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  • Entity Framework and layer separation

    - by Thomas
    I'm trying to work a bit with Entity Framework and I got a question regarding the separation of layers. I usually use the UI - BLL - DAL approach and I'm wondering how to use EF here. My DAL would usually be something like GetPerson(id) { // some sql return new Person(...) } BLL: GetPerson(id) { Return personDL.GetPerson(id) } UI: Person p = personBL.GetPerson(id) My question now is: since EF creates my model and DAL, is it a good idea to wrap EF inside my own DAL or is it just a waste of time? If I don't need to wrap EF would I still place my Model.esmx inside its own class library or would it be fine to just place it inside my BLL and work some there? I can't really see the reason to wrap EF inside my own DAL but I want to know what other people are doing. So instead of having the above, I would leave out the DAL and just do: BLL: GetPerson(id) { using (TestEntities context = new TestEntities()) { var result = from p in context.Persons.Where(p => p.Id = id) select p; } } What to do?

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  • Setting up group disk quotas

    - by Ray
    I am hoping to get some advice in setting up disk quotas. So, I know about: Adding usrquota and grpquota on to /etc/fstab for the file systems that need to be managed. Using edquota to assign disk quotas to users. However, I need to do the last step for multiple users and edquota seems to be a bit troublesome. One solution that I have found is that I can do: sudo edquota -u foo -p bar. This will copy the disk quota of bar to user foo. I was wondering if this is the best solution? I tried setting up group disk quotas but they don't seem to be working. Are group quotas meant to help in the assignment of the same quota to multiple users? Or are they suppose to give a total limit to a set of users? For example, if users A, B, C are in group X then assigning a quota of 20 GB gives each user 20 GB or does it give 20 GB to the entire group X to divide up? I'm interested in doing the former, but not the latter. Right now, I've assigned group disk quotas and they aren't working. So, I guess it is due to my misunderstanding of group disk quotas... My problem is I want to easily give the same quota to multiple users; any suggestions on the best way to do this out of what I've tried above or anything else I may not have thought of? Thank you!

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  • How to set an old view? [closed]

    - by xan
    Possible Duplicate: How to revert to GNOME Classic? is it possible to change general view in Ubuntu 12.04 so it was like in Ubuntu 10.04? I really liked old one and really don't like new one. Things that are annoying me: menu on the left with large icons lack of workspaces icons in right bottom corner lack of menu: Applications, Places, System in left top corner menu like: file | edit | view | help resize and red cross is available in all applications at the very top of the pulpit, unless at the very top of the application window I know it may sound crazy, but that's all me, don't like changes despite that I know they are often good. I would be very grateful for any help. I really want old view (exactly like here: http://upload.wikimedia.org/wikipedia/commons/2/2d/UbuntuMaverickDesktop.png) back. By the way, if I installed Ubuntu 12.04 by WUBI from Windows level on separated partition, then what is the easiest way to uninstall it? Can I simply format this partition? I'm wondering because I don't know if it is safe, what about boot loader etc.

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  • Triple-display setup using AMD drivers

    - by Halik
    I am currently running a dual display setup with nVidia 8800GTS video card, on a Ubuntu 12.10 box. The current setup uses nVidia TwinView to render the image on a 1920x1200 display and 1600x1200 one. I'm planning to add a third, 1280x1024 display to the setup. The change will require me to upgrade my GFX card to one supporting triple displays. I'll probably go with Sapphire Radeon 7770 (FLEX edition, to avoid additional active DP-DVI adapters). Before I invest in new GFX I wanted to ask - how well the AMD drivers will support such a setup. It does not matter whether it's fglrx or the OSS ones. If I remember correctly, when running Fedora on a Radeon x800, I had 'void' areas above and below the working area on my second display. The desktop was rendered in 1920+1280 width and 1200 height (which left 176px of vertical space accessible for my cursor and windows but not displayed on the screen - I'd prefer to avoid that). It may have very well been my misconfiguration back then. Generally, are there any solutions from AMD on par with TwinView? Or is it a non-issue at all? Also, I'm wondering about the usual stuff - hardware h264 decoding support, glitch-free flash support, any issues with Compiz/Unity?

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  • FOSS Development: Who develops the OS-specific packages?

    - by achristi
    I have a couple of FOSS projects. They can be a bit of a pain to get running unless you've got dependencies in place already, which I figure is par for the course for FOSS projects. We know that each free operating system out there has its own package management systems. A few of them, such as homebrew on Mac OS or AUR on Arch linux are very friendly to community contributions. What I am wondering is, who exactly is expected to contribute packages? Primarily I am concerned with the case of small or developing projects, since it's pretty standard for the big projects to be put in there by the OS maintainers. From my perspective, it is something of a chicken-egg problem, because your software will not make its way into a package system if it does not have users, and it is less likely to gain users if it is not easy to install and use. For the sake of discussion, let's assume that the software in question is actually legitimately useful. I can see where people could create crapware or spam and that should obviously be kept out of any package system. So, in summary, whose job is this? Is it spammy for a FOSS software dev to put his own work into various OS package repositories?

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  • One monitor getting spilled over into other monitor: how to do a 100% reset of gnome graphics configuration

    - by Paul Nathan
    I had to kill a VMWare process and afterwards, my monitor's configuration is buggy. I have 2 monitors in a side-by-side configuration. My right-hand monitor is the secondary monitor. Upon its right-hand side there are about 50 pixels showing from the left side of the lefthand monitor (ie, as if it was wrapped around). Further, my mouse clicks are registering as about 50 pixels sideways from where they should be. It's as if those 50 pixels between monitors got gobbled. What have I done? I've reset the screen configuration in multiple ways, using xrandr, multiple monitors app, etc. This persists in different side-by-side configurations, and also persists with another user. It does not occur with XFCE. Resetting the Window manager with the Compiz reset WM app does not fix this. I've concluded the burn-to-the-ground approach is likely the best, and would like to do a 100% reset of my graphics settings. It's an Intel integrated chipset. Removing ~/.config/monitors.xml did not work. Also, interestingly, the mouse can mouse-over the 50 errant pixels on the rhs of the right-hand monitor. I hypothesize that it's a compositing problem occurring at the layer where the background, selection, and clicks are caught. Also, inverting the right-hand monitor removes the issue, but renders the screen unusable. Even more datapoints: This happens in KDE as well Sometimes logging into Gnome and running xrandr --output DVI1 --auto resets it, but the issue immediately reappears when I press alt-tab. With Compiz Application Switch turned on, the workspace is 'pushed back' a bit, and the slice on the RHS follows it as well. I'm wondering if it's a flaw in the compiz workspace compositing configuration. I suspect the error was in the compositing configuration. I installed 11.10.

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  • For an inexperienced VPS administrator, is Nginx a suitable alternative to Apache?

    - by James
    I couldn't think of the best way to set the title, so if somebody wants to edit it to something more appropriate, I'd be grateful ;) I'm what I would consider to be an inexperienced user/ administrator when it comes to running my VPS. I can get by with a few CLI commands, I can set up Webmin and I can set up Yum repos, but beyond the very basic stuff, I'm out of my depth. So far, I'm running Apache. I don't know it particularly well, but I can get by with editing httpd.conf if I'm told what to edit. I've heard good things about Nginx and that it's not as resource-hungry as Apache. I'd like to give it a go, but I can't find any information about its suitability for administrators like me, with little experience of sysadmin or web server config. Webmin now has support for Nginx, so getting it installed and running probably won't be too much of a problem. What I'm wondering is, from a site adminstrator perspective, is running Nginx as transparent as running Apache? IE, at the moment, I can just throw up Wordpress and Drupal sites without having much to worry about or having to make any config changes to Apache. Would Nginx be as transparent?

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  • Engine for 2D Top-Down Physics-Based Skeletal Animation

    - by RylandAlmanza
    I just watched at the Sui Generis video, and was completely amazed. Specifically, the part where the big troll thing is beating up the player with his flail. This got me really excited, and I would like to try implementing something like this in a 2D Top-Down format. Something like this. That atloria example seems simple enough, but it's not exactly what I'm looking to make. I think atloria is using predefined animations, where as I would like to make something more physics-based like the Sui Generis engine does. So, I'm wondering what physics engines might work for something like this, and if I'd need to implement my own skeletal system, or if I could just use "joints" and such from the engine. The only experience I have in terms of physics engines is Box2D, which I've heard shouldn't be used for top-down settings, and I can think of a few reasons it wouldn't work out well. One of those reasons being gravity. In box 2D, gravity pulls towards a side of the screen (usually the bottom.) I wouldn't want my player's forearms constantly being pulled to one side. :) Also should mention that the programming language doesn't matter all that much to me. I'm currently playing with HTML5 stuff, though. :) Thanks in advance!

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  • O'reilly certification in PHP worth it?

    - by editzombie
    I asked this question over on stack overflow but I didn't realise it wasn't really the place for not so technical questions. I've seen quite a few related threads on this forum so I thought I'd try and get some feedback here: This is my first time asking a question on this forum, though I´ve read it a lot. I apologise if this is repeating a thread. I´m interested in getting into web development. I am a video editor by trade but living in Spain the way things are at the moment its very difficult to find work. I have some very basic knowledge of HTML and CSS and a little bit of flash and have designed a few little personal websites myself. I also worked for a online marketing production company where I worked a little on blog design in Blogger amongst other social media. So thats my background, but I´m trying to expand my skills and get into web development as a career or in general part of my skill base, I was thinking particularly about PHP/MySQL. I have worked a little on some of the Lynda.com tutorials and have invested in a book (Sams Teach Yourself PHP, MySQL and Apache). I´m still finding it very difficult to progress. I know I should really try some practice projects (any reccomendations would be welcome). But I was also thinking about doing one of the O´Reilly certification courses and was wondering whether it would be worthwhile for a noob like me. I hear that the courses are associated with an American University which I guess gives it more clout. Any other thoughts you guys have about how to make progress in learning web development would be fantasic. Thanks in advance.

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  • Web Crawler for Learnign Topics on Wikipedia

    - by Chris Okyen
    When I want to learn a vast topic on wikipedia, I don't know where to start. For instance say I want to learn about Binary Stars, I then have to know other things linked on that pages and linked pages on all the linked pages and so on for the specified number of levels. I want to write a web crawler like HTTracker or something similiar, that will display a heiarchy of the links on a certain page and the links on those linked pages.I wish to use as much prewritten code as possible. Here is an example: Pretending we are bending the rules by grabing links from only the first sentence of each pages The example archives and "processes" two levels deep The page is Ternary operation The First Level In mathematics a ternary operation is an N-ary operation The Second Level Under Mathmatics: Mathematics (from Greek µ???µa máthema, “knowledge, study, learning”) is the abstract study of topics encompassing quantity, structure, space, change and others; it has no generally accepted definition. Under N-ary In logic,mathematics, and computer science, the arity i/'ær?ti/ of a function or operation is the number of arguments or operands that the function takes Under Operation In its simplest meaning in mathematics and logic, an operation is an action or procedure which produces a new value from one or more input values ------------------------------------------------------------------------- I need some way to determine what oder to approach all these wiki pages to learn the concept ( in this case ternary operations )... Following along with this exmpakle, one way to show the path to read would a printout flowout like so: This shows that the first sentence of the Mathematics page doesn't link to the first sentence of pages linked on ternary page two levels deep. (Please tell me how I should explain this ) --- In otherwords, the child node of the top pages first sentence, ternary_operation, does not have any child nodes that reference the children of the top pages other children nodes- N-ary and operation. Thus it is safe to read this first. Since N-ary has a link to operations we shoudl read the operation page second and finally read the N-ary page last. Again, I wish to use as much prewritten code as possible, and was wondering what language to use and what would be the simpliest way to go about doing this if there isn't already somethign out there? Thank You!

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  • 2D Camera Acceleration/Lag

    - by Cyral
    I have a nice camera set up for my 2D xna game. Im wondering how I should make the camera have 'acceleration' or 'lag' so it smoothly follows the player, instead of 'exactly' like mine does now. Im thinking somehow I need to Lerp the values when I set CameraPosition. Heres my code private void ScrollCamera(Viewport viewport) { float ViewMargin = .35f; float marginWidth = viewport.Width * ViewMargin; float marginLeft = cameraPosition.X + marginWidth; float marginRight = cameraPosition.X + viewport.Width - marginWidth; float TopMargin = .3f; float BottomMargin = .1f; float marginTop = cameraPosition.Y + viewport.Height * TopMargin; float marginBottom = cameraPosition.Y + viewport.Height - viewport.Height * BottomMargin; Vector2 CameraMovement; Vector2 maxCameraPosition; CameraMovement.X = 0.0f; if (Player.Position.X < marginLeft) CameraMovement.X = Player.Position.X - marginLeft; else if (Player.Position.X > marginRight) CameraMovement.X = Player.Position.X - marginRight; maxCameraPosition.X = 16 * Width - viewport.Width; cameraPosition.X = MathHelper.Clamp(cameraPosition.X + CameraMovement.X, 0.0f, maxCameraPosition.X); CameraMovement.Y = 0.0f; if (Player.Position.Y < marginTop) //above the top margin CameraMovement.Y = Player.Position.Y - marginTop; else if (Player.Position.Y > marginBottom) //below the bottom margin CameraMovement.Y = Player.Position.Y - marginBottom; maxCameraPosition.Y = 16 * Height - viewport.Height; cameraPosition.Y = MathHelper.Clamp(cameraPosition.Y + CameraMovement.Y, 0.0f, maxCameraPosition.Y); }

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  • Pathfinding with MicroPather : costs calculations with sectors and portals

    - by Adan
    Hello, I'm considering using micropather to help me with pathfinding. I'm not using a discrete map : I'm working in 2d with sectors and portales. However, I'm just wondering what is the best way to compute costs with this library in this context. Just to be more clear about geometrical shapes I'm using : sectors are basically convex polygons, and portals are segments that lies on sector's edge. Micropather exposes a pure virtual Graph class that you must inherate and overrides 3 functions. I understand how pathfinding works, so there's no problem in overriding those functions. Right now, my implementation give me results, i.e I'm able to find a path in my map, but I'm not sure I'm using an optimal solution. For the AdjacentCost method : I just take the distance between sector's centers as the cost. I think a better solution should be to use the portal between the two sectors, compute its center, and then the cost should be : distance( sector A center, portal center ) + distance ( sector B center, portal center ). I'm pretty sure the approximation I'm using with just sector's center is enough for most cases, but maybe with thin and long sectors that are perpendicular, this approximation could mislead the A* algorithm. For the LeastCostEstimate method : I just take the midpoint of the two sectors. So, as you understand, I'm always working with sectors' centers, and it's working fine. And I'm pretty sure there's a better way to work. Any suggestions or feedbacks? Thanks in advance!

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  • Dedicated Servers: Is one better then two for LAMP pseudo HA setup? [closed]

    - by bikedorkseattle
    Possible Duplicate: How to find web hosting that meets my requirements? I know there are zillions of commentary about hosting out there, but I haven't read much about this. Our current well known host is having too many problems, the hardware we are on it subpar, and I'm ready to leave. A day of downtime can cost as much as our monthly hosting bill. A month of bad performance is just killing us right now, user and google wise. I'm wondering about running two dedicated boxes for LAMP, one running as the primary Nginx/Apache (proxy pass), and the other as the MySQL box. Running a single box scares the bejesus out of me because who knows how long it will take anyone to fix a raid card or whatever. The idea is to set this up using some sort of failover system using pacemaker and heartbeat. If one server goes down the other can take over for the other running both web and db. There are some good articles over at Linode about this. I have a few DBs that are 1GB+ and would like to load them into memory. Because of this, I'm shying away from a Linode HA setup because for the price I could do it with two dedicated like I described. Am I mad or an idiot? What are people out there doing for pseodu high availability good performance setups under $400/month? I'm a webmaster; I do a lot of things none of it that well :)

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  • No monitor output after fresh install of 11.10 64-bit

    - by James
    I have a machine with a Nvidia 8600GT graphics card and a CRT monitor. Previously, I have only used Windows on it, and the graphics card seems to be working correctly in Windows 7. I booted up and installed Ubuntu 11.10 amd64 from the LiveCD and the whole process worked perfectly. When I tried to boot off the hard disk for the first time, the output to the monitor switched off during the splash screen, and this happens consistently. I can ctrl-alt-f2, so I tried an apt-get upgrade, which didn't help; nor did apt-get install nvidia-current. There is nothing that looks relevant in dmesg. Booting with the nomodeset option has no effect. Following the answers in this similar thread, I tried apt-get purge nvidia-173. Both startx and service lightdm start just say the service is already running. Does anyone know how to find out what the problem is? I was wondering if it is just that Ubuntu is trying to use a resolution that the monitor doesn't support, but I can't find out how to change that from the command line.

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  • When is it ever ok to write your own development tools? (editor into IDE)

    - by mario
    So I'm foremost using a text editor for coding. It's a very bare bones editor; provides mostly just syntax highlighting. But on rare occasions I also need to debug something. And that's when I have to resort to an IDE (mostly Netbeans, but got fiddly Eclipse/Aptana working as second fallback). For general use however IDEs feel not workable to me. It's a visual thing, being used to console UIs etc. And switching back and forth between a text editor and an IDE is slightly cumbersome too. That's why I'm considering extending the editor, not really into a full-fledged IDE - but at the very least integrate a debug feature. Since I'm working on PHP, it seems not that much effort. The DBGp allows to externalize a debug handler from the editor, so it's just minor integration work and figuring out how to shoehorn a breakpoint feature into the editor (joe btw). And while I've also got time to do that, I'm wondering if this is really worthwhile. In this case it's not a needed development tool. It's just for convenience. And the cause for doing it is basically just not liking the existing solution. While over time I might extend and adapt this debugger thing, it initially will be as circumstantial as Eclipse. It inevitably starts out as poor development tool. Furthermore there is likely not much reuse. (Okay, this is not an important point. Most such software exists sans much of a use case. And also obviously, similar extensions already exist for emacs and vim, so it cannot be completely pointless.) But what's a general guideline on attempting to conoct custom development tools, particularily if they are not really needed but satisfy personal preferences? (Usability enhancement not certain.)

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  • Question on business connections and page rank?

    - by Viveta
    I just want to ask this question to get a yes no answer on something that I've been wondering on lately. So regarding how there are countless numbers of sites now that use the no-follow; making it harder to get ranking for your page if your website information might be something useful and will get traffic but maybe isn't something that your business connections share content of; but I am trying to find out if the benefit to having a bunch of say "likes" to your facebook page, but all the connection to your website's content isn't passing any benefit to your main page. So are you then competing with your own website in regards to SERPs to your facebook page and that of your home page. Am I correct on this; that if you start having your facebook page doing real good as far as connections and likes (helping bump up your facebook PageRank) but if you have links on your page with certain optimized keywords, that there is no benefit to your website (other than people getting to your facebook page, and then more likely to click to your page). Hope I explained it well what I am asking. Just wanted to get a better picture of this to know what I want to focus on as far as how I'll be linking to my desired landing pages in the future.

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  • When can I publish a software tool written at work?

    - by AlexMA
    I'm working on a software problem at work that is fairly generic, but I can't find a library I like to solve it, so I'm considering writing one myself (at least a bare-bones version). I'll be writing some if not all of the 1.0 version at work, since I need it for the project. If turns out well I might want to bring the work home and polish it up just for fun, and maybe release it as an open-source project. However, I'm concerned that if I wrote the 1.0 version at work I may not be allowed to do this from a legal sense. Obviously I could ask my boss (who probably won't care), but I'm curious how other programmers have dealt with this issue and where the law stands here. My one sentence question is, When is it okay (legally/ethically) to open-source a software tool originally written by you for work at work? What if you have expanded the original source significantly during off-hours? Follow-up: Suppose I write the whole thing at home on my time then simply use it at work, does that change things drastically? Follow-up 2: Note that I'm not trying to rip off my employer (I understand that they're paying me to build products that they own)--I'm just wondering if there's a fair way of doing this for all involved... It would be nice if some nonprofit down the road could use my code and save them some time. Also, there's another issue at stake. If I write the library for a very simple, generic thing (like HTML tables in Javascript), does that mean I can never again do so on my own time without putting myself at legal risk (even if it was a whole new fresh rewrite or a segment of a larger project). Am I surrendering my right to write code for this sort of project for the rest of my life (without this company's permission), since the code at work might still be somewhere in my brain influencing me? This seems related to software patents, as a side-note.

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  • Are there design patterns or generalised approaches for particle simulations?

    - by romeovs
    I'm working on a project (for college) in C++. The goal is to write a program that can more or less simulate a beam of particles flying trough the LHC synchrotron. Not wanting to rush into things, me and my team are thinking about how to implement this and I was wondering if there are general design patterns that are used to solve this kind of problem. The general approach we came up with so far is the following: there is a World that holds all objects you can add objects to this world such as Particle, Dipole and Quadrupole time is cut up into discrete steps, and at each point in time, for each Particle the magnetic and electric forces that each object in the World generates are calculated and summed up (luckily electro-magnetism is linear). each Particle moves accordingly (using a simple estimation approach to solve the differential movement equations) save the Particle positions repeat This seems a good approach but, for instance, it is hard to take into account symmetries that might be present (such as the magnetic field of each Quadrupole) and is this thus suboptimal. To take into account such symmetries as that of the Quadrupole field, it would be much easier to (also) make space discrete and somehow store form of the Quadrupole field somewhere. (Since 2532 or so Quadrupoles are stored this should lead to a massive gain of performance, not having to recalculate each Quadrupole field) So, are there any design patterns? Is the World-approach feasible or is it old-fashioned, bad programming? What about symmetry, how is that generally taken into acount?

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  • For a large website developed in PHP, is it necessary to have a framework?

    - by Martin
    I am wondering if it is necessary to have a framework or if it is a must-have if I plan to make a large website. Large website could mean a lot of things: in other words, multiple dynamic web pages (40-50 dynamic pages, mysql content) and a lot of visitors (+- a million hits per month). The site will be hosted in a dedicated server environment. I know that it could simplify coding for a developer team, that it includes libraries and a lot of advantages. But I just feel that I don't need that. I think that learning how it works, managing it and installing it would take more time and I could use that time to code. I write PHP the simplest way I could (with performance in mind) and I try to reuse my code/functions/classes most of the time and I make sure that if another developer joins the team, that he won't be lost in the code. I am also planning to use MemCached or another Cache for PHP. As I said, the site will be hosted in a dedicated server environment but will be entirely managed by the hosting company. I am pretty sure the control panel for me to control the basic stuff will be Cpanel. For a developer like me that only knows PHP, Javascript, HTML, CSS, MYSQL and really basic server management, I feel that it seems to complicated to have a framework. Am I wrong? Is it worth the time to learn all about it? Thank you for your opinions and suggestions.

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  • Matrices: Arrays or separate member variables?

    - by bjz
    I'm teaching myself 3D maths and in the process building my own rudimentary engine (of sorts). I was wondering what would be the best way to structure my matrix class. There are a few options: Separate member variables: struct Mat4 { float m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44; // methods } A multi-dimensional array: struct Mat4 { float[4][4] m; // methods } An array of vectors struct Mat4 { Vec4[4] m; // methods } I'm guessing there would be positives and negatives to each. From 3D Math Primer for Graphics and Game Development, 2nd Edition p.155: Matrices use 1-based indices, so the first row and column are numbered 1. For example, a12 (read “a one two,” not “a twelve”) is the element in the first row, second column. Notice that this is different from programming languages such as C++ and Java, which use 0-based array indices. A matrix does not have a column 0 or row 0. This difference in indexing can cause some confusion if matrices are stored using an actual array data type. For this reason, it’s common for classes that store small, fixed size matrices of the type used for geometric purposes to give each element its own named member variable, such as float a11, instead of using the language’s native array support with something like float elem[3][3]. So that's one vote for method one. Is this really the accepted way to do things? It seems rather unwieldy if the only benefit would be sticking with the conventional math notation.

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • How do you apply to a company way out of your league?

    - by emcb
    First, my background: I'm in the market for a new job I have ~2 years experience under my belt Nothing on my resume would JUMP out at you Thus far in my career I've been able to become productive quickly and have been continually praised by managers and coworkers for my abilities to learn and produce. I don't mean to be bragging here, but I want to get across that (at least in my mind) I could be categorized as "very promising young developer" I've been job hunting for a little while now and like most job seekers I've found a handful of companies that are basically "dream" jobs (think Fog Creek or 37Signals). If I were to apply to a company like that in the normal recruitment channels, my resume would probably not make it past the first set of filters. Now, I accept that I'm a longshot for a job at the hottest companies out there, but in my job search I've had a little success in applying for positions I'm not qualified for simply by doing something a little different: sending an email outlining how I don't meet the qualifications but stating why I would do well in the job anyways. In other cases, I've outright asked for a small project/problem that would be representative of the work to prove I can do the job, since I didn't have the specific skills on my resume yet. What I'm wondering is: If I'm not qualified on paper for a particular job, what creative/unique/impressive methods have you thought of or seen work to at least get an interview? For the sake of argument, assume I really am a "very promising young developer". I would love to hear from people who are responsible for hiring - I'd like to hear examples of techniques that got someone noticed when they otherwise wouldn't have. Clarification: I know that I need to continue building my resume to continue advancing. But I'm in the job search NOW, so I'm looking for other approaches

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  • How far should one take e-mail address validation?

    - by Mike Tomasello
    I'm wondering how far people should take the validation of e-mail address. My field is primarily web-development, but this applies anywhere. I've seen a few approaches: simply checking if there is an "@" present, which is dead simply but of course not that reliable. a more complex regex test for standard e-mail formats a full regex against RFC 2822 - the problem with this is that often an e-mail address might be valid but it is probably not what the user meant DNS validation SMTP validation As many people might know (but many don't), e-mail addresses can have a lot of strange variation that most people don't usually consider (see RFC 2822 3.4.1), but you have to think about the goals of your validation: are you simply trying to ensure that an e-mail address can be sent to an address, or that it is what the user probably meant to put in (which is unlikely in a lot of the more obscure cases of otherwise 'valid' addresses). An option I've considered is simply giving a warning with a more esoteric address but still allowing the request to go through, but this does add more complexity to a form and most users are likely to be confused. While DNS validation / SMTP validation seem like no-brainers, I foresee problems where the DNS server/SMTP server is temporarily down and a user is unable to register somewhere, or the user's SMTP server doesn't support the required features. How might some experienced developers out here handle this? Are there any other approaches than the ones I've listed? Edit: I completely forgot the most obvious of all, sending a confirmation e-mail! Thanks to answerers for pointing that one out. Yes, this one is pretty foolproof, but it does require extra hassle on the part of everyone involved. The user has to fetch some e-mail, and the developer needs to remember user data before they're even confirmed as valid.

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  • Awesome and LXDE desktop managers messed up KDE

    - by Caleb1994
    I saw a desktop manager named "Awesome" earlier on Google+, and thought I'd give it a try. In short, I didn't like it, but it got me wondering what other desktops were like, which I hadn't tried. The first one to come to mind was LXDE. I installed that, and tried it. I wasn't a big fan, so I just went to log back into KDE. Only, when I log in, everything is screwy. My theme is weird (although, according to system settings, it is still the same). All the categories and application short cuts in the KMenu are gone, except my favorites, which are now renamed with the "short name", it seems. I know these things are global resources, so it is very likely that one of these Window Managers screwed it up, but I need it fixed. Actually, it seems that after restarting the theme problem fixed itself, but the KMenu items disappearing is still a problem. Does anyone know where these items are stored? (I know they are are just .desktop files somewhere, IIRC, but I don't remember where they are usually stored so I can see if they are still there). I'm hoping it's just a matter of a broken link or something somewhere, not deleted shortcuts... :/ In summary: Any ideas on what caused this? Do you know how to fix the KMenu, or at least where the .desktop shortcuts are stored for the KMenu so I can see if they still exist (crosses fingers).

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  • How are objects modelled in a functional programming language?

    - by Giorgio
    In an answer to this question (written by Pete) there are some considerations about OOP versus FP. In particular, it is suggested that FP languages are not very suitable for modelling (persistent) objects that have an identity and a mutable state. I was wondering if this is true or, in other words, how one would model objects in a functional programming language. From my basic knowledge of Haskell I thought that one could use monads in some way, but I really do not know enough on this topic to come up with a clear answer. So, how are entities with an identity and a mutable persistent state normally modelled in a functional language? EDIT Here are some further details to clarify what I have in mind. Take a typical Java application in which I can (1) read a record from a database table into a Java object, (2) modify the object in different ways, (3) save the modified object to the database. How would this be implemented e.g. in Haskell? I would initially read the record into a record value (defined by a data definition), perform different transformations by applying functions to this initial value (each intermediate value is a new, modified copy of the original record) and then write the final record value to the database. Is this all there is to it? How can I ensure that at each moment in time only one copy of the record is valid / accessible? One does not want to have different immutable values representing different snapshots of the same object to be accessible at the same time.

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