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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • Help me write my LISP :) LISP environments, Ruby Hashes...

    - by MikeC8
    I'm implementing a rudimentary version of LISP in Ruby just in order to familiarize myself with some concepts. I'm basing my implementation off of Peter Norvig's Lispy (http://norvig.com/lispy.html). There's something I'm missing here though, and I'd appreciate some help... He subclasses Python's dict as follows: class Env(dict): "An environment: a dict of {'var':val} pairs, with an outer Env." def __init__(self, parms=(), args=(), outer=None): self.update(zip(parms,args)) self.outer = outer def find(self, var): "Find the innermost Env where var appears." return self if var in self else self.outer.find(var) He then goes on to explain why he does this rather than just using a dict. However, for some reason, his explanation keeps passing in through my eyes and out through the back of my head. Why not use a dict, and then inside the eval function, when a new "sub-environment" needs to be created, just take the existing dict and update the key/value pairs that need to be updated, and pass that new dict into the next eval? Won't the Python interpreter keep track of the previous "outer" envs? And won't the nature of the recursion ensure that the values are pulled out from "inner" to "outer"? I'm using Ruby, and I tried to implement things this way. Something's not working though, and it might be because of this, or perhaps not. Here's my eval function, env being a regular Hash: def eval(x, env = $global_env) ........ elsif x[0] == "lambda" then ->(*args) { eval(x[2], env.merge(Hash[*x[1].zip(args).flatten(1)])) } ........ end The line that matters of course is the "lambda" one. If there is a difference, what's importantly different between what I'm doing here and what Norvig did with his Env class? If there's no difference, then perhaps someone can enlighten me as to why Norvig uses the Env class. Thanks :)

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  • paket drop and splits in udp tunnel

    - by sr-dusad
    hi guys ! Currently I am working on video conferencing project.For this i m using pwnat for nat traversing. pwnat is based on udp tunneling.I m using the TCP connection for data transmission. My problem is that when i send a packet , it does not reach properly at its destination side . Sometime it drops the packet and many times it breaks ( split ) the packet into pieces. Please Help me .. How can i send and recieve a packet into single piece. So, i can draw image properly and play sound. Any kind of help will be appriciated . Thanks in advance

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  • Appending an element to a collection using LINQ

    - by SRKX
    I am trying to process some list with a functional approach in C#. The idea is that I have a collection of Tuple<T,double> and I want to change the Item 2 of some element T. The functional way to do so, as data is immutable, is to take the list, filter for all elements where the element is different from the one to change, and the append a new tuple with the new values. My problem is that I do not know how to append the element at the end. I would like to do: public List<Tuple<T,double>> Replace(List<Tuple<T,double>> collection, T term,double value) { return collection.Where(x=>!x.Item1.Equals(term)).Append(Tuple.Create(term,value)); } But there is no Append method. Is there something else?

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  • Coolest C# LINQ/Lambdas trick you've ever pulled?

    - by chakrit
    Saw a post about hidden features in C# but not a lot of people have written linq/lambdas example so... I wonder... What's the coolest (as in the most elegant) use of the C# LINQ and/or Lambdas/anonymous delegates you have ever saw/written? Bonus if it has went into production too!

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  • problems with cut (unix)

    - by lego69
    hello everybody, I've got strange problem with cut I wrote script, there I have row: ... | cut -d" " -f3,4 >! out cut recieves this data (I checked it with echo) James James 033333333 0 0.00 but I recieve empty lines in out, can somebody explain why?

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  • .NET / WPF Alternative

    - by eWolf
    I know the .NET framework and WPF pretty well, but I think the whole thing has gotten too blown up, especially for small apps as the whole .NET framework 3.5 weighs 197 MB by now. I am looking for a language/framework/library that provides functionality similar to that of WPF (animations, gradients, a.s.o.) and the .NET framework (of course not everything, but the basic features) and which is faster and more lightweight than the .NET framework and creates smaller and faster applications than the ones using .NET. Do you have any suggestions?

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  • book with good examples for each implementation?

    - by ajsie
    i've read about design patterns and it seems that there are a lot of different design patterns to use. i wonder if there are some books that acts like a reference. "you want to build a framework, then consider this, this and this pattern". also giving some examples. then jumps to another implementation eg. search engine and gives some patterns and concrete examples to use. in this way you learn about the weakness and strength about each pattern and where they will fit, instead of just reading about every design pattern decoupled from each other. are there good "reference sheets" or other tutorials good for a beginner at this? thanks

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  • What language is this???

    - by Misha Koshelev
    Dear All: I thought this was Javascript... but parser is giving me trouble. Any ideas? Thank you! Misha for (;;); {"error":0,"errorSummary":"","errorDescription":"","errorIsWarning":false,"silentError":0,"payload":{"collections": [{"name":"bcm","type":"flp","filter":"flp_662923563701","value":"662923563701","editable":true,"deletable":true,"members": ["1319651388","539562714","710814793","569071038","1553739575","2413243"]}, {"name":"mstp","type":"flp","filter":"flp_715806870131","value":"715806870131","editable":true,"deletable":true,"members": ["1263807225","1159429816","508447486","508005223","1234906348","642723993","552875889","23401888","10701320","8302901","7931988","3007490","1286522890","1128447272","1076062553","775679867","737520202","640799498","224400055","224400048","14211567","7909445","3005965","2404364","218216","660037273","224400089","73306230","9603033","1111694","1034418884","775680513" ,"704526828","518753881","512477182","224400016","24904610","19000876","5403952","3005641","2100348","100000421128298","1445411167","691445174","1020020100","795471177","683724539","682441089","532450522","224400129","224400005","3006522","2246813","1302265","7197","1900494", "100000474978266","2533582","1205125","1384091677","1260996959","710814793","514951289","224400164","224400156","173601800","13304723","7938844","3004783","3001379","302817","716739950 ","706849","1418109424","562676898","82501644","3007569","13173"]}, {"name":"mystery","type":"flp","filter":"flp_687949656211","value":"687949656211","editable":true,"deletable":true,"members": ["100001286464748","508123007","100001161894460","1148567030","1048974191","769992391","831734347","15347","1297180076","756692945","3005266","733396195","34410910","100000940154241"," 748426280","569417581","1318922027","100000164920046","1475269609","1436536592","10000016210 8385","754095305","100000421128298","537833189","100000692471928","7920231","673753496","3006217","1221878","8365333","1128447272","224400133","218216","505457123","1421958541","183829 5926","2349408","1622810085","1201640391","510959992","23429895","542118016","1017385668","586225579","625100539","100000474886633","26404148","1384091677","224400156","806908635","843 187401","400435","768261176","7901808","748496482","1541469473","2511982","25401573","503715 506","1226000844","559195162","41400094","1099436201","409816","1584400985","1577092523","100000349351880","199301581"]},{"name":"SMS Subscriptions","type":"ms","filter":"ms","value":"3","editable":true,"deletable":false,"members":[]}],"current_view":false}}

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  • Checking status after wait()

    - by Helper Method
    After creating a child process and exiting it immediately (_exit()), I want to perform a wait and check the status. Now I wonder if in the 'else' branch of the if/else construct I also need to check for WIFSIGNALED. As far as I understand, if I perform a wait, a) an error could have occured (-1), the child could have terminated normally by an (exit() or _exit()), or it could have been terminated by a signal, so the check could be omitted, right? //remainder omitted int status; pid_t t_pid = wait(&status); if (t_pid == -1) { perror("wait"); exit(EXIT_FAILURE); } if (WIFEXITED(status)) { printf("child terminated normally, status = %d\n", WEXITSTATUS(status) ); } else { // <-- do it have to check for WIFSIGNALED() here? printf("child was terminated by a signal, signum = %d\n", WTERMSIG(status) ); }

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  • Is learning C++ a good idea?

    - by chang
    The more I hear and read about C++ (e.g. this: http://lwn.net/Articles/249460/), I get the impression, that I'd waste my time learning C++. I some wrote network routing algorithm in C++ for a simulator, and it was a pain (as expected, especially coming from a perl/python/Java background ...). I'm never happy about giving up on some technology, but I would be happy, if I could limit my knowledge of C-family languages to just C, C# and Objective-C (even OS Xs Cocoa, which is huge and takes a lot of time to learn looks like joy compared to C++ ...). Do I need to consider myself dumb or unwilling, just because I'm not partial to the pain involved learning this stuff? Technologies advance and there will be options other than C++, when deciding on implementation languages, or not? And for speed: If speed were that critical, I'd go for a plain C implementation instead, or write C extensions for much more productive languages like ruby or python ... The one-line version of the above: Will C++ stay such a relevant language that every committed programmer should be familiar with it? [ edit / thank you very much for your interesting and useful answers so far .. ] [ edit / .. i am accepting the top-rated answer; thanks again for all answers! ]

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  • Haskell map function with predicate

    - by Paul
    I feel like this should be fairly obvious, or easy, but I just can't get it. What I want to do is apply a function to a list (using map) but only if a condition is held. Imagine you only wanted to divide the numbers which were even: map (`div` 2) (even) [1,2,3,4] And that would give out [1,1,3,2] since only the even numbers would have the function applied to them. Obviously this doesn't work, but is there a way to make this work without having to write a seperate function that you can give to map? Filter is almost there, except I also want to keep the elements which the condition doesn't hold for, and just not apply the function to them. Thanks

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  • Why are functional languages considered a boon for multi threaded environments?

    - by Billy ONeal
    I hear a lot about functional languages, and how they scale well because there is no state around a function; and therefore that function can be massively parallelized. However, this makes little sense to me because almost all real-world practical programs need/have state to take care of. I also find it interesting that most major scaling libraries, i.e. MapReduce, are typically written in imperative languages like C or C++. I'd like to hear from the functional camp where this hype I'm hearing is coming from....

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  • What are these lines doing?

    - by Montecristo
    I'm starting learning javascript for a project, I've found a script that does a part of what I need to do, I'd like to know how it works, both for me and in case it needs to be modified. Originally it was used inside the page, now I've put it in a file on its own and does not work anymore, so I'm dividing it in parts, because I fail to get the whole thing. Here is what bother me most for now: 1) Is this a declaration a function? What is its name? How can it be invoked? (function() { //some code })(); 2) No clue of what is going on here var VARIABLE = VARIABLE || {}; 3) Am I defining a the implementation of methodCall here? Something like overriding a method in Java? VARIABLE.methodCall = function(parameter) { console.log("parameter was: " + parameter); }; Thank you in advance for your help.

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  • socket timeout and remove O_NONBLOCK option

    - by juxstapose
    Hello, I implemented a socket timeout and retry but in order to do it I had to set the socket as a non-blocking socket. However, I need the socket to block. This was my attempt at a solution to these two problems. This is not working. Subsequent send calls block but never send any data. When I connect without the select and the timeout, subsequent send calls work normally. References: C: socket connection timeout How to reset a socket back to blocking mode (after I set it to nonblocking mode)? Code: fd_set fdset; struct timeval tv; fcntl(dsock, F_SETFL, O_NONBLOCK); tv.tv_sec = theDeviceTimeout; tv.tv_usec = 0; int retries=0; logi(theLogOutput, LOG_INFO, "connecting to device socket num retrys: %i", theDeviceRetry); for(retries=0;retries<theDeviceRetry;retries++) { connect(dsock, (struct sockaddr *)&daddr, sizeof daddr); FD_ZERO(&fdset); FD_SET(dsock, &fdset); if (select(dsock + 1, NULL, &fdset, NULL, &tv) == 1) { int so_error; socklen_t slen = sizeof so_error; getsockopt(dsock, SOL_SOCKET, SO_ERROR, &so_error, &slen); if (so_error == 0) { logi(theLogOutput, LOG_INFO, "connected to socket on port %i on %s", theDevicePort, theDeviceIP); break; } else { logi(theLogOutput, LOG_WARN, "connect to %i failed on ip %s because %s retries %i", theDevicePort, theDeviceIP, strerror(errno), retries); logi(theLogOutput, LOG_WARN, "failed to connect to device %s", strerror(errno)); logi(theLogOutput, LOG_WARN, "error: %i %s", so_error, strerror(so_error)); continue; } } } int opts; opts = fcntl(dsock,F_GETFL); logi(theLogOutput, LOG_DEBUG, "clearing nonblock option %i retries %i", opts, retries); opts ^= O_NONBLOCK; fcntl(dsock, F_SETFL, opts);

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  • How can I define a verb in J that applies a different verb alternately to each atom in a list?

    - by Gregory Higley
    Imagine I've defined the following name in J: m =: >: i. 2 4 5 This looks like the following: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 I want to create a monadic verb of rank 1 that applies to each list in this list of lists. It will double (+:) or add 1 (>:) to each alternate item in the list. If we were to apply this verb to the first row, we'd get 2 3 6 5 10. It's fairly easy to get a list of booleans which alternate with each item, e.g., 0 1 $~{:$ m gives us 0 1 0 1 0. I thought, aha! I'll use something like +:`>: @. followed by some expression, but I could never quite get it to work. Any suggestions? UPDATE The following appears to work, but perhaps it can be refactored into something more elegant by a J pro. poop =: monad define (($ y) $ 0 1 $~{:$ y) ((]+:)`(]:) @. [)"0 y )

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  • Which design is better (OO Design)?

    - by Tattat
    I have an "Enemy" object, that have many "gun" . Each "gun" can fire "bullet". Storing "gun" is using an array. when the "gun" is fired, the "bullet" will be created. And the enemy object will have an array to store the "bullet". So, I am thinking about the fire method. I am think making a firebulletFromGun in the "enemy". It need have a parameter: "gun". while this method is called. The "enemy" 's bullet will be added in the Array. Another design is writing the fire method in the "gun". The "enemy" use the "gun"'s fire method. And the "gun" will return a "bullet" object, and it will be added in the Array of "enemy". Both method can work, but which way is better? or they are similar the same? plx drop ur ideas/suggestions. thz.

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