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  • .Net WebDAV Server

    - by Andrew Theken
    Hi all, I am looking to implement a WebDAV server in ASP.Net. the app will be deployed to IIS 6. I have seen a few frameworks that provide this functionality, but I can't seem to identify how they're able to accomplish it without (apparently) modifying IIS settings. My specific question is how do I configure IIS and ASP.Net so that a IHttpModule/IHttpHandler might have an opportunity to handle any of the additional WebDAV verbs (i.e. LOCK, OPTIONS, PROFIND, etc.)

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  • best articles about organizing code files in C

    - by kliketa
    Can you recommend me what should I read/learn in order to make a well organized code in C? One of the things I want to learn is the principles of splitting project in .h and .c files, what goes where and why, variable naming, when to use global variables ... I am interested in books and articles that deal with this specific problem.

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  • Win32: How do I get the listbox for a combobox

    - by Adam Tegen
    I'm writing some code and I need to get the window handle of the listbox associated with a combo box. When looking in spy++, it looks like the parent of the listbox is the desktop, not the combo box. How can I programmatically find the listbox window handle? I know I'd be looking for a window class of ComboLBox that belongs to my process, but how do I narrow that down to the specific one I am looking for? Adam

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  • pyInotify performance

    - by tranimatronic
    I have a very large directory tree I am wanting pyInotify to watch. Is it better to have pyInotify watch the entire tree or is it better to have a number of watches reporting changes to specific files ? Thanks

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  • How do you manage the namespaces of your extension methods?

    - by Robert Harvey
    Do you use a global, catchall namespace for all of your extension methods, or do you put the extension methods in the same namespace as the class(es) they extend? Or do you use some other method, like an application or library-specific namespace? EDIT: I ask because I have a need to extend System.Security.Principal.IIdentity, and putting the extension method in the System.Security.Principal namespace seems to make sense, but I've never seen it done this way.

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  • Lisp: Determine if a list contains a predicate

    - by justkt
    As part of a homework assignment in Lisp, I am to use apply or funcall on any predicates I find. My question (uncovered in the coursework) is: how do I know when I've found a predicate in my list of arguments? I've done some basic google searching and come up with nothing so far. We're allowed to use Lisp references for the assignment - even a pointer to a good online resource (and perhaps a specific page within one) would be great!

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  • Good computer science lecture series

    - by joemoe
    Since we have a thread on books.. what are your recommendations of publicly accessible video lecture series related to programming, computer science, or mathematics? Please post specific courses, not websites with courses. :) This is the video equivalent of this thread: http://stackoverflow.com/questions/194812/list-of-freely-available-programming-books

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  • compare windows server for patch/update/hotfix installs

    - by user12002221
    Are there any tools that can be used to connect to windows 2008 servers, and get a comparison of the installed patches/updates on the servers, showing what is installed on one and not on the other? This is to help isolate an issue we are seeing on a specific windows server, in a load balanced setup. There is a certain performance/locking issue, which is mitigated whenever one of the servers is disabled. Please share, if you have any suggestions. Thanks in advance!

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  • Getting Console Logs for My Cocoa App

    - by enchilada
    I'm making a crash reporter, and I can read the crash reporter files just fine within ~/Library/Logs/CrashReporter. However, I want to also send along with the report any console (NSLog) information that was printed to the console (the stuff that one can see both in Xcode and in Console.app). However, I want to make sure I get only the logs for my app. I don't want logs from other apps. How does one get the console logs for a specific app?

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  • Hide blocks on page not found in Drupal

    - by Tommy
    I have google adsense in a block, and I want to hide the block when the page is a "Page not found" error page. It's against adsenses TOS to show their ads on error pages. I figure there must be a way to write a php script to put in the Page specific visibility options. Does anyone know how to do this?

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • Help with Report Viewer

    - by DanSogaard
    My Items table contains items with each item has a specific date. I want to generate a report that displays items between two different dates. For example, I'd put two timedatepicker controls so the user selects From: 24/9/2009 To: 19/3/2010 and then press a button to generate a report of items between these dates. I'm using Report Viewer control btw not crystal report.

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  • Can processor cores thrash each other's caches?

    - by Jørgen Fogh
    If more than one core on a processor is accessing the same memory address, will they thrash each other's caches or will some snooping protocol allow each to keep the data in L1-cache? I am interested in a general answer as well as answers for specific processors. How many layers of cache are invalidated? Will accessing another address within the same cache-line invalidate the entire line? What can you do to alleviate these problems?

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  • Luntbuild + svn - set tagging directory using variables

    - by David Belanger
    Hi, I'm using Luntbuild with Subversion and would like to have our svn tagging environment specific (dev, testing, etc.) and I'm wondering if there's a way to use a variable in the VCS Adapters section. I'm looking for something like this: Directory for tags: tags/Builds/${env}/Service Where ${env} is a variable I can set in the Luntbuild builders section or elsewhere. Does anyone know if what I'm wanting is possible? Thanks.

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