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  • how to draw a line between two labels in a panel where labels are added during runtime

    - by vybhav
    A panel contains two labels which are generated by mouse clicks on the panel. I want to connect these two labels by drawing a line between them probably by dragging the mouse pointer from one label to another. There are two events here - one is clicking on the panel to generate the labels and the second is connecting these two labels (mouse pressed, mouse dragged and mouse released events). Both these event need to call the repaint() method but for different purposes. But there can be only one paint() method. The problem is when I connect these two labels, the line comes up but the rest of the components on the panel disappear.

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  • SetWindowHookEx and execution blocking

    - by Kalaz
    Hello, I just wonder... I mainly use .NET but now I started to investigate WINAPI calls. For example I am using this piece of code to hook to the API functions. It starts freezing, when I try to debug the application... using System; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Forms; public class Keyboard { private const int WH_KEYBOARD_LL = 13; private const int WM_KEYDOWN = 0x0100; private static LowLevelKeyboardProc _proc = HookCallback; private static IntPtr _hookID = IntPtr.Zero; public static event Action<Keys,bool, bool> KeyDown; public static void Hook() { new Thread(new ThreadStart(()=> { _hookID = SetHook(_proc); Application.Run(); })).Start(); } public static void Unhook() { UnhookWindowsHookEx(_hookID); } private static IntPtr SetHook(LowLevelKeyboardProc proc) { using (Process curProcess = Process.GetCurrentProcess()) using (ProcessModule curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } private delegate IntPtr LowLevelKeyboardProc( int nCode, IntPtr wParam, IntPtr lParam); private static IntPtr HookCallback( int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) { int vkCode = Marshal.ReadInt32(lParam); Keys k = (Keys) vkCode; if (KeyDown != null) { KeyDown.BeginInvoke(k, IsKeyPressed(VirtualKeyStates.VK_CONTROL), IsKeyPressed(VirtualKeyStates.VK_SHIFT),null,null); } } return CallNextHookEx(_hookID, nCode, wParam, lParam); } private static bool IsKeyPressed(VirtualKeyStates virtualKeyStates) { return (GetKeyState(virtualKeyStates) & (1 << 7))==128; } [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("user32.dll")] static extern short GetKeyState(VirtualKeyStates nVirtKey); } enum VirtualKeyStates : int { VK_LBUTTON = 0x01, VK_RBUTTON = 0x02, VK_CANCEL = 0x03, VK_MBUTTON = 0x04, // VK_XBUTTON1 = 0x05, VK_XBUTTON2 = 0x06, // VK_BACK = 0x08, VK_TAB = 0x09, // VK_CLEAR = 0x0C, VK_RETURN = 0x0D, // VK_SHIFT = 0x10, VK_CONTROL = 0x11, VK_MENU = 0x12, VK_PAUSE = 0x13, VK_CAPITAL = 0x14, // VK_KANA = 0x15, VK_HANGEUL = 0x15, /* old name - should be here for compatibility */ VK_HANGUL = 0x15, VK_JUNJA = 0x17, VK_FINAL = 0x18, VK_HANJA = 0x19, VK_KANJI = 0x19, // VK_ESCAPE = 0x1B, // VK_CONVERT = 0x1C, VK_NONCONVERT = 0x1D, VK_ACCEPT = 0x1E, VK_MODECHANGE = 0x1F, // VK_SPACE = 0x20, VK_PRIOR = 0x21, VK_NEXT = 0x22, VK_END = 0x23, VK_HOME = 0x24, VK_LEFT = 0x25, VK_UP = 0x26, VK_RIGHT = 0x27, VK_DOWN = 0x28, VK_SELECT = 0x29, VK_PRINT = 0x2A, VK_EXECUTE = 0x2B, VK_SNAPSHOT = 0x2C, VK_INSERT = 0x2D, VK_DELETE = 0x2E, VK_HELP = 0x2F, // VK_LWIN = 0x5B, VK_RWIN = 0x5C, VK_APPS = 0x5D, // VK_SLEEP = 0x5F, // VK_NUMPAD0 = 0x60, VK_NUMPAD1 = 0x61, VK_NUMPAD2 = 0x62, VK_NUMPAD3 = 0x63, VK_NUMPAD4 = 0x64, VK_NUMPAD5 = 0x65, VK_NUMPAD6 = 0x66, VK_NUMPAD7 = 0x67, VK_NUMPAD8 = 0x68, VK_NUMPAD9 = 0x69, VK_MULTIPLY = 0x6A, VK_ADD = 0x6B, VK_SEPARATOR = 0x6C, VK_SUBTRACT = 0x6D, VK_DECIMAL = 0x6E, VK_DIVIDE = 0x6F, VK_F1 = 0x70, VK_F2 = 0x71, VK_F3 = 0x72, VK_F4 = 0x73, VK_F5 = 0x74, VK_F6 = 0x75, VK_F7 = 0x76, VK_F8 = 0x77, VK_F9 = 0x78, VK_F10 = 0x79, VK_F11 = 0x7A, VK_F12 = 0x7B, VK_F13 = 0x7C, VK_F14 = 0x7D, VK_F15 = 0x7E, VK_F16 = 0x7F, VK_F17 = 0x80, VK_F18 = 0x81, VK_F19 = 0x82, VK_F20 = 0x83, VK_F21 = 0x84, VK_F22 = 0x85, VK_F23 = 0x86, VK_F24 = 0x87, // VK_NUMLOCK = 0x90, VK_SCROLL = 0x91, // VK_OEM_NEC_EQUAL = 0x92, // '=' key on numpad // VK_OEM_FJ_JISHO = 0x92, // 'Dictionary' key VK_OEM_FJ_MASSHOU = 0x93, // 'Unregister word' key VK_OEM_FJ_TOUROKU = 0x94, // 'Register word' key VK_OEM_FJ_LOYA = 0x95, // 'Left OYAYUBI' key VK_OEM_FJ_ROYA = 0x96, // 'Right OYAYUBI' key // VK_LSHIFT = 0xA0, VK_RSHIFT = 0xA1, VK_LCONTROL = 0xA2, VK_RCONTROL = 0xA3, VK_LMENU = 0xA4, VK_RMENU = 0xA5, // VK_BROWSER_BACK = 0xA6, VK_BROWSER_FORWARD = 0xA7, VK_BROWSER_REFRESH = 0xA8, VK_BROWSER_STOP = 0xA9, VK_BROWSER_SEARCH = 0xAA, VK_BROWSER_FAVORITES = 0xAB, VK_BROWSER_HOME = 0xAC, // VK_VOLUME_MUTE = 0xAD, VK_VOLUME_DOWN = 0xAE, VK_VOLUME_UP = 0xAF, VK_MEDIA_NEXT_TRACK = 0xB0, VK_MEDIA_PREV_TRACK = 0xB1, VK_MEDIA_STOP = 0xB2, VK_MEDIA_PLAY_PAUSE = 0xB3, VK_LAUNCH_MAIL = 0xB4, VK_LAUNCH_MEDIA_SELECT = 0xB5, VK_LAUNCH_APP1 = 0xB6, VK_LAUNCH_APP2 = 0xB7, // VK_OEM_1 = 0xBA, // ';:' for US VK_OEM_PLUS = 0xBB, // '+' any country VK_OEM_COMMA = 0xBC, // ',' any country VK_OEM_MINUS = 0xBD, // '-' any country VK_OEM_PERIOD = 0xBE, // '.' any country VK_OEM_2 = 0xBF, // '/?' for US VK_OEM_3 = 0xC0, // '`~' for US // VK_OEM_4 = 0xDB, // '[{' for US VK_OEM_5 = 0xDC, // '\|' for US VK_OEM_6 = 0xDD, // ']}' for US VK_OEM_7 = 0xDE, // ''"' for US VK_OEM_8 = 0xDF, // VK_OEM_AX = 0xE1, // 'AX' key on Japanese AX kbd VK_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key kbd. VK_ICO_HELP = 0xE3, // Help key on ICO VK_ICO_00 = 0xE4, // 00 key on ICO // VK_PROCESSKEY = 0xE5, // VK_ICO_CLEAR = 0xE6, // VK_PACKET = 0xE7, // VK_OEM_RESET = 0xE9, VK_OEM_JUMP = 0xEA, VK_OEM_PA1 = 0xEB, VK_OEM_PA2 = 0xEC, VK_OEM_PA3 = 0xED, VK_OEM_WSCTRL = 0xEE, VK_OEM_CUSEL = 0xEF, VK_OEM_ATTN = 0xF0, VK_OEM_FINISH = 0xF1, VK_OEM_COPY = 0xF2, VK_OEM_AUTO = 0xF3, VK_OEM_ENLW = 0xF4, VK_OEM_BACKTAB = 0xF5, // VK_ATTN = 0xF6, VK_CRSEL = 0xF7, VK_EXSEL = 0xF8, VK_EREOF = 0xF9, VK_PLAY = 0xFA, VK_ZOOM = 0xFB, VK_NONAME = 0xFC, VK_PA1 = 0xFD, VK_OEM_CLEAR = 0xFE } It works well even if you put messagebox into the event or something that blocks execution. But it gets bad if you try to put breakpoint into the event. Why? I mean event is not run in the same thread that the windows hook is. That means that It shouldn't block HookCallback. It does however... I would really like to know why is this happening. My theory is that Visual Studio when breaking execution temporarily stops all threads and that means that HookCallback is blocked... Is there any book or valuable resource that would explain concepts behind all of this threading?

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  • can't click on input element behind div element

    - by Preston
    On my site: http://alsite.com.br/solalev/ I have some elements on the bottom of page that I can't click through. Above the elements is a div called push.. I use this div to make the footer always stay on the bottom of my page even when the content is smaller... (I dont know if I do this right.. but it has worked).. So.. on Chrome and Firefox I can't click.. but on IE this works.... I use this: .push{ pointer-events: none; } but nothing happens...

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  • Implement the Combine function using templates

    - by gkid123
    any idea on how to do it for template? thanks Implement the Combine function using templates. The Combine fn applies a function of two arguments cumulatively to the items of an STL container, from begin() to end(), so as to reduce the sequence to a single value. For example, Combine(<list containing 6,3,1,9,7>, std::plus<int>()) should calculate ((((6+3)+1)+9)+7). class NotEnoughElements {}; template <typename Container, typename Function> typename Container::value_type Combine(const Container& c, Function fn) throw (NotEnoughElements) { your code goes here }

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  • BULK INSERT with inconsitant number of columns

    - by aceinthehole
    I am trying to load a large amount data in SQL server from a flat file using BULK INSERT. However, my file has varying number of column, for instance the first row contains 14 and the second contains 4. That is OK, I just want to make a table with the max number of columns and load the file into it with nulls for the missing columns. I can play with it from that point. But it seems that SQL Server when reaching the end of the line and having more columns to fill for that same row in the destination table, just moves on to the next line and attempts to put the data on that line to the wrong column of the table. Is there a way to get the behavior that I am looking for? Is there a table hint that I can use the specify this? Has anyone run into this before? Here is the code BULK INSERT #t FROM '<path to file>' WITH ( DATAFILETYPE = 'char', KEEPNULLS, FIELDTERMINATOR = '#' )

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  • Determining a location's side of the road position with MapKit

    - by idStar
    Is there a way to use MapKit in iOS7 to not only get geocoding for an address, but determine what side of the road it is on? I'm not trying to build a full function navigation app, but similar to navigation apps that tell you things like "Your destination is in 100 feet on the right", I'd like to be able to obtain this information. Does MapKit give one a way to do this? Do I need to adopt routing privileges to access such, or is this just not available in the SDK period? If not available in the iOS7 SDK, knowing what options exist as services, would be a helpful pointer.

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  • Alternative to c++ static virtual methods

    - by Jaime Pardos
    In C++ is not possible to declare a static virtual function, neither cast a non-static function to a C style function pointer. Now, I have a plain ol' C SDK that uses function pointers heavily. I have to fill a structure with several function pointers. I was planning to use an abstract class with a bunch of static pure virtual methods, and redefine them in derived classes and fill the structure with them. It wasn't until then that I realized that static virtual are not allowed in C++. Is there any good alternative? The best I can think of is defining some pure virtual methods GetFuncA(), GetFuncB(),... and some static members FuncA()/FuncB() in each derived class, which would be returned by the GetFuncX(). Then a function in the abstract class would call those functions to get the pointers and fill the structure.

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  • drupal bootstrap script: how to get list of all nodes of type x?

    - by groovehunter
    hi. I create a custom import and export, at the moment as an external script (via bootstrap), i plan to create a module in a more generic fashion lateron. I am building a frontend for nagios and for our host management and nagios configuration btw. Maybe it might become useful for other environments (networkmanagement) Now i need to know how to get list of all nodes of type x? I want to avoid direct SQL. A suggestion i got was to make an rss and parse it but i acess the drupal db a dozen times to extract various nodes, so it feels strange to do a web request for one thing So what i am looking for as newbie drupal dev is just a pointer to basic search module api for this task TIA florian

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  • Visual Studio 2005 - VC++ compiler C1001 on Windows 7

    - by Fritz H
    When I try to build a simple "Hello World" C++ app on Windows 7 Beta, using Visual Studio 2005 (VC++2005) I get a rather generic error C1001 error (Internal compiler error) The compiler seems to just crash, and Windows pops up its (un)helpful This program has stopped working dialog. The file it complains about is mcp1.cpp. Has anyone come across this before? Cheers, Fritz EDIT: The code is: #include <iostream> int main(int argc, char** argv) { std::cout << "Hello!"; return 0; } EDIT 2: I have installed SP1 as well as SP1 for Vista. VS popped up a warning saying it needs SP1 for Vista, but installing it makes no difference. No ideas about what I can possibly do to fix this?

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  • Why am I not getting the expected results with fread() in C?

    - by mauvehead
    Here is my code: #include <stdio.h> int main(void) { FILE *fp; unsigned int i; char bytes[512]; fp = fopen("myFile","r"); for(i = 0;i <= 512;i++) { fread(&bytes, sizeof(bytes), 1, fp); printf("bytes[%d]: %x\n", i, bytes[i]); } } Here is the expected output $ hexdump myFile 0000000 aa55 aa55 0060 0000 0a17 0000 b1a5 a2ea 0000010 0000 0000 614c 7563 616e 0000 0000 0000 0000020 0000 0000 0a68 0000 1001 421e 0000 0000 0000030 f6a0 487d ffff ffff 0040 0000 002f 0000 But here is what I see from my program bytes[0]: 55 bytes[1]: 8 bytes[2]: ffffffc8 bytes[3]: ffffffdd bytes[4]: 22 bytes[5]: ffffffc8 bytes[6]: ffffff91 bytes[7]: 63 bytes[8]: ffffff82 My obvious guess is that I'm either addressing something incorrectly and receiving the wrong data back or I am printing it incorrectly and viewing it the wrong way.

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  • MySQL Rank Not Matching High Score in Table

    - by boddie
    While making a game the MySQL call to get the top 10 is as follows: SELECT username, score FROM userinfo ORDER BY score DESC LIMIT 10 This seems to work decently enough, but when paired with a call to get a individual player's rank the numbers may be different if the player has a tied score with other players. The call to get the players rank is as follows: SELECT (SELECT COUNT(*) FROM userinfo ui WHERE (ui.score, ui.username) >= (uo.score, uo.username)) AS rank FROM userinfo uo WHERE username='boddie'; Example results from first call: +------------+-------+ | username | score | +------------+-------+ | admin | 4878 | | test3 | 3456 | | char | 785 | | test2 | 456 | | test1 | 253 | | test4 | 78 | | test7 | 0 | | boddie | 0 | | Lz | 0 | | char1 | 0 | +------------+-------+ Example results from second call +------+ | rank | +------+ | 10 | +------+ As can be seen, the first call ranks the player at number 8 on the list, but the second call puts him at number 10. What changes or what can I do to make these calls give matching results? Thank you in advance for any help!

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  • How to dynamically replace a method implement in ObjC2?

    - by Abhi
    I am trying to learn how to write plugins using SIMBL. I got my plugin to load with the target application, and also know the method that I wish to override. However, I am not able to use class_getInstanceMethod correctly based on snippets on the Internet. Have things changed in OSX 10.6 and/or ObjC2? The following code from culater.net gives "Dereferencing pointer to incomplete type": BOOL DTRenameSelector(Class _class, SEL _oldSelector, SEL _newSelector) { Method method = nil; // First, look for the methods method = class_getInstanceMethod(_class, _oldSelector); if (method == nil) return NO; method->method_name = _newSelector; return YES; } Is there a complete example of how to override a method using SIMBL plugins? Thanks!

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  • Objects in interface

    - by Peter Kowalchuk
    I created my own object, PKSurvey. In the interface of the View Controller I can define a pointer to it, then in a method I can alloc it and have an instance. How do I keep the instance beyond the method where it was allocated? I assign values in one method and want to be able to use those values in other methods. Should I allocate it in the viewDidLoad method or should I do it somewhere else? @interface DIrectionalDrillerViewController : UIViewController { PKSurvey *Survey=[PKSurvey new]; ---------------- - (void)viewDidLoad { [Survey new];

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  • How do I read an arbitrary chunk from a PNG file?

    - by Mason Wheeler
    I've got some custom metadata to put into a PNG file. It's being saved through libpng, and it's not difficult to write out a custom chunk. I just call png_write_chunk with the name, length and data. But I can't see how to get the data back out again. I'd expect there to be a png_read_chunk function that takes a chunk name and returns a pointer to the data or something like that, but there's nothing like that in png.h. Does anyone know how to accomplish this?

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  • Conflicting return types

    - by Adi
    I am doing a recursive program and I am getting an error about conflicting types: void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Error: buddy.c: At top level: buddy.c:76: error: conflicting types for ‘buddy_findout’ buddy.c:72: note: previous implicit declaration of ‘buddy_findout’ was here Please note the file buddy.c in which I am defining this does not contain main and is linked with several other .c files.

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  • Declaring a function inside a function?

    - by nunos
    I have came across the following code, and being a c beginner, I came here for your help. This function is from a c implmentation of a queue. Bool queuePut(Queue *q, char c) { void beep(); if (queueFull(q)) { beep(); return false; } //do stuff return true; } So, I am getting a strange error with gcc on the void beep(). Can someone please explain me what is this, declaring a function inside a function. Or is it the void beep() simply out of place? I was given this code and there's always the possibility that it isn't correct. Thanks.

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  • Data-separation in a Symfony Multi-tenant app using Doctrine

    - by Prasad
    I am trying to implement a multi-tenant application, that is - data of all clients in a single database - each shared table has a tenant_id field to separate data I wish to achieve data separation by adding where('tenant_id = ', $user->getTenantID()) {pseudoc-code} to all SELECT queries I could not find any solution up-front, but here are possible approaches I am considering. 1) crude approach: customizing all fetchAll and fetchOne functions in every class (I will go mad!) 2) using listeners: possibly coding for the preDqlSelect event and adding the 'where' to all queries 3) override buildQuery(): could not find an example of this for front-end 4) implement contentformfilter: again need a pointer Would appreciate if someone could validate these & comment on efficieny, suitability. Also, if anyone has achieved multitenancy using another strategy, pl share. Thanks

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  • CKeditor 3.0 - How to know which toolbar button is clicked

    - by understack
    Hi, I want to update few variables when any of the toolbar button (like bold, italic etc) is clicked. I'm unable to trap 'click' event on any of these buttons. Could somebody give me an example when clicking on 'bold' button would also pop up an alert box? How can I trap 'paste' event? I've googled a lot and searched ckeditor forum but couldn't find any solution. Any pointer would be really helpful. Thanks.

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  • How to unmangle exported symbols from C++ in dynamic libraries in XCode on OSX

    - by Gerald
    I've been trying to develop a dynamic library in C++ that can be run-time loaded in an application. I finally got it working, but it's a little ugly. I have a function that takes a pointer to a C++ class as an argument, which looks like this: bool registerGrindPlugin( Grind::PluginManager* mgr ); But of course it's being exported as: _Z19registerGrindPluginPN5Grind13PluginManagerE I tried a .c file with a simple function and it exported fine as "registerGrindPlugin", but of course I can't pass a C++ class as the argument that way. Soo... my question is, is there a way to unmangle or alias the exported symbol so that I don't have to use a monstrosity like Z19registerGrindPluginPN5Grind13PluginManagerE in my dlsym call? I did see something about -alias_list as a linker option, but I haven't quite figured out how to use it in XCode. If that is the solution, can somebody provide some more details on how to use this?

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  • SDL_BlitSurface() not displaying image?

    - by Christian Gonzalez
    So I'm trying to display a simply image with the SDL library, but when I use the function SDL_BlitSurface() nothing happens, and all I get is a black screen. I should also note that I have the .bmp file, the source, and the executable file all in the same directory. //SDL Header #include "SDL/SDL.h" int main(int argc, char* args[]) { //Starts SDL SDL_Init(SDL_INIT_EVERYTHING); //SDL Surfaces are images that are going to be displayed. SDL_Surface* Hello = NULL; SDL_Surface* Screen = NULL; //Sets the size of the window (Length, Height, Color(bits), Sets the Surface in Software Memory) Screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); //Loads a .bmp image Hello = SDL_LoadBMP("Hello.bmp"); //Applies the loaded image to the screen SDL_BlitSurface(Hello, NULL, Screen, NULL); //Update Screen SDL_Flip(Screen); //Pause SDL_Delay(2000); //Deletes the loaded image from memory SDL_FreeSurface(Hello); //Quits SDL SDL_Quit(); return 0; }

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  • How do you print a limited number of characters?

    - by Mike Pateras
    Sorry to put a post up about something so simple, but I don't see what I'm doing wrong here. char data[1024]; DWORD numRead; ReadFile(handle, data, 1024, &numRead, NULL); if (numRead > 0) printf(data, "%.5s"); My intention with the above is to read data from a file, and then only print out 5 characters. However, it prints out all 1024 characters, which is contrary to what I'm reading here. The goal, of course, is to do something like: printf(data, "%.*s", numRead); What am I doing wrong here?

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  • AVAudioRecorder prepareToRecord works, but record fails

    - by iPadDeveloper2011
    I just built and tested a basic AVAudioRecorder/AVAudioPlayer sound recorder and player. Eventually I got this working on the device, as well as the simulator. My player/recorder code is in a single UIView subclass. Unfortunately, when I copy the class into my main project, it no longer works (on the device--the simulator is fine). prepareToRecord is working fine, but record isn't. Here is some code: audioRecorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recordSettings error:&error]; if ([audioRecorder prepareToRecord]){ audioRecorder.meteringEnabled = YES; if(![audioRecorder record])NSLog(@"recording failed!"); }else { int errorCode = CFSwapInt32HostToBig ([error code]); NSLog(@"preparedToRecord=NO Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode); ... I get "recording failed". Anyone have any ideas why this is happening?

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  • Sending BLOBs in a JSON service,... how?

    - by Marten Sytema
    Hello I have a webservice (ie. servlet) implemented in Java. It gets some data from a MySQL table, with one column being of type BLOB (an image), and some other columns are just plain text. Normally I would store the file outside the database with a pointer to it in the database, but due to circumstance I now have to use this BLOB column... What is the proper way to send this? How to encode the image in a JSONObject, and how to parse (and RENDER!) it on the otherside ? I want to use JSONP, to avoid having to proxy it through the consumer's webserver. So that the consumer can just put in a tag pointing to the webservice, calling a callback. Any thoughts how to handle images in this situation? Also thoughts on performance etc. are interesting!

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  • wonder about some #define tricks

    - by kingkai
    Whlie reading codes of my group project, I come across many DEFINEs, and some of them seems strange. To generalize it, please look at the following 2 examples. Example 1: #define SNPRINTF(dst, fmt, arg...) snprintf(dst, sizeof(dst), fmt, ##arg) what does "##" means in this circumstance? I've tried to delete both of them, and write codes like "char buf[1024]; SNPRINTF(buf,"%s,%s","abcd","efg");" which produced the same result. So "##" seems no use and no harm to me. Example 2: #define CLOSE(fd) do { \ if (-1 != (fd)) { \ close(fd); \ (fd) = -1; \ } \ } while (0) Necessary to stuff the inner code to the do{}while(0) statement? what's the use? Thanks!

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  • How to improve performance

    - by Ram
    Hi, In one of mine applications I am dealing with graphics objects. I am using open source GPC library to clip/merge two shapes. To improve accuracy I am sampling (adding multiple points between two edges) existing shapes. But before displaying back the merged shape I need to remove all the points between two edges. But I am not able to find an efficient algorithm that will remove all points between two edges which has same slope with minimum CPU utilization. Currently all points are of type PointF Any pointer on this will be a great help.

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