multipart/form-data"> <div id="main"> <div id="login"> <br /> <br /> Ad No 1: <input type="file" name="ad[]" id="ad1" size="10" />&nbsp;&nbsp;Image(.zip)<input type="file" name="ad[]" id="ad1" size="10" /> Sponsor By : <input type="text" name="ad3" id="ad1" size="25" /> <br /> <br /> </div> </div> </form> </html>

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  • Why is IE not adhering to my column widths?

    - by Trent
    This has been driving my crazy trying to solve Code: http://pastebin.com/rqyw35jG First of all, I'm rendering in standards mode. I have a table in IE, with width=100%, and all columns in the table with specified widths except the last column. The intended behaviour is for IE to size the final column so it stretches to the page. This more or less works. However; Certain conditions seem to break the table widths and cause IE to go and size the table however it pleases. The table contains a row which is merged across all columns AND This merged row contains enough text to fill the whole cell AND Enough text is entered into one of the cells whose column had unspecified width, causing the text to wrap. When this 3 conditions occur, all the columns move slightly. The text still wraps and you wouldn't normally notice that the columns are the wrong size unless you measure them, or compare the page to a version without wrapped text. Is this even supposed to happen in standards mode? Code: <%@ Page Language="VB" %> <%@ Import Namespace="Microsoft.SharePoint.Client" %> <%@ Import namespace="System.Data" %> <%@ Import Namespace="System.Data.SQLClient" %> <script runat="server"> Protected Sub Page_Load(sender As Object, e As System.EventArgs) End Sub </script> <% %> <!DOCTYPE html /> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <table style="width:100%;"> <tr> <td style="width:500px;">egqwgw gqgqwgqg qwgqgqg qgwgqgqg qwgqgg</td> <td style="width:500px;">gqgqwgqg gqwgqgqgq gqgqgqg qgg</td> <td>If too much text is entered into this column, the column sizes will begin to change. wehwehweh hwehwh whhwhwh hwehwhwh</td> </tr> <tr> <td>a gqwgqwg gqgqw </td><td>gqgqgqg gqgqg</td><td></td> </tr> <tr> <td colspan="3">Columns only move if text on this line is filling out the whole width of the page. gqwgqwggqg qgqgqwgqg qgqwgqgqg gqgwqgqg gqgqgqgqg qgqgqgqg gqgggqg qgwgqgqg gqgqgqwgwg qgqwgqgqgq gqgwgwgqg gqgwgq gqwgwgqgqwg qgwgqgqgqwg qwgqwgqgqg qgwgqgqqg gqwgqwgqwgwqg gqgwgqgwg qwgqwgqgqgq qwgqgqgqg gwqgqgqg qggqwgqg qggwqgqg </td> </tr> </table> </body> </html>

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  • Android how to match text with images by pointing text and images with lines

    - by Shirisha
    I am trying to create app which is match text with appropriate images by pointing with line. I want to create app exactly same which is shown in the below image: can any one please give me an idea? This is my main class: public class MatchActivity extends Activity { ArrayAdapter<String> listadapter; float x1; float y1; float x2; float y2; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); String[] s1 = { "smiley1", "smiley2", "smiley3" }; ListView lv = (ListView) findViewById(R.id.text_list); ArrayList<String> list = new ArrayList<String>(); list.addAll(Arrays.asList(s1)); listadapter = new ArrayAdapter<String>(this, R.layout.rowtext, s1); lv.setAdapter(listadapter); GridView gv = (GridView) findViewById(R.id.image_list); gv.setAdapter(new ImageAdapter(this)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ x1=v.getX(); y1=v.getY(); Log.d("list","text positions x1:"+x1+" y1:"+y1); } }); gv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ DrawView draw=new DrawView(MatchActivity.this); x2=v.getX(); y2=v.getY(); draw.position1.add(x1); draw.position1.add(y1); draw.position2.add( x2); draw.position2.add(y2); Log.d("list","image positions x2:"+x2+" y2:"+y2); LinearLayout ll=LinearLayout)findViewById(R.id.draw_line); ll.addView(draw); } }); } } This is my drawing class to draw a line: public class DrawView extends View { Paint paint = new Paint(); private List<Float> position1=new ArrayList<Float>(); private List<Float> position2=new ArrayList<Float>();; public DrawView(Context context) { super(context); invalidate(); Log.d("drawview","In DrawView class position1:"+position1+" position2:"+position2) ; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); Log.d("on draw","IN onDraw() position1:"+position1+" position2:"+position2); assert position1.size() == position2.size(); for (int i = 0; i < position1.size(); i += 2) { float x1 = position1.get(i); float y1 = position1.get(i + 1); float x2 = position2.get(i); float y2 = position2.get(i + 1); paint.setColor(Color.BLACK); paint.setStrokeWidth(3); canvas.drawLine(x1,y1, x2,y2, paint); } } } Thanks in advance .

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  • unrecognized selector sent to instance in xcode using objective c and sup as backend

    - by user1765037
    I am a beginner in native development.I made a project using xcode in objective C.It builded successfully.But when I run the project ,an error came like 'unrecognized selector sent to instance'.Why this is happening ?can anyone help me to solve this?I am attaching the error that I am getting with this.. And I am posting the code with this.... ConnectionController.m #import "ConnectionController.h" #import "SUPApplication.h" #import "Flight_DetailsFlightDB.h" #import "CallbackHandler.h" @interface ConnectionController() @property (nonatomic,retain)CallbackHandler *callbackhandler; @end @implementation ConnectionController @synthesize callbackhandler; static ConnectionController *appConnectionController; //Begin Application Setup +(void)beginApplicationSetup { if(!appConnectionController) { appConnectionController = [[[ConnectionController alloc]init]retain]; appConnectionController.callbackhandler = [[CallbackHandler getInstance]retain]; } if([SUPApplication connectionStatus] == SUPConnectionStatus_DISCONNECTED) [appConnectionController setupApplicationConnection]; else NSLog(@"Already Connected"); } -(BOOL)setupApplicationConnection { SUPApplication *app = [SUPApplication getInstance]; [app setApplicationIdentifier:@"HWC"]; [app setApplicationCallback:self.callbackhandler]; NSLog(@"inside setupApp"); SUPConnectionProperties *properties = [app connectionProperties]; NSLog(@"server"); [properties setServerName:@"sapecxxx.xxx.com"]; NSLog(@"inside setupAppser"); [properties setPortNumber:5001]; NSLog(@"inside setupApppot"); [properties setFarmId:@"0"]; NSLog(@"inside setupAppfarm"); [properties setUrlSuffix:@"/tm/?cid=%cid%"]; NSLog(@"inside setupAppurlsuff"); [properties setNetworkProtocol:@"http"]; SUPLoginCredentials *loginCred = [SUPLoginCredentials getInstance]; NSLog(@"inside setupAppmac"); [loginCred setUsername:@"mac"]; [loginCred setPassword:nil]; [properties setLoginCredentials:loginCred]; [properties setActivationCode:@"1234"]; if(![Flight_DetailsFlightDB databaseExists]) { [Flight_DetailsFlightDB createDatabase]; } SUPConnectionProfile *connprofile = [Flight_DetailsFlightDB getSynchronizationProfile]; [connprofile setNetworkProtocol:@"http"]; NSLog(@"inside setupAppPort2"); [connprofile setPortNumber:2480]; NSLog(@"inside setupAppser2"); [connprofile setServerName:@"sapecxxx.xxx.com"]; NSLog(@"inside setupAppdom2"); [connprofile setDomainName:@"Development"]; NSLog(@"inside setupAppuser"); [connprofile setUser:@"supAdmin"]; [connprofile setPassword:@"s3pAdmin"]; [connprofile setAsyncReplay:YES]; [connprofile setClientId:@"0"]; // [Flight_DetailsFlightDB beginOnlineLogin:@"supAdmin" password:@"s3pAdmin"]; [Flight_DetailsFlightDB registerCallbackHandler:self.callbackhandler]; [Flight_DetailsFlightDB setApplication:app]; if([SUPApplication connectionStatus] == SUPRegistrationStatus_REGISTERED) { [app startConnection:0]; } else { [app registerApplication:0]; } } @end ViewController.m #import "Demo_FlightsViewController.h" #import "ConnectionController.h" #import "Flight_DetailsFlightDB.h" #import "SUPObjectList.h" #import "Flight_DetailsSessionPersonalization.h" #import "Flight_DetailsFlight_MBO.h" #import "Flight_DetailsPersonalizationParameters.h" @interface Demo_FlightsViewController () @end @implementation Demo_FlightsViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } -(IBAction)Connect:(id)sender { @try { [ConnectionController beginApplicationSetup]; } @catch (NSException *exception) { NSLog(@"ConnectionAborted"); } // synchronise } -(IBAction)Synchronise:(id)sender { @try { [Flight_DetailsFlightDB synchronize]; NSLog(@"SYNCHRONISED"); } @catch (NSException *exception) { NSLog(@"Synchronisation Failed"); } } -(IBAction)findall:(id)sender { SUPObjectList *list = [Flight_DetailsSessionPersonalization findAll]; NSLog(@"no of lines got synchronised is %d",list.size); } -(IBAction)confirm:(id)sender { Flight_DetailsPersonalizationParameters *pp = [Flight_DetailsFlightDB getPersonalizationParameters]; MBOLogInfo(@"personalisation parmeter for airline id= %@",pp.Airline_PK); [pp setAirline_PK:@"AA"]; [pp save]; while([Flight_DetailsFlightDB hasPendingOperations]) { [NSThread sleepForTimeInterval:1]; } NSLog(@"inside confirm............"); [Flight_DetailsFlightDB beginSynchronize]; Flight_DetailsFlight_MBO *flight = nil; SUPObjectList *cl = nil; cl =[Flight_DetailsFlight_MBO findAll]; if(cl && cl.length > 0) { int i; for(i=0;i<cl.length;i++) { flight = [cl item:i]; if(flight) { NSLog(@"details are %@",flight.CITYFROM); } } } } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end SUPConnectionProfile.h #import "sybase_sup.h" #define FROM_IMPORT_THREAD TRUE #define FROM_APP_THREAD FALSE #define SUP_UL_MAX_CACHE_SIZE 10485760 @class SUPBooleanUtil; @class SUPNumberUtil; @class SUPStringList; @class SUPStringUtil; @class SUPPersistenceException; @class SUPLoginCertificate; @class SUPLoginCredentials; @class SUPConnectionProfile; /*! @class SUPConnectionProfile @abstract This class contains fields and methods needed to connect and authenticate to an SUP server. @discussion */ @interface SUPConnectionProfile : NSObject { SUPConnectionProfile* _syncProfile; SUPBoolean _threadLocal; SUPString _wrapperData; NSMutableDictionary* _delegate; SUPLoginCertificate* _certificate; SUPLoginCredentials* _credentials; int32_t _maxDbConnections; BOOL initTraceCalled; } /*! @method @abstract Return a new instance of SUPConnectionProfile. @discussion @result The SUPconnectionprofile object. */ + (SUPConnectionProfile*)getInstance; /*! @method @abstract Return a new instance of SUPConnectionProfile. @discussion This method is deprecated. use getInstance instead. @result The SUPconnectionprofile object. */ + (SUPConnectionProfile*)newInstance DEPRECATED_ATTRIBUTE NS_RETURNS_NON_RETAINED; - (SUPConnectionProfile*)init; /*! @property @abstract The sync profile. @discussion */ @property(readwrite, retain, nonatomic) SUPConnectionProfile* syncProfile; /*! @property @abstract The maximum number of active DB connections allowed @discussion Default value is 4, but can be changed by application developer. */ @property(readwrite, assign, nonatomic) int32_t maxDbConnections; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPString value for a given string. @discussion @param name The string. */ - (SUPString)getString:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPString value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPString)getStringWithDefault:(SUPString)name:(SUPString)defaultValue; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPBoolean value for a given string. @discussion @param name The string. */ - (SUPBoolean)getBoolean:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPBoolean value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPBoolean)getBooleanWithDefault:(SUPString)name:(SUPBoolean)defaultValue; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPInt value for a given string. @discussion @param name The string. */ - (SUPInt)getInt:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPInt value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPInt)getIntWithDefault:(SUPString)name:(SUPInt)defaultValue; /*! @method getUPA @abstract retrieve upa from profile @discussion if it is in profile's dictionary, it returns value for key "upa"; if it is not found in profile, it composes the upa value from base64 encoding of username:password; and also inserts it into profile's dictionary. @param none @result return string value of upa. */ - (SUPString)getUPA; /*! @method @abstract Sets the SUPString 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setString:(SUPString)name:(SUPString)value; /*! @method @abstract Sets the SUPBoolean 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setBoolean:(SUPString)name:(SUPBoolean)value; /*! @method @abstract Sets the SUPInt 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setInt:(SUPString)name:(SUPInt)value; /*! @method @abstract Sets the username. @discussion @param value The value. */ - (void)setUser:(SUPString)value; /*! @method @abstract Sets the password. @discussion @param value The value. */ - (void)setPassword:(SUPString)value; /*! @method @abstract Sets the ClientId. @discussion @param value The value. */ - (void)setClientId:(SUPString)value; /*! @method @abstract Returns the databasename. @discussion @param value The value. */ - (SUPString)databaseName; /*! @method @abstract Sets the databasename. @discussion @param value The value. */ - (void)setDatabaseName:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString databaseName; /*! @method @abstract Gets the encryption key. @discussion @result The encryption key. */ - (SUPString)getEncryptionKey; /*! @method @abstract Sets the encryption key. @discussion @param value The value. */ - (void)setEncryptionKey:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString encryptionKey; /*! @property @abstract The authentication credentials (username/password or certificate) for this profile. @discussion */ @property(retain,readwrite,nonatomic) SUPLoginCredentials *credentials; /*! @property @abstract The authentication certificate. @discussion If this is not null, certificate will be used for authentication. If this is null, credentials property (username/password) will be used. */ @property(readwrite,retain,nonatomic) SUPLoginCertificate *certificate; @property(readwrite, assign, nonatomic) BOOL initTraceCalled; /*! @method @abstract Gets the UltraLite collation creation parameter @discussion @result conllation string */ - (SUPString)getCollation; /*! @method @abstract Sets the UltraLite collation creation parameter @discussion @param value The value. */ - (void)setCollation:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString collation; /*! @method @abstract Gets the maximum cache size in bytes; the default value for iOS is 10485760 (10 MB). @discussion @result max cache size */ - (int)getCacheSize; /*! @method @abstract Sets the maximum cache size in bytes. @discussion For Ultralite, passes the cache_max_size property into the connection parameters for DB connections; For SQLite, executes the "PRAGMA cache_size" statement when a connection is opened. @param cacheSize value */ - (void)setCacheSize:(int)cacheSize; @property(readwrite,assign, nonatomic) int cacheSize; /*! @method @abstract Returns the user. @discussion @result The username. */ - (SUPString)getUser; /*! @method @abstract Returns the password hash value. @discussion @result The password hash value. */ - (NSUInteger)getPasswordHash; /*! @method @abstract Returns the password. @discussion @result The password hash value. */ - (NSString*)getPassword; /*! @method @abstract Adds a new key value pair. @discussion @param key The key. @param value The value. */ - (void)add:(SUPString)key:(SUPString)value; /*! @method @abstract Removes the key. @discussion @param key The key to remove. */ - (void)remove:(SUPString)key; - (void)clear; /*! @method @abstract Returns a boolean indicating if the key is present. @discussion @param key The key. @result The result indicating if the key is present. */ - (SUPBoolean)containsKey:(SUPString)key; /*! @method @abstract Returns the item for the given key. @discussion @param key The key. @result The item. */ - (SUPString)item:(SUPString)key; /*! @method @abstract Returns the list of keys. @discussion @result The keylist. */ - (SUPStringList*)keys; /*! @method @abstract Returns the list of values. @discussion @result The value list. */ - (SUPStringList*)values; /*! @method @abstract Returns the internal map of key value pairs. @discussion @result The NSMutableDictionary with key value pairs. */ - (NSMutableDictionary*)internalMap; /*! @method @abstract Returns the domain name. @result The domain name. @discussion */ - (SUPString)getDomainName; /*! @method @abstract Sets the domain name. @param value The domain name. @discussion */ - (void)setDomainName:(SUPString)value; /*! @method @abstract Get async operation replay property. Default is true. @result YES : if ansync operation replay is enabled; NO: if async operation is disabled. @discussion */ - (BOOL) getAsyncReplay; /*! @method @abstract Set async operation replay property. Default is true. @result value: enable/disable async replay operation. @discussion */ - (void) setAsyncReplay:(BOOL) value; /*! @method @abstract enable or disable the trace in client object API. @param enable - YES: enable the trace; NO: disable the trace. @discussion */ - (void)enableTrace:(BOOL)enable; /*! @method @abstract enable or disable the trace with payload info in client object API. @param enable - YES: enable the trace; NO: disable the trace. @param withPayload = YES: show payload information; NO: not show payload information. @discussion */ - (void)enableTrace:(BOOL)enable withPayload:(BOOL)withPayload; /*! @method @abstract initialize trace levels from server configuration. @discussion */ - (void)initTrace; - (void)dealloc; /* ultralite/mobilink required parameters */ - (SUPString)getNetworkProtocol; - (void)setNetworkProtocol:(SUPString)protocol; - (SUPString)getNetworkStreamParams; - (void)setNetworkStreamParams:(SUPString)stream; - (SUPString)getServerName; - (void)setServerName:(SUPString)name; - (int)getPortNumber; - (void)setPortNumber:(int)port; - (int)getPageSize; - (void)setPageSize:(int)size; @end @interface SUPConnectionProfile(internal) - (void)applyPropertiesFromApplication; @end We are using SUP 2.1.3 library files.Please go through the code and help me...

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  • Java code optimization on matrix windowing computes in more time

    - by rano
    I have a matrix which represents an image and I need to cycle over each pixel and for each one of those I have to compute the sum of all its neighbors, ie the pixels that belong to a window of radius rad centered on the pixel. I came up with three alternatives: The simplest way, the one that recomputes the window for each pixel The more optimized way that uses a queue to store the sums of the window columns and cycling through the columns of the matrix updates this queue by adding a new element and removing the oldes The even more optimized way that does not need to recompute the queue for each row but incrementally adjusts a previously saved one I implemented them in c++ using a queue for the second method and a combination of deques for the third (I need to iterate through their elements without destructing them) and scored their times to see if there was an actual improvement. it appears that the third method is indeed faster. Then I tried to port the code to Java (and I must admit that I'm not very comfortable with it). I used ArrayDeque for the second method and LinkedLists for the third resulting in the third being inefficient in time. Here is the simplest method in C++ (I'm not posting the java version since it is almost identical): void normalWindowing(int mat[][MAX], int cols, int rows, int rad){ int i, j; int h = 0; for (i = 0; i < rows; ++i) { for (j = 0; j < cols; j++) { h = 0; for (int ry =- rad; ry <= rad; ry++) { int y = i + ry; if (y >= 0 && y < rows) { for (int rx =- rad; rx <= rad; rx++) { int x = j + rx; if (x >= 0 && x < cols) { h += mat[y][x]; } } } } } } } Here is the second method (the one optimized through columns) in C++: void opt1Windowing(int mat[][MAX], int cols, int rows, int rad){ int i, j, h, y, col; queue<int>* q = NULL; for (i = 0; i < rows; ++i) { if (q != NULL) delete(q); q = new queue<int>(); h = 0; for (int rx = 0; rx <= rad; rx++) { if (rx < cols) { int mem = 0; for (int ry =- rad; ry <= rad; ry++) { y = i + ry; if (y >= 0 && y < rows) { mem += mat[y][rx]; } } q->push(mem); h += mem; } } for (j = 1; j < cols; j++) { col = j + rad; if (j - rad > 0) { h -= q->front(); q->pop(); } if (j + rad < cols) { int mem = 0; for (int ry =- rad; ry <= rad; ry++) { y = i + ry; if (y >= 0 && y < rows) { mem += mat[y][col]; } } q->push(mem); h += mem; } } } } And here is the Java version: public static void opt1Windowing(int [][] mat, int rad){ int i, j = 0, h, y, col; int cols = mat[0].length; int rows = mat.length; ArrayDeque<Integer> q = null; for (i = 0; i < rows; ++i) { q = new ArrayDeque<Integer>(); h = 0; for (int rx = 0; rx <= rad; rx++) { if (rx < cols) { int mem = 0; for (int ry =- rad; ry <= rad; ry++) { y = i + ry; if (y >= 0 && y < rows) { mem += mat[y][rx]; } } q.addLast(mem); h += mem; } } j = 0; for (j = 1; j < cols; j++) { col = j + rad; if (j - rad > 0) { h -= q.peekFirst(); q.pop(); } if (j + rad < cols) { int mem = 0; for (int ry =- rad; ry <= rad; ry++) { y = i + ry; if (y >= 0 && y < rows) { mem += mat[y][col]; } } q.addLast(mem); h += mem; } } } } I recognize this post will be a wall of text. Here is the third method in C++: void opt2Windowing(int mat[][MAX], int cols, int rows, int rad){ int i = 0; int j = 0; int h = 0; int hh = 0; deque< deque<int> *> * M = new deque< deque<int> *>(); for (int ry = 0; ry <= rad; ry++) { if (ry < rows) { deque<int> * q = new deque<int>(); M->push_back(q); for (int rx = 0; rx <= rad; rx++) { if (rx < cols) { int val = mat[ry][rx]; q->push_back(val); h += val; } } } } deque<int> * C = new deque<int>(M->front()->size()); deque<int> * Q = new deque<int>(M->front()->size()); deque<int> * R = new deque<int>(M->size()); deque< deque<int> *>::iterator mit; deque< deque<int> *>::iterator mstart = M->begin(); deque< deque<int> *>::iterator mend = M->end(); deque<int>::iterator rit; deque<int>::iterator rstart = R->begin(); deque<int>::iterator rend = R->end(); deque<int>::iterator cit; deque<int>::iterator cstart = C->begin(); deque<int>::iterator cend = C->end(); for (mit = mstart, rit = rstart; mit != mend, rit != rend; ++mit, ++rit) { deque<int>::iterator pit; deque<int>::iterator pstart = (* mit)->begin(); deque<int>::iterator pend = (* mit)->end(); for(cit = cstart, pit = pstart; cit != cend && pit != pend; ++cit, ++pit) { (* cit) += (* pit); (* rit) += (* pit); } } for (i = 0; i < rows; ++i) { j = 0; if (i - rad > 0) { deque<int>::iterator cit; deque<int>::iterator cstart = C->begin(); deque<int>::iterator cend = C->end(); deque<int>::iterator pit; deque<int>::iterator pstart = (M->front())->begin(); deque<int>::iterator pend = (M->front())->end(); for(cit = cstart, pit = pstart; cit != cend; ++cit, ++pit) { (* cit) -= (* pit); } deque<int> * k = M->front(); M->pop_front(); delete k; h -= R->front(); R->pop_front(); } int row = i + rad; if (row < rows && i > 0) { deque<int> * newQ = new deque<int>(); M->push_back(newQ); deque<int>::iterator cit; deque<int>::iterator cstart = C->begin(); deque<int>::iterator cend = C->end(); int rx; int tot = 0; for (rx = 0, cit = cstart; rx <= rad; rx++, ++cit) { if (rx < cols) { int val = mat[row][rx]; newQ->push_back(val); (* cit) += val; tot += val; } } R->push_back(tot); h += tot; } hh = h; copy(C->begin(), C->end(), Q->begin()); for (j = 1; j < cols; j++) { int col = j + rad; if (j - rad > 0) { hh -= Q->front(); Q->pop_front(); } if (j + rad < cols) { int val = 0; for (int ry =- rad; ry <= rad; ry++) { int y = i + ry; if (y >= 0 && y < rows) { val += mat[y][col]; } } hh += val; Q->push_back(val); } } } } And finally its Java version: public static void opt2Windowing(int [][] mat, int rad){ int cols = mat[0].length; int rows = mat.length; int i = 0; int j = 0; int h = 0; int hh = 0; LinkedList<LinkedList<Integer>> M = new LinkedList<LinkedList<Integer>>(); for (int ry = 0; ry <= rad; ry++) { if (ry < rows) { LinkedList<Integer> q = new LinkedList<Integer>(); M.addLast(q); for (int rx = 0; rx <= rad; rx++) { if (rx < cols) { int val = mat[ry][rx]; q.addLast(val); h += val; } } } } int firstSize = M.getFirst().size(); int mSize = M.size(); LinkedList<Integer> C = new LinkedList<Integer>(); LinkedList<Integer> Q = null; LinkedList<Integer> R = new LinkedList<Integer>(); for (int k = 0; k < firstSize; k++) { C.add(0); } for (int k = 0; k < mSize; k++) { R.add(0); } ListIterator<LinkedList<Integer>> mit; ListIterator<Integer> rit; ListIterator<Integer> cit; ListIterator<Integer> pit; for (mit = M.listIterator(), rit = R.listIterator(); mit.hasNext();) { Integer r = rit.next(); int rsum = 0; for (cit = C.listIterator(), pit = (mit.next()).listIterator(); cit.hasNext();) { Integer c = cit.next(); Integer p = pit.next(); rsum += p; cit.set(c + p); } rit.set(r + rsum); } for (i = 0; i < rows; ++i) { j = 0; if (i - rad > 0) { for(cit = C.listIterator(), pit = M.getFirst().listIterator(); cit.hasNext();) { Integer c = cit.next(); Integer p = pit.next(); cit.set(c - p); } M.removeFirst(); h -= R.getFirst(); R.removeFirst(); } int row = i + rad; if (row < rows && i > 0) { LinkedList<Integer> newQ = new LinkedList<Integer>(); M.addLast(newQ); int rx; int tot = 0; for (rx = 0, cit = C.listIterator(); rx <= rad; rx++) { if (rx < cols) { Integer c = cit.next(); int val = mat[row][rx]; newQ.addLast(val); cit.set(c + val); tot += val; } } R.addLast(tot); h += tot; } hh = h; Q = new LinkedList<Integer>(); Q.addAll(C); for (j = 1; j < cols; j++) { int col = j + rad; if (j - rad > 0) { hh -= Q.getFirst(); Q.pop(); } if (j + rad < cols) { int val = 0; for (int ry =- rad; ry <= rad; ry++) { int y = i + ry; if (y >= 0 && y < rows) { val += mat[y][col]; } } hh += val; Q.addLast(val); } } } } I guess that most is due to the poor choice of the LinkedList in Java and to the lack of an efficient (not shallow) copy method between two LinkedList. How can I improve the third Java method? Am I doing some conceptual error? As always, any criticisms is welcome. UPDATE Even if it does not solve the issue, using ArrayLists, as being suggested, instead of LinkedList improves the third method. The second one performs still better (but when the number of rows and columns of the matrix is lower than 300 and the window radius is small the first unoptimized method is the fastest in Java)

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  • Compile error C++: could not deduce template argument for 'T'

    - by OneShot
    I'm trying to read binary data to load structs back into memory so I can edit them and save them back to the .dat file. readVector() attempts to read the file, and return the vectors that were serialized. But i'm getting this compile error when I try and run it. What am I doing wrong with my templates? ***** EDIT ************** Code: // Project 5.cpp : main project file. #include "stdafx.h" #include <iostream> #include <fstream> #include <string> #include <vector> #include <algorithm> using namespace System; using namespace std; #pragma hdrstop int checkCommand (string line); template<typename T> void writeVector(ofstream &out, const vector<T> &vec); template<typename T> vector<T> readVector(ifstream &in); struct InventoryItem { string Item; string Description; int Quantity; int wholesaleCost; int retailCost; int dateAdded; } ; int main(void) { cout << "Welcome to the Inventory Manager extreme! [Version 1.0]" << endl; ifstream in("data.dat"); vector<InventoryItem> structList; readVector<InventoryItem>( in ); while (1) { string line = ""; cout << endl; cout << "Commands: " << endl; cout << "1: Add a new record " << endl; cout << "2: Display a record " << endl; cout << "3: Edit a current record " << endl; cout << "4: Exit the program " << endl; cout << endl; cout << "Enter a command 1-4: "; getline(cin , line); int rValue = checkCommand(line); if (rValue == 1) { cout << "You've entered a invalid command! Try Again." << endl; } else if (rValue == 2){ cout << "Error calling command!" << endl; } else if (!rValue) { break; } } system("pause"); return 0; } int checkCommand (string line) { int intReturn = atoi(line.c_str()); int status = 3; switch (intReturn) { case 1: break; case 2: break; case 3: break; case 4: status = 0; break; default: status = 1; break; } return status; } template<typename T> void writeVector(ofstream &out, const vector<T> &vec) { out << vec.size(); for(vector<T>::const_iterator i = vec.begin(); i != vec.end(); i++) { out << *i; } } ostream& operator<<(std::ostream &strm, const InventoryItem &i) { return strm << i.Item << " (" << i.Description << ")"; } template<typename T> vector<T> readVector(ifstream &in) { size_t size; in >> size; vector<T> vec; vec.reserve(size); for(int i = 0; i < size; i++) { T tmp; in >> tmp; vec.push_back(tmp); } return vec; } Compiler errors: 1>------ Build started: Project: Project 5, Configuration: Debug Win32 ------ 1>Compiling... 1>Project 5.cpp 1>.\Project 5.cpp(124) : warning C4018: '<' : signed/unsigned mismatch 1> .\Project 5.cpp(40) : see reference to function template instantiation 'std::vector<_Ty> readVector<InventoryItem>(std::ifstream &)' being compiled 1> with 1> [ 1> _Ty=InventoryItem 1> ] 1>.\Project 5.cpp(127) : error C2679: binary '>>' : no operator found which takes a right-hand operand of type 'InventoryItem' (or there is no acceptable conversion) 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1144): could be 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,signed char *)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1146): or 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,signed char &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1148): or 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,unsigned char *)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1150): or 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,unsigned char &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(155): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::basic_istream<_Elem,_Traits> &(__cdecl *)(std::basic_istream<_Elem,_Traits> &))' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(161): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::basic_ios<_Elem,_Traits> &(__cdecl *)(std::basic_ios<_Elem,_Traits> &))' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(168): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::ios_base &(__cdecl *)(std::ios_base &))' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(175): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::_Bool &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(194): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(short &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(228): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(unsigned short &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(247): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(int &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(273): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(unsigned int &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(291): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(long &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(309): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(__w64 unsigned long &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(329): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(__int64 &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(348): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(unsigned __int64 &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(367): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(float &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(386): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(double &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(404): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(long double &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(422): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(void *&)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(441): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::basic_streambuf<_Elem,_Traits> *)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> while trying to match the argument list '(std::ifstream, InventoryItem)' 1>Build log was saved at "file://c:\Users\Owner\Documents\Visual Studio 2008\Projects\Project 5\Project 5\Debug\BuildLog.htm" 1>Project 5 - 1 error(s), 1 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Oh my god...I fixed that error I think and now I got another one. Will you PLEASE just help me on this one too! What the heck does this mean ??

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • jBullet Collision/Physics not working correctly

    - by Kenneth Bray
    Below is the code for one of my objects in the game I am creating (yes although this is a cube, I am not making anything remotely like MineCraft), and my issue is I while the cube will display and is does follow the physics if the cube falls, it does not interact with any other objects in the game. If I was to have multiple cubes in screen at once they all just sit there, or shoot off in all directions never stopping. Anyway, I am new to jBullet, and any help would be appreciated. package Object; import static org.lwjgl.opengl.GL11.GL_QUADS; import static org.lwjgl.opengl.GL11.glBegin; import static org.lwjgl.opengl.GL11.glColor3f; import static org.lwjgl.opengl.GL11.glEnd; import static org.lwjgl.opengl.GL11.glPopMatrix; import static org.lwjgl.opengl.GL11.glPushMatrix; import static org.lwjgl.opengl.GL11.glVertex3f; import javax.vecmath.Matrix4f; import javax.vecmath.Quat4f; import javax.vecmath.Vector3f; import com.bulletphysics.collision.shapes.BoxShape; import com.bulletphysics.collision.shapes.CollisionShape; import com.bulletphysics.dynamics.RigidBody; import com.bulletphysics.dynamics.RigidBodyConstructionInfo; import com.bulletphysics.linearmath.DefaultMotionState; import com.bulletphysics.linearmath.Transform; public class Cube { // Cube size/shape variables private float size; boolean cubeCollidable; boolean cubeDestroyable; // Position variables - currently this defines the center of the cube private float posX; private float posY; private float posZ; // Rotation variables - should be between 0 and 359, might consider letting rotation go higher though I can't think of a purpose currently private float rotX; private float rotY; private float rotZ; //collision shape is a box shape CollisionShape fallShape; // setup the motion state for the ball DefaultMotionState fallMotionState; Vector3f fallInertia = new Vector3f(0, 1, 0); RigidBodyConstructionInfo fallRigidBodyCI; public RigidBody fallRigidBody; int mass = 1; // Constructor public Cube(float pX, float pY, float pZ, float pSize) { posX = pX; posY = pY; posZ = pZ; size = pSize; rotX = 0; rotY = 0; rotZ = 0; // define the physics based on the values passed in fallShape = new BoxShape(new Vector3f(size, size, size)); fallMotionState = new DefaultMotionState(new Transform(new Matrix4f(new Quat4f(0, 0, 0, 1), new Vector3f(0, 50, 0), 1f))); fallRigidBodyCI = new RigidBodyConstructionInfo(mass, fallMotionState, fallShape, fallInertia); fallRigidBody = new RigidBody(fallRigidBodyCI); } public void Update() { Transform trans = new Transform(); fallRigidBody.getMotionState().getWorldTransform(trans); posY = trans.origin.x; posX = trans.origin.y; posZ = trans.origin.z; } public void Draw() { fallShape.calculateLocalInertia(mass, fallInertia); // center point posX, posY, posZ float radius = size / 2; //top glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,0.0f); // red glVertex3f(posX + radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //bottom glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,1.0f,0.0f); // ?? color glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY - radius, posZ - radius); } glEnd(); glPopMatrix(); //right side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,1.0f); // ?? color glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); //left side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,1.0f); // ?? color glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //front side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,0.0f,1.0f); //blue glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); } glEnd(); glPopMatrix(); //back side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,0.0f); // green glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); } }

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  • How to Control Screen Layouts in LightSwitch

    - by ChrisD
    Visual Studio LightSwitch has a bunch of screen templates that you can use to quickly generate screens. They give you good starting points that you can customize further. When you add a new screen to your project you see a set of screen templates that you can choose from. These templates lay out all the related data you choose to put on a screen automatically for you. And don’t under estimate them; they do a great job of laying out controls in a smart way. For instance, a tab control will be used when you select more than one related set of data to display on a screen. However, you’re not limited to taking the layout as is. In fact, the screen designer is pretty flexible and allows you to create stacks of controls in a variety of configurations. You just need to visualize your screen as a series of containers that you can lay out in rows and columns. You then place controls or stacks of controls into these areas to align the screen exactly how you want. If you’re new in Visual Studio LightSwitch, you can see this tutorial. OK, Let’s start with a simple example. I have already designed my data entities for a simple order tracking system similar to the Northwind database. I also have added a Search Data  Screen to search my Products already. Now I will add a new Details Screen for my Products and make it the default screen via the “Add New Screen” dialog: The screen designer picks a simple layout for me based on the single entity I chose, in this case Product. Hit F5 to run the application, select a Product on the search screen to open the Product Details Screen. Notice that it’s pretty simple because my entity is simple. Click the “Customize” button in the top right of the screen so we can start tweaking it. The left side of the screen shows the containership of controls and data bindings (called the content tree) and the right side shows the live preview with data. Notice that we have a simple layout of two rows but only one row is populated (with a vertical stack of controls in this case). The bottom row is empty. You can envision the screen like this: Each container will display a group of data that you select. For instance in the above screen, the top row is set to a vertical stack control and the group of data to display is coming from Product. So when laying out screens you need to think in terms of containers of controls bound to groups of data. To change the data to which a container is bound, select the data item next to the container: You can select the “New Group” item in order to create more containers (or controls) within the current container. For instance to totally control the layout, select the Product in the top row and hit the delete key. This will delete the vertical stack and therefore all the controls on the screen. The content tree will still have two rows, but the rows are now both empty. If you want a layout of four containers (two rows and two columns) then select “New Group” for the data item and then change the vertical stack control to “Two Columns” for both of the rows as shown here: You can keep going on and on by selecting new groups and choosing between rows or columns. Here’s a layout with 8 containers, 4 rows and 2 columns: And here is a layout with 7 content areas; one row across the top of the screen and three rows with two columns below that: When you select Choose Content and select a data item like Product it will populate all the controls within the container (row or column in a vertical stack) however you have complete control on what to display within each group. You can delete fields you don’t want to display and/or change their controls. You can also change the size of controls and how they display by changing the settings in the properties window. If you are in the Screen Designer (and not the customization mode like we are here) you can also drag-drop data items from the left-hand side of the screen to the content tree. Note, however, that not all areas of the tree will allow you to drop a data item if there is a binding already set to a different set of data. For instance you can’t drop a Customer ID into the same group as a Product if they originate from different entities. To get around this, all you need to do is create a new group and content area as shown above. Let’s take a more complex example that deals with more than just product. I want to design a complex screen that displays Products and their Category, as well as all the OrderDetails for which that product is selected. This time I will create a new screen and select List and Details, select the Products screen data, and include the related OrderDetails. However I’m going to totally change the layout so that a Product grid is at the top left and below that is the selected Product detail. Below that will be the Category text fields and image in two columns below. On the right side I want the OrderDetails grid to take up the whole right side of the screen. All this can be done in customization mode while you’re debugging the application. To do this, I first deleted all the content items in the tree and then re-created the content tree as shown in the image below. I also set the image to be larger and the description textbox to be 5 rows using the property window below the live preview. I added the green lines to indicate the containers and show how it maps to the content tree (click to enlarge): I hope this demystifies the screen designer a little bit. Remember that screen templates are excellent starting points – you can take them as-is or customize them further. It takes a little fooling around with customizing screens to get them to do exactly what you want but there are a ton of possibilities once you get the hang of it. Stay tuned for more information on how to create your own screen templates that show up in the “Add New Screen” dialog. Enjoy! The tutorial that might be interested: Adding Custom Control In LightSwitch

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  • i get the exception org.hibernate.MappingException: No Dialect mapping for JDBC type: -9

    - by ramesh m
    i am using hibernate .i wrote Native sql query. this query will be execute in sqlSever command promt try { session=HibernateUtil.getInstance().getSession(); transaction=session.beginTransaction(); SQLQuery query = session.createSQLQuery("SELECT AP.PROJECT_NAME, AP.SKILLSET, PA.START_DATE, PA.END_DATE, RS.EMPLOYEE_ID, RS.EMPLOYEE_NAME, RS.REPORTING_PM FROM RESOURCE_MASTER RS,SHARED_PROPOSAL S, ACTUAL_PROPOSAL AP, PROJECT_APPROVED PA, PROJECT_ALLOCATION PL WHERE RS.EMPLOYEE_ID = PL.EMPLOYEE_ID AND PA.PROJECT_ID = PL.PROJECT_ID AND PA.SHARED_PROPOSAL_ID = S.SHARED_PROPOSAL_ID AND S.ACTUAL_PROPOSAL_ID=AP.ACTUAL_PROPOSAL_ID"); List<Object[]> obj=query.list(); Object[] object=new Object[arrayList.size()]; for (int i = 0; i < arrayList.size(); i++) { object[i]=arrayList.get(i); System.out.println(object[i]); } arrayList.get(0); String name=(String)arrayList.get(0); logger.info("In find All searchDeveloper"); }catch(Exception exception) { throw new PPAMException("Contact admin","Problem retrieving resource master list",exception); } like that i am using on that time i got this Exception: org.hibernate.MappingException: No Dialect mapping for JDBC type: -9 this query is executed in sqlserver command propt , i maaped seven tables, but remove ACTUAL_PROPOSAL AP table .it is execute correctly please help me

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  • motion computation from video using pyglet in python

    - by kuaywai
    Hi, I am writing a simple motion detection program but i want it to be cross platform so im using python and the pyglet library since it provides a simple way to load videos in different formats (specially wmv and mpeg). So far i have the code given below which loads the movie and plays it in a window. Now i need to: 1) grab frame at time t and t-1 2) do a subtraction to see which pixels are active for motion detection. any ideas on how to grab frames and to skip over frames and is it possible to put the pixel values into a matrix in numpy or something directly from pyglet? or should look into using something other than pyglet? thanks kuaywai import pyglet import sys window = pyglet.window.Window(resizable=True) window.set_minimum_size(320,200) window.set_caption('Motion detect 1.0') video_intro = pyglet.resource.media('movie1.wmv') player = pyglet.media.Player() player.queue(video_intro) print 'calculating movie size...' if not player.source or not player.source.video_format: sys.exit myWidth = player.source.video_format.width myHeight = player.source.video_format.height if player.source.video_format.sample_aspect 1: myWidth *= player.source.video_format.sample_aspect elif player.source.video_format.sample_aspect < 1: myHeight /= player.source.video_format.sample_aspect print 'its size is %d,%d' % (myWidth,myHeight) player.play() @window.event def on_draw(): window.clear() (w,h) = window.get_size() player.get_texture().blit(0, h-myHeight, width=myWidth, height=myHeight) pyglet.app.run()

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  • Android Canvas Coordinate System

    - by Mitch
    I'm trying to find information on how to change the coordinate system for the canvas. I have some vector data I'd like to draw to a canvas using things like circles and lines, but the data's coordinate system doesn't match the canvas coordinate system. Is there a way to map the units I'm using to the screen's units? I'm drawing to an ImageView which isn't taking up the entire display. If I have to do my own calculations prior to each drawing call, how to I find the width and height of my ImageView? The getWidth() and getHeight() calls I tried seem to be returning the entire canvas size and not the size of the ImageView which isn't helpful. I see some matrix stuff, is that something that will work for me? I tried to use the "public void scale(float sx, float sy)", but that works more like a pixel level zoom rather than a vector scale function by expanding each pixel. This means if the dimensions are increased to fit the screen, the line thickness is also increased. Update: After some research I'm starting to think there's no way to change coordinate systems to something else. I'll need to map all my coordinates to the screen's pixel coordinates and do so by modifying each vector. The getWidth() and getHeight() seem to be working better for me now. I can say what was wrong, but I suspect I can't use these methods inside the constructor.

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  • adding UIImageView to UIScrollView throws exception cocoa touch for iPad

    - by Brodie4598
    I am a noob at OBJ-C :) I am trying to add a UIImageView to a UIScrollView to display a large image in my iPad app. I have followed the tutorial here exactly: http://howtomakeiphoneapps.com/2009/12/how-to-use-uiscrollview-in-your-iphone-app/ The only difference is that in my App the View is in a seperate tab and I am using a different image. here is my code: - (void)viewDidLoad { [super viewDidLoad]; UIImageView *tempImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Cheyenne81"]]; self.imageView = tempImageView; [tempImageView release]; scrollView.contentSize = CGSizeMake(imageView.frame.size.width, imageView.frame.size.height); scrollView.maximumZoomScale = 4.0; scrollView.minimumZoomScale = 0.75; scrollView.clipsToBounds = YES; scrollView.delegate = self; [scrollView addSubview:imageView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{ return imageView; } and: @interface UseScrollViewViewController : UIViewController<UIScrollViewDelegate>{ IBOutlet UIScrollView *scrollView; UIImageView *imageView; } @property (nonatomic, retain) UIScrollView *scrollView; @property (nonatomic, retain) UIImageView *imageView; @end I then create a UIScrollView in Interface Builder and link it to the scrollView outlet. Thats when I get the problem. When I run the program it crashes instantly. If I run it without linking the scrollView to the outlet, it will run (allbeit with a blnk screen). The following is the error I get in the console: 2010-03-27 20:18:13.467 UseScrollViewViewController[7421:207] * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key scrollView.'

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  • ImportError: No module named QtWebKit

    - by Hallik
    I am on centos5. I installed python26 source with a make altinstall. Then I did a: yum install qt4 yum install qt4-devel yum install qt4-doc From riverbankcomputing.co.uk I downloaded the source for sip 4.10.2, compiled and installed fine. Then from the same site I downloaded and compiled from source PyQt-x11-4.7.3 Both installs were using the python26 version (/usr/local/bin/python2.6). So configure.py, make, and make install worked with no errors. Finally, I tried to run this script, but got the error in the subject of this post: import sys import signal from PyQt4.QtCore import * from PyQt4.QtGui import * from PyQt4.QtWebKit import QWebPage def onLoadFinished(result): if not result: print "Request failed" sys.exit(1) #screen = QtGui.QDesktopWidget().screenGeometry() size = webpage.mainFrame().contentsSize() # Set the size of the (virtual) browser window webpage.setViewportSize(webpage.mainFrame().contentsSize()) # Paint this frame into an image image = QImage(webpage.viewportSize(), QImage.Format_ARGB32) painter = QPainter(image) webpage.mainFrame().render(painter) painter.end() image.save("output2.png") sys.exit(0) app = QApplication(sys.argv) signal.signal(signal.SIGINT, signal.SIG_DFL) webpage = QWebPage() webpage.connect(webpage, SIGNAL("loadFinished(bool)"), onLoadFinished) webpage.mainFrame().load(QUrl("http://www.google.com")) sys.exit(app.exec_()) Even in the beginning of the configure for pyqt4, I saw it say QtWebKit should be installed, but apparently it's not? What's going on? I just did a find, and it looks like it wasn't installed. What are my options? [root@localhost ~]# find / -name '*QtWebKit*' /root/PyQt-x11-gpl-4.7.3/sip/QtWebKit /root/PyQt-x11-gpl-4.7.3/sip/QtWebKit/QtWebKitmod.sip /root/PyQt-x11-gpl-4.7.3/cfgtest_QtWebKit.cpp

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  • Wicket, Spring and Hibernate - Testing with Unitils - Error: Table not found in statement [select re

    - by John
    Hi there. I've been following a tutorial and a sample application, namely 5 Days of Wicket - Writing the tests: http://www.mysticcoders.com/blog/2009/03/10/5-days-of-wicket-writing-the-tests/ I've set up my own little project with a simple shoutbox that saves messages to a database. I then wanted to set up a couple of tests that would make sure that if a message is stored in the database, the retrieved object would contain the exact same data. Upon running mvn test all my tests fail. The exception has been pasted in the first code box underneath. I've noticed that even though my unitils.properties says to use the 'hdqldb'-dialect, this message is still output in the console window when starting the tests: INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect. I've added the entire dump from the console as well at the bottom of this post (which goes on for miles and miles :-)). Upon running mvn test all my tests fail, and the exception is: Caused by: java.sql.SQLException: Table not found in statement [select relname from pg_class] at org.hsqldb.jdbc.Util.sqlException(Unknown Source) at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source) at org.hsqldb.jdbc.jdbcStatement.executeQuery(Unknown Source) at org.apache.commons.dbcp.DelegatingStatement.executeQuery(DelegatingStatement.java:188) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.initSequences(DatabaseMetadata.java:151) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.(DatabaseMetadata.java:69) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.(DatabaseMetadata.java:62) at org.springframework.orm.hibernate3.LocalSessionFactoryBean$3.doInHibernate(LocalSessionFactoryBean.java:958) at org.springframework.orm.hibernate3.HibernateTemplate.doExecute(HibernateTemplate.java:419) ... 49 more I've set up my unitils.properties file like so: database.driverClassName=org.hsqldb.jdbcDriver database.url=jdbc:hsqldb:mem:PUBLIC database.userName=sa database.password= database.dialect=hsqldb database.schemaNames=PUBLIC My abstract IntegrationTest class: @SpringApplicationContext({"/com/upbeat/shoutbox/spring/applicationContext.xml", "applicationContext-test.xml"}) public abstract class AbstractIntegrationTest extends UnitilsJUnit4 { private ApplicationContext applicationContext; } applicationContext-test.xml: <?xml version="1.0" encoding="UTF-8"? <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd" <bean id="dataSource" class="org.unitils.database.UnitilsDataSourceFactoryBean"/ </beans and finally, one of the test classes: package com.upbeat.shoutbox.web; import org.apache.wicket.spring.injection.annot.test.AnnotApplicationContextMock; import org.apache.wicket.util.tester.WicketTester; import org.junit.Before; import org.junit.Test; import org.unitils.spring.annotation.SpringBeanByType; import com.upbeat.shoutbox.HomePage; import com.upbeat.shoutbox.integrations.AbstractIntegrationTest; import com.upbeat.shoutbox.persistence.ShoutItemDao; import com.upbeat.shoutbox.services.ShoutService; public class TestHomePage extends AbstractIntegrationTest { @SpringBeanByType private ShoutService svc; @SpringBeanByType private ShoutItemDao dao; protected WicketTester tester; @Before public void setUp() { AnnotApplicationContextMock appctx = new AnnotApplicationContextMock(); appctx.putBean("shoutItemDao", dao); appctx.putBean("shoutService", svc); tester = new WicketTester(); } @Test public void testRenderMyPage() { //start and render the test page tester.startPage(HomePage.class); //assert rendered page class tester.assertRenderedPage(HomePage.class); //assert rendered label component tester.assertLabel("message", "If you see this message wicket is properly configured and running"); } } Dump from console when running mvn test: [INFO] Scanning for projects... [INFO] ------------------------------------------------------------------------ [INFO] Building shoutbox [INFO] task-segment: [test] [INFO] ------------------------------------------------------------------------ [INFO] [resources:resources {execution: default-resources}] [WARNING] File encoding has not been set, using platform encoding Cp1252, i.e. build is platform dependent! [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 3 resources [INFO] Copying 4 resources [INFO] [compiler:compile {execution: default-compile}] [INFO] Nothing to compile - all classes are up to date [INFO] [resources:testResources {execution: default-testResources}] [WARNING] File encoding has not been set, using platform encoding Cp1252, i.e. build is platform dependent! [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 2 resources [INFO] [compiler:testCompile {execution: default-testCompile}] [INFO] Nothing to compile - all classes are up to date [INFO] [surefire:test {execution: default-test}] [INFO] Surefire report directory: F:\Projects\shoutbox\target\surefire-reports INFO - ConfigurationLoader - Loaded main configuration file unitils-default.properties from classpath. INFO - ConfigurationLoader - Loaded custom configuration file unitils.properties from classpath. INFO - ConfigurationLoader - No local configuration file unitils-local.properties found. ------------------------------------------------------- T E S T S ------------------------------------------------------- Running com.upbeat.shoutbox.web.TestViewShoutsPage Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.02 sec INFO - Version - Hibernate Annotations 3.4.0.GA INFO - Environment - Hibernate 3.3.0.SP1 INFO - Environment - hibernate.properties not found INFO - Environment - Bytecode provider name : javassist INFO - Environment - using JDK 1.4 java.sql.Timestamp handling INFO - Version - Hibernate Commons Annotations 3.1.0.GA INFO - AnnotationBinder - Binding entity from annotated class: com.upbeat.shoutbox.models.ShoutItem INFO - QueryBinder - Binding Named query: item.getById = from ShoutItem item where item.id = :id INFO - QueryBinder - Binding Named query: item.find = from ShoutItem item order by item.timestamp desc INFO - QueryBinder - Binding Named query: item.count = select count(item) from ShoutItem item INFO - EntityBinder - Bind entity com.upbeat.shoutbox.models.ShoutItem on table SHOUT_ITEMS INFO - AnnotationConfiguration - Hibernate Validator not found: ignoring INFO - notationSessionFactoryBean - Building new Hibernate SessionFactory INFO - earchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. INFO - ConnectionProviderFactory - Initializing connection provider: org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider INFO - SettingsFactory - RDBMS: HSQL Database Engine, version: 1.8.0 INFO - SettingsFactory - JDBC driver: HSQL Database Engine Driver, version: 1.8.0 INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - TransactionFactoryFactory - Transaction strategy: org.springframework.orm.hibernate3.SpringTransactionFactory INFO - actionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) INFO - SettingsFactory - Automatic flush during beforeCompletion(): disabled INFO - SettingsFactory - Automatic session close at end of transaction: disabled INFO - SettingsFactory - JDBC batch size: 1000 INFO - SettingsFactory - JDBC batch updates for versioned data: disabled INFO - SettingsFactory - Scrollable result sets: enabled INFO - SettingsFactory - JDBC3 getGeneratedKeys(): disabled INFO - SettingsFactory - Connection release mode: auto INFO - SettingsFactory - Default batch fetch size: 1 INFO - SettingsFactory - Generate SQL with comments: disabled INFO - SettingsFactory - Order SQL updates by primary key: disabled INFO - SettingsFactory - Order SQL inserts for batching: disabled INFO - SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory INFO - ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory INFO - SettingsFactory - Query language substitutions: {} INFO - SettingsFactory - JPA-QL strict compliance: disabled INFO - SettingsFactory - Second-level cache: enabled INFO - SettingsFactory - Query cache: enabled INFO - SettingsFactory - Cache region factory : org.hibernate.cache.impl.bridge.RegionFactoryCacheProviderBridge INFO - FactoryCacheProviderBridge - Cache provider: org.hibernate.cache.HashtableCacheProvider INFO - SettingsFactory - Optimize cache for minimal puts: disabled INFO - SettingsFactory - Structured second-level cache entries: disabled INFO - SettingsFactory - Query cache factory: org.hibernate.cache.StandardQueryCacheFactory INFO - SettingsFactory - Echoing all SQL to stdout INFO - SettingsFactory - Statistics: disabled INFO - SettingsFactory - Deleted entity synthetic identifier rollback: disabled INFO - SettingsFactory - Default entity-mode: pojo INFO - SettingsFactory - Named query checking : enabled INFO - SessionFactoryImpl - building session factory INFO - essionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured INFO - UpdateTimestampsCache - starting update timestamps cache at region: org.hibernate.cache.UpdateTimestampsCache INFO - StandardQueryCache - starting query cache at region: org.hibernate.cache.StandardQueryCache INFO - notationSessionFactoryBean - Updating database schema for Hibernate SessionFactory INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [org/springframework/jdbc/support/sql-error-codes.xml] INFO - SQLErrorCodesFactory - SQLErrorCodes loaded: [DB2, Derby, H2, HSQL, Informix, MS-SQL, MySQL, Oracle, PostgreSQL, Sybase] INFO - DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@3e0ebb: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy INFO - sPathXmlApplicationContext - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@a8e586: display name [org.springframework.context.support.ClassPathXmlApplicationContext@a8e586]; startup date [Tue May 04 18:19:58 CEST 2010]; root of context hierarchy INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [com/upbeat/shoutbox/spring/applicationContext.xml] INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [applicationContext-test.xml] INFO - DefaultListableBeanFactory - Overriding bean definition for bean 'dataSource': replacing [Generic bean: class [org.apache.commons.dbcp.BasicDataSource]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=close; defined in class path resource [com/upbeat/shoutbox/spring/applicationContext.xml]] with [Generic bean: class [org.unitils.database.UnitilsDataSourceFactoryBean]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=null; defined in class path resource [applicationContext-test.xml]] INFO - sPathXmlApplicationContext - Bean factory for application context [org.springframework.context.support.ClassPathXmlApplicationContext@a8e586]: org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1 INFO - pertyPlaceholderConfigurer - Loading properties file from class path resource [application.properties] INFO - DefaultListableBeanFactory - Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy INFO - AnnotationBinder - Binding entity from annotated class: com.upbeat.shoutbox.models.ShoutItem INFO - QueryBinder - Binding Named query: item.getById = from ShoutItem item where item.id = :id INFO - QueryBinder - Binding Named query: item.find = from ShoutItem item order by item.timestamp desc INFO - QueryBinder - Binding Named query: item.count = select count(item) from ShoutItem item INFO - EntityBinder - Bind entity com.upbeat.shoutbox.models.ShoutItem on table SHOUT_ITEMS INFO - AnnotationConfiguration - Hibernate Validator not found: ignoring INFO - notationSessionFactoryBean - Building new Hibernate SessionFactory INFO - earchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. INFO - ConnectionProviderFactory - Initializing connection provider: org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider INFO - SettingsFactory - RDBMS: HSQL Database Engine, version: 1.8.0 INFO - SettingsFactory - JDBC driver: HSQL Database Engine Driver, version: 1.8.0 INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - TransactionFactoryFactory - Transaction strategy: org.springframework.orm.hibernate3.SpringTransactionFactory INFO - actionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) INFO - SettingsFactory - Automatic flush during beforeCompletion(): disabled INFO - SettingsFactory - Automatic session close at end of transaction: disabled INFO - SettingsFactory - JDBC batch size: 1000 INFO - SettingsFactory - JDBC batch updates for versioned data: disabled INFO - SettingsFactory - Scrollable result sets: enabled INFO - SettingsFactory - JDBC3 getGeneratedKeys(): disabled INFO - SettingsFactory - Connection release mode: auto INFO - SettingsFactory - Default batch fetch size: 1 INFO - SettingsFactory - Generate SQL with comments: disabled INFO - SettingsFactory - Order SQL updates by primary key: disabled INFO - SettingsFactory - Order SQL inserts for batching: disabled INFO - SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory INFO - ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory INFO - SettingsFactory - Query language substitutions: {} INFO - SettingsFactory - JPA-QL strict compliance: disabled INFO - SettingsFactory - Second-level cache: enabled INFO - SettingsFactory - Query cache: enabled INFO - SettingsFactory - Cache region factory : org.hibernate.cache.impl.bridge.RegionFactoryCacheProviderBridge INFO - FactoryCacheProviderBridge - Cache provider: org.hibernate.cache.HashtableCacheProvider INFO - SettingsFactory - Optimize cache for minimal puts: disabled INFO - SettingsFactory - Structured second-level cache entries: disabled INFO - SettingsFactory - Query cache factory: org.hibernate.cache.StandardQueryCacheFactory INFO - SettingsFactory - Echoing all SQL to stdout INFO - SettingsFactory - Statistics: disabled INFO - SettingsFactory - Deleted entity synthetic identifier rollback: disabled INFO - SettingsFactory - Default entity-mode: pojo INFO - SettingsFactory - Named query checking : enabled INFO - SessionFactoryImpl - building session factory INFO - essionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured INFO - UpdateTimestampsCache - starting update timestamps cache at region: org.hibernate.cache.UpdateTimestampsCache INFO - StandardQueryCache - starting query cache at region: org.hibernate.cache.StandardQueryCache INFO - notationSessionFactoryBean - Updating database schema for Hibernate SessionFactory INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 1.34 sec <<< FAILURE! Running com.upbeat.shoutbox.integrations.ShoutItemIntegrationTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0 sec <<< FAILURE! Running com.upbeat.shoutbox.mocks.ShoutServiceTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.01 sec <<< FAILURE! Results : Tests in error: initializationError(com.upbeat.shoutbox.web.TestViewShoutsPage) testRenderMyPage(com.upbeat.shoutbox.web.TestHomePage) initializationError(com.upbeat.shoutbox.integrations.ShoutItemIntegrationTest) initializationError(com.upbeat.shoutbox.mocks.ShoutServiceTest) Tests run: 4, Failures: 0, Errors: 4, Skipped: 0 [INFO] ------------------------------------------------------------------------ [ERROR] BUILD FAILURE [INFO] ------------------------------------------------------------------------ [INFO] There are test failures. Please refer to F:\Projects\shoutbox\target\surefire-reports for the individual test results. [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 3 seconds [INFO] Finished at: Tue May 04 18:19:58 CEST 2010 [INFO] Final Memory: 13M/31M [INFO] ------------------------------------------------------------------------ Any help is greatly appreciated.

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  • Cocoa equivalent of the Carbon method getPtrSize

    - by Michael Minerva
    I need to translate the a carbon method into cocoa into and I am having trouble finding any documentation about what the carbon method getPtrSize really does. From the code I am translating it seems that it returns the byte representation of an image but that doesn't really match up with the name. Could someone give me a good explanation of this method or link me to some documentation that describes it. The code I am translating is in a common lisp implementation called MCL that has a bridge to carbon (I am translating into CCL which is a common lisp implementation with a Cocoa bridge). Here is the MCL code (#_before a method call means that it is a carbon method): (defmethod COPY-CONTENT-INTO ((Source inflatable-icon) (Destination inflatable-icon)) ;; check for size compatibility to avoid disaster (unless (and (= (rows Source) (rows Destination)) (= (columns Source) (columns Destination)) (= (#_getPtrSize (image Source)) (#_getPtrSize (image Destination)))) (error "cannot copy content of source into destination inflatable icon: incompatible sizes")) ;; given that they are the same size only copy content (setf (is-upright Destination) (is-upright Source)) (setf (height Destination) (height Source)) (setf (dz Destination) (dz Source)) (setf (surfaces Destination) (surfaces Source)) (setf (distance Destination) (distance Source)) ;; arrays (noise-map Source) ;; accessor makes array if needed (noise-map Destination) ;; ;; accessor makes array if needed (dotimes (Row (rows Source)) (dotimes (Column (columns Source)) (setf (aref (noise-map Destination) Row Column) (aref (noise-map Source) Row Column)) (setf (aref (altitudes Destination) Row Column) (aref (altitudes Source) Row Column)))) (setf (connectors Destination) (mapcar #'copy-instance (connectors Source))) (setf (visible-alpha-threshold Destination) (visible-alpha-threshold Source)) ;; copy Image: slow byte copy (dotimes (I (#_getPtrSize (image Source))) (%put-byte (image Destination) (%get-byte (image Source) i) i)) ;; flat texture optimization: do not copy texture-id -> destination should get its own texture id from OpenGL (setf (is-flat Destination) (is-flat Source)) ;; do not compile flat textures: the display list overhead slows things down by about 2x (setf (auto-compile Destination) (not (is-flat Source))) ;; to make change visible we have to reset the compiled flag (setf (is-compiled Destination) nil))

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  • Correctly calling setGridWidth on a jqGrid inside a jQueryUI Dialog

    - by Dan
    I have a jQueryUI dialog (#locDialog) which has a jqGrid ($grid) inside it. When the Dialog opens (initially, but it gets called whenever it opens), I want the $grid to resize to the size of the $locDialog. When I do this initially, I get scrollbars inside the grid (not inside the dialog). If I debug the code, I see the width of the $grid is 677. So, I call setGridWidth() again and check the width and now I have 659, which is 18px less, which is the size of the scroll area for the jqGrid (Dun-dun-dun..) When I rezie the dialog, I resize the grid as well, and everything is happy - no scrollbars, except where necessary. My dialog init code: $locDialog = $('#location-dialog').dialog({ autoOpen: false, modal: true, position: ['center', 100], width: 700, height:500, resizable: true, buttons: { "Show Selected": function() {alert($('#grid').jqGrid('getGridParam','selarrrow'));}, "OK": function() {$(this).dialog('close');}, "Cancel": function() {$(this).dialog('close');} }, open: function(event, ui) { $grid.setGridHeight($(this).height()-54); // No idea why 54 is the magic number here $grid.setGridWidth($(this).width(), true); }, close: function(event, ui) { }, resizeStop: function(event, ui) { $grid.setGridWidth($locDialog.width(), true); $grid.setGridHeight($locDialog.height()-54); } }); I am curious if anyone has seen this before. Really, it isn't the end of the world if I initially have unnecessary scrollbars at first, but it is just odd that when I call setGridWidth initially, it doesn't take into account the scroll area of 18px. As far as the magical number 54, that is the number I had to subtract from the height of the dialog value to get the grid to render without unnecessary scrollbars.

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  • JavaMail not sending Subject or From under jetty:run-war

    - by Jason Thrasher
    Has anyone seen JavaMail not sending proper MimeMessages to an SMTP server, depending on how the JVM in started? At the end of the day, I can't send JavaMail SMTP messages with Subject: or From: fields, and it appears other headers are missing, only when running the app as a war. The web project is built with Maven and I'm testing sending JavaMail using a browser and a simple mail.jsp to debug and see different behavior when launching the app with: 1) mvn jetty:run (mail sends fine, with proper Subject and From fields) 2) mvn jetty:run-war (mail sends fine, but missing Subject, From, and other fields) I've meticulously run diff on the (verbose) Maven debug output (-X), and there are zero differences in the runtime dependencies between the two. I've also compared System properties, and they are identical. Something else is happening the jetty:run-war case that changes the way JavaMail behaves. What other stones need turning? Curiously, I've tried a debugger in both situations and found that the javax.mail.internet.MimeMessage instance is getting created differently. The webapp is using Spring to send email picked off of an Apache ActiveMQ queue. When running the app as mvn jetty:run the MimeMessage.contentStream variable is used for message content. When running as mvn jetty:run-war, the MimeMessage.content variable is used for the message contents, and the content = ASCIIUtility.getBytes(is); call removes all of the header data from the parsed content. Since this seemed very odd, and debugging Spring/ActiveMQ is a deep dive, I created a simplified test without any of that infrastructure: just a JSP using mail-1.4.2.jar, yet the same headers are missing. Also of note, these headers are missing when running the WAR file under Tomcat 5.5.27. Tomcat behaves just like Jetty when running the WAR, with the same missing headers. With JavaMail debugging turned on, I clearly see different output. GOOD CASE: In the jetty:run (non-WAR) the log output is: DEBUG: JavaMail version 1.4.2 DEBUG: successfully loaded resource: /META-INF/javamail.default.providers DEBUG: Tables of loaded providers DEBUG: Providers Listed By Class Name: {com.sun.mail.smtp.SMTPSSLTransport=javax.mail.Provider[TRANSPORT,smtps,com.sun.mail.smtp.SMTPSSLTransport,Sun Microsystems, Inc], com.sun.mail.smtp.SMTPTransport=javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc], com.sun.mail.imap.IMAPSSLStore=javax.mail.Provider[STORE,imaps,com.sun.mail.imap.IMAPSSLStore,Sun Microsystems, Inc], com.sun.mail.pop3.POP3SSLStore=javax.mail.Provider[STORE,pop3s,com.sun.mail.pop3.POP3SSLStore,Sun Microsystems, Inc], com.sun.mail.imap.IMAPStore=javax.mail.Provider[STORE,imap,com.sun.mail.imap.IMAPStore,Sun Microsystems, Inc], com.sun.mail.pop3.POP3Store=javax.mail.Provider[STORE,pop3,com.sun.mail.pop3.POP3Store,Sun Microsystems, Inc]} DEBUG: Providers Listed By Protocol: {imaps=javax.mail.Provider[STORE,imaps,com.sun.mail.imap.IMAPSSLStore,Sun Microsystems, Inc], imap=javax.mail.Provider[STORE,imap,com.sun.mail.imap.IMAPStore,Sun Microsystems, Inc], smtps=javax.mail.Provider[TRANSPORT,smtps,com.sun.mail.smtp.SMTPSSLTransport,Sun Microsystems, Inc], pop3=javax.mail.Provider[STORE,pop3,com.sun.mail.pop3.POP3Store,Sun Microsystems, Inc], pop3s=javax.mail.Provider[STORE,pop3s,com.sun.mail.pop3.POP3SSLStore,Sun Microsystems, Inc], smtp=javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc]} DEBUG: successfully loaded resource: /META-INF/javamail.default.address.map DEBUG: getProvider() returning javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc] DEBUG SMTP: useEhlo true, useAuth true DEBUG SMTP: trying to connect to host "mail.authsmtp.com", port 465, isSSL false 220 mail.authsmtp.com ESMTP Sendmail 8.14.2/8.14.2/Kp; Thu, 18 Jun 2009 01:35:24 +0100 (BST) DEBUG SMTP: connected to host "mail.authsmtp.com", port: 465 EHLO jmac.local 250-mail.authsmtp.com Hello sul-pubs-3a.Stanford.EDU [171.66.201.2], pleased to meet you 250-ENHANCEDSTATUSCODES 250-PIPELINING 250-8BITMIME 250-SIZE 52428800 250-AUTH CRAM-MD5 DIGEST-MD5 LOGIN PLAIN 250-DELIVERBY 250 HELP DEBUG SMTP: Found extension "ENHANCEDSTATUSCODES", arg "" DEBUG SMTP: Found extension "PIPELINING", arg "" DEBUG SMTP: Found extension "8BITMIME", arg "" DEBUG SMTP: Found extension "SIZE", arg "52428800" DEBUG SMTP: Found extension "AUTH", arg "CRAM-MD5 DIGEST-MD5 LOGIN PLAIN" DEBUG SMTP: Found extension "DELIVERBY", arg "" DEBUG SMTP: Found extension "HELP", arg "" DEBUG SMTP: Attempt to authenticate DEBUG SMTP: check mechanisms: LOGIN PLAIN DIGEST-MD5 AUTH LOGIN 334 VXNlcm5hjbt7 YWM0MDkwhi== 334 UGFzc3dvjbt7 YXV0aHNtdHAydog3 235 2.0.0 OK Authenticated DEBUG SMTP: use8bit false MAIL FROM:<[email protected]> 250 2.1.0 <[email protected]>... Sender ok RCPT TO:<[email protected]> 250 2.1.5 <[email protected]>... Recipient ok DEBUG SMTP: Verified Addresses DEBUG SMTP: Jason Thrasher <[email protected]> DATA 354 Enter mail, end with "." on a line by itself From: Webmaster <[email protected]> To: Jason Thrasher <[email protected]> Message-ID: <[email protected]> Subject: non-Spring: Hello World MIME-Version: 1.0 Content-Type: text/plain;charset=UTF-8 Content-Transfer-Encoding: 7bit Hello World: message body here . 250 2.0.0 n5I0ZOkD085654 Message accepted for delivery QUIT 221 2.0.0 mail.authsmtp.com closing connection BAD CASE: The log output when running as a WAR, with missing headers, is quite different: Loading javamail.default.providers from jar:file:/Users/jason/.m2/repository/javax/mail/mail/1.4.2/mail-1.4.2.jar!/META-INF/javamail.default.providers DEBUG: loading new provider protocol=imap, className=com.sun.mail.imap.IMAPStore, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=imaps, className=com.sun.mail.imap.IMAPSSLStore, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=smtp, className=com.sun.mail.smtp.SMTPTransport, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=smtps, className=com.sun.mail.smtp.SMTPSSLTransport, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=pop3, className=com.sun.mail.pop3.POP3Store, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=pop3s, className=com.sun.mail.pop3.POP3SSLStore, vendor=Sun Microsystems, Inc, version=null Loading javamail.default.providers from jar:file:/Users/jason/Documents/dev/subscribeatron/software/trunk/web/struts/target/work/webapp/WEB-INF/lib/mail-1.4.2.jar!/META-INF/javamail.default.providers DEBUG: loading new provider protocol=imap, className=com.sun.mail.imap.IMAPStore, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=imaps, className=com.sun.mail.imap.IMAPSSLStore, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=smtp, className=com.sun.mail.smtp.SMTPTransport, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=smtps, className=com.sun.mail.smtp.SMTPSSLTransport, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=pop3, className=com.sun.mail.pop3.POP3Store, vendor=Sun Microsystems, Inc, version=null DEBUG: loading new provider protocol=pop3s, className=com.sun.mail.pop3.POP3SSLStore, vendor=Sun Microsystems, Inc, version=null DEBUG: getProvider() returning provider protocol=smtp; type=javax.mail.Provider$Type@98203f; class=com.sun.mail.smtp.SMTPTransport; vendor=Sun Microsystems, Inc DEBUG SMTP: useEhlo true, useAuth false DEBUG SMTP: trying to connect to host "mail.authsmtp.com", port 465, isSSL false 220 mail.authsmtp.com ESMTP Sendmail 8.14.2/8.14.2/Kp; Thu, 18 Jun 2009 01:51:46 +0100 (BST) DEBUG SMTP: connected to host "mail.authsmtp.com", port: 465 EHLO jmac.local 250-mail.authsmtp.com Hello sul-pubs-3a.Stanford.EDU [171.66.201.2], pleased to meet you 250-ENHANCEDSTATUSCODES 250-PIPELINING 250-8BITMIME 250-SIZE 52428800 250-AUTH CRAM-MD5 DIGEST-MD5 LOGIN PLAIN 250-DELIVERBY 250 HELP DEBUG SMTP: Found extension "ENHANCEDSTATUSCODES", arg "" DEBUG SMTP: Found extension "PIPELINING", arg "" DEBUG SMTP: Found extension "8BITMIME", arg "" DEBUG SMTP: Found extension "SIZE", arg "52428800" DEBUG SMTP: Found extension "AUTH", arg "CRAM-MD5 DIGEST-MD5 LOGIN PLAIN" DEBUG SMTP: Found extension "DELIVERBY", arg "" DEBUG SMTP: Found extension "HELP", arg "" DEBUG SMTP: Attempt to authenticate DEBUG SMTP: check mechanisms: LOGIN PLAIN DIGEST-MD5 AUTH LOGIN 334 VXNlcm5hjbt7 YWM0MDkwhi== 334 UGFzc3dvjbt7 YXV0aHNtdHAydog3 235 2.0.0 OK Authenticated DEBUG SMTP: use8bit false MAIL FROM:<[email protected]> 250 2.1.0 <[email protected]>... Sender ok RCPT TO:<[email protected]> 250 2.1.5 <[email protected]>... Recipient ok DEBUG SMTP: Verified Addresses DEBUG SMTP: Jason Thrasher <[email protected]> DATA 354 Enter mail, end with "." on a line by itself Hello World: message body here . 250 2.0.0 n5I0pkSc090137 Message accepted for delivery QUIT 221 2.0.0 mail.authsmtp.com closing connection Here's the actual mail.jsp that I'm testing war/non-war with. <%@page import="java.util.*"%> <%@page import="javax.mail.internet.*"%> <%@page import="javax.mail.*"%> <% InternetAddress from = new InternetAddress("[email protected]", "Webmaster"); InternetAddress to = new InternetAddress("[email protected]", "Jason Thrasher"); String subject = "non-Spring: Hello World"; String content = "Hello World: message body here"; final Properties props = new Properties(); props.setProperty("mail.transport.protocol", "smtp"); props.setProperty("mail.host", "mail.authsmtp.com"); props.setProperty("mail.port", "465"); props.setProperty("mail.username", "myusername"); props.setProperty("mail.password", "secret"); props.setProperty("mail.debug", "true"); props.setProperty("mail.smtp.auth", "true"); props.setProperty("mail.smtp.socketFactory.class", "javax.net.ssl.SSLSocketFactory"); props.setProperty("mail.smtp.socketFactory.fallback", "false"); Session mailSession = Session.getDefaultInstance(props); Message message = new MimeMessage(mailSession); message.setFrom(from); message.setRecipient(Message.RecipientType.TO, to); message.setSubject(subject); message.setContent(content, "text/plain;charset=UTF-8"); Transport trans = mailSession.getTransport(); trans.connect(props.getProperty("mail.host"), Integer .parseInt(props.getProperty("mail.port")), props .getProperty("mail.username"), props .getProperty("mail.password")); trans.sendMessage(message, message .getRecipients(Message.RecipientType.TO)); trans.close(); %> email was sent SOLUTION: Yes, the problem was transitive dependencies of Apache CXF 2. I had to exclude geronimo-javamail_1.4_spec from the build, and just rely on javax's mail-1.4.jar. <dependency> <groupId>org.apache.cxf</groupId> <artifactId>cxf-rt-frontend-jaxws</artifactId> <version>2.2.6</version> <exclusions> <exclusion> <groupId>org.apache.geronimo.specs</groupId> <artifactId>geronimo-javamail_1.4_spec</artifactId> </exclusion> </exclusions> </dependency> Thanks for all of the answers.

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