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  • Autocommands for Matlab in vim?

    - by Benjamin Oakes
    I use several different programming languages every day, and I'd like to have different tab widths (in spaces) for each. For example: I use the "standard" 2 spaces for Ruby, but all our existing Matlab code uses 4 spaces. I have this from my personal ~/.vimrc: augroup lang_perl au! set tabstop=4 " tabstop length N in spaces set shiftwidth=4 " make >> and friends (<<, ^T, ^D) shift N, not the default 8 set expandtab " Use spaces instead of tabs augroup END augroup lang_ruby au! set tabstop=2 " tabstop length N in spaces set shiftwidth=2 " make >> and friends (<<, ^T, ^D) shift N, not the default 8 set expandtab " Use spaces instead of tabs augroup END Those work, but the following doesn't: augroup lang_matlab au! set tabstop=4 " tabstop length N in spaces set shiftwidth=4 " make >> and friends (<<, ^T, ^D) shift N, not the default 8 set expandtab " Use spaces instead of tabs augroup END I really don't understand how augroup lang_ruby figures out that I'm editing a Ruby file. (My searches brought up ftdetect, but the solution wasn't obvious.) It doesn't seem like vim knows that I'm editing Matlab using augroup lang_matlab. What do I change to make this work?

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  • Are .NET's regular expressions Turing complete?

    - by Robert
    Regular expressions are often pointed to as the classical example of a language that is not Turning complete. For example "regular expressions" is given in as the answer to this SO question looking for languages that are not Turing complete. In my, perhaps somewhat basic, understanding of the notion of Turning completeness, this means that regular expressions cannot be used check for patterns that are "balanced". Balanced meaning have an equal number of opening characters as closing characters. This is because to do this would require you to have some kind of state, to allow you to match the opening and closing characters. However the .NET implementation of regular expressions introduces the notion of a balanced group. This construct is designed to let you backtrack and see if a previous group was matched. This means that a .NET regular expressions: ^(?<p>a)*(?<-p>b)*(?(p)(?!))$ Could match a pattern that: ab aabb aaabbb aaaabbbb ... etc. ... Does this means .NET's regular expressions are Turing complete? Or are there other things that are missing that would be required for the language to be Turing complete?

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  • Could I do this blind relative to absolute path conversion (for perforce depot paths) better?

    - by wonderfulthunk
    I need to "blindly" (i.e. without access to the filesystem, in this case the source control server) convert some relative paths to absolute paths. So I'm playing with dotdots and indices. For those that are curious I have a log file produced by someone else's tool that sometimes outputs relative paths, and for performance reasons I don't want to access the source control server where the paths are located to check if they're valid and more easily convert them to their absolute path equivalents. I've gone through a number of (probably foolish) iterations trying to get it to work - mostly a few variations of iterating over the array of folders and trying delete_at(index) and delete_at(index-1) but my index kept incrementing while I was deleting elements of the array out from under myself, which didn't work for cases with multiple dotdots. Any tips on improving it in general or specifically the lack of non-consecutive dotdot support would be welcome. Currently this is working with my limited examples, but I think it could be improved. It can't handle non-consecutive '..' directories, and I am probably doing a lot of wasteful (and error-prone) things that I probably don't need to do because I'm a bit of a hack. I've found a lot of examples of converting other types of relative paths using other languages, but none of them seemed to fit my situation. These are my example paths that I need to convert, from: //depot/foo/../bar/single.c //depot/foo/docs/../../other/double.c //depot/foo/usr/bin/../../../else/more/triple.c to: //depot/bar/single.c //depot/other/double.c //depot/else/more/triple.c And my script: begin paths = File.open(ARGV[0]).readlines puts(paths) new_paths = Array.new paths.each { |path| folders = path.split('/') if ( folders.include?('..') ) num_dotdots = 0 first_dotdot = folders.index('..') last_dotdot = folders.rindex('..') folders.each { |item| if ( item == '..' ) num_dotdots += 1 end } if ( first_dotdot and ( num_dotdots > 0 ) ) # this might be redundant? folders.slice!(first_dotdot - num_dotdots..last_dotdot) # dependent on consecutive dotdots only end end folders.map! { |elem| if ( elem !~ /\n/ ) elem = elem + '/' else elem = elem end } new_paths << folders.to_s } puts(new_paths) end

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  • Web development tool that can comprehend the concept of more than one language in a file at once

    - by thecoshman
    I currently use notepad++ on windows or gedit on ubuntu. Both of them work great with code highlighting and hinting etc. But both of them suffer from a huge flaw. I am yet to find a code editor that can handle this concept: <?php // ooh, look I am doing some php ?><a onclick="alert('hay, some javascript in here now!')"> This link is HTML?!</a> <?PHP echo("NOW we have some php as well!"); ?> At the moment, I just have to settle for the one language. I want something that can think of a that text as a default as HTML, but notice when sections are PHP. I want those sections of PHP to have there own code hinting and highlighting. Even more, lets say in an 'if else' I exit PHP, write some HTML then back into PHP, I want it to work out how the braces ( '{' and '}' ) should match up and let me know if I have missed one. I want the sections of in-line JavaScript to be picked up as such. I want all of these languages to get checked for syntax! Damn it, I want to tool that understands more than one language at once!

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  • What is the best cross-platform language for desktop applications? (Java, Adobe Air, Flex, Silverlight??, Anything Else)

    - by Sootah
    My business partner needs a desktop application programmed, and it needs to be cross-platform as he wants Mac owners (OS X) to be able to run it as well. This, of course, is a bit of a problem for me as I program in PHP for my web projects and exclusively in C# (formerly used Visual Basic) for my desktop apps. I've been using (and love) NetBeans for my PHP stuff, and love Visual Studio just as much; they're both excellent IDEs. With this in mind, I'd like to find a language and IDE that's as similar to Visual Studio as possible (or at least something that makes development as easy as it does) for my cross-platform application development. In fact, if there is a language I can use with VS I'd be extremely happy. I realize that NetBeans has a Java Desktop App IDE, but have been having problems with it (my question in regards to that issue is here. I am also not sure that I really want to learn and use Java if there is a better, easier option out there. Obviously, the first language that came to mind that I can use cross-platform was Java, but I've also heard of people using Adobe Air, as well as Flex being used. I've never programmed in any of those languages, and as such have no frame of reference from which I can decide which would be best for me. I'm also not sure what other options there may be for me; perhaps there's another language I can use that'd be better than the three options I've already provided. (Can you make desktop apps with Silverlight? If so, did MS make an interpreter that will get them to work on OS X?) I like the syntax of C# quite a bit, and the Visual Studio IDE makes it extremely easy to make my apps with. As such, I'd like to find something that'll work as well for me with the cross-platform shatner as C# and its IDE does with my Windows apps. Thanks in advance for your help/opinions!

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  • Is it "right" to translate error messages?

    - by Iraklis
    This is somehow subjective depending on the target translation language, but bear with me for a sec. I have recently been involved in a translation project. The goal was to translate the strings of an MVC framework to the Greek language. 70% of the language strings of the framework where translated, however 30% where intentionally left out. The decision was that we will not translate error messages aimed towards the developer of the application. The reasoning behind this (in short) was: are aimed towards designers/programmers. Programmers ( and even designers :) ) should have a basic understanding of English, at least enough so they can search on it on Google if they do not know what it means. (racist?) are aimed towards the developer and in a perfect world should not be displayed to the end user of the application as they concern the inner workings of the web application itself. i.e "You must set the database name in your database config file." and perhaps most importantly, they make the life of the developer harder when he tries to get more information/help regarding the error. For example the above error yields 8 results in Google (in quotes), whereas its Greek translation yields exactly 0. I know that this depends on the popularity of the target translation language and the application itself. For example I'm guessing that there are is vast amount of documentation regarding German SAP error messages (i know, i know, SAP IS German, but you get the point), as opposed to Greek Error Messages documentation regarding random application X which has about 500 installations worldwide. So to summarize: When you develop language translation packs for your applications do you translate error messages? Do you only do for predominant languages like English/Spanish/German/French? Or do you live them intact? I'm not looking for the "right" or "correct" answer, I'm looking for a "best-practices" answer, or if this problem is defined in any "official" standard/policy that you have had experience with.

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  • What are some commonly used source code check-in policies?

    - by rwmnau
    I'm curious what code review policies other development shops apply to their source code when it's checked into the source control repository. I'm setting up a TFS (Team Foundation) server, and I'd like to apply some check-in policies to start to stamp out bad practices. For example, I was thinking of starting with the following couple, so this is the kind of stuff I'm looking for: Prohibit empty "Catch" blocks. This would prevent applications from swallowing any exceptions without at least requiring a comment explaining why it's not necessary to do anything with the exception. Prohibit "Catch ex as Exception" generic exception handling. Instead, require code to catch specific types of exceptions and deal with them appropriately, instead of just building catch-all handling. Require a check-in comment. This one should be self-explanatory, though it seems that TFS (and most other source-control systems) don't require a comment by default. While these are just examples, they're where I'm thinking of starting, and while I'd like some additional examples of what's popular, I'm open to feedback on these. Also, though we're a mostly .NET shop, I imagine the popular policies are universal across languages and IDEs (we have some Java development and a few people who will use the repository develop with Eclipse).

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  • Qt/C++ Error handling

    - by ShiGon
    I've been doing a lot of research about handling errors with Qt/C++ and I'm still as lost as when I started. Maybe I'm looking for an easy way out (like other languages provide). One, in particular, provides for an unhandled exception which I use religiously. When the program encounters a problem, it throws the unhandled exception so that I can create my own error report. That report gets sent from my customers machine to a server online which I then read later. The problem that I'm having with C++ is that any error handling that's done has to be thought of BEFORE hand (think try/catch or massive conditionals). In my experience, problems in code are not thought of before hand else there wouldn't be a problem to begin with. Writing a cross-platform application without a cross-platform error handling/reporting/trace mechanism is a little scary to me. My question is: Is there any kind of Qt or C++ Specific "catch-all" error trapping mechanism that I can use in my application so that, if something does go wrong I can, at least, write a report before it crashes?

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  • Should I use a binary or a text file for storing protobuf messages?

    - by nbolton
    Using Google protobuf, I am saving my serialized messaged data to a file - in each file there are several messages. We have both C++ and Python versions of the code, so I need to use protobuf functions that are available in both languages. I have experimented with using SerializeToArray and SerializeAsString and there seems to be the following unfortunate conditions: SerializeToArray: As suggested in one answer, the best way to use this is to prefix each message with it's data size. This would work great for C++, but in Python it doesn't look like this is possible - am I wrong? SerializeAsString: This generates a serialized string equivalent to it's binary counterpart - which I can save to a file, but what happens if one of the characters in the serialization result is \n - how do we find line endings, or the ending of messages for that matter? Update: Please allow me to rephrase slightly. As I understand it, I cannot write binary data in C++ because then our Python application cannot read the data, since it can only parse string serialized messages. Should I then instead use SerializeAsString in both C++ and Python? If yes, then is it best practice to store such data in a text file rather than a binary file? My gut feeling is binary, but as you can see this doesn't look like an option.

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  • Square Brackets in Python Regular Expressions (re.sub)

    - by user1479984
    I'm migrating wiki pages from the FlexWiki engine to the FOSwiki engine using Python regular expressions to handle the differences between the two engines' markup languages. The FlexWiki markup and the FOSwiki markup, for reference. Most of the conversion works very well, except when I try to convert the renamed links. Both wikis support renamed links in their markup. For example, Flexwiki uses: "Link To Wikipedia":[http://www.wikipedia.org/] FOSwiki uses: [[http://www.wikipedia.org/][Link To Wikipedia]] both of which produce something that looks like I'm using the regular expression renameLink = re.compile ("\"(?P<linkName>[^\"]+)\":\[(?P<linkTarget>[^\[\]]+)\]") to parse out the link elements from the FlexWiki markup, which after running through something like "Link Name":[LinkTarget] is reliably producing groups <linkName> = Link Name <linkTarget = LinkTarget My issue occurs when I try to use re.sub to insert the parsed content into the FOSwiki markup. My experience with regular expressions isn't anything to write home about, but I'm under the impression that, given the groups <linkName> = Link Name <linkTarget = LinkTarget a line like line = renameLink.sub ( "[[\g<linkTarget>][\g<linkName>]]" , line ) should produce [[LinkTarget][Link Name]] However, in the output to the text files I'm getting [[LinkTarget [[Link Name]] which breaks the renamed links. After a little bit of fiddling I managed a workaround, where line = renameLink.sub ( "[[\g<linkTarget>][ [\g<linkName>]]" , line ) produces [[LinkTarget][ [[Link Name]] which, when displayed in FOSwiki looks like <[[Link Name> <--- Which WORKS, but isn't very pretty. I've also tried line = renameLink.sub ( "[[\g<linkTarget>]" + "[\g<linkName>]]" , line ) which is producing [[linkTarget [[linkName]] There are probably thousands of instances of these renamed links in the pages I'm trying to convert, so fixing it by hand isn't any good. For the record I've run the script under Python 2.5.4 and Python 2.7.3, and gotten the same results. Am I missing something really obvious with the syntax? Or is there an easy workaround?

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  • How difficult is it for an old-school programmer to pick up an FPGA kit and make something useful wi

    - by JUST MY correct OPINION
    I'm an old, old, old coder. (How old? I've used paper tape in anger.) I've programmed in a lot of languages and under a lot of paradigms (spaghetti, structured, object-oriented, functional and a smattering of logical). I'm getting bored. FPGAs look interesting to me. I have the crazy notion of resurrecting some of the ancient hardware I worked on in the days using FPGAs. I know this can be done because I've seen PDP-10 and PDP-11 implementations in FPGAs. I'd like to do the same for a few machines that are perhaps not as popular as those two, however. While I am an old, old coder, what I am not is an electronics or computer systems engineer. I'll be learning from scratch if I go down this path. My question, therefore, is two-fold: How difficult will it be for this old dinosaur to pick up and learn FPGAs to the point that interesting (not necessarily practical -- more from a hobbyist perspective) projects can be made? What should I start with learning-wise to go down this path? I know where to get FPGA kits, but I haven't found anything like "FPGAs for Complete Dinosaurs" yet anywhere out there.

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  • java: libraries for immutable functional-style data structures

    - by Jason S
    This is very similar to another question (Functional Data Structures in Java) but the answers there are not particularly useful. I need to use immutable versions of the standard Java collections (e.g. HashMap / TreeMap / ArrayList / LinkedList / HashSet / TreeSet). By "immutable" I mean immutable in the functional sense (e.g. purely functional data structures), where updating operations on the data structure do not change the original data, but instead return a new instance of the same kind of data structure. Also typically new and old instances of the data structure will share immutable data to be efficient in time and space. From what I can tell my options include: Functional Java Scala Clojure but I'm not sure whether any of these are particularly appealing to me. I have a few requirements/desirements: the collections in question should be usable directly in Java (with the appropriate libraries in the classpath). FJ would work for me; I'm not sure if I can use Scala's or Clojure's data structures in Java w/o having to use the compilers/interpreters from those languages and w/o having to write Scala or Clojure code. Core operations on lists/maps/sets should be possible w/o having to create function objects with confusing syntaxes (FJ looks slightly iffy) They should be efficient in time and space. I'm looking for a library which ideally has done some performance testing. FJ's TreeMap is based on a red-black tree, not sure how that rates. Documentation / tutorials should be good enough so someone can get started quickly using the data structures. FJ fails on that front. Any suggestions?

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  • Fast, Unicode-capable, cross-platform programmer's text editor that shows invisibles like ZWSP?

    - by Roger_S
    Our publishing workflow includes Windows and Linux machines (there are some Macs too, but not in the critical-path workflow). Many texts include both English and Khmer and are marked-up in XML. XML Copy Editor is the best cross-platform open-source XML editor I've discovered. It utilizes the Scintilla editing component, which is generally good with Unicode but which does not enable non-printing or invisible characters like U+200B (zero-width space) and U+200C (zero-width non-joiner) to be displayed. Khmer does not separate words with a space character as Western languages do, so ZWSP is used in electronic texts to enable applications to break lines easily. Ideally I'd edit the markup and the content in a single editor, but XML awareness is less important at times than being able to display invisibles. (OpenOffice.org Writer and Microsoft Word are the only two apps I know that will display ZWSP. They are not suitable for the markup and text manipulations that need to be done to prepare manuscripts for publication, unfortunately, although I guess they're fine for authoring.) I tried out a promising editor last week, but a search-and-replace regex operation that took under a second in TextPad 4.7.3 lasted over twenty seconds. So I want to mention that speed and the ability to handle large (up to 150mb) files is also a concern. Is there a good, fast, free or not too expensive text editor, with versions on Windows and Linux and maybe mac too, Unicode-aware and capable of displaying invisibles like ZWSP? That has syntax highlighting, can handle large files and is customizable enough that I won't tear my hair out in frustration? Thanks, Roger_S

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  • Complex SQL design, help/advice needed

    - by eugeneK
    Hi, i have few questions for SQL gurus in here ... Briefly this is ads management system where user can define campaigns for different countries, categories, languages. I have few questions in mind so help me with what you can. Generally i'm using ASP.NET and i want to cache all result set of certain user once he asks for statistics for the first time, this way i will avoid large round-trips to server. any help is welcomed Click here for diagram with all details you need for my questions 1.Main issue of this application is to show to the user how many clicks/impressions were and how much money he spent on campaign. What is the easiest way to get this information for him? I will also include filtering by date, date ranges and few other params in this statistics table. 2.Other issue is what happens when user will try to edit campaign. Old campaign will die this means if user set 0.01$ as campaignPPU (pay-per-unit) and next day updates it to 0.05$ all will be reset to 0.05$. 3.If you could re-design some parts of table design so it would be more flexible and easier to modify, how would you do it? Thanks... sorry for so large job but it may interest some SQL guys in here

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  • jQuery: If, Else with buttons error

    - by Wipqozn
    I'm running into an odd error. I'm working in Django 1.2, and have implemented the commenting framework. I'm trying to attach a hide/show button to each comment field, but whenever click on a hide/show button, it behaves as if each hide/show button beneath it on the page was clicked. Here's the jQuery code: <input type="Button" id="hideShow" name="hide/show" value="Hide"></input> <script> $("#hideShow").click(function() { if($(this).val() == "Hide") { $("textarea").hide("fast"); $(this).val("Show"); } else { $("textarea").show("fast"); $(this).val( "Hide"); } }); </script> So, when I click the Hide/show button, it will perform the action for each button beneath the clicked button + once for the button itself. So If I click a button, and there are two buttons beneath it, and value=hide it will first hide the 'textarea', than show the text area, than finally hide it again. I'm new to jQuery (although I do have experience in other languages), and I have an -idea- why it's not working: that whenever an action is performed jQuery jumps to the first one, than continues down the page looking for any other actions performed, and responds to each one. So it comes to my first button, sets it as being clicked, and so when jQuery comes across the other buttons it views them all as being 'clicked' and performs actions accordingly. I've thought of a semi-solution to my problem, putting in a variable which tracks how many times it has gone through, and than acting based on -that- action. But I would rather not do that, since it's not really a solution to the problem at hand but a work around. Any input is appreciated.

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  • Want to develop for Android. Have a few basic, non-FAQ questions

    - by Troy M
    Hi everyone, Recently myself and a small group of friends became interested in developing a game for a mobile platform. Originally we considered the iPhone but none of us use macs, so we decided Android would be a more realistic platform to use. Before we get started, I was hoping that I might find some answers to a couple questions so we don't waste our time if this project isn't feasible. Any help is appreciated! I can't seem to find out how many programming languages Android supports. Java is obvious, but what about C+? It seems that Android supports C and C++ through Eclipse, but is that it? (I'm not the programmer for the project which is why I'm asking this. He's comfortable in C+). Our game involves the use of two digital analog sticks (it's not a twin-stick shooter but it's a similar concept). It would seem that most Droid devices unfortunately don't use multi-touch though... Are there many devices out there right now which support this functionality and I'm just not seeing them, or should we possibly consider the development of a different game that would only use a single input? Assuming there's no snags following those first two questions, what would you consider the best screen resolution to develop in? It seems like there are a variety of resolutions out there right now and we can't decide which is the best to use. Again, any answers are appreciated!

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  • cross-platform development for mobile devices

    - by user924
    What language/framework is best worth learning for mobile application development? My specific situation is that I'm very familiar with Java and C++ (I especially love Qt), but have limited experience with other languages. Some options I'm considering: 1) Learn Objective-C and all the iPhone-specific tools I do have access to a mac. The downside here is I'm restricted to the iPhone, so I'd have to rewrite almost everything if I wanted to branch off into another mobile device (or move later to a cross-platform framework). Even after knowing Objective-C, it seems like other frameworks might be more efficient/faster to code in? 2) Use some existing cross-platform framework for development I've looked at rhomobile, but I only have limited experience with Ruby (and at first glance, it might be a little pricey comapred to other options). Appcelerator also looks popular and nice, but it uses html/css/javascript. Airplaysdk looks good, but it's new and I haven't been able to see much written about it (is it worth going for?). 3) Wait for something better to come along How far away is Qt for the iPhone? That would be ideal, but it isn't available now. So what do you recommend? Productivity/efficiency is my top priority, although learning a useful language for the long term would also be okay. Thanks

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  • How do I grep for entire, possibly wrapped, lines of code?

    - by NXT
    When searching code for strings, I constantly run into the problem that I get meaningless, context-less results. For example, if a function call is split across 3 lines, and I search for the name of a parameter, I get the parameter on a line by itself and not the name of the function. For example, in a file containing ... someFunctionCall ("test", MY_CONSTANT, (some *really) - long / expression); grepping for MY_CONSTANT would return a line that looked like this: MY_CONSTANT, Likewise, in a comment block: ///////////////////////////////////////// // FIXMESOON, do..while is the wrong choice here, because // it makes the wrong thing happen ///////////////////////////////////////// Grepping for FIXMESOON gives the very frustrating answer: // FIXMESOON, do..while is the wrong choice here, because When there are thousands of hits, single line results are a little meaningless. What I would like to do is have grep be aware of the start and stop points of source code lines, something as simple as having it consider ";" as the line separator would be a good start. Bonus points if you can make it return the entire comment block if the hit is inside a comment. I know you can't do this with grep alone. I also am aware of the option to have grep return a certain number of lines of content. Any suggestions on how to accomplish under Linux? FYI my preferred languages are C and Perl. I'm sure I could write something, but I know that somebody must have already done this. Thanks!

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  • Begin game programming basics

    - by AJ
    My 14 year old kid brother wants to learn to program games. He has never programmed but would like to learn programming. His interest lies with games and game programming and he understands that it can be difficult but he wants to do that. So, obviously, I turned to SO folks to know what you feel on how he should go about it. Remember, please suggest on Areas that beginners can choose, how to begin in that area, what to read in the beginning, initial languages in the beginning etc. Once the beginning part is taken care of, you may also suggest the intermediate and advanced stuff but this question is about very beginning level. If there are areas like Web games Vs. console games Vs generic computer games, then please advice on the areas. As I said he has never programmed, he might want to try all the areas and choose the one he likes the best. I hope this is not too much to ask for someone who is in this field but if this question is huge, please advice on how to break it into multiple questions. ~Thanks.

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  • Please recommend the one SQL book for a developer without a lot of SQL experience.

    - by Hamish Grubijan
    I have too many hobbies outside of my profession, so I am hoping to read just one good book, and get a tad better at SQL. My background: took one boring, theoretical class in databases, was exposed to SQL professionally (in addition to several other languages and technologies) for a year and a half. I've done about 5 years of C#/Java stuff professionally. By "professionally" I mean doing it full-time while someone paid me more than $25/hr for it - not necessarily that I created masterpieces along the way :) I want to become better at SQL (coding aspect; DBA is not of particular importance to me right now). I am looking for one book to give me a solid foundation in it. When I needed to learn some C from almost a scratch, I used (and loved) this book: http://www.amazon.com/Programming-Language-2nd-Brian-Kernighan/dp/0131103628 I am hoping to find one just like this for SQL. I am not doing web development now or in a near future, and I am looking for something that is hopefully not specific to any one sub-industry. Thanks in advance.

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  • Code Contracts: Do we have to specify Contract.Requires(...) statements redundantly in delegating me

    - by herzmeister der welten
    I'm intending to use the new .NET 4 Code Contracts feature for future development. This made me wonder if we have to specify equivalent Contract.Requires(...) statements redundantly in a chain of methods. I think a code example is worth a thousand words: public bool CrushGodzilla(string weapon, int velocity) { Contract.Requires(weapon != null); // long code return false; } public bool CrushGodzilla(string weapon) { Contract.Requires(weapon != null); // specify contract requirement here // as well??? return this.CrushGodzilla(weapon, int.MaxValue); } For runtime checking it doesn't matter much, as we will eventually always hit the requirement check, and we will get an error if it fails. However, is it considered bad practice when we don't specify the contract requirement here in the second overload again? Also, there will be the feature of compile time checking, and possibly also design time checking of code contracts. It seems it's not yet available for C# in Visual Studio 2010, but I think there are some languages like Spec# that already do. These engines will probably give us hints when we write code to call such a method and our argument currently can or will be null. So I wonder if these engines will always analyze a call stack until they find a method with a contract that is currently not satisfied? Furthermore, here I learned about the difference between Contract.Requires(...) and Contract.Assume(...). I suppose that difference is also to consider in the context of this question then?

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  • Is there a search engine that indexes source code of a web-page?

    - by Dexter
    I need to search the web for sites that are in our industry that use the same Adwords management company, to ensure that the said company is not violating our contract, as they have been accused of doing. They use a tracking code in the template of every page which has a certain domain in the URL, and I'm wondering if it's possible "Google" the source code using some bot that crawls the code rather than the content? For example, I bought an unlimited license for an image gallery, and I was asked to type the license number in a comment just before the script. I thought it was just so a human could look at the source and find out if someone paid, but it turned out that it was actually that they had a crawler looking for their source code and that comment. If it ran across the code on your site, it would look for the comment, and if it found one, it would check to see if it was an existing one. If not, it would first notify you of your noncompliance, and then notify the owner of the script. Edit: I'm looking to index HTML and JavaScript only, not the server-side languages or Java.

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  • How can I prevent text displacement for some foreign language fonts?

    - by weltraumpirat
    I have a multilingual project (currently 13 languages), which uses many different font variations of "Helvetica Neue", mostly bold, condensed and regular cuts from the LinoType Pro font set ( which includes western european characters) and the same for cyrillic. We will probably add chinese and japanese variations in the future. I have set up the project to use different CSS stylesheets and separately load the fonts for each version, depending on which language the user selects, so I can have different line heights, kerning and/or font sizes to make everything keep the original look, even if the fonts look nothing alike. All of this works well, except for one problem: For some reason, all cyrillic letters seem to be displaced. They appear 2-3 pixels below the correct base line, and actually protrude across the textfield's bottom border, even when the field is set to autosize. When I use textfield.getCharBoundaries(), all values seem to be correct, even though they obviously aren't rendered correctly. To make everything look neat, I could of course manually move all problematic textfields up or down according to language and font size, but I was wondering if there was some way to prevent or at least detect this kind of displacement in order to automatically handle the adjustments - the Flash Player should have some sort of information on how things are rendered, shouldn't it? Have any of you had similar problems? Or better yet: a solution?

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  • Database choices

    - by flobadob
    I have a prickly design issue regarding the choice of database technologies to use for a group of new applications. The final suite of applications would have the following database requirements... Central databases (more than one database) using mysql (myst be mysql due to justhost.com). An application to be written which accesses the multiple mysql databases on the web host. This application will also write to local serverless database (sqlite/firebird/vistadb/whatever). Different flavors of this application will be created for windows (.NET), windows mobile, android if possible, iphone if possible. So, the design task is to minimise the quantity of code to achieve this. This is going to be tricky since the languages used are already c# / java (android) and objc (iphone). Not too worried about that, but can the work required to implement the various database access layers be minimised? The serverless database will hold similar data to the mysql server, so some kind of inheritance in the DAL would be useful. Looking at hibernate/nhibernate and there is linq to whatever. So many choices!

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  • Saving a single entity instead of the entire context - revisited

    - by nite
    I’m looking for a way to have fine grained control over what is saved using Entity Framework, rather than the whole ObjectContext.SaveChanges(). My scenario is pretty straight forward, and I’m quite amazed not catered for in EF – pretty basic in NHibernate and all other data access paradigms I’ve seen. I’m generating a bunch of data (in a WPF UI) and allowing the user to fine tune what is proposed and choose what is actually committed to the database. For the proposed entities I’m: getting a bunch of reference entities (eg languages) via my objectcontext, creating the proposed entities and assigning these reference entities to them (as navigation properties), so by virtue of their relationship to the reference entities they’re implicitly added to the objectconext Trying to create & save individual entites based on the proposed entities. I figure this should be really simple & trivial but everything I’ve tried I’ve hit a brick wall, either I set up another objectcontext & add just the entity I need (it then tries to add the whole graph and fails as it’s on another objectcontext). I’ve tried MergeOptions = NoTracking on my reference entities to try to get the Attach/AddObject not to navigate through these to create a graph, no avail. I've removed the navigation properties from the reference entities. I've tried AcceptAllChanges, that works but pretty useless in practice as I do still want to track & save other entities. In a simple test, I can create 2 of my proposed entities, AddObject the one I want to save and then Detach the one I dont then call SaveChanges, this works but again not great in practice. Following are a few links to some of the nifty ideas which in the end don’t help in the end but illustrate the complexity of EF for something so simple. I’m really looking for a SaveSingle/SaveAtomic method, and think it’s a pretty reasonable & basic ask for any DAL, letalone a cutting edge ORM. http://stackoverflow.com/questions/1301460/saving-a-single-entity-instead-of-the-entire-context www.codeproject.com/KB/architecture/attachobjectgraph.aspx?fid=1534536&df=90&mpp=25&noise=3&sort=Position&view=Quick&select=3071122&fr=1 bernhardelbl.spaces.live.com/blog/cns!DB54AE2C5D84DB78!238.entry

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