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  • Banshee won't sync OGG format to my iphone

    - by Daze
    I have a jailbroken iphone 3g with 16 gigs of memory and I've been putting my music on it from banshee lately and have been having almost no issue. Unfortunately, I just added a few albums to my Banshee library and tried to sync them to my iphone, but every time I try, i see a hundred or so errors saying that the device doesn't support the ogg format and there was no converter found. I'm still pretty much a newb at this stuff, so please help me and dumb down your answer. I'm running 12.04 and again, using an iphone 3g with no sim card, but it's been jailbroken and is used primarily for it's music function.

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  • Tic-Tac-Toe game AI

    - by David Jones
    I'm looking into creating a simple tic tac toe/noughts and crosses game in Actionscript3 and am trying to understand the ideas behind the AI used in a game like this. I've seen some simplistic examples online but from what I've read a game tree or something like minimax is the best way to go about this. Can anyone help explain or reference any good examples of this? I've seen that there is a library called as3ds - data structures for game developers which has a number of classes that might help tie this together? Any info/examples or help is much appreciated.

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  • Why is (Ogg) Vorbis not automatically supported by Windows?

    - by flying sheep
    Vorbis was never threatened by MPEG LA, so it is undoubtedly completely patent free. (MPEG LA never misses a chance to spread patent FUD) Windows supports mp3, so it isn’t because they want to push their crappy wma. The GPL allows distribution alongside commercial products, and Even if they fear to ship GPL software, they can still load it automatically, like they do with XviD So why can’t a windows customer not simply drop a ogg vorbis file into his/her music library and listen to it via WMP? PS: To counter misconceptions: They already download the GPL’d XviD codec on demand, so they already have 99% of what it takes to do the same with Vorbis. It would take me about 5 minutes to do this, if I were familiar with the WMP code base and directshow filter system. PSS: I was told to ask this here rather than on stackoverflow, so i do.

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  • Constraints while designing the Java generics

    - by Andrea
    Java generics look quite different from those available in Scala, although both were designed by Martin Odersky. From my point of view, the design of generics in Java is worse, for instance: there is no possibility to specify variance one can get around the previous limitation by using wildcards, but this means the burden of specifying variance goes on the caller instead of the library designer one cannot use a type constructor in generics What were the constraints in Java that forced Odersky to design this mechanism for generics instead of the more flexible one he devised for Scala? Was he just savvier a few years later or there were actual limitations due to Java?

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  • OpenGL Get Rotated X and Y of quad

    - by matejkramny
    I am developing a game in 2D using LWJGL library. So far I have a rotating box. I have done basic Rectangle collision, but it doesn't work for rotated rectangles. Does OpenGL have a function that returns the vertices of rotated rectangle? Or is there another way of doing this using trigonometry? I had researched how to do this and everything I found was using some matrix that I don't understand so I am asking if there is another way of doing this. For clarification, I am trying to find out the true (rotated) X,Y of each point of the rectangle. Let's say, the first point of a rectangle (top,left) has x=10 y=10.. Width and height is 100 pixels. When I rotate the rectangle using glRotatef() the x and y stay the same. The rotation is happening inside OpenGL. I need to extract the x,y of the rectangle so I can detect collisions properly.

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  • Comparison between a value with static type Array and a possibly unrelated type Class

    - by Kaoru
    I got this error: Comparison between a value with static type Array and a possibly unrelated type Class. After i modify the class to many classes (before that, everything is on 1 class (all of the functions)), but after i move everything to many classes (all the functions is not on 1 class), that error appear. How to solve this? I am using AS3 and as3isolib Library. Here is the code after i modify the function: if (Constant.dude.y < Constant._numY) { if (Constant.dude.sprites != marioBackClass) { Constant.dude.sprites = [marioBackClass]; Constant.dudeDir = "Up"; } } Here is the code before i change the function to many classes: if (dude.y < ._numY) { if (dude.sprites.toString() != marioBackClass.toString()) { dude.sprites = [marioBackClass]; dudeDir = "Up"; } }

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  • Looking for articles/books on: How do games make money? What models do they use?

    - by cable729
    I'm trying to research the ways in which games make money. I want to know more about the models they use (free/premium, trial/subscription, free-to-play with micro-transactions, etc.). In addition, I want information on which models work for which games, what models are best for which age groups, etc. I've tried my best to find information, and Google hasn't turned anything up at all. I think I'll stop by my University's library and see if there's anything there. This may seem like a broad question, but I'm looking for links and titles of books, not typed-out answers.

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  • Good use of the Charms Bar in Windows 8 Metro.

    - by Shawn Cicoria
    If you’re using Win8 yet, no doubt you’ve run into the charms bar.  There’s a feature to extend via Share, links to your application. Details on the HOW are here: Adding share (Metro style apps using JavaScript and HTML) http://msdn.microsoft.com/en-us/library/windows/apps/hh758314.aspx Do, Digital Folio has taken their shopping tool to Win8 and enabled some really cool ways to take advantage.  I was fortunate enough to help out the folks there a while back on some other things, but their app is a nice shoppers aid. Digital Folio for Windows 8 | Instant Price Comparisons from Major Retailers on the Products You Want

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  • What's New in Visual Studio 2010 Languages

    - by Aamir Hasan
    What's New in Visual Basic 2010Describes new features in the Visual Basic language and Code Editor. The features include implicit line continuation, auto-implemented properties, collection initializers, and more.What's New in Visual C# 2010Describes new features in the C# language and Code Editor. The features include the dynamic type, named and optional arguments, enhanced Office programmability, and variance.What's New in Visual C++ 2010Describes new and revised features in Visual C++. The features include lambda expressions, the rvalue reference declarator, and the auto, decltype, and static_assert keywords.What's New in Visual F# 2010Describes the F# language, which is a language that supports functional programming for the .NET Framework.Reference:http://msdn.microsoft.com/en-us/library/bb386063%28VS.100%29.aspx

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  • Converting mp4 to mp3

    - by aki
    I have a video I need to convert to mp3 (from the command line - not GUI) video.mp4 I tried: ffmpeg -i -b 192 video.mp4 video.mp3 with no success. I get the following error: WARNING: library configuration mismatch Seems stream 0 codec frame rate differs from container frame rate: 59.83 (29917/500) -> 59.75 (239/4) WARNING: The bitrate parameter is set too low. It takes bits/s as argument, not kbits/s Encoder (codec id 86017) not found for output stream #0.0 so I tried lame: lame -h -b 192 video.mp4 video.mp3 I get: Warning: unsupported audio format Am I missing something?

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  • Can I use GPL software in a commercial application

    - by Petah
    I have 3 questions about the GPL here: If I use GPL software in my application, but don't modify or distribute it, do I have to release my application under the GPL? What if I modify some software that my application uses. Then do I have to release my application under the GPL, or can I just supply the modified software under the GPLs terms. And what if I use GPL software, but don't modify it, can I distribute it with my application? My case in point is, I have a PHP framework which I use the GeSHi library to highlight some output. Because GeSHi is GPL, does my framework have to be GPL? Can I modify GeSHi for particular use cases of my application if I supply the modifications back to the GeSHi maintainers? Can I redistribute my framework with GeSHi?

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  • Can coding style cause or influence memory fragmentation?

    - by Robert Dailey
    As the title states, I'd like to know if coding style can cause or influence memory fragmentation in a native application, specifically one written using C++. If it does, I'd like to know how. An example of what I mean by coding style is using std::string to represent strings (even static strings) and perform operations on them instead of using the C Library (such as strcmp, strlen, and so on) which can work both on dynamic strings and static strings (the latter point is beneficial since it does not require an additional allocation to access string functions, which is not the case with std::string). A "forward-looking" attitude I have with C++ is to not use the CRT, since to do so would, in a way, be a step backwards. However, such a style results in more dynamic allocations, and especially for a long living application like a server, this causes some speculation that memory fragmentation might become a problem.

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  • Fastest way to set up a JSON server on my local machine [closed]

    - by Mohsen
    I am a front-end developer. For many experiements I do I need to have a server that talks JSON with my client side app. Normally that server is a simple server that response to my POSTs and GETs. For example I need to setup a server that saves, modifies and read data from a "library" database like this: POST /books create a book GET /book/:id gets a book and so on... What is the fastest to set up and easiest technology stack for database and server in this case? I am open to use Ruby, Nodejs and anything that do the job fast and easy. Is there any framework (on any language) that do stuff like this for me?

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  • Automated tests for differencing algorithm

    - by Matthew Rodatus
    We are designing a differencing algorithm (based on Longest Common Subsequence) that compares a source text and a modified copy to extract the new content (i.e. content that is only in the modified copy). I'm currently compiling a library of test case data. We need to be able to run automated tests that verify the test cases, but we don't want to verify strict accuracy. Given the heuristic nature of our algorithm, we need our test pass/failures to be fuzzy. We want to specify a threshold of overlap between the desired result and the actual result (i.e. the content that is extracted). I have a few sketches in my mind as to how to solve this, but has anyone done this before? Does anyone have guidance or ideas about how to do this effectively?

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  • Algorithm to simplify building/structural meshes

    - by morpheus
    I am looking for an algorithm to simplify the meshes of buildings or similar structures. EDIT: I had made a comment that Hoppe's algorithm tends to make meshes more and more spherical with simplification. But, I am not sure about it, so am deleting the comment. Buildings in contrast should tend to become more and more rectangular with increasing simplification. The D3DX extensions for D3D in version 9.0 (d3dx9.lib) used to have classes to do progressive mesh simplification. See: http://doc.51windows.net/Directx9_SDK/?url=/directx9_sdk/graphics/reference/d3dx/functions/mesh/d3dxgeneratepmesh.htm http://msdn.microsoft.com/en-us/library/windows/desktop/bb281243(v=vs.85).aspx

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  • File system layout for multiple build targets

    - by Yttrill
    I am seeking some ideas for how to build and install software with some parameters. These including target OS, target platform CPU details, debugging variant, etc. Some parts of the install are shared, such as documentation and many platform independent files, others are not, such as 64 and 32 bit libraries when these are separated and not together in a multi-arch library. On big networked platforms one often has multiple computers sharing some large server space, so there is actually cause to have even Windows and Unix binaries on the same disk. My product has already fixed an install philosophy of $INSTALL_ROOT/genericname/version/ so that multiple versions can coexist. The question is: how to manage the layout of all the other stuff?

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  • Are there any alternative JS ports of Box2D?

    - by Petteri Hietavirta
    I have been thinking about creating a top down 2D car game for HTML5. For my first game I wrote the physics and collisions my self but for this one I would like to use some ready made library. I found out Box2D and its JS port. http://box2d-js.sourceforge.net It seems to be quite old port, made in 2008. Is it lacking many features of current Box2D or does it have major issues with it? And are there any alternatives for it?

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  • Unable to install Ekundli-2002 with wine1.6

    - by Pandya
    I am running Ubuntu 14.04 and installed wine1.6 (stable). I am trying to install Ekun2002.exe (Astrology software) by wine. But at the end of installation, it is getting following error: Foreign application won't perform DDE method or operation How to solve this ? Further Information: I searched following info from: http://msdn.microsoft.com/en-us/library/aa266013%28v=vs.60%29.aspx An application refused to perform the DDE method or operation you attempted. This error has the following causes and solutions: You supplied data or commands that the other application did not recognize.Check the application's documentation to see what data or commands it recognizes. The LinkItem property isn't set to an item that the other application recognizes as valid for the topic of the conversation. Check the application's documentation to see what items it recognizes.

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  • How to design console application with good seperation of UI from Logic

    - by JavaSa
    Is it considered an overkill for console application to be design like MVC , MVP or N tier architecture? If not which is more common and if you can link me to simple example of it. I want to implement a tic tac toe game in console application. I have a solution which hold two projects: TicTacToeBusinessLogic (Class library project) and TicTacToeConsoleApplication (Console application project) to represent the view logic. In the TicTacToeConsoleApplication I've Program.cs class which holds the main entry point (public static void Main). Now I face a problem. I want the game to handle its own game flow so I can: Create new GameManager class (from BL) but this causing the view to directly know the BL part. So I'm a little confused how to write it in an acceptable way. Should I use delegates? Please show me a simple example.

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  • Naming conventions for newtype deconstructors (destructors?)

    - by Petr Pudlák
    Looking into Haskell's standard library we can see: newtype StateT s m a = StateT { runStateT :: s -> m (a, s) } newtype WrappedMonad m a = WrapMonad { unwrapMonad :: m a } newtype Sum a = Sum { getSum :: a } Apparently, there (at least) 3 different prefixes used to unwrap a value inside a newtype: un-, run- and get-. (Moreover run- and get- capitalizes the next letter while un- doesn't.) This seems confusing. Are there any reasons for that, or is that just a historical thing? If I design my own newtype, what prefix should I use and why?

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  • Corsair Hydro i series cpu cooler fan control

    - by user214690
    Im relatively new at Ubuntu and have found an answer to basically every single issue ive ever had thru this site... Otherthan this. I have been toying with the idea of a Corsair h80i for my dual boot system (win7/U12.10) and mostly use it in ubuntu. I have done some research on the interweb regarding fan control in linux and nearly ran up short untill I came across this thread: http://ubuntuforums.org/archive/index.php/t-2096166.html And it seems to have worked around it. (altho I have not tested it for myself) Is there any program/library/source that can be used to control the fans without having to MacGuyver it??

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  • How do I render terrain in a 2.5D perspective, like in the game Don't Starve?

    - by Hamdan
    I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. Right now my focus is on figuring out how to render the ground. I am having a hard time figuring out how they generated the ground, and then rendered it. The way I think they rendered the ground is by first painting the ground in some paint program, and then somehow manipulating that flat image so that it appears to have depth. I am completely confused by how you would actually render that type of terrain. I want the terrain to have the following features: Look like the terrain in Don't Starve, here is a video showing the terrain in Don't Starve The terrain will be flat, and the camera's angle and perspective will be fixed Any tips and hints will be appreciated, Thank you in advance. (I am working in Java, using the Light Weight Java Game Library (LWJGL).)

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  • Internal HDs that don't contain the OS aren't accessable unless I try to manually browse them

    - by Hrafn
    So I have 4 internal hard drives, one that contains the OS (Ubuntu 12.04), all ext4. After starting the computer up, and without having tried to access the drives (File manager, terminal etc) it seems like the drives haven't been mounted. If I go into the "Disks" utility I see that the disks haven't been mounted. Programs that try to access the HD's during startup throw an error. For example my music player can't find the library, my note taking software can't find the database etc. But after opening the drive in a file manager everything works. I've checked SMART on all the disks and everything is a ok. Any and all ideas would be appreciated.

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  • Python simulation-scripts architecture

    - by Beastcraft
    Situation: I've some scripts that simulate user-activity on desktop. Therefore I've defined a few cases (workflows) and implemented them in Python. I've also written some classes for interacting with the users' software (e.g. web browser etc.). Problem: I'm a total beginner in software design / architecture (coding isn't a problem). How could I structure what I described above? Providing a library which contains all the workflows as functions, or a separate class/module etc. for each workflow? I want to keep the the workflows simple. The complexity should be hidden in the classes for interacting with the users' software. Are there any papers / books I could read about this, or could you provide some tips? Kind regards, B

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  • How can I instruct nautilus to pre-generate thumbnails?

    - by Glutanimate
    I have a large library of PDF documents (papers, lectures, handouts) that I want to be able to quickly navigate through. For that I need thumbnails. At the same time however, I see that the ~/.thumbnails folder is piling up with thumbs I don't really need. Deleting thumbnail junk without removing the important thumbs is impossible. If I were to delete them, I'd have to go to each and every folder with important PDF documents and let the thumbnail cache regenerate. I would love to able to automate this process. Is there any way I can tell nautilus to pre-cache the thumbs for a set of given directories? Note: I did find a set of bash scripts that appear to do this for pictures and videos, but not for any other documents. Maybe someone more experienced with scripting might be able to adjust these for PDF documents or at least point me in the right direction on what I'd have to modify for this to work with PDF documents as well.

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