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  • NHibernate listener/event to replace object before insert/update

    - by vIceBerg
    Hi! I have a Company class which have a collection of Address. Here's my Address class:(written top of my head): public class Address { public string Civic; public string Street; public City City; } This is the City class: public class City { public int Id; public string Name; public string SearchableName{ get { //code } } } Address is persisted in his own table and have a reference to the city's ID. City are also persisted in is own table. The City's SearchableName is used to prevent some mistakes in the city the user type. For example, if the city name is "Montréal", the searchable name will be "montreal". If the city name is "St. John", the searchable name will be "stjohn", etc. It's used mainly to to search and to prevent having multiple cities with a typo in it. When I save an address, I want an listener/event to check if the city is already in the database. If so, cancel the insert and replace the user's city with the database one. I would like the same behavior with updates. I tried this: public bool OnPreInsert(PreInsertEvent @event) { City entity = (@event.Entity as City); if (entity != null) { if (entity.Id == 0) { var city = (from c in @event.Session.Linq<City>() where c.SearchableName == entity.SearchableName select c).SingleOrDefault(); if (city != null) { //don't know what to do here return true; } } } return false; } But if there's already a City in the database, I don't know what to do. @event.Entity is readonly, if I set @event.Entity.Id, I get an "null identifier" exception. I tried to trap insert/update on Address and on Company, but the City if the first one to get inserted (it's logic...) Any thoughts? Thanks

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  • Concept of WNDCLASSEX, good programming habits and WndProc for system classes

    - by luiscubal
    I understand that the Windows API uses "classes", relying to the WNDCLASS/WNDCLASSEX structures. I have successfully gone through windows API Hello World applications and understand that this class is used by our own windows, but also by Windows core controls, such as "EDIT", "BUTTON", etc. I also understand that it is somehow related to WndProc(it allows me to define a function for it) Although I can find documentation about this class, I can't find anything explaining the concept. So far, the only thing I found about it was this: A Window Class has NOTHING to do with C++ classes. Which really doesn't help(it tells me what it isn't but doesn't tellme what it is). In fact, this only confuses me more, since I'd be tempted to associate WNDCLASSEX to C++ classes and think that "WNDCLASSEX" represents a control type . So, my first question is What is it? In second place, I understand that one can define a WndProc in a class. However, a window can also get messages from the child controls(or windows, or whatever they are called in the Windows API). How can this be? Finally, when is it a good programming practise to define a new class? Per application(for the main frame), per frame, one per control I define(if I create my own progress bar class, for example)? I know Java/Swing, C#/Windows.Form, C/GTK+ and C++/wxWidgets, so I'll probably understand comparisons with these toolkits.

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  • Get interface constant name using its value

    - by Ravisha
    This might not have a major usecase in projects ,but i was just trying a POC kind of project where in i get the key code,and using its value i want to print the key name on screen so i want to relive myself off writing switch cases ,so thinking of going by reflection. Is there a way to get the constant integer of interface's name using its value?

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  • Dynamic stack allocation in C++

    - by Poni
    I want to allocate memory on the stack. Heard of _alloca / alloca and I understand that these are compiler-specific stuff, which I don't like. So, I came-up with my own solution (which might have it's own flaws) and I want you to review/improve it so for once and for all we'll have this code working: /*#define allocate_on_stack(pointer, size) \ __asm \ { \ mov [pointer], esp; \ sub esp, [size]; \ }*/ /*#define deallocate_from_stack(size) \ __asm \ { \ add esp, [size]; \ }*/ void test() { int buff_size = 4 * 2; char *buff = 0; __asm { // allocate mov [buff], esp; sub esp, [buff_size]; } // playing with the stack-allocated memory for(int i = 0; i < buff_size; i++) buff[i] = 0x11; __asm { // deallocate add esp, [buff_size]; } } void main() { __asm int 3h; test(); } Compiled with VC9. What flaws do you see in it? Me for example, not sure that subtracting from ESP is the solution for "any kind of CPU". Also, I'd like to make the commented-out macros work but for some reason I can't.

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  • How do I do high quality scaling of a image?

    - by pbhogan
    I'm writing some code to scale a 32 bit RGBA image in C/C++. I have written a few attempts that have been somewhat successful, but they're slow and most importantly the quality of the sized image is not acceptable. I compared the same image scaled by OpenGL (i.e. my video card) and my routine and it's miles apart in quality. I've Google Code Searched, scoured source trees of anything I thought would shed some light (SDL, Allegro, wxWidgets, CxImage, GD, ImageMagick, etc.) but usually their code is either convoluted and scattered all over the place or riddled with assembler and little or no comments. I've also read multiple articles on Wikipedia and elsewhere, and I'm just not finding a clear explanation of what I need. I understand the basic concepts of interpolation and sampling, but I'm struggling to get the algorithm right. I do NOT want to rely on an external library for one routine and have to convert to their image format and back. Besides, I'd like to know how to do it myself anyway. :) I have seen a similar question asked on stack overflow before, but it wasn't really answered in this way, but I'm hoping there's someone out there who can help nudge me in the right direction. Maybe point me to some articles or pseudo code... anything to help me learn and do. Here's what I'm looking for: 1. No assembler (I'm writing very portable code for multiple processor types). 2. No dependencies on external libraries. 3. I am primarily concerned with scaling DOWN, but will also need to write a scale up routine later. 4. Quality of the result and clarity of the algorithm is most important (I can optimize it later). My routine essentially takes the following form: DrawScaled( uint32 *src, uint32 *dst, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h ); Thanks! UPDATE: To clarify, I need something more advanced than a box resample for downscaling which blurs the image too much. I suspect what I want is some kind of bicubic (or other) filter that is somewhat the reverse to a bicubic upscaling algorithm (i.e. each destination pixel is computed from all contributing source pixels combined with a weighting algorithm that keeps things sharp. EXAMPLE: Here's an example of what I'm getting from the wxWidgets BoxResample algorithm vs. what I want on a 256x256 bitmap scaled to 55x55. And finally: the original 256x256 image

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  • How to show Stack Frame in DebugView?

    - by haipn
    I'm writing a Debugger in Eclipse. Normal, Stack Frames are still show in DebugView. But when I double-click in another View(BreakPoint View, Variables View...) to full size this view , then I double-click again. Now , Stack Frames aren't show Who can help me this problem? Or help me disable event double-click in tab View ? Thanks

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  • jquery selector "or" ?

    - by Hellnar
    $(".box :text").tooltip({ //do stuff } now it works well for selecting :text areas under box classes however I also want to include :password areas aswell. How can I combine selectors without writing 2 seperate selectors and execute 2 different methods?

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  • How to extract keywords from a body of text in PHP

    - by Akeem
    Currently I'm leveraging http://developer.yahoo.com/search/content/V1/termExtraction.html which isn't ideal for performance and quality reasons. Before I embark on spending time on writing a system I wanted to see if there are any other available options that can do the trick.

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  • write system call to file desciptor ZERO

    - by shadyabhi
    int main ( ) { char C[] = "Hello World"; write(0,C,sizeof(C)); return 0; } In the above program, I am writing to File descriptor ZERO which I suppose by default is STDIN.. Then why I am I getting output at STDOUT? shadyabhi@shadyabhi-desktop:~$ ./a.out Hello Worldshadyabhi@shadyabhi-desktop:~$

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  • Encrypt column data with LINQ

    - by kape123
    I was wondering if there is easy solution to this or I'm stuck with following: When updating DB: dti.Pass = Crypter.Encrypt(dti.Pass); _db.SubmitChanges(); When selecting from DB: Data.DbTableItem dti = _db.Single(a=a.Id == id); dti.Pass = Crypter.Decrypt(dti.Pass); Meaning - I am not really into writing repetitive code and this seems like logical thing to be supported by LINQ; so I'm wondering if it is.

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  • Modelling deterministic and nondeterministic data separately

    - by Superstringcheese
    I'm working with the Microsoft ADO.NET Entity Framework for a game project. Following the advice of other posters on SO, I'm considering modelling deterministic and nondeterministic data separately. The idea for this came from a discussion on multiplayer games, but it seemed to make sense in a single-player scenario as well. Deterministic (things that aren't going to change during gameplay) Attributes (Strength, Agility, etc.) and their descriptions Skills and their descriptions and requirements Races, Factions, Equipment, etc. Base Attribute/Skill/Equipment loadouts for monsters Nondeterministic (things that will change a lot during gameplay) Beings' current AttributeModifers (Potion of Might = +10 Strength), current health and mana, etc. Player inventory, cash, experience, level Player quests states Player FactionRelationships ...and so on. My deterministic model would serve as a set of constants. My nondeterministic model would provide my on-the-fly operable data and would be serialized to a savegame file to maintain game state between play sessions. The data store will be an embedded SQL Compact database. So I might want to create relations between my Attributes table (deterministic model) and my BeingAttributeModifiers table (nondeterministic model), but how do I set that up across models? Det model/db Nondet model/db ____________ ________________________ |Attributes | |PlayerAttributeModifiers| |------------| |------------------------| |Id | |Id | |Name | |AttributeId | |Description | |SourceId | ------------ |Value | ------------------------ Should I use two separate models (edmx) that transact with a single database containing both deterministic-type and nondeterministic-type tables? Or should/can I use two separate databases in one model? Or two models each with their own database? With distinct models/dbs it seems like this will get really complicated and I'll end up fighting EF a lot, rolling my own transaction code, and generally losing out on a lot of the advantages of the framework. I know these are vague questions, I'm just looking for a sanity check before I forge ahead any further.

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  • logger chain in python

    - by Zaar Hai
    I'm writing python package/module and would like the logging messages mention what module/class/function they come from. I.e. if I run this code: import mymodule.utils.worker as worker w = worker.Worker() w.run() I'd like to logging messages looks like this: 2010-06-07 15:15:29 INFO mymodule.utils.worker.Worker.run <pid/threadid>: Hello from worker How can I accomplish this? Thanks.

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  • Concatenate SQL script from Powershell

    - by Jeff Meatball Yang
    I have a bunch of (50+) XML files in a directory that I would like to insert into a SQL server 2008 table. How can I create a SQL script from the command prompt or Powershell that will let me insert the files into a simple table with the following schema: XMLDataFiles ( xmlFileName varchar(255) , content xml ) All I need is for something to generate a script with a bunch of insert statements. Right now, I'm contemplating writing a silly little .NET console app to write the SQL script. Thanks.

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  • how i can display a NSDATA description not in hex but in human redeable text ?

    - by halba
    I'm writing an iphone apps that receive data from an udp socket i can dispay what i receive using NSDATA description but is in hex format and for example it look like this: <4c61742c 34343039 3131302e 35302c4c 6f6e2c39 38343237 352e3934 2c482c32 37392e30 302c4b6e 6f74732c 302e3032 2c4e616d 652c504c 41594552 2c496e64 65782c30 2c4d756c 7469706c 61796572 4e756d62 65722c30 00 i know that thi is a prase of compite sens how i can convert it ?

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  • Create a dictionary property list programmatically

    - by jovany
    I want to programatically create a dictionary which feeds data to my UITableView but I'm having a hard time with it. I want to create a dictionary that resembles this property list (image) give or take a couple of items. I've looked at "Property List Programming Guide: Creating Property Lists Programmatically" and I came up with a small sample of my own: //keys NSArray *Childs = [NSArray arrayWithObjects:@"testerbet", nil]; NSArray *Children = [NSArray arrayWithObjects:@"Children", nil]; NSArray *Keys = [NSArray arrayWithObjects:@"Rows", nil]; NSArray *Title = [NSArray arrayWithObjects:@"Title", nil]; //strings NSString *Titles = @"mmm training"; //dictionary NSDictionary *item1 = [NSDictionary dictionaryWithObject:Childs, Titles forKey:Children , Title]; NSDictionary *item2 = [NSDictionary dictionaryWithObject:Childs, Titles forKey:Children , Title]; NSDictionary *item3 = [NSDictionary dictionaryWithObject:Childs, Titles forKey:Children , Title]; NSArray *Rows = [NSArray arrayWithObjects: item1, item2, item3, nil]; NSDictionary *Root = [NSDictionary dictionaryWithObject:Rows forKey:Keys]; // NSDictionary *tempDict = [[NSDictionary alloc] //initWithContentsOfFile:DataPath]; NSDictionary *tempDict = [[NSDictionary alloc] initWithDictionary: Root]; I'm trying to use this data of hierachy for my table views. I'm actually using this article as an example. So I was wondering how can I can create my property list (dictionary) programmatically so that I can fill it with my own arrays. I'm still new with iPhone development so bear with me. ;)

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  • How to quote and reference MS SQL table and field names

    - by artvolk
    Good day! Despite the fact LINQ2SQL and ADO.NET Entity Framework exists there were situations when I need to revert to plain old DataSet (not typed) and friends. While writing SQL for SqlCommand: Is it needed to quote field and table names with []? Is it good to prefix table names with [dbo] I use to use this syntax: SqlCommand command = new SqlCommand("SELECT [Field1], [Field2] FROM [dbo].[TableName]", connection); May be there is a better way? Thanks in advance!

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