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  • Android Login - Best implementation

    - by perdian
    Hi everybody, I'm planning to implement an Android application that requires a login screen. If the user opens the activity something like this should happen: If user is logged in, goto 3 If user is not logged in open the login screen and perfom login Show my application content So, what's the "correct" way of implementing a login? Implement a StartActivity that perfoms the check if the user is logged in, implement a LoginActivity that implements the logging and an ApplicationActivity that actually implements the application logics? Implement just one Activity and handle the login by using multiple views which I show according to the application state? Are there any examples or tutorials for this scenario?

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  • Heap Algorithmic Issue

    - by OberynMarDELL
    I am having this algorithmic problem that I want to discuss about. Its not about find a solution but about optimization in terms of runtime. So here it is: Suppose we have a race court of Length L and a total of N cars that participate on the race. The race rules are simple. Once a car overtakes an other car the second car is eliminated from the race. The race ends when no more overtakes are possible to happen. The tricky part is that the k'th car has a starting point x[k] and a velocity v[k]. The points are given in an ascending order, but the velocities may differ. What I've done so far: Given that a car can get overtaken only by its previous, I calculated the time that it takes for each car to reach its next one t = (x[i] - x[i+1])/(v[i] - v[i+1]) and I insert these times onto a min heap in O(n log n). So in theory I have to pop the first element in O(logn), find its previous, pop it as well , update its time and insert it in the heap once more, much like a priority queue. My main problem is how I can access specific points of a heap in O(log n) or faster in order to keep the complexity in O(n log n) levels. This program should be written on Haskell so I would like to keep things simple as far as possible EDIT: I Forgot to write the actual point of the race. The goal is to find the order in which cars exit the game

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  • Create servlet from existing Java project

    - by user69514
    I have a Java Swing project for my class. I would like put it on my website so people can use it. However I'm not sure if there is a way to turn it into a servlet. Or do I need to know JavaScript? I'm confused. Is there a way to make my swing application into a servlet automatically?

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  • Having trouble getting GET variables from url.

    - by mchl
    Hey everyone, I'm having trouble with this algorithm to extract the get variables from a url and print them each on a new line like: x=y z=hello etc. but instead it prints a seemingly random section of the url with no newlines to the file. There must be a logic error of some kind but i just can't spot it. for(i_m=0;i_m<len_m;i_m++) { if(var_m[i_m]=='&') { fwrite(var_m+offset_m, 1, amp_m, echo_out); fputc('\n',echo_out); offset_m+=amp_m; amp_m=0; } amp_m++; } any help appreciated.

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  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

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  • How to get input from web?

    - by Dunix
    Hi, i am trying to find out, how to get input from html inputs using c++. In windows you can send WM_GETTEXT to the window and it returns text, that you wanted. But is there any way to do the same thing in web interface?. I am not interesting in sniffing packets now.

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  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

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  • Sleep Function Error In C

    - by Arman
    I have a file of data Dump, in with different timestamped data available, I get the time from timestamp and sleep my c thread for that time. But the problem is that The actual time difference is 10 second and the data which I receive at the receiving end is almost 14, 15 second delay. I am using window OS. Kindly guide me. Sorry for my week English.

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  • Sockets: I/O Error 32

    - by Genesis
    Could someone please explain what an I/O Error 32 refers to in the context of a network socket? I have a multithreaded Socks5 server written using Poco SocketReactors and am getting this error when the server load reaches a certain point. The exception is thrown within my onReadable handlers at the same time across all threads which have connections associated with them. The only other thing I am doing within those threads is std::cout but I am not sure if this is a potential cause.

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  • 20 lines of code you're working on right now [closed]

    - by Anton Gogolev
    Out of sheer curiosity. Hope none of you NDAs are violated or whatever. Here are mine. I'm currently refactoring a massively coupled webapp. As it usually is, no comments and no documentation whatsoever. if (paymentMethod == PaymentMethod.InAgency ) { EmailController.SendBookingCreateEmails(booking); this.DC.SubmitChanges(); return RedirectToAction("Result", new { id = booking.Id }); } else if (paymentMethod == PaymentMethod.CreditCard) { return RedirectToAction("Pay", new { id = booking.Id }); } else if(paymentMethod == PaymentMethod.MostravelBank || paymentMethod == PaymentMethod.MostravelCallback || paymentMethod == PaymentMethod.MostravelCardCredit || paymentMethod == PaymentMethod.MostravelCourierCash || paymentMethod == PaymentMethod.MostravelCourierPlasticCard) { isExclusive = true; Log.TraceInformation("Started booking for Mostravel. Payment method: {0}", paymentMethod); try { Log.TraceInformation("Sending emails"); EmailController.SendBookingCreateEmailsEx(booking); Log.TraceInformation("Sent emails. Started booking"); MakeRealBooking(booking, DC.MailRuAgencies.First(a => a.Id == MvcApplication.DefaultMailRuAgencyId)); Log.TraceInformation("Finished booking"); } catch(Exception ex) { Log.TraceEvent(TraceEventType.Error, 0, "Error while booking: {0}", ex.ToString()); } What are you working on right now?

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  • Adding dynamic content with events in jquerymobile

    - by Christian Waidner
    Currently I'm stuck with a problem in jquerymobile: I'm adding items to a list dynamically and use enhanceWithin() in the end (so styling is correct). After this I like to add click-events for each list item but the problem is, that enhanceWithin runs asynchronous and so I always get the error message "cannot call methods on checkboxradio prior to initialization; attempted to call method 'refresh'" When I delay the event-adding-code it works perfectly. Does anyone have an idea if there is a enhanceWithin.done event or anything else I can use? HTML: ... <div id="shoppinglist">Loading list...</div> ... Javascript: function updateList() { var result = ""; $.each(shoppinglistItems, function (index, item) { result += '<label><input type="checkbox" ' + item.checked + ' id="item_' + item.id + '">' + item.name + '</label>\n'; }); $('#shoppinglist').html(result).enhanceWithin(); // Change-Events an die Checkboxen knoten $('input[id*=item_]').unbind('change').bind('change', function (event) { var itemid = $(this).attr('id'); itemid = (itemid.split('_'))[1]; // Nur die Zahl extrahieren // Passendes Item aus der Liste der Items suchen und checken $.each(shoppinglistItems, function (index, item) { if (item.id == itemid) { item.checked = "checked"; item.timestamp = moment().format("YYYYMMDDHHmmss"); } }); updateList(); }); }

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  • How to pass sockets created to another Java Process

    - by whoi
    Hi; We have an application which creates many sockets which belongs to its thread, By design if this application somehow fails, all threads stop which is not wanted. So to overcome this issue, each thread must be separated from the main application, if one of the threads fails, the other ones should be running. One thing in our mind is to pass created socket to another java process, so what is the correct way? An other approach also is welcome? Waiting for your suggestions...

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  • Using LINQ, need help splitting a byte array on data received from Silverlight sockets

    - by gcadmes
    The message packats received contains multiple messages deliniated by a header=0xFD and a footer=0xFE // sample message packet with three // different size messages List<byte> receiveBuffer = new List<byte>(); receiveBuffer.AddRange(new byte[] { 0xFD, 1, 2, 0xFE, 0xFD, 1, 2, 3, 4, 5, 6, 7, 8, 0xFE, 0xFD, 33, 65, 25, 44, 0xFE}); // note: this sample code is without synchronization, // statements, error handling...etc. while (receiveBuffer.Count > 0) { var bytesInRange = receiveBuffer.TakeWhile(n => n != 0xFE); foreach (var n in bytesInRange) Console.WriteLine(n); // process message.. // 1) remove bytes read from receive buffer // 2) construct message object... // 3) etc... receiveBuffer.RemoveRange(0, bytesInRange.Count()); } As you can see, (including header/footer) the first message in this message packet contains 4 bytes, and the 2nd message contains 10 bytes,a and the 3rd message contains 6 bytes. In the while loop, I was expecting the TakeWhile to add the bytes that did not equal the footer part of the message. Note: Since I am removing the bytes after reading them, the header can always be expected to be at position '0'. I searched examples for splitting byte arrays, but non demonstrated splitting on arrays of unknown and fluctuating sizes. Any help will be greatly appreciated. thanks much!

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  • Compact Framework Non Culture Specific Exception Messages

    - by Ian
    Hi Everyone, I have created an application in Compact Framework 2.0 This application is being used in many various counties and cultures. My Issue is that any and all exceptions are logged, but they are appearing in the culture of the device, in some cases this means i am unable to read them. Any help or suggestions will be appreciated Thanks

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  • Javascript - Wait for function to return

    - by LoadData
    So, I am working on a project which requires me to call upon a function to get data from an external source. The issue I am having, I call upon the function - However the code after the function call is continuing before the function has returned a value. Here is the function - function getData() { var myVar; var xmlLoc = $.get("http://ec.urbentom.co.uk/StudentAppData.xml", function(data) { $xml = $(data); myVar = $xml; console.log(myVar); console.log(String($xml)); localStorage.setItem("Data", $xml); console.log(String(localStorage.getItem("Data"))); return myVar; }); return myVar; console.log("Does this continue"); } And here is where it is called upon - $(document).on("pageshow","#Information",function() { $xml = $(getData()); //Here is the function call console.log($xml); //However, it will instantly go to this line before 'getData' has returned a value. $xml.find('AllData').each(function() { $(this).find('item').each(function() { if ($(this).find('Category').text()=="Facilities") { console.log($(this).find('Title').text()); //Do stuff here } else if ($(this).find('Category').text()=="Contacts" || $(this).find('Category').text()=="Information") { console.log($(this).find('Title').text()); //Do stuff here too } }); $('#informationList').html(output).listview().listview("refresh"); console.log("Finished"); }); }); Right now, I'm unsure of why it is not working. My guess is that it is because I am calling a function within a function. Does anyone have any ideas on how this issue can be fixed?

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  • Dividing a list in specific number of sublists

    - by Surya
    I want to divide a list in "a specific number of" sublists. That is, for example if I have a list List(34, 11, 23, 1, 9, 83, 5) and the number of sublists expected is 3 then I want List(List(34, 11), List(23, 1), List(9, 83, 5)). How do I go about doing this? I tried grouped but it doesn't seem to be doing what I want. PS: This is not a homework question. Kindly give a direct solution instead of some vague suggestions.

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  • How to check if TypeIdenitifier(T) is an Object?

    - by John
    I'm creating a generic list class that has a member of type Array(Array of ). The problem is the class descruction,because the class is supposed to be used for types from byte to types inheriting TObject. Specifically: destructor Destroy; var elem:T; begin /*if(T is Tobject) then //Check if T inherits TObject {Compiler error!} for elem in FData do TObject(elem).Free;*/ // do not know how to do it SetLength(FItems,0); //FItems : Array of T inherited Destroy; end; How do I check if T is TObject so I can free every member if the typeidenitifier is a class,for example?

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