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  • Ajax Control Toolkit May 2012 Release

    - by Stephen.Walther
    I’m happy to announce the May 2012 release of the Ajax Control Toolkit. This newest release of the Ajax Control Toolkit includes a new file upload control which displays file upload progress. We’ve also added several significant enhancements to the existing HtmlEditorExtender control such as support for uploading images and Source View. You can download and start using the newest version of the Ajax Control Toolkit by entering the following command in the Library Package Manager console in Visual Studio: Install-Package AjaxControlToolkit Alternatively, you can download the latest version of the Ajax Control Toolkit from CodePlex: http://AjaxControlToolkit.CodePlex.com The New Ajax File Upload Control The most requested new feature for the Ajax Control Toolkit (according to the CodePlex Issue Tracker) has been support for file upload with progress. We worked hard over the last few months to create an entirely new file upload control which displays upload progress. Here is a sample which illustrates how you can use the new AjaxFileUpload control: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="01_FileUpload.aspx.cs" Inherits="WebApplication1._01_FileUpload" %> <html> <head runat="server"> <title>Simple File Upload</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager runat="server" /> <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" runat="server" /> </div> </form> </body> </html> The page above includes a ToolkitScriptManager control. This control is required to use any of the controls in the Ajax Control Toolkit because this control is responsible for loading all of the scripts required by a control. The page also contains an AjaxFileUpload control. The UploadComplete event is handled in the code-behind for the page: namespace WebApplication1 { public partial class _01_FileUpload : System.Web.UI.Page { protected void ajaxUpload1_OnUploadComplete(object sender, AjaxControlToolkit.AjaxFileUploadEventArgs e) { // Generate file path string filePath = "~/Images/" + e.FileName; // Save upload file to the file system ajaxUpload1.SaveAs(MapPath(filePath)); } } } The UploadComplete handler saves each uploaded file by calling the AjaxFileUpload control’s SaveAs() method with a full file path. Here’s a video which illustrates the process of uploading a file: Warning: in order to write to the Images folder on a production IIS server, you need Write permissions on the Images folder. You need to provide permissions for the IIS Application Pool account to write to the Images folder. To learn more, see: http://learn.iis.net/page.aspx/624/application-pool-identities/ Showing File Upload Progress The new AjaxFileUpload control takes advantage of HTML5 upload progress events (described in the XMLHttpRequest Level 2 standard). This standard is supported by Firefox 8+, Chrome 16+, Safari 5+, and Internet Explorer 10+. In other words, the standard is supported by the most recent versions of all browsers except for Internet Explorer which will support the standard with the release of Internet Explorer 10. The AjaxFileUpload control works with all browsers, even browsers which do not support the new XMLHttpRequest Level 2 standard. If you use the AjaxFileUpload control with a downlevel browser – such as Internet Explorer 9 — then you get a simple throbber image during a file upload instead of a progress indicator. Here’s how you specify a throbber image when declaring the AjaxFileUpload control: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="02_FileUpload.aspx.cs" Inherits="WebApplication1._02_FileUpload" %> <html> <head id="Head1" runat="server"> <title>File Upload with Throbber</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server" /> <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" ThrobberID="MyThrobber" runat="server" /> <asp:Image id="MyThrobber" ImageUrl="ajax-loader.gif" Style="display:None" runat="server" /> </div> </form> </body> </html> Notice that the page above includes an image with the Id MyThrobber. This image is displayed while files are being uploaded. I use the website http://AjaxLoad.info to generate animated busy wait images. Drag-And-Drop File Upload If you are using an uplevel browser then you can drag-and-drop the files which you want to upload onto the AjaxFileUpload control. The following video illustrates how drag-and-drop works: Remember that drag-and-drop will not work on Internet Explorer 9 or older. Accepting Multiple Files By default, the AjaxFileUpload control enables you to upload multiple files at a time. When you open the file dialog, use the CTRL or SHIFT key to select multiple files. If you want to restrict the number of files that can be uploaded then use the MaximumNumberOfFiles property like this: <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" ThrobberID="throbber" MaximumNumberOfFiles="1" runat="server" /> In the code above, the maximum number of files which can be uploaded is restricted to a single file. Restricting Uploaded File Types You might want to allow only certain types of files to be uploaded. For example, you might want to accept only image uploads. In that case, you can use the AllowedFileTypes property to provide a list of allowed file types like this: <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" ThrobberID="throbber" AllowedFileTypes="jpg,jpeg,gif,png" runat="server" /> The code above prevents any files except jpeg, gif, and png files from being uploaded. Enhancements to the HTMLEditorExtender Over the past months, we spent a considerable amount of time making bug fixes and feature enhancements to the existing HtmlEditorExtender control. I want to focus on two of the most significant enhancements that we made to the control: support for Source View and support for uploading images. Adding Source View Support to the HtmlEditorExtender When you click the Source View tag, the HtmlEditorExtender changes modes and displays the HTML source of the contents contained in the TextBox being extended. You can use Source View to make fine-grain changes to HTML before submitting the HTML to the server. For reasons of backwards compatibility, the Source View tab is disabled by default. To enable Source View, you need to declare your HtmlEditorExtender with the DisplaySourceTab property like this: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="05_SourceView.aspx.cs" Inherits="WebApplication1._05_SourceView" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head id="Head1" runat="server"> <title>HtmlEditorExtender with Source View</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server" /> <asp:TextBox id="txtComments" TextMode="MultiLine" Columns="60" Rows="10" Runat="server" /> <ajaxToolkit:HtmlEditorExtender id="HEE1" TargetControlID="txtComments" DisplaySourceTab="true" runat="server" /> </div> </form> </body> </html> The page above includes a ToolkitScriptManager, TextBox, and HtmlEditorExtender control. The HtmlEditorExtender extends the TextBox so that it supports rich text editing. Notice that the HtmlEditorExtender includes a DisplaySourceTab property. This property causes a button to appear at the bottom of the HtmlEditorExtender which enables you to switch to Source View: Note: when using the HtmlEditorExtender, we recommend that you set the DOCTYPE for the document. Otherwise, you can encounter weird formatting issues. Accepting Image Uploads We also enhanced the HtmlEditorExtender to support image uploads (another very highly requested feature at CodePlex). The following video illustrates the experience of adding an image to the editor: Once again, for backwards compatibility reasons, support for image uploads is disabled by default. Here’s how you can declare the HtmlEditorExtender so that it supports image uploads: <ajaxToolkit:HtmlEditorExtender id="MyHtmlEditorExtender" TargetControlID="txtComments" OnImageUploadComplete="MyHtmlEditorExtender_ImageUploadComplete" DisplaySourceTab="true" runat="server" > <Toolbar> <ajaxToolkit:Bold /> <ajaxToolkit:Italic /> <ajaxToolkit:Underline /> <ajaxToolkit:InsertImage /> </Toolbar> </ajaxToolkit:HtmlEditorExtender> There are two things that you should notice about the code above. First, notice that an InsertImage toolbar button is added to the HtmlEditorExtender toolbar. This HtmlEditorExtender will render toolbar buttons for bold, italic, underline, and insert image. Second, notice that the HtmlEditorExtender includes an event handler for the ImageUploadComplete event. The code for this event handler is below: using System.Web.UI; using AjaxControlToolkit; namespace WebApplication1 { public partial class _06_ImageUpload : System.Web.UI.Page { protected void MyHtmlEditorExtender_ImageUploadComplete(object sender, AjaxFileUploadEventArgs e) { // Generate file path string filePath = "~/Images/" + e.FileName; // Save uploaded file to the file system var ajaxFileUpload = (AjaxFileUpload)sender; ajaxFileUpload.SaveAs(MapPath(filePath)); // Update client with saved image path e.PostedUrl = Page.ResolveUrl(filePath); } } } Within the ImageUploadComplete event handler, you need to do two things: 1) Save the uploaded image (for example, to the file system, a database, or Azure storage) 2) Provide the URL to the saved image so the image can be displayed within the HtmlEditorExtender In the code above, the uploaded image is saved to the ~/Images folder. The path of the saved image is returned to the client by setting the AjaxFileUploadEventArgs PostedUrl property. Not surprisingly, under the covers, the HtmlEditorExtender uses the AjaxFileUpload. You can get a direct reference to the AjaxFileUpload control used by an HtmlEditorExtender by using the following code: void Page_Load() { var ajaxFileUpload = MyHtmlEditorExtender.AjaxFileUpload; ajaxFileUpload.AllowedFileTypes = "jpg,jpeg"; } The code above illustrates how you can restrict the types of images that can be uploaded to the HtmlEditorExtender. This code prevents anything but jpeg images from being uploaded. Summary This was the most difficult release of the Ajax Control Toolkit to date. We iterated through several designs for the AjaxFileUpload control – with each iteration, the goal was to make the AjaxFileUpload control easier for developers to use. My hope is that we were able to create a control which Web Forms developers will find very intuitive. I want to thank the developers on the Superexpert.com team for their hard work on this release.

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  • Find Content Related Images in Internet Explorer 8

    - by Asian Angel
    Do you want an easy way to find images related to news stories or articles when browsing in Internet Explorer? Then you will definitely want to have a look at the Bing Image Search accelerator. Bing Image Search in Action Two simple steps will have the new accelerator installed: click Add to Internet Explorer to start the process and confirm the installation when the secondary window appears. For the first of our two examples we chose the “Deepwater Horizon rig”. To find images highlight the word/name that you are interested in, and select Bing Image Search in the context menu. Hovering your mouse over the context menu listing will present a “top” image in a popup window… Or if you prefer to view multiple images click on the context menu listing. A Bing image search for the highlighted word/name will be opened in a new tab. Our second example was the Guatemalan volcano “Pacaya”. As before we first viewed the popup window image… Followed by a full image search in a new tab. The accelerator makes it quick and easy to find additional images when needed. Conclusion The Bing Image Search accelerator makes it a simple task to find additional images related to what you are reading or looking at while browsing. Links Add the Bing Image Search accelerator to Internet Explorer 8 Similar Articles Productive Geek Tips Mysticgeek Blog: A Look at Internet Explorer 8 Beta 1 on Windows XPPrint Only Selected Text From Web PagesMake Ctrl+Tab in Internet Explorer 7 Use Most Recent OrderRemove ISP Text or Corporate Branding from Internet Explorer Title BarDisable and Remove Suggested Sites From Internet Explorer 8 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version

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  • Burned CD-R are not identical to the input iso image, why?

    - by Grumbel
    I have the issue that sometimes when I burn an iso image to a CD-R with: sudo wodim -v driveropts=burnfree -data dev=/dev/scd0 input.iso And then read it back out again with: sudo dd if=/dev/cdrom of=output.iso dd: reading `/dev/cdrom': Input/output error ... That I end up with two iso images that are not identical, namely the output.iso is missing 2048 bytes at the end. When I however mount the iso image or CD-R and compare the actual files on the mountpoint, both are identical. Is that expected behavior or is that an actually incorrect burn of the data? And if its expected, how can I verify that the burn process was successful? The reason why I ask in the first place is that it seems to be reproducible behavior, certain iso images come out 2048 bytes short, even on repeated burns, but all burned CD-Rs are under themselves identical. Also what is the reason behind the: dd: reading `/dev/cdrom': Input/output error As it happens always, I assume it is normal, but what is the technical reason behind it? I assume CDs don't allow the device to detect the size directly, so dd reads till it encounters the end the hard way. Edit: User karol on superusers.com mentioned that both the size issue and the read error are the result of using -tao (default) in wodim instead of -dao mode. I couldn't yet test it, but it sounds like the most plausible explanation so far.

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  • design for supporting entities with images

    - by brainydexter
    I have multiple entities like Hotels, Destination Cities etc which can contain images. The way I have my system setup right now is, I think of all the images belonging to this universal set (a table in the DB contains filePaths to all the images). When I have to add an image to an entity, I see if the entity exists in this universal set of images. If it exists, attach the reference to this image, else create a new image. E.g.: class ImageEntityHibernateDAO { public void addImageToEntity(IContainImage entity, String filePath, String title, String altText) { ImageEntity image = this.getImage(filePath); if (image == null) image = new ImageEntity(filePath, title, altText); getSession().beginTransaction(); entity.getImages().add(image); getSession().getTransaction().commit(); } } My question is: Earlier I had to write this code for each entity (and each entity would have a Set collection). So, instead of re-writing the same code, I created the following interface: public interface IContainImage { Set<ImageEntity> getImages(); } Entities which have image collections also implements IContainImage interface. Now, for any entity that needs to support adding Image functionality, all I have to invoke from the DAO looks something like this: // in DestinationDAO::addImageToDestination { imageDao.addImageToEntity(destination, imageFileName, imageTitle, imageAltText); // in HotelDAO::addImageToHotel { imageDao.addImageToEntity(hotel, imageFileName, imageTitle, imageAltText); It'd be great help if someone can provide me some critique on this design ? Are there any serious flaws that I'm not seeing right away ?

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  • Are One Way Links Still Important in Search Engine Optimization?

    Pretty dumb question huh? But people are beginning to wonder considering that Google might change its algorithms again. If you doubt it, do a quick search on the keyword "Google caffeine". This is the new Google search engine and so far, beta testers have stated that it is faster, provides more relevant search engine results and son. Anyways, whatever the case may be, it is important to note that one way links are important right now because the search engines have made them so.

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  • Is this the most effect simple way to display a moving image? SDL2

    - by user36324
    I've looked around for tutorials on SDL2, but there isnt many so I am curious i was messing around and is this an effective way to move an image. One problem is that it drags along the image to where it moves. #include "SDL.h" #include "SDL_image.h" int main(int argc, char* argv[]) { bool exit = false; SDL_Init(SDL_INIT_EVERYTHING); SDL_Window *win = SDL_CreateWindow("Hello World!", 100, 100, 640, 480, SDL_WINDOW_SHOWN); SDL_Renderer *ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); SDL_Surface *png = IMG_Load("character.png"); SDL_Rect src; src.x = 0; src.y = 0; src.w = 161; src.h = 159; SDL_Rect dest; dest.x = 50; dest.y = 50; dest.w = 161; dest.h = 159; SDL_Texture *tex = SDL_CreateTextureFromSurface(ren, png); SDL_FreeSurface(png); while(exit==false){ dest.x++; SDL_RenderClear(ren); SDL_RenderCopy(ren, tex, &src, &dest); SDL_RenderPresent(ren); } SDL_Delay(5000); SDL_DestroyTexture(tex); SDL_DestroyRenderer(ren); SDL_DestroyWindow(win); SDL_Quit(); }

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  • Search Engine Optimization Services - Offering Cost-Effective Marketing Strategy!

    It's the increasing popularity for the Internet that is exactly propelling more and more businessmen to announce their website in order to draw customers around the world. These days, the Internet has been considered as the most effective marketing and product promotion platform that can take business for new heights. If you are all set to get some international clients, then its time to opt for the SEO services.

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  • What is the significance of these different width, height and resolution parameters?

    - by ??????? ???????????
    An image with a pixel resolution of 640 x 480 has additional dimension and resolution parameters according to exiftool. I'm unsure what they mean. Why are the X / Y Resolution parameters the same?Should they not reflect the pixel dimensions of the image? What does Exif Image Size mean and how is it different from the pixel dimensions? What is the focal plane? Does it have any relation to the device used to capture this image? $ exiftool evil1.jpg | egrep 'Width|Height|Resolution' X Resolution : 180 Y Resolution : 180 Resolution Unit : inches Exif Image Width : 400 Exif Image Height : 300 Focal Plane X Resolution : 8114.285714 Focal Plane Y Resolution : 8114.285714 Focal Plane Resolution Unit : inches Image Width : 640 Image Height : 480 If needed, the original image can be obtained from: here=http://www.pythonchallenge.com/pc/return/evil1.jpg wget --user=huge --password=file $here

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  • How can I use an object pool for optimization in AndEngine?

    - by coder_For_Life22
    I have read up on a tutorial that allows you to reuse sprites that are re-added to the scene such as bullets from a gun or any other objects using an ObjectPool. In my game i have a variation of sprites about 6 all together with different textures. This is how the object pool is set up with its own class extending Java's GenericPool class public class BulletPool extends GenericPool<BulletSprite> { private TextureRegion mTextureRegion; public BulletPool(TextureRegion pTextureRegion) { if (pTextureRegion == null) { // Need to be able to create a Sprite so the Pool needs to have a TextureRegion throw new IllegalArgumentException("The texture region must not be NULL"); } mTextureRegion = pTextureRegion; } /** * Called when a Bullet is required but there isn't one in the pool */ @Override protected BulletSprite onAllocatePoolItem() { return new BulletSprite(mTextureRegion); } /** * Called when a Bullet is sent to the pool */ @Override protected void onHandleRecycleItem(final BulletSprite pBullet) { pBullet.setIgnoreUpdate(true); pBullet.setVisible(false); } /** * Called just before a Bullet is returned to the caller, this is where you write your initialize code * i.e. set location, rotation, etc. */ @Override protected void onHandleObtainItem(final BulletSprite pBullet) { pBullet.reset(); } } As you see here it takes a TextureRegion parameter. The only problem i am facing with this is that i need to have 6 different sprites recycled and reused in the ObjectPool. This ObjectPool is set up to only use one TextureRegion. Any idea's or suggestions on how to do this?

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  • How Search Engine Optimization Will Bring You More Real Estate Leads!

    Most real estate agents out there today are struggling, weighed down in the quagmire that has burdened our financial system and driven many out of the business altogether. Nonetheless, marketing your services is still at a premium and many do not have the funds needed to receive this valuable service. Many agent are wondering if there is a way they can do their own SEO and achieve a higher search engine ranking to bring in more leads from their website, and the easy answer is yes!

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  • Effective Website Search Engine Optimization - What Does That Mean?

    The Internet has become a very busy place. It's also become a sort of global marketplace where people all over the world come to buy and sell goods. Not much new to anyone in that statement, but it does beg the question, what's the best way for you to find customers both locally to Saskatoon and globally... and let them know you're online?

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  • Search Engine Optimization PR - Is it Buzz Worthy Or Over Hyped?

    Public Relations (PR) is a business practice that plays a pivotal role in defining a business' relationship with its employees, customers, and shareholders. Good PR strengthens brands and builds the public's trust in it - the primary reason most businesses have PR professionals to take care of public communications such as conferences, press releases, social media engagement, crisis communication, and media and employee communications.

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  • A "quick" vector editor (SVG) for Linux (for annotating images?)

    - by sdaau
    I often need to take a bitmap (.png) image, and draw some lines or text on top of it, and possibly export a new, thusly "annotated" image. I know I can basically do all this in inkscape - but inkscape is a complex program, and it needs almost a minute to start up properly on my PCs. So I was thinking - is there something like a "mini" vector editor for Linux, which would start up fast, and allow me to: Right-click, open an image in this editor program The program scales the active "document"/"window size" to the size of the image I can zoom in/zoom out (and possibly crop) the image I can add at least lines, boxes and text in different colors? A bonus for me would be to have the overlay graphics saved as SVG format, say with the same filename as the image - as in, "image.png.svg" being saved in the same directory where the original "image.png" is located (thus allowing opening and editing these "annotations" further, either in this editor, or possibly in inkscape). And another bonus would be the export of the annotated image to a bitmap. Anyone know about anything like this?

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