Search Results

Search found 13000 results on 520 pages for 'member functions'.

Page 279/520 | < Previous Page | 275 276 277 278 279 280 281 282 283 284 285 286  | Next Page >

  • How to use a CTabCtrl in a MFC dialog based application ?

    - by shan23
    I need to do something which i expected to be was simple - create a tab control which has 2 tabs, implying 2 modes of operation for my app. When user clicks on Tab1, he'll be presented with some buttons and textboxes, and when he clicks Tab2, some other input method. I noticed that there was a CTabCtrl class thats used in MFC to add tabs. However, once I added the tab ctrl using the UI designer, I couldn't specify how many tabs there'll be using property window. Searching on the net, I found some examples but all of them required you to derive from CtabCtrl , create 2 or more child dialogs etc and to write your own custom class. My question is, since I want to do something so basic, why couldn't I do it using the familiar Add Event handler/Add member variable wizard and then handle everything else inside my app's class ? Surely, the default CTabCtrl class can do something useful without needing to derive from it ?

    Read the article

  • My object becomes NSCFArray when running on iPhone

    - by cagreen
    I'm really scratching my head on this one: I have an object (MyObject) which I instantiate, and this object has an NSArray member variable. The following simple code working in the sim: MyObject *myObj = [[MyObject alloc] init]; NSArray *arr = [myObj myMemberArray]; When I hover over myObj in XCode the tooltip reads "MyObject". Good! But when I debug it on the device (OS 3.1.3) I get: "[NSCFArray myMemberArray]: unrecognized selector sent to instance ... " When I hover over myObj, sure enough it reads "NSCFArray". Can anyone give me some pointers on where to go next with this? Thanks.

    Read the article

  • Caching roles in a cookie

    - by AspOnMyNet
    1) a) I assume roles are cached ( by setting Roles.CacheRolesInCookie ) only for current user? b) Besides Roles.GetRolesForUser(_currentUser), are there any other methods that will read role information for current user from role cookie and thus won’t have to connect to the data base? 2) a) I assume that normally role cookie gets updated only when current user is added or removed from the role(s) or when the cookie expires? b) Because role names can be cached apart from the data source, it is possible that changes to role management at the data source would not be reflected in the cached values. In this case, the user must close and re-open their browser to clear the cached cookie value. How exactly could role cookie get cached apart from the data source? 3) If the number of roles cached in a role cookie equals the value of Roles.MaxCachedResults, then I assume when Roles.GetRolesForUser (_currentuser) gets called, it will need to check the DB to see whether user is also a member of any additional roles? thanx

    Read the article

  • Generics and Exposing .Net Types For COM Consumers?

    - by IbrarMumtaz
    I remember seeing a question on my official MS 70-536 exam that talked about a simple class that was designed to be exposed for COM calling clients and etc. of all the members defined in the classes I chose the answer D. The one that used a generic. My question to you guys is this: If you were designing a .net custom type that was to be eventually consumed by a com caller or a com type .... of all the guidelines I have read on this subject. Generics is the one .Net topic I would not include in a class for this purpose I would omit such a data member or use something else? Am I right in thinking this. As soon as I saw this question I knew it was generics but I can't seem to prove it. Surely I did not make this up ... generics is a .net feature right?

    Read the article

  • Using static mutex in a class

    - by Dmitry Yudakov
    I have a class that I can have many instances of. Inside it creates and initializes some members from a 3rd party library (that use some global variables) and is not thread-safe. I thought about using static boost::mutex, that would be locked in my class constructor and destructor. Thus creating and destroying instances among my threads would be safe for the 3rd party members. class MyClass { static boost::mutex mx; // 3rd party library members public: MyClass(); ~MyClass(); }; MyClass::MyClass() { boost::mutex::scoped_lock scoped_lock(mx); // create and init 3rd party library stuff } MyClass::~MyClass() { boost::mutex::scoped_lock scoped_lock(mx); // destroy 3rd party library stuff } I cannot link because I receive error: undefined reference to `MyClass::mx` Do I need some special initialization of such static member? Is the whole conception of static mutex wrong?

    Read the article

  • django m2m how can i get m2m table elements in a view

    - by dana
    i have a model using m2m feature: class Classroom(models.Model): user = models.ForeignKey(User, related_name = 'classroom_creator') classname = models.CharField(max_length=140, unique = True) date = models.DateTimeField(auto_now=True) open_class = models.BooleanField(default=True) members = models.ManyToManyField(User,related_name="list of invited members", through = 'Membership') and i want to take all members of one class in a view and display them using the template system. In the view, i'm trying to take all the members from a classroom like that: def inside_classroom(request,classname): try: theclass = Classroom.objects.get(classname = classname) members = Members.objects.all() etc but it doesn't work,(though the db_table is named Classroom_Members) i guess i have to use another query for getting all the members from the classroom classname. also, i want to verify if the request.user is a member using (if request.user in members) how can i het those members? Thanks in advance!

    Read the article

  • How can I call a method on a custom object created in JavaScript using C#?

    - by just in case
    I have a WebBrowser control. I have added some JavaScript into the head tag and I can see it is working as expected by adding an alert. Inside of this js I am creating a function and adding some members to it's prototype like so: function test() { } test.prototype.run = function() { alert('success!') } function createTest() { return new test() } Then back inside of C# I am doing: dynamic test = this.browser.InvokeScript("createTest"); test.run(); I can see that the test object is some ComObject but when I call run() nothing happens. I get no error but nothing happens. Does anyone know how to call this type of custom object? Also suppose I wanted to get rid of the createTest() method, how can I create a new instance of test from C#? Also, for bonus points, is there anything special I need to know about attaching events to this custom object (on say a 'complete' member) such that it will callback into my C# code?

    Read the article

  • Is it possible to use array_shift() in PHP and get the key?

    - by alex
    I have a list of files in an array where the filename is the key and the value is the last modified date in seconds. They are sorted from oldest to newest. The files are glob()'d in, and then sorted this way using asort($fileNameToLastModified, SORT_NUMERIC); I use array_shift() to get the oldest file. Unfortunately, it seems to be giving me the value, and there doesn't seem to be a way to get the key. Would the only way to do that be something like this? $keys = array_keys($fileNameToLastModified); $oldest = array_shift($keys); array_shift($fileNameToLastModified); // to manually chop the first array member off too. Or is there a built in? Thanks

    Read the article

  • Is it possible to use array_shift() in PHP and get the key?

    - by alex
    I have a list of files in an array where the filename is the key and the value is the last modified date in seconds. They are sorted from oldest to newest. The files are glob()'d in, and then sorted this way using asort($fileNameToLastModified, SORT_NUMERIC); I use array_shift() to get the oldest file. Unfortunately, it seems to be giving me the value, and there doesn't seem to be a way to get the key. Would the only way to do that be something like this? $keys = array_keys($fileNameToLastModified); $oldest = array_shift($keys); array_shift($fileNameToLastModified); // to manually chop the first array member off too. Or is there a built in? Thanks

    Read the article

  • What is the best tool to achieve this API design?

    - by Jose Fernandez
    Our web app offers a service that allows a "Publisher" to create a website (we give them a CMS system) that is ready to provide this service to "Members" (think Shopify). We have some possible clients that wish to become "Publishers" but they already have existing websites (vbulletin, word press blog, etc) with their own user base. We wish to develop an API that would allow these "Publishers" to keep using their own websites, and embed our services into them. Our main business requirement is that once "Members" are logged into the "Publishers" existing system, they should be able to also access our website without having to log-in again OR have to create another account there. The process should be seamless to the "Member" and "Publishers" should not have to sync their user base with our system. We also want to use an existing API authentication/authorization system instead of creating our own (OAuth, OpenID, etc) What would be the best way to use OAuth to achieve this sigle-sign on design? If OAuth is not the best tool, is there any other one out there that fits our requirements?

    Read the article

  • Call an IOUSBDeviceInterface function on an obj-c object instead of a C structure

    - by b1onic
    Let's say I want to close an USB device. Here is a C structure representing the USB device: struct __USBDevice { uint16_t idProduct; io_service_t usbService; IOUSBDeviceInterface **deviceHandle; IOUSBInterfaceInterface **interfaceHandle; Boolean open; }; typedef struct __USBDevice *USBDeviceRef; Here is the code to close the device: // device is a USBDeviceRef structure // USBDeviceClose is a function member of IOUSBDeviceInterface C Pseudoclass (*device->deviceHandle)->USBDeviceClose(device->deviceHandle); Now imagine that the device properties are declared in an obj-c class @interface Device : NSObject { NSNumber idProduct io_service_t usbService; IOUSBDeviceInterface **deviceHandle; IOUSBInterfaceInterface **interfaceHandle; BOOL open; } @end How would I do to call USBDeviceClose() ?

    Read the article

  • I Clean Solution'd my Winform App and now it's broken...

    - by Refracted Paladin
    I have a Winform App that uses a 3rd Party Library of Controls, DevExpress. I also created a bunch of Controls myself, extending those controls. Everything has been working fine when all of a sudden I opened VS today and on the Design Page all my extended controls were missing. I then tried rebuilding to no avail. Then I tried Cleaning and Rebuilding and made it even worse. Now I have tons(520) of erros stating things like -- Error 179 The name 'datBirthDate' does not exist in the current context D:\Documents\Visual Studio 2008\Projects\MatrixReloaded\MatrixReloaded\Controls\Member\ucGeneral.cs 339 17 MatrixReloaded also if I try to open a form or user control in Design Mode I first get this -- could not find type, "MyType" please make sure that the assembly that contains this type is referenced and then, if I click Ignore and Continue I get this for all Forms and Contros when I try and look at them in Design Mode -- Exception of type System.OutOfMemoryException was thrown Help!?!? When I googled I came across mostly references to VS 2003...I am on 2008 sp1.

    Read the article

  • Symfony2 : How to make the php_intl extension available for Symfony2?

    - by Miles M.
    I'm trying to follow this documentation on Symfony : http://symfony.com/doc/current/book/forms.html ok so here is my thing, I've externalised my form and created a specific form class for handling the process and being able to reuse it. So what happen when I submit the form, whatever the info are okay or not for my class, I get this fatal Error : Fatal error: Call to a member function setAttribute() on a non-object in C:\Program Files (x86)\wamp\www\QNetworks\vendor\symfony\src\Symfony\Component\Form\Extension\Core\DataTransformer\NumberToLocalizedStringTransformer.php on line 130 Call Stack I'm running with php 5.3.9 and my intl extension is installed and activated BUT when I run the app/check.php command I see : [[WARNING]] Checking that the intl extension is available: FAILED * Install and enable the intl extension (used for validators) * So I don't understand what the problem with this extension. Should I reinstall it ? When I go here : http://php.net/manual/en/intl.requirements.php I see tht i can install the PECL or the ICU library, but i don't know if I should and if there is any relation with my problem .. Thank for your help !!

    Read the article

  • Editing a UIViewController from another class.

    - by Guy
    I am trying to programmatically change the user interface of a UIViewController from another NSObject class. The problem is that I am unsure of how to access the UIViewController's view from the NSObject class. So for example, in my NSObject class, I say something like: self.view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; self.view.backgroundColor = [UIColor yellowColor]; but I keep getting errors saying "Request for member "view" in something not a strut or union." Is there something I need to allow my NSObject class to see my UIViewController? Thanks!

    Read the article

  • Indexer in C sharp.

    - by Jacksquad
    Hello guys, i got a problem while overloading indexer property. public class ClassName { private int[] a; private int[] b; private string[] c; private string[] d; public int this[int pos] { get{ return a[pos];} set{a[pos] = value;} } public int this[int pos] { get{ return b[pos];} set{b[pos] = value;} } public int this[int pos] { get{ return c[pos];} set{c[pos] = value;} } public int this[int pos] { get{ return d[pos];} set{d[pos] = value;} } } /* I AM GETTING "Error 1 'Class1 variables' already defines a member called 'this' with the same parameter types" Please suggest me how to implement this?

    Read the article

  • flex/actionscript assignment failing?

    - by user346713
    I'm seeing something weird in my actionscript code I have two classes foo and bar, bar extends foo. In a model class I have a foo member variable, I assign an bar object to the foo variable. But after the assignment the foo variable is null. [Bindable] public var f:foo; public function someFunc(arr:ArrayCollection):void { if(arr.length > 0) { var tempBar:bar = arr.getItemAt(0) as bar; if(tempBar != null) { tempBar.someProp++; f = tempBar; // f is now null } } } Any ideas on what I could be doing wrong?

    Read the article

  • PHP 5.4: disable warning "Creating default object from empty value"

    - by Werner
    I want to migrate code from PHP 5.2 to 5.4. This worked fine so far except that all the code I use makes extensive use of just using an object with a member without any initialisation, like: $MyObject->MyMember = "Hello"; which results in the warning: "Creating default object from empty value" I know that the solution would be to use: $MyObject = new stdClass(); $MyObject->MyMember = "Hello"; but it would be A LOT OF WORK to change this in all my code, because I use this many times in different projects. I know, it's not good style, but unfortunately I'm not able to spend the next weeks adding this to all of my code. I know I could set the php error_reporting to not reporting warnings, but I want to be able to still get other warnings and notices. This warning doesn't seem to be effected by enable or disable E_STRICT at all. So is there a way to just disable this warning?!

    Read the article

  • Good excuses NOT to use version control

    - by Kent Fredric
    This question may seem backwards to all logical reasoning, but I encountered a team member who was working on a side project out of the main tree, and had decided ( rephrased ) I'm the only developer, we don't need version control, that's stupid Now personally, the idea horrifies me, and I can't for one justify it. So now my stance is clear, I want some legitimate answers why somebody can excuse themselves from using version control. The default answers will of course be "there is no excuse". Not what I want to see. If you can't see an excuse, then just don't post. ( Feel free to downmod excuses others post that are illegitimate/bad and give reasoning )

    Read the article

  • Why C++ virtual function defined in header may not be compiled and linked in vtable?

    - by 0xDEAD BEEF
    Situation is following. I have shared library, which contains class definition - QueueClass : IClassInterface { virtual void LOL() { do some magic} } My shared library initialize class member QueueClass *globalMember = new QueueClass(); My share library export C function which returns pointer to globalMember - void * getGlobalMember(void) { return globalMember;} My application uses globalMember like this ((IClassInterface*)getGlobalMember())->LOL(); Now the very uber stuff - if i do not reference LOL from shared library, then LOL is not linked in and calling it from application raises exception. Reason - VTABLE contains nul in place of pointer to LOL() function. When i move LOL() definition from .h file to .cpp, suddenly it appears in VTABLE and everything works just great. What explains this behavior?! (gcc compiler + ARM architecture_)

    Read the article

  • Copy and Store LPTSTR in class causes crash

    - by Jake M
    I am attempting to copy a LPTSTR and store that string as a member variable in an object. But my attempts to copy the LPTSTR seem to fail and when I go to access/print the value of the copied LPTSTR I get a program crash. Is it possible to copy a LPTSTR and store it in my class below or is it better to just use a TCHAR*? class Checkbox { private: LPTSTR text; HWND hwnd; public: Checkbox(HWND nHwnd, LPTSTR nText) { lstrcpy(checkText, text); } void print() { // Causes a crash MessageBox(hwnd, text, text, MB_OK); } };

    Read the article

  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

    Read the article

  • How can I check a type's dependents order to drop them and replace/modify the initial type?

    - by pctroll
    I tried to modify a type using the following code and it gave me the error code: 'ORA-02303'. I don't know much about Oracle or PL/SQL but I need to solve this; so I'd appreciate any further help with this. Thanks in advance. The code is just an example. But then again, I need to check its dependents first. create or replace type A as object ( x_ number, y_ varchar2(10), member procedure to_upper ); /

    Read the article

  • More XML Problems - Undeclared Entity 'nbsp'

    - by Gogster
    I'm getting the error: Line 49: xml = r.ReadToEnd(); Line 50: Line 51: System.Xml.Linq.XDocument xmlDoc = System.Xml.Linq.XDocument.Parse(xml); Line 52: Line 53: var query = from p in xmlDoc.Descendants("member") On my XML. When I run the code to generate the XML in an empty page, it runs without error, if I call the code within my webpage it throws this error. The only 'nbsp' on the page is a doctype declaration at the top of the XSLT: <!DOCTYPE xsl:stylesheet [ <!ENTITY nbsp "&#x00A0;"> ]> I'm at a loss as to where this error is coming from and I am looking for suggestions please! Thanks.

    Read the article

  • Problem with debug watch in Visual Studio with yield return enumerator methods

    - by Stuart
    I have a method which returns an IEnumerable<> which it builds up using the yield return syntax: public IEnumerable<ValidationError> Validate(User user) { if (String.IsNullOrEmpty(user.Name)) { yield return new ValidationError("Name", ValidationErrorType.Required); } [...] yield break; } If I put a breakpoint in the method, I can step over each line, but if I try to use the Watch or Immediate windows to view the value of a variable I get this error: Cannot access a non-static member of outer type '[class name].Validate' via nested type '[class name]' Does anyone know why this is and how I can get around it?

    Read the article

  • Python: Repeat elements in a list comprehension?

    - by User
    I have the following list comprehension which returns a list of coordinate objects for each location. coordinate_list = [Coordinates(location.latitude, location.longitude) for location in locations] This works. Now suppose the location object has a number_of_times member. I want a list comprehension to generate n Coordinate objects where n is the number_of_times for the particular location. So if a location has number_of_times = 5 then the coordinates for that location will be repeated 5 times in the list. (Maybe this is a case for a for-loop but I'm curious if it can be done via list comprehensions)

    Read the article

< Previous Page | 275 276 277 278 279 280 281 282 283 284 285 286  | Next Page >