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  • SetWindowHookEx and execution blocking

    - by Kalaz
    Hello, I just wonder... I mainly use .NET but now I started to investigate WINAPI calls. For example I am using this piece of code to hook to the API functions. It starts freezing, when I try to debug the application... using System; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Forms; public class Keyboard { private const int WH_KEYBOARD_LL = 13; private const int WM_KEYDOWN = 0x0100; private static LowLevelKeyboardProc _proc = HookCallback; private static IntPtr _hookID = IntPtr.Zero; public static event Action<Keys,bool, bool> KeyDown; public static void Hook() { new Thread(new ThreadStart(()=> { _hookID = SetHook(_proc); Application.Run(); })).Start(); } public static void Unhook() { UnhookWindowsHookEx(_hookID); } private static IntPtr SetHook(LowLevelKeyboardProc proc) { using (Process curProcess = Process.GetCurrentProcess()) using (ProcessModule curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } private delegate IntPtr LowLevelKeyboardProc( int nCode, IntPtr wParam, IntPtr lParam); private static IntPtr HookCallback( int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) { int vkCode = Marshal.ReadInt32(lParam); Keys k = (Keys) vkCode; if (KeyDown != null) { KeyDown.BeginInvoke(k, IsKeyPressed(VirtualKeyStates.VK_CONTROL), IsKeyPressed(VirtualKeyStates.VK_SHIFT),null,null); } } return CallNextHookEx(_hookID, nCode, wParam, lParam); } private static bool IsKeyPressed(VirtualKeyStates virtualKeyStates) { return (GetKeyState(virtualKeyStates) & (1 << 7))==128; } [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("user32.dll")] static extern short GetKeyState(VirtualKeyStates nVirtKey); } enum VirtualKeyStates : int { VK_LBUTTON = 0x01, VK_RBUTTON = 0x02, VK_CANCEL = 0x03, VK_MBUTTON = 0x04, // VK_XBUTTON1 = 0x05, VK_XBUTTON2 = 0x06, // VK_BACK = 0x08, VK_TAB = 0x09, // VK_CLEAR = 0x0C, VK_RETURN = 0x0D, // VK_SHIFT = 0x10, VK_CONTROL = 0x11, VK_MENU = 0x12, VK_PAUSE = 0x13, VK_CAPITAL = 0x14, // VK_KANA = 0x15, VK_HANGEUL = 0x15, /* old name - should be here for compatibility */ VK_HANGUL = 0x15, VK_JUNJA = 0x17, VK_FINAL = 0x18, VK_HANJA = 0x19, VK_KANJI = 0x19, // VK_ESCAPE = 0x1B, // VK_CONVERT = 0x1C, VK_NONCONVERT = 0x1D, VK_ACCEPT = 0x1E, VK_MODECHANGE = 0x1F, // VK_SPACE = 0x20, VK_PRIOR = 0x21, VK_NEXT = 0x22, VK_END = 0x23, VK_HOME = 0x24, VK_LEFT = 0x25, VK_UP = 0x26, VK_RIGHT = 0x27, VK_DOWN = 0x28, VK_SELECT = 0x29, VK_PRINT = 0x2A, VK_EXECUTE = 0x2B, VK_SNAPSHOT = 0x2C, VK_INSERT = 0x2D, VK_DELETE = 0x2E, VK_HELP = 0x2F, // VK_LWIN = 0x5B, VK_RWIN = 0x5C, VK_APPS = 0x5D, // VK_SLEEP = 0x5F, // VK_NUMPAD0 = 0x60, VK_NUMPAD1 = 0x61, VK_NUMPAD2 = 0x62, VK_NUMPAD3 = 0x63, VK_NUMPAD4 = 0x64, VK_NUMPAD5 = 0x65, VK_NUMPAD6 = 0x66, VK_NUMPAD7 = 0x67, VK_NUMPAD8 = 0x68, VK_NUMPAD9 = 0x69, VK_MULTIPLY = 0x6A, VK_ADD = 0x6B, VK_SEPARATOR = 0x6C, VK_SUBTRACT = 0x6D, VK_DECIMAL = 0x6E, VK_DIVIDE = 0x6F, VK_F1 = 0x70, VK_F2 = 0x71, VK_F3 = 0x72, VK_F4 = 0x73, VK_F5 = 0x74, VK_F6 = 0x75, VK_F7 = 0x76, VK_F8 = 0x77, VK_F9 = 0x78, VK_F10 = 0x79, VK_F11 = 0x7A, VK_F12 = 0x7B, VK_F13 = 0x7C, VK_F14 = 0x7D, VK_F15 = 0x7E, VK_F16 = 0x7F, VK_F17 = 0x80, VK_F18 = 0x81, VK_F19 = 0x82, VK_F20 = 0x83, VK_F21 = 0x84, VK_F22 = 0x85, VK_F23 = 0x86, VK_F24 = 0x87, // VK_NUMLOCK = 0x90, VK_SCROLL = 0x91, // VK_OEM_NEC_EQUAL = 0x92, // '=' key on numpad // VK_OEM_FJ_JISHO = 0x92, // 'Dictionary' key VK_OEM_FJ_MASSHOU = 0x93, // 'Unregister word' key VK_OEM_FJ_TOUROKU = 0x94, // 'Register word' key VK_OEM_FJ_LOYA = 0x95, // 'Left OYAYUBI' key VK_OEM_FJ_ROYA = 0x96, // 'Right OYAYUBI' key // VK_LSHIFT = 0xA0, VK_RSHIFT = 0xA1, VK_LCONTROL = 0xA2, VK_RCONTROL = 0xA3, VK_LMENU = 0xA4, VK_RMENU = 0xA5, // VK_BROWSER_BACK = 0xA6, VK_BROWSER_FORWARD = 0xA7, VK_BROWSER_REFRESH = 0xA8, VK_BROWSER_STOP = 0xA9, VK_BROWSER_SEARCH = 0xAA, VK_BROWSER_FAVORITES = 0xAB, VK_BROWSER_HOME = 0xAC, // VK_VOLUME_MUTE = 0xAD, VK_VOLUME_DOWN = 0xAE, VK_VOLUME_UP = 0xAF, VK_MEDIA_NEXT_TRACK = 0xB0, VK_MEDIA_PREV_TRACK = 0xB1, VK_MEDIA_STOP = 0xB2, VK_MEDIA_PLAY_PAUSE = 0xB3, VK_LAUNCH_MAIL = 0xB4, VK_LAUNCH_MEDIA_SELECT = 0xB5, VK_LAUNCH_APP1 = 0xB6, VK_LAUNCH_APP2 = 0xB7, // VK_OEM_1 = 0xBA, // ';:' for US VK_OEM_PLUS = 0xBB, // '+' any country VK_OEM_COMMA = 0xBC, // ',' any country VK_OEM_MINUS = 0xBD, // '-' any country VK_OEM_PERIOD = 0xBE, // '.' any country VK_OEM_2 = 0xBF, // '/?' for US VK_OEM_3 = 0xC0, // '`~' for US // VK_OEM_4 = 0xDB, // '[{' for US VK_OEM_5 = 0xDC, // '\|' for US VK_OEM_6 = 0xDD, // ']}' for US VK_OEM_7 = 0xDE, // ''"' for US VK_OEM_8 = 0xDF, // VK_OEM_AX = 0xE1, // 'AX' key on Japanese AX kbd VK_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key kbd. VK_ICO_HELP = 0xE3, // Help key on ICO VK_ICO_00 = 0xE4, // 00 key on ICO // VK_PROCESSKEY = 0xE5, // VK_ICO_CLEAR = 0xE6, // VK_PACKET = 0xE7, // VK_OEM_RESET = 0xE9, VK_OEM_JUMP = 0xEA, VK_OEM_PA1 = 0xEB, VK_OEM_PA2 = 0xEC, VK_OEM_PA3 = 0xED, VK_OEM_WSCTRL = 0xEE, VK_OEM_CUSEL = 0xEF, VK_OEM_ATTN = 0xF0, VK_OEM_FINISH = 0xF1, VK_OEM_COPY = 0xF2, VK_OEM_AUTO = 0xF3, VK_OEM_ENLW = 0xF4, VK_OEM_BACKTAB = 0xF5, // VK_ATTN = 0xF6, VK_CRSEL = 0xF7, VK_EXSEL = 0xF8, VK_EREOF = 0xF9, VK_PLAY = 0xFA, VK_ZOOM = 0xFB, VK_NONAME = 0xFC, VK_PA1 = 0xFD, VK_OEM_CLEAR = 0xFE } It works well even if you put messagebox into the event or something that blocks execution. But it gets bad if you try to put breakpoint into the event. Why? I mean event is not run in the same thread that the windows hook is. That means that It shouldn't block HookCallback. It does however... I would really like to know why is this happening. My theory is that Visual Studio when breaking execution temporarily stops all threads and that means that HookCallback is blocked... Is there any book or valuable resource that would explain concepts behind all of this threading?

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  • Sending BLOBs in a JSON service,... how?

    - by Marten Sytema
    Hello I have a webservice (ie. servlet) implemented in Java. It gets some data from a MySQL table, with one column being of type BLOB (an image), and some other columns are just plain text. Normally I would store the file outside the database with a pointer to it in the database, but due to circumstance I now have to use this BLOB column... What is the proper way to send this? How to encode the image in a JSONObject, and how to parse (and RENDER!) it on the otherside ? I want to use JSONP, to avoid having to proxy it through the consumer's webserver. So that the consumer can just put in a tag pointing to the webservice, calling a callback. Any thoughts how to handle images in this situation? Also thoughts on performance etc. are interesting!

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  • Address Book is returning old values

    - by Marcus Wood
    Hi there, I am having a problem with the AddressBook framework. It all seems to be stemming from ABCopyRecordForUniqueId returning a record with old data. Example: I run up the program below in one terminal window - it shows the current data. I make a change through the address book UI - my program continues to show old data. I run up another instance of the same program in a new terminal window - it shows the updated data. I have tried posting on the omnigroup site with no luck :( so any guidance is really appreciated PS: If you would like to try the code, to get an address book ID you can export a contact as a vCard and open it with a text editor int main (int argc, const char * argv[]) { ABAddressBookRef addressBook = ABGetSharedAddressBook(); while(1) { ABRecordRef addressBookRecord = NULL; addressBookRecord = ABCopyRecordForUniqueId(addressBook, CFSTR("4064D587-0378-4DCF-A6B9-D3702F01C94C:ABPerson")); CFShow(addressBookRecord); CFRelease(addressBookRecord); sleep(1); } return 0; }

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  • How to ensure that no non-ascii unicode characters are entered ?

    - by Jacques René Mesrine
    Given a java.lang.String instance, I want to verify that it doesn't contain any unicode characters that are not ASCII alphanumerics. e.g. The string should be limited to [A-Za-z0-9.]. What I'm doing now is something very inefficient: import org.apache.commons.lang.CharUtils; String s = ...; char[] ch = s.toCharArray(); for( int i=0; i<ch.length; i++) { if( ! CharUtils.isAsciiAlphanumeric( ch[ i ] ) throw new InvalidInput( ch[i] + " is invalid" ); } Is there a better way to solve this ?

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  • Objects in interface

    - by Peter Kowalchuk
    I created my own object, PKSurvey. In the interface of the View Controller I can define a pointer to it, then in a method I can alloc it and have an instance. How do I keep the instance beyond the method where it was allocated? I assign values in one method and want to be able to use those values in other methods. Should I allocate it in the viewDidLoad method or should I do it somewhere else? @interface DIrectionalDrillerViewController : UIViewController { PKSurvey *Survey=[PKSurvey new]; ---------------- - (void)viewDidLoad { [Survey new];

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  • Is there a more expressive way of executing SQL query using Qt?

    - by ShaChris23
    I currently have this code: // Construct query QString const statement = QString("drop database if exists %1") .arg(databaseName_); QSqlQuery query(db); query.exec(statement); Is there a better way to code than the above? Specifically, I dont like how I use QString for SQL statement. It'd be nice if Qt has some class so that I could do something like: // Construct query QSomeClass statement = "drop database if exists %1"; statement.setArg(1, databaseName_); // Replace all %1 in the original string. QSqlQuery query(db); query.exec(statement);

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  • Declaring a function inside a function?

    - by nunos
    I have came across the following code, and being a c beginner, I came here for your help. This function is from a c implmentation of a queue. Bool queuePut(Queue *q, char c) { void beep(); if (queueFull(q)) { beep(); return false; } //do stuff return true; } So, I am getting a strange error with gcc on the void beep(). Can someone please explain me what is this, declaring a function inside a function. Or is it the void beep() simply out of place? I was given this code and there's always the possibility that it isn't correct. Thanks.

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  • Conseqences of assigning self

    - by Vegar
    Hi, Found a piece of code today, that I find a little smelly... TMyObject.LoadFromFile(const filename: String); begin if fileExists(filename) then self := TSomeObjectStreamer.ReadObjectFromFile(filename); end; If this code works, it will atleast leak some memory, but does it work? Is OK to assign to self in this manner? What if the streamed object is of a different subclass then the original self? What if the streamed object is of a different class with no common ancestore to the original self?

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  • Conflicting return types

    - by Adi
    I am doing a recursive program and I am getting an error about conflicting types: void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Error: buddy.c: At top level: buddy.c:76: error: conflicting types for ‘buddy_findout’ buddy.c:72: note: previous implicit declaration of ‘buddy_findout’ was here Please note the file buddy.c in which I am defining this does not contain main and is linked with several other .c files.

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  • Fast read of certain bytes of multiple files in C/C++

    - by Alejandro Cámara
    I've been searching in the web about this question and although there are many similar questions about read/write in C/C++, I haven't found about this specific task. I want to be able to read from multiple files (256x256 files) only sizeof(double) bytes located in a certain position of each file. Right now my solution is, for each file: Open the file (read, binary mode): fstream fTest("current_file", ios_base::out | ios_base::binary); Seek the position I want to read: fTest.seekg(position*sizeof(test_value), ios_base::beg); Read the bytes: fTest.read((char *) &(output[i][j]), sizeof(test_value)); And close the file: fTest.close(); This takes about 350 ms to run inside a for{ for {} } structure with 256x256 iterations (one for each file). Q: Do you think there is a better way to implement this operation? How would you do it?

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  • Struct size containing vector<T> different sizes between DLL and EXE..

    - by Michael Peddicord
    I have this situation where an EXE program imports a DLL for a single function call. It works by passing in a custom structure and returning a different custom structure. Up till now it's worked fine until I wanted one of the structs data members to be a vector < MyStruct When I do a sizeof(vector< MyStruct ) in my program I get a size of 20 but when I do it from inside the DLL I get a size of 24. This size inconsistency is causing a ESP pointer error. Can anyone tell me why a Vector < MyStruct would be a different size in the DLL than in the program? I have reverified that my structs in both the DLL and the Program are identical. I would appreciate any help on the subject. Thank you.

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  • Are there any Python reference counting/garbage collection gotchas when dealing with C code?

    - by Jason Baker
    Just for the sheer heck of it, I've decided to create a Scheme binding to libpython so you can embed Python in Scheme programs. I'm already able to call into Python's C API, but I haven't really thought about memory management. The way mzscheme's FFI works is that I can call a function, and if that function returns a pointer to a PyObject, then I can have it automatically increment the reference count. Then, I can register a finalizer that will decrement the reference count when the Scheme object gets garbage collected. I've looked at the documentation for reference counting, and don't see any problems with this at first glance (although it may be sub-optimal in some cases). Are there any gotchas I'm missing? Also, I'm having trouble making heads or tails of the cyclic garbage collector documentation. What things will I need to bear in mind here? In particular, how do I make Python aware that I have a reference to something so it doesn't collect it while I'm still using it?

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  • Typical text encoding and EOL behavior on mobile devices

    - by Dan W
    Typical things to worry about when dealing with text are the BOM/signature, encoding, and the end of line (EOL) char/chars. I know that Windows often favours \r\n (CR+LF) and Mac/Linux favours \n (LF), but how about popular mobile devices such as the iPhone and Android? Do typical apps on those platforms favour one or the other (or maybe even \r for iOS)? I'll supply both types to the user just in case, but I'd like to choose one as default. Also, which text encodings are mobiles most likely to use - UTF-8, iso-8859-1, Windows 1252 (or other default codepage) or maybe even UTF-16? And if they use UTF-8/16, are they likely to need (or require not having) a BOM/signature? What is the typical behavior here? Once again, I'll supply a range of encodings to the user just in case, but I'd like to prioritize or use certain encodings as default if it's appropriate.

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  • Are memcached entries saved by the Danga client compatible with the Spy client?

    - by jigjig
    After saving a String value into memcached using the Danga client, I attempted to get the entry using the Spy client. The two String values are not the same. The Danga client retrieves a string with an additional empty char prepended to the string, therefore violating the equality condition. Danga: t,e,s,t,s,t,r,i,n,g Spy: ,t,e,s,t,s,t,r,i,n,g I also attempted to save a serialized Map using the Danga client and get the Map using the Spy client. The Spy client is able to only get a String form of the Map. The string contains binary values, as below: sr

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  • Alternative to c++ static virtual methods

    - by Jaime Pardos
    In C++ is not possible to declare a static virtual function, neither cast a non-static function to a C style function pointer. Now, I have a plain ol' C SDK that uses function pointers heavily. I have to fill a structure with several function pointers. I was planning to use an abstract class with a bunch of static pure virtual methods, and redefine them in derived classes and fill the structure with them. It wasn't until then that I realized that static virtual are not allowed in C++. Is there any good alternative? The best I can think of is defining some pure virtual methods GetFuncA(), GetFuncB(),... and some static members FuncA()/FuncB() in each derived class, which would be returned by the GetFuncX(). Then a function in the abstract class would call those functions to get the pointers and fill the structure.

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  • Process for linking static ObjC libraries in XCode

    - by madmik3
    I'm trying to link to a static library and I keep getting linker errors. I've found a few sites that post examples but I have not been able to see what I am doing wrong. First I create a project that will link to my lib add existing files find my .xcodeproj file select "Copy items into destination groups folder"... Select my host project as Add To Targets. Then I add a direct dependency to my host app expand targets double click MyHost.app click + under direct dependencies select my lib Then I set build flags double click MyHost application icon in Groups and Files. click the build tab then I set the OtherLinerFlag to -ObjC then I set Header Search Paths to my header file location for my static library. I pass the compile stage but any classes in my static lib cause linker error: literal-pointer@_OBJC@_cls_refs@SomeClass in MyHost.o thanks!

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  • What is a read only collection in C#?

    - by acidzombie24
    I ran a security code analyst i found myself having a CA2105 warning. I looked at the grade tampering example. I didnt realize you can assign int[] to a readonly int. I thought readonly was like the C++ const and makes it illegal. The How to Fix Violations suggest i clone the object (which i dont want to do) or 'Replace the array with a strongly typed collection that cannot be changed'. I clicked the link and see 'ArrayList' and adding each element one by one and it doesnt look like you can prevent something adding more. So when i have this piece of code what is the easiest or best way to make it a read only collection? public static readonly string[] example = { "a", "b", "sfsdg", "sdgfhf", "erfdgf", "last one"};

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  • Pass 2d array to function in C?

    - by Evelyn
    I know it's simple, but I can't seem to make this work. My function is like so: int GefMain(int array[][5]) { //do stuff return 1; } In my main: int GefMain(int array[][5]); int main(void) { int array[1800][5]; GefMain(array); return 0; } I referred to this helpful resource, but I am still getting the error "warning: passing argument 1 of GefMain from incompatible pointer type." What am I doing wrong?

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  • Get the lua command when a c function is called

    - by gamernb
    Supposed I register many different function names in Lua to the same function in C. Now, everytime my C function is called, is there a way to determine which function name was invoked? for example: int runCommand(lua_State *lua) { const char *name = // getFunctionName(lua) ? how would I do this part for(int i = 0; i < functions.size; i++) if(functions[i].name == name) functions[i].Call() } int main() { ... lua_register(lua, "delay", runCommand); lua_register(lua, "execute", runCommand); lua_register(lua, "loadPlugin", runCommand); lua_register(lua, "loadModule", runCommand); lua_register(lua, "delay", runCommand); } So, how do I get the name of what ever function called it?

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  • Why would the assignment operator ever do something different than its matching constructor?

    - by Neil G
    I was reading some boost code, and came across this: inline sparse_vector &assign_temporary(sparse_vector &v) { swap(v); return *this; } template<class AE> inline sparse_vector &operator=(const sparse_vector<AE> &ae) { self_type temporary(ae); return assign_temporary(temporary); } It seems to be mapping all of the constructors to assignment operators. Great. But why did C++ ever opt to make them do different things? All I can think of is scoped_ptr?

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  • Is a switch statement ok for 30 or so conditions?

    - by DeanMc
    I am in the final stages of creating an MP4 tag parser in .Net. For those who have experience with tagging music you would be aware that there are an average of 30 or so tags. If tested out different types of loops and it seems that a switch statement with Const values seems to be the way to go with regard to catching the tags in binary. The switch allows me to search the binary without the need to know which order the tags are stored or if there are some not present but I wonder if anyone would be against using a switch statement for so many conditionals. Any insight is much appreciated.

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  • How to keep historic details of modification in a database (Audit trail)?

    - by mada
    I'm a J2EE developer & we are using hibernate mapping with a PostgreSQL database. We have to keep track of any changes occurs in the database, in others words all previous & current values of any field should be saved. Each field can be any type (bytea, int, char...) With a simple table it is easy but we a graph of objects things are more difficult. So we have, speaking in a UML point of view, a graph of objects to store in the database with every changes & the user. Any idea or pattern how to do that?

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  • Compilation Error on Recursive Variadic Template Function

    - by Maxpm
    I've prepared a simple variadic template test in Code::Blocks, but I'm getting an error: No matching function for call to 'OutputSizes()' Here's my source code: #include <iostream> #include <typeinfo> using namespace std; template <typename FirstDatatype, typename... DatatypeList> void OutputSizes() { std::cout << typeid(FirstDatatype).name() << ": " << sizeof(FirstDatatype) << std::endl; OutputSizes<DatatypeList...>(); } int main() { OutputSizes<char, int, long int>(); return 0; } I'm using GNU GCC with -std=C++0x. Using std=gnu++0x makes no difference.

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  • deleting dublicates in listview delphi

    - by radick
    hi all I am trying to remove dublicates in my listview my function like this below procedure RemoveDuplicates(const LV:TbsSkinListView); var i,j: Integer; begin LV.Items.BeginUpdate; LV.SortType := stText; try for i := 0 to LV.Items.Count-1 do begin for j:=i+1 to LV.Items.Count-1 do begin if SameText(LV.Items[i].SubItems[0], LV.Items[j].SubItems[0]) and SameText(LV.Items[i].SubItems[1], LV.Items[j].SubItems[1]) and SameText(LV.Items[i].SubItems[2], LV.Items[j].SubItems[2]) and SameText(LV.Items[i].SubItems[3], LV.Items[j].SubItems[3]) then LV.Items.Delete(j); end; end; finally LV.SortType := stNone; LV.Items.EndUpdate; end; ShowMessage('Deleted'); end; but its not doing what i intended can anyone help me ?

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  • Puzzle: Overload a C++ function according to the return value

    - by Motti
    We all know that you can overload a function according to the parameters: int mul(int i, int j) { return i*j; } std::string mul(char c, int n) { return std::string(n, c); } Can you overload a function according to the return value? Define a function that returns different things according to how the return value is used: int n = mul(6, 3); // n = 18 std::string s = mul(6, 3); // s = "666" // Note that both invocations take the exact same parameters (same types) You can assume the first parameter is between 0-9, no need to verify the input or have any error handling.

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