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  • Counting characters in an Access database column using SQL

    - by jzr
    I have the following table col1 col2 col3 col4 ==== ==== ==== ===== 1233 4566 ABCD CDEF 1233 4566 ACD1 CDEF 1233 4566 D1AF CDEF I need to count the characters in col3, so from the data in the previous table it would be: char count ==== ===== A 3 B 1 C 2 D 3 F 1 1 2 Is this possible to achieve by using SQL only? At the moment I am thinking of passing a parameter in to SQL query and count the characters one by one and then sum, however I did not start the VBA part yet, and frankly wouldn't want to do that. This is my query at the moment: PARAMETERS X Long; SELECT First(Mid(TABLE.col3,X,1)) AS [col3 Field], Count(Mid(TABLE.col3,X,1)) AS Dcount FROM TEST GROUP BY Mid(TABLE.col3,X,1) HAVING (((Count(Mid([TABLE].[col3],[X],1)))>=1)); Ideas and help are much appreciated, as I don't usually work with Access and SQL.

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  • CKeditor 3.0 - How to know which toolbar button is clicked

    - by understack
    Hi, I want to update few variables when any of the toolbar button (like bold, italic etc) is clicked. I'm unable to trap 'click' event on any of these buttons. Could somebody give me an example when clicking on 'bold' button would also pop up an alert box? How can I trap 'paste' event? I've googled a lot and searched ckeditor forum but couldn't find any solution. Any pointer would be really helpful. Thanks.

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  • How can I tell NetBeans to use the latest available version of a JAR for a library?

    - by Freiheit
    I have a Netbeans project with a library defined which includes several JARs. These JARs are versioned like lib\blah\com.blah.wibble.jar_0.6.1.201004161543 . These are nightly builds from another project so that version changes often. I know I can point NetBeans at the specific JARs with the version name, but this means that every time I get a new version I have to update the NetBeans library. I can also strip the version name from the JARs, but this makes it hard to track down bugs. "What version of the blah JARs?" is usually the second thing we ask when we find a bug. Is it possible to tell Netbeans to use included com.blah.wibble.jar_[??????] where ???? is some sort of automatic pointer to use the latest available version?

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  • Parsec Haskell Lists

    - by Martin
    I'm using Text.ParserCombinators.Parsec and Text.XHtml to parse an input and get a HTML output. If my input is: * First item, First level ** First item, Second level ** Second item, Second level * Second item, First level My output should be: <ul><li>First item, First level <ul><li>First item, Second level </li><li>Second item, Second level </li></ul></li><li>Second item, First level</li></ul> I wrote this, but obviously does not work recursively list= do{ s <- many1 item;return (olist << s) } item= do{ (count 1 (char '*')) ;s <- manyTill anyChar newline ;return ( li << s) } Any ideas? the recursion can be more than two levels Thanks!

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  • object representation and value representation

    - by FredOverflow
    3.9 §4 says: The object representation of an object of type T is the sequence of N unsigned char objects taken up by the object of type T, where N equals sizeof(T). The value representation of an object is the set of bits that hold the value of type T. For trivially copyable types, the value representation is a set of bits in the object representation that determines a value, which is one discrete element of an implementation-defined set of values. Does "The value representation of an object" imply that values are always stored in objects? What is the value representation of non-trivially copyable types?

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  • Retrieving datatypes from underlying database

    - by H4mm3rHead
    Hi, Im making an application that displays information about an underlying database. The database can be anything, but is typically either Oracle, MSSQL or MySQL. I am trying to extract the datatype but cannot seem to get this right. I have a DbConnection because i dont know whether I need a OleDbConnection or an OdbcConnection. On this connection I make a GetSchema("Columns", "mytablename") query and gets the result back. It seems though that there are some inconsistencies with my datatypes or the query returns different datatypes for the different databases. For instance, in my MSSQL database I query and get an integer back (which seems to be the OleDbType) which I map to a datatype. My varchars is now of type char - no length - and this confuses me a bit. I guess my main question is something like: Is there any way of making a uniform way of extracting datatypes across providers and having an "accurate" representation of the datatype?

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  • C++ and Scripting.Dictionary from scrrun.dll

    - by MaxFX
    Hello. I have some trouble with Scripting.Dictionary in C++. I'm trying to use interface IDictionary via smart pointer but methods of creating object don't work and I can't understand why. CoInitialize(NULL); IDictionaryPtr dict; dict.CreateInstance(__uuidof(Dictionary)); _variant_t num1 = 1; _variant_t num2 = 2; dict->Add(&num1, &num2); long i; dict->get_Count(&i); cout << i << "\n"; But method Add does not work and cout of elements in dictionary is always 0. How correct to use Scripting.Dictionary in that case. PS.: I'm getting Scripting interfaces by #import "scrrun.dll"

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  • wonder about some #define tricks

    - by kingkai
    Whlie reading codes of my group project, I come across many DEFINEs, and some of them seems strange. To generalize it, please look at the following 2 examples. Example 1: #define SNPRINTF(dst, fmt, arg...) snprintf(dst, sizeof(dst), fmt, ##arg) what does "##" means in this circumstance? I've tried to delete both of them, and write codes like "char buf[1024]; SNPRINTF(buf,"%s,%s","abcd","efg");" which produced the same result. So "##" seems no use and no harm to me. Example 2: #define CLOSE(fd) do { \ if (-1 != (fd)) { \ close(fd); \ (fd) = -1; \ } \ } while (0) Necessary to stuff the inner code to the do{}while(0) statement? what's the use? Thanks!

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  • How to unmangle exported symbols from C++ in dynamic libraries in XCode on OSX

    - by Gerald
    I've been trying to develop a dynamic library in C++ that can be run-time loaded in an application. I finally got it working, but it's a little ugly. I have a function that takes a pointer to a C++ class as an argument, which looks like this: bool registerGrindPlugin( Grind::PluginManager* mgr ); But of course it's being exported as: _Z19registerGrindPluginPN5Grind13PluginManagerE I tried a .c file with a simple function and it exported fine as "registerGrindPlugin", but of course I can't pass a C++ class as the argument that way. Soo... my question is, is there a way to unmangle or alias the exported symbol so that I don't have to use a monstrosity like Z19registerGrindPluginPN5Grind13PluginManagerE in my dlsym call? I did see something about -alias_list as a linker option, but I haven't quite figured out how to use it in XCode. If that is the solution, can somebody provide some more details on how to use this?

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  • Construct a LPCWSTR on WinCE in C++ (Zune/ZDK)

    - by James Cadd
    What's a good way to construct an LPCWSTR on WinCE 6? I'd like to find something similar to String.Format() in C#. My attempt is: OSVERSIONINFO vi; memset (&vi, 0, sizeof vi); vi.dwOSVersionInfoSize = sizeof vi; GetVersionEx (&vi); char buffer[50]; int n = sprintf(buffer, "The OS version is: %d.%d", vi.dwMajorVersion, vi.dwMinorVersion); ZDKSystem_ShowMessageBox(buffer, MESSAGEBOX_TYPE_OK); That ZDKSystem_ShowMessageBox refers to the ZDK for hacked Zunes available at: http://zunedevwiki.org This line of code works well with the message box call: ZDKSystem_ShowMessageBox(L"Hello Zune", MESSAGEBOX_TYPE_OK); My basic goal is to look at the exact version of WinCE running on a Zune HD to see which features are available (i.e. is it R2 or earlier?). Also I haven't seen any tags for the ZDK so please edit if something is more fitting!

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  • Auto-Implemented Properties c#

    - by user311130
    Hi all, could someone explain me what's the idea behind using Auto-Implemented Properties c#? public class Customer { public int ID { get; set; } public string Name { get; set; } } I get the motivation to use properties for private field, so we can determine how one can access a private field. But here - it's just like defining the field to be public from the first place. no? Is there a difference between defining a field to be "public const" or define it to have a get-only property ? Thanks Elad

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  • can't click on input element behind div element

    - by Preston
    On my site: http://alsite.com.br/solalev/ I have some elements on the bottom of page that I can't click through. Above the elements is a div called push.. I use this div to make the footer always stay on the bottom of my page even when the content is smaller... (I dont know if I do this right.. but it has worked).. So.. on Chrome and Firefox I can't click.. but on IE this works.... I use this: .push{ pointer-events: none; } but nothing happens...

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  • Visual Studio 2005 - VC++ compiler C1001 on Windows 7

    - by Fritz H
    When I try to build a simple "Hello World" C++ app on Windows 7 Beta, using Visual Studio 2005 (VC++2005) I get a rather generic error C1001 error (Internal compiler error) The compiler seems to just crash, and Windows pops up its (un)helpful This program has stopped working dialog. The file it complains about is mcp1.cpp. Has anyone come across this before? Cheers, Fritz EDIT: The code is: #include <iostream> int main(int argc, char** argv) { std::cout << "Hello!"; return 0; } EDIT 2: I have installed SP1 as well as SP1 for Vista. VS popped up a warning saying it needs SP1 for Vista, but installing it makes no difference. No ideas about what I can possibly do to fix this?

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  • Add every value in stack

    - by rezivor
    I am trying to figure out a method that will add every value in a stack. The goal is to use that value to determine if all the values in the stack are even. I have written to code to do this template <class Object> bool Stack<Object>::objectIsEven( Object value ) const { bool answer = false; if (value % 2 == 0) answer = true; return( answer ); } However, I am stumped on how to add all of the stack's values in a separate method

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  • How do I draw an arrow on a histogram drawn using ggplot2?

    - by jon
    Here is dataset: set.seed(123) myd <- data.frame (class = rep(1:4, each = 100), yvar = rnorm(400, 50,30)) require(ggplot2) m <- ggplot(myd, aes(x = yvar)) p <- m + geom_histogram(colour = "grey40", fill = "grey40", binwidth = 10) + facet_wrap(~class) + theme_bw( ) p + opts(panel.margin=unit(0 ,"lines")) I want to add labels to bars which each subject class fall into and produce something like the post-powerpoint processed graph. Is there way to do this within R ? ...... Edit: we can think of different pointer such as dot or error bar, if arrow is not impossible Let's say the following is subjects to be labelled: class name yvar 2 subject4 104.0 3 subject3 8.5 3 subject1 80.0 4 subject2 40.0 4 subject1 115.0 classd <- data.frame (class = c(2,3,3,4,4), name = c ("subject4", "subject3", "subject1", "subject2", "subject1"), yvar = c(104.0, 8.5,80.0,40.0, 115.0))

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  • How to dynamically replace a method implement in ObjC2?

    - by Abhi
    I am trying to learn how to write plugins using SIMBL. I got my plugin to load with the target application, and also know the method that I wish to override. However, I am not able to use class_getInstanceMethod correctly based on snippets on the Internet. Have things changed in OSX 10.6 and/or ObjC2? The following code from culater.net gives "Dereferencing pointer to incomplete type": BOOL DTRenameSelector(Class _class, SEL _oldSelector, SEL _newSelector) { Method method = nil; // First, look for the methods method = class_getInstanceMethod(_class, _oldSelector); if (method == nil) return NO; method->method_name = _newSelector; return YES; } Is there a complete example of how to override a method using SIMBL plugins? Thanks!

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  • Pass a Delphi class to a C++ function/method that expects a class with __thiscall methods.

    - by Alan G.
    I have some MSVC++ compiled DLL's for which I have created COM-like (lite) interfaces (abstract Delphi classes). Some of those classes have methods that need pointers to objects. These C++ methods are declared with the __thiscall calling convention (which I cannot change), which is just like __stdcall, except a this pointer is passed on the ECX register. I create the class instance in Delphi, then pass it on to the C++ method. I can set breakpoints in Delphi and see it hitting the exposed __stdcall methods in my Delphi class, but soon I get a STATUS_STACK_BUFFER_OVERRUN and the app has to exit. Is it possible to emulate/deal with __thiscall on the Delphi side of things? If I pass an object instantiated by the C++ system then all is good, and that object's methods are called (as would be expected), but this is useless - I need to pass Delphi objects. Edit 2010-04-19 18:12 This is what happens in more detail: The first method called (setLabel) exits with no error (though its a stub method). The second method called (init), enters then dies when it attempts to read the vol parameter. C++ Side #define SHAPES_EXPORT __declspec(dllexport) // just to show the value class SHAPES_EXPORT CBox { public: virtual ~CBox() {} virtual void init(double volume) = 0; virtual void grow(double amount) = 0; virtual void shrink(double amount) = 0; virtual void setID(int ID = 0) = 0; virtual void setLabel(const char* text) = 0; }; Delphi Side IBox = class public procedure destroyBox; virtual; stdcall; abstract; procedure init(vol: Double); virtual; stdcall; abstract; procedure grow(amount: Double); virtual; stdcall; abstract; procedure shrink(amount: Double); virtual; stdcall; abstract; procedure setID(val: Integer); virtual; stdcall; abstract; procedure setLabel(text: PChar); virtual; stdcall; abstract; end; TMyBox = class(IBox) protected FVolume: Double; FID: Integer; FLabel: String; // public constructor Create; destructor Destroy; override; // BEGIN Virtual Method implementation procedure destroyBox; override; stdcall; // empty - Dont need/want C++ to manage my Delphi objects, just call their methods procedure init(vol: Double); override; stdcall; // FVolume := vol; procedure grow(amount: Double); override; stdcall; // Inc(FVolume, amount); procedure shrink(amount: Double); override; stdcall; // Dec(FVolume, amount); procedure setID(val: Integer); override; stdcall; // FID := val; procedure setLabel(text: PChar); override; stdcall; // Stub method; empty. // END Virtual Method implementation property Volume: Double read FVolume; property ID: Integer read FID; property Label: String read FLabel; end; I would have half expected using stdcall alone to work, but something is messing up, not sure what, perhaps something to do with the ECX register being used? Help would be greatly appreciated. Edit 2010-04-19 17:42 Could it be that the ECX register needs to be preserved on entry and restored once the function exits? Is the this pointer required by C++? I'm probably just reaching at the moment based on some intense Google searches. I found something related, but it seems to be dealing with the reverse of this issue.

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  • Django Comments and Users integration

    - by Patrick
    Hi folks, I am new to django. I am trying to use django.contrib.comments, I saw the table in the database like this, but how can I integrate it with user_id, user_photos, user_name, user_email....and those things with the django commenting system? I also tried to use thread-comments, but I can't configure it properly, is the django threadedcomments table similar to following ? Please let me know if any of you have done this before....all I need is a user login, and post comments, and then show list of comments with users' profile photos and username, as well as there comments. I think shouldn't be that hard. Thank you very much again. +-----------------+--------------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +-----------------+--------------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | content_type_id | int(11) | NO | MUL | NULL | | | object_pk | longtext | NO | | NULL | | | site_id | int(11) | NO | MUL | NULL | | | user_id | int(11) | YES | MUL | NULL | | | user_name | varchar(50) | NO | | NULL | | | user_email | varchar(75) | NO | | NULL | | | user_url | varchar(200) | NO | | NULL | | | comment | longtext | NO | | NULL | | | submit_date | datetime | NO | | NULL | | | ip_address | char(15) | YES | | NULL | | | is_public | tinyint(1) | NO | | NULL | | | is_removed | tinyint(1) | NO | | NULL | | +-----------------+--------------+------+-----+---------+----------------+

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  • Why am I not getting the expected results with fread() in C?

    - by mauvehead
    Here is my code: #include <stdio.h> int main(void) { FILE *fp; unsigned int i; char bytes[512]; fp = fopen("myFile","r"); for(i = 0;i <= 512;i++) { fread(&bytes, sizeof(bytes), 1, fp); printf("bytes[%d]: %x\n", i, bytes[i]); } } Here is the expected output $ hexdump myFile 0000000 aa55 aa55 0060 0000 0a17 0000 b1a5 a2ea 0000010 0000 0000 614c 7563 616e 0000 0000 0000 0000020 0000 0000 0a68 0000 1001 421e 0000 0000 0000030 f6a0 487d ffff ffff 0040 0000 002f 0000 But here is what I see from my program bytes[0]: 55 bytes[1]: 8 bytes[2]: ffffffc8 bytes[3]: ffffffdd bytes[4]: 22 bytes[5]: ffffffc8 bytes[6]: ffffff91 bytes[7]: 63 bytes[8]: ffffff82 My obvious guess is that I'm either addressing something incorrectly and receiving the wrong data back or I am printing it incorrectly and viewing it the wrong way.

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  • Jquery clickable block

    - by Clint
    HI, I have this code for extracting the href and adding it to a parent block... $(".new-dev").hover(function(){ $(this).css('cursor','pointer'); $('this').$('a').css('color','#696969'); },function(){ $('this').$('a').css('color','#000'); }); What I want to do is make the a within the block change color on rollover. Unsure of how to do this when using $(this). Any advice welcome. Thanks, C

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  • How do you print a limited number of characters?

    - by Mike Pateras
    Sorry to put a post up about something so simple, but I don't see what I'm doing wrong here. char data[1024]; DWORD numRead; ReadFile(handle, data, 1024, &numRead, NULL); if (numRead > 0) printf(data, "%.5s"); My intention with the above is to read data from a file, and then only print out 5 characters. However, it prints out all 1024 characters, which is contrary to what I'm reading here. The goal, of course, is to do something like: printf(data, "%.*s", numRead); What am I doing wrong here?

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  • BULK INSERT with inconsitant number of columns

    - by aceinthehole
    I am trying to load a large amount data in SQL server from a flat file using BULK INSERT. However, my file has varying number of column, for instance the first row contains 14 and the second contains 4. That is OK, I just want to make a table with the max number of columns and load the file into it with nulls for the missing columns. I can play with it from that point. But it seems that SQL Server when reaching the end of the line and having more columns to fill for that same row in the destination table, just moves on to the next line and attempts to put the data on that line to the wrong column of the table. Is there a way to get the behavior that I am looking for? Is there a table hint that I can use the specify this? Has anyone run into this before? Here is the code BULK INSERT #t FROM '<path to file>' WITH ( DATAFILETYPE = 'char', KEEPNULLS, FIELDTERMINATOR = '#' )

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  • SetWindowHookEx and execution blocking

    - by Kalaz
    Hello, I just wonder... I mainly use .NET but now I started to investigate WINAPI calls. For example I am using this piece of code to hook to the API functions. It starts freezing, when I try to debug the application... using System; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Forms; public class Keyboard { private const int WH_KEYBOARD_LL = 13; private const int WM_KEYDOWN = 0x0100; private static LowLevelKeyboardProc _proc = HookCallback; private static IntPtr _hookID = IntPtr.Zero; public static event Action<Keys,bool, bool> KeyDown; public static void Hook() { new Thread(new ThreadStart(()=> { _hookID = SetHook(_proc); Application.Run(); })).Start(); } public static void Unhook() { UnhookWindowsHookEx(_hookID); } private static IntPtr SetHook(LowLevelKeyboardProc proc) { using (Process curProcess = Process.GetCurrentProcess()) using (ProcessModule curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } private delegate IntPtr LowLevelKeyboardProc( int nCode, IntPtr wParam, IntPtr lParam); private static IntPtr HookCallback( int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) { int vkCode = Marshal.ReadInt32(lParam); Keys k = (Keys) vkCode; if (KeyDown != null) { KeyDown.BeginInvoke(k, IsKeyPressed(VirtualKeyStates.VK_CONTROL), IsKeyPressed(VirtualKeyStates.VK_SHIFT),null,null); } } return CallNextHookEx(_hookID, nCode, wParam, lParam); } private static bool IsKeyPressed(VirtualKeyStates virtualKeyStates) { return (GetKeyState(virtualKeyStates) & (1 << 7))==128; } [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("user32.dll")] static extern short GetKeyState(VirtualKeyStates nVirtKey); } enum VirtualKeyStates : int { VK_LBUTTON = 0x01, VK_RBUTTON = 0x02, VK_CANCEL = 0x03, VK_MBUTTON = 0x04, // VK_XBUTTON1 = 0x05, VK_XBUTTON2 = 0x06, // VK_BACK = 0x08, VK_TAB = 0x09, // VK_CLEAR = 0x0C, VK_RETURN = 0x0D, // VK_SHIFT = 0x10, VK_CONTROL = 0x11, VK_MENU = 0x12, VK_PAUSE = 0x13, VK_CAPITAL = 0x14, // VK_KANA = 0x15, VK_HANGEUL = 0x15, /* old name - should be here for compatibility */ VK_HANGUL = 0x15, VK_JUNJA = 0x17, VK_FINAL = 0x18, VK_HANJA = 0x19, VK_KANJI = 0x19, // VK_ESCAPE = 0x1B, // VK_CONVERT = 0x1C, VK_NONCONVERT = 0x1D, VK_ACCEPT = 0x1E, VK_MODECHANGE = 0x1F, // VK_SPACE = 0x20, VK_PRIOR = 0x21, VK_NEXT = 0x22, VK_END = 0x23, VK_HOME = 0x24, VK_LEFT = 0x25, VK_UP = 0x26, VK_RIGHT = 0x27, VK_DOWN = 0x28, VK_SELECT = 0x29, VK_PRINT = 0x2A, VK_EXECUTE = 0x2B, VK_SNAPSHOT = 0x2C, VK_INSERT = 0x2D, VK_DELETE = 0x2E, VK_HELP = 0x2F, // VK_LWIN = 0x5B, VK_RWIN = 0x5C, VK_APPS = 0x5D, // VK_SLEEP = 0x5F, // VK_NUMPAD0 = 0x60, VK_NUMPAD1 = 0x61, VK_NUMPAD2 = 0x62, VK_NUMPAD3 = 0x63, VK_NUMPAD4 = 0x64, VK_NUMPAD5 = 0x65, VK_NUMPAD6 = 0x66, VK_NUMPAD7 = 0x67, VK_NUMPAD8 = 0x68, VK_NUMPAD9 = 0x69, VK_MULTIPLY = 0x6A, VK_ADD = 0x6B, VK_SEPARATOR = 0x6C, VK_SUBTRACT = 0x6D, VK_DECIMAL = 0x6E, VK_DIVIDE = 0x6F, VK_F1 = 0x70, VK_F2 = 0x71, VK_F3 = 0x72, VK_F4 = 0x73, VK_F5 = 0x74, VK_F6 = 0x75, VK_F7 = 0x76, VK_F8 = 0x77, VK_F9 = 0x78, VK_F10 = 0x79, VK_F11 = 0x7A, VK_F12 = 0x7B, VK_F13 = 0x7C, VK_F14 = 0x7D, VK_F15 = 0x7E, VK_F16 = 0x7F, VK_F17 = 0x80, VK_F18 = 0x81, VK_F19 = 0x82, VK_F20 = 0x83, VK_F21 = 0x84, VK_F22 = 0x85, VK_F23 = 0x86, VK_F24 = 0x87, // VK_NUMLOCK = 0x90, VK_SCROLL = 0x91, // VK_OEM_NEC_EQUAL = 0x92, // '=' key on numpad // VK_OEM_FJ_JISHO = 0x92, // 'Dictionary' key VK_OEM_FJ_MASSHOU = 0x93, // 'Unregister word' key VK_OEM_FJ_TOUROKU = 0x94, // 'Register word' key VK_OEM_FJ_LOYA = 0x95, // 'Left OYAYUBI' key VK_OEM_FJ_ROYA = 0x96, // 'Right OYAYUBI' key // VK_LSHIFT = 0xA0, VK_RSHIFT = 0xA1, VK_LCONTROL = 0xA2, VK_RCONTROL = 0xA3, VK_LMENU = 0xA4, VK_RMENU = 0xA5, // VK_BROWSER_BACK = 0xA6, VK_BROWSER_FORWARD = 0xA7, VK_BROWSER_REFRESH = 0xA8, VK_BROWSER_STOP = 0xA9, VK_BROWSER_SEARCH = 0xAA, VK_BROWSER_FAVORITES = 0xAB, VK_BROWSER_HOME = 0xAC, // VK_VOLUME_MUTE = 0xAD, VK_VOLUME_DOWN = 0xAE, VK_VOLUME_UP = 0xAF, VK_MEDIA_NEXT_TRACK = 0xB0, VK_MEDIA_PREV_TRACK = 0xB1, VK_MEDIA_STOP = 0xB2, VK_MEDIA_PLAY_PAUSE = 0xB3, VK_LAUNCH_MAIL = 0xB4, VK_LAUNCH_MEDIA_SELECT = 0xB5, VK_LAUNCH_APP1 = 0xB6, VK_LAUNCH_APP2 = 0xB7, // VK_OEM_1 = 0xBA, // ';:' for US VK_OEM_PLUS = 0xBB, // '+' any country VK_OEM_COMMA = 0xBC, // ',' any country VK_OEM_MINUS = 0xBD, // '-' any country VK_OEM_PERIOD = 0xBE, // '.' any country VK_OEM_2 = 0xBF, // '/?' for US VK_OEM_3 = 0xC0, // '`~' for US // VK_OEM_4 = 0xDB, // '[{' for US VK_OEM_5 = 0xDC, // '\|' for US VK_OEM_6 = 0xDD, // ']}' for US VK_OEM_7 = 0xDE, // ''"' for US VK_OEM_8 = 0xDF, // VK_OEM_AX = 0xE1, // 'AX' key on Japanese AX kbd VK_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key kbd. VK_ICO_HELP = 0xE3, // Help key on ICO VK_ICO_00 = 0xE4, // 00 key on ICO // VK_PROCESSKEY = 0xE5, // VK_ICO_CLEAR = 0xE6, // VK_PACKET = 0xE7, // VK_OEM_RESET = 0xE9, VK_OEM_JUMP = 0xEA, VK_OEM_PA1 = 0xEB, VK_OEM_PA2 = 0xEC, VK_OEM_PA3 = 0xED, VK_OEM_WSCTRL = 0xEE, VK_OEM_CUSEL = 0xEF, VK_OEM_ATTN = 0xF0, VK_OEM_FINISH = 0xF1, VK_OEM_COPY = 0xF2, VK_OEM_AUTO = 0xF3, VK_OEM_ENLW = 0xF4, VK_OEM_BACKTAB = 0xF5, // VK_ATTN = 0xF6, VK_CRSEL = 0xF7, VK_EXSEL = 0xF8, VK_EREOF = 0xF9, VK_PLAY = 0xFA, VK_ZOOM = 0xFB, VK_NONAME = 0xFC, VK_PA1 = 0xFD, VK_OEM_CLEAR = 0xFE } It works well even if you put messagebox into the event or something that blocks execution. But it gets bad if you try to put breakpoint into the event. Why? I mean event is not run in the same thread that the windows hook is. That means that It shouldn't block HookCallback. It does however... I would really like to know why is this happening. My theory is that Visual Studio when breaking execution temporarily stops all threads and that means that HookCallback is blocked... Is there any book or valuable resource that would explain concepts behind all of this threading?

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  • How can I create a collection of references in C#

    - by Jonathan Kaufman
    Ok I am having a cross language hiccup. In C# with it's great collections like List and I have: a Map class with properties of: List<byte[]> Images; List<Tile> Tiles; a Tile Class of: byte[] ImageData; int X; int Y; Now I want to add an image to the Map class and have the ImageData property of the Tile Classes to "reference" it. I have discovered I can't just assign it Images[0]. You can't have a reference to an object of a List. My fix was to create a Dictionary. Is this the best way or can I somehow have a "pointer" to a collection of objects?

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