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  • Why is 'volatile' parasitic in C++?

    - by Steve
    Consider the following code: int main() { int i; volatile int* p = &i; int *v = p; return 0; } This gives an error in g++: $ g++ -o volatile volatile.cpp volatile.cpp: In function ‘int main()’: volatile.cpp:6: error: invalid conversion from ‘volatile int*’ to ‘int*’ My intention was that I want to make p volatile. However, once I've read the value of p, I don't care if accessing v is volatile. Why is it required that v be declared volatile? This is hypothetical code of course. In a real situation you could imagine that p points to a memory location, but is modified externally and I want v to point to the location that p pointed to at the time of v = p, even if later p is externally modified. Therefore p is volatile, but v is not. By the way I am interested in the behaviour both when this is considered C and C++, but in C this only generates a warning, not an error.

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  • DataGridView live display of datatable using virtual mode

    - by Chris
    I have a DataGridView that will display records (log entries) from a database. The amount of records that can exist at a time is very large. I would like to use the virtual mode feature of the DataGridView to display a page of data, and to minimize the amount of data that has to be transferred across a network at a given time. Polling for data is out of the question. There will be several clients running at a time, all of which are on the same network and viewing the records. If they all poll for data, the network will run very slowly. The data is read-only to the user; they won't be able to edit any of it, just view it. I need to know when updates occur in the database, and I need to update the screen with those updates accordingly using virtual mode. If a page of data a user is viewing contains data that has change, he/she will see those updates on that page. If updates were made to data in the database, but not in the data the user is viewing, then not much really changes on the user screen (Maybe just the scroll bar if records were added or removed). My current approach is using SQL server change tracking with the sync framework. Each client has a local SQL Server CE instance and database file that is kept in sync with the main database server. I use the information from the synchronization event to see if any changes were made to the main database and were sync'ed to the client. I need to use the DataGridView virtual mode here because I can't have thousands of records loaded into the DataGridView at once, otherwise memory usage goes through the roof. The main challenge right now is knowing how to use virtual mode to provide a seamless experience to the user by allowing them to scroll up and down through the records, and also have records update on the fly without interfering with the user inappropriately. Has anybody dealt with this issue before, and if so, where I can see how they did it? I've gone through some of the MSDN documentation and examples on virtual mode. So far, I haven't found documentation and/or examples on their site that explains how to do what I am trying to accomplish.

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  • How to get this to compile?

    - by ShaChris23
    I have this code which compiles and works as expected: class Right {}; class Left { public: Left& operator = (Right const&) { //... Do something ... return *this; } }; int main() { Right right; Left left; // Assign individual object -- this works left = right; } But now, this one surprises me, I thought the template would work itself out since I already provided the = operator() to the Left class. int main() { ... std::list<Right> rightLst; std::list<Left> leftLst; // Assign a list of objects -- this doesn't compile leftLst = rightLst; } What can I do so that I could convert the rightLst to leftLst conversion in a single line?

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  • Ant var and property scope

    - by bobtheowl2
    I have a main build script that calls various targets. One of these targets needs to store a value and another target needs to display it. Obviously this is not working so I think it may be related to scope. I've tried var, property, and declaring the property outside of target1. Since var seems to be mutable, it looks like I need to use it instead, but each time my output is empty. Main script <antcall target="target1"/> <antcall target="display"/> In target1: <var name="myVar" value="${anotherVar}"/> In display: <echo>${myVar}</echo>

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  • How can I run a package created with Simple Build Tool?

    - by Lukasz Lew
    I run: $ echo 'object Hi { def main(args: Array[String]) { println("Hi!") } }' > hw.scala $ sbt > warn Set log level to warn > run Hi! > package $ java -jar target/scala_2.7.7/test_2.7.7-1.0.jar Exception in thread "main" java.lang.NoClassDefFoundError: scala/ScalaObject at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:621) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124) at java.net.URLClassLoader.defineClass(URLClassLoader.java:260) Why can't I run this jar package this way?

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  • iPhone - making the crash information more specific

    - by Digital Robot
    I have an app that is crashing at some point. Even with NSZombieEnabled turned on, the only thing I see is this message on the console: : * -[CFRunLoopTimer release]: message sent to deallocated instance 0x4cb34e0 but as the app is crashed, there's no way to know what object is this and the thread overview is not helping that much. #0 0x34a80466 in objc_msgSend #1 0x357e53c8 in CFRelease #2 0x357f3976 in __CFTypeCollectionRelease #3 0x3580c0b6 in __CFSetReleaseValue #4 0x357e6a5c in __CFBasicHashDrain #5 0x357e6900 in __CFSetDeallocate #6 0x357e54b6 in _CFRelease #7 0x357e53dc in CFRelease #8 0x3580c098 in -[__NSCFSet release] #9 0x3570f3be in -[_NSFaultingMutableSet dealloc] #10 0x3570f260 in -[_NSFaultingMutableSet release] #11 0x35702480 in -[NSManagedObject(_NSInternalMethods) _clearRawPropertiesWithHint:] #12 0x357022a8 in -[NSFaultHandler turnObject:intoFaultWithContext:] #13 0x35703dc0 in -[NSManagedObject dealloc] #14 0x356eab34 in -[_PFManagedObjectReferenceQueue _processReferenceQueue:] #15 0x357127d6 in _performRunLoopAction #16 0x3580ac58 in __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ #17 0x3580aacc in __CFRunLoopDoObservers #18 0x358020ca in __CFRunLoopRun #19 0x35801c86 in CFRunLoopRunSpecific #20 0x35801b8e in CFRunLoopRunInMode #21 0x320c84aa in GSEventRunModal #22 0x320c8556 in GSEventRun #23 0x341dc328 in -[UIApplication _run] #24 0x341d9e92 in UIApplicationMain #25 0x00002e02 in main at main.m:14 it appears to be something related to core data, but knowing that doesn't help that much, because the app is all core data based and it crashes when I am not doing anything related to core data. is there a way to make the debugger more specific? thanks

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  • Question about InputMismatchException while using Scanner

    - by aser
    The question : Input file: customer’s account number, account balance at beginning of month, transaction type (withdrawal, deposit, interest), transaction amount Output: account number, beginning balance, ending balance, total interest paid, total amount deposited, number of deposits, total amount withdrawn, number of withdrawals package sentinel; import java.io.*; import java.util.*; public class Ex7 { /** * @param args the command line arguments */ public static void main(String[] args) throws FileNotFoundException { int AccountNum; double BeginningBalance; double TransactionAmount; int TransactionType; double AmountDeposited=0; int NumberOfDeposits=0; double InterestPaid=0.0; double AmountWithdrawn=0.0; int NumberOfWithdrawals=0; boolean found= false; Scanner inFile = new Scanner(new FileReader("Account.in")); PrintWriter outFile = new PrintWriter("Account.out"); AccountNum = inFile.nextInt(); BeginningBalance= inFile.nextDouble(); while (inFile.hasNext()) { TransactionAmount=inFile.nextDouble(); TransactionType=inFile.nextInt(); outFile.printf("Account Number: %d%n", AccountNum); outFile.printf("Beginning Balance: $%.2f %n",BeginningBalance); outFile.printf("Ending Balance: $%.2f %n",BeginningBalance); outFile.println(); switch (TransactionType) { case '1': // case 1 if we have a Deposite BeginningBalance = BeginningBalance + TransactionAmount; AmountDeposited = AmountDeposited + TransactionAmount; NumberOfDeposits++; outFile.printf("Amount Deposited: $%.2f %n",AmountDeposited); outFile.printf("Number of Deposits: %d%n",NumberOfDeposits); outFile.println(); break; case '2':// case 2 if we have an Interest BeginningBalance = BeginningBalance + TransactionAmount; InterestPaid = InterestPaid + TransactionAmount; outFile.printf("Interest Paid: $%.2f %n",InterestPaid); outFile.println(); break; case '3':// case 3 if we have a Withdraw BeginningBalance = BeginningBalance - TransactionAmount; AmountWithdrawn = AmountWithdrawn + TransactionAmount; NumberOfWithdrawals++; outFile.printf("Amount Withdrawn: $%.2f %n",AmountWithdrawn); outFile.printf("Number of Withdrawals: %d%n",NumberOfWithdrawals); outFile.println(); break; default: System.out.println("Invalid transaction Tybe: " + TransactionType + TransactionAmount); } } inFile.close(); outFile.close(); } } But is gives me this : Exception in thread "main" java.util.InputMismatchException at java.util.Scanner.throwFor(Scanner.java:840) at java.util.Scanner.next(Scanner.java:1461) at java.util.Scanner.nextInt(Scanner.java:2091) at java.util.Scanner.nextInt(Scanner.java:2050) at sentinel.Ex7.main(Ex7.java:36) Java Result: 1

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  • How to configure path to mappings to be used in hibernate.cfg.xml with maven (hbm2cfgxml)

    - by user342358
    Hi, can any one tell me how to force maven to precede mapping .hbm.xml files in the automatically generated hibernate.cfg.xml file with package path? My general idea is, I'd like to use hibernate-tools via maven to generate the persistence layer for my application. So, I need the hibernate.cfg.xml, then all my_table_names.hbm.xml and at the end the POJO's generated. Yet, the hbm2java goal won't work as I put *.hbm.xml files into the src/main/resources/package/path/ folder but hbm2cfgxml specifies the mapping files only by table name, i.e.: <mapping resource="MyTableName.hbm.xml" /> So the big question is: how can I configure hbm2cfgxml so that hibernate.cfg.xml looks like below: <mapping resource="package/path/MyTableName.hbm.xml" /> My pom.xml looks like this at the moment: <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>hibernate3-maven-plugin</artifactId> <version>2.2</version> <executions> <execution> <id>hbm2cfgxml</id> <phase>generate-sources</phase> <goals> <goal>hbm2cfgxml</goal> </goals> <inherited>false</inherited> <configuration> <components> <component> <name>hbm2cfgxml</name> <implemetation>jdbcconfiguration</implementation> <outputDirectory>src/main/resources/</outputDirectory> </component> </components> <componentProperties> <packagename>package.path</packageName> <configurationFile>src/main/resources/hibernate.cfg.xml</configurationFile> </componentProperties> </configuration> </execution> </executions> </plugin> And then the second question: is there a way to tell maven to copy resources to the target folder before executing hbm2java? At the moment I'm using mvn clean resources:resources generate-sources for that, but there must be a better way. Thanks for any help.

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  • Double indirection and structures passed into a function

    - by ZPS
    I am curious why this code works: typedef struct test_struct { int id; } test_struct; void test_func(test_struct ** my_struct) { test_struct my_test_struct; my_test_struct.id=267; *my_struct = &my_test_struct; } int main () { test_struct * main_struct; test_func(&main_struct); printf("%d\n",main_struct->id); } This works, but pointing to the memory address of a functions local variable is a big no-no, right? But if i used a structure pointer and malloc, that would be the correct way, right? void test_func(test_struct ** my_struct) { test_struct *my_test_struct; my_test_struct = malloc(sizeof(test_struct)); my_test_struct->id=267; *my_struct = my_test_struct; } int main () { test_struct * main_struct; test_func(&main_struct); printf("%d\n",main_struct->id); }

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  • A 'do' statement at the end of my perl script never runs

    - by Jeremy Petzold
    In my main script, I am doing some archive manipulation. Once I have completed that, I want to run a separate script to upload my archives to and FTP server. Separately, these scripts work well. I want to add the FTP script to the end of my archive script so I only need to worry about scheduling one script to run and I want to guarantee that the first script completes it work before the FTP script is called. After looking at all the different methods to call my FTP script, I settled on 'do', however, when my do statement is at the end of the script, it never runs. When I place it in my main foreach loop, it runs fine, but it runs multiple times which I want to avoid since the FTP script can handle having multiple archives to upload. Is there something I am missing? Why does it not run? Thanks

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  • jms unresolved message-destination-ref

    - by portoalet
    hi, I am using netbeans 6.8, and glassfish v3, and making a simple jms application to work. I got this: com.sun.enterprise.container.common.spi.util.InjectionException: Exception attempting to inject Unresolved Message-Destination-Ref jms/[email protected]@null into class enterpriseapplication4.Main Code: public class Main { @Resource(name = "jms/myQueue") private static Topic myQueue; @Resource(name = "jms/myFactory") private static ConnectionFactory myFactory; ... // the rest is just boiler plate created by netbeans } In my Glassfish v3 admin console, I have jms/myFactory as my ConnectionFactory and jms/myQueue as my Destination Resources. What am I missing? Full stack: WARNING: enterprise.deployment.backend.invalidDescriptorMappingFailure com.sun.enterprise.container.common.spi.util.InjectionException: Exception attempting to inject Unresolved Message-Destination-Ref jms/[email protected]@null into class enterpriseapplication4.Main at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl._inject(InjectionManagerImpl.java:614) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.inject(InjectionManagerImpl.java:384) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.injectClass(InjectionManagerImpl.java:210) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl.injectClass(InjectionManagerImpl.java:202) at org.glassfish.appclient.client.acc.AppClientContainer$ClientMainClassSetting.getClientMainClass(AppClientContainer.java:599) at org.glassfish.appclient.client.acc.AppClientContainer.getMainMethod(AppClientContainer.java:498) at org.glassfish.appclient.client.acc.AppClientContainer.completePreparation(AppClientContainer.java:397) at org.glassfish.appclient.client.acc.AppClientContainer.prepare(AppClientContainer.java:311) at org.glassfish.appclient.client.AppClientFacade.prepareACC(AppClientFacade.java:264) at org.glassfish.appclient.client.acc.agent.AppClientContainerAgent.premain(AppClientContainerAgent.java:75) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at sun.instrument.InstrumentationImpl.loadClassAndStartAgent(InstrumentationImpl.java:323) at sun.instrument.InstrumentationImpl.loadClassAndCallPremain(InstrumentationImpl.java:338) Caused by: javax.naming.NamingException: Lookup failed for 'java:comp/env/jms/myQueue' in SerialContext targetHost=localhost,targetPort=3700 [Root exception is javax.naming.NameNotFoundException: No object bound for java:comp/env/jms/myQueue [Root exception is java.lang.NullPointerException]] at com.sun.enterprise.naming.impl.SerialContext.lookup(SerialContext.java:442) at javax.naming.InitialContext.lookup(InitialContext.java:392) at com.sun.enterprise.container.common.impl.util.InjectionManagerImpl._inject(InjectionManagerImpl.java:513) ... 15 more Caused by: javax.naming.NameNotFoundException: No object bound for java:comp/env/jms/myQueue [Root exception is java.lang.NullPointerException] at com.sun.enterprise.naming.impl.JavaURLContext.lookup(JavaURLContext.java:218) at com.sun.enterprise.naming.impl.SerialContext.lookup(SerialContext.java:428) ... 17 more Caused by: java.lang.NullPointerException at javax.naming.InitialContext.getURLScheme(InitialContext.java:269) at javax.naming.InitialContext.getURLOrDefaultInitCtx(InitialContext.java:318) at javax.naming.InitialContext.lookup(InitialContext.java:392) at com.sun.enterprise.naming.util.JndiNamingObjectFactory.create(JndiNamingObjectFactory.java:75) at com.sun.enterprise.naming.impl.GlassfishNamingManagerImpl.lookup(GlassfishNamingManagerImpl.java:688) at com.sun.enterprise.naming.impl.GlassfishNamingManagerImpl.lookup(GlassfishNamingManagerImpl.java:657) at com.sun.enterprise.naming.impl.JavaURLContext.lookup(JavaURLContext.java:148) ... 18 more Regards

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  • What are the implications of using static const instead of #define?

    - by Simon Elliott
    gcc complains about this: #include <stdio.h> static const int YY = 1024; extern int main(int argc, char*argv[]) { static char x[YY]; } $ gcc -c test1.c test1.c: In function main': test1.c:5: error: storage size of x' isn't constant test1.c:5: error: size of variable `x' is too large Remove the “static” from the definition of x and all is well. I'm not exactly clear what's going on here: surely YY is constant? I had always assumed that the "static const" approach was preferable to "#define". Is there any way of using "static const" in this situation?

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  • C# memory / allocation cleanup

    - by Number8
    Some near-code to try to illustrate the question, when are objects marked as available to be garbage-collected -- class ToyBox { public List<Toy> Toys = new List<Toy>(); } class Factory { public ToyBox GetToys() { ToyBox tb = new ToyBox(); tb.Toys.Add(new Toy()); tb.Toys.Add(new Toy()); return tb; } } main() { ToyBox tb = Factory.GetToys(); // After tb is used, does all the memory get cleaned up when tb goes out of scope? } Factory.GetToys() allocates memory. When is that memory cleaned up? I assume that when Factoy.GetToys() returns the ToyBox object, the only reference to the ToyBox object is the one in main(), so when that reference goes out of scope, the Toy objects and the ToyBox object are marked for garbage collection. Is that right? Thanks for any insights...

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  • XNA how to organize code with game components (managers)

    - by Johannes
    XNA If I have a button class, and I have a buttonManager class that manages what buttons to be drawn to the screen depending on what the current game state is (main menu, in game, etc), how do I organize my code so that when I click on a button, it takes the user to a different screen. (ex. options menu, ingame). To be more specific, if I were to put the check to see if the user clicks on the button within the buttonManager how would I have the game switch and run the actual game (which is in an entire different class)? Main gameclass buttonManager game component (adds buttons) Button class

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  • How to implement "drag n drop" user interface on website?

    - by Nikkeloodeni
    Hello, I was wondering what would be the best way to implement some kind of "drag n drop" user interface? What i mean is that there would be one main page and every link click (eg. other sections like about, gallery, contact form) would open a new drag n drop element on top of that main page. Something like windows desktop where you can move your application windows around the screen. Would it be best to call different functions with AJAX when a link is clicked? Like "gallery" link would call gallery-function and retrieve dynamically generated contents of that "window" with AJAX call and then just load that stuff on some div? Or would some other type of approach suit better for this? I hope I was able to explain this clearly enough. I'm looking for a proper "design pattern" to implement this. All suggestions are wellcome! :)

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  • Using a Function returning apointer as LValue

    - by Amrish
    Why cant I used a function returning a pointer as a lvalue? For example this one works int* function() { int* x; return x; } int main() { int* x = function(); x = new int(9); } but not this int* function() { int* x; return x; } int main() { int* x; function() = x; } While I can use a pointer variable as a lvalue, why can't I use a function returning a pointer as a lvalue? Also, when the function returns a refernce, instead of a pointer, then it becomes a valid lvalue.

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  • Serialization of an object and its Contained Objects

    - by Amit
    There is a main class having 2 subClasses(each represent separate entity) and all classes needs to be serialized.. how should I proceed ? My requirement is when I serelize MainClass, I should get the xml for each sub class and main class as well. Thanks in advance... and if my approach is incorrect... correct that as well.. Ex given below... class MainClass { SubClass1 objSubclass1 = null; SubClass2 objSubclass2 = null; public MainClass() { objSubclass1 = new SubClass1(); objSubclass2 = new SubClass2(); } [XmlElement("SubClass1")] public SubClass1 SubClass1 {get {return objSubclass1;} } [XmlElement("SubClass2")] public SubClass2 SubClass2 {get {return objSubclass2;} } } Class SubClass1 { Some properties here... } Class SubClass2 { Some properties here... }

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  • Manage multiple Jlabel's events

    - by IMAnis_tn
    I have a left Panel with multiples Jlabels which i use them as buttons to change a Main Panel's content which is layouted with a CardLayout. I cant work perfectly with these events: mouseEntered : to make highlight effect to the jlabel mouseExited : to take off the highlight effect. mouseClicked : to change the content of the main Panel and start some threads The problem here that can't found an event or a method tell me that another Jlabel has been clicked so i can stop my threads started in the mouseClicked event, OR an event or method tell me that a JPanel in the CardLayout has been displayed or hidden.

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  • Jumping into argv?

    - by jth
    Hi, I`am experimenting with shellcode and stumbled upon the nop-slide technique. I wrote a little tool that takes buffer-size as a parameter and constructs a buffer like this: [ NOP | SC | RET ], with NOP taking half of the buffer, followed by the shellcode and the rest filled with the (guessed) return address. Its very similar to the tool aleph1 described in his famous paper. My vulnerable test-app is the same as in his paper: int main(int argc, char **argv) { char little_array[512]; if(argc>1) strcpy(little_array,argv[1]); return 0; } I tested it and well, it works: jth@insecure:~/no_nx_no_aslr$ ./victim $(./exploit 604 0) $ exit But honestly, I have no idea why. Okay, the saved eip was overwritten as intended, but instead of jumping somewhere into the buffer, it jumped into argv, I think. gdb showed up the following addresses before strcpy() was called: (gdb) i f Stack level 0, frame at 0xbffff1f0: eip = 0x80483ed in main (victim.c:7); saved eip 0x154b56 source language c. Arglist at 0xbffff1e8, args: argc=2, argv=0xbffff294 Locals at 0xbffff1e8, Previous frame's sp is 0xbffff1f0 Saved registers: ebp at 0xbffff1e8, eip at 0xbffff1ec Address of little_array: (gdb) print &little_array[0] $1 = 0xbfffefe8 "\020" After strcpy(): (gdb) i f Stack level 0, frame at 0xbffff1f0: eip = 0x804840d in main (victim.c:10); saved eip 0xbffff458 source language c. Arglist at 0xbffff1e8, args: argc=-1073744808, argv=0xbffff458 Locals at 0xbffff1e8, Previous frame's sp is 0xbffff1f0 Saved registers: ebp at 0xbffff1e8, eip at 0xbffff1ec So, what happened here? I used a 604 byte buffer to overflow little_array, so he certainly overwrote saved ebp, saved eip and argc and also argv with the guessed address 0xbffff458. Then, after returning, EIP pointed at 0xbffff458. But little_buffer resides at 0xbfffefe8, that`s a difference of 1136 byte, so he certainly isn't executing little_array. I followed execution with the stepi command and well, at 0xbffff458 and onwards, he executes NOPs and reaches the shellcode. I'am not quite sure why this is happening. First of all, am I correct that he executes my shellcode in argv, not little_array? And where does the loader(?) place argv onto the stack? I thought it follows immediately after argc, but between argc and 0xbffff458, there is a gap of 620 bytes. How is it possible that he successfully "lands" in the NOP-Pad at Address 0xbffff458, which is way above the saved eip at 0xbffff1ec? Can someone clarify this? I have actually no idea why this is working. My test-machine is an Ubuntu 9.10 32-Bit Machine without ASLR. victim has an executable stack, set with execstack -s. Thanks in advance.

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  • Why does this regular expression for sed break inside Makefile?

    - by jcrocholl
    I'm using GNU Make 3.81, and I have the following rule in my Makefile: jslint : java org.mozilla.javascript.tools.shell.Main jslint.js mango.js \ | sed 's/Lint at line \([0-9]\+\) character \([0-9]\+\)/mango.js:\1:\2/' This works fine if I enter it directly on the command line, but the regular expression does not match if I run it with "make jslint". However, it works if I replace \+ with \{1,\} in the Makefile: jslint : java org.mozilla.javascript.tools.shell.Main jslint.js mango.js \ | sed 's/Lint at line \([0-9]\{1,\}\) character \([0-9]\{1,\}\)/mango.js:\1:\2/' Is there some special meaning to \+ in Makefiles, or is this a bug?

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  • Lua - initializing

    - by Ockonal
    Hello, I can't init lua correctly under Arch Linux. Lua - latest version. Here is my code: #include <stdio.h> extern "C" { #include <lua.h> #include <lauxlib.h> #include <lualib.h> } int main() { lua_State *luaVM = luaL_newstate(); if (luaVM == NULL) { printf("Error initializing lua!\n"); return -1; } luaL_openlibs(luaVM); lua_close(luaVM); return 0; } /tmp/cc0iJ6lW.o: In function main': test_lua.cpp:(.text+0xa): undefined reference toluaL_newstate' test_lua.cpp:(.text+0x34): undefined reference to `luaL_openlibs' test_lua.cpp:(.text+0x40): undefined reference to `lua_close' collect2: ld returned 1 exit status What's wrong?

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  • Ruby w/ Postgres & Sinatra - Query won't order right with parameter??

    - by alleywayjack
    So I set a variable in my main ruby file that's handling all my post and get requests and then use ERB templates to actually show the pages. I pass the database handler itself into the erb templates, and then run a query in the template to get all (for this example) grants. In my main ruby file: grants_main_order = "id_num" get '/grants' do erb :grants, :locals => {:db=>db, :order=>grants_main_order, :message=>params[:message]} end In the erb template: db = locals[:db] getGrants = db.exec("SELECT * FROM grants ORDER BY $1", [locals[:order]]) This produces some very random ordering, however if I replace the $1 with id_num, it works as it should. Is this a typing issue? How can I fix this? Using string replacement with #{locals[:order]} also gives funky results.

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  • vc++ - static member is showing error

    - by prabhakaran
    I am using vc++(2010). I am trying to create a class for server side socket. Here is the header file #include<winsock.h> #include<string> #include<iostream> using namespace std; class AcceptSocket { // static SOCKET s; protected: SOCKET acceptSocket; public: AcceptSocket(){}; void setSocket(SOCKET socket); static void EstablishConnection(int portNo,string&); static void closeConnection(); static void StartAccepting(); virtual void threadDeal(); static DWORD WINAPI MyThreadFunction(LPVOID lpParam); }; SOCKET AcceptSocket::s; and the corresponding source file #include<NetWorking.h> #include<string> void AcceptSocket::setSocket(SOCKET s) { acceptSocket=s; } void AcceptSocket::EstablishConnection(int portno,string &failure) { WSAData w; int error = WSAStartup(0x0202,&w); if(error) failure=failure+"\nWSAStartupFailure"; if(w.wVersion != 0x0202) { WSACleanup(); failure=failure+"\nVersion is different"; } SOCKADDR_IN addr; addr.sin_family=AF_INET; addr.sin_port=htons(portno); addr.sin_addr.s_addr=htonl(INADDR_ANY); AcceptSocket::s=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); if(AcceptSocket::s == INVALID_SOCKET) failure=failure+"\nsocket creating error"; if(bind(AcceptSocket::s,(LPSOCKADDR) &addr,sizeof(addr)) == SOCKET_ERROR) failure=failure+"\nbinding error"; listen(AcceptSocket::s,SOMAXCONN); } void AcceptSocket::closeConnection() { if(AcceptSocket::s) closesocket(AcceptSocket::s); WSACleanup(); } void AcceptSocket::StartAccepting() { sockaddr_in addrNew; int size=sizeof(addrNew); while(1) { SOCKET temp=accept(AcceptSocket::s,(sockaddr *)&addrNew,&size); AcceptSocket * tempAcceptSocket=new AcceptSocket(); tempAcceptSocket->setSocket(temp); DWORD threadId; HANDLE thread=CreateThread(NULL,0,MyThreadFunction,(LPVOID)tempAcceptSocket,0,&threadId); } } DWORD WINAPI AcceptSocket::MyThreadFunction(LPVOID lpParam) { AcceptSocket * acceptsocket=(AcceptSocket *) lpParam; acceptsocket->threadDeal(); return 1; } void AcceptSocket::threadDeal() { "You didn't define threadDeal in the derived class"; } Now the main.cpp is #include<Networking.h> int main() { } When I am compiling The error I got is Error 1 error LNK2005: "private: static unsigned int AcceptSocket::s" (?s@AcceptSocket@@0IA) already defined in NetWorking.obj C:\Documents and Settings\prabhakaran\Desktop\check\check\main.obj check Error 2 error LNK1169: one or more multiply defined symbols found C:\Documents and Settings\prabhakaran\Desktop\check\Debug\check.exe 1 1 check Now anybody please enlighten me about this issue

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  • ThreadStateException when using QueueUserWorkItem in a Timer

    - by Tim
    Hi all, I have a ThreadStateException in my winforms application. Step to reproduce : Create simple winforms app Add a button In click event, do : timer1.Interval = 1000; timer1.Tick += timer1_Tick; timer1.Start(); void timer1_Tick(object sender, EventArgs e) { ThreadPool.QueueUserWorkItem(delegate { StringCollection paths = new StringCollection { @"c:\my.txt", @"c:\my.png" }; Clipboard.SetFileDropList(paths); }); } The exception tells me : Current thread must be set to single thread apartment (STA) mode before OLE calls can be made. Ensure that your Main function has STAThreadAttribute marked on it. But the main has already the [STAThread] attribute. How to solve it ? Thanks in advance for any help

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  • Code won't exit foreach block

    - by Matt
    I've got the following C# code segment that takes a list, finds objects that are ready to update, then shoves them into a temp list, deletes from the main list, and then goes on its merry way. My issue is that the foreach block, which cycles through my main list, won't exit. TempLog.Clear(); //Ensure TempLog is empty foreach (CLogger ready in PlayerLog) { if (ready.UpdateReady == true) // Record is ready to be updated in database { TempLog.Add(ready); // Add record to templog PlayerLog.Remove(ready); // Remove from playerlog } } <---- Never reaches this point if (TempLog.Count > 0) // Just check that templog isn't empty { new Thread(Update).Start(); // Run update code } I've put heaps of debugging in, and I can watch PlayerLog start at 1, TempLog at 0, then it enters the foreach loop, picks up that the record UpdateReady flag is on, TempLog goes to 1, PlayerLog goes to 0, then it just stops.. No errors, just stops.. Thanks for the help :)

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