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  • How to Connect Crystal Reports to MySQL directly by C# code without DSN or a DataSet

    - by Yanko Hernández Alvarez
    How can I connect a Crystal Report (VS 2008 basic) to a MySQL DB without using a DSN or a preload DataSet using C#? I need install the program on several places, so I must change the connection parameters. I don't want to create a DSN on every place, nor do I want to preload a DataSet and pass it to the report engine. I use nhibernate to access the database, so to create and fill the additional DS would take twice the work and additional maintenance later. I think the best option would be to let the crystal reports engine to connect to MySQL server by itself using ODBC. I managed to create the connection in the report designer (VS2008) using the Database Expert, creating an ODBC(RDO) connection and entering this connection string "DRIVER={MySQL ODBC 5.1 Driver};SERVER=myserver.mydomain" and in the "Next" page filling the "User ID", "Password" and "Database" parameters. I didn't fill the "Server" parameter. It worked. As a matter of fact, if you use the former connection string, it doesn't matter what you put on the "Server" parameter, it seems the parameter is unused. On the other hand, if you use "DRIVER={MySQL ODBC 5.1 Driver}" as a connection string and later fill the "Server" parameter with the FQDN of the server, the connection doesn't work. How can I do that by code? All the examples I've seen till now, use a DSN or the DataSet method. I saw the same question posted but for PostgreSQL and tried to adapt it to mysql, but so far, no success. The first method: Rp.Load(); Rp.DataSourceConnections[0].SetConnection("DRIVER={MySQL ODBC 5.1 Driver};SERVER=myserver.mydomain", "database", "user", "pass"); Rp.ExportToDisk(ExportFormatType.PortableDocFormat, "report.pdf"); raise an CrystalDecisions.CrystalReports.Engine.LogOnException during ExportToDisk Message="Logon failed.\nDetails: IM002:[Microsoft][ODBC Driver Manager] Data source name not found and no default driver specified.\rError in File temporal file path.rpt:\nUnable to connect: incorrect log on parameters. the InnerException is an System.Runtime.InteropServices.COMException with the same message and no InnerException The "no default driver specified" makes me wonder if the server parameter is unused here too (see above). In that case: How can I specify the connection string? I haven't tried the second method because it doesn't apply. Does anybody know the solution?

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  • Simplify CASE in VB.net code

    - by StealthRT
    Hey all, i am looking here to see if anyone would have a better way to acomplish this task below in less code. Select Case mainMenu.theNumOpened Case 1 Me.Text = "NBMsg1" Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 302, 5) Case 2 Me.Text = "NBMsg2" Dim hwnd As IntPtr = FindWindow(vbNullString, "NBMsg1") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, Me.Height + 10, 0, 0, 1) Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 302, 5) Case 3 Me.Text = "NBMsg3" Dim hwnd As IntPtr = FindWindow(vbNullString, "NBMsg2") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, Me.Height + 10, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg1") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 2) + 15, 0, 0, 1) Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 302, 5) Case 4 Me.Text = "NBMsg4" Dim hwnd As IntPtr = FindWindow(vbNullString, "NBMsg3") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, Me.Height + 10, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg2") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 2) + 15, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg1") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 3) + 20, 0, 0, 1) Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 302, 5) Case 5 Me.Text = "NBMsg5" Dim hwnd As IntPtr = FindWindow(vbNullString, "NBMsg4") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, Me.Height + 10, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg3") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 2) + 15, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg2") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 3) + 20, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg1") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 4) + 25, 0, 0, 1) Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 302, 5) Case 6 Me.Text = "NBMsg6" Dim hwnd As IntPtr = FindWindow(vbNullString, "NBMsg5") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, Me.Height + 10, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg4") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 2) + 15, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg3") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 3) + 20, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg2") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 4) + 25, 0, 0, 1) hwnd = FindWindow(vbNullString, "NBMsg1") SetWindowPos(hwnd, 0, My.Computer.Screen.WorkingArea.Width - 302, (Me.Height * 5) + 30, 0, 0, 1) Me.SetDesktopLocation(My.Computer.Screen.WorkingArea.Width - 302, 5) Case Else Me.Close() Me.Dispose() End Select What it does is pass to it now many windows are currently already opened. So if one then of course it goes to case 1. If there are 2 opened then it moves the oldest down and puts the newest on top. etc etc. I have set it so that a max of 6 boxes can only be opened at one time. If anyone knows how i could also "slide" them down (kinda like an effect of jQuery) then that would also be, well awesome to know! :o) Any help/suggestions would be great! :o) David

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  • Is this good code? Linked List Stack Implementation

    - by Quik Tester
    I have used the following code for a stack implementation. The top keeps track of the topmost node of the stack. Now since top is a data member of the node function, each node created will have a top member, which ideally we wouldn't want. Firstly, is this good approach to coding? Secondly, will making top as static make it a better coding practice? Or should I have a global declaration of top? #include<iostream> using namespace std; class node { int data; node *top; node *link; public: node() { top=NULL; link=NULL; } void push(int x) { node *n=new node; n->data=x; n->link=top; top=n; cout<<"Pushed "<<n->data<<endl; } void pop() { node *n=new node; n=top; top=top->link; n->link=NULL; cout<<"Popped "<<n->data<<endl; delete n; } void print() { node *n=new node; n=top; while(n!=NULL) { cout<<n->data<<endl; n=n->link; } delete n; } }; int main() { node stack; stack.push(5); stack.push(7); stack.push(9); stack.pop(); stack.print(); } Any other suggestions welcome. I have also seen codes where there are two classes, where the second one has the top member. What about this? Thanks. :)

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  • CodeGolf: Brothers

    - by John McClane
    Hi guys, I just finished participating in the 2009 ACM ICPC Programming Conest in the Latinamerican Finals. These questions were for Brazil, Bolivia, Chile, etc. My team and I could only finish two questions out of the eleven (not bad I think for the first try). Here's one we could finish. I'm curious to seeing any variations to the code. The question in full: ps: These questions can also be found on the official ICPC website available to everyone. In the land of ACM ruled a greeat king who became obsessed with order. The kingdom had a rectangular form, and the king divided the territory into a grid of small rectangular counties. Before dying the king distributed the counties among his sons. The king was unaware of the rivalries between his sons: The first heir hated the second but not the rest, the second hated the third but not the rest, and so on...Finally, the last heir hated the first heir, but not the other heirs. As soon as the king died, the strange rivaly among the King's sons sparked off a generalized war in the kingdom. Attacks only took place between pairs of adjacent counties (adjacent counties are those that share one vertical or horizontal border). A county X attacked an adjacent county Y whenever X hated Y. The attacked county was always conquered. All attacks where carried out simultanously and a set of simultanous attacks was called a battle. After a certain number of battles, the surviving sons made a truce and never battled again. For example if the king had three sons, named 0, 1 and 2, the figure below shows what happens in the first battle for a given initial land distribution: INPUT The input contains several test cases. The first line of a test case contains four integers, N, R, C and K. N - The number of heirs (2 <= N <= 100) R and C - The dimensions of the land. (2 <= R,C <= 100) K - Number of battles that are going to take place. (1 <= K <= 100) Heirs are identified by sequential integers starting from zero. Each of the next R lines contains C integers HeirIdentificationNumber (saying what heir owns this land) separated by single spaces. This is to layout the initial land. The last test case is a line separated by four zeroes separated by single spaces. (To exit the program so to speak) Output For each test case your program must print R lines with C integers each, separated by single spaces in the same format as the input, representing the land distribution after all battles. Sample Input: Sample Output: 3 4 4 3 2 2 2 0 0 1 2 0 2 1 0 1 1 0 2 0 2 2 2 0 0 1 2 0 0 2 0 0 0 1 2 2 Another example: Sample Input: Sample Output: 4 2 3 4 1 0 3 1 0 3 2 1 2 2 1 2

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  • What's the best practice for async APIs that return futures on Scala?

    - by Maurício Linhares
    I have started a project to write an async PostgreSQL driver on Scala and to be async, I need to accept callbacks and use futures, but then accepting a callback and a future makes the code cumbersome because you always have to send a callback even if it is useless. Here's a test: "insert a row in the database" in { withHandler { (handler, future) => future.get(5, TimeUnit.SECONDS) handler.sendQuery( this.create ){ query => }.get( 5, TimeUnit.SECONDS ) handler.sendQuery( this.insert ){ query => }.get( 5, TimeUnit.SECONDS ).rowsAffected === 1 } } Sending the empty callback is horrible but I couldn't find a way to make it optional or anything like that, so right now I don't have a lot of ideas on how this external API should look like. It could be something like: handler.sendQuery( this.create ).addListener { query => println(query) } But then again, I'm not sure how people are organizing API's in this regard. Providing examples in other projects would also be great.

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  • why my code does not load the kml file ..(it is the simplest way)

    - by zjm1126
    this is my google-map code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0.3,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> *{ margin:0; padding:0; } </style> <!--<div style="width:100px;height:100px;background:blue;"> </div>--> <div id="map_canvas" style="width: 500px; height: 300px;"></div> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> var aFn; //********** function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); var g = new GGeoXml("b.kml"); map.addOverlay(g); var center=new GLatLng(37.42228990140251,-122.0822035425683); map.setCenter(center, 0); } } //************* </script> </body> </html> and this is my b.kml file: <?xml version="1.0" encoding="UTF-8"?> <kml xmlns="http://www.opengis.net/kml/2.2"> <Placemark> <name>Simple placemark</name> <description>Attached to the ground. Intelligently places itself at the height of the underlying terrain.</description> <Point> <coordinates>-122.0822035425683,37.42228990140251,0</coordinates> </Point> </Placemark> </kml> why cann't show the point .. thanks

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  • The MYSTERY SPIRAL

    - by CVS26
    Problem statement: Given a integer N, print N*N numbers in a N x N spiral Detailed problem description: http://2600hertz.wordpress.com/2010/03/20/the-mystery-spiral/ Solution: Recently posted the following code. (managed to compress it into as few as 99 lines...) //File : spiral.c // //INPUT : Size of spiral (N) //OUTPUT : Numbers printed in a N x N spiral #include <stdio.h> #include <conio.h> #include <stdlib.h> void main() { int N; clrscr(); //get input no. N printf("\nEnter size of Matrix: "); scanf("%d",&N); //Allocate reqd. memory int* matrix_ptr= (int*)malloc(N*N); //Filling the Matrix spirally int curr_val=N*N; int* curr_ptr=matrix_ptr; int curr_level=N; while(curr_level>1) { //curr_level-1 elements horizontally //from left to right for(int x=0;x<curr_level-1;x++) { *curr_ptr=curr_val; curr_val--; curr_ptr++; } //curr_level-1 elements vertically //from top to bottom for(int y=0;y<curr_level-1;y++) { *curr_ptr=curr_val; curr_val--; curr_ptr+=N; } //curr_level-1 elements horizontally //from right to left for(int z=0;z<curr_level-1;z++) { *curr_ptr=curr_val; curr_val--; curr_ptr--; } //curr_level-1 element vertically //from bottom to top for(int w=0;w<curr_level-1;w++) { *curr_ptr=curr_val; curr_val--; curr_ptr-=N; } //Next curr_ptr+=N+1; curr_level-=2; } *curr_ptr=curr_val; //routine to print the matrix printf("\n\n\n\n\n"); for( int i=0;i<N;i++) { for( int j=0;j<N;j++) { printf("%d\t",*(matrix_ptr+(i*N+j))); } printf("\n"); } getch(); } Please comment on further optimisations (if any)...

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  • ObjectDisposedException from core .NET code

    - by John
    I'm having this issue with a live app. (Unfortunately this is post-mortem debugging - I only have this stack trace. I've never seen this personally, nor am I able to reproduce). I get this Exception: message=Cannot access a disposed object. Object name: 'Button'. exceptionMessage=Cannot access a disposed object. Object name: 'Button'. exceptionDetails=System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Button'. at System.Windows.Forms.Control.CreateHandle() at System.Windows.Forms.Control.get_Handle() at System.Windows.Forms.Control.PointToScreen(Point p) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) exceptionSource=System.Windows.Forms exceptionTargetSite=Void CreateHandle() It looks like a mouse event is arriving at a form after the form has been disposed. Note there is none of my code in this stack trace. The only weird (?) thing I'm doing, is that I do tend to Dispose() Forms quite aggressively when I use them with ShowModal() (see "Aside" below). But I only do this after ShowModal() has returned (that should be safe right)? I think I read that events might be queued up in the event queue, but I can't believe this would be the problem. I mean surely the framework must be tolerant to old messages? I can well imagine that under stress messages might back-log and surely the window might go away at any time? Any ideas? If you could even suggest ways of reproducing, that might be useful. John Aside: TBH I've never quite understood whether calling Dispose() after Form.ShowDialog() is strictly necessary - the MSDN docs for ShowDialog() are to my mind a bit ambiguous.

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  • How do I refactor these two C# functions to abstrtact their logic from the specific class properties

    - by ObligatoryMoniker
    I have two functions whose underlying logic is the same but in one case it sets one property value on a class and in another case it sets a different one. How can I rewrite the following two functions to abstract away as much of the algorithm as possible so that I can make changes in logic in a single place? SetBillingAddress private void SetBillingAddress(OrderAddress newBillingAddress) { BasketHelper basketHelper = new BasketHelper(SiteConstants.BasketName); OrderAddress oldBillingAddress = basketHelper.Basket.Addresses[basketHelper.BillingAddressID]; bool NewBillingAddressIsNotOldBillingAddress = ((oldBillingAddress == null) || (newBillingAddress.OrderAddressId != oldBillingAddress.OrderAddressId)); bool BillingAddressHasBeenPreviouslySet = (oldBillingAddress != null); bool BillingAddressIsNotSameAsShippingAddress = (basketHelper.ShippingAddressID != basketHelper.BillingAddressID); bool NewBillingAddressIsNotShippingAddress = (newBillingAddress.OrderAddressId != basketHelper.ShippingAddressID); if (NewBillingAddressIsNotOldBillingAddress && BillingAddressHasBeenPreviouslySet && BillingAddressIsNotSameAsShippingAddress) { basketHelper.Basket.Addresses.Remove(oldBillingAddress); } if (NewBillingAddressIsNotOldBillingAddress && NewBillingAddressIsNotShippingAddress) { basketHelper.Basket.Addresses.Add(newBillingAddress); } basketHelper.BillingAddressID = newBillingAddress.OrderAddressId; basketHelper.Basket.Save(); } And here is the second one: SetShippingAddress private void SetBillingAddress(OrderAddress newShippingAddress) { BasketHelper basketHelper = new BasketHelper(SiteConstants.BasketName); OrderAddress oldShippingAddress = basketHelper.Basket.Addresses[basketHelper.ShippingAddressID]; bool NewShippingAddressIsNotOldShippingAddress = ((oldShippingAddress == null) || (newShippingAddress.OrderAddressId != oldShippingAddress.OrderAddressId)); bool ShippingAddressHasBeenPreviouslySet = (oldShippingAddress != null); bool ShippingAddressIsNotSameAsBillingAddress = (basketHelper.ShippingAddressID != basketHelper.BillingAddressID); bool NewShippingAddressIsNotBillingAddress = (newShippingAddress.OrderAddressId != basketHelper.BillingAddressID); if (NewShippingAddressIsNotOldShippingAddress && ShippingAddressHasBeenPreviouslySet && ShippingAddressIsNotSameAsBillingAddress) { basketHelper.Basket.Addresses.Remove(oldShippingAddress); } if (NewShippingAddressIsNotOldShippingAddress && NewShippingAddressIsNotBillingAddress) { basketHelper.Basket.Addresses.Add(newShippingAddress); } basketHelper.ShippingAddressID = newShippingAddress.OrderAddressId; basketHelper.Basket.Save(); } My initial thought was that if I could pass a class's property by refernce then I could rewrite the previous functions into something like private void SetPurchaseOrderAddress(OrderAddress newAddress, ref String CurrentChangingAddressIDProperty) and then call this function and pass in either basketHelper.BillingAddressID or basketHelper.ShippingAddressID as CurrentChangingAddressIDProperty but since I can't pass C# properties by reference I am not sure what to do with this code to be able to reuse the logic in both places. Thanks for any insight you can give me.

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  • Is there a way to handle the dynamic change of a dropdown for a single row in a grid-based datawindo

    - by TomatoSandwich
    Is there a way to handle the dynamic change of a dropdown for a single row in a grid-based datawindow? Example: NAME LIKABILITY PURCHASED IN COLOUR (Text) (DropDown*) (Text) (Text) Bananas [Good] Hands Yellow [Bad] [Bananas are good] Apples [Good] Bags Red [Bad] Given the above is a grid-based datawindow, where the fields 'NAME','PURCHASED IN' and 'COLOUR' are text fields, where as the 'LIKABILITY' field is a dropdown*. I say dropdown* because the same visual representation can be created by using a DropDownList (hardcoded within the datawindow element at design time), or a DropDownDW (or DDDW, a select statement that can be based on other elements in the datawindow). However, there is no way I can get 'Bananas' having it's 3 dropdowns, while Apples has only 2. If I enter multiple rows of 'Bananas', then all rows have 3 dropdowns, but as soon as I add an Apples row, all dropdowns revert to 2 selections. To attempt to achieve this functionality, I have tried the following options: -- 1) dw_1.Object.likability.values("Good~tG/Bad~tB/Bananas are good~tDRWHO") on ue_itemchange when editing NAME. FAILS: edits all instances of LIKABILITY instead of the current row. -- 2) Duplicate Dropdowns, having one filtered, one unfiltered selection list per row, visible based on NAME selection. FAILS: can't set visibility/overlapping columns on grid-based datawindow. (Source) -- 3) Hard-code display value as Database value, or Vice Versa. Have 'GOOD','BAD','BANANASAREGOOD' as the display and database values, and change handling of options from G, B, DRWHO to these new values. FAILS: 3rd option appears for all rows, still selectable on Apple rows, which is wrong. -- 4) DDDW retrieve list of options for dropdown. Create a DDDW that uses the value of NAME to determine what selections it should have for the dropdown. FAILS: edits all instances of the dropdown, not just the current row. -- 5) DDDW retrieve counter of options available (if B then 3 else 2), then have duplicate dropdown columns that protect/unprotect based on DDDW counter. FAILS: Can't autoselect dddw value to populate column to cause protect on other two columns, ugly solution in any case. -- There is now a bounty on this question for anyone who can give me a solution that will enable me to edit a dropdown column for a single row on a grid-based datawindow in PB 10.5

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  • mappedBy reference an unknown target entity property - hibernate error

    - by tommy
    first, my classes: User package com.patpuc.model; import java.util.List; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.Id; import javax.persistence.OneToMany; import javax.persistence.Table; import com.patpuc.model.RolesMap; @Entity @Table(name = "users") public class User { @Id @Column(name = "USER_ID", unique = true, nullable = false) private int user_id; @Column(name = "NAME", nullable = false) private String name; @Column(name = "SURNAME", unique = true, nullable = false) private String surname; @Column(name = "USERNAME_U", unique = true, nullable = false) private String username_u; // zamiast username @Column(name = "PASSWORD", unique = true, nullable = false) private String password; @Column(name = "USER_DESCRIPTION", nullable = false) private String userDescription; @Column(name = "AUTHORITY", nullable = false) private String authority = "ROLE_USER"; @Column(name = "ENABLED", nullable = false) private int enabled; @OneToMany(mappedBy = "rUser") private List<RolesMap> rolesMap; public List<RolesMap> getRolesMap() { return rolesMap; } public void setRolesMap(List<RolesMap> rolesMap) { this.rolesMap = rolesMap; } /** * @return the user_id */ public int getUser_id() { return user_id; } /** * @param user_id * the user_id to set */ public void setUser_id(int user_id) { this.user_id = user_id; } /** * @return the name */ public String getName() { return name; } /** * @param name * the name to set */ public void setName(String name) { this.name = name; } /** * @return the surname */ public String getSurname() { return surname; } /** * @param surname * the surname to set */ public void setSurname(String surname) { this.surname = surname; } /** * @return the username_u */ public String getUsername_u() { return username_u; } /** * @param username_u * the username_u to set */ public void setUsername_u(String username_u) { this.username_u = username_u; } /** * @return the password */ public String getPassword() { return password; } /** * @param password * the password to set */ public void setPassword(String password) { this.password = password; } /** * @return the userDescription */ public String getUserDescription() { return userDescription; } /** * @param userDescription * the userDescription to set */ public void setUserDescription(String userDescription) { this.userDescription = userDescription; } /** * @return the authority */ public String getAuthority() { return authority; } /** * @param authority * the authority to set */ public void setAuthority(String authority) { this.authority = authority; } /** * @return the enabled */ public int getEnabled() { return enabled; } /** * @param enabled * the enabled to set */ public void setEnabled(int enabled) { this.enabled = enabled; } @Override public String toString() { StringBuffer strBuff = new StringBuffer(); strBuff.append("id : ").append(getUser_id()); strBuff.append(", name : ").append(getName()); strBuff.append(", surname : ").append(getSurname()); return strBuff.toString(); } } RolesMap.java package com.patpuc.model; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.ManyToOne; import javax.persistence.Table; import com.patpuc.model.User; @Entity @Table(name = "roles_map") public class RolesMap { private int rm_id; private String username_a; private String username_l; //private String username_u; private String password; private int role_id; @ManyToOne @JoinColumn(name="username_u", nullable=false) private User rUser; public RolesMap(){ } /** * @return the user */ public User getUser() { return rUser; } /** * @param user the user to set */ public void setUser(User rUser) { this.rUser = rUser; } @Id @Column(name = "RM_ID", unique = true, nullable = false) public int getRmId() { return rm_id; } public void setRmId(int rm_id) { this.rm_id = rm_id; } @Column(name = "USERNAME_A", unique = true) public String getUsernameA() { return username_a; } public void setUsernameA(String username_a) { this.username_a = username_a; } @Column(name = "USERNAME_L", unique = true) public String getUsernameL() { return username_l; } public void setUsernameL(String username_l) { this.username_l = username_l; } @Column(name = "PASSWORD", unique = true, nullable = false) public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } @Column(name = "ROLE_ID", unique = true, nullable = false) public int getRoleId() { return role_id; } public void setRoleId(int role_id) { this.role_id = role_id; } } when i try run this on server i have exception like this: Error creating bean with name 'SessionFactory' defined in ServletContext resource [/WEB-INF/classes/baseBeans.xml]: Invocation of init method failed; nested exception is org.hibernate.AnnotationException: mappedBy reference an unknown target entity property: com.patpuc.model.RolesMap.users in com.patpuc.model.User.rolesMap But i don't exaclu know what i'm doing wrong. Can somebody help me fix this problem?

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  • Whats wrong with this code.Runtime error

    - by javacode
    Hi I am writing this application in eclipse I added all the jar files.I am pasting the code and error.Please let me know what changes I should make to run the application properly. import javax.mail.*; import javax.mail.internet.*; import java.util.*; public class SendMail { public static void main(String [] args) { SendMail sm=new SendMail(); try{ sm.postMail(new String[]{"[email protected]"},"hi","hello","[email protected]"); } catch(MessagingException e) { e.printStackTrace(); } } public void postMail( String recipients[ ], String subject, String message , String from) throws MessagingException { boolean debug = false; //Set the host smtp address Properties props = new Properties(); props.put("mail.smtp.starttls.enable","true"); props.put("mail.smtp.host", "smtp.gmail.com"); props.setProperty("mail.smtp.port", "25"); // create some properties and get the default Session Session session = Session.getDefaultInstance(props, null); session.setDebug(debug); // create a message Message msg = new MimeMessage(session); // set the from and to address InternetAddress addressFrom = new InternetAddress(from); msg.setFrom(addressFrom); InternetAddress[] addressTo = new InternetAddress[recipients.length]; for (int i = 0; i < recipients.length; i++) { addressTo[i] = new InternetAddress(recipients[i]); } msg.setRecipients(Message.RecipientType.TO, addressTo); // Optional : You can also set your custom headers in the Email if you Want msg.addHeader("MyHeaderName", "myHeaderValue"); // Setting the Subject and Content Type msg.setSubject(subject); msg.setContent(message, "text/plain"); Transport.send(msg); } } Error: com.sun.mail.smtp.SMTPSendFailedException: 530 5.7.0 Must issue a STARTTLS command first. 13sm646598ewy.13 at com.sun.mail.smtp.SMTPTransport.issueSendCommand(SMTPTransport.java:1829) at com.sun.mail.smtp.SMTPTransport.mailFrom(SMTPTransport.java:1368) at com.sun.mail.smtp.SMTPTransport.sendMessage(SMTPTransport.java:886) at javax.mail.Transport.send0(Transport.java:191) at javax.mail.Transport.send(Transport.java:120) at SendMail.postMail(SendMail.java:54) at SendMail.main(SendMail.java:10)

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  • how to make my code scalable on iphone ..thanks

    - by zjm1126
    this is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0,maximum-scale=2.0><!--,user-scalable=no">--> </head> <body onorientationchange="updateOrientation();"> <div id="a"> <input id='ab' type="button" value="button" /> </div> <div id=b style="display: none"></div> <style type="text/css"> *{ margin:0; padding:0; } body{ /*height: 356px;* } /* Reposition on orientation change */ body.landscape{ height: 208px; } body.landscape div#a{ line-height:104px; } div#a{ height:50%; line-height:178px; text-align:center; } #b{ width:100%; height:50%; background:red; } </style> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script type="text/javascript"> function updateOrientation() { var orientation = window.orientation; switch (orientation) { // If we're horizontal case 90: case -90: // Set orient to landscape $(document.body).addClass("landscape"); break; // If we're vertical default: // Set orient to portrait $(document.body).removeClass("landscape"); break; } } $('#ab').click(function(){ if($('#b').css('display')=='none')$('#b').css('display','block') else $('#b').css('display','none') }) </script> </body> </html> thanks

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  • Display all images from outside web root folder using PHP

    - by micmola
    Hello, I want to display all images that are stored outside my web root folder. Please help me. I am only able to display one image repeatedly. For example, if I have 5 images in my folder, only one image is displayed on my browser 5 times. Please help me on this. I've been working on this problem for over a month now. I'm a newbie. Help. Thank you. Here is the code I'm using. images.php <?php // Get our database connector require("includes/copta.php"); // Grab the data from our people table $sql = "select * from people"; $result = mysql_query($sql) or die ("Could not access DB: " . mysql_error()); $imgLocation = " /uploadfile/"; while ($row = mysql_fetch_array($result)) { $imgName = $row["filename"]; $imgPath = $imgLocation . $imgName; echo "<img src=\"call_images.php?imgPath=" . $imgName . "\" alt=\"\"><br/>"; echo $row['id'] . " " . $imgName. "<br />"; } ?> call_images.php <?php // Get our database connector require("includes/copta.php"); $imgLocation = '/ uploadz/'; $sql = "select * from people"; $result = mysql_query($sql) or die ("Could not access DB: " . mysql_error()); while ($row = mysql_fetch_array($result)) { $imgName = $row["filename"]; $imgPath = $imgLocation . $imgName; // Make sure the file exists if(!file_exists($imgPath) || !is_file($imgPath)) { header('HTTP/1.0 404 Not Found'); die('The file does not exist'); } // Make sure the file is an image $imgData = getimagesize($imgPath); if(!$imgData) { header('HTTP/1.0 403 Forbidden'); die('The file you requested is not an image.'); } // Set the appropriate content-type // and provide the content-length. header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Content-Type: image/jpg"); header("Content-length: " . filesize($imgPath)); // Print the image data readfile($imgPath); exit(); } ?>

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  • Shortening jQuery Code by Replacing Variable

    - by Jerry
    I have a form with a bunch of dropdown options that I'm dressing up by allowing the option to be selected by clicking links and (in the future, images) instead of using the actual dropdown. There are a lot of dropdowns and most all will repeat the same basic idea, and some will literally repeat just with different variables. Here's the HTML for one of those. <tr class="box1"> <td> <select id="cimy_uef_7"> <option value="Boy">Boy</option> <option value="Girl">Girl</option> </select> </td> </tr> Then the corresponding fancier links to click that will select the corresponding option in the dropdown. <div id="genderBox1"> <div class="gender"><a class="boy" href="">Boy</a></div> <div class="gender"><a class="girl" href="">Girl</a></div> </div> So, when you click the link "Boy" it will select the corresponding dropdown value "Boy" There are going to be multiple Box#, so I can just repeat the jQuery each time with the new variables, but there's surely a shorter way. Here's the jQuery that makes it work. //Box1 Gender var Gender1 = $('select#cimy_uef_7'); var Boy1 = $("#genderBox1 .gender a.boy"); var Girl1 = $("#genderBox1 .gender a.girl"); //On Page Load - Check Gender Box 1 Selection and addClass to corresponding div a if ( $(Gender1).val() == "Boy" ) { $(Boy1).addClass("selected"); } else { $(Boy1).removeClass("selected"); } if ( $(Gender1).val() == "Girl" ) { $(Girl1).addClass("selected"); } else { $(Girl1).removeClass("selected"); } //On Click - Change Gender Box 1 select based on image click $(Boy1).click(function(event) { event.preventDefault(); $(this).addClass("selected"); $(Gender1).val("Boy"); $(Girl1).removeClass("selected"); }); $(Girl1).click(function(event) { event.preventDefault(); $(this).addClass("selected"); $(Gender1).val("Girl"); $(Boy1).removeClass("selected"); }); My thought for shortening it was to just have a list of variables for each box and cycle through the numbers- 1,2,3,4 and have the jQuery grab the same # for each variable, but I can't figure out a way to do it. Let me know if there's anything else I can provide to make the question better. This is my best idea for shortening this code, as I'm still very much a beginner at jQuery, but I'm positive there are much better ideas out there, so feel free to recommend a better path if you see it :)

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  • How do I refactor these two C# functions to abstract their logic from the specific class properties

    - by ObligatoryMoniker
    I have two functions whose underlying logic is the same but in one case it sets one property value on a class and in another case it sets a different one. How can I rewrite the following two functions to abstract away as much of the algorithm as possible so that I can make changes in logic in a single place? SetBillingAddress private void SetBillingAddress(OrderAddress newBillingAddress) { BasketHelper basketHelper = new BasketHelper(SiteConstants.BasketName); OrderAddress oldBillingAddress = basketHelper.Basket.Addresses[basketHelper.BillingAddressID]; bool NewBillingAddressIsNotOldBillingAddress = ((oldBillingAddress == null) || (newBillingAddress.OrderAddressId != oldBillingAddress.OrderAddressId)); bool BillingAddressHasBeenPreviouslySet = (oldBillingAddress != null); bool BillingAddressIsNotSameAsShippingAddress = (basketHelper.ShippingAddressID != basketHelper.BillingAddressID); bool NewBillingAddressIsNotShippingAddress = (newBillingAddress.OrderAddressId != basketHelper.ShippingAddressID); if (NewBillingAddressIsNotOldBillingAddress && BillingAddressHasBeenPreviouslySet && BillingAddressIsNotSameAsShippingAddress) { basketHelper.Basket.Addresses.Remove(oldBillingAddress); } if (NewBillingAddressIsNotOldBillingAddress && NewBillingAddressIsNotShippingAddress) { basketHelper.Basket.Addresses.Add(newBillingAddress); } basketHelper.BillingAddressID = newBillingAddress.OrderAddressId; basketHelper.Basket.Save(); } And here is the second one: SetShippingAddress private void SetBillingAddress(OrderAddress newShippingAddress) { BasketHelper basketHelper = new BasketHelper(SiteConstants.BasketName); OrderAddress oldShippingAddress = basketHelper.Basket.Addresses[basketHelper.ShippingAddressID]; bool NewShippingAddressIsNotOldShippingAddress = ((oldShippingAddress == null) || (newShippingAddress.OrderAddressId != oldShippingAddress.OrderAddressId)); bool ShippingAddressHasBeenPreviouslySet = (oldShippingAddress != null); bool ShippingAddressIsNotSameAsBillingAddress = (basketHelper.ShippingAddressID != basketHelper.BillingAddressID); bool NewShippingAddressIsNotBillingAddress = (newShippingAddress.OrderAddressId != basketHelper.BillingAddressID); if (NewShippingAddressIsNotOldShippingAddress && ShippingAddressHasBeenPreviouslySet && ShippingAddressIsNotSameAsBillingAddress) { basketHelper.Basket.Addresses.Remove(oldShippingAddress); } if (NewShippingAddressIsNotOldShippingAddress && NewShippingAddressIsNotBillingAddress) { basketHelper.Basket.Addresses.Add(newShippingAddress); } basketHelper.ShippingAddressID = newShippingAddress.OrderAddressId; basketHelper.Basket.Save(); } My initial thought was that if I could pass a class's property by refernce then I could rewrite the previous functions into something like private void SetPurchaseOrderAddress(OrderAddress newAddress, ref String CurrentChangingAddressIDProperty) and then call this function and pass in either basketHelper.BillingAddressID or basketHelper.ShippingAddressID as CurrentChangingAddressIDProperty but since I can't pass C# properties by reference I am not sure what to do with this code to be able to reuse the logic in both places. Thanks for any insight you can give me.

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  • error in C# code

    - by user318068
    hi all . I have a problem with my code in C# . if i click in compiler button , I get the following errors 'System.Collections.Generic.LinkedList' does not contain a definition for 'removeFirst' and no extension method 'removeFirst' accepting a first argument of type 'System.Collections.Generic.LinkedList' could be found (are you missing a using directive or an assembly reference?). and 'System.Collections.Generic.LinkedList' does not contain a definition for 'addLast' and no extension method 'addLast' accepting a first argument of type 'System.Collections.Generic.LinkedList' could be found (are you missing a using directive or an assembly reference?) This is part of a simple program using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Hanoi { public class Sol { public LinkedList<int?> t1 = new LinkedList<int?>(); public LinkedList<int?> t2 =new LinkedList<int?>(); public LinkedList<int?> t3 =new LinkedList<int?>(); public int depth; public LinkedList<Sol> neighbors; public Sol(LinkedList<int?> t1, LinkedList<int?> t2, LinkedList<int?> t3) { this.t1 = t1; this.t2 = t2; this.t3 = t3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.t1.Count != 0) { if (neighbor1.t2.Count != 0) { if (neighbor1.t1.First.Value < neighbor1.t2.First.Value) { neighbor1.t2.AddFirst(neighbor1.t1.RemoveFirst()); neighbors.AddLast(neighbor1); } } else { neighbor1.t2.AddFirst(neighbor1.t1.RemoveFirst()); neighbors.AddLast(neighbor1); } if (neighbor2.t3.Count != 0) { if (neighbor2.t1.First.Value < neighbor2.t3.First.Value) { neighbor2.t3.AddFirst(neighbor2.t1.RemoveFirst()); neighbors.AddLast(neighbor2); } } else I hope that you find someone to help me

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  • Is it possible to swap lines of xml code in soap

    - by John
    I wish to send a request like <v:Envelope xmlns:i="xxx"> <v:Header /> <v:Body> <sendTwoWaySmsMessage xmlns="xxx" id="o0" c:root="1"> <connectionId i:type="d:string">connectionId</connectionId> <twoWaySmsMessage> <message i:type="d:string">love it. It seems to work</message> <mobiles i:type="d:string">345</mobiles> <messageId i:type="d:string">123</messageId> </twoWaySmsMessage> </sendTwoWaySmsMessage> </v:Body> </v:Envelope> what i get is <v:Envelope xmlns:i="xxx"> <v:Header /> <v:Body> <sendTwoWaySmsMessage xmlns="xxx" id="o0" c:root="1"> <twoWaySmsMessage> <message i:type="d:string">love it. It seems to work</message> <mobiles i:type="d:string">345</mobiles> <messageId i:type="d:string">123</messageId> </twoWaySmsMessage> <connectionId i:type="d:string">connectionId</connectionId> </sendTwoWaySmsMessage> </v:Body> </v:Envelope> code is SoapObject request = new SoapObject(WSDL_TARGET_NAMESPACE, url); SoapObject message = new SoapObject("", "twoWaySmsMessage"); request.addProperty("connectionId", did); message.addProperty("message", "love it. It seems to work"); message.addProperty("mobiles", "435"); message.addProperty("messageId", "123"); request.addSoapObject(message); request.setProperty(0, "connectionId"); when i use SoapUI with the second with the "connectionId" swaped it seem to work can anyone help. of have ideas. I have looked at just about every ksoap question out there and cant seem to find an answer?

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  • Init.d script gets return code 1 when calling itself, how can I get output?

    - by Per
    My question is, how can I modify the script so that it will tell me what goes wrong? The scenario is this: I'm trying to get Sonatype Nexus to start as a service in Ubuntu 10.04, and it just will not work. (I'm not looking for help on how to run Nexus, but on how to get some useful output from a script) It works when invoking it with sudo /etc/init.d/nexus start but fails when using sudo service nexus start I have run the update-rc.d command on it, and done everything according to instructions. The nexus init.d-script has a point where it calls itself when it detects that it should run as another user ('nexus'): su -m $RUN_AS_USER -c "\"$REALPATH\" $2" which expands to su -m nexus -c '"/opt/nexus-2.0.2/bin/jsw/linux-x86-64/nexus" start' when adding the -x debug flag to the script. This command results in return code 1. It never executes - I've set -x debug flag on the script, placed echo commands with redirect to file at the start of script to trace, etc. I cannot get any output telling me why the command will not execute. I've tried appending redirect to file after the above script line, inside the quotes, outside, any way I could imagine. All info I can get is by inserting a line echo $? after the su line, which outputs '1'. Is there a way I can see what happens when the su command runs?

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  • Translate RoR Code to Java

    - by mnml
    Hi, for some reasons I am trying to translate the following RoR view code to a Java Groovy view: <% modulo_artists = @artists.length % 3 base = @artists.length / 3 base = base.ceil case modulo_artists when 0 cols = [base, base, base] when 1 cols = [base, base + 1, base] when 2 cols = [base + 1, base, base + 1] end counter = 0 %> <% id_hash = {"0" => "url('/images/actorsbg.png');", "1" => "url('/images/musiciansbg.png');", "2" => "url('/images/artistsbg.png') no-repeat; color: #FFF;", "3" => "url('/images/fashionbg.png')"} %> <div id="artists_<%=params[:artist_cat]%>" style="background: <%= id_hash[params[:artist_cat]] %>;" > <table border="0" width="660" height="164" cellpadding="0" cellspacing="0"> <tr valign="middle"> <% 3.times do |i| %> <td width="220" align="center" style="padding-right: 15px;"> <% cols[i].times do %> <h1><a href="/artists/show/<%= @artists[counter].urlname %>" ><%= @artists[counter].name %></a></h1> <% counter = counter + 1 %> <% end %> </td> <% end %> </tr> </table> </div> This is what I got so far: #{extends 'main.html' /} %{ modulo_artists = artists.size() % 3 base = artists.size() / 3 base = Math.ceil(base) if(modulo_artists == 0) cols = [base, base, base] else if(modulo_artists == 1) cols = [base, base + 1, base] else if(modulo_artists == 2) cols = [base + 1, base, base + 1] endif counter = 0 }% <div id="artists_${artist_cat}" style="background:${id_hash};" > <table border="0" width="660" height="164" cellpadding="0" cellspacing="0"> <tr valign="middle"> #{list items:1..3, as:'i'} <td width="220" align="center" style="padding-right: 15px;"> #{list items:cols[i]} <h1><a href="@{Artists.show(artists.get(counter).name.replaceAll(" ", "-"))}" >${artists.get(counter).name}</a></h1> %{ counter = counter + 1 }% #{/list} </td> #{/list} </tr> </table> </div> The idea is to keep the items organised in 3 columns like 1|0|1 4|5|4 or 5|4|5 for example

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  • Initialization of components with interdependencies - possible antipattern?

    - by Rosarch
    I'm writing a game that has many components. Many of these are dependent upon one another. When creating them, I often get into catch-22 situations like "WorldState's constructor requires a PathPlanner, but PathPlanner's constructor requires WorldState." Originally, this was less of a problem, because references to everything needed were kept around in GameEngine, and GameEngine was passed around to everything. But I didn't like the feel of that, because it felt like we were giving too much access to different components, making it harder to enforce boundaries. Here is the problematic code: /// <summary> /// Constructor to create a new instance of our game. /// </summary> public GameEngine() { graphics = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); //Sets dimensions of the game window graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.ApplyChanges(); IsMouseVisible = true; screenManager = new ScreenManager(this); //Adds ScreenManager as a component, making all of its calls done automatically Components.Add(screenManager); // Tell the program to load all files relative to the "Content" directory. Assets = new CachedContentLoader(this, "Content"); inputReader = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); collisionRecorder = new CollisionRecorder(); WorldState = new WorldState(new ReadWriteXML(), Constants.CONFIG_URI, this, contactReporter); worldQueryUtils = new WorldQueryUtils(worldQuery, WorldState.PhysicsWorld); ContactReporter contactReporter = new ContactReporter(collisionRecorder, worldQuery, worldQueryUtils); gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; pathPlanner = new PathPlanner(this, worldQueryUtils, WorldQuery); gameObjectManager.PathPlanner = pathPlanner; combatEngine = new CombatEngine(worldQuery, new Random()); } Here is an excerpt of the above that's problematic: gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; I hope that no one ever forgets that setting of gameObjectManager.WorldQueryEngine, or else it will fail. Here is the problem: gameObjectManager needs a WorldQuery, and WorldQuery needs a property of gameObjectManager. What can I do about this? Have I found an anti-pattern?

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  • jquery code not working in chrome

    - by Paul
    This code works is FF and IE but not in Chrome. Any help would be greatly appreciated. Thank You! here is the html Item One Item Two Item Three Item Four Item Five Item Six Item Seven Item Eight Item Nine Item ten here is the css popularsearches { border-bottom: 1px solid #D4D4D4; border-left: 1px solid #D4D4D4; border-right: 1px solid #D4D4D4; overflow:hidden; height: 130px; width:248px; margin-bottom:20px; } popularsearches ul { padding:0 5px 0 0; margin:0; } popularsearches ul li { list-style-type:none; list-style-position:inside; border-bottom: solid 1px #D4D4D4; font-size:14px; padding:3px 0 3px 0; margin:0 0 0 10px; text-align:left; } popularsearches ul li a { text-decoration:none; } popularsearches ul li a:hover, a:link, a:visited { text-decoration:none; } popularsearches-inside { width: 500px; } popularsearches-left { float:left; width:250px; height:100px; } popularsearches-right { float:left; width:250px; height:100px; } here is the jQuery var closeinterval = 0; function scrollContent() { //Toggle left between 250 and 0 var top = jQuery("#popularsearches").scrollLeft() == 0 ? 250 : 0; jQuery("#popularsearches").animate({ scrollLeft: top }, "slow"); } // Call scrollContent function every 6 secs closeinterval = setInterval("scrollContent()", 6000); jQuery(document).ready(function() { jQuery("#popular-button-left").bind("click", function() { if (closeinterval) { window.clearInterval(closeinterval); closeinterval = null; } jQuery("#popularsearches").animate({ scrollLeft: 0 }, 1000); }); jQuery("#popular-button-right").bind("click", function() { if (closeinterval) { window.clearInterval(closeinterval) closeinterval = null; } jQuery("#popularsearches").animate({ scrollLeft: 250 }, 1000); }); });

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  • How to optimize calls to multiple APIs at once and return as one set?

    - by Martin
    I have a web app that searches across 2 APIs right now. I have my own Restful web service that I call, and it does all the work on the backend to asynchronously call the 2 APIs and concatenate them into one result set for my web app to use. I want to scale this out and add as many other APIs as I can (currently looking at about 10 more). But as I add APIs, the call to my service gets (potentially) slower and more complex. How do I handle one API not responding ... and other issues that arise? What would be the best way to approach this? Should I create a service call for each API, that way each one is independent and not coupled to all the other calls? Is there a way on the backend to handle the multiple API calls without all the extra complexity it adds? If I go the route of a service call per API, now my client code gets more complex (and I have a lot of clients)? And it's more work for the client, and since I have mobile apps, it will cost the client more data usage. If I go one service call, is there a way to set up some sort of connection so I can return data as I get it, in case one service call hangs?

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  • Feedback on Optimizing C# NET Code Block

    - by Brett Powell
    I just spent quite a few hours reading up on TCP servers and my desired protocol I was trying to implement, and finally got everything working great. I noticed the code looks like absolute bollocks (is the the correct usage? Im not a brit) and would like some feedback on optimizing it, mostly for reuse and readability. The packet formats are always int, int, int, string, string. try { BinaryReader reader = new BinaryReader(clientStream); int packetsize = reader.ReadInt32(); int requestid = reader.ReadInt32(); int serverdata = reader.ReadInt32(); Console.WriteLine("Packet Size: {0} RequestID: {1} ServerData: {2}", packetsize, requestid, serverdata); List<byte> str = new List<byte>(); byte nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // Password Sent to be Authenticated string string1 = Encoding.UTF8.GetString(str.ToArray()); str.Clear(); nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // NULL string string string2 = Encoding.UTF8.GetString(str.ToArray()); Console.WriteLine("String1: {0} String2: {1}", string1, string2); // Reply to Authentication Request MemoryStream stream = new MemoryStream(); BinaryWriter writer = new BinaryWriter(stream); writer.Write((int)(1)); // Packet Size writer.Write((int)(requestid)); // Mirror RequestID if Authenticated, -1 if Failed byte[] buffer = stream.ToArray(); clientStream.Write(buffer, 0, buffer.Length); clientStream.Flush(); } I am going to be dealing with other packet types as well that are formatted the same (int/int/int/str/str), but different values. I could probably create a packet class, but this is a bit outside my scope of knowledge for how to apply it to this scenario. If it makes any difference, this is the Protocol I am implementing. http://developer.valvesoftware.com/wiki/Source_RCON_Protocol

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  • why gcc emits segmentation ,after my code run

    - by gcc
    every time ,why have I encountered with segmentation fault ? still,I have not found my fault sometimes, gcc emits segmentation fault ,sometimes, memory satck limit is exceeded I think you will understand (easily) what is for that code void my_main() { char *tutar[50],tempc; int i=0,temp,g=0,a=0,j=0,d=1,current=0,command=0,command2=0; do{ tutar[i]=malloc(sizeof(int)); scanf("%s",tutar[i]); temp=*tutar[i]; } while(temp=='x'); i=0; num_arrays=atoi(tutar[i]); i=1; tempc=*tutar[i]; if(tempc!='x' && tempc!='d' && tempc!='a' && tempc!='j') { current=1; arrays[current]=malloc(sizeof(int)); l_arrays[current]=calloc(1,sizeof(int)); c_arrays[current]=calloc(1,sizeof(int));} i=1; current=1; while(1) { tempc=*tutar[i]; if(tempc=='x') break; if(tempc=='n') { ++current; arrays[current]=malloc(sizeof(int)); l_arrays[current]=calloc(1,sizeof(int)); c_arrays[current]=calloc(1,sizeof(int)); ++i; continue; } if(tempc=='d') { ++i; command=atoi(tutar[i])-1; free(arrays[command]); free(l_arrays[command]); free(c_arrays[command]); ++i; continue; } if(tempc=='j') { ++i; current=atoi(tutar[i])-1; if(arrays[current]==NULL) { arrays[current]=malloc(sizeof(int)); l_arrays[current]=calloc(1,sizeof(int)); c_arrays[current]=calloc(1,sizeof(int)); ++i; } else { a=l_arrays[current]; j=l_arrays[current]; ++i;} continue; } } }

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