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  • Detour (2.1 Professional) - 64bit "unresolved external symbol"

    - by HJ
    Hi, I compiled Detours 64 bit using: {nmake DETOURS_TARGET_PROCESSOR=X64} I'm using it in simple component. The component builds fine in 32 bit. But in 64 bit I am getting following linker errors: {unresolved external symbol DetourAttach} {unresolved external symbol DetourFindFunction} {unresolved external symbol DetourDetach} {unresolved external symbol DetourTransactionCommit} {...} I have correctly set the linker directories and library options in the component VC++ project file. Please help me to resolve this issue.

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  • sqlite, UPDATE OR REPLACE

    - by acidzombie24
    I do something like UPDATE OR REPLACE someTable SET a=1, b=2 WHERE c=3 I expect if it doesnt exist it will be inserted into the DBs. But nothing happens and i get no errors. How can i insert data, replace it if it already exist and use a where for the condition (instead of replacing BC of a unique ID)

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  • How to Convert VS2003 proj to VS2005 proj

    - by Cute
    Hi I have test project which i need to convert from VS2003 to VS2005 and i am afraid i got lot of errors and warnigs. The error mostly appeared is ** error C2220: warning treated as error - no 'object' file generated** The same project wil get compiled in VS2003 and executing wel.what i can do??? Thanks in advance

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  • remsh rsh error redirect problem

    - by soField
    using following command on hp-ux remsh opera -l myuser crontab -l /opt1/exp_opera_crontab 2/opt/a.log and when i echo $? i get 0 because its executing crontab -l on remote machine but i dont have opt1 directory so export wont be copied to my local machine in /opt1/exp_opera_crontab i dont get any error about this when i run this remsh or rsh command is there any way to identify both of remote and local machine related errors and redirecting them into my local machine ?

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  • C++: Trouble with templates (C2064)

    - by Rosarch
    I'm having compiler errors, and I'm not sure why. What am I doing wrong here: Hangman.cpp: set<char> Hangman::incorrectGuesses() { // Hangman line 103 return Utils::findAll_if<char>(guesses.begin(), guesses.end(), &Hangman::isIncorrectGuess); } bool Hangman::isIncorrectGuess(char c) { return correctAnswer.find(c) == string::npos; } Utils.h: namespace Utils { void PrintLine(const string& line, int tabLevel = 0); string getTabs(int tabLevel); template<class result_t, class Predicate> std::set<result_t> findAll_if(typename std::set<result_t>::iterator begin, typename std::set<result_t>::iterator end, Predicate pred) { std::set<result_t> result; // utils line 16 return detail::findAll_if_rec<result_t>(begin, end, pred, result); } } namespace detail { template<class result_t, class Predicate> std::set<result_t> findAll_if_rec(typename std::set<result_t>::iterator begin, typename std::set<result_t>::iterator end, Predicate pred, std::set<result_t> result) { // utils line 25 typename std::set<result_t>::iterator nextResultElem = find_if(begin, end, pred); if (nextResultElem == end) { return result; } result.insert(*nextResultElem); return findAll_if_rec(++nextResultElem, end, pred, result); } } This produces the following compiler errors: algorithm(83): error C2064: term does not evaluate to a function taking 1 arguments algorithm(95) : see reference to function template instantiation '_InIt std::_Find_if<std::_Tree_unchecked_const_iterator<_Mytree>,_Pr>(_InIt,_InIt,_Pr)' being compiled 1> with 1> [ 1> _InIt=std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>>, 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>, 1> _Pr=bool (__thiscall Hangman::* )(char) 1> ] utils.h(25) : see reference to function template instantiation '_InIt std::find_if<std::_Tree_const_iterator<_Mytree>,Predicate>(_InIt,_InIt,_Pr)' being compiled 1> with 1> [ 1> _InIt=std::_Tree_const_iterator<std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>>, 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>, 1> Predicate=bool (__thiscall Hangman::* )(char), 1> _Pr=bool (__thiscall Hangman::* )(char) 1> ] utils.h(16) : see reference to function template instantiation 'std::set<_Kty> detail::findAll_if_rec<result_t,Predicate>(std::_Tree_const_iterator<_Mytree>,std::_Tree_const_iterator<_Mytree>,Predicate,std::set<_Kty>)' being compiled 1> with 1> [ 1> _Kty=char, 1> result_t=char, 1> Predicate=bool (__thiscall Hangman::* )(char), 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>> 1> ] hangman.cpp(103) : see reference to function template instantiation 'std::set<_Kty> Utils::findAll_if<char,bool(__thiscall Hangman::* )(char)>(std::_Tree_const_iterator<_Mytree>,std::_Tree_const_iterator<_Mytree>,Predicate)' being compiled 1> with 1> [ 1> _Kty=char, 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>, 1> Predicate=bool (__thiscall Hangman::* )(char) 1> ]

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  • How do I use the additional Silverlight Toolkit controls?

    - by Brett Rigby
    I've got VS2010 installed, I've downloaded the Windows Phone add-in and the Silverlight Toolkit from CodePlex, but I cannot work out for the life of me how to actually use the controls in a Windows Phone 7 application... How do I add the controls into the toolbox, or link them so that the XAML doesn't give me errors all the time? For instance, using the Viewbox - the controls aren't implemented, and the XAML does not compile.

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  • Ruby on rails Interpolation issue

    - by nobrains
    Am pretty new to ROR. Need help in Rails form validation. Am using rails 2.3.5 I have a basic validates_presence_of for the fields in the form. Now when i don't enter field details, i do get an error, but the error is displayed as: {{count}} errors prohibited this {{model}} from being saved There were problems with the following fields: {{attribute}} {{message}} {{attribute}} {{message}} Any help will be highly appreciated.

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  • it takes 2 seconds to compile a hello world C++ project in netbeans (windows)

    - by Ethan
    I used code:blocks as the C++ IDE on Windows. I switched to netbeans 6.8 (with C/C++ plugin, MinGW, MSYS) recently, because netbeas have the nice feature of "checking syntax errors when typing" (same as working on Java or PHP projects). But the painful thing is that, it takes 2 seconds to compile a simple hello world project in netbeans. Any trick to make it as fast as code:blocks, or at least make the compiling time no more than 0.5 second?

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  • how can I capture **http response** from twitter.com? ( ruby + twitter gem)

    - by Radek
    I opened a question how can I capture response from twitter.com? ( ruby + twitter gem) to know if my update was successful. It is working fine... But I would like to know how I can capture HTTP Response Codes and Errors oauth = Twitter::OAuth.new('consumer token', 'consumer secret') oauth.authorize_from_access('access token', 'access secret') client = Twitter::Base.new(oauth) response = client.update('Heeeyyyyoooo from Twitter Gem!')

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  • When can Java produce a NaN (with specific code question)

    - by Brent
    I'm a bit perplexed by some code I'm currently writing. I am trying to preform a specific gradient descent (main loop included below) and depending on the initial conditions I will alternatively get good looking results (perhaps 20% of the time) or everything becomes NaN (the other 80% of the time). However it seems to me that none of the operations in my code could produce NaN's when given honest numbers! My main loop is: // calculate errors delta = m1 + m2 - M; eta = f1 + f2 - F; for (int i = 0; i < numChildren; i++) { epsilon[i] = p[i]*m1+(1-p[i])*m2+q[i]*f1+(1-q[i])*f2-C[i]; } // use errors in gradient descent // set aside differences for the p's and q's float mDiff = m1 - m2; float fDiff = f1 - f2; // first update m's and f's m1 -= rate*delta; m2 -= rate*delta; f1 -= rate*eta; f2 -= rate*eta; for (int i = 0; i < numChildren; i++) { m1 -= rate*epsilon[i]*p[i]; m2 -= rate*epsilon[i]*(1-p[i]); f1 -= rate*epsilon[i]*q[i]; f2 -= rate*epsilon[i]*(1-q[i]); } // now update the p's and q's for (int i = 0; i < numChildren; i++) { p[i] -= rate*epsilon[i]*mDiff; q[i] -= rate*epsilon[i]*fDiff; } This behavior can be seen when we have rate = 0.01; M = 30; F = 30; C = {15, 25, 35, 45}; with the p[i] and q[i] chosen randomly uniformly between 0 and 1, m1 and m2 chosen randomly uniformly to add to M, and f1 and f2 chosen randomly uniformly to add up to F. Does anyone see anything that could create these NaN's?

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  • Ruby on rails form validation issue

    - by Anooj
    Am pretty new to ROR. Need help in Rails form validation. Hey, am using rails 2.3.5 I have a basic validates_presence_of for the fields in the form. Now when i don't enter field details, i do get an error, but the error is displayed as: {{count}} errors prohibited this {{model}} from being saved There were problems with the following fields: {{attribute}} {{message}} {{attribute}} {{message}} Any help will be highly appreciated.

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  • Windows MAchine Debugging

    - by PrettyFlower
    I've been learning how to program for Windows for some time now and am getting pretty comfy with COM. I had thought to go over to Linux and do some C++ programming there and I wished to run Rosetta Commons so I installed Fedora. I had tried installing Ubuntu a few months ago and things got messy. I had a glitch, maybe caused by one of the live cd creators, my video card or something I don't know. Who Crashed suggested it was my video card and I had regular messages about ntfs.sys and page file issues. At any rate I just installed Fedora and the same thing is happening again. I would like to think with the twenty five years of doing this that I might finally make some headway into debugging my system. I think I may have overlooked a lot of what could be done in favor of simply uninstalling, reinstalling and formatting and starting from scratch. I have opened up the folder windows debugging tools, quite accidentally and just before I was going to clean sweep again, and I found KD and WinDbg. I had never seen these before and I felt that maybe I should look into this. I am quite familiar with the modern machine that is known as the computer, I know what a Kernel is and am now pretty familiar with at the very least Windows Operating System Services. I wish to begin tracking my own machines errors. I understand that most kernel debugging is done on a second machine but I don't have one. And also I understand the goal of the debugger seems to be less about run of the mill errors and more about development time strategies but I'm sure there is more to this. This is my first go at this and I thought maybe I could get some suggestions on where to go from here. I would really like to learn ways to fix my machine and also maybe pick up some tricks on the dev side as well. I hope this isn't too broad a question or too generalized. I'm really just looking for the keywords and an overview of the more routine strategies used. thx

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  • Alter stored procedure if condition is met

    - by Matt
    I am looking to alter a stored procedure if a condition exists. I want to leave the stored procedure as is if the condition is not met, so drop/create is not really an option. Trying to put the contents of ALTER PROC inside an IF block is throwing up errors for me. Any thoughts?

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  • How to prevent auto correction / suggestion of text in textarea?

    - by pinky
    We provide a page where a student can provide his answer to a certain question. This information is obtained via an input text area box and we would prefer that the browser doesn't auto correct and indicate grammatical errors on the student responses (e.g. obey is correct but obay is wrong). The browser shows a red underline if there are grammatical mistakes. How do I prevent this across all browsers.

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  • debug=true in web.config = BAD thing?

    - by MateloT
    We're seeing lots of virtual memory fragmentation and out of memory errors and then it hits the 3GB limit. The compilation debug is set to true in the web.config but I get different answers from everyone i ask, does debug set to true cause each aspx to compile into random areas of ram thus fragmenting that ram and eventually causing out of memory problems?

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • Desktop VB.NET <> C# converter

    - by Sphynx
    I've been using the Developer Fusion's tool for converting code snippets, and now I'm looking for a quality tool to convert entire projects between those languages, with minimum errors. Is there any good one available?

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  • Problem migrating membershipProvider functionality from mvc1 to mvc2

    - by Jericho
    I am migrating a web app in mvc1 to mvc2. When it came down to migrating my MembershipProvider authentication I keep getting errors that MembershipProvider and MembershipCreateStatus type cannot be found. I do have the reference to System.Web which to my understanding includes the Security reference, but when I examine the the object, those types do not appear. I am just getting familiar with mvc2, if anyone has any input on this it would be extremely appreciated.

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