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  • How to generate a random but unique number and display that number within the source of my image tag

    - by Matthew
    Hello guys, I have done some searching but really haven't found what I'm looking for. What I would like to do is generate a random BUT unique 5 digit number and push whatever number into an img tag on my page. For example when people come to my page this number would generate and get pushed into this image tag: <img src="http://www.sample.com?randomNUM=12345" height="1" width="1" /> I have a mySQL DB and am looking to do this in PHP. Thank, Matt

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  • I want to get the value from one class (SearchTableViewController.m) to another class (HistoryTableV

    - by ahmet732
    #import <UIKit/UIKit.h> @class SearchDetailViewController; @interface SearchTableViewController : UITableViewController <UISearchBarDelegate, UITableViewDelegate, UITableViewDataSource>{ IBOutlet UITableView *myTableView; NSMutableArray *tableData;//will be storing data that will be displayed in table. //Search array den buna aktarma yapcaz ilerde görceksin. NSMutableArray *searchedData;//will be storing data matching with the search string UISearchBar *sBar;//search bar NSMutableArray *searchArray; // It holds the medicines that are shown in tableview SearchDetailViewController * searchDetailViewController; NSMutableArray *deneme; } @property(nonatomic,retain)UISearchBar *sBar; @property(nonatomic,retain)IBOutlet UITableView *myTableView; @property(nonatomic,retain)NSMutableArray *tableData; @property(nonatomic,retain)NSMutableArray *searchedData; @property (nonatomic, retain) NSMutableArray *searchArray; @property (nonatomic, retain) SearchDetailViewController *searchDetailViewController; @property (nonatomic, copy) NSMutableArray *deneme; @end SearchTableViewController.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; **deneme= [[NSMutableArray alloc]init]; deneme=[tableData objectAtIndex:indexPath.row];** ****NSLog(@"my row = %@", deneme);**// I holded one of the selected cells here** HistoryTableViewController.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; **SearchTableViewController *obj= [[SearchTableViewController alloc]init];** **NSLog(@"my 2nd row= %@", [obj deneme]); //it prints nil** } My project is TabBar. There are two buttons on it- Search and History. I want to display selected items in a table in History tab. But i can not bring the selected item from SearchTableViewController.m to the class (HistoryTableViewController.m) The problem is : I can hold one of the selected items in an array (named deneme)from table in SearchTableViewController.m but i can not take it to HistoryTableViewController.m. It prints nil in console screen.... If I can make it visible in History class, I display those selected items on table. Please help me !!!

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  • Mercurial local repository backup

    - by Ricket
    I'm a big fan of backing things up. I keep my important school essays and such in a folder of my Dropbox. I make sure that all of my photos are duplicated to an external drive. I have a home server where I keep important files mirrored across two drives inside the server (like a software RAID 1). So for my code, I have always used Subversion to back it up. I keep the trunk folder with a stable copy of my application, but then I create a branch named with my username, and inside there is my working copy. I make very few changes between commits to that branch, with the understanding that the code in there is my backup. Now I'm looking into Mercurial, and I must admit I haven't truly used it yet so I may have this all wrong. But it seems to me that you have a server-side repository, and then you clone it to a working directory in the form of a local repository. Then as you work on something, you make commits to that local repository, and when things are in a state to be shared with others, you hg push to the parent repository on the server. Between pushes of stable, tested, bug-free code, where is the backup? After doing some thinking, I've come to the conclusion that it is not meant for backup purposes and it assumes you've handled that on your own. I guess I need to keep my Mercurial local repositories in my dropbox or some other backed-up location, since my in-progress code is not pushed to the server. Is this pretty much it, or have I missed something? If you use Mercurial, how do you backup your local repositories? If you had turned on your computer this morning and your hard drive went up in flames (or, more likely, the read head went bad, or the OS corrupted itself, ...), what would be lost? If you spent the past week developing a module, writing test cases for it, documenting and commenting it, and then a virus wipes your local repository away, isn't that the only copy? So then on the flip side, do you create a remote repository for every local repository and push to it all the time? How do you find a balance? How do you ensure your code is backed up? Where is the line between using Mercurial as backup, and using a local filesystem backup utility to keep your local repositories safe?

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  • Why isnt my data persisting with nskeyedarchiver?

    - by aking63
    Im just working on what should be the "finishing touches" of my first iPhone game. For some reason, when I save with NSKeyedArchiver/Unarchiver, the data seems to load once and then gets lost or something. Here's what I've been able to deduce: When I save in this viewController, pop to the previous one, and then push back into this one, the data is saved and prints as I want it to. But when I save in this viewController, then push a new one and pop back into this one, the data is lost. Any idea why this might be happening? Do I have this set up all wrong? I copied it from a book months ago. Here's the methods I use to save and load. - (void) saveGameData { NSLog(@"LS:saveGameData"); // SAVE DATA IMMEDIATELY NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *gameStatePath = [documentsDirectory stringByAppendingPathComponent:@"gameState.dat"]; NSMutableData *gameSave= [NSMutableData data]; NSKeyedArchiver *encoder = [[NSKeyedArchiver alloc] initForWritingWithMutableData:gameSave]; [encoder encodeObject:categoryLockStateArray forKey:kCategoryLockStateArray]; [encoder encodeObject:self.levelsPlist forKey:@"levelsPlist"]; [encoder finishEncoding]; [gameSave writeToFile:gameStatePath atomically:YES]; NSLog(@"encoded catLockState:%@",categoryLockStateArray); } - (void) loadGameData { NSLog(@"loadGameData"); // If there is a saved file, perform the load NSMutableData *gameData = [NSData dataWithContentsOfFile:[[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"gameState.dat"]]; // LOAD GAME DATA if (gameData) { NSLog(@"-Loaded Game Data-"); NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:gameData]; self.levelsPlist = [unarchiver decodeObjectForKey:@"levelsPlist"]; categoryLockStateArray = [unarchiver decodeObjectForKey:kCategoryLockStateArray]; NSLog(@"decoded catLockState:%@",categoryLockStateArray); } // CREATE GAME DATA else { NSLog(@"-Created Game Data-"); self.levelsPlist = [[NSMutableDictionary alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:kLevelsPlist ofType:@"plist"]]; } if (!categoryLockStateArray) { NSLog(@"-Created categoryLockStateArray-"); categoryLockStateArray = [[NSMutableArray alloc] initWithCapacity:[[self.levelsPlist allKeys] count]]; for (int i=0; i<[[self.levelsPlist allKeys] count]; i++) { [categoryLockStateArray insertObject:[NSNumber numberWithBool:FALSE] atIndex:i]; } } // set the properties of the categories self.categoryNames = [self.levelsPlist allKeys]; NUM_CATEGORIES = [self.categoryNames count]; thisCatCopy = [[NSMutableDictionary alloc] initWithDictionary:[[levelsPlist objectForKey:[self.categoryNames objectAtIndex:pageControl.currentPage]] mutableCopy]]; NUM_FINISHED = [[thisCatCopy objectForKey:kNumLevelsBeatenInCategory] intValue]; }

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  • Where do you extend classes in your rails application?

    - by ro
    Just about to extend the Array class with the following extension: class Array def shuffle! size.downto(1) { |n| push delete_at(rand(n)) } self end end However, I was wondering where a good place to keep these sort of extensions. I was thinking environment.rb or putting in its own file in the initializers directory.

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  • Deploying patches and new versions.

    - by 0plus1
    I'm deveoping a big project, I have the dev folder (connected to a specific subdomain) then the "real" folder, the live one. When I'm ready to push patches or whole new versions I'm currently copying the files individually, is there a program that can help me do this task? Keep in mind that some files (the config one and the htacess) must never change in the live version. Thank you

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  • Remove objects from UINavigationController

    - by Joshep Freeman
    I would like to know if there is a way to know which objects [UIViewControllers?] are stored inside [self navigationController] (I'm guessing they are stored there with pushViewController?), and if there is a way to remove such objects. Consider this scenario: 1.- Show "Presentation screen" (a logo) 2.- Wait 2 seconds 3.- Push "Data screen" (no need for "Presentation screen" anymore but it's stored in Memory) Thanks for your time.

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  • Call a Firebug command from client code.

    - by ProfK
    I would like to apply some sort of IoC, with debugee code, i.e. the current HTML document, and the debugger, Firebug. It would be great to have some sort of document that asks Firebug to open a push channel from the document, versus the more common scenario of the debugger pulling information from the debugee document. Is this possible and or feasible?

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  • Git: Run through a filter before commiting/pushing?

    - by martiert
    Hi. Is there a way to run the changed files through a filter before doing the commit? I wish to make sure the files follows the coding standards for the project. I would also like to compile and run some test before the commit/push actually takes place, so I know everything in the repo actually works.

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  • Android: Issue with acceptable file types via bluetooth

    - by poeschlorn
    Hi guys, i've got a problem with pushing files to my nexus one: It seems to me that there is only a small selection of file types that are accepted by my phone (such like jpg, gif and so on). I recently tried to push other files to my phone (in my case gpx) and my phone has rejected it automatically... is there a way to bypass or extent this filter? Is there also a way to catch those files by a service? greets, poeschlorn

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  • Launch an app from within another (iPhone)

    - by Jeff
    Is it possible to launch any arbitrary iPhone application from within another app? For example in my application if I want the user to push a button and launch right into the Phone app (close the current app, open the Phone app), would this be possible? I know this can be done for making phone calls with the tel URL link, but I want to instead just have the Phone app launch without dialing any specific number.

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  • JavaScript code inside UpdatePanel

    - by Ed Woodcock
    Ok: I've got an UpdatePanel on an aspx page that contains a single Placeholder. Inside this placeholder I'm appending one of a selection of usercontrols depending on certain external conditions (this is a configuration page). In each of these usercontrols there is a bindUcEvents() javascript function that binds the various jQuery and javascript events to buttons and validators inside the usercontrol. The issue I'm having is that the usercontrol's javascript is not being recognised. Normally, javascript inside an updatepanel is executed when the updatepanel posts back, however none of this code can be found by the page (I've tried running the function manually via firebug's console, but it tells me it cannot find the function). Does anyone have any suggestions? Cheers, Ed. EDIT: cut down (but functional) example: Markup: <script src="/js/jquery-1.3.2.min.js"></script> <form id="form1" runat="server"> <div> <asp:ScriptManager ID="Script" runat="server" /> <asp:Button ID="Postback" runat="server" Text="Populate" OnClick="PopulatePlaceholder" /> <asp:UpdatePanel ID="UpdateMe" runat="server"> <Triggers> <asp:AsyncPostBackTrigger ControlID="Postback" EventName="Click" /> </Triggers> <ContentTemplate> <asp:Literal ID="Code" runat="server" /> <asp:PlaceHolder ID="PlaceMe" runat="server" /> </ContentTemplate> </asp:UpdatePanel> </div> </form> C#: protected void PopulatePlaceholder(object sender, EventArgs e) { Button button = new Button(); button.ID = "Push"; button.Text = "push"; button.OnClientClick = "javascript:return false;"; Code.Text = "<script type=\"text/javascript\"> function bindEvents() { $('#" + button.ClientID + "').click(function() { alert('hello'); }); } bindEvents(); </script>"; PlaceMe.Controls.Add(button); } You'll see that the button does not poput the alert message, even though the code is present on the page.

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  • Problem parsing XML data to Multi dimensional array

    - by Cam
    Hi there, i'm still transitioning from as2 to as3, i'm having trouble with parsing XML data to Multi dimensional array, below is the onComplete handler which is succesfully tracing 'event.target.data' but outputs 'A term is undefined and has no properties' when tracing _vein_data[0][0].xPos . I'm guessing there is a easier way to approach it than this attempt private function on_xml_completed(event:Event):void { var XMLPoints:XML = new XML(event.target.data); for ( var i:int = 0; i < XMLPoints.shape.length(); i++ ) { var shapeArray:Array = new Array(); _vein_data.push(shapeArray); for ( var j:int = 0; j < 4; i++ ) { _vein_data[i].push({'xPos':XMLPoints.shape[i].point[j].@xPos, 'yPos':XMLPoints.shape[i].point[j].@yPos}); } } trace(_vein_data[0][0].xPos) loadAsset(); } here's a portion of my XML; <items> <shape> <point xPos="60" yPos="23" /> <point xPos="65" yPos="23" /> <point xPos="93" yPos="85" /> <point xPos="88" yPos="87" /> </shape> <shape> <point xPos="88" yPos="87" /> <point xPos="92" yPos="83" /> <point xPos="145" yPos="174" /> <point xPos="138" yPos="175" /> </shape> <shape> <point xPos="138" yPos="175" /> <point xPos="143" yPos="171" /> <point xPos="147" yPos="211" /> <point xPos="141" yPos="212" /> </shape> </items> thank you in advance for any guidance on this Cam

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  • Mercurial auto update problem.

    - by Ezequiel
    We are starting to use Mercurial for source control. We have configured the HGRC configuration file to do an auto update after we push to the "central" repository. With some PCs we get this error msg: warning: changegroup hook exited with status -1 HGRC looks like this: [ui] username=ADMIN verbose=true [hooks] changegroup = hg update >&2 Later we perform the update manually and everything works right.

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  • How to test an openshift application on local host

    - by panipsilos
    I recently start playing with Openshift and I am wondering if there is a way to deploy ( test) your application on local host before you upload it on openshift. Thing is that every time I make change on the code, it takes some time to push it to openshift and check if it works. Google app engine SDK ( for Eclipse), for example, includes a web server application (app engine simulator) that allows you to test your app locally before you deploy on google. thnx Fotis

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  • Question about DispatcherUnhandledException

    - by Diego Pacheco
    The problem in this code is that when it's run and I push "Yes" button, This is shown: This means that my application stopped working, I just want it to end. private void App_DispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e) { string message = "An unhandled exception has ocurred, do you want close the app?"; MessageBoxResult currentMB = MessageBox.Show(message, "SomeTitleApp", MessageBoxButton.YesNo, MessageBoxImage.Exclamation); if (currentMB == MessageBoxResult.Yes) { Application.Current.Shutdown(); } else { e.Handled = true; } }

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  • named/bind zone file parser in C#

    - by Michal Rogozinski
    Hi, I'm looking for a bind/named zone file parser in .NET C#. If there is anything I could import/convert I would be interested too. Unfortunately there's not much, or I'm having troubles finding it. My goal is to make sure a zone file is syntax-errors-free before I push it to the server. I'd appreciate any help or hints. Thanks

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  • Flash Media Live Encoder

    - by jeph perro
    I am using Adobe Flash Media Live Encoder to stream live video to a video streaming server. The webcam is in our office pointed out the window. Thankfully, Flash Media Live Encoder has a checkbox to un-include audio. I am wondering how I can push a recorded message to the audio ( or music ). Is there any way I can play a recording and have it behave like a microphone?

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  • ASP.NET MVC Response file should not download

    - by Shawn Mclean
    I am generating a .cxml file on the server and pushing it to the browser based on certain queries. If I just link to a .cxml, it does what I expected and opens it in the respective application. How can I generate a file and push it to the browser just like if it was linked to a file without it asking me to download it? The link looks something like: http://localhost/MyController/GetFile?q=TheQueryStringParam Thanks.

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