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  • Should I use formal methods on my software project?

    - by Michael
    Our client wants us to build a web-based, rich internet application for gathering software requirements. Basically it's a web-based case tool that follows a specific process for getting requirements from stakeholders. I'm the project manager and we're still in the early phases of the project. I've been thinking about using formal methods to help clarify the requirements for the tool for both my client and the developers. By formal methods I mean some form of modeling, possibly something mathematically-based. Some of the things I've read about and are considering include Z (http://en.wikipedia.org/wiki/Z_notation), state machines, UML 2.0 (possibly with extensions such as OCL), Petri nets, and some coding-level stuff like contracts and pre and post conditions. Is there anything else I should consider? The developers are experienced but depending on the formalism used they may have to learn some math. I'm trying to determine whether it's worth while for me to use formal methods on this project and if so, to what extent. I know "it depends" so the most helpful answers for me is a yes/no and supporting arguments. Would you use formal methods if you were on this project?

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • Checking that all libs and dlls are from the same build?

    - by unknownthreat
    I am developing a program in VS C++ 2008. Right now, I have a huge list of dll and lib dependencies and I am adding some more. I worry that when I need to update a dependency by building from source (where I have to manually replace built dlls and libs in the correct place), if I accidently forgot to replace something or vice versa, I may run into a compile and/or runtime problem. And finding which place goes wrong can be a bit difficult. So is there some sort of program or method out there that can suit this task to ease building a program with many updating dependencies?

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  • % style macros not supported in some C++/CLI project property pages under VS2010?

    - by Dave Foster
    We're currently evaluating VS2010 and have upgraded our VS2008 C++/CLI project to the new .vcxproj format. I've noticed that a certain property we had set in the project settings did not get translated properly. Under Configuration Properties - Managed Resources - Resource Logical Name, we used to have (in VS2008) the setting: $(IntDir)\$(RootNamespace).$(InputName).resources which indicated that all .resx files were to compile into OurLib.SomeForm.resources inside of the assembly. (the Debug portion is dropped when assembled) According to MSDN, the $(InputName) macro no longer exists and should be replaced with %(Filename). However, when translating the above line to swap those macros, it does not seem to ever expand. The second .resx file it tries to compile, I get a "LINK : fatal error LNK1316: duplicate managed resource name 'Debug\OurLib.%(Filename).resources". This indicates to me that the % style macros are not being expanded here, at least in this specific property. If we don't set anything in that property, the default behavior seems to be to add the subdirectory as a prefix, such as: OurLib.Forms.SomeForm.resources where Forms is the subdir of our project that the .resx file lives. This only occurs when the .resx file is in an immediate subdirectory of the project being built. If a .resx file exists somewhere else on disk (aka ..\OtherLib\Forms\SomeForm2.resx) this prefix is NOT added. This is causing an issue with loading form resources, as it does not account for this possible prefix, even though we are using the standard Forms Designer method of getting at resources: System::ComponentModel::ComponentResourceManager^ resources = (gcnew System::ComponentModel::ComponentResourceManager(SomeForm::typeid)); and do not specify the .resources file by name. The issue I've just described may not be the same as the original question, but if I were to fix the Resource Logical Name issue I think this would all go away. Does anyone have any information about these % macros and where they are allowed to be used?

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  • dev and prod systems in rails

    - by poseid
    What exactly is the difference in rails between dev and prod environments. When I develop an application in dev mode, do I have peformance problems, or others if I clone my dev environment on prod?

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  • NOOB Memory Problem - EXC_BAD_ACCESS

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

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  • Putting a C++ Vector as a Member in a Class that Uses a Memory Pool

    - by Deep-B
    Hey, I've been writing a multi-threaded DLL for database access using ADO/ODBC for use with a legacy application. I need to keep multiple database connections for each thread, so I've put the ADO objects for each connection in an object and thinking of keeping an array of them inside a custom threadInfo object. Obviously a vector would serve better here - I need to delete/rearrange objects on the go and a vector would simplify that. Problem is, I'm allocating a heap for each thread to avoid heap contention and stuff and allocating all my memory from there. So my question is: how do I make the vector allocate from the thread-specific heap? (Or would it know internally to allocate memory from the same heap as its wrapper class - sounds unlikely, but I'm not a C++ guy) I've googled a bit and it looks like I might need to write an allocator or something - which looks like so much of work I don't want. Is there any other way? I've heard vector uses placement-new for all its stuff inside, so can overloading operator new be worked into it? My scant knowledge of the insides of C++ doesn't help, seeing as I'm mainly a C programmer (even that - relatively). It's very possible I'm missing something elementary somewhere. If nothing easier comes up - I might just go and do the array thing, but hopefully it won't come to that. I'm using MS-VC++ 6.0 (hey, it's rude to laugh! :-P ). Any/all help will be much appreciated.

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  • is this uibutton autoreleased ?

    - by dubbeat
    HI This is just a question to check my sanity really. I'm hunting memory leaks that show up in instruments but not the static analyzer. In one spot the analyzer is pointing to this block of code UIButton *randomButton = [UIButton buttonWithType:UIButtonTypeRoundedRect ]; randomButton.frame = CGRectMake(205, 145, 90, 22); // size and position of button [randomButton setTitle:@"Random" forState:UIControlStateNormal]; randomButton.backgroundColor = [UIColor clearColor]; randomButton.adjustsImageWhenHighlighted = YES; [randomButton addTarget:self action:@selector(getrandom:) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:randomButton]; For some reason I thought the above code would auto release the button because I'm not calling init or alloc? If I add [randombutton release] at the bottom of the code my button fails to show. Could somebody describe to me the correct way to release a button from memory that is created in the above way? Or would I be better off making the button a class variable and sticking the release in the dealloc method?

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  • Script to copy files on CD and not on hard disk to a new directory

    - by John22
    I need to copy files from a set of CDs that have a lot of duplicate content, with each other, and with what's already on my hard disk. The file names of identical files are not the same, and are in sub-directories of different names. I want to copy non-duplicate files from the CD into a new directory on the hard disk. I don't care about the sub-directories - I will sort it out later - I just want the unique files. I can't find software to do that - see my post at SuperUser http://superuser.com/questions/129944/software-to-copy-non-duplicate-files-from-cd-dvd Someone at SuperUser suggested I write a script using GNU's "find" and the Win32 version of some checksum tools. I glanced at that, and have not done anything like that before. I'm hoping something exists that I can modify. I found a good program to delete duplicates, Duplicate Cleaner (it compares checksums), but it won't help me here, as I'd have to copy all the CDs to disk, and each is probably about 80% duplicates, and I don't have room to do that - I'd have to cycle through a few at a time copying everything, then turning around and deleting 80% of it, working the hard drive a lot. Thanks for any help.

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  • An interesting case of delete and destructor (C++)

    - by Viet
    I have a piece of code where I can call destructor multiple times and access member functions even the destructor was called with member variables' values preserved. I was still able to access member functions after I called delete but the member variables were nullified (all to 0). And I can't double delete. Please kindly explain this. Thanks. #include <iostream> using namespace std; template <typename T> void destroy(T* ptr) { ptr->~T(); } class Testing { public: Testing() : test(20) { } ~Testing() { printf("Testing is being killed!\n"); } int getTest() const { return test; } private: int test; }; int main() { Testing *t = new Testing(); cout << "t->getTest() = " << t->getTest() << endl; destroy(t); cout << "t->getTest() = " << t->getTest() << endl; t->~Testing(); cout << "t->getTest() = " << t->getTest() << endl; delete t; cout << "t->getTest() = " << t->getTest() << endl; destroy(t); cout << "t->getTest() = " << t->getTest() << endl; t->~Testing(); cout << "t->getTest() = " << t->getTest() << endl; //delete t; // <======== Don't do it! Double free/delete! cout << "t->getTest() = " << t->getTest() << endl; return 0; }

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  • Two objects with dependencies for each other. Is that bad?

    - by Kasper Grubbe
    Hi SO. I am learning a lot about design patterns these days. And I want to ask you about a design question that I can't find an answer to. Currently I am building a little Chat-server using sockets, with multiple Clients. Currently I have three classes. Person-class which holds information like nick, age and a Room-object. Room-class which holds information like room-name, topic and a list of Persons currently in that room. Hotel-class which have a list of Persons and a list of Rooms on the server. I have made a diagram to illustrate it (Sorry for the big size!): http://i.imgur.com/Kpq6V.png I have a list of players on the server in the Hotel-class because it would be nice to keep track of how many there are online right now (Without having to iterate through all of the rooms). The persons live in the Hotel-class because I would like to be able to search for a specific Person without searching the rooms. Is this bad design? Is there another way of achieve it? Thanks.

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  • Usage of Maven (and open source in general) in high governance and risk-averse large organizations (

    - by bart
    Does anyone have any good stories of these kinds of organizations being open to using open source (such as tools like Maven etc). Many staff I've encountered have little or no exposure to open source/systems and open source is treated with great suspicion. Some reasons given for this are lack of support and robustness, which is ironic given the number of end-of-life unsupported vendor products that are in production. Bonus points for any success stories where you've seen open source go into orgs like this and have a real benefit!

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  • OS memory allocation addresses

    - by user1777914
    Quick curious question, memory allocation addresses are choosed by the language compiler or is it the OS which chooses the addresses for the memory asked? This is from a doubt about virtual memory, where it could be quickly explained as "let the process think he owns all the memory", but what happens on 64 bits architectures where only 48 bits are used for memory addresses if the process wants a higher address? Lets say you do a int a = malloc(sizeof(int)); and you have no memory left from the previous system call so you need to ask the OS for more memory, is the compiler the one who determines the memory address to allocate this variable, or does it just ask the OS for memory and it allocates it on the address returned by it?

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  • ECM (Niche Vs Mass Market)

    - by Luj Reyes
    Hi Everyone, I recently started a little company with a couple of guys. Ours is the typical startup, a lot of ideas, dreams, talent and work hours :P. Our initial business plan was to develop a DM (Document Manager) with several features found on DropBox and other tools but with a big differentiator. Then we got in the team this Business Guy (I must say that several of us could be called 'Business Guys' but we are mainly hackers, he is just Another 'Networking Guy'), and along with him came this market analysis for a DM aimed at a very specific and narrow niche. We have many elements to believe in his market study and the idea is the classic "The market is X million, so if we grab a 10%...", and the market is really there to grab because all big providers deemed it too little and fled, let's say that the market is 5 million USD and demand very specific features. If we decide to go for this niche product we face a sales cycle of about 7 months, and the main goal of these revenue is to develop more ambitious projects. (Institutional VC is out of the question if you want to keep a marginal ownership of your company in my country). The only overlap between the niche and the mass market product features is the ability to store documents; everything else requires that we focus all of our efforts towards one or the other. I've studied a lot about the differences between Mass and Niche Markets, but I want to hear from people with actual experience. So everything comes down to this: If you have a really “saleable” idea what is the right thing to do: to go for the niche or go for the big prize and target primarily the mass market? Thanks for your input

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  • mprotect - how aligning to multiple of pagesize works?

    - by user299988
    Hi, I am not understanding the 'aligning allocated memory' part from the mprotect usage. I am referring to the code example given on http://linux.die.net/man/2/mprotect char *p; char c; /* Allocate a buffer; it will have the default protection of PROT_READ|PROT_WRITE. */ p = malloc(1024+PAGESIZE-1); if (!p) { perror("Couldn't malloc(1024)"); exit(errno); } /* Align to a multiple of PAGESIZE, assumed to be a power of two */ p = (char *)(((int) p + PAGESIZE-1) & ~(PAGESIZE-1)); c = p[666]; /* Read; ok */ p[666] = 42; /* Write; ok */ /* Mark the buffer read-only. */ if (mprotect(p, 1024, PROT_READ)) { perror("Couldn't mprotect"); exit(errno); } For my understanding, I tried using a PAGESIZE of 16, and 0010 as address of p. I ended up getting 0001 as the result of (((int) p + PAGESIZE-1) & ~(PAGESIZE-1)). Could you please clarify how this whole 'alignment' works? Thanks,

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  • How can I setup Hudson to use the same repository for different projects and maintain separate chang

    - by Allen
    I typically setup SVN to host 1 big project per repository but a lot of our infrastructure has changed and we now have one main SVN server that has a hierarchy like so Branches Tags Trunk Project1 files & folders Project2 files & folders Project3 files & folders Projects1,2, and 3 do not share anything amongst themselves, they are independent projects each with their own solution file to be built. I can setup projects in Hudson like so Repository Url: http://server/svn/MainRepository Local module directory (optional): /Trunk/Project1 And that will maintain a separate workspace for each project, but every time you commit to Project 2 or Project 3, a build gets kicked off in Hudson for every project based in that repository. Also, any commit made anywhere in the repository is pulled down and inserted into the Hudson changelog for all of them. I know the easiest solution would be to simply separate every project into its own repository. However, if I couldn't do that due to various reasons, is there a feasible way to achieve the functionality that having separate repositories gets me? I want commits to the sub folder of project 1 to only affect project 1. No other project's commits should cause project 1 to build and project 1's changelog in Hudson should only have commit notes from project 1.

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  • How/when to hire new programmers, and how to integrate them?

    - by Shaul
    Hiring new programmers, especially in a small company, can often present a Catch-22 situation. We have too much work to do, so we need to hire new programmers. But we can't hire new programmers now, because they will need mentoring and several months of learning curve in your industry/product/environment before they're useful, and none of the programmers has time to be a mentor to a new programmer, because they're all completely swamped with the current work load. That may be a slightly frivolous way of describing the situation, but nevertheless, it's difficult for a small company on a tight budget to justify hiring someone who is not only going to be unproductive for a long time, but will also take away from the performance of the current programmers. How have you dealt with this kind of situation? When is the best time to hire someone? What are the best tasks to assign to a new team member so that they can learn their way around your code base and start getting their hands dirty as quickly as possible? How do you get the new guy useful without bogging your existing programmers down in too much mentoring? Any comments & suggestions you have are much appreciated!

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