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  • Composing actors

    - by Brian Heylin
    I've implemented a Listenable/Listener trait that can be added to Actors. I'm wondering if it's possible to attach this style of trait to an actor without it having to explicitly call the listenerHandler method? Also I was expecting to find this functionality in the Akka library. Am I missing something or is there some reason that Akka would not not include this? trait Listenable { this: Actor => private var listeners: List[Actor] = Nil protected def listenerHandler: PartialFunction[Any, Unit] = { case AddListener(who) => listeners = who :: listeners } protected def notifyListeners(event: Any) = { listeners.foreach(_.send(event)) } } class SomeActor extends Actor with Listenable { def receive = listenerHandler orElse { case Start => notifyListeners(Started()) case Stop => notifyListeners(Stopped()) } }

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  • Synchronizing scroll positions for 2 WPF DataGrids

    - by Philipp Schmid
    I am trying to synchronize the horizontal scroll position of 2 WPF DataGrid controls. I am subscribing to the ScrollChanged event of the first DataGrid: <toolkit:DataGrid x:Name="SourceGrid" ScrollViewer.ScrollChanged="SourceGrid_ScrollChanged"> I have a second DataGrid: <toolkit:DataGrid x:Name="TargetGrid"> In the event handler I was attempting to use the IScrollInfo.SetHorizontalOffset, but alas, DataGrid doesn't expose IScrollInfo: private void SourceGrid_ScrollChanged(object sender, ScrollChangedEventArgs e) { ((IScrollInfo)TargetGrid).SetHorizontalOffset(e.HorizontalOffset); // cast to IScrollInfo fails } Is there another way to accomplish this? Or is there another element on TargetGrid that exposes the necessary IScrollInfo to achieve the synchronization of the scroll positions? BTW, I am using frozen columns, so I cannot wrap both DataGrid controls with ScrollViewers.

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  • How can I get popup window using commandButton in Trinidad?

    - by vikram
    How can I get popup window using commandButton in Trinidad? My problem is that by clicking on Add button from dialogdemo.jspx, not any popup window or dialog box is opened. This is dialogdemo.jspx file: <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:f="http://java.sun.com/jsf/core" xmlns:tr="http://myfaces.apache.org/trinidad" version="1.2"> <jsp:directive.page contentType="text/html;charset=utf-8" /> <f:view> <tr:document title="Dialog Demo"> <tr:form> <!-- The field for the value; we point partialTriggers at the button to ensure it gets redrawn when we return --> <tr:inputText label="Pick a number:" partialTriggers="buttonId" value="#{launchDialog.input}" /> <!-- The button for launching the dialog: we've also configured the width and height of that window --> <tr:commandButton text="Add" action="dialog:chooseInteger" id="buttonId" windowWidth="300" windowHeight="200" partialSubmit="true" useWindow="true" returnListener="#{launchDialog.returned}" /> </tr:form> </tr:document> </f:view> </jsp:root> Here is the associated managed bean LaunchDialogBean.java: package jsfpkg; import org.apache.myfaces.trinidad.component.UIXInput; import org.apache.myfaces.trinidad.event.ReturnEvent; public class LaunchDialogBean { private UIXInput _input; public UIXInput getInput() { return _input; } public void setInput(UIXInput input) { _input = input; } public void returned(ReturnEvent event) { if (event.getReturnValue() != null) { getInput().setSubmittedValue(null); getInput().setValue(event.getReturnValue()); } } } Here is the popup file Popup.jspx: <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:f="http://java.sun.com/jsf/core" xmlns:h="http://java.sun.com/jsf/html" xmlns:trh="http://myfaces.apache.org/trinidad/html" xmlns:tr="http://myfaces.apache.org/trinidad" version="2.0"> <jsp:directive.page contentType="text/html;charset=utf-8" /> <f:view> <tr:document title="Add dialog"> <tr:form> <!-- Two input fields --> <tr:panelForm> <tr:inputText label="Number 1:" value="#{chooseInteger.value1}" required="true" /> <tr:inputText label="Number 2:" value="#{chooseInteger.value2}" required="true" /> </tr:panelForm> <!-- Two buttons --> <tr:panelGroup layout="horizontal"> <tr:commandButton text="Submit" action="#{chooseInteger.select}" /> <tr:commandButton text="Cancel" immediate="true" action="#{chooseInteger.cancel}" /> </tr:panelGroup> </tr:form> </tr:document> </f:view> </jsp:root> For that I have written the bean ChooseIntegerBean.java package jsfpkg; import org.apache.myfaces.trinidad.context.RequestContext; public class ChooseIntegerBean { private Integer _value1; private Integer _value2; public Integer getValue1() { return _value1; } public void setValue1(Integer value1) { _value1 = value1; } public Integer getValue2() { return _value2; } public void setValue2(Integer value2) { _value2 = value2; } public String cancel() { RequestContext.getCurrentInstance().returnFromDialog(null, null); return null; } public String select() { Integer value = new Integer(getValue1().intValue() + getValue2().intValue()); RequestContext.getCurrentInstance().returnFromDialog(value, null); return null; } } Here is my faces-config.xml: <managed-bean> <managed-bean-name>chooseInteger</managed-bean-name> <managed-bean-class>jsfpkg.ChooseIntegerBean</managed-bean-class> <managed-bean-scope>request</managed-bean-scope> </managed-bean> <managed-bean> <managed-bean-name>launchDialog</managed-bean-name> <managed-bean-class>jsfpkg.LaunchDialogBean</managed-bean-class> <managed-bean-scope> request </managed-bean-scope> </managed-bean> <navigation-rule> <from-view-id>/dialogdemo.jspx</from-view-id> <navigation-case> <from-outcome>dialog:chooseInteger</from-outcome> <to-view-id>/dialogbox.jspx</to-view-id> </navigation-case> </navigation-rule>

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  • How to convert string HH:MM to Joda Duration?

    - by Lucas T
    I have a field in a form to state the time duration of an event. Say, the event is to last 15 mins. So the field will have the following value: 00:15 If it is to last 1 hour: 01:00, etc. How can I create a Joda Duration object with the string "HH:MM"? Looking at Joda Time home page, it mentions that it is possible to create a Duration object from specified object using ConverterManager and DurationConverter respectively. My question is, how can I implement the above interfaces so that I can create a Duration object by passing the a "4:30" parameter? Thanks in advance, Lucas

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  • JS Anonymous Scope...

    - by Simon
    this Application.EventManager.on('Click', function(args) { // event listener, args is JSON TestAction.getContents(args.node.id, function(result, e) { console.log(result); this.add({ title: args.node.id, html: result }).show(); }); }); I'm really struggling with scope and anonymous functions... I want this (on the 1st line) to be the same object as this (on the 5th line)... .call() and .apply() seemed to be the right sort of idea but I don't want to trigger the event... just change it's scope.... For a bit of contexts... the this in question is a TabContainer and TestAction is a RPC that returns content... Thanks....

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  • Odd values/movement with UITouch and CGPoint.

    - by Joshua
    I'm getting odd numbers from UITouch and CGPoint and one is different, I also think this maybe causing a flickering affect in my app when I try to move something by following a touch. This is the code I'm using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(but.frame, firstTouch)) { butContains = YES; NSLog(@"butContains = %d", butContains); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } NSLog(@"touch moved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSLog(@"User tapped at %@", NSStringFromCGPoint(currentTouch)); NSLog(@"Point %a, %a", currentTouch.x, currentTouch.y); NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; NSLog(@"Point %a, %a", y, x); CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; NSLog(@"Point %g, %g", CGX, CGY); if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } butContains = NO; NSLog(@"touch ended"); } - (IBAction)add:(id)sender{ InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; [self.view insertSubview:contentView.view atIndex:0]; } This is what I get from the touchesEnded method in the Debugger. 2010-04-20 20:06:13.045 InSight[25042:207] User tapped at {50, 78} 2010-04-20 20:06:13.047 InSight[25042:207] Point 0x1.9p+5, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 0x1.900000027p-1037, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 50, 78 And this is what's happening in the Simulator. fwdr.org/file:y8bd As this is a complicated problem this is the source code of my XCode Project aswell. http://cl.ly/Qjj

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  • How to Uncheck A radio button

    - by user281867
    Hi, I have two forms, one with a radio button that users must select to edit. [form name="A"] [input type="radio" name="BookItem" value="1" /] [input type="radio" name="BookItem" value="2" /] [input type="radio" name="BookItem" value="3" /] [form] After "BookItem" is selected from form (A) I call the $("#EditFormWrapper").load("callEditData.cfm? ID="+ID); function to load the second form (B) [form id="editForm" name="B"] 2 Hours AM 2 Hours PM 2 Hours AM 2 Hours PM [input type="image" src="images/submit-btn.gif" id="addBTN" name="addBTN" class="buttons" alt="SubmitRrequest" /] [input type="image" src="images/cancel-btn.gif" id="editBTNcancel" name="editBTNcancel" class="buttons" alt="Cancel Request" /] [/form] I want to uncheck the radio button on form (A) when user click on cancel button (editBTNcancel) in form(B). Here s my script: $("#editBTNcancel").live("click", function(event){ event.preventDefault(); $("#EditFormWrapper").slideUp("fast").empty(); //$('.TOR2Hours').removeAttr('checked'); $('.TOR2Hours').attr('checked', false); }); I hope I clearly state my problem, any suggestion would be greatly appreciated!

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  • 11415 compile errors FTW?!

    - by Koning Baard
    Hello. This is something I've really never seen but, I downloaded the source code of the sine wave example at http://www.audiosynth.com/sinewavedemo.html . It is in an old Project Builder Project format, and I want to compile it with Xcode (GCC). However, Xcode gives me 11415 compile errors. The first few are (all in the precompilation of AppKit.h): /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46: error: expected identifier or '(' before '-' token Some of the code is: HAL.c /* * HAL.c * Sinewave * * Created by james on Fri Apr 27 2001. * Copyright (c) 2001 __CompanyName__. All rights reserved. * */ #include "HAL.h" #include "math.h" appGlobals gAppGlobals; OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* device); #define FailIf(cond, handler) \ if (cond) { \ goto handler; \ } #define FailWithAction(cond, action, handler) \ if (cond) { \ { action; } \ goto handler; \ } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // HAL Sample Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //#define noErr 0 //#define false 0 OSStatus SetupHAL (appGlobalsPtr globals) { OSStatus err = noErr; UInt32 count, bufferSize; AudioDeviceID device = kAudioDeviceUnknown; AudioStreamBasicDescription format; // get the default output device for the HAL count = sizeof(globals->device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); fprintf(stderr, "kAudioHardwarePropertyDefaultOutputDevice %d\n", err); if (err != noErr) goto Bail; // get the buffersize that the default device uses for IO count = sizeof(globals->deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &bufferSize); fprintf(stderr, "kAudioDevicePropertyBufferSize %d %d\n", err, bufferSize); if (err != noErr) goto Bail; // get a description of the data format used by the default device count = sizeof(globals->deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &format); fprintf(stderr, "kAudioDevicePropertyStreamFormat %d\n", err); fprintf(stderr, "sampleRate %g\n", format.mSampleRate); fprintf(stderr, "mFormatFlags %08X\n", format.mFormatFlags); fprintf(stderr, "mBytesPerPacket %d\n", format.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket %d\n", format.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame %d\n", format.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame %d\n", format.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel %d\n", format.mBitsPerChannel); if (err != kAudioHardwareNoError) goto Bail; FailWithAction(format.mFormatID != kAudioFormatLinearPCM, err = paramErr, Bail); // bail if the format is not linear pcm // everything is ok so fill in these globals globals->device = device; globals->deviceBufferSize = bufferSize; globals->deviceFormat = format; Bail: return (err); } /* struct AudioStreamBasicDescription { Float64 mSampleRate; // the native sample rate of the audio stream UInt32 mFormatID; // the specific encoding type of audio stream UInt32 mFormatFlags; // flags specific to each format UInt32 mBytesPerPacket; // the number of bytes in a packet UInt32 mFramesPerPacket; // the number of frames in each packet UInt32 mBytesPerFrame; // the number of bytes in a frame UInt32 mChannelsPerFrame; // the number of channels in each frame UInt32 mBitsPerChannel; // the number of bits in each channel }; typedef struct AudioStreamBasicDescription AudioStreamBasicDescription; */ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // This is a simple playThru ioProc. It simply places the data in the input buffer back into the output buffer. // Watch out for feedback from Speakers to Microphone OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* appGlobals) { appGlobalsPtr globals = appGlobals; int i; double phase = gAppGlobals.phase; double amp = gAppGlobals.amp; double pan = gAppGlobals.pan; double freq = gAppGlobals.freq * 2. * 3.14159265359 / globals->deviceFormat.mSampleRate; int numSamples = globals->deviceBufferSize / globals->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * amp; phase = phase + freq; *out++ = wave * (1.0-pan); *out++ = wave * pan; } gAppGlobals.phase = phase; return (kAudioHardwareNoError); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StartPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (globals->soundPlaying) return 0; globals->phase = 0.0; err = AudioDeviceAddIOProc(globals->device, appIOProc, (void *) globals); // setup our device with an IO proc if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceStart(globals->device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = true; // set the playing status global to true Bail: return (err); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StopPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (!globals->soundPlaying) return 0; err = AudioDeviceStop(globals->device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceRemoveIOProc(globals->device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = false; // set the playing status global to false Bail: return (err); } Sinewave.m // // a very simple Cocoa CoreAudio app // by James McCartney [email protected] www.audiosynth.com // // Sinewave - this class implements a sine oscillator with dezippered control of frequency, pan and amplitude // #import "Sinewave.h" // define a C struct from the Obj-C object so audio callback can access data typedef struct { @defs(Sinewave); } sinewavedef; // this is the audio processing callback. OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* defptr) { sinewavedef* def = defptr; // get access to Sinewave's data int i; // load instance vars into registers double phase = def->phase; double amp = def->amp; double pan = def->pan; double freq = def->freq; double ampz = def->ampz; double panz = def->panz; double freqz = def->freqz; int numSamples = def->deviceBufferSize / def->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * ampz; // generate sine wave phase = phase + freqz; // increment phase // write output *out++ = wave * (1.0-panz); // left channel *out++ = wave * panz; // right channel // de-zipper controls panz = 0.001 * pan + 0.999 * panz; ampz = 0.001 * amp + 0.999 * ampz; freqz = 0.001 * freq + 0.999 * freqz; } // save registers back to object def->phase = phase; def->freqz = freqz; def->ampz = ampz; def->panz = panz; return kAudioHardwareNoError; } @implementation Sinewave - (void) setup { OSStatus err = kAudioHardwareNoError; UInt32 count; device = kAudioDeviceUnknown; initialized = NO; // get the default output device for the HAL count = sizeof(device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioHardwarePropertyDefaultOutputDevice error %ld\n", err); return; } // get the buffersize that the default device uses for IO count = sizeof(deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &deviceBufferSize); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyBufferSize error %ld\n", err); return; } fprintf(stderr, "deviceBufferSize = %ld\n", deviceBufferSize); // get a description of the data format used by the default device count = sizeof(deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &deviceFormat); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyStreamFormat error %ld\n", err); return; } if (deviceFormat.mFormatID != kAudioFormatLinearPCM) { fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n"); return; } if (!(deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat)) { fprintf(stderr, "Sorry, currently only works with float format....\n"); return; } initialized = YES; fprintf(stderr, "mSampleRate = %g\n", deviceFormat.mSampleRate); fprintf(stderr, "mFormatFlags = %08lX\n", deviceFormat.mFormatFlags); fprintf(stderr, "mBytesPerPacket = %ld\n", deviceFormat.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket = %ld\n", deviceFormat.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame = %ld\n", deviceFormat.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame = %ld\n", deviceFormat.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel = %ld\n", deviceFormat.mBitsPerChannel); } - (void)setAmpVal:(double)val { amp = val; } - (void)setFreqVal:(double)val { freq = val * 2. * 3.14159265359 / deviceFormat.mSampleRate; } - (void)setPanVal:(double)val { pan = val; } - (BOOL)start { OSStatus err = kAudioHardwareNoError; sinewavedef *def; if (!initialized) return false; if (soundPlaying) return false; // initialize phase and de-zipper filters. phase = 0.0; freqz = freq; ampz = amp; panz = pan; def = (sinewavedef *)self; err = AudioDeviceAddIOProc(device, appIOProc, (void *) def); // setup our device with an IO proc if (err != kAudioHardwareNoError) return false; err = AudioDeviceStart(device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) return false; soundPlaying = true; // set the playing status global to true return true; } - (BOOL)stop { OSStatus err = kAudioHardwareNoError; if (!initialized) return false; if (!soundPlaying) return false; err = AudioDeviceStop(device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) return false; err = AudioDeviceRemoveIOProc(device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) return false; soundPlaying = false; // set the playing status global to false return true; } @end Can anyone help me compiling this example? I'd really appriciate it. Thanks

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  • JQuery - Ajax saving sortables in connected lists when sortable item is moved

    - by Ben Sinclair
    I have multiple JQuery sortable lists that connect with each other... They allow you to assign users to certain roles. Basically what I want to do is when a user is dragged from one list to another, I want JQuery to pick up the first list that the user was moved from so that I can send an AJAX request to delete it from that list in my database. I tried the following but every time you move the user over a list and haven't even dropped it within a list, it sends this request which means I'll be sending multiple AJAX requests... Does that make sense? $( ".selector" ).sortable({ out: function(event, ui) { ... } }); From my testing, I can use the following code to just update the list that user has been moved to so I've got the second half covered: $( ".selector" ).sortable({ receive: function(event, ui) { ... } }); Hopefully I am making sense :)

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  • How to access drop down list from EditItemTemplate of FormView

    - by IrfanRaza
    Hello friends, I have a formview on my aspx page containing various controls arranged using table. There is a DDL "cboClients" which i need to enable or disabled depending upon role within Edit mode. The problem here is that i am not able to get that control using FindControl() method. I have tried following code - DropDownList ddl = null; if (FormView1.Row != null) { ddl = (DropDownList)FormView1.Row.FindControl("cboClients"); ddl.Enabled=false; } Even I ave used the DataBound event of the same control - protected void cboClients_DataBound(object sender, EventArgs e) { if (FormView1.CurrentMode == FormViewMode.Edit) { if ((Session["RoleName"].ToString().Equals("Clients")) || (Session["RoleName"].ToString().Equals("Suppliers"))) { DropDownList ddl = (DropDownList)sender; ddl.Enabled = false; } } } But this databound event occurs only once, but not when formview mode is changed. Can anyone provide me proper solution? Thanks for sharing your time.

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  • Delphi overwrite existing file on save dialog

    - by AfterImage
    Hello everyone, I am using the TSaveDialog component to save a file from a button click. However, I am having trouble with saving on an existing file name. Generally, when you want to save over an existing file in Windows, a message box pops up asking you if you really want to overwrite the file. This is not the case with the TSaveDialog component and it will go ahead and write over the file without asking. I was hoping there was a TSaveDialog function or event that I could use but I have not seen anything that looks like it handles this. So it could be that I simplely haven't found the correct method to use. If there is an event, I could use if FileExists(saveDialog.FileName) then //and so forth but the events TSaveDialog has are OnCanClose, OnClose, OnFolderChange, OnIncludeItem, OnSelectionChange, OnShow, OnTypeChange... My question is, how do I pop up a message box to ask the user if they want to overwrite the existing file using the TSaveDialog component. Thanks.

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  • Making selectable again a WPF TreeviewITem after the first click

    - by pileggi
    Hi, I have a TreeVIew WPF with 2 Levels of Data. I have deleted the ToogleButton from the TreeViewItemTemplate. Now I'd like to expand / collapse the groups with a single mouse-click (not with a double click as the default behaviour). I have tried in this way: Private Sub tvArt_SelectedItemChanged(ByVal sender As System.Object, _ ByVal e As RoutedPropertyChangedEventArgs(Of System.Object)) Handles tvArt.SelectedItemChanged If e.NewValue Is Nothing = False Then Dim ri As P_RicambiItem = TryCast(e.NewValue, P_RicambiItem) If ri Is Nothing = False Then If ri.isExpanded Then ri.isExpanded = False Else ri.isExpanded = True End If ri.isSelected = False End If End If End Sub Using my properties "isExpanded" and "isSelected" in the collection data source. But it works only halfway: after the first click, infact, I can't click for a second time on the same item, because, even if I've deselected it, the event handler "remembers" that it was the last selected item and it doesn't capture the event "SelectedItemChanged". How can I do? Thanks a lot, Pileggi

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  • jQuery .ajax method in IE7 & IE6 not working but working fine in Firefox

    - by RyanP13
    This relates to my previous post: http://stackoverflow.com/questions/2318696/jquery-load-method-causing-page-refresh-ajax I changed my implmentation to use the .ajax method instead of .load and it works fine in Firefox but not in IE7 or IE6: $('ul#coverTabs > li > a').live('click', function(event) { // Find href of current tab var $tabValue = $(this).attr('href'); $.ajax({ type: "GET", cache: false, dataType: "html", url: $(this).attr('href'), success: function(data){ $(data).find('.benefitWrap').each(function(){ var $benefitWrap = $(this).html(); $('.benefitWrap').replaceWith($('<div class="benefitWrap">' + $benefitWrap + '</div>')); }); } }); event.preventDefault(); }); This is killing me as it has taken ages to get this far. Any ideas where i am going wrong?

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  • capture MouseEnter / MouseLeave on Image in WPF TreeViewItem

    - by pileggi
    Hi! I've done my TreeView all with XAML but now I'd like to manage an event with code-behind and I don't know how. The HierarchicalDataTemplate contains an Image. I need to capture the events MouseEnter / MouseLeave on the Image. I've tried in this way: <Image x:Name="imgArticolo" Source="{Binding imgArt}"> <Image.Style TargetType="{x:Type Image}"> <Style> <EventSetter Event="MouseEnter" Handler="iArt_MouseEnter"/> </Style> </Image.Style> </Image> But it doesn't work: error: "MouseEnter member not recognized or not accessible" (from italian) Can you, please, help me? Thank you! Pileggi

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  • Winforms web browser control not firing document complete with AJAX web site.

    - by ajl
    The VB.Net desktop app uses the IE browser control to navigate the web. When a normal page loads the document_complete event fires and I can read the resulting page and go from there. The issue I am having is that the page I am driving is written with AJAX, so the document complete event never fires. Furthermore, when you view the source of the page after it loaded a new portion via AJAX, it hasn't change. How are people handling this? What are my options?

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  • How to time-delay email deliveries?

    - by Michael D
    I'm currently learning about the Drupal email functions, such as drupal_mail and hook_mail, and hook_mail_alter, and I have a problem before me where I'll need to be able to queue emails for delayed delivery. For example, an event signup notification that needs to wait for an hour after the event was registered by a user. And that email has user specific data, so can't be just a generic template email... I'm using the MailQ module, mainly for it's logging capabilities, but I wonder if it (or something else) could be modified to add a configurable delay function? Any ideas?

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  • wpf trigger events after a few milli-seconds!!!

    - by Rev
    Hi What was that "wpf trigger events after a few Milli-seconds" ;) Let me explain about that: I have a wpf form with few controls. some of these control over-writing template. for example a textblock with an effect will be trigger on Mouse-Enter event and change color of foreground to something else. But after running program when mouse enter on textBloc, it takes a few Milli-seconds until Mouse-enter event triggers. also all control or better say all control which use mouse-events have this problem. How solve this problem???

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  • where should we send notification for updating many views?

    - by Thanh-Cong Vo
    Hi all, I want to ask about software design. I have a task, the view controller handles UI event for calling a model manger to perform that task. After finishing, the model manager will callback to update the view. There have also other views who care about that task, and also want to update its own view when that task is finished. So I register a Notification for that task in each views. The problem is defining where should I send Notification, in Model manager or in the View who handles event and receives the callback from Model manager? What is better design? Shoud the model care about send this "common" task, or shoud the view? Thanks

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  • touchesBegan / Ended incorrectly identifying second, third, etc. touch

    - by Rob
    I have an issue where touchesBegan and touchesEnded are incorrectly identifying my second, third, etc touch if I continue to hold down my first touch. If I lift my finger up off the first touch, then it will recognize the next touch just fine. It's only when I hold my first touch down continuously and then try and touch a different area with a different finger at the same time. It will then incorrectly register that second touch as being from the first touch again. Any insights into how I can fix this? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; NSString* filename = [listOfStuff objectAtIndex:[touch view].tag]; // do something with the filename now } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { ITouch* touch = [touches anyObject]; NSString* buttonPressed = [listOfStuff objectAtIndex:[touch view].tag]; // do something with this info now }

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  • jQuery prevent.default stops rest of code working

    - by Tim
    Hey all I have this code where I am using jQuery to navigate to the next page, because I want some effects to take place before that happens. The problem is, that everything after the prevent.Default(); doesn't seem to work! $("a").click(function(event){ event.preventDefault(); $(".content-center").animate({height: "0px"}, 500); navigate($(this).attr('href')); }); I need things to happen in that order, so that the animation happens and once it's complete - load the next page... Does anyone have any ideas? Many thanks in advance? Tim

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  • How to trigger saved password autofill in browsers?

    - by Aleksander Kmetec
    I have a web application written in pure JavaScript (no pre-generated HTML except for the document which loads all the JS files). This app contains a login form which is created dynamically when the document.ready event event is triggered. I trick the browser into displaying the "Remember password?" dialog by posting the login form into a hidden iframe before logging in using ajax (in Firefox the password appears on the saved password list, so this part obviously works) but saved passwords never get filled in after the login screen is loaded again at a later time. The same thing happens in Firefox and Safari. Is there something I can do or some function I can call to trigger autofill? UPDATE: autofill works in Safari on initial page load, but not when user logs out and the login form is recreated without a page reload. In Firefox it never works.

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  • Error with Ajax.Beginform on ASP.NET MVC Page

    - by Rupa
    Hi I am using Ajaxy Call to load the partial view. It is working fine in Firefox and IE without in Debug Mode. But in Debug mode, I am getting the follwoing error: Error: 'Sys' is undefined Ajaxy call Code: <% using (Ajax.BeginForm("SearchResults", new AjaxOptions { UpdateTargetId = "divLoadSearchResults" } )) {%> HTML View Source corresponding to this: <form action="/Home/SearchResults" method="post" onclick="***Sys.***Mvc.AsyncForm.handleClick(this, new Sys.UI.DomEvent(event));" onsubmit="Sys.Mvc.AsyncForm.handleSubmit(this, new Sys.UI.DomEvent(event), { insertionMode: Sys.Mvc.InsertionMode.replace, updateTargetId: 'divLoadSearchResults' });"> I am using MVC RC2 framework. Anyone have similar problems with RC2? If it is not in Debug mode, it is working fine. Again, if i run it using Debug mode or CTRL+F5, it shows up the error. Appreciate your responses.

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  • redoing object model construction to fit with asynchronous data fetching

    - by Andrew Patterson
    I have a modeled a set of objects that correspond with some real world concepts. TradeDrug, GenericDrug, TradePackage, DrugForm Underlying the simple object model I am trying to provide is a complex medical terminology that uses numeric codes to represent relationships and concepts, all accessible via a REST service - I am trying to hide away some of that complexity with an object wrapper. To give a concrete example I can call TradeDrug d = Searcher.FindTradeDrug("Zoloft") or TradeDrug d = new TradeDrug(34) where 34 might be the code for Zoloft. This will consult a remote server to find out some details about Zoloft. I might then call GenericDrug generic = d.EquivalentGeneric() System.Out.WriteLine(generic.ActiveIngredient().Name) in order to get back the generic drug sertraline as an object (again via a background REST call to the remote server that has all these drug details), and then perhaps find its ingredient. This model works fine and is being used in some applications that involve data processing. Recently however I wanted to do a silverlight application that used and displayed these objects. The silverlight environment only allows asynchronous REST/web service calls. I have no problems with how to make the asychhronous calls - but I am having trouble with what the design should be for my object construction. Currently the constructors for my objects do some REST calls sychronously. public TradeDrug(int code) { form = restclient.FetchForm(code) name = restclient.FetchName(code) etc.. } If I have to use async 'events' or 'actions' in order to use the Silverlight web client (I know silverlight can be forced to be a synchronous client but I am interested in asychronous approaches), does anyone have an guidance or best practice for how to structure my objects. I can pass in an action callback to the constructor public TradeDrug(int code, Action<TradeDrug> constructCompleted) { } but this then allows the user to have a TradeDrug object instance before what I want to construct is actually finished. It also doesn't support an 'event' async pattern because the object doesn't exist to add the event to until it is constructed. Extending that approach might be a factory object that itself has an asynchronous interface to objects factory.GetTradeDrugAsync(code, completedaction) or with a GetTradeDrugCompleted event? Does anyone have any recommendations?

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  • JQGrid and JQuery Autocomplete

    - by Neff
    When implementing JQGrid 4.3.0, Jquery 1.6.2, and JQuery UI 1.8.16 Ive come across an issue with the Inline edit. When the inline edit is activated, some of the elements get assigned an auto complete. When the inline edit is canceld or saved, the auto complete does not always go away (selecting text by double clicking it then hitting delete, then hitting escape to exit row edit). Leaving the auto complete controls in edit mode when the row is no longer considered in edit mode. Perhaps you can tell me if there is a problem with the initialization or if I you are aware of an event post-"afterrestorefunc" that the fields can be returned to their "original" state. Original state being displayed as data in the JQGrid row. I've tried removing the DOM after row close, .remove() and .empty(): ... "afterrestorefunc": function(){ $('.ui-autocomplete-input').remove(); } ... but that causes other issues, such as the jqgrid is not able to find the cell when serializing the row for data or edit, and requires a refresh of the page, not just jqgrid, to be able to once again see the data from that row. Auto complete functionality for the element is created on the double click of the row: function CreateCustomSearchElement(value, options, selectiontype) { ... var el; el = document.createElement("input"); ... $(el).autocomplete({ source: function (request, response) { $.ajax({ url: '<%=ResolveUrl("~/Services/AutoCompleteService.asmx/GetAutoCompleteResponse") %>', data: "{ 'prefixText': '" + request.term + "', 'contextKey': '" + options.name + "'}", dataType: "json", type: "POST", contentType: "application/json; charset=utf-8", success: function (data) { response($.map(data.d, function (item) { return { label: Trim(item), value: Trim(item), searchVal: Trim(item) } })) } }); }, select: function (e, item) { //Select is on the event of selection where the value and label have already been determined. }, minLength: 1, change: function (event, ui) { //if the active element was not the search button //... } }).keyup(function (e) { if (e.keyCode == 8 || e.keyCode == 46) { //If the user hits backspace or delete, check the value of the textbox before setting the searchValue //... } }).keydown(function (e) { //if keycode is enter key and there is a value, you need to validate the data through select or change(onblur) if (e.keyCode == '13' && ($(el).val())) { return false; } if (e.keyCode == '220') { return false } }); } Other Sources: http://www.trirand.com/jqgridwiki/doku.php?id=wiki:inline_editing http://api.jqueryui.com/autocomplete/ Update: I tried only creating the autocomplete when the element was focused, and removing it when onblur. That did not resolve the issue either. It seems to just need the autocomplete dropdown to be triggered.

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